Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.05 @ 10:02:23 Player: Deloads Result: Destroyed by as-68853 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (457) 457 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 1729 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 129/300 Energy 214/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Trap Reconfigurator > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink Medium Storage Unit Signal Interpreter Cloak of Protection Utility Shielding Weapon Shielding Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Improved Heat Sink Medium Storage Unit Signal Interpreter Cloak of Protection Utility Shielding Weapon Shielding Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Plasma Cutter [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 21 | 8 2 3 3 5 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 3 2 . 3 . Device 3 | . 1 . 2 . Storage 2 | 1 1 . . . Processor 2 | 1 . . 1 . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 6 | 2 . 2 . 2 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 6 | . . 4 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 3 | . . 2 . 1 Highest Loss Streak 2 | . . 2 . 1 To Critical Strikes . | . . . . . Average Backups 12 | 3 10 13 14 14 Power 1 | . 1 1 2 1 Propulsion 2 | 1 2 2 2 1 Utility 5 | 2 4 5 6 8 Weapon 2 | . 2 2 2 2 Tool/Special . | . . . . . Unused Backups 8 | . . . 2 6 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . . . 4 Weapon 1 | . . . 1 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 98 94 99 92 Engine 11 | . 11 11 12 11 Treads 24 | . 24 25 25 20 Device 3 | . 12 2 . . Storage 12 | . 12 12 12 12 Processor 14 | . 12 12 17 24 Protection 5 | . . 9 6 . Energy Gun 16 | . 23 15 12 11 Ballistic Gun 4 | . . 3 12 11 Peak Build Rating 22 | 7 9 13 22 20 Average Rating 12 | 6 8 11 16 19 On Entrance 9 | . 7 9 13 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 39 | 16 27 34 39 31 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 8 13 15 15 15 Average Carried 12 | 4 10 13 14 14 Final Capacity 15 | 10 15 15 15 15 Final Carried 15 | 8 13 14 15 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 481 | 280 20 112 . 69 Remotely . | . . . . . Salvage Created 888 | 142 313 263 . 170 Parts 45 | 9 15 21 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 26 | . 6 9 . 11 Guns 24 | . 6 7 . 11 AOE 2 | . . 2 . . Classes Destroyed 7 | 2 4 . . 1 Worker 1 | . 1 . . . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Watcher 2 | . 2 . . . Swarmer 7 | . 2 5 . . Grunt 8 | . 4 4 . . Assembled 11 | . . . . 11 Best Kill Streak 9 | 3 2 2 . 9 Combat Bots Only 9 | . 2 2 . 9 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 95 | . 21 40 . 34 Missed 28 | . 11 10 . 7 Hits 67 | . 10 30 . 27 Melee 12 | . . . . 12 Projectile 55 | . 10 30 . 15 Critical Strikes 2 | . . . . 2 Damage Taken 790 | . 91 241 . 458 Core 256 | . 20 38 . 198 Absorbed by Shields . | . . . . . Ignored by Resistances 427 | . 55 155 . 217 Core Remaining (%) 100 | 100 . . . . Volleys Fired 68 | 4 15 23 . 26 Largest 2 | 2 2 2 . 2 Hottest 115 | 80 80 115 . 95 Shots Fired 130 | 8 30 42 . 50 Gun 130 | 8 30 42 . 50 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 29 | . . 3 . 26 Thermal 72 | 4 15 29 . 24 Explosive . | . . . . . Electromagnetic 29 | 4 15 10 . . Robot Hit Streak 25 | 7 25 20 . 20 Robot Miss Streak 2 | . 1 1 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 108 | 7 24 38 . 39 Core Hits 48 | 3 13 13 . 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1787 | 117 398 664 . 608 Guns 1548 | 81 316 543 . 608 Cannons . | . . . . . Explosions 214 | 36 82 96 . . Melee . | . . . . . Ramming 25 | . . 25 . . Kinetic 157 | . . 16 . 141 Thermal 1202 | 60 182 493 . 467 Explosive . | . . . . . Electromagnetic 403 | 57 216 130 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . 11 3 . . Projectiles . | . . . . . Explosions 14 | . 11 3 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | . . 34 . . Shots 1 | . . 1 . . Rammed 4 | . . 4 . . Targets Rammed 4 | . . 4 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 609 | 54 123 386 . 609 Average Temperature 169 | 25 38 138 . 299 Received Heat Transfer 246 | . 81 165 . . Effects 20 | . . 2 . 18 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . 2 . . Interference 3 | . . . . 3 Matter Decay 4 | . . . . 4 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 2206 | 50 325 943 . 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 1 1 . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 97 | 15 55 97 . . Initial . | . . . . . Average 11 | . 14 12 . . Influence Increases 500 | 15 183 302 . . Destroy 0b10 Robot/C 320 | . 120 200 . . Destroy 0b10 Robot/NC 30 | 15 15 . . . Destroy Leader 84 | . 34 50 . . Successful Hack 6 | . 6 . . . Disable Machine 4 | . 4 . . . Destroy Structure 11 | . 4 7 . . Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 500 | 15 183 302 . . Time Decay 455 | 15 183 257 . . Lost Part 40 | . . 40 . . Lost Ally 5 | . . 5 . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 8 11 . 19 Peak Tracking Total 16 | . 2 4 . 16 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 2 | . 2 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 50 | . . 50 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 7 | . . 7 . . Total Damage 81 | . . 81 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 646 | . 448 187 11 . Seismic 635 | . 448 187 . . Cloaking 11 | . . . 11 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2096 | 118 448 1019 370 141 Spaces Moved 1115 | 57 235 574 227 22 Core 4 | 4 . . . . Treads 1111 | 53 235 574 227 22 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 152 161 160 160 163 Slowest Speed 240 | 160 240 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 52 92 60 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | 6 4 7 . . Melee . | . . . . . Projectile . | . . . . . AOE 17 | 6 4 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1295 | 77 270 630 234 84 Wait 55 | . 6 22 . 27 Move 1111 | 56 234 573 226 22 Hop . | . . . . . Pick Up 19 | 8 5 4 2 . Fast Attach 17 | 7 8 1 1 . Attach 11 | 1 1 3 . 6 Detach 2 | 1 . . 1 . Swap 3 | . 1 . 2 . Drop 5 | . . . 2 3 Fire 68 | 4 15 23 . 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 119 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Evolved 1 slot: Utility x1 217 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 6) 567 | -10/Materials | Entered Mines 988 | -10/Mines | Learned location of Storage (-8) 999 | -10/Mines | Discovered exit to Materials (range 10) 1040 | -10/Mines | Discovered exit to Materials (range 5) 1244 | -10/Mines | Learned Materials terminal intel 1578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -10/Mines | Identified exit to Exiles 1579 | -10/Mines | Discovered exit to Exiles (range 5) 1586 | -10/Mines | Entered Exiles 1623 | -10/Exiles | Met 8R-AWN 1654 | -10/Exiles | Met EX-HEX 1706 | -10/Exiles | Met EX-BIN 1724 | -10/Exiles | Aligned with FarCom system 1726 | -10/Exiles | Given EX-Vault access code 1767 | -10/Exiles | Opened EX-Vault 1773 | -10/Exiles | Found Prototype Device 1773 | -10/Exiles | Identified Trap Reconfigurator 1776 | -10/Exiles | Found Prototype Device 1777 | -10/Exiles | Identified Cloak of Protection 1787 | -10/Exiles | Found Prototype Processor 1788 | -10/Exiles | Identified 0b10 Alert Chip 1820 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1866 | -10/Exiles | Met EX-DEC 1940 | -10/Exiles | Identified exit to Mines 1940 | -10/Exiles | Discovered exit to Mines (range 12) 1956 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Cloak of Protection, Trap Reconfigurator 1956 | -10/Exiles | Entered Mines 1967 | -9/Mines | Assembled infested the area 2045 | -9/Mines | Core integrity fell below 50% 2058 | -9/Mines | Core integrity fell below 20% 2079 | -9/Mines | Destroyed 9 combat bots 2097 | -9/Mines | Met a Derelict bent on vengeance 2097 | -9/Mines | Destroyed by as-68853 with Assembled Heavy Rifle Last Messages --------------- Lgt. Assault Rifle broken. Overheating: Short circuit. as-56870 destroyed. Power failure, Ion Engine shutdown. Overheating: Core damaged (-37). Overheating: System interference. Targeting Computer temporarily disabled. as-99933 destroyed. Overheating: Matter decay (-39). Overheating: System interference. Beamcaster temporarily disabled. Lgt. Treads broken. Overheating: Short circuit. Overheating: Matter decay (-20). Power failure, Ion Engine shutdown. Dropped Broken Lgt. Assault Rifle. Discarded Broken 0b10 Alert Chip. Dropped Broken Lgt. Treads. Acquired 69 matter. Beamcaster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????%??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????#%#?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????##??????????# #?????????????????? | | ?????????????????# ?????????# #?????????????????? | | ?????????????????# ?????????# #?????????????????? | | ?????????????????? ???######a#?????????????????? | | ??????????????????? ???#@%%aa #?????????????????? | | ???????????????????# ??#*######?????????????????? | | ??????????????????## #?#*#??????????????????????? | | ?????????????????## ##[##?????????????????????? | | ???????????####### = ##????????????????????? | | ???????????# #????????????????????? | | ???????????# ##????????????????????? | | ???????????# ###### ##?????????????????????? | | ?????????????s?????## ##??????????????????????? | | ????????????s???????######???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????s????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableAngularScrap Manual? 0 Play Time 00:15:42 Cumulative 10.7 hours Start 2026.06.05 @ 09:47:50 End 2026.06.05 @ 10:02:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 41 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f316c6b9-3dba-4bb7-b3cf-18621c4a6d43