Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 21:02:33 Player: Carcosa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (921) 921 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 3820 Bonus ------- Pacifist 200 High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON ----------- EM Pulse Gun Beam Cannon Chainsword > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Advanced Treads Aluminum Leg Improved Light Armor Plating [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 51 | 4 3 6 . 20 18 Power 9 | 1 . 1 . 3 4 Engine 6 | 1 . 1 . 1 3 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 17 | 2 . 3 . 5 7 Treads 5 | . . . . . 5 Leg 8 | 2 . . . 4 2 Wheel 4 | . . 3 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 1 . 4 3 Device 3 | . . . . 2 1 Storage 2 | . 2 . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 15 | 1 1 1 . 8 4 Energy Gun 4 | . . 1 . 1 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 1 1 . . 6 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . 1 1 . 18 18 Power 8 | . 1 . . 3 4 Propulsion 12 | . . . . 6 6 Utility 7 | . . . . 3 4 Weapon 11 | . . 1 . 6 4 Highest Loss Streak 14 | . 1 1 . 8 14 Average Slot Usage (%) 80 | . 98 92 100 88 46 Engine 5 | . 14 9 11 4 1 Core 2 | . . . . 3 2 Treads 2 | . . . . . 8 Leg 10 | . 28 12 . 7 5 Wheel 11 | . . 15 33 17 . Device 4 | . . . . 6 5 Storage 17 | . 26 22 22 18 7 Processor 1 | . . . . 3 2 Protection 4 | . . 11 11 4 1 Energy Gun 4 | . . 6 11 4 4 Ballistic Gun 13 | . 28 15 11 17 . Naked Turns . | . . . . . . Heaviest Build 41 | 6 28 29 29 41 34 Greatest Support 86 | 20 20 36 36 36 86 Greatest Overweight (x) 10 | . 1 1 . 10 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 4 12 12 12 12 10 Average Capacity 11 | 4 11 12 12 11 10 Most Carried 12 | 4 5 12 12 12 9 Average Carried 8 | 3 3 8 12 10 4 Final Capacity 12 | 4 12 12 12 10 10 Final Carried 12 | 4 5 12 12 10 . Class Distribution -------------------- 63% | Mutant 14% | Tank 10% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 926 | 240 . 161 . 482 43 Remotely . | . . . . . . Salvage Created 1054 | . . 110 . 849 95 Parts 72 | . . 9 . 62 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 33 | . . 5 . 25 3 Melee 4 | . . . . 4 . Guns 28 | . . 5 . 21 2 Cannons 1 | . . . . . 1 Classes Destroyed 5 | . . 2 . 2 1 Swarmer 14 | . . 4 . 10 . Grunt 11 | . . . . 10 1 Brawler 1 | . . . . 1 . Sentry 5 | . . 1 . 4 . Assembled 2 | . . . . . 2 Best Kill Streak 6 | . . 4 . 6 2 Combat Bots Only 6 | . . 4 . 6 2 Max Kills in Single Turn 2 | . . 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5270 | . 289 206 . 2336 2439 Core 1248 | . 34 46 . 456 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 86 . 88 17 . Volleys Fired 105 | . . 24 . 71 10 Largest 3 | . . 2 . 3 2 Hottest 155 | . . 85 . 155 100 Shots Fired 262 | . . 48 . 194 20 Gun 252 | . . 48 . 194 10 Cannon 10 | . . . . . 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 194 | . . 42 . 152 . Thermal 58 | . . 6 . 42 10 Explosive . | . . . . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 17 | . . 9 . 17 9 Robot Miss Streak 8 | . . 8 . 7 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 4 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 199 | . . 31 . 157 11 Core Hits 86 | . . 13 . 68 5 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 9 | . . . . 9 . Impact . | . . . . . . Slashing 9 | . . . . 9 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2142 | . 11 256 . 1740 135 Guns 1710 | . . 256 . 1382 72 Cannons 53 | . . . . . 53 Explosions . | . . . . . . Melee 349 | . . . . 349 . Ramming 30 | . 11 . . 9 10 Kinetic 1260 | . . 199 . 1061 . Thermal 431 | . . 57 . 321 53 Explosive . | . . . . . . Electromagnetic 72 | . . . . . 72 Impact . | . . . . . . Slashing 349 | . . . . 349 . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 96 | . . . . 96 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 96 | . . . . 96 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 3 | . 1 . . 1 1 Kicked 2 | . 1 . . 1 . Crushed . | . . . . . . Highest Temperature 443 | . . 30 . 443 1 Average Temperature 136 | . . 12 . 155 1 Received Heat Transfer 1356 | . 156 36 . 1107 57 Effects 5 | . . . . 5 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 671 | . . 65 . 495 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 433 | . 15 156 . 433 159 Average Influence 159 | . 4 104 . 265 104 Maximum Alert Level 2 | . . . . 2 . Low Security (%) 65 | 100 100 100 100 19 100 Level 1 33 | . . . . 78 . Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 . 4 2 Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 5 | . . 1 . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . 1 . . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 7 10 . 44 32 Peak Tracking Total 9 | . 6 4 . 9 9 Tactical Retreats 6 | . . . . 2 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 3 | . . 1 . 2 . Terminals 3 | . . 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . 3 . 5 . Successful 6 | . . 3 . 3 . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 3 . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 3 . 3 . Record 4 | . . 2 . 2 . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1843 | 59 175 402 15 787 405 Spaces Moved 1108 | 45 115 268 17 434 229 Core 14 | 7 . . . 1 6 Treads 106 | . . . . . 106 Legs 507 | 38 115 94 . 143 117 Wheels 481 | . . 174 17 290 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 90 120 Average Speed 121 | 109 146 111 90 107 152 Slowest Speed 550 | 120 150 150 90 550 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 31 25 11 48 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1388 | 53 121 328 16 609 261 Wait 71 | . . 16 . 54 1 Move 1104 | 44 114 267 16 434 229 Hop . | . . . . . . Pick Up 30 | 5 3 12 . 9 1 Fast Attach 21 | 3 1 1 . 10 6 Attach 30 | 1 2 5 . 10 12 Detach 6 | . . 1 . 4 1 Swap . | . . . . . . Drop 10 | . . 2 . 8 . Fire 105 | . . 24 . 71 10 Melee 9 | . . . . 9 . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 618 | -9/Materials | Discovered new exit (range 14) 637 | -9/Materials | Entered Mines 649 | -9/Mines | Discovered new exit (range 5) 652 | -9/Mines | Entered Materials 652 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 658 | -8/Materials | Found Powered Armor 1159 | -8/Materials | Core integrity fell below 50% 1200 | -8/Materials | Lost 8 parts (1p3n1u3w) 1423 | -8/Materials | Discovered new exit (range 11) 1438 | -8/Materials | Core integrity fell below 20% 1439 | -8/Materials | Entered Factory 1439 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1468 | -7/Factory | Lost 7 parts (1p3n1u2w) 1569 | -7/Factory | Assembled infested ambush trap array 1747 | -7/Factory | Core integrity fell below 50% 1761 | -7/Factory | Core integrity fell below 20% 1777 | -7/Factory | Lost 14 parts (3p4n4u3w) 1844 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. K-01 Serf pushes G-47 Trooper. U-05 Engineer lays Concrete. K-01 Serf pushes G-47 Trooper. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Matter Pump disabled. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit. Adv. Treads destroyed. Chain reaction triggered in Lgt. Ion Engine. R-06 Scavenger destroyed. 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