Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 03:51:03 Player: Duduxx Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2707) 2707 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 5362 Bonus ------- High Alert Combat Kills 350 Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Flak Gun Flak Cannon > --- INVENTORY (15) --- Thermal Generator High-capacity Battery (250) High-capacity Matter Pod (200) Flak Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON ----------- High-powered Field Laser Flak Gun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Thermal Generator High-capacity Battery High-capacity Matter Pod Advanced Targeting Computer Flak Gun Flak Gun Flak Cannon Improved Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 63 | 6 4 12 . 41 Power 11 | 1 . 2 . 8 Engine 4 | 1 . 2 . 1 Core 7 | . . . . 7 Reactor . | . . . . . Propulsion 22 | 2 2 3 . 15 Treads 17 | . 2 3 . 12 Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 15 | 1 2 3 . 9 Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor 7 | . . 2 . 5 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 15 | 2 . 4 . 9 Energy Gun 4 | . . 1 . 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 9 | 2 . 2 . 5 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 31 | . 1 7 . 23 Power 5 | . . 2 . 3 Propulsion 11 | . 1 1 . 9 Utility 4 | . . . . 4 Weapon 11 | . . 4 . 7 Highest Loss Streak 6 | . 1 2 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 96 100 95 Engine 5 | . 14 10 11 . Core 4 | . . . . 8 Treads 21 | . 9 22 22 22 Leg 2 | . 18 . . . Device 10 | . 11 22 22 4 Storage 10 | . 14 11 11 9 Processor 16 | . . 8 11 24 Hackware 2 | . . . . 3 Protection 1 | . . . . 2 Energy Gun 5 | . . 8 . 6 Energy Cannon 2 | . . . 11 2 Ballistic Gun 11 | . 28 13 11 8 Naked Turns . | . . . . . Heaviest Build 39 | 10 26 35 35 39 Greatest Support 66 | 20 40 40 40 66 Greatest Overweight (x) 12 | 1 . . . 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 Most Carried 15 | 4 9 9 9 15 Average Carried 9 | 2 5 7 9 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 9 | 4 8 9 9 5 Class Distribution -------------------- 80% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1619 | 122 274 291 178 754 Remotely . | . . . . . Salvage Created 3125 | . 264 731 . 2130 Parts 203 | . 18 56 . 129 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 73 | . 7 19 . 47 Guns 67 | . 7 17 . 43 Cannons 6 | . . 2 . 4 Classes Destroyed 11 | . 4 2 . 5 Worker 7 | . 1 . . 6 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Operator 2 | . 1 . . 1 Watcher 4 | . . 3 . 1 Swarmer 15 | . 2 4 . 9 Grunt 38 | . 5 7 . 26 Sentry 17 | . . 8 . 9 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 3 4 . 5 Combat Bots Only 5 | . 2 4 . 5 Max Kills in Single Turn 2 | . 2 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 464 | . 49 125 . 290 Missed 126 | . 23 30 . 73 Damage Taken 5076 | . 309 1256 . 3511 Core 788 | . 27 204 . 557 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 89 . 49 . Volleys Fired 234 | . 30 67 . 137 Largest 2 | . 2 2 . 2 Hottest 98 | . 40 88 . 98 Shots Fired 458 | . 60 128 . 270 Gun 412 | . 60 124 . 228 Cannon 46 | . . 4 . 42 Launcher . | . . . . . Special . | . . . . . Kinetic 278 | . 60 81 . 137 Thermal 180 | . . 47 . 133 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 8 9 . 18 Robot Miss Streak 9 | . 4 9 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 340 | . 36 95 . 209 Core Hits 223 | . 23 72 . 128 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | . . 1 . 10 Burn 10 | . . . . 10 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5678 | . 350 1054 5 4269 Guns 4914 | . 333 1004 . 3577 Cannons 682 | . . 41 . 641 Explosions . | . . . . . Melee . | . . . . . Ramming 82 | . 17 9 5 51 Kinetic 2790 | . 333 498 . 1959 Thermal 2806 | . . 547 . 2259 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 . . 3 Average Corruption 2 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . 1 . . 1 Impact 1 | . 1 . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 17 | . 1 3 3 10 Targets Rammed 22 | 1 4 3 3 11 Kicked 3 | 1 2 . . . Crushed 2 | . 1 . . 1 Highest Temperature 431 | . 30 162 . 431 Average Temperature 95 | . 12 50 . 113 Received Heat Transfer 2130 | . 138 489 . 1503 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 5361 | . . 699 . 4662 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 898 | . 235 297 94 898 Initial 94 | . . 14 94 36 Average 268 | . 85 160 94 382 Maximum Alert Level 3 | . 1 1 . 3 Low Security (%) 48 | 100 82 57 100 30 Level 1 30 | . 17 42 . 32 Level 2 9 | . . . . 17 Level 3 10 | . . . . 19 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 2 . 10 Investigation 7 | . . 1 . 6 Extermination . | . . . . . Reinforcement 7 | . 2 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 13 | . . 5 2 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 13 29 . 71 Peak Tracking Total 8 | . 4 6 . 8 Tactical Retreats 7 | . 2 1 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . 1 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . 3 4 1 6 Terminals 10 | . 2 2 1 5 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 37 | . 9 9 2 17 Successful 17 | . 5 6 2 4 Failed 20 | . 4 3 . 13 Catastrophic 7 | . . . . 7 Database Lockouts . | . . . . . Manual 9 | . . . . 9 Terminals 26 | . 5 5 2 14 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 5 | . 4 1 . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 10 | . 3 4 2 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Reinforcement Status 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 3 | . 2 1 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 4 . 5 Full Trace Events 6 | . . 1 . 5 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3500 | 60 409 872 210 1949 Spaces Moved 1632 | 49 233 382 129 839 Core 35 | 19 . . . 16 Treads 1401 | . 68 382 129 822 Legs 195 | 30 165 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 120 160 160 145 Average Speed 156 | 95 131 160 160 164 Slowest Speed 780 | 120 160 160 160 780 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 47 38 22 85 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile 7 | . . . . 7 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2135 | 59 288 519 131 1138 Wait 117 | . 4 45 . 68 Move 1628 | 48 232 381 128 839 Hop . | . . . . . Pick Up 39 | 4 8 7 . 20 Fast Attach 28 | 6 2 5 . 15 Attach 25 | . 1 5 . 19 Detach 9 | . 1 1 . 7 Swap 10 | . 1 2 . 7 Drop 23 | . 5 3 . 15 Fire 234 | . 30 67 . 137 Melee . | . . . . . Ram . | . . . . . Kick 3 | 1 2 . . . Crush 19 | . 2 3 3 11 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 15) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 1060 | -9/Materials | Discovered new exit (range 16) 1280 | -9/Materials | Build established: Scavenger-Mutant 1296 | -9/Materials | Core integrity fell below 50% 1329 | -9/Materials | Discovered new exit (range 9) 1340 | -9/Materials | Identified exit to Mines 1342 | -9/Materials | Entered Mines 1391 | -9/Mines | Assembled infested the area 1538 | -9/Mines | Discovered new exit (range 11) 1550 | -9/Mines | Identified exit to Materials 1552 | -9/Mines | Entered Materials 1552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1961 | -8/Materials | Build established: Mutant 1967 | -8/Materials | Discovered new exit (range 16) 1991 | -8/Materials | Identified exit to Factory 2640 | -8/Materials | Discovered exit to Factory (range 11) 2709 | -8/Materials | Core integrity fell below 50% 2990 | -8/Materials | Discovered exit to Factory (range 15) 3330 | -8/Materials | Lost 3 parts (1p2n) 3393 | -8/Materials | Core integrity fell below 20% 3427 | -8/Materials | Lost 6 parts (3n1u2w) 3501 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03373_ Slammed into K-01 Serf. 03380_ Flight Unit destroyed. 03385_ Hpw. Field Laser destroyed. 03388_ U-05 Engineer builds a Wall. 03389_ K-01 Serf collects debris. 03394_ Flight Unit destroyed. 03394_ Flak Gun destroyed. 03394_ Adv. Targeting Computer destroyed. 03394_ Critical hit (Blast). 03396_ Adv. Treads destroyed. 03396_ Knocked back. 03420_ System corrupted: Energy discharge (-82). 03438_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03458_ System corrupted: Matter fused (-9). 03481_ X-57 Shotgunner destroyed. 03484_ X-57 Shotgunner knocked back. 03487_ Deuterium Engine destroyed. 03487_ X-57 Shotgunner destroyed. 03493_ K-01 Serf collects debris. 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