Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.03 @ 10:05:42 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (403) 2015 Value Destroyed (17497) 17497 Prototype IDs (84) 1680 Alien Tech Used (1) 200 Bonus (11523) 11523 TOTAL SCORE: 43815 Bonus ------- High Alert Combat Kills 3499 Follower Combat Kills 611 Hunted by Unchained 500 Destroyed Unchained 1000 Built PL-3XN's Obliterator 1000 Met Data Miner 300 Met Imprinter 300 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Scanned by Researcher 500 Win 3000 Friendly Fire -187 Cogmind --------- Core Integrity 1249/1600 Matter 9/300 Energy 1629/1650 System Corruption 12% Temperature Cool (14) Movement Walking (108) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (7) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Experimental Energy Well Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Advanced Hacking Suite Quantum Router > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Biometal Leg Centrium Leg Long-range Terrain Scanner Experimental Cloaking Device Advanced Force Field Improved Potential Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon PL-3XN's Obliterator (2 Rings) Enhanced Gamma Bomb Array Containment Facilitator Advanced Remote Datajack Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Experimental Energy Well Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Advanced Hacking Suite Quantum Router > --- WEAPON ----------- PL-3XN's Obliterator > --- INVENTORY -------- Biometal Leg Centrium Leg Long-range Terrain Scanner Experimental Cloaking Device Advanced Force Field Enhanced Nova Cannon Enhanced Nova Cannon Improved Potential Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Containment Facilitator Advanced Remote Datajack Core Stripper [Rating: 202] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Cooled Q-thruster Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 5 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Utility 11 | . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 310 | 6 8 1 17 1 . 2 19 26 1 1 2 1 14 1 . . 4 14 7 26 1 . 8 2 7 5 2 14 10 66 15 29 Power 41 | 1 1 . 2 . . . 1 4 . 1 . . 1 . . . . 3 . 2 . . . . 2 . . 2 2 10 1 8 Engine 11 | 1 1 . 2 . . . 1 2 . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . . Core 8 | . . . . . . . . 2 . . . . 1 . . . . 3 . 1 . . . . 1 . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 10 1 8 Propulsion 92 | 2 1 . 5 1 . . 7 9 . . . . 4 . . . . 4 1 8 . . 4 1 1 . . 5 4 22 5 8 Treads 20 | 2 1 . 5 1 . . 7 1 . . . . . . . . . . 1 1 . . . . . . . 1 . . . . Leg 35 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 21 5 8 Wheel 12 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 4 4 . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Flight 23 | . . . . . . . . 8 . . . . 4 . . . . 1 . 6 . . 2 1 1 . . . . . . . Utility 120 | 1 3 . 6 . . . 3 10 . . 2 . 8 1 . . 4 5 3 8 1 . 4 . 3 2 2 7 4 25 8 10 Device 46 | . 1 . 1 . . . . 2 . . 1 . 2 1 . . 4 1 2 1 1 . 3 . 1 2 . 1 1 13 5 3 Storage 10 | 1 1 . 1 . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 Processor 22 | . . . . . . . 2 1 . . . . 2 . . . . . . 3 . . . . 2 . . 2 1 5 2 2 Hackware 17 | . . . 1 . . . . 3 . . 1 . 2 . . . . 1 . . . . 1 . . . 2 2 1 1 1 1 Protection 25 | . 1 . 3 . . . 1 2 . . . . 2 . . . . 3 1 2 . . . . . . . 2 1 4 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 3 1 4 . . 2 8 3 1 . . 1 1 . . . . 2 3 8 . . . 1 1 3 . . . 9 1 3 Energy Gun 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Energy Cannon 12 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 1 . . . 4 1 2 Ballistic Gun 11 | 2 . . 2 . . 1 4 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Ballistic Cannon 11 | . 2 . 1 . . . . . . . . . . . . . . . 2 3 . . . . . . . . . 3 . . Launcher 10 | . 1 1 . . . 1 1 1 . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . 1 . . . . . 1 . . . . 1 1 8 . . 6 . . 1 1 . 1 6 4 1 Parts Lost 98 | . . . 3 . . 2 2 5 . . . . . . 1 . 1 8 . 6 . . . . . 12 . 3 12 26 7 10 Power 11 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . 1 . 2 2 2 Propulsion 35 | . . . 1 . . . 1 2 . . . . . . . . 1 3 . . . . . . . 4 . 1 7 9 1 5 Utility 37 | . . . 1 . . 1 . 1 . . . . . . . . . 4 . 3 . . . . . 5 . 1 3 13 3 2 Weapon 15 | . . . 1 . . 1 1 1 . . . . . . 1 . . 1 . 2 . . . . . 1 . . 2 2 1 1 Highest Loss Streak 11 | . . . 1 . . 1 1 2 . . . . . . 1 . 1 5 . 3 . . . . . 11 . 3 10 8 6 4 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Average Backups 13 | 2 6 12 17 18 18 17 18 6 7 9 10 10 9 10 10 10 10 9 9 9 8 8 8 7 7 7 6 3 2 13 18 19 Power 1 | . . 1 2 2 2 2 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . 1 2 1 Propulsion 1 | . . 1 2 3 2 2 3 1 1 2 2 2 . 1 1 1 1 . 1 . . . . . . . . . . . 1 2 Utility 4 | . . 2 3 2 3 4 5 2 3 5 5 5 6 7 7 7 7 6 5 6 5 5 5 5 5 4 4 2 1 3 7 5 Weapon 5 | 1 4 5 7 8 8 7 7 1 1 1 2 1 1 1 1 1 1 1 2 1 2 2 2 1 1 2 2 1 . 8 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 3 . 5 . 2 . 8 9 . . 1 . 1 . . . . 1 1 3 . . . 1 3 . . . 1 3 6 11 Power 11 | . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . . . . 3 2 . Propulsion 10 | . 1 . 1 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 18 | . . . 1 . 1 . 3 2 . . 1 . . . . . . 1 1 . . . . . 3 . . . 1 . 1 3 Weapon 18 | . 2 . 1 . . . 4 1 . . . . . . . . . . . 2 . . . . . . . . . . 3 5 Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 98 100 99 100 100 95 89 97 100 100 100 100 99 99 99 93 93 61 79 84 94 94 93 94 92 86 6 50 79 84 89 92 Engine 5 | . 14 14 11 11 11 11 8 3 7 7 7 6 . . . . . . . 2 . . . . 5 4 . 2 . . . . Core 1 | . . . . . . . . 3 . . . . 6 6 6 6 6 5 5 2 5 5 5 5 5 4 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 12 12 11 Treads 12 | . 28 28 33 33 33 33 26 2 . . . . . . . . . . 2 3 . . . . . . . 1 3 . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 27 24 Wheel 1 | . . . . . . . . . . . . . . . . . . 1 13 8 . . . . . . . 11 13 . . . Flight 8 | . . . . . . . . 27 30 30 30 30 33 32 33 33 33 16 . 9 35 35 35 35 31 28 . . . . . . Device 6 | . 4 . 1 . . . . 4 5 5 2 5 4 3 5 6 5 2 4 4 1 5 4 6 4 5 . 3 8 18 18 18 Storage 7 | . 14 14 11 11 11 11 9 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . 2 4 5 Processor 7 | . . . . . . . 8 12 7 7 7 7 6 6 6 6 6 5 5 11 17 17 12 11 14 13 . 4 10 11 10 14 Hackware 11 | . . . 9 11 11 11 9 21 15 15 20 23 25 26 26 26 26 17 17 15 11 11 15 17 15 13 1 10 20 5 4 5 Protection 6 | . 8 14 11 11 11 6 8 2 8 9 7 1 1 2 . . . 2 11 6 9 5 5 3 5 4 . 3 4 1 4 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 6 Ballistic Gun 5 | . 9 . 15 21 13 21 17 1 . . . . . . . . . . . . . . . . . . . 2 2 . . . Ballistic Cannon 3 | . 18 27 5 . . . . . . . . . . . . . . . 8 6 . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . . 5 7 6 7 5 6 6 6 6 6 1 . 1 5 5 5 4 4 3 . . . . . . Special Melee Weapon 1 | . . . . . 8 . . 5 7 7 7 7 6 6 5 . . . . . . . . . . . . . . . . . Peak Build Rating 202 | 7 9 10 23 23 23 23 37 48 45 46 47 47 62 62 62 58 61 69 78 113 112 112 118 120 125 133 13 96 103 183 191 202 Average Rating 73 | 5 7 9 19 22 21 22 34 44 44 45 46 46 57 61 60 58 59 45 70 87 111 112 115 115 122 115 9 55 96 149 176 192 On Entrance 61 | . 7 9 10 23 23 23 21 37 43 45 46 47 46 61 61 58 58 54 61 75 111 112 112 116 115 124 9 21 96 50 165 175 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . . 8 6 1 1 1 1 1 2 . 12 14 8 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 11 54 54 61 61 61 61 76 73 20 24 21 24 31 23 23 22 22 30 48 50 28 28 28 28 37 43 10 59 48 176 168 190 Greatest Support 213 | 40 40 40 60 60 60 60 60 80 24 24 24 24 31 30 30 30 30 84 84 56 46 34 42 35 43 60 3 58 68 207 213 200 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 1 . . . . 1 . . . . 1 . 1 . . . . 1 3 3 5 1 1 1 1 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 25 25 25 Average Capacity 16 | 6 10 20 20 20 20 20 20 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 19 25 25 Most Carried 25 | 5 10 15 20 20 20 20 20 20 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 25 25 25 Average Carried 14 | 3 7 13 18 19 19 19 19 6 7 9 9 9 9 9 10 10 9 9 9 9 10 9 9 9 9 9 9 7 4 16 23 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 25 25 25 Final Carried 25 | 5 10 15 20 20 20 19 20 6 9 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 10 8 5 5 25 22 18 Class Distribution -------------------- 29% | Scavenger-Mutant 26% | Hacker-Sprinter 17% | Hacker-Mutant 16% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Commander-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Matter Collected 10177 | 261 337 170 1176 87 40 169 892 693 50 83 40 132 233 140 78 . 75 118 452 943 10 . . 182 153 129 . 151 310 1649 503 921 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17768 | 22 576 83 1470 23 . 352 1748 1053 28 131 . . 602 165 63 . 88 . 513 1025 . . . 184 198 98 . 259 562 3477 1391 3657 Parts 865 | 2 49 11 101 4 . 26 104 59 1 12 . . 26 10 3 . 2 . 2 32 . . . 8 11 3 . 11 36 146 58 148 Haulers Intercepted 24 | . 2 . 6 . . . 5 2 . . . . 3 . . . . . . 5 . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 1 7 . 9 . 17 7 . 1 . . . . . . 9 . . . . . . . . Prevented 9 | . . . . . . . . . 3 . . 1 . 1 3 . 1 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Combat Hostiles Destroyed 282 | . 14 7 36 1 . 14 29 23 . 5 . 2 4 2 1 . . . . 13 . . . 4 3 . . 1 6 54 15 48 Melee 22 | . . . . . . . 4 8 . 1 . . 1 2 1 . . . . 1 . . . . 3 . . . . . 1 . Guns 50 | . 4 . 14 . . 10 20 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Cannons 131 | . 5 3 13 . . . . . . . . . . . . . . . . 12 . . . . . . . . 6 41 12 39 AOE 57 | . 5 4 9 1 . 4 5 14 . 4 . 2 3 . . . . . . . . . . 4 . . . . . 1 . 1 Classes Destroyed 25 | 1 7 . 2 . . . 3 1 1 . . 1 . 1 . . . . . . . . . . . . . . 1 3 2 2 Worker 22 | . 2 . 4 . . 1 4 6 . . . . . . . . . . . . . . . . . . . . . 1 . 4 Builder 18 | . 3 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 2 5 3 Tunneler 4 | 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 24 | . 2 . 6 . . . 5 2 . . . . 3 . . . . . . 5 . . . . . . . . . 1 . . Recycler 15 | . . . . . . . 3 2 . . . . 1 . . . . . . 1 . . . . . . . 1 1 3 1 2 Minesweeper 4 | . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 14 | . 1 . 3 . . . 1 2 . . . . . . . . . . . 2 . . . . 1 1 . . . . . 3 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 1 . 2 . . . 1 2 . . . . 2 . . . . . . . . . . . . 2 . . . 3 . 4 Swarmer 57 | . 3 3 11 . . 10 4 10 . 4 . . 3 . 1 . . . . . . . . 4 . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 98 | . 11 4 17 1 . 4 13 7 . . . . . . . . . . . 6 . . . . 1 . . . . 17 7 10 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Duelist 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 27 | . . . 7 . . . 8 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . 5 . 3 Specialist 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Hunter 27 | . . . . . . . 1 4 . 1 . . . 1 . . . . . 2 . . . . . . . . 3 4 3 8 Programmer 45 | . . . . . . . . 1 . . . . . . . . . . . 4 . . . . 2 . . . 3 20 3 12 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 9 3 6 1 . 5 6 6 1 4 . 1 4 1 1 . 1 . . 3 . . . 3 3 1 . 1 2 6 11 6 Combat Bots Only 8 | . 7 3 4 1 . 4 4 4 . 4 . 1 3 1 1 . . . . 3 . . . 3 3 . . 1 2 6 8 6 Max Kills in Single Turn 4 | 1 3 2 2 1 . 4 2 3 1 4 . 1 3 1 1 . 1 . . 1 . . . 3 1 1 . 1 1 4 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 1 . 4 2 2 . 4 . 1 3 . . . . . . . . . . 3 . . . . . 1 . 1 Melee 1 | . . . . . . . 1 1 . 1 . . 1 1 1 . . . . 1 . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . CY-PHR (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Hostile Shots Fired 2088 | . 36 18 128 8 . 47 106 127 13 5 . 6 2 17 20 . 9 31 . 212 2 10 . . 35 109 . 41 144 562 141 259 Missed 769 | . 11 7 42 1 . 8 30 70 6 3 . 3 . 10 13 . 5 12 . 79 1 5 . . 15 30 . 9 55 223 46 85 Hits 1319 | . 25 11 86 7 . 39 76 57 7 2 . 3 2 7 7 . 4 19 . 133 1 5 . . 20 79 . 32 89 339 95 174 Melee 14 | . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . 4 1 Projectile 1305 | . 25 11 86 3 . 36 76 57 7 2 . 3 2 7 7 . 4 19 . 133 1 5 . . 20 77 . 32 89 339 91 173 AOE 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Critical Strikes 75 | . 1 . . 1 . . 8 1 . . . . . . 1 . . 1 . 4 . . . . . 8 . 1 2 27 8 12 Part Disruptions 23 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 16 1 5 Damage Taken 25252 | . 326 161 1005 182 . 503 1145 684 22 31 . 59 32 87 114 . 82 783 . 2446 19 88 36 . 449 1802 . 777 1543 6959 1926 3991 Core 3355 | . 36 7 70 27 . 49 124 105 22 16 . 41 . 47 41 . . 262 . 283 19 . . . 101 574 . 53 407 654 66 351 Absorbed by Shields 1091 | . . . . . . . . . . . . . . . . . . . . 70 . . . . . 80 . . . 472 . 469 Reduced by Siege Mode 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . Redirected to Shielding 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . Ignored by Resistances 220 | . . . . . . . . . . . . . . . . . . . . 220 . . . . . . . . . . . . Regen/Repaired (Parts) 1488 | . 132 . 168 . . . 384 162 . . . . . . . . . . . 52 . . 1 . 306 . . . . . 283 . Core Remaining (%) 69 | 100 . 82 . . . 63 77 . . . . 73 . . . . 89 . . . . . . 43 . . 41 . 64 . 50 78 Volleys Fired 898 | 1 34 18 106 6 . 24 78 16 . 1 . 4 1 . . . . 9 18 61 . . . 2 4 8 . 22 33 254 65 133 Largest 2 | 2 2 2 2 2 . 2 2 2 . 1 . 1 1 . . . . 1 2 2 . . . 1 1 1 . 2 1 2 2 2 Hottest 240 | 40 60 60 60 46 . 46 79 56 . 36 . 36 36 . . . . 225 80 138 . . . 46 113 120 . 160 120 159 240 240 Shots Fired 1339 | 2 61 29 199 11 . 46 152 19 . 1 . 4 1 . . . . 8 37 107 . . . 2 4 8 . 25 33 257 100 233 Gun 395 | 2 17 2 114 10 . 44 146 6 . . . . . . . . . 8 . 24 . . . . . . . 19 . 3 . . Cannon 890 | . 39 22 76 . . . 1 . . . . . . . . . . . 37 83 . . . . 4 8 . 6 33 251 100 230 Launcher 51 | . 5 5 9 1 . 2 5 13 . 1 . 4 1 . . . . . . . . . . 2 . . . . . . . 3 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 691 | 2 56 24 190 10 . 44 146 6 . . . . . . . . . . 37 79 . . . . . . . 19 . 52 12 14 Thermal 512 | . . . . . . . . . . . . . . . . . . 8 . 28 . . . . 4 8 . 6 33 121 88 216 Explosive 48 | . 5 5 9 1 . 2 5 13 . 1 . 4 1 . . . . . . . . . . 2 . . . . . . . . Electromagnetic 85 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 81 . 3 Robot Hit Streak 33 | 1 7 6 14 10 . 12 25 30 . . . 31 . . . . . . 5 11 . . . . . . . 9 8 11 23 33 Robot Miss Streak 7 | . 2 2 4 3 . 4 1 . . . . . . . . . . . 4 4 . . . . . . . 2 2 7 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary Targets 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 938 | 1 30 14 135 8 5 34 128 46 1 2 3 1 22 7 6 . 2 . 19 75 . 1 . 2 10 4 . 14 18 122 69 159 Core Hits 529 | 1 32 12 72 1 . 23 65 48 . 4 . 11 12 4 2 . 1 . 5 28 . . . 5 4 3 . 7 11 66 34 78 Critical Kills 15 | . . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . . 3 . . 1 4 Critical Parts Destroyed 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 65 | . . 1 3 . . . 7 4 . . . . 4 2 . . . . 6 3 . . . . . . . 7 . 16 1 11 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Destroy 15 | . . . . . . . 2 . . . . . . . . . . . 6 . . . . . . . . 7 . . . . Blast 30 | . . 1 3 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 16 . 7 Smash 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . 1 4 . . . . 4 2 . . . . . . . . . . . . . . . . . . Melee Attacks 252 | . . . . . 5 . 12 71 7 7 3 3 34 15 12 . 4 13 . 20 . 3 . 2 22 19 . . . . . . Impact 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . . 8 71 7 7 . 3 32 15 9 . 4 13 . 20 . 3 . 2 22 19 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . 5 . . 11 1 . 3 . 8 1 4 . 1 . . 4 . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43461 | 13 998 486 3123 184 . 796 3127 3775 82 356 . 418 1134 279 145 . 134 . 677 3054 . 67 . 558 730 306 . 274 829 8824 3214 9878 Guns 4633 | 13 142 . 1331 95 . 503 2077 116 . . . . . . . . . . . 221 . . . . . . . 104 . 31 . . Cannons 24958 | . 370 251 902 . . . . . . . . . . . . . . . 677 1923 . . . . . . . 170 829 8220 2951 8665 Explosions 7204 | . 437 231 841 84 . 275 617 1871 . 242 . 418 199 . . . . . . . . . . 287 . . . . . 553 263 886 Melee 6095 | . . . . . . . 334 1788 82 114 . . 935 279 145 . 134 . . 910 . 67 . 271 730 306 . . . . . . Ramming 571 | . 49 4 49 5 . 18 99 . . . . . . . . . . . . . . . . . . . . . . 20 . 327 Kinetic 14058 | 13 512 251 2233 95 . 503 2077 116 . . . . . . . . . . 677 1781 . . . . . . . 104 . 3977 487 1232 Thermal 13982 | . . . . . . . . 161 . . . . . . . . . . . 363 . . . . . . . 170 829 2225 2495 7739 Explosive 5894 | . 437 231 841 84 . 275 617 1710 . 242 . 418 199 . . . . . . . . . . 287 . . . . . 553 . . Electromagnetic 2861 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2049 232 580 Impact 178 | . . . . . . . 178 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5917 | . . . . . . . 156 1788 82 114 . . 935 279 145 . 134 . . 910 . 67 . 271 730 306 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 1 . . . . . . . 1 1 1 17 17 21 21 21 21 . 1 2 2 . . 4 9 12 Average Corruption 7 | . . . . . . . 1 . . . . . . . 1 1 1 17 17 18 21 21 21 . 1 1 2 . . 3 4 5 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 15 . . Effects 190 | . . . . . . . 21 . . . . . . . 1 1 3 19 13 68 3 6 1 . 1 . . . . 2 17 34 Message Errors 34 | . . . . . . . 4 . . . . . . . . . . 2 4 12 1 1 . . 1 . . . . . 2 7 Matter Fused 46 | . . . . . . . 5 . . . . . . . 1 . 1 8 1 8 . 1 1 . . . . . . 1 5 14 Heat Flow Errors 25 | . . . . . . . 4 . . . . . . . . . . 1 1 8 1 2 . . . . . . . 1 3 4 Energy Discharges 25 | . . . . . . . 1 . . . . . . . . . . 3 2 11 1 . . . . . . . . . 4 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 19 | . . . . . . . 3 . . . . . . . . . 1 1 . 10 . 1 . . . . . . . . 2 1 Data Loss (major) 9 | . . . . . . . 3 . . . . . . . . 1 1 . . 4 . . . . . . . . . . . . Misfires 9 | . . . . . . . 1 . . . . . . . . . . . 2 3 . . . . . . . . . . . 3 Alerts 6 | . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . 1 . 4 . 1 . . . . . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . 1 1 6 . . . . . . . . . . 1 . Overload Shots 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Overflow Damage 2363 | . 1 . 92 . . . 88 308 72 78 . . 56 . 32 . 22 . . 146 . . . 115 237 8 . . 13 561 127 407 Projectiles 1007 | . . . 21 . . . . . . . . . . . . . . . . 83 . . . . . . . . 13 490 127 273 Explosions 263 | . 1 . 62 . . . 29 72 . 20 . . . . . . . . . . . . . 6 . . . . . 71 . 2 Melee 1093 | . . . 9 . . . 59 236 72 58 . . 56 . 32 . 22 . . 63 . . . 109 237 8 . . . . . 132 Knockbacks 55 | . 5 . 9 . . 1 . . . . . . . . . . . . . 13 . . . . . . . . . 17 3 7 Impact 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 45 | . 4 . 8 . . . . . . . . . . . . . . . . 13 . . . . . . . . . 13 3 4 Secondary 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Self-Inflicted Damage 375 | . 31 30 34 40 . 6 . 29 . . . . . . . . . . . . . . . . . . . . . 118 22 65 Shots 12 | . 2 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 3 Rammed 28 | 1 7 1 4 1 . 1 12 . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 44 | 1 7 1 5 1 . 2 15 . . . . . . . . . . . . . . . . . . . . 1 . 3 . 8 Kicked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 Crushed 5 | . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 682 | . 87 108 36 4 . 14 250 35 . 4 . 25 7 10 10 . 9 328 182 250 182 230 269 . 12 222 . 384 . 682 164 176 Average Temperature 87 | . 27 49 11 3 . 6 49 15 . 2 . 9 2 3 5 . 8 97 104 45 78 113 141 . 6 36 . 152 . 143 54 78 Received Heat Transfer 3514 | . 162 72 267 18 . 117 594 159 . . . 30 9 32 74 . 21 117 . 307 . . . . 99 443 . 45 120 656 63 109 Effects 22 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 21 . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Interference 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 2 Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 1 Parts Fried 33 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 20 3 8 Impact Corruptions 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Parts Melted 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 20 Heat Transferred 11130 | . . . . . . . . 100 . . . . . . . . . . . 537 . . . . . . . 148 666 1554 2283 5842 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Maximum Alert Level 5 | . . . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . 4 3 5 Low Security (%) 55 | 100 100 100 17 100 . 100 35 62 . . . . 49 . . . . 100 100 100 . . . . 100 100 . 100 100 27 . 5 Level 1 24 | . . . 82 . . . 64 7 . . . . 50 . . . . . . . . . . . . . . . . 11 14 34 Level 2 9 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 23 74 22 Level 3 5 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . 12 10 16 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1797 | 5 198 89 396 137 . 160 364 903 . . . . 363 . . . . 65 10 167 . . . . 145 133 . 45 134 1398 809 1797 Initial 780 | . . 19 12 84 . . . 161 . . . . 321 . . . . 6 10 . . . . . . 65 . . . 18 780 332 Average 266 | . 87 14 272 23 . 63 187 282 . . . . 175 . . . . 27 . 58 . . . . 49 56 . 7 27 619 568 677 Influence Increases 13654 | 5 423 203 1159 86 . 452 980 1543 20 120 . 194 722 50 130 . 40 264 12 636 . 30 . 231 306 631 . 109 267 2212 675 2154 Destroy 0b10 Robot/C 6260 | . 280 140 740 60 . 340 580 640 . 100 . 100 200 20 20 . . . . 260 . . . 160 60 100 . 20 120 1040 320 960 Destroy 0b10 Robot/NC 640 | 5 45 . 85 . . 10 75 90 5 . . 10 35 5 5 . 10 . . 40 . . . 5 10 15 . 10 10 55 30 85 Destroy Leader 1362 | . 56 30 206 10 . 50 172 140 . 20 . 20 48 10 . . . . . 60 . . . 10 10 44 . 10 10 218 40 198 Allied During Kill 307 | . . 6 16 8 . 33 . 80 . . . 64 22 . . . . . . . . . . 56 2 20 . . . . . . Trap Triggered on 0b10 80 | . . . 20 . . . . 10 . . . . . . . . . 10 . 40 . . . . . . . . . . . . Successful Hack 529 | . 13 . 14 . . . 37 139 . . . . 25 . . . . 18 . 17 . . . . 45 9 . 37 . 40 69 66 Disable Machine 780 | . . . 15 . . . 30 135 . . . . . . . . . 45 . 15 . . . . 45 90 . 15 30 135 120 105 Destroy Structure 1726 | . 29 27 33 8 . 19 41 99 . . . . 17 . . . . 26 12 84 . . . . 14 28 . 2 22 534 81 650 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . Partial Spotted 450 | . . . . . . . . 135 . . . . 15 . . . . 105 . 30 . . . . 60 90 . . 15 . . . Lose Combat Pursuer 1020 | . . . 30 . . . 45 75 15 . . . 60 15 105 . 30 60 . 90 . 30 . . 60 135 . 15 60 90 15 90 Miscellaneous 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . 100 . . Influence Decreases 11884 | 5 371 223 974 303 . 452 624 1003 492 162 382 160 710 96 107 23 30 243 43 469 93 75 29 231 171 716 50 109 235 855 1509 939 Entered New Map 2329 | . . 33 20 133 . . . 195 332 82 382 . 13 18 . 23 . 4 21 . 63 15 29 . . 70 50 . . 14 609 223 Time Decay 6595 | 5 371 190 604 170 . 372 464 488 160 80 . 160 318 78 77 . 20 171 22 409 30 60 . 221 144 159 . 107 128 591 380 616 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . Lost Part 907 | . . . 30 . . 20 10 50 . . . . . . 10 . 10 68 . 60 . . . . . 120 . 2 107 250 70 100 Lost Ally 425 | . . . 20 . . 60 . 120 . . . . 33 . 20 . . . . . . . . 10 12 150 . . . . . . Purge Threat 1528 | . . . 300 . . . 150 150 . . . . 246 . . . . . . . . . . . 15 217 . . . . 450 . Squads Dispatched 93 | . 2 . 7 1 . . 4 12 . . . . 4 . . . . 2 . 11 . . . . 4 8 . 3 4 13 5 13 Investigation 26 | . 1 . 4 1 . . 2 5 . . . . 3 . . . . 1 . 4 . . . . 1 . . 1 2 . 1 . Extermination 23 | . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . 1 1 . 1 1 6 1 6 Reinforcement 32 | . 1 . 3 . . . 2 5 . . . . . . . . . 1 . 4 . . . . 2 5 . . 1 3 1 4 Assault 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 2 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 Construction Impeded 5 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Haulers Reinforced 4 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Distress Signals 18 | . 2 . 1 . . . 5 . . . . . 2 . . . . . . . . . . . . 1 . 1 2 2 1 1 Communications Jammed 91 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . 46 10 . 10 Distress Signals 87 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . 46 9 . 7 Times Spotted 558 | . 29 5 59 5 . 18 44 40 4 6 . 5 12 5 14 . 7 12 . 46 1 4 . 1 16 42 . 6 17 67 21 72 Peak Tracking Total 22 | . 10 2 6 2 . 4 6 5 4 4 . 4 4 3 8 . 10 7 . 9 1 5 . . 9 22 . 4 8 6 5 9 Tactical Retreats 41 | . . . 1 . . . 3 5 2 . . . 2 1 3 . 1 1 . 3 . 2 . . 1 3 . 1 2 6 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Traps Triggered 22 | . 1 . 1 1 . . 3 . . . . . . . . . . 1 . 1 . . 1 . . 7 . . 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 77 | . . . 18 . . . . 4 . . . . 55 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . 2 . . . . 1 . . . . 9 . . . . . . 1 . . . . . . . . . . . . Reused 10 | . . . 2 . . . . 1 . . . . . 2 . . . 1 . 4 . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . 4 . . . 1 . 4 . . . . . . . . . . . . Triggered 8 | . . . 2 . . . . 1 . . . . . . . . . 1 . 4 . . . . . . . . . . . . Most Traps Carried 9 | . . . . . . . . . . . . . 4 4 6 6 9 9 8 8 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Machines Disabled 53 | . . . 1 . . . 2 9 . . . . . 1 . . . 3 . 1 . . . . 3 6 . 1 2 9 8 7 Max in Single Turn 2 | . . . 1 . . . 1 1 . . . . . 1 . . . 1 . 1 . . . . 1 1 . 1 1 2 1 2 Garrison Access 7 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Machines Accessed 160 | . 7 . 13 2 1 . 13 29 1 . . . 11 . . 3 . 8 . 12 1 . 2 . 7 8 . 4 7 12 9 10 Terminals 85 | . 5 . 9 . . . 8 12 . . . . 5 . . . . 4 . 6 . . . . 2 7 . 2 7 7 4 7 Fabricators 11 | . . . . . . . . 4 . . . . 3 . . . . . . 1 . . . . 1 1 . . . . 1 . Repair Stations 17 | . 1 . 2 . . . 2 5 . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 1 . Recycling Units 13 | . 1 . . . . . . 4 . . . . 2 . . . . 1 . 2 . . . . 1 . . . . 2 . . Scanalyzers 13 | . . . 2 . . . 2 1 . . . . 1 . . . . . . 2 . . . . . . . 1 . 1 2 1 Garrison Access 11 | . . . . . . . 1 3 . . . . . . . . . 2 . . . . . . . . . 1 . 1 1 2 Total Hacks 512 | . 23 . 46 2 1 . 45 101 1 . . . 54 . . 28 . 18 . 31 1 . 7 . 17 29 . 12 16 27 25 28 Successful 318 | . 13 . 27 2 1 . 26 64 1 . . . 37 . . 28 . 16 . 19 1 . 7 . 13 18 . 7 13 11 8 6 Failed 191 | . 10 . 19 . . . 18 37 . . . . 17 . . . . 2 . 11 . . . . 4 11 . 5 3 16 16 22 Catastrophic 19 | . 3 . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 . 1 3 7 Database Lockouts 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Manual 195 | . 10 . 16 . 3 . 17 46 . . 1 . 38 . . . . 9 . 13 . . 2 . 7 10 . 2 7 6 3 5 Terminals 261 | . 15 . 27 . . . 25 38 . . . . 27 . . . . 11 . 16 . . . . 7 27 . 6 16 16 16 14 Fabricators 34 | . . . . . . . . 12 . . . . 16 . . . . . . 2 . . . . 1 2 . . . . 1 . Repair Stations 52 | . 7 . 8 . . . 9 15 . . . . . . . . . 1 . 3 . . . . 7 . . . . 1 1 . Recycling Units 45 | . 1 . . . . . . 19 . . . . 8 . . . . 4 . 5 . . . . 2 . . . . 6 . . Scanalyzers 54 | . . . 11 . . . 10 10 . . . . 3 . . . . . . 5 . . . . . . . 3 . 2 4 6 Garrison Access 26 | . . . . . . . 1 7 . . . . . . . . . 2 . . . . . . . . . 3 . 2 3 8 Terminal Hacks 156 | . 6 . 10 2 1 . 10 20 1 . . . 13 . . 28 . 6 . 8 1 . 7 . 3 14 . 3 10 5 5 3 Record 8 | . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . 1 . . . . . . Part Schematic 16 | . 1 . . . . . . 1 . . . . 1 . . 13 . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 18 | . 2 . 2 . . . . 2 . . . . 2 . . 3 . . . . . . 6 . . 1 . . . . . . Open Door 8 | . . . . 2 . . . . 1 . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 10 | . . . 1 . . . 1 1 . . . . . . . . . 1 . 4 . . . . . . . 1 . 1 . . Machine Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Scanalyzer Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Unreport Threat 17 | . . . 2 . . . 1 1 . . . . 3 . . . . . . . . . . . 2 4 . . . 1 3 . Locate Traps 14 | . . . 1 . . . 1 4 . . . . . . . . . 2 . 1 . . . . . 2 . . 1 2 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . . . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 13 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . 4 . . 4 . . 1 Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 10 | . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . 1 . . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Build 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 35 | . 6 . 5 . . . 6 8 . . . . . . . . . 1 . 2 . . . . 6 . . . . 1 . . Scan Component 20 | . 3 . 3 . . . 3 5 . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 . . Repair 14 | . 3 . 2 . . . 3 2 . . . . . . . . . . . 1 . . . . 3 . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 2 . . Retrieve Components 10 | . 1 . . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 2 . . Scanalyzer 36 | . . . 10 . . . 7 9 . . . . 2 . . . . . . 2 . . . . . . . 2 . 1 1 2 Insert Component 9 | . . . 2 . . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 10 | . . . 4 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . . 4 . . . . 4 . . . . 1 . . . . . . 2 . . . . . . . 2 . 1 1 2 Garrison Access Hacks 7 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 Seal Access 7 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 Unauthorized Hacks 63 | . . . 2 . . . 3 19 . . . . 14 . . . . 6 . 5 . . . . 3 3 . 2 3 1 2 . Terminals 29 | . . . 2 . . . 2 7 . . . . 3 . . . . 3 . 2 . . . . 2 2 . 2 3 . 1 . Track 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Assimilate 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 15 | . . . 1 . . . 2 3 . . . . 2 . . . . 1 . 1 . . . . 1 . . 1 2 . 1 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 . . . Fabricators 13 | . . . . . . . . 4 . . . . 6 . . . . . . 1 . . . . 1 1 . . . . . . Prioritize 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Liberate 6 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . 1 . . . . . . Haulers 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 18 | . . . . . . . . 7 . . . . 5 . . . . 3 . 2 . . . . . . . . . 1 . . Reject 8 | . . . . . . . . 3 . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . Recyclers 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Mask 6 | . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 119 | . 7 . 13 . . . 9 22 . . . . 9 . . . . 3 . 10 . . . . 4 5 . 4 5 10 8 10 Full Trace Events 17 | . 1 . 3 . . . 3 4 . . . . 3 . . . . . . 3 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . 2 . . . 3 3 . . . . 1 . . 13 . . . . . . . . . . . . . . 5 . Parts Built 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . . . . 58 . . . . 198 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 27 | . . . . . . . . 3 . . . . 24 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . 4 . . . . 4 . . . . 1 . . . . . . 2 . . . . . . . 2 . 1 1 2 Parts Repaired 14 | . 3 . 2 . . . 3 2 . . . . . . . . . . . 1 . . . . 3 . . . . . . . Time 423 | . 78 . 58 . . . 146 38 . . . . . . . . . . . 25 . . . . 78 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 3 . . . . . . 5 . . . . . . . . . 2 . 13 . . . . 3 . . . . 13 . . Parts Scanalyzed 7 | . . . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 5 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . parse_system 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 3 . . . . . . . 1 . 1 . . . . . . . 5 . . 8 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Total Allies 32 | . . 2 . 3 3 . . 7 . . 2 . 1 . 1 . . . . . . . 5 . . 8 . . . . . . Largest Group 6 | . . 2 2 3 6 6 . 3 . . 2 2 3 . 1 . . . . . . . 5 5 5 5 . . . . . . Highest-Rated Group 240 | . . 45 45 40 77 77 . 52 . . 192 192 233 . 20 . . . . . . . 240 240 240 238 . . . . . . Highest-Rated Ally 96 | . . 31 31 16 21 21 . 21 . . 96 96 96 . 20 . . . . . . . 68 68 68 64 . . . . . . Total Orders 13 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . 4 . 1 . . . 4 . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . 2 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 188 | . . 4 13 6 . 20 . 57 . . . 18 25 . 2 . . . . . . . . 9 7 27 . . . . . . Total Damage 4314 | . . 84 40 67 . 236 . 896 . . . 555 757 . 50 . . . . . . . . 306 377 946 . . . . . . Kills 42 | . . 2 1 2 . 4 . 12 . . . 5 6 . . . . . . . . . . 4 1 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Active Infowar (turns) 13486 | . . . 400 . . . . 926 274 142 135 337 565 186 405 22 157 256 . 1271 61 121 315 749 350 316 . 285 593 2693 880 2047 Optics 3185 | . . . . . . . . . . . . . 2 . . . . . . 1271 61 121 315 749 350 316 . . . . . . Sensors 7014 | . . . . . . . . 926 274 142 135 337 563 184 405 22 132 133 . . . . . . . 274 . 285 334 1459 . 1409 Terrain 1786 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . 1675 Traps 400 | . . . 400 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 606 | . . . . . . . . . . . . . . . . . . . . . . . . . 349 257 . . . . . . Triangulation 2087 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1777 310 . Cloaking 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Jamming 6369 | . . . . . . . . . . . . . . . . . 24 126 . . . . . . . . . 6 593 2693 880 2047 ECM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 3 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 21 | . . 3 . 1 . . . . 2 1 1 1 . 3 2 . 2 . . . 2 1 . 2 . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . 2 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Turns Passed 25799 | 105 1186 1389 2405 944 854 980 2494 1491 327 175 444 387 745 326 460 24 297 443 330 1350 61 121 315 749 350 331 18 363 593 2815 880 2047 Spaces Moved 24973 | 57 558 549 1061 456 504 490 1011 3075 817 498 1072 951 1670 750 904 88 590 626 256 1709 295 538 541 607 645 669 9 236 372 1694 474 1201 Core 66 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 48 . . . . Treads 4736 | 54 558 549 1061 456 504 490 1011 53 . . . . . . . . . . . . . . . . . . . . . . . . Legs 3096 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1421 474 1201 Wheels 1592 | . . . . . . . . . . . . . . . . . . 39 256 723 . . . . . . . 188 372 14 . . Hover 259 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259 . . Flight 15224 | . . . . . . . . 3022 817 498 1072 951 1670 750 904 88 590 587 . 986 295 538 541 607 645 663 . . . . . . Fastest Speed 5 | 50 160 240 160 200 160 160 160 26 28 28 28 28 25 25 25 25 25 24 100 5 6 20 16 20 16 5 200 85 78 60 109 106 Average Speed 72 | 154 170 240 166 200 167 181 198 30 28 28 28 28 25 25 25 25 25 44 100 51 19 20 19 20 17 18 200 111 93 109 130 110 Slowest Speed 300 | 160 240 240 240 200 200 200 200 200 28 28 28 28 100 28 25 25 27 101 100 105 20 20 21 20 81 200 200 300 98 186 181 178 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . . 6 7 . . . . 18 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . 12 . . . . 17 . 4 . . 5 . 6 . 4 . . 3 12 . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 86 95 96 90 88 94 73 65 89 60 86 93 28 74 80 71 87 16 94 33 60 71 84 96 16 50 5 8 32 38 55 35 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 6 | . . . . . 1 . . . . 1 1 . . . . 1 1 . . . . . . 1 . . . . . . . . Known Exits Taken 24 | . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Scrap Searched 40 | . . 1 . 1 . 1 . . 9 2 5 4 . 3 4 . 2 . . . 1 2 . 5 . . . . . . . . Spaces Dug 297 | . 4 24 . . . . 21 44 5 15 . 13 14 5 6 . 2 13 . 10 . 2 . . 10 14 . 1 7 61 9 17 Terrain Destroyed 1061 | . 28 39 29 8 . 21 40 117 5 15 . 54 14 5 6 . 2 13 8 42 . 2 . 37 10 14 . 1 12 258 25 256 Melee 96 | . . . . . . . 3 24 5 5 . 1 8 5 6 . 2 10 . 9 . 2 . . 6 10 . . . . . . Projectile 350 | . . 1 . . . . . . . . . . . . . . . 3 8 33 . . . . 4 4 . 1 12 137 17 130 AOE 435 | . 28 38 29 8 . 21 37 93 . 10 . 53 6 . . . . . . . . . . 37 . . . . . 37 8 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Total 30738 | 69 729 588 1496 476 514 534 1310 3497 905 522 1216 1060 1917 860 1116 88 731 756 294 2027 297 541 751 1228 833 819 10 305 585 2363 635 1666 Wait 3394 | 1 100 10 242 5 . 16 118 244 72 6 132 91 134 77 198 . 123 69 4 156 . 3 163 600 126 52 . 21 144 227 47 213 Move 24826 | 57 557 548 1060 455 503 489 1010 3051 816 497 1071 950 1640 749 895 87 589 618 255 1697 294 530 540 606 638 644 8 235 371 1693 473 1200 Hop 53 | . . . . . . . . 11 . . . . 12 . 4 . . 3 . 5 . 3 . . 3 12 . . . . . . Pick Up 186 | 4 12 5 19 1 2 . 21 10 3 1 2 2 8 1 . . . 1 1 12 1 1 1 2 5 4 . 3 9 29 6 20 Fast Attach 227 | 6 4 . 4 1 . . 7 15 1 2 2 . 6 1 . . 4 12 8 21 . . 9 4 13 4 . 13 9 54 14 13 Attach 118 | . . . 6 . . 1 3 7 . . 1 . 2 . . . . 9 . 6 . . 1 2 4 7 2 7 2 29 4 25 Detach 113 | . . . 2 . . . 1 7 1 1 1 . 1 . . . 2 11 2 7 . . 2 2 5 7 . 3 2 35 3 18 Swap 203 | . 7 6 17 4 2 2 23 30 4 5 . 8 13 11 7 1 5 3 . 12 1 . . 2 . 5 . . 4 12 4 15 Drop 253 | . 8 . 17 3 2 . 22 31 1 2 4 2 11 2 . . 4 6 6 25 1 1 8 6 13 5 . . 11 27 14 21 Fire 898 | 1 34 18 106 6 . 24 78 16 . 1 . 4 1 . . . . 9 18 61 . . . 2 4 8 . 22 33 254 65 133 Melee 252 | . . . . . 5 . 12 71 7 7 3 3 34 15 12 . 4 13 . 20 . 3 . 2 22 19 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 Crush 32 | . 7 1 5 1 . 2 15 . . . . . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 15 . . . . 5 . Rewire 65 | . . . . . . . . . . . . . . . . . . 1 . . . . 27 . . 37 . . . . . . Trap 86 | . . . 18 . . . . 4 . . . . 55 4 . . . 1 . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 2 exits: Res / [*Lab]) -4/Lab -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 10) 375 | -10/Materials | Destroyed 7 combat bots 528 | -10/Materials | Discovered new exit (range 10) 809 | -10/Materials | Discovered new exit (range 14) 921 | -10/Materials | Repaired Lgt. Treads 947 | -10/Materials | Repaired Lgt. Treads 974 | -10/Materials | Repaired Grenade Launcher 1204 | -10/Materials | Discovered new exit (range 5) 1292 | -10/Materials | Entered Mines 1387 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1686 | -10/Mines | Assembled infested the area 1691 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1694 | -10/Mines | Identified exit to Materials 1968 | -10/Mines | Learned Materials garrison access intel 2000 | -10/Mines | Learned Materials stockpile data 2165 | -10/Mines | Discovered exit to Materials (range 13) 2681 | -10/Mines | Entered Materials 2681 | -9/Materials | Accompanied by 2 allies 2681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2686 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3160 | -9/Materials | Discovered new exit (range 6) 3504 | -9/Materials | Discovered new exit (range 10) 3509 | -9/Materials | Identified exit to Mines 3887 | -9/Materials | Build established: Scavenger-Mutant 3904 | -9/Materials | Discovered new exit (range 15) 3979 | -9/Materials | Repaired Med. Armor Plating 4007 | -9/Materials | Repaired Lgt. Treads 4679 | -9/Materials | Discovered new exit (range 16) 5086 | -9/Materials | Entered Mines 5108 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5200 | -9/Mines | Met a Derelict bent on vengeance 5372 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5437 | -9/Mines | Discovered new exit (range 10) 5640 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5643 | -9/Mines | Identified exit to Exiles 5688 | -9/Mines | Met a Derelict shopkeep closing up shop 5760 | -9/Mines | Discovered new exit (range 10) 6010 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6030 | -9/Mines | Entered Exiles 6030 | -9/Exiles | Found Exiles lab destroyed 6030 | -9/Exiles | Accompanied by 3 allies 6403 | -9/Exiles | Learned location of Zion (-7) 6724 | -9/Exiles | Build established: Commander-Mutant 6858 | -9/Exiles | Discovered new exit (range 14) 6884 | -9/Exiles | Entered Mines 6884 | -8/Mines | Accompanied by 6 allies 6918 | -8/Mines | Lost 3 allies 6952 | -8/Mines | Discovered new exit (range 10) 7180 | -8/Mines | Build established: Scavenger-Mutant 7206 | -8/Mines | Lost 3 allies 7252 | -8/Mines | Discovered new exit (range 15) 7864 | -8/Mines | Entered Materials 7864 | -8/Materials | Evolved 2 slots: Utility x2 7865 | -8/Materials | Loaded intel: 1 garrison access location 8968 | -8/Materials | Discovered new exit (range 5) 9056 | -8/Materials | Repaired Hrd. Heavy Armor Plating? 9141 | -8/Materials | Repaired Broken Imp. VTOL Module 10093 | -8/Materials | Central database locked down 10138 | -8/Materials | Build established: Mutant 10269 | -8/Materials | Repaired Lgt. Treads+ 10358 | -8/Materials | Entered Factory 10358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10518 | -7/Factory | Identified exit to Storage 10518 | -7/Factory | Identified exit to Lower Caves 10626 | -7/Factory | Identified exit to Factory 10764 | -7/Factory | Build established: Hacker-Sprinter 10894 | -7/Factory | Fabricated Imp. VTOL Module? 11333 | -7/Factory | Repaired Imp. Grenade Launcher+ 11347 | -7/Factory | Fabricated G-47 Trooper (x3) 11711 | -7/Factory | Repaired Imp. Light Armor Plating? 11849 | -7/Factory | Entered Lower Caves 11947 | -7/Lower Caves | Spotted B-75 Beast 12048 | -7/Lower Caves | Encountered a Warlord checkpoint 12091 | -7/Lower Caves | Identified exit to Lower Caves 12176 | -7/Lower Caves | Entered another Lower Caves area 12183 | -7/Lower Caves | Discovered exit to Factory (range 7) 12280 | -7/Lower Caves | Learned location of Extension (-6) 12344 | -7/Lower Caves | Discovered new exit (range 8) 12349 | -7/Lower Caves | Identified exit to Zion 12351 | -7/Lower Caves | Entered Zion 12377 | -7/Zion | Discovered new exit (range 12) 12395 | -7/Zion | Identified exit to Deep Caves 12410 | -7/Zion | Given A8's code to call for help 12472 | -7/Zion | Met Imprinter 12485 | -7/Zion | Learned location of Armory (-4) 12618 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12619 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12769 | -7/Zion | Identified exit to Proximity Caves 12795 | -7/Zion | Entered Proximity Caves 12795 | -6/Proximity Caves | Accompanied by 2 allies 12823 | -6/Proximity Caves | Learned Factory trap positions 12888 | -6/Proximity Caves | Spotter reported a threat 12979 | -6/Proximity Caves | Spotter reported a threat 13120 | -6/Proximity Caves | Discovered exit to Factory (range 15) 13182 | -6/Proximity Caves | Entered Factory 13182 | -6/Factory | Accompanied by 2 allies 13182 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13183 | -6/Factory | Loaded intel: 116 trap records 13197 | -6/Factory | Identified exit to DSF 13330 | -6/Factory | Discovered new exit (range 4) 13331 | -6/Factory | Discovered new exit (range 11) 13331 | -6/Factory | Identified exit to Lower Caves 13509 | -6/Factory | Fabricated Cld. VTOL Module (x1) 13532 | -6/Factory | Search patrols dispatched 13540 | -6/Factory | Discovered new exit (range 10) 13553 | -6/Factory | Fabricated Cld. VTOL Module? 13856 | -6/Factory | Fabricated Mic. Antimatter Reactor? 13927 | -6/Factory | Entered Lower Caves 13931 | -6/Lower Caves | Spotted B-75 Beast 13980 | -6/Lower Caves | Learned Factory interactive machine intel 13983 | -6/Lower Caves | Encountered a Warlord checkpoint 14094 | -6/Lower Caves | Lost 4 allies 14120 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14155 | -6/Lower Caves | Learned Factory trap positions 14162 | -6/Lower Caves | Discovered new exit (range 8) 14164 | -6/Lower Caves | Identified exit to Lower Caves 14253 | -6/Lower Caves | Entered another Lower Caves area 14270 | -6/Lower Caves | Discovered new exit (range 9) 14272 | -6/Lower Caves | Identified exit to Factory 14436 | -6/Lower Caves | Learned Factory security intel 14646 | -6/Lower Caves | Attacked by a faux Warlord 14688 | -6/Lower Caves | Discovered new exit (range 12) 14698 | -6/Lower Caves | Identified exit to Data Miner 14713 | -6/Lower Caves | Entered Data Miner 14713 | -6/Data Miner | Discovered new exit (range 6) 14718 | -6/Data Miner | Met Data Miner 14724 | -6/Data Miner | Learned location of Section 7 (-3) 14724 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14728 | -6/Data Miner | Received God Mode back door access code from Data Miner 14734 | -6/Data Miner | Identified exit to Proximity Caves 14737 | -6/Data Miner | Entered Proximity Caves 14888 | -5/Proximity Caves | Learned Factory trap positions 15016 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15016 | -5/Proximity Caves | Spotted B-75 Beast 15034 | -5/Proximity Caves | Entered Factory 15034 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15035 | -5/Factory | Loaded intel: 112 trap records 15037 | -5/Factory | Loaded intel: 52 interactive machine locations 15100 | -5/Factory | Identified exit to Upper Caves 15146 | -5/Factory | Crushed by falling debris 15146 | -5/Factory | System corruption reached 10% 15177 | -5/Factory | Lost 5 parts (2n2u1w) 15341 | -5/Factory | Lost 3 parts (1n2u) 15477 | -5/Factory | Sucked down chute 15477 | -5/Factory | Entered Waste 15477 | -5/Waste | The area was eerily silent 15715 | -5/Waste | Discovered new exit (range 15) 15730 | -5/Waste | Build established: Hacker-Mutant 15799 | -5/Waste | Found Prototype Device 15799 | -5/Waste | Identified Adv. EM Shield 15806 | -5/Waste | Identified exit to Factory 15807 | -5/Waste | Entered Factory 15808 | -5/Factory | Loaded intel: 105 trap records 15872 | -5/Factory | Identified exit to DSF 16057 | -5/Factory | Discovered new exit (range 10) 16079 | -5/Factory | Found Prototype Launcher 16079 | -5/Factory | Identified Tesla Bomb Launcher 16109 | -5/Factory | Identified exit to Factory 16696 | -5/Factory | Cargo convoy interrupted 16769 | -5/Factory | Lost 3 parts (1p1u1w) 16787 | -5/Factory | Found Prototype Processor 16787 | -5/Factory | Identified Spectral Analyzer 16921 | -5/Factory | Core integrity fell below 50% 16966 | -5/Factory | Central database locked down 16967 | -5/Factory | Discovered exit to Factory (range 20) 16996 | -5/Factory | Repaired Lgt. Fission Core+ 17084 | -5/Factory | Found PL-3XN's Ring of Power 17104 | -5/Factory | Build established: Hacker-Sprinter 17156 | -5/Factory | Discovered exit to Upper Caves (range 9) 17157 | -5/Factory | Entered Upper Caves 17209 | -5/Upper Caves | Identified exit to Upper Caves 17210 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17218 | -5/Upper Caves | Entered another Upper Caves area 17240 | -5/Upper Caves | Learned Factory emergency access door positions 17285 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17318 | -5/Upper Caves | Discovered new exit (range 21) 17321 | -5/Upper Caves | Identified exit to Warlord 17339 | -5/Upper Caves | Entered Warlord 17349 | -5/Warlord | System corruption cleaned by Quarantine Array 17366 | -5/Warlord | Opened Warlord's prototype stash 17380 | -5/Warlord | Found Prototype Device 17380 | -5/Warlord | Identified Exp. Phase Shifter 17392 | -5/Warlord | Found Prototype Device 17392 | -5/Warlord | Identified System Purifier 17399 | -5/Warlord | Found Prototype Hackware 17590 | -5/Warlord | Opened side exit 17594 | -5/Warlord | Discovered new exit (range 10) 17596 | -5/Warlord | Warlord's base attacked by MAIN.C 17596 | -5/Warlord | Identified exit to Proximity Caves 17654 | -5/Warlord | Entered Proximity Caves 17654 | -4/Proximity Caves | Accompanied by 5 allies 17918 | -4/Proximity Caves | Learned Research terminal intel 17984 | -4/Proximity Caves | Learned location of Testing (-2) 18110 | -4/Proximity Caves | Discovered exit to Factory (range 14) 18296 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18403 | -4/Proximity Caves | Entered Factory 18403 | -4/Factory | Accompanied by 5 allies 18403 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18404 | -4/Factory | Identified exit to Armory 18415 | -4/Factory | Found Adv. Powered Armor 18540 | -4/Factory | Repaired Nova Cannon 18610 | -4/Factory | Lost 3 allies 18619 | -4/Factory | Discovered new exit (range 3) 18619 | -4/Factory | Identified exit to Research 18636 | -4/Factory | Repaired Greatsword+ 18690 | -4/Factory | Repaired Greatsword+ 18753 | -4/Factory | Entered Armory 18851 | -4/Armory | Discovered exit to Research (range 15) 18982 | -4/Armory | Spotted Armor Guard 18982 | -4/Armory | Spotted Armor Guard 18986 | -4/Armory | Spotted Armor Guard 18986 | -4/Armory | Spotted Armor Guard 18995 | -4/Armory | Breached Obliterator storage 19009 | -4/Armory | Found PL-3XN's Ring of Power 19014 | -4/Armory | Found Disassembled Obliterator 19078 | -4/Armory | Discovered new exit (range 4) 19079 | -4/Armory | Core integrity fell below 50% 19084 | -4/Armory | Entered Lab 19084 | -4/Lab | Discovered exit to Research (range 9) 19094 | -4/Lab | Lost 11 parts (2p4n5u) 19102 | -4/Lab | Identified System Mapper 19102 | -4/Lab | Entered Research 19102 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19103 | -3/Research | Loaded intel: 22 terminal locations 19368 | -3/Research | Identified exit to Quarantine 19368 | -3/Research | Identified exit to Research 19373 | -3/Research | Build established: Hacker-Mutant 19436 | -3/Research | Garrison activated, responded to threat 19465 | -3/Research | Entered Quarantine 19490 | -3/Quarantine | Lost 3 parts (1p1n1u) 19527 | -3/Quarantine | Incoming investigation squad redirected 19746 | -3/Quarantine | Found Alien Artifact 19748 | -3/Quarantine | Identified Subatomic Replicator 19748 | -3/Quarantine | Used Subatomic Replicator to replicate PL-3XN's Ring of Power 19755 | -3/Quarantine | Assembled PL-3XN's Obliterator 20033 | -3/Quarantine | Found Alien Impact Weapon 20050 | -3/Quarantine | Discovered exit to Research (range 8) 20058 | -3/Quarantine | Entered Research 20058 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20075 | -2/Research | Lost 10 parts (6n3u1w) 21308 | -2/Research | First assault squad dispatched 21493 | -2/Research | Discovered new exit (range 10) 21503 | -2/Research | Cargo convoy interrupted 21515 | -2/Research | Identified exit to Access 21831 | -2/Research | Spotted Striker 21834 | -2/Research | Incoming assault squad redirected 22092 | -2/Research | Lost 8 parts (2n5u1w) 22129 | -2/Research | Lost 3 parts (1n1u1w) 22181 | -2/Research | Identified exit to Testing 22541 | -2/Research | Found Prototype Protection 22541 | -2/Research | Identified Centrium Heavy Armor Plating 22579 | -2/Research | Incoming assault squad redirected 22626 | -2/Research | Build established: Scavenger-Mutant 22739 | -2/Research | Destroyed CY-PHR 22776 | -2/Research | Lost 3 parts (2n1u) 22777 | -2/Research | Found Quantum Router 22800 | -2/Research | Found Exp. Cloaking Device 22828 | -2/Research | Incoming assault squad redirected 22873 | -2/Research | Entered Testing 22886 | -2/Testing | Found Portable AFG 23027 | -2/Testing | Found Prototype Device 23027 | -2/Testing | Identified 2N-1CE's Frost Array 23050 | -2/Testing | Found Prototype Energy Cannon 23050 | -2/Testing | Identified Imp. Potential Cannon 23187 | -2/Testing | Found System Mapper 23277 | -2/Testing | Incoming investigation squad redirected 23323 | -2/Testing | Build established: Hacker-Mutant 23361 | -2/Testing | Protovariant out of control (PP-63KCCZBZ37) 23361 | -2/Testing | Unleashed a protovariant (PP-63KCCZBZ37) 23373 | -2/Testing | First assault squad dispatched 23398 | -2/Testing | Incoming assault squad redirected 23455 | -2/Testing | Spotted Investigator 23457 | -2/Testing | Scanned by Researcher 23500 | -2/Testing | Destroyed Investigator 23507 | -2/Testing | Found Prototype Launcher 23517 | -2/Testing | Found Prototype Processor 23517 | -2/Testing | Identified Exp. Target Analyzer 23629 | -2/Testing | Destroyed 8 combat bots 23629 | -2/Testing | Lost 6 parts (2p1n2u1w) 23712 | -2/Testing | Discovered exit to Access (range 16) 23740 | -2/Testing | Central database locked down 23753 | -2/Testing | Entered Access 23753 | -1/Access | Evolved 2 slots: Utility x2 24054 | -1/Access | Build established: Scavenger-Skirmisher 24684 | -1/Access | Found Prototype Launcher 24684 | -1/Access | Identified Enh. Gamma Bomb Array 24900 | -1/Access | Spotted B-99 Colossus 24982 | -1/Access | Identified exit to Surface 25357 | -1/Access | Spotted B-99 Colossus 25369 | -1/Access | Spotted B-99 Colossus 25390 | -1/Access | Destroyed B-99 Colossus 25471 | -1/Access | Lost 3 parts (2n1u) 25496 | -1/Access | System corruption reached 10% 25503 | -1/Access | First assault squad dispatched 25514 | -1/Access | Destroyed B-99 Colossus 25518 | -1/Access | Lost 4 parts (2p1n1u) 25603 | -1/Access | PL-3XN's Obliterator vaporized one of its rings 25762 | -1/Access | Build established: Scavenger-Mutant 25779 | -1/Access | Incoming assault squad redirected 25796 | -1/Access | Incoming assault squad redirected 25800 | *** | Escaped! Last Messages --------------- 25775_ U-05 Engineer lays Concrete. 25776_ System corrupted: Heat flow error (+174). 25776_ U-05 Engineer lays Concrete. 25779_ ALERT: Higher priority target reported, redirecting assault. 25779_ U-05 Engineer lays Concrete. 25791_ Acquired 25 matter. 25791_ U-05 Engineer lays Concrete. 25794_ U-05 Engineer builds a Wall. 25795_ U-05 Engineer lays Concrete. 25796_ ALERT: Higher priority target reported, redirecting assault. 25796_ U-05 Engineer lays Concrete. 25797_ System corrupted: Matter fused (-9). 25798_ C-45 Heavy ARC bursts open, deploying its payload. 25798_ G-73 Enforcer unfolds itself. 25798_ L-61 Swordsman unfolds itself. 25798_ B-74 Champion unfolds itself. 25798_ M-36 Artificer unfolds itself. 25798_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?? ?#???????#??# " ""#??????????????????? | | ???????????#???# ! #??#??##???????????? | | ????????#??????# /% ###?????? ?????????? | | ???? ???#############+######?????#?? ? ?????? | | ??????? *=! #???????####???????? | | #"#+### ? ^ #?###??# ? ??????? | | # #????#############+### #?????## ????????? | | ? ??????# ## #??????# #????????? | | ? ???"??# ## #??????# #????????? | | ?? ???? ? # ## #??????# #????????? | | ?? " ??# # ## ##?????# #????????? | | ??#%#??" # # ####### #? "?????? | | ??#"#??" # # " # """???? | | ??# #### # # + """???? | | ??# # =# # ####### # """"" | | ??# # # #######????# #??""""" | | ?## # # #??#?????#?# #? | | ?## + # #??##??????# # ? | | ?## ######""############??????#??## #""""""""# | | ###= ## ##??????####??#### " "??? | | # | # #########;;;######### ##;####= " #??????? | | #* # # [ u ! "#???????? | | # # # [ l * "#??#????? | | # ### l ! = ! ##??#????? | | # g !!!!!! ! u #????????? | | + u |! ! = "@ #?? ?????? | | # mg l "" #??????? ? | | # g% b "" #? ??????? | | # ### """" #????????? | | # ### "??" """ """k #??????? ? | | # # # ] "??" """T""" ##???????? | | # """####??########## ####### #????????? | | #"# # ##?#??????#?????####???#? #????????? | | ### # ##?#????????###??????????? #????????? | | ###*! ## ##???#?#?#???#???????#????? #????????? | | !# [ # ##?????#?????????##????????? #????????? | | #[ # ##??????????##??#???????????? #????????? | | %#[ ![##?#???#??##?#????????????????? ?????????? | | ## ###?????#?##???????????? ??? ?+???????????? | | # %"#?#????#?#???????????????????? ? ???????? | | # " |"#??????#?#??#?????#???? ??????? ?????????? | | # " "#?##??????????????? ????? ???????????????? | | #""=* # ????????????????? ???????????????? | | % %! # ?????????#??#???#????????????? | | "=! # ?? ?? ?????? ????? ??????????? | | # # ???????????????????????????????? | | # # ???????????????????????????????? | | # #? ??????????????????????????????? | | # #?" ???????????????????????????????? | | ?# #??" ? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 65 Energy Capacity 1650 Matter Stores 300 Matter Capacity 400 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 25 Corruption Block 19 Armor Coverage 600 Resistance: EM 50 Core Shielding 30 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 54 Defensive Hacking 25 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Flexi-carbon Leg | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Mak. Hacking Suite | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Coil Gun | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Diametric Drive | -2/Testing | Archive Exp. Shield Generator | -2/Testing | Archive Hds. Centrium Leg | -2/Testing | Archive Exp. Heat Sink | -2/Testing | Archive Exp. System Shield | -2/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -2/Testing | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory G-47 Trooper | x3 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 66% | -10/Materials Lgt. Treads | 67% | -10/Materials Grenade Launcher | 35% | -10/Materials Med. Armor Plating | 35% | -9/Materials Lgt. Treads | 35% | -9/Materials Hrd. Heavy Armor Plating | 49% | -8/Materials Imp. VTOL Module | 99% | -8/Materials | Broken Lgt. Treads | 44% | -8/Materials Imp. Grenade Launcher | 13% | -7/Factory Imp. Light Armor Plating | 46% | -7/Factory Lgt. Fission Core | 13% | -5/Factory Nova Cannon | 25% | -4/Factory Greatsword | 27% | -4/Factory Greatsword | 37% | -4/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Scythe | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Greatsword | -5/Factory | Hacked Com. Wheel | -3/Research | Hacked Wheel | -3/Research | Hacked Myomer Leg | -2/Research | Hacked Enh. Nova Cannon | -2/Testing | Hacked Centrium Leg | -1/Access | Hacked Enh. Hardcell Cannon | -1/Access | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Weapon Of Power Challenges ------------ None Game ------ Seed GlidesysAluminumAnalyzer Manual? 0 Play Time 04:11:22 Cumulative 2064.4 hours Start 2026.01.03 @ 00:51:09 End 2026.01.03 @ 10:05:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1332 Rogue 1328 Adventurer 4 Explorer 0 Win Type 0 Total 283 Types 212/13/22/10/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d906699a-20f0-46ef-a475-c4e1dbc67afd