Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 21:56:20 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (99) 495 Value Destroyed (5105) 5105 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1644) 1644 TOTAL SCORE: 14864 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 688 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 568/1450 Matter 238/300 Energy 320/320 System Corruption 66% Temperature Cool (0) Movement Hovering (148) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Multi-Quantum Reactor > --- PROPULSION (6) --- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY (9) ------ Scrap Engine Advanced Coolant Injector (fused) Large Storage Unit > --- WEAPON (4) ------- Railgun Thermal Phase Construct/G > --- INVENTORY (15) --- Advanced Heat Sink Large Storage Unit Cloak of Protection Long-range Tractor Beam Smartbomb Launcher Improved Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Large Storage Unit Experimental Signal Interpreter Advanced Remote Shield > --- WEAPON ----------- Thermal Phase Construct/G Ripper Phasing Sabre Phasing Sabre > --- INVENTORY -------- Advanced Heat Sink Large Storage Unit Improved Target Analyzer Reaction Control System Cloak of Protection Graphene Brace Advanced Remote Shield Long-range Tractor Beam Smartbomb Launcher Improved Remote Datajack Ripper [Rating: 151] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Slots Evolved 16 | . . . . . 4 . . 4 2 . 2 . 2 2 Power 3 | . . . . . . . . . . . 1 . 1 1 Propulsion 4 | . . . . . 1 . . 2 . . 1 . . . Utility 7 | . . . . . 2 . . 2 1 . . . 1 1 Weapon 2 | . . . . . 1 . . . 1 . . . . . Parts Attached 88 | 6 10 1 1 . 5 10 6 6 1 2 4 4 2 30 Power 7 | 1 2 . . . . 1 1 . . . . . . 2 Engine 4 | 1 1 . . . . 1 1 . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 10 | 2 2 . . . 3 . 2 . . . . 1 . . Treads 3 | 1 1 . . . . . . . . . . 1 . . Leg 5 | . . . . . 3 . 2 . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 1 2 . 1 . . 6 2 2 1 2 4 1 2 17 Device 24 | . . . 1 . . 1 1 . . 2 4 . . 15 Storage 3 | 1 1 . . . . . . . 1 . . . . . Processor 8 | . 1 . . . . . . 2 . . . 1 2 2 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . . . 5 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 4 1 . . 2 3 1 4 . . . 2 . 11 Energy Gun 15 | 2 4 1 . . 2 3 1 1 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . . . . . . 3 . . . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . 9 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 1 . . . . . 2 3 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 9 | . . . . . . . . . . . . 9 . . Parts Lost 45 | . 2 . . . . 2 3 2 . . 4 . . 32 Power 7 | . . . . . . 1 . . . . 1 . . 5 Propulsion 5 | . 2 . . . . . 1 . . . . . . 2 Utility 15 | . . . . . . 1 1 . . . 2 . . 11 Weapon 18 | . . . . . . . 1 2 . . 1 . . 14 Highest Loss Streak 6 | . 1 . . . . 1 2 2 . . 2 . . 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 94 100 92 85 70 89 81 61 60 60 54 54 52 51 Engine 2 | . 13 . . . . 6 6 1 5 5 . . . . Core 2 | . . 14 14 14 9 2 2 4 . . 4 2 4 . Reactor 1 | . . . . . . . . . . . . 2 . 3 Treads 2 | . 13 14 14 14 1 . . 1 5 2 . . . 1 Leg 5 | . . . . . 21 27 19 3 . . . 1 4 1 Wheel 1 | . 13 14 14 14 1 . . . . . . . . . Hover 1 | . . . . . . . . 1 . 2 4 2 . 1 Device 13 | . . . . . . 7 12 13 11 13 14 16 14 19 Storage 6 | . 14 14 14 14 9 9 9 6 5 5 5 5 4 4 Processor 6 | . 9 14 7 . . . . 9 11 11 9 7 9 5 Protection 1 | . . . . . . 10 5 . . . . . . . Energy Gun 11 | . 28 28 28 28 27 27 26 3 . . . 4 9 6 Energy Cannon 1 | . . . . . . . . . . . . 2 4 1 Ballistic Gun 3 | . . . . . . . . 14 19 17 12 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 4 . . Peak Build Rating 151 | 6 10 11 18 10 16 25 42 61 67 69 80 100 118 151 Average Rating 68 | 5 7 10 10 10 14 24 30 53 63 65 75 87 105 116 On Entrance 40 | . 6 10 11 10 10 16 24 42 61 62 68 76 100 114 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 12 18 19 19 19 21 45 41 31 42 50 56 76 81 83 Greatest Support 138 | 20 16 16 16 16 30 30 35 66 66 66 66 70 116 138 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 . . . 1 3 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 6 9 10 10 10 10 10 10 10 12 15 15 15 15 15 Most Carried 15 | 6 10 10 10 10 10 10 9 6 8 7 12 15 15 15 Average Carried 10 | 3 9 10 9 10 9 9 6 4 6 6 8 13 15 12 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 6 10 10 10 10 10 8 4 6 7 7 11 15 15 8 Scrap Engine Consumption 316 | . . . . . . . 20 17 8 15 35 93 13 115 Constructs Created 15 | . . . . . . . 3 1 1 . . 2 . 8 Constructs Modified 120 | . . . . . . . 3 5 4 1 19 39 7 42 Class Distribution -------------------- 29% | Construct 21% | Mutant 11% | Scavenger-Skirmisher 10% | Skirmisher 10% | Commander-Construct 5% | Generator-Construct 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/DSF Skirmisher | -4/Factory Construct | -4/Extension Commander-Construct | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Matter Collected 3217 | 203 157 10 . . . 211 98 155 . 19 334 839 . 1191 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5808 | . 413 40 . . . 495 403 215 . 71 393 746 . 3032 Parts 275 | . 23 . . . . 22 21 7 . 6 26 27 . 143 Haulers Intercepted 2 | . . . . . . . . . . . 1 . . 1 Recyclers Shooed 7 | . 1 . . . . . . . . . . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Combat Hostiles Destroyed 88 | . 12 1 . . . 10 6 4 . 1 10 8 . 36 Melee 11 | . . . . . . . . . . . . . . 11 Guns 60 | . 11 1 . . . 10 6 3 . 1 10 4 . 14 Cannons 12 | . . . . . . . . . . . . 2 . 10 Classes Destroyed 13 | . 3 . . . . 2 2 1 . 1 1 2 . 1 Worker 2 | . . . . . . . . . . . . . . 2 Hauler 2 | . . . . . . . . . . . 1 . . 1 Recycler 7 | . 1 . . . . . 1 . . . . 1 . 4 Watcher 2 | . . . . . . . . . . . . 2 . . Swarmer 16 | . 6 . . . . . . . . . 5 . . 5 Grunt 18 | . 6 1 . . . 4 . . . . . 3 . 4 Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . Sentry 14 | . . . . . . 5 1 2 . . 1 3 . 2 Specialist 1 | . . . . . . . . . . 1 . . . . Hunter 4 | . . . . . . 1 1 . . . . . . 2 Programmer 30 | . . . . . . . 2 1 . . 4 1 . 22 Scrapper 2 | . . . . . . . 2 . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 4 1 . . . 2 4 1 . 1 3 4 . 5 Combat Bots Only 4 | . 4 1 . . . 2 3 1 . 1 3 3 . 4 Max Kills in Single Turn 2 | . 1 1 . . . 1 2 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Hostile Shots Fired 857 | . 53 3 . . 2 68 54 64 . 4 73 48 2 486 Missed 261 | . 13 2 . . 2 19 12 34 . 2 11 14 . 152 Damage Taken 11840 | . 403 12 . . . 772 682 216 30 44 1121 759 56 7745 Core 1303 | . 72 . . . . 49 80 19 . . 127 44 30 882 Absorbed by Shields 386 | . . . . . . . 6 32 . . . . . 348 Regen/Repaired (Parts) 2682 | . . . . . . . 5 39 27 30 472 762 26 1321 Core Remaining (%) 89 | 100 . . . 71 . . 76 97 . 100 . 85 97 . Volleys Fired 277 | . 38 4 . . . 20 17 16 . 1 27 44 . 110 Largest 4 | . 2 2 . . . 3 3 3 . 3 3 3 . 4 Hottest 408 | . 90 80 . . . 182 173 149 . 121 121 336 . 408 Shots Fired 622 | . 76 8 . . . 60 51 38 . 3 76 84 . 226 Gun 502 | . 76 8 . . . 60 51 38 . 3 76 39 . 151 Cannon 120 | . . . . . . . . . . . . 45 . 75 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 225 | . . . . . . . . 23 . 2 53 39 . 108 Thermal 362 | . 76 8 . . . 60 51 15 . 1 23 18 . 110 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 35 | . . . . . . . . . . . . 27 . 8 Robot Hit Streak 23 | . 9 2 . . . 19 6 20 . 14 23 16 . 15 Robot Miss Streak 5 | . 4 2 . . . 2 3 1 . . 4 4 . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . . . Shots Hit Robots 438 | . 48 4 . . . 45 31 32 . 2 47 41 . 188 Core Hits 191 | . 21 2 . . . 17 13 10 . 2 28 18 . 80 Critical Kills 3 | . . . . . . . . . . . . 2 . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 . 1 Critical Strikes 28 | . 2 . . . . 3 1 1 . . . 3 . 18 Burn 11 | . 2 . . . . 3 1 1 . . . . . 4 Destroy 5 | . . . . . . . . . . . . 3 . 2 Blast 1 | . . . . . . . . . . . . . . 1 Sever 11 | . . . . . . . . . . . . . . 11 Melee Attacks 77 | . . . . . . . . . . . . . . 77 Impact . | . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . . . . . . 77 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . 17 Damage Inflicted 12273 | . 556 56 . . . 729 547 627 . 36 1016 1212 . 7494 Guns 7306 | . 556 56 . . . 729 547 627 . 36 1016 453 . 3286 Cannons 2830 | . . . . . . . . . . . . 759 . 2071 Explosions . | . . . . . . . . . . . . . . . Melee 2117 | . . . . . . . . . . . . . . 2117 Ramming 20 | . . . . . . . . . . . . . . 20 Kinetic 3595 | . . . . . . . . 400 . 21 617 425 . 2132 Thermal 5740 | . 556 56 . . . 729 547 227 . 15 399 125 . 3086 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 801 | . . . . . . . . . . . . 662 . 139 Impact . | . . . . . . . . . . . . . . . Slashing 2117 | . . . . . . . . . . . . . . 2117 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 66 | . . . . . . . 7 . . . 7 16 . 66 Average Corruption 18 | . . . . . . . 6 . . . 5 15 . 27 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 248 | . . . . . . . 19 . . . 14 81 . 134 Message Errors 50 | . . . . . . . 5 . . . 2 22 . 21 Matter Fused 58 | . . . . . . . 5 . . . 5 23 . 25 Heat Flow Errors 23 | . . . . . . . 1 . . . 2 9 . 11 Energy Discharges 27 | . . . . . . . 1 . . . 2 10 . 14 Parts Rejected 3 | . . . . . . . 1 . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 28 | . . . . . . . 1 . . . 2 10 . 15 Data Loss (major) 11 | . . . . . . . . . . . . 3 . 8 Alerts 7 | . . . . . . . 5 . . . . 1 . 1 Misdirections 21 | . . . . . . . . . . . . 1 . 20 Weapon Failures 18 | . . . . . . . . . . . 1 2 . 15 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 284 | . . . . . . . . . . . . 28 . 256 Projectiles 152 | . . . . . . . . . . . . 28 . 124 Explosions . | . . . . . . . . . . . . . . . Melee 132 | . . . . . . . . . . . . . . 132 Knockbacks 12 | . . . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . 9 Secondary 3 | . . . . . . . . . . . . . . 3 Self-Inflicted Damage 9 | . . . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 431 | . 246 102 . . . 405 300 22 . . 321 384 . 431 Average Temperature 93 | . 66 54 . . . 125 119 7 . . 100 76 . 111 Received Heat Transfer 1311 | . 144 6 . . . 342 198 63 . . 45 190 9 314 Effects 1 | . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 . 1 Parts Fried 4 | . . . . . . . . . . . . 3 . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . 1 . . . . . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . . . . Parts Melted 32 | . 2 2 . . . 6 9 4 . . 1 1 . 7 Heat Transferred 8910 | . 1541 125 . . . 1839 1062 521 . 25 700 174 . 2923 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Peak Influence 535 | . 190 106 . . . 247 45 80 39 35 255 240 93 535 Initial 54 | . . 50 . . . 5 . 2 39 . 18 25 54 51 Average 114 | . 72 86 . . . 76 13 24 37 22 88 101 73 269 Maximum Alert Level 2 | . . . . . . 1 . . . . 1 1 . 2 Low Security (%) 80 | 100 100 100 . 100 100 86 100 100 100 100 90 93 100 34 Level 1 11 | . . . . . . 13 . . . . 9 6 . 34 Level 2 7 | . . . . . . . . . . . . . . 30 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . . 5 . 1 . 1 3 1 1 10 Investigation 2 | . 1 . . . . . . . . . 1 . . . Extermination 10 | . . . . . . . . 1 . . 2 . 1 6 Reinforcement 7 | . 1 . . . . . . . . 1 . 1 . 4 Assault 2 | . . . . . . 2 . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Distress Signals 22 | . 4 . . . . 1 . . . . 1 6 . 10 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 170 | . 19 2 . . 2 22 8 5 . 3 19 25 1 64 Peak Tracking Total 10 | . 5 2 . . 2 10 4 1 . 3 5 5 1 7 Tactical Retreats 21 | . 1 . . . . 3 . . . 1 3 4 . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Traps Triggered 11 | . 1 . . . . 1 . . 1 . 1 5 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Machines Disabled 4 | . . . . . . 1 . . . . 2 1 . . Max in Single Turn 1 | . . . . . . . . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Machines Accessed 16 | . 3 . 1 . . 5 2 . 1 . 3 1 . . Terminals 14 | . 3 . . . . 5 1 . 1 . 3 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 34 | . 7 . 1 . . 10 6 . 4 . 4 2 . . Successful 18 | . 4 . 1 . . 7 4 . 1 . 1 . . . Failed 16 | . 3 . . . . 3 2 . 3 . 3 2 . . Catastrophic 3 | . 2 . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . 6 . 1 . . 6 3 . . . 1 . . . Terminals 31 | . 7 . . . . 10 4 . 4 . 4 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . 1 . . 5 3 . 1 . 1 . . . Prototype ID Bank 2 | . . . . . . 1 1 . . . . . . . Open Door 3 | . . . . . . 2 . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . . 2 1 . . . . . . . Terminals 7 | . 4 . . . . 2 1 . . . . . . . Botnet 5 | . 2 . . . . 2 1 . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . . . . 6 1 . . . 3 1 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . 7 . . . . 15 . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Total Allies 32 | . . 6 . . . 2 7 . . . . 17 . . Largest Group 7 | . . 6 6 3 3 3 7 3 . . . 5 5 4 Highest-Rated Group 230 | . . 122 122 40 40 62 119 47 . . . 230 230 184 Highest-Rated Ally 51 | . . 31 31 16 16 31 34 27 . . . 51 46 46 Total Orders 1 | . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . Ally Attacks 148 | . . 14 . . . 44 7 . . . . 63 10 10 Total Damage 2631 | . . 156 . . . 527 177 . . . . 1305 329 137 Kills 23 | . . 1 . . . 2 5 . . . . 13 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Turns Passed 10404 | 66 553 279 262 30 53 742 1274 796 416 125 1093 1866 322 2527 Spaces Moved 5608 | 51 319 176 213 25 37 318 459 585 289 108 622 673 172 1561 Core 7 | 1 . . . . . . . . . . . 6 . . Treads 916 | 1 . . . . . . . 234 289 35 . 13 . 344 Legs 1941 | . . . . . 30 318 459 246 . . . 246 171 471 Wheels 877 | 49 319 176 213 25 7 . . . . . . . 1 87 Hover 1707 | . . . . . . . . 105 . 73 524 346 . 659 Flight 160 | . . . . . . . . . . . 98 62 . . Fastest Speed 50 | 50 100 115 115 115 115 120 120 81 81 61 61 63 92 68 Average Speed 108 | 100 114 115 115 115 119 187 174 95 97 74 93 102 120 87 Slowest Speed 240 | 160 115 115 115 115 120 190 190 120 103 103 114 240 127 153 Overloaded Moves 1 | . . . . . . . . . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 56 52 60 9 4 64 76 16 6 78 16 59 6 35 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . 1 . 2 Terrain Destroyed 44 | . . . . . . . . . . . . 17 . 27 Melee . | . . . . . . . . . . . . . . . Projectile 43 | . . . . . . . . . . . . 17 . 26 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Ext Res Res Total 9314 | 62 436 245 231 26 45 422 897 792 424 150 1076 1780 285 2443 Wait 2967 | . 52 64 15 2 . 51 357 178 128 38 416 891 111 664 Move 5587 | 50 318 175 212 24 36 317 458 584 288 106 621 666 171 1561 Hop 2 | . . . . . . . . . . . . 2 . . Pick Up 51 | 6 9 . . . 3 6 2 4 3 1 5 7 . 5 Fast Attach 34 | 6 2 . 1 . . 5 2 4 1 . 1 2 2 8 Attach 36 | . 2 . . . 2 2 3 2 . 2 2 2 . 19 Detach 15 | . . . 1 . . . . 1 . 1 1 3 . 8 Swap 18 | . 6 1 . . 3 3 1 . . . 1 . . 3 Drop 56 | . 9 1 2 . 1 13 9 3 4 . 2 6 1 5 Fire 277 | . 38 4 . . . 20 17 16 . 1 27 44 . 110 Melee 57 | . . . . . . . . . . . . . . 57 Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . 5 . . . 1 . 44 . . Rewire 161 | . . . . . . . 48 . . . . 113 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 4) 525 | -10/Materials | Discovered new exit (range 11) 620 | -10/Materials | Entered Mines 678 | -10/Mines | Discovered new exit (range 11) 739 | -10/Mines | Received a Mining Laser from a helpful Derelict 816 | -10/Mines | Learned Materials interactive machine intel 826 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 876 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 876 | -10/Mines | Discovered new exit (range 5) 899 | -10/Mines | Entered Exiles 899 | -10/Exiles | Accompanied by 6 allies 927 | -10/Exiles | Met 8R-AWN 929 | -10/Exiles | Led the pair of lost Derelicts to a safe place 947 | -10/Exiles | Met EX-HEX 986 | -10/Exiles | Met EX-BIN 1002 | -10/Exiles | Aligned with FarCom system 1003 | -10/Exiles | Given EX-Vault access code 1029 | -10/Exiles | Opened EX-Vault 1036 | -10/Exiles | Found Cloak of Protection 1061 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1093 | -10/Exiles | Met EX-DEC 1135 | -10/Exiles | Discovered new exit (range 11) 1161 | -10/Exiles | Left Exiles lab with Cloak of Protection 1161 | -10/Exiles | Entered Mines 1161 | -9/Mines | Accompanied by 3 allies 1166 | -9/Mines | Learned 4 Materials zone layouts 1181 | -9/Mines | Discovered new exit (range 4) 1191 | -9/Mines | Entered Materials 1191 | -8/Materials | Accompanied by 3 allies 1191 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1192 | -8/Materials | Identified exit to Storage 1193 | -8/Materials | Loaded intel: 19 interactive machine locations 1244 | -8/Materials | Entered Storage 1244 | -8/Storage | Accompanied by 3 allies 1349 | -8/Storage | Garrison activated, responded to threat 1404 | -8/Storage | Lost 3 allies 1707 | -8/Storage | Build established: Scavenger-Skirmisher 1814 | -8/Storage | Discovered new exit (range 6) 1913 | -8/Storage | Met a pair of Derelict thieves 1978 | -8/Storage | Used back door to open Recycling access 1978 | -8/Storage | Discovered new exit (range 5) 1986 | -8/Storage | Entered Recycling 2649 | -8/Recycling | Scanned before Scraplab entrance 2678 | -8/Recycling | Angered Scraplab inhabitants 2738 | -8/Recycling | Found Prototype Device 2738 | -8/Recycling | Identified Scrap Engine 2899 | -8/Recycling | Build established: Commander-Skirmisher 3183 | -8/Recycling | Discovered new exit (range 14) 3260 | -8/Recycling | Entered Factory 3260 | -6/Factory | Accompanied by 3 allies 3260 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3951 | -6/Factory | Discovered new exit (range 14) 3961 | -6/Factory | Identified exit to Factory 3997 | -6/Factory | Build established: Construct 4016 | -6/Factory | Discovered exit to Factory (range 15) 4056 | -6/Factory | Entered another Factory area 4056 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4286 | -5/Factory | Identified exit to DSF 4472 | -5/Factory | Entered DSF 4518 | -5/DSF | Additional patrols routed to DSF 4580 | -5/DSF | Discovered new exit (range 16) 4597 | -5/DSF | Identified exit to Factory 4597 | -5/DSF | Entered Factory 4597 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4873 | -4/Factory | Build established: Skirmisher 5282 | -4/Factory | Build established: Construct 5359 | -4/Factory | Discovered new exit (range 3) 5361 | -4/Factory | Identified exit to Upper Caves 5686 | -4/Factory | Discovered new exit (range 6) 5688 | -4/Factory | Identified exit to Extension 5690 | -4/Factory | Entered Extension 5753 | -4/Extension | System corruption reached 10% 6116 | -4/Extension | Energy Cycler disabled 6116 | -4/Extension | Rescued a captive Derelict 6116 | -4/Extension | Rescued a captive Derelict 6116 | -4/Extension | Rescued a captive Derelict 6116 | -4/Extension | Rescued a captive Derelict 6117 | -4/Extension | Rescued a captive Derelict 6117 | -4/Extension | Rescued a captive Derelict 6119 | -4/Extension | Rescued a captive Derelict 6119 | -4/Extension | Rescued a captive Derelict 6120 | -4/Extension | Rescued a captive Derelict 6122 | -4/Extension | Rescued a captive Derelict 6122 | -4/Extension | Rescued a captive Derelict 6122 | -4/Extension | Rescued a captive Derelict 6126 | -4/Extension | Rescued a captive Derelict 6126 | -4/Extension | Rescued a captive Derelict 6139 | -4/Extension | Rescued a captive Derelict 6142 | -4/Extension | Rescued a captive Derelict 6428 | -4/Extension | Lost 4 allies 6771 | -4/Extension | Lost 3 allies 7516 | -4/Extension | Discovered new exit (range 10) 7518 | -4/Extension | Discovered new exit (range 6) 7537 | -4/Extension | Identified exit to Cetus 7554 | -4/Extension | Identified exit to Research 7556 | -4/Extension | Entered Research 7556 | -3/Research | Accompanied by 5 allies 7556 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7568 | -3/Research | Build established: Commander-Construct 7790 | -3/Research | Discovered new exit (range 16) 7808 | -3/Research | Found Prototype Processor 7808 | -3/Research | Identified Exp. Signal Interpreter 7843 | -3/Research | Identified exit to Research 7845 | -3/Research | Found Prototype Processor 7845 | -3/Research | Identified Exp. Terrain Scan Processor 7878 | -3/Research | Entered another Research area 7878 | -2/Research | Accompanied by 4 allies 7878 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8176 | -2/Research | P-80 Master assimilated allied PH-ZHV(g) 8300 | -2/Research | Found Prototype Processor 8300 | -2/Research | Identified Exp. Core Analyzer 8301 | -2/Research | System corruption reached 10% 8322 | -2/Research | Build established: Generator-Construct 8763 | -2/Research | Lost 6 parts (2u4w) 8873 | -2/Research | Discovered new exit (range 10) 8899 | -2/Research | Identified exit to Quarantine 9369 | -2/Research | Build established: Construct 9469 | -2/Research | System corruption reached 30% 9513 | -2/Research | Lost 3 parts (3w) 9991 | -2/Research | Lost 4 parts (3u1w) 10046 | -2/Research | Spotted B-90 Cyclops 10100 | -2/Research | Build established: Mutant 10176 | -2/Research | Lost 6 parts (2p1u3w) 10199 | -2/Research | Core integrity fell below 50% 10255 | -2/Research | Lost 4 parts (1p1n1u1w) 10405 | -2/Research | Self-destructed Last Messages --------------- 10288_ P-80 Master destroyed. 10291_ Acquired 66 matter. 10294_ Scrap Engine consumes Adv. Heavy Siege Treads. 10299_ Scrap Engine consumes Cmb. Linear Gravjet. 10300_ 8A6B:LKDQ82YU>MJ7T/,QTWEICNA Z WHD 10304_ Scrap Engine consumes Imp. Antigrav System. 10306_ Scrap Engine consumes Gamma Rifle. 10315_ System corrupted: Substantial component data lost. 10317_ Scrap Engine consumes Imp. Heavy Treads. 10326_ Scrap Engine consumes Phase Gun. 10330_ System corrupted: Matter fused (-8). 10332_ Scrap Engine consumes Quantum Reactor. 10362_ Scrap Engine constructs Thermal Phase Construct/G. 10376_ Scrap Engine constructs Multi-Quantum Reactor. 10378_ System corrupted: Component data lost. 10378_ ALERT: Rogue bot located, Programmers report to Research Zone 7Z. 10395_ System corrupted: Matter fused (-5). 10395_ System corrupted: Railgun jammed. 10404_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Map ----- +----------------------------------------------------+ | ???????????########??????????????????????????????? | | ############ ! #??????????????????????????????? | | + ! #????????????###???????????????? | | ############ ! #???????????? #???????????????? | | ???????????# #????????????# #???????????????? | | ???????????# ########?????# #????###????????? | | ???????????# # #?????# #???? ???????? | | ???????#######+#### ! #?????# #??? #?????? | | + #???### ###?"" #?????? | | ???????############ #???# #""" #?????? | | ??????????????????# ##### #""" #?????? | | ??????????????????# + + #?????? | | ??????????????????###+#### ### # #?????? | | ????????############# #??# #?#!| # #?????? | | ????????# #??# #####+"##? #?????? | | ???????# #??# ## ! #? #?????? | | ###### #### ## #?? #?????? | | ## #??######?????? | | ###### #####! #?????????????? | | ]]! # #???# #?????????????? | | ]!! + p p #???# #?????????????? | | ]! # ######## #???########?????????????? | | # #??????# ########?????????????????? | | !?# #??????# p # #?????????????????? | | ####?# #??????## # #?????????????????? | | ?????# #???????# #@ #?????????????????? | | ?????# #???????# + #?????????????????? | | ?????#%#???????# # #?????????????????? | | ###### #???????# # #?????????????????? | | #???????# ########?????????????????? | | ########???????# ^ ^ ^#????????????????????????? | | ???????????????#^ #????????????????????????? | | ???????????????##########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????H??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 100 Energy Generation 66 Energy Capacity 866 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 825 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceLegSystem Manual? 0 Play Time 01:13:01 Cumulative 245.2 hours Start 2024.10.25 @ 18:06:06 End 2024.10.29 @ 21:56:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 261 Adventurer 4 Explorer 40 Win Type - Total 12 Types 9/1/1/1/0/0/0/0/0 Lore% 50 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67b393fa-00ef-468a-adef-7939909e6d59