Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.25 @ 06:00:38 Player: cavemonk Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (383) 1915 Value Destroyed (15365) 15365 Prototype IDs (116) 2320 Alien Tech Used (11) 2200 Bonus (7270) 7270 TOTAL SCORE: 39570 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1856 Follower Combat Kills 2366 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Friendly Fire -2352 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 4/1730 System Corruption 16% Temperature Cool (0) Movement Hovering (33) Location -1/Command Parts ------- > --- POWER (3) -------- Mini Fusion Reactor Vortex Chain Reactor > --- PROPULSION (7) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Energy Well Experimental Melee Analysis Suite SHELL Armor Phase Armor Advanced Hardlight Generator AEGIS Remote Shield > --- WEAPON (4) ------- Vibroblade Enhanced Force Lance > --- INVENTORY (4) ---- Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Energy Well Experimental Melee Analysis Suite Improved Armor Integrity Analyzer SHELL Armor Phase Armor AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Vibroblade Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Centrium Medium Armor Plating Advanced Hardlight Generator Integrity Redistributor [Rating: 255] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Myomer Exoskeleton Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Light Regenerative Plating Artifact Matter Drive Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 5 | . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . 1 . . . . Utility 9 | . . . 2 . . . 1 2 . . . . 2 . . . . . . . . . . 2 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 1036 | 7 17 4 39 11 2 1 31 115 3 3 7 . 130 13 7 . 14 92 74 3 9 26 4 111 81 51 79 31 40 31 Power 54 | 1 . 1 4 1 . . 2 5 . . . . 3 . . . . 10 2 . . 1 . 6 5 5 7 1 . . Engine 22 | 1 . 1 3 1 . . 1 5 . . . . 2 . . . . 6 1 . . . . . . 1 . . . . Core 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 29 | . . . . . . . . . . . . . . . . . . 4 1 . . 1 . 6 5 4 7 1 . . Propulsion 134 | 2 5 1 5 3 . 1 12 6 . 2 . . 9 . . . 1 9 27 . . 5 . 16 13 10 . 2 3 2 Treads 39 | 1 4 1 5 3 . 1 11 3 . 2 . . 6 . . . 1 . . . . . . . . . . 1 . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 4 | 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hover 76 | . . . . . . . . . . . . . 2 . . . . 9 27 . . 4 . 16 5 7 . 1 3 2 Flight 14 | . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . 7 3 . . . . Utility 558 | 2 4 . 10 1 1 . 7 58 3 1 7 . 87 12 5 . 5 42 28 1 4 14 1 67 34 28 57 22 34 23 Device 297 | 1 . . 2 . . . . 26 2 1 3 . 49 8 3 . 4 21 21 1 4 8 1 46 20 17 32 6 15 6 Storage 59 | 1 3 . 3 . 1 . 1 6 . . 2 . 5 1 1 . . 6 1 . . 1 . 8 4 6 2 1 4 2 Processor 24 | . 1 . . . . . 1 2 . . 1 . 2 1 . . . 2 2 . . 1 . 2 3 1 1 . 2 2 Hackware 6 | . . . . . . . 1 . . . . . 1 . . . . . 2 . . 1 . . . 1 . . . . Protection 123 | . . . 5 1 . . 4 24 1 . 1 . 30 2 1 . 1 13 2 . . 3 . 11 7 3 5 4 2 3 Artifact 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 11 11 10 Weapon 290 | 2 8 2 20 6 1 . 10 46 . . . . 31 1 2 . 8 31 17 2 5 6 3 22 29 8 15 6 3 6 Energy Gun 32 | . 6 . 8 2 . . 2 12 . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 82 | . 2 . 7 . . . . 23 . . . . 12 1 . . 3 11 . . . . . 6 11 2 4 . . . Ballistic Gun 34 | 2 . . . 2 1 . 7 7 . . . . 11 . 2 . 2 . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . . . . . . . . . . . . . 5 1 1 1 . 3 . . . . . . Launcher 37 | . . 2 5 2 . . 1 3 . . . . 6 . . . 3 . 1 . 2 2 1 1 4 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . Slashing Weapon 32 | . . . . . . . . . . . . . . . . . . 16 3 . . . . . . . 4 4 2 3 Piercing Weapon 56 | . . . . . . . . 1 . . . . 2 . . . . 4 8 1 2 3 2 12 13 5 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . . . 3 1 . . 5 4 . . . . 3 . . . . 4 2 . . 9 . 6 7 . 15 6 . 2 Parts Lost 38 | . 3 . 5 . . . 1 6 . . . . 3 . . . 1 3 1 . 1 1 . 3 5 . 2 . . 3 Power 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Propulsion 8 | . . . 1 . . . 1 2 . . . . . . . . 1 1 . . . . . . 1 . 1 . . . Utility 16 | . 1 . 3 . . . . . . . . . 1 . . . . 1 1 . . 1 . 2 3 . 1 . . 2 Weapon 10 | . 2 . 1 . . . . 3 . . . . 1 . . . . . . . 1 . . 1 . . . . . 1 Highest Loss Streak 4 | . 2 . 2 . . . 1 2 . . . . 2 . . . 1 2 1 . 1 1 . 1 4 . 1 . . 3 Average Slot Usage (%) 90 | . 96 99 98 100 97 88 88 96 92 92 84 84 88 92 85 86 85 81 97 100 100 95 90 90 90 88 80 77 79 79 Engine 5 | . 14 13 7 11 11 11 7 6 7 7 7 7 5 6 6 6 6 4 9 5 5 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 4 5 12 10 8 8 8 Treads 10 | . 21 28 21 22 22 22 26 18 7 7 7 7 9 13 13 13 12 . . . . . . . . . . 3 . . Wheel 1 | . 5 . . . . . . . 7 7 7 7 2 . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . 17 30 31 31 31 31 25 15 10 29 26 28 28 Device 9 | . . . 7 . . . . 7 14 14 7 7 12 11 4 6 5 13 18 15 15 11 10 16 25 16 14 10 10 8 Storage 20 | . 22 28 28 33 30 22 23 23 23 23 23 23 26 33 33 33 33 11 10 10 10 10 10 9 7 5 4 6 4 3 Processor 9 | . 1 . . . . . 1 14 15 15 15 15 10 12 13 13 13 10 10 10 10 10 10 11 14 13 6 4 5 6 Protection 5 | . . . 8 11 11 11 9 6 . . . . 5 . . . . 12 3 5 5 5 5 5 1 3 5 7 6 7 Energy Gun 2 | . 19 . 15 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 4 17 5 . . . . 9 15 15 15 15 8 4 4 . 2 . . . . . . . . . . . . . Ballistic Gun 3 | . 3 . . 12 20 22 17 . . . . . 4 1 4 13 10 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 6 9 9 9 3 7 8 7 1 . 2 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 248 | 12 43 43 83 86 131 131 149 154 127 125 170 170 234 189 248 235 237 231 89 94 94 110 110 115 124 99 160 163 180 180 Greatest Support 214 | 10 40 40 46 46 43 43 68 68 28 28 28 28 80 80 80 80 88 90 107 90 107 128 128 170 146 210 210 157 150 214 Greatest Overweight (x) 42 | 1 4 1 2 4 3 3 3 4 42 4 6 6 8 2 3 2 3 2 1 1 1 1 1 1 1 2 1 1 1 1 Average Overweight (x) 1 | . 1 . 1 1 1 3 2 1 5 4 5 6 3 1 2 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 62 | 6 16 16 24 24 32 32 38 44 28 28 48 40 54 48 62 56 56 56 18 18 18 18 18 20 18 10 8 8 8 8 Average Capacity 26 | 5 12 16 20 24 25 32 35 25 28 28 38 40 40 40 55 56 56 18 18 18 18 18 18 17 15 8 8 8 7 7 Most Carried 56 | 3 16 16 24 24 26 28 38 32 28 28 37 40 54 47 55 55 56 56 18 18 18 18 18 19 18 10 8 8 8 8 Average Carried 25 | 2 11 15 19 23 23 26 34 25 27 27 34 38 40 40 51 55 55 18 17 18 17 17 17 16 15 8 7 7 7 6 Final Capacity 56 | 6 16 16 24 24 32 32 32 28 28 28 40 40 40 48 56 56 56 18 18 18 18 18 18 18 10 8 8 8 8 4 Final Carried 56 | 3 16 16 24 24 26 28 32 28 28 28 37 40 40 47 55 55 56 18 18 18 17 17 18 18 10 8 8 8 8 1 Class Distribution -------------------- 55% | Hauler-Mutant 13% | Mutant 4% | Ninja 3% | Scout 3% | Generator-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Ninja | -3/Testing Generator-Scout | -2/Research Generator-Scout | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 16223 | 283 264 100 750 214 . 90 915 1192 88 40 70 . 1822 273 123 . 410 623 901 271 460 292 20 1150 1825 783 1830 522 440 472 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19854 | 71 581 82 2078 272 . 245 1461 2108 83 326 . 67 1531 268 75 . 432 1400 558 112 440 . . 1572 1642 775 1174 476 726 1299 Parts 957 | 5 31 4 126 27 . 11 79 99 3 8 . . 91 7 2 . 11 66 24 1 22 . . 70 68 45 18 30 51 58 Haulers Intercepted 18 | . 2 . 6 . . . 2 2 . . . . . . . . . 2 . . . . . 3 1 . . . . . Recyclers Shooed 21 | . 1 . 1 . . . 1 . . . . . 3 1 . . . 5 4 . . . . 1 1 2 1 . . . Parts Field Recycled 78 | . . . . . . . . 28 . . . . 42 . . . . 8 . . . . . . . . . . . . Retrieved Matter 1107 | . . . . . . . . 306 . . . . 540 . . . . 261 . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . 3 2 . . 3 1 . 16 . . . 14 20 . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 251 | . 9 5 34 10 . 3 26 34 . . . . 29 3 1 . 8 8 6 . 9 . . 12 10 4 8 5 8 19 Melee 59 | . . . . . . . . . . . . . . . . . . 8 1 . 3 . . 12 6 4 1 5 8 11 Guns 80 | . 9 . 23 3 . 3 26 5 . . . . 8 . 1 . 2 . . . . . . . . . . . . . Cannons 38 | . . 2 2 . . . . 21 . . . . 9 . . . 4 . . . . . . . . . . . . . AOE 65 | . . 3 8 7 . . . 6 . . . . 11 3 . . 2 . 5 . 6 . . . 4 . 2 . . 8 Classes Destroyed 20 | 2 4 1 4 1 . . 2 2 1 . . . . . . . . 1 . . . . . . . . 2 . . . Worker 26 | . . . 3 . . 1 1 3 . . . . . . . . . 1 5 . . . . 3 6 . . 3 . . Builder 10 | . . . . 1 . . . 1 . . . . 4 . . . . 1 . . . . . 1 2 . . . . . Tunneler 7 | 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . Hauler 18 | . 2 . 6 . . . 2 2 . . . . . . . . . 2 . . . . . 3 1 . . . . . Recycler 31 | 1 2 . 2 1 . 1 1 3 . . . . 1 . . . . 3 3 . . . . 2 7 3 1 . . . Mechanic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . . Watcher 30 | . 2 . 3 . . . 2 3 . . . . 3 . . . . 5 . . . . . 2 1 1 3 . 3 2 Swarmer 60 | . 3 . 7 7 . . 4 4 . . . . 4 3 . . . . 5 . 5 . . 2 3 . . . . 13 Grunt 80 | . 6 2 17 2 . 3 15 13 . . . . 9 . . . 5 . . . 4 . . 2 . . 1 . 1 . Brawler 5 | . . . 1 1 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Duelist 5 | . . . . . . . 1 2 . . . . 1 . . . 1 . . . . . . . . . . . . . Sentry 33 | . . . 9 . . . 4 2 . . . . 6 . 1 . 1 . 1 . . . . 3 2 1 . 2 1 . Hunter 6 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . 1 Programmer 55 | . . . . . . . . 8 . . . . 9 . . . . 8 . . . . . 5 5 3 5 3 6 3 Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 13 | . . . . . . . . . 2 5 . . . 1 . . . . . . 5 . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 2 9 5 . 3 7 6 . . . . 9 3 1 . 3 4 7 . 5 . . 4 4 4 2 3 3 7 Combat Bots Only 9 | . 3 2 9 4 . 3 5 4 . . . . 6 3 1 . 3 4 5 . 5 . . 4 3 2 2 3 3 6 Max Kills in Single Turn 7 | 1 1 1 3 3 . 1 2 5 1 1 . . 4 3 1 . 1 1 7 1 3 . . 1 3 1 2 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 3 2 . . . 4 . . . . 2 3 . . 1 . 5 . 3 . . . 3 . 2 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 25110 | . 404 178 1208 356 . 175 1750 2619 . . . . 2317 82 114 . 1036 748 296 . 442 313 . 1683 1389 596 1087 683 461 7173 Core 3455 | . 63 44 115 75 . 13 135 418 . . . . 144 . . . 91 59 62 . 148 68 . 82 249 77 129 103 79 1301 Absorbed by Shields 7457 | . . . . . . . . . . . . . 200 . . . . . . . . 72 . 454 625 372 549 325 443 4417 Redirected to Core 1221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 49 68 993 Core Remaining (%) 69 | 100 . 57 . . . 49 75 . . . . 40 . . . . 72 94 . . . . 75 . 74 . . 55 . . Volleys Fired 856 | 7 45 12 87 15 . 10 109 158 4 14 4 12 139 19 1 . 40 39 13 2 18 6 . 16 42 7 10 21 . 6 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 2 2 1 2 . 2 1 1 1 1 1 . 2 1 1 1 1 . 1 Hottest 188 | 40 130 120 120 90 . 46 50 180 60 60 30 60 180 90 60 . 180 113 57 57 57 57 . 188 113 120 120 94 . 46 Shots Fired 1363 | 14 84 17 167 22 . 20 215 271 10 28 4 14 225 19 2 . 67 39 13 2 18 6 . 21 42 7 10 20 . 6 Gun 689 | 14 78 . 124 14 . 20 214 89 . . . . 88 . 2 . 26 . . . . . . . . . . 20 . . Cannon 609 | . 6 11 38 . . . . 178 10 28 4 14 129 17 . . 34 39 12 2 12 6 . 21 36 7 5 . . . Launcher 65 | . . 6 5 8 . . 1 4 . . . . 8 2 . . 7 . 1 . 6 . . . 6 . 5 . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 424 | 14 8 . . . . 20 214 13 . . . . 88 . 2 . 26 . 12 2 12 6 . 7 . . . . . . Thermal 700 | . 76 11 38 . . . . 254 10 28 4 14 129 17 . . 34 17 . . . . . . 36 7 5 20 . . Explosive 65 | . . 6 5 8 . . 1 4 . . . . 8 2 . . 7 . 1 . 6 . . . 6 . 5 . . 6 Electromagnetic 174 | . . . 124 14 . . . . . . . . . . . . . 22 . . . . . 14 . . . . . . Robot Hit Streak 35 | 2 11 10 22 5 . 6 18 28 8 28 . 31 35 9 10 . 4 4 . . 6 . . 3 4 . . . . . Robot Miss Streak 4 | 2 4 1 3 1 . 1 3 2 . . . . 4 1 . . 3 2 . . . . . 2 . . 1 . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 17 | . . . 8 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1114 | 7 58 13 123 13 . 16 148 170 7 20 . 3 118 14 2 . 32 59 18 4 15 . . 65 49 27 41 14 26 52 Core Hits 583 | 4 22 8 81 12 . 9 63 68 4 12 . 1 61 8 2 . 19 26 17 4 18 . . 34 34 13 11 7 13 32 Critical Hits 49 | . . . 3 . . 1 1 3 . . . . 1 . . . . 3 . . 1 . . 2 4 3 7 3 6 11 Critical Kills 23 | . . . 2 . . 1 1 2 . . . . 1 . . . . 1 . . . . . . 4 2 1 1 4 3 Critical Parts Destroyed 20 | . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 . . 2 . 1 4 1 2 5 Melee Attacks 722 | . . . . . . . . 6 . . . . 3 . . . . 79 43 16 14 2 2 157 104 54 73 30 51 88 Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 259 | . . . . . . . . . . . . . . . . . . 67 9 . . . . . . . 36 30 44 73 Piercing 447 | . . . . . . . . 6 . . . . 3 . . . . 12 34 16 14 2 2 157 104 54 21 . 7 15 Sneak Attacks 76 | . . . . . . . . . . . . . . . . . . 8 8 3 6 . . 12 19 6 9 3 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 59 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 11 9 6 2 . 9 20 Damage Inflicted 53707 | 73 818 324 2747 763 . 238 2455 5657 193 540 . 80 5329 587 46 . 1545 3400 2176 452 1822 . . 3774 5217 1737 3446 1634 2136 6518 Guns 8346 | 73 767 . 1648 146 . 238 2378 1360 . . . . 1329 . 46 . 361 . . . . . . . . . . . . . Cannons 8023 | . 51 156 442 . . . . 3547 193 540 . 80 1617 383 . . 424 267 . . . . . 323 . . . . . . Explosions 10872 | . . 168 657 617 . . 77 750 . . . . 2383 204 . . 760 167 636 . 918 . . . 1612 . 785 . . 1138 Melee 26466 | . . . . . . . . . . . . . . . . . . 2966 1540 452 904 . . 3451 3605 1737 2661 1634 2136 5380 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4945 | 73 55 . . . . 238 2378 206 . . . . 1329 . 46 . 361 . . . . . . . . . 259 . . . Thermal 9897 | . 763 156 873 . . . . 4701 193 540 . 80 1617 383 . . 424 167 . . . . . . . . . . . . Explosive 10274 | . . 168 226 617 . . 77 750 . . . . 2383 204 . . 760 . 636 . 918 . . . 1612 . 785 . . 1138 Electromagnetic 2384 | . . . 1648 146 . . . . . . . . . . . . . 267 . . . . . 323 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12611 | . . . . . . . . . . . . . . . . . . 2600 239 . . . . . . . 1258 1634 1979 4901 Piercing 13596 | . . . . . . . . . . . . . . . . . . 366 1301 452 904 . . 3451 3605 1737 1144 . 157 479 Highest Corruption 25 | . . . . . . . . 7 6 . . . 7 3 3 3 3 7 2 2 2 2 1 16 8 7 9 25 5 16 Average Corruption 4 | . . . . . . . . 5 5 . . . 3 3 3 3 3 2 2 2 2 1 1 7 2 4 7 12 3 6 Corruption Purged 44 | . . . . . . . . 2 6 . . . 4 . . . . 1 . . . . . 21 10 . . . . . Effects 490 | . . . . . . . . 76 14 . . . 104 20 11 2 28 19 . 2 12 . . 35 11 2 58 52 4 40 Message Errors 118 | . . . . . . . . 16 3 . . . 30 9 2 . 9 5 . . 6 . . 2 3 1 12 11 1 8 Matter Fused 108 | . . . . . . . . 21 3 . . . 21 4 5 1 3 7 . . . . . 5 1 . 20 9 . 8 Heat Flow Errors 57 | . . . . . . . . 6 1 . . . 19 2 1 . 2 . . 1 1 . . 2 2 . 6 4 2 8 Energy Discharges 54 | . . . . . . . . 5 1 . . . 12 4 2 1 5 2 . . 3 . . 5 2 . 5 3 . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 48 | . . . . . . . . 9 1 . . . 17 1 1 . 4 . . . 2 . . 3 1 1 3 3 . 2 Data Loss (major) 15 | . . . . . . . . 8 . . . . 1 . . . . 1 . . . . . 2 . . 2 . . 1 Misfires 6 | . . . . . . . . 3 2 . . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 26 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 15 . 2 Targeting Errors 51 | . . . . . . . . 6 3 . . . 1 . . . 5 3 . 1 . . . 7 2 . 10 6 1 6 Weapon Failures 5 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . Overload Shots 41 | . . . . . . . . 33 . . . . 8 . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Heat Surge 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5512 | . . 12 72 102 . . . 242 11 55 . . 291 117 . . 22 496 351 . 154 . . 424 966 301 364 506 401 625 Projectiles 532 | . . 12 8 . . . . 242 11 55 . . 84 117 . . . . . . . . . 3 . . . . . . Explosions 1070 | . . . 64 102 . . . . . . . . 207 . . . 22 3 22 . 45 . . . 321 . 199 . . 85 Melee 3910 | . . . . . . . . . . . . . . . . . . 493 329 . 109 . . 421 645 301 165 506 401 540 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1376 | . . 34 164 54 . . 105 56 . . . . 334 . . . 154 61 . . 45 . . . 210 . . . . 159 Shots 25 | . . 2 5 1 . . 2 1 . . . . 6 . . . 3 1 . . 1 . . . 1 . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 436 217 240 216 . 56 382 255 252 . . . 275 232 248 . 389 186 214 253 201 270 . 260 289 328 320 242 233 332 Average Temperature 95 | . 141 96 53 69 . 28 94 60 130 . . . 87 89 116 . 163 47 73 93 62 144 . 80 101 127 76 79 133 161 Received Heat Transfer 3257 | . 207 15 360 72 . 108 603 495 . . . . 373 . 24 . 333 27 36 . 66 9 . 91 79 22 8 39 12 278 Effects 27 | . 9 . . . . . 3 . . . . . . . . . 2 . . . . . . 1 4 2 1 . . 5 Shutdowns 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 1 Interference 9 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Short Circuit 4 | . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 7 . . . . . . . . . . . . . . 7 . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 28 | . 1 . . . . . . 14 2 1 . . 6 . . . . . . . . . . . . . 1 . . 3 Heat Transferred 14064 | . 1813 333 1475 . . . . 6158 259 740 . 111 1952 518 . . 555 150 . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 8 . . . . . . . . . . . . . . 1 1 . . . . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 3381 | 10 170 87 499 344 . 93 390 714 . . . . 880 . . . . 244 679 . . . . 521 704 712 591 443 473 3381 Initial 396 | . 6 22 . 159 . . 35 156 . . . . . . . . . 39 119 . . . . . 292 396 303 332 268 302 Average 304 | 3 69 39 288 150 . 9 155 340 . . . . 296 . . . . 92 143 . . . . 204 406 498 440 358 370 1505 Maximum Alert Level 5 | . . . 2 1 . . 1 3 . . . . 3 . . . . 1 2 . . . . 2 3 3 2 2 2 5 Low Security (%) 40 | 100 100 100 25 60 . 100 59 28 . . . . 26 . . . . 89 79 . . . . 56 . . . . . . Level 1 32 | . . . 43 39 . . 40 32 . . . . 46 . . . . 10 17 . . . . 24 49 3 36 67 55 9 Level 2 22 | . . . 31 . . . . 33 . . . . 22 . . . . . 2 . . . . 18 48 94 63 32 44 13 Level 3 2 | . . . . . . . . 5 . . . . 3 . . . . . . . . . . . 2 1 . . . 20 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 2 . 4 . . 1 4 16 . . . . 10 . . . . 11 4 . . . . 9 4 1 2 3 4 12 Investigation 19 | . 1 . . . . 1 2 4 . . . . . . . . . 3 2 . . . . 3 . . . 1 2 . Extermination 35 | . . . . . . . . 7 . . . . 8 . . . . 5 . . . . . 3 3 1 2 2 2 2 Reinforcement 9 | . 1 . 4 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . Assault 13 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 10 Garrison 11 | . . . . . . . 2 1 . . . . . . . . . 3 2 . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 29 | . . 1 6 . . . 3 1 . . . . 1 . . . . 1 1 . . . . 6 1 1 . . 1 6 Communications Jammed 49 | . . . . . . . . . . . . . 6 . . . . . 3 . . . . 15 8 13 4 . . . Distress Signals 48 | . . . . . . . . . . . . . 6 . . . . . 3 . . . . 15 8 12 4 . . . Times Spotted 567 | . 23 8 58 10 . 3 31 55 . . . 1 50 3 1 . 12 40 9 . 10 14 . 36 33 14 18 7 17 114 Peak Tracking Total 57 | . 4 2 8 4 . 3 6 5 . . . 1 7 3 1 . 4 8 3 . 4 14 . 7 7 6 5 3 5 57 Tactical Retreats 57 | . 4 1 1 . . . 3 . . . . 1 8 . . . 2 3 1 . 2 . . 11 4 1 1 1 1 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . 1 . . . . . . 6 . . . . 3 1 1 . . . . . . . . . . . 1 3 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 1 . . . . . . . . . 12 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 67 | . . 2 8 . . . 5 5 . . . . 12 . . . . 1 3 . . . . . 10 1 12 4 . 4 Max in Single Turn 4 | . . 1 1 . . . 2 1 . . . . 4 . . . . 1 3 . . . . . 1 . 1 1 . 2 Garrison Access 7 | . . . . . . . 1 2 . . . . 1 . . . . . 1 . . . . 1 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 119 | . 6 . 10 . . 1 11 23 . 2 . . 11 . . 4 . 12 4 1 . 8 . 8 7 . 5 1 3 2 Terminals 29 | . 5 . 8 . . 1 7 7 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . . . 3 . . . . 4 . . . . 5 2 . . . . 2 2 . . . . . Repair Stations 18 | . . . 1 . . . 2 4 . . . . 1 . . . . 2 1 . . . . 2 1 . 2 . 1 1 Recycling Units 12 | . 1 . . . . . . 3 . . . . 3 . . . . 2 . . . . . 1 . . . . 1 1 Scanalyzers 20 | . . . 1 . . . 1 3 . . . . 2 . . . . 3 . . . . . 2 3 . 3 1 1 . Garrison Access 8 | . . . . . . . 1 3 . . . . 1 . . . . . 1 . . . . 1 1 . . . . . Total Hacks 345 | . 12 . 42 . . 4 31 64 . 3 . . 28 . . 25 . 31 13 1 . 26 . 23 13 . 13 6 7 3 Successful 205 | . 5 . 21 . . 1 19 37 . 3 . . 13 . . 25 . 15 6 1 . 26 . 16 4 . 6 4 1 2 Failed 140 | . 7 . 21 . . 3 12 27 . . . . 15 . . . . 16 7 . . . . 7 9 . 7 2 6 1 Catastrophic 23 | . 1 . 2 . . 1 2 7 . . . . 3 . . . . 2 . . . . . . 2 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 322 | . 6 . 31 . . 5 21 16 . . . . 16 . . . . 25 19 . . 2 . 44 27 6 53 13 17 21 Terminals 89 | . 11 . 33 . . 4 21 18 . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 53 | . . . . . . . . 7 . . . . 10 . . . . 17 8 . . . . 8 3 . . . . . Repair Stations 51 | . . . 6 . . . 4 11 . . . . 5 . . . . 2 3 . . . . 6 2 . 6 . 4 2 Recycling Units 23 | . 1 . . . . . . 7 . . . . 7 . . . . 4 . . . . . 2 . . . . 1 1 Scanalyzers 64 | . . . 3 . . . 5 16 . . . . 5 . . . . 8 . . . . . 5 7 . 7 6 2 . Garrison Access 12 | . . . . . . . 1 5 . . . . 1 . . . . . 2 . . . . 2 1 . . . . . Terminal Hacks 79 | . 4 . 9 . . 1 6 4 . 3 . . . . . 25 . . . 1 . 26 . . . . . . . . Record 22 | . . . . . . . . . . 3 . . . . . 11 . . . . . 8 . . . . . . . . Part Schematic 9 | . . . . . . 1 1 . . . . . . . . 7 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 20 | . . . . . . . . . . . . . . . . 3 . . . . . 17 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 2 . . . . 4 . . . . 6 2 . . . . 3 . . . . . . Load Schematic 9 | . . . . . . . . 1 . . . . 2 . . . . 3 1 . . . . 2 . . . . . . Build 8 | . . . . . . . . 1 . . . . 2 . . . . 3 1 . . . . 1 . . . . . . Repair Station Hacks 27 | . . . 4 . . . 3 7 . . . . 3 . . . . . 2 . . . . 5 . . 1 . 1 1 Scan Component 17 | . . . 2 . . . 2 4 . . . . 2 . . . . . 1 . . . . 3 . . 1 . 1 1 Repair 10 | . . . 2 . . . 1 3 . . . . 1 . . . . . 1 . . . . 2 . . . . . . Recycling Unit Hacks 8 | . 1 . . . . . . 4 . . . . . . . . . 1 . . . . . 1 . . . . . 1 Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . . . 1 Scanalyzer 44 | . . . 2 . . . 5 14 . . . . 3 . . . . 5 . . . . . 3 3 . 5 4 . . Insert Component 24 | . . . 1 . . . 2 7 . . . . 2 . . . . 3 . . . . . 2 2 . 3 2 . . Analyze 20 | . . . 1 . . . 3 7 . . . . 1 . . . . 2 . . . . . 1 1 . 2 2 . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 1 . . . . . Seal Access 6 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 1 . . . . . Unauthorized Hacks 24 | . . . 6 . . . 4 5 . . . . 2 . . . . 3 1 . . . . 3 . . . . . . Terminals 14 | . . . 6 . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . Track 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . 1 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . 3 1 . . . . 2 . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Mask 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 5 . 10 . . 1 10 21 . 1 . . 10 . . . . 12 3 . . . . 7 6 . 5 1 3 2 Full Trace Events 9 | . . . 1 . . 1 2 2 . . . . . . . . . 1 1 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 25 | . . . . . . . . . . . . . . . . 4 . . . . . . . 3 5 . 10 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 124 | . . . 1 . . 1 3 6 . . . . 13 . . 7 . 26 14 . . . . 15 1 . 25 . 12 . Parts Built 9 | . . . . . . . . 1 . . . . 3 . . . . 3 1 . . . . 1 . . . . . . Matter 2226 | . . . . . . . . 190 . . . . 541 . . . . 826 384 . . . . 285 . . . . . . Time 831 | . . . . . . . . 95 . . . . 114 . . . . 368 204 . . . . 50 . . . . . . Total Part Build Rating 57 | . . . . . . . . 5 . . . . 21 . . . . 18 8 . . . . 5 . . . . . . Parts Repaired 10 | . . . 2 . . . 1 3 . . . . 1 . . . . . 1 . . . . 2 . . . . . . Time 507 | . . . 52 . . . 64 190 . . . . 80 . . . . . 19 . . . . 102 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . . . . 9 . . . . . . . . . 10 . . . . . 2 . . . . . 2 Parts Scanalyzed 20 | . . . 1 . . . 2 6 . . . . 2 . . . . 3 . . . . . 2 1 . 2 1 . . Part Schematics Acquired 15 | . . . 1 . . . 2 6 . . . . 1 . . . . 1 . . . . . 1 1 . 2 . . . Parts Damaged 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 86 | . . . 2 . . . . . . . 4 . . . . . 1 3 7 . . . . 11 . 6 . . . 52 Largest Group 25 | . . . 1 . . . . . . . 4 3 . . . . 1 3 5 1 1 . . 4 . 5 2 . . 25 Highest-Rated Group 2521 | . . . 10 . . . . . . . 153 116 . . . . 94 210 206 95 95 . . 338 . 446 192 . . 2521 Highest-Rated Ally 268 | . . . 10 . . . . . . . 41 41 . . . . 94 70 103 95 95 . . 96 . 122 122 . . 268 Zionite Dispatches 16 | . . . . . . . . . . . . . 1 . . . . 1 3 . . . . 8 . 3 . . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Light 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Recon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Orders 14 | . . . 1 . . . . . . . . . 2 2 . . . . 3 . . . . 5 . 1 . . . . STAY 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Ally Attacks 361 | . . . . . . . . . . . . 5 . . . . 31 . 1 . 1 . . 16 . 8 . . . 299 Total Damage 23379 | . . . . . . . . . . . . 110 . . . . 1013 . 10 . 38 . . 840 . 478 . . . 20890 Kills 78 | . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . 1 . . . 69 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . 1 1 . . . . . . . . 1 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Items 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Zionite Intel Received 46 | . . . . . . . . . . . . . 2 . . . . 4 3 . . . . 4 6 . 15 3 4 5 Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 Prototype Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 Component Schematics 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Terminals 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 39858 | 74 1212 955 2292 1393 664 719 1580 4555 946 604 1982 469 5723 868 705 168 1531 2262 812 278 1409 461 238 1811 1696 409 1430 756 687 1169 Spaces Moved 28919 | 50 733 499 973 697 350 299 553 2000 390 393 1236 262 2416 399 320 81 648 2424 855 365 650 818 316 2457 1902 487 2137 979 1311 1919 Core 21 | 2 . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . Treads 8435 | . 324 499 973 697 350 299 553 1632 . . . . 1648 399 320 81 648 12 . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheels 3855 | 48 409 . . . . . . 368 371 393 1236 262 768 . . . . . . . . . . . . . . . . . Hover 15627 | . . . . . . . . . . . . . . . . . . 2412 855 365 650 818 316 2457 1219 189 2137 979 1311 1919 Flight 980 | . . . . . . . . . . . . . . . . . . . . . . . . . 682 298 . . . . Fastest Speed 13 | 50 90 160 180 180 180 220 180 130 140 140 140 160 160 190 210 210 205 48 44 56 51 30 30 14 16 13 13 18 27 14 Average Speed 101 | 85 135 179 180 180 184 220 200 174 237 140 157 160 189 192 211 210 207 57 53 56 55 46 63 37 42 27 32 52 30 30 Slowest Speed 2150 | 90 180 180 200 240 220 220 220 220 2150 140 160 160 280 210 230 210 230 205 94 102 102 102 87 100 120 146 84 100 82 82 Overloaded Moves 354 | . . . . . . . . . . . . . . . . . . . . . . 31 16 120 18 4 69 34 . 62 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Cave-ins Triggered 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 4 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration Rate (%) 57 | 3 84 77 76 99 78 58 41 52 55 64 89 42 56 62 50 70 70 44 21 50 65 88 52 53 90 13 92 25 33 39 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 16 | . . 1 . 1 . . . . . . 3 . . . . 1 . . . 1 . 2 . . 3 . 4 . . . Known Exits Taken 22 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 2 . . . . 3 1 3 1 . 7 3 . 3 . . 1 1 . 1 . . . . . . . Spaces Dug 543 | . . 5 36 26 . . . 22 . . 3 8 31 37 . . 44 34 30 9 36 9 1 63 90 19 18 7 9 6 Terrain Destroyed 1188 | . . 43 71 60 . . 25 57 1 1 3 8 183 38 . . 102 46 48 9 109 9 1 63 112 19 41 7 9 123 Melee 183 | . . . . . . . . 1 . . . . 3 . . . . 20 17 7 1 2 1 56 23 12 18 7 9 6 Projectile 198 | . . . . . . . . 26 1 1 3 8 39 2 . . 19 14 13 2 17 7 . 7 32 7 . . . . AOE 807 | . . 43 71 60 . . 25 30 . . . . 141 36 . . 83 12 18 . 91 . . . 57 . 23 . . 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 37211 | 66 878 543 1351 814 367 340 892 2783 400 419 1268 298 3313 477 348 80 763 3121 1123 414 1666 896 352 3129 2629 684 2740 1148 1523 2386 Wait 4320 | . 24 9 177 80 . 29 115 370 . 4 3 22 447 35 . . 56 338 70 33 976 1 25 297 434 31 313 32 88 311 Move 28875 | 49 732 498 972 696 349 298 552 1998 389 392 1235 261 2415 398 319 80 647 2423 854 364 649 817 315 2456 1897 482 2135 978 1310 1915 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Pick Up 585 | 3 33 7 34 4 14 2 38 56 1 2 13 3 83 7 16 . 4 37 27 . 1 12 4 42 28 18 37 20 19 20 Fast Attach 338 | 7 6 2 20 3 1 . 8 32 1 2 3 . 29 3 2 . . 32 23 . . 14 . 30 26 27 37 15 7 8 Attach 258 | . 4 . 5 3 . . 10 22 . . 2 . 18 1 2 . 2 37 17 . 2 5 3 22 12 12 30 14 17 18 Detach 83 | . 1 . 3 . . . 3 7 1 . 1 . 3 1 . . . 17 6 . . 3 . 5 6 6 14 3 1 2 Swap 451 | . 7 2 14 5 1 1 13 61 2 1 2 . 83 9 3 . 12 23 34 3 7 7 1 60 43 12 18 5 16 6 Drop 803 | . 26 10 39 8 2 . 44 72 2 4 5 . 85 4 5 . 2 96 41 . 1 29 3 66 57 43 73 30 25 31 Fire 856 | 7 45 12 87 15 . 10 109 158 4 14 4 12 139 19 1 . 40 39 13 2 18 6 . 16 42 7 10 21 . 6 Melee 605 | . . . . . . . . 6 . . . . 3 . . . . 79 38 12 12 2 1 135 82 44 70 30 34 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 1 . . . . 8 . . . . . . . . . . . . . 3 . 6 12 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Build established: Mutant 1022 | -10/Materials | Discovered new exit (range 13) 1112 | -10/Materials | Discovered new exit (range 14) 1287 | -10/Materials | Entered Mines 1358 | -10/Mines | Found a hidden stash of uninstalled traps 1538 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1543 | -10/Mines | Found Prototype Device 1557 | -10/Mines | Assembled infested the area 2006 | -10/Mines | Discovered new exit (range 3) 2125 | -10/Mines | Learned location of Mines (-8) 2242 | -10/Mines | Entered Materials 2242 | -9/Materials | Evolved 2 slots: Utility x2 2243 | -9/Materials | Identified exit to Storage 2327 | -9/Materials | Repaired Lgt. Treads 2354 | -9/Materials | Repaired Lgt. Treads 2510 | -9/Materials | Discovered new exit (range 13) 2636 | -9/Materials | Discovered new exit (range 16) 3052 | -9/Materials | Destroyed 9 combat bots 3704 | -9/Materials | Build established: Hauler-Mutant 3721 | -9/Materials | Discovered new exit (range 16) 3923 | -9/Materials | Discovered new exit (range 13) 4247 | -9/Materials | Identified Exp. Sensor Array 4534 | -9/Materials | Entered Mines 4607 | -9/Mines | Learned Materials trap positions 4649 | -9/Mines | Discovered new exit (range 7) 4774 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4854 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5705 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5715 | -9/Mines | Discovered new exit (range 9) 5920 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5920 | -9/Mines | Discovered new exit (range 5) 5927 | -9/Mines | Entered Exiles 5927 | -9/Exiles | Found Exiles lab abandoned 5951 | -9/Exiles | Discovered new exit (range 15) 6569 | -9/Exiles | Discovered new exit (range 12) 6591 | -9/Exiles | Entered Mines 7235 | -8/Mines | Discovered new exit (range 5) 7263 | -8/Mines | Core integrity fell below 50% 7310 | -8/Mines | Entered Materials 7310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7311 | -8/Materials | Loaded intel: 17 trap records 8000 | -8/Materials | Repaired Broken Imp. Assault Rifle 8566 | -8/Materials | Garrison activated, responded to threat 8835 | -8/Materials | Discovered new exit (range 10) 8890 | -8/Materials | Entered Factory 8890 | -7/Factory | Evolved 2 slots: Utility x2 8980 | -7/Factory | Repaired Enh. Autogun? 9095 | -7/Factory | Repaired Enh. Autogun 9444 | -7/Factory | Discovered new exit (range 5) 9451 | -7/Factory | Identified exit to Factory 10318 | -7/Factory | Garrison activated, responded to threat 10883 | -7/Factory | Crushed by falling debris 12090 | -7/Factory | First assault squad dispatched 12122 | -7/Factory | Fabricated Gravmag Array (x1) 12274 | -7/Factory | Repaired Cld. Particle Cannon 12873 | -7/Factory | Discovered exit to Factory (range 16) 13057 | -7/Factory | Core integrity fell below 50% 13404 | -7/Factory | Discovered new exit (range 14) 13439 | -7/Factory | Identified exit to Lower Caves 13445 | -7/Factory | Entered Lower Caves 13530 | -7/Lower Caves | Encountered a Warlord checkpoint 13925 | -7/Lower Caves | Discovered new exit (range 5) 13975 | -7/Lower Caves | Identified exit to Lower Caves 14391 | -7/Lower Caves | Entered another Lower Caves area 14691 | -7/Lower Caves | Encountered a Warlord checkpoint 14731 | -7/Lower Caves | Build established: Hauler-Skirmisher 14882 | -7/Lower Caves | Learned Factory security intel 14988 | -7/Lower Caves | Discovered new exit (range 6) 14993 | -7/Lower Caves | Identified exit to Zion 14995 | -7/Lower Caves | Entered Zion 15103 | -7/Zion | Found CR-A16's Pointy Stick 15114 | -7/Zion | Discovered new exit (range 13) 15258 | -7/Zion | Learned Factory interactive machine intel 15341 | -7/Zion | Learned location of Data Miner (-6) 15397 | -7/Zion | Build established: Hauler-Mutant 15549 | -7/Zion | Learned location of Armory (-4) 15642 | -7/Zion | Learned location of Warlord (-4) 15875 | -7/Zion | Received a hallucinogenic algorithm 16561 | -7/Zion | Imprinted 16563 | -7/Zion | Declared Zion's savior 16972 | -7/Zion | Identified exit to Proximity Caves 16977 | -7/Zion | Entered Proximity Caves 16977 | -6/Proximity Caves | Accompanied by 3 allies 17091 | -6/Proximity Caves | Spotted B-75 Beast 17438 | -6/Proximity Caves | Discovered exit to Factory (range 5) 17446 | -6/Proximity Caves | Entered Factory 17446 | -6/Factory | Evolved 2 slots: Utility x2 17448 | -6/Factory | Loaded intel: 46 interactive machine locations 17504 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17653 | -6/Factory | Found Prototype Processor 17664 | -6/Factory | Identified Exp. Signal Interpreter 17676 | -6/Factory | Found Exp. Signal Interpreter 17679 | -6/Factory | Found Exp. Signal Interpreter 18255 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 18256 | -6/Factory | Zion Recon squad teleported in 18741 | -6/Factory | Terminal network hard line cut 18772 | -6/Factory | Discovered new exit (range 9) 18821 | -6/Factory | Identified exit to Factory 19125 | -6/Factory | Fabricated Arm. Heavy Treads (x2) 19634 | -6/Factory | Found Prototype Launcher 19646 | -6/Factory | Found Prototype Launcher 19647 | -6/Factory | Identified Scatter Rocket Array (x2) 19912 | -6/Factory | Discovered exit to Factory (range 9) 20457 | -6/Factory | Fabricated Com. Ion Cannon (x1) 20615 | -6/Factory | Found Unknown Device 20615 | -6/Factory | Identified Launcher Loader 21317 | -6/Factory | Repaired Exp. Sensor Array 22669 | -6/Factory | Discovered exit to Factory (range 9) 23046 | -6/Factory | First assault squad dispatched 23049 | -6/Factory | Discovered new exit (range 12) 23085 | -6/Factory | Identified exit to Lower Caves 23169 | -6/Factory | Entered Lower Caves 23170 | -6/Lower Caves | Encountered a Warlord checkpoint 24018 | -6/Lower Caves | Discovered new exit (range 12) 24035 | -6/Lower Caves | Identified exit to Lower Caves 24037 | -6/Lower Caves | Entered another Lower Caves area 24186 | -6/Lower Caves | Discovered exit to Factory (range 16) 24513 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24729 | -6/Lower Caves | Discovered new exit (range 8) 24740 | -6/Lower Caves | Identified exit to Data Miner 24742 | -6/Lower Caves | Entered Data Miner 24742 | -6/Data Miner | Discovered new exit (range 6) 24782 | -6/Data Miner | Met Data Miner 24822 | -6/Data Miner | Learned location of Section 7 (-2) 24822 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24858 | -6/Data Miner | Received God Mode back door access code from Data Miner 24908 | -6/Data Miner | Identified exit to Proximity Caves 24910 | -6/Data Miner | Entered Proximity Caves 25464 | -5/Proximity Caves | Escorted by Enhanced Grunt 26145 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26323 | -5/Proximity Caves | Discovered exit to Factory (range 4) 26441 | -5/Proximity Caves | Entered Factory 26441 | -5/Factory | Evolved 2 slots: Propulsion x2 26814 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 26843 | -5/Factory | Retrieved Zion intel report: Component Schematics 26928 | -5/Factory | Incoming investigation squad redirected 26940 | -5/Factory | Build established: Ninja 27011 | -5/Factory | Fabricated Exp. Sensor Array (x1) 27314 | -5/Factory | Build established: Scout 27437 | -5/Factory | Zion Light squad teleported in 27662 | -5/Factory | Found Prototype Protection 27663 | -5/Factory | Identified Zio. Weapon Casing 27756 | -5/Factory | Discovered new exit (range 19) 27771 | -5/Factory | Identified exit to Upper Caves 27801 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 27858 | -5/Factory | Retrieved Zion intel report: Active Garrisons 27972 | -5/Factory | Terminal network hard line cut 28000 | -5/Factory | Build established: Messiah-Scout 28212 | -5/Factory | Fabricated Nova Cannon? 28482 | -5/Factory | Garrison activated, responded to threat 28532 | -5/Factory | Discovered new exit (range 15) 28590 | -5/Factory | Fabricated Lgt. Regenerative Plating? 28703 | -5/Factory | Identified exit to Factory 28703 | -5/Factory | Entered another Factory area 28703 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 28821 | -4/Factory | Incoming investigation squad redirected 29025 | -4/Factory | Repaired Adv. Terrain Scanner 29075 | -4/Factory | Retrieved Zion intel report: Branch Access 29075 | -4/Factory | Identified exit to Upper Caves 29075 | -4/Factory | Identified exit to Extension 29075 | -4/Factory | Identified exit to Armory 29122 | -4/Factory | Build established: Scout 29130 | -4/Factory | Retrieved Zion intel report: Active Terminals 29149 | -4/Factory | Retrieved Zion intel report: Component Schematics 29150 | -4/Factory | Zion Hacking Resupply teleported in 29175 | -4/Factory | Found Prototype Hackware 29175 | -4/Factory | Identified Exp. Hacking Suite 29259 | -4/Factory | Zion Fire squad teleported in 29313 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 29347 | -4/Factory | Garrison activated, responded to threat 29403 | -4/Factory | Zion Heavy squad teleported in 29493 | -4/Factory | Local fabrication network quarantined 29515 | -4/Factory | Entered Upper Caves 29515 | -4/Upper Caves | Accompanied by 1 ally 29685 | -4/Upper Caves | Discovered new exit (range 13) 29691 | -4/Upper Caves | Identified exit to Upper Caves 29793 | -4/Upper Caves | Entered another Upper Caves area 29793 | -4/Upper Caves | Accompanied by 1 ally 29845 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30081 | -4/Upper Caves | Build established: Mutant 30153 | -4/Upper Caves | Learned Research non-interactive machine intel 31194 | -4/Upper Caves | Discovered new exit (range 15) 31202 | -4/Upper Caves | Identified exit to Warlord 31202 | -4/Upper Caves | Entered Warlord 31246 | -4/Warlord | System corruption cleaned by Quarantine Array 31306 | -4/Warlord | Found Prototype Device 31306 | -4/Warlord | Identified Minesniffer Drone Bay 31326 | -4/Warlord | Rebuked by Warlord 31341 | -4/Warlord | Opened Warlord's prototype stash 31342 | -4/Warlord | Warlord's base attacked by MAIN.C 31344 | -4/Warlord | Found Prototype Reactor 31344 | -4/Warlord | Identified Vortex Chain Reactor 31361 | -4/Warlord | Found Prototype Processor 31361 | -4/Warlord | Identified Spectral Analyzer 31363 | -4/Warlord | Found Prototype Device 31363 | -4/Warlord | Identified System Purifier 31371 | -4/Warlord | Found Prototype Hackware 31371 | -4/Warlord | Identified Ghost Barrier 31513 | -4/Warlord | Met EX-DEC 31535 | -4/Warlord | Learned Research trap positions 31535 | -4/Warlord | Learned 4 Armory zone layouts 31536 | -4/Warlord | Learned Armory garrison access intel 31536 | -4/Warlord | Learned Research terminal intel 31593 | -4/Warlord | Found Prototype Launcher 31593 | -4/Warlord | Identified Vortex Catalyst Activator 31640 | -4/Warlord | Spotted QB-YGV(B) 31647 | -4/Warlord | Warlord forces counterattacked 31651 | -4/Warlord | Spotted Striker 31659 | -4/Warlord | Discovered new exit (range 9) 31662 | -4/Warlord | Identified exit to Proximity Caves 31663 | -4/Warlord | Entered Proximity Caves 31898 | -3/Proximity Caves | Discovered new exit (range 8) 31901 | -3/Proximity Caves | Identified exit to Research 31901 | -3/Proximity Caves | Entered Research 31901 | -3/Research | Evolved 2 slots: Utility x2 31902 | -3/Research | Loaded intel: 83 trap records 31903 | -3/Research | Loaded intel: 81 non-interactive machine locations 31904 | -3/Research | Loaded intel: 19 terminal locations 31957 | -3/Research | Found Antimissile System 31963 | -3/Research | Build established: Hacker-Mutant 32027 | -3/Research | Repaired Imp. Phase Shifter 32480 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 32481 | -3/Research | Zion Hover Resupply teleported in 32531 | -3/Research | Found Fusion Bomb Launcher 32630 | -3/Research | Retrieved Zion intel report: Component Schematics 32653 | -3/Research | Zion Hover Resupply teleported in 32868 | -3/Research | Fabricated Exp. Terrain Scanner (x1) 32886 | -3/Research | Zion Light squad teleported in 32894 | -3/Research | Garrison activated, responded to threat 32958 | -3/Research | Build established: Hacker-Sprinter 32960 | -3/Research | System corruption reached 10% 32980 | -3/Research | Found Prototype Protection 32980 | -3/Research | Identified Zio. Weapon Casing 33000 | -3/Research | Zion Resource Resupply teleported in 33007 | -3/Research | P-80 Master assimilated allied KX-S0Q(A) 33017 | -3/Research | Zion Recon squad teleported in 33022 | -3/Research | Incoming investigation squad redirected 33028 | -3/Research | Zion Heavy Resupply teleported in 33144 | -3/Research | Retrieved Zion intel report: Guard Positions 33223 | -3/Research | Zion Light squad teleported in 33232 | -3/Research | Zion Demo squad teleported in 33250 | -3/Research | Discovered new exit (range 12) 33264 | -3/Research | Retrieved Zion intel report: Unaware Schematics 33276 | -3/Research | P-80 Master assimilated allied G9-LBJ(z) 33282 | -3/Research | Identified exit to Research 33319 | -3/Research | Discovered new exit (range 26) 33327 | -3/Research | Terminal network hard line cut 33363 | -3/Research | Build established: Ninja 33486 | -3/Research | Repaired Exp. Terrain Scanner 33507 | -3/Research | Found Prototype Device 33507 | -3/Research | Identified Exp. Thermal Shield 33638 | -3/Research | Identified exit to Testing 33712 | -3/Research | Entered Testing 33741 | -3/Testing | Found Prototype Launcher 33741 | -3/Testing | Identified Z-bomb Delivery System 33774 | -3/Testing | Found Prototype Device 33774 | -3/Testing | Identified AEGIS Remote Shield 33797 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 33801 | -3/Testing | Spotted PG-JG3YP7KD1U 33973 | -3/Testing | Retrieved Zion intel report: Branch Access 34055 | -3/Testing | Found Prototype Energy Cannon 34249 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 34299 | -3/Testing | Found Prototype Energy Cannon 34314 | -3/Testing | Found Prototype Energy Gun 34328 | -3/Testing | Spotted Striker 34504 | -3/Testing | Retrieved Zion intel report: Active Terminals 34522 | -3/Testing | Found Prototype Leg 34522 | -3/Testing | Identified Myomer Exoskeleton 34774 | -3/Testing | Lost 4 parts (1p1n2u) 34814 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 35045 | -3/Testing | Retrieved Zion intel report: Main Access 35110 | -3/Testing | Terminal network hard line cut 35238 | -3/Testing | Found Prototype Protection 35238 | -3/Testing | Identified SHELL Armor 35408 | -3/Testing | Entered Research 35408 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 35429 | -2/Research | Zion Infowar Resupply teleported in 35452 | -2/Research | Discovered new exit (range 3) 35452 | -2/Research | Identified exit to Quarantine 35630 | -2/Research | Found Adv. Micro-nuke Launcher 35685 | -2/Research | Spotted B-90 Cyclops 35798 | -2/Research | Zion Hacker squad teleported in 35799 | -2/Research | Spotted B-90 Cyclops 35803 | -2/Research | Discovered exit to Quarantine (range 16) 35807 | -2/Research | Zion Heavy squad teleported in 35812 | -2/Research | Allies destroyed B-90 Cyclops 35817 | -2/Research | Entered Quarantine 35817 | -2/Quarantine | Accompanied by 2 allies 35856 | -2/Quarantine | Found Prototype Protection 35856 | -2/Quarantine | Identified Zio. Heavy Carapace 35919 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 35922 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 35925 | -2/Quarantine | Cryocooling Duct disabled 35940 | -2/Quarantine | Ambient heat levels rising (+20) 35940 | -2/Quarantine | Non-combat units ordered to evacuate 35995 | -2/Quarantine | Found Alien Artifact 35995 | -2/Quarantine | Identified Subatomic Replicator 36029 | -2/Quarantine | Discovered new exit (range 28) 36040 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 36066 | -2/Quarantine | Found Alien Impact Weapon 36066 | -2/Quarantine | Identified Core Stripper 36139 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 36151 | -2/Quarantine | Found Alien Artifact 36151 | -2/Quarantine | Identified Matter Drive 36173 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 36241 | -2/Quarantine | Found Alien Artifact 36241 | -2/Quarantine | Identified Phase Armor 36256 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 36266 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 36274 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 36314 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 36323 | -2/Quarantine | Found Alien Artifact 36359 | -2/Quarantine | Build established: Generator-Scout 36545 | -2/Quarantine | Spotted Fortress 36549 | -2/Quarantine | Destroyed Fortress 36557 | -2/Quarantine | Found Vortex Chain Reactor 36559 | -2/Quarantine | Found Prototype Protection 36559 | -2/Quarantine | Identified Centrium Heavy Armor Plating 36564 | -2/Quarantine | Found Prototype Device 36564 | -2/Quarantine | Identified Thermal Barrier 36565 | -2/Quarantine | Found Prototype Device 36565 | -2/Quarantine | Identified Exp. Force Field 36644 | -2/Quarantine | Found Alien Slashing Weapon 36644 | -2/Quarantine | Identified Sigix Broadsword 36699 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 36700 | -2/Quarantine | Identified Core Reset Matrix 36716 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 36721 | -2/Quarantine | Cryocooling Duct disabled 36736 | -2/Quarantine | Ambient heat levels rising (+20) 36736 | -2/Quarantine | Combat units ordered to evacuate 36738 | -2/Quarantine | Crushed by falling debris 36786 | -2/Quarantine | Met incapacitated Sigix Warrior 36786 | -2/Quarantine | Lockdown squad dispatched 36836 | -2/Quarantine | Quarantine Guard activated 36885 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 36885 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 36895 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 36901 | -2/Quarantine | Found Prototype Slashing Weapon 36910 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 36911 | -2/Quarantine | Found Alien Artifact 36911 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 36911 | -2/Quarantine | Warped through subspace 36911 | -2/Quarantine | Spotted Quarantine Guard 36931 | -2/Quarantine | Spotted Quarantine Guard 36946 | -2/Quarantine | Spotted Quarantine Guard 36953 | -2/Quarantine | Spotted Quarantine Guard 36956 | -2/Quarantine | Spotted Quarantine Guard 36963 | -2/Quarantine | Found Alien Artifact 36963 | -2/Quarantine | Identified Dimensional Node Initializer 36963 | -2/Quarantine | Initialized slip node 36969 | -2/Quarantine | Found Alien Artifact 36969 | -2/Quarantine | Identified Transdimensional Reconstructor 36969 | -2/Quarantine | Warped through subspace to slip node 36990 | -2/Quarantine | Found Transdimensional Reconstructor 36991 | -2/Quarantine | Warped through subspace to slip node 37043 | -2/Quarantine | Identified Nanosword 37071 | -2/Quarantine | Terminal network hard line cut 37085 | -2/Quarantine | Used Subatomic Replicator to replicate AEGIS Remote Shield 37147 | -2/Quarantine | Spotted Quarantine Guard 37161 | -2/Quarantine | Found Vortex Chain Reactor 37182 | -2/Quarantine | Discovered new exit (range 5) 37182 | -2/Quarantine | Spotted Quarantine Guard 37182 | -2/Quarantine | Identified exit to Section 7 37231 | -2/Quarantine | Destroyed Quarantine Guard 37247 | -2/Quarantine | Entered Section 7 37294 | -2/Section 7 | Found Alien Artifact 37294 | -2/Section 7 | Identified Integrity Redistributor 37294 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-76) 37314 | -2/Section 7 | Retrieved Zion intel report: Main Access 37314 | -2/Section 7 | Identified exit to Access 37398 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 37407 | -2/Section 7 | Found Alien Artifact 37409 | -2/Section 7 | Identified Integrated Dissipator 37409 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37477 | -2/Section 7 | Build established: Generator-Mutant 37549 | -2/Section 7 | Found Integrity Redistributor 37568 | -2/Section 7 | System corruption reached 10% 37612 | -2/Section 7 | Found Vibroblade 37622 | -2/Section 7 | Found Alien Artifact 37622 | -2/Section 7 | Identified Integrated Reactor 37622 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37760 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 37906 | -2/Section 7 | Spotted S7 Guard 38003 | -2/Section 7 | Entered Access 38003 | -1/Access | Evolved 2 slots: Weapon x2 38075 | -1/Access | Retrieved Zion intel report: Component Schematics 38122 | -1/Access | Found Enh. Force Lance 38125 | -1/Access | Retrieved Zion intel report: Guard Positions 38217 | -1/Access | Retrieved Zion intel report: Unaware Analyses 38232 | -1/Access | Incoming investigation squad redirected 38332 | -1/Access | Retrieved Zion intel report: Active Terminals 38688 | -1/Access | Discovered new exit (range 7) 38690 | -1/Access | Identified exit to Command 38690 | -1/Access | Entered Command 38697 | -1/Command | Found Prototype Processor 38697 | -1/Command | Identified Exp. Melee Analysis Suite 38882 | -1/Command | Spotted Alpha 7 38882 | -1/Command | Spotted Alpha 7 38882 | -1/Command | Spotted Striker 38882 | -1/Command | Spotted Striker 38882 | -1/Command | Spotted Executioner 38882 | -1/Command | Spotted Executioner 38882 | -1/Command | Spotted Executioner 38882 | -1/Command | Spotted Executioner 38913 | -1/Command | Retrieved Zion intel report: Main Access 38913 | -1/Command | Identified exit to Surface 38940 | -1/Command | Retrieved Zion intel report: Component Stockpiles 38943 | -1/Command | Disengaged cave seal 38943 | -1/Command | Zionites emerged from the dark tunnel 39135 | -1/Command | Spotted B-99 Colossus 39146 | -1/Command | Allies destroyed B-99 Colossus 39157 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 39224 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 39240 | -1/Command | Build established: Generator-Sprinter 39291 | -1/Command | Phase Generator disabled 39296 | -1/Command | Spotted B-99 Colossus 39312 | -1/Command | Retrieved Zion intel report: Trap Installations 39318 | -1/Command | Disengaged cave seal 39318 | -1/Command | Zionites emerged from the dark tunnel 39469 | -1/Command | First assault squad dispatched 39494 | -1/Command | Incoming assault squad redirected 39527 | -1/Command | High security lockdown imminent 39607 | -1/Command | High security lockdown engaged 39646 | -1/Command | Found Prototype Protection 39682 | -1/Command | Spotted M Guard 39683 | -1/Command | Spotted Combat Programmer 39683 | -1/Command | Spotted M Guard 39683 | -1/Command | Spotted Combat Programmer 39686 | -1/Command | Allies destroyed M Guard 39697 | -1/Command | Allies destroyed M Guard 39704 | -1/Command | System corruption reached 10% 39708 | -1/Command | Found AEGIS Remote Shield 39710 | -1/Command | Allies destroyed Combat Programmer 39713 | -1/Command | Destroyed Combat Programmer 39713 | -1/Command | All MAIN.C guards destroyed 39752 | -1/Command | Spotted Executioner 39802 | -1/Command | Crushed by falling debris 39802 | -1/Command | Crushed by falling debris 39804 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-225) 39805 | -1/Command | Crushed by falling debris 39805 | -1/Command | Crushed by falling debris 39806 | -1/Command | Core integrity fell below 50% 39814 | -1/Command | Spotted Investigator 39815 | -1/Command | Scanned by Researcher 39847 | -1/Command | Core integrity fell below 20% 39859 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 39855_ K-01 Serf collects debris. 39855_ Investigator stasis bubble strength at 95. 39855_ Slug penetrates Wall. 39855_ G-73 Enforcer suffers critical hit. 39856_ Slug penetrates B-74 Champion. 39856_ B-74 Champion suffers critical hit. 39856_ B-74 Champion destroyed. 39856_ Slug penetrates Earth. 39856_ Investigator stasis bubble strength at 88. 39856_ Slug penetrates Wall. 39857_ K-01 Serf collects debris. 39857_ Slug penetrates Wall. 39857_ Held in stasis. 39857_ Investigator is analyzing... 39858_ Penetrated by Slug. 39858_ Slug penetrates Wall. 39858_ K-01 Serf collects debris. 39859_ M-36 Artificer fits Backup Power VII on K-01 Serf. 39859_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????????????????????# ########^ ^^^^^^^^ | | ??????????????????????# #????????? # # # # | | ????????????????????### ! #????????????????? | | ????????????????????# "=%! ####?????????????? | | ????????????????????# " #?????????????? | | ????????????????????# # "######+##????????????? | | ????????????????????#?# # ############## | | ??????????????????????# # # == | | ?????????????????????## #"" # == | | ?????????????????????#" #""" # | | ?????????????????????## #"R # | | ??????????????????????# #""" # """ """ ? | | ????###########???????# #"" # """T""??? | | ##### ######??#%% *#[!*! ###/##"#"##### | | ## # # # #?##% !%#!%!= #?# !! | | # # # #%=*###"% =k;;m;########! !! | | % !!% ! " ==% %*%##?##%]! ! ! | | [%[! 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Y"# | | #???????????????????# =/!!gh%%=|%! # ""# | | #???????????????????###!%!%==!gE=[% + "" ""# | | #????????????????????# [%!ih*h!!*= # """" # | | #??????????????????# # =!%gh[%=%!%*+ """" # | | #???????????????############h%;!=![%# "" # | | #???????????????# # *k;k =[=; # | | #???????????????# # + / # | | ????????????????# # ; # # | | ??????????????### # # ##""+"""##### | | ??????????????#"" # # ##?????? | | ??????????????#"" # " ##?????? | | ??????????????#"" # " "#?????? | | ############??#T # # "###???? | | # = #??#"" # # #???? | | ????# "=% #####"" # #* "##" ##??? | | ????# " ##"" # #% #### "#??? | | ????# " #### # = "! #??# ##??? | | ???## #"" " #"""#"# #??###" "#??? | | ???# =%=" # " " ##???#" "#??? | | ???# [ # " ##"#+"###+"+"#####" "#??? | | ???# ####### ## #### % ##" "##?? | | ???# #?????#### #??#% ## ### | | ???# #????????####+####??# % """" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Coolant Potential 200 Energy Generation 103 Energy Capacity 1790 Matter Stores 525 Matter Capacity 800 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 4 Power Amplification 40 Additional Mass Support 12 Armor Coverage 2100 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 3 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 27 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Mines | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Imp. Airjet | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Exp. Terrain Scan Processor | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Lgt. Neutrino Core | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Imp. Gravmag System | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Imp. Thermal Converter | -5/Factory | Z-intel Imp. Dynamic Insulation System | -5/Factory | Z-intel Imp. Integration Mediator | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Recoil Nullifier | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Dynamic Insulation System | -5/Factory | Z-intel Overload Amplifier | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Hrd. Medium Armor Plating | -5/Factory | Z-intel Adv. System Shield | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -4/Factory | Z-intel Variable Charge Gun | -4/Factory | Z-intel Adv. Focal Shield | -4/Factory | Z-intel Imp. Antigrav System | -4/Factory | Z-intel Recoil Stabilizer | -4/Factory | Z-intel Imp. Linear Gravjet | -4/Factory | Z-intel Adv. Trap Extractor | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Adv. Reclamation Unit | -4/Factory | Z-intel Imp. Actuator Array | -4/Factory | Z-intel Railgun | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Linear Gravjet | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Cld. Antigrav System | -3/Research | Scanalyzed Imp. Hacking Suite | -3/Research | Z-intel Nova Cannon | -3/Research | Z-intel Imp. Medium Armor Plating | -3/Research | Z-intel Com. Battery | -3/Research | Z-intel Component Analysis Suite | -3/Research | Z-intel Imp. Remote Datajack | -3/Research | Z-intel Imp. Cloaking Device | -3/Research | Z-intel Stasis Beam | -3/Research | Z-intel Adv. Core Analyzer | -3/Research | Z-intel Adv. Cryofiber Web | -3/Research | Z-intel Imp. Component Analysis Suite | -3/Research | Z-intel HERF Cannon | -3/Research | Z-intel Hvy. Gauss Cannon | -3/Research | Z-intel Myomer Leg | -3/Research | Z-intel Com. HERF Cannon | -3/Testing | Scanalyzed Adv. Reaction Control System | -2/Quarantine | Scanalyzed Adv. Micro-nuke Launcher | -2/Quarantine | Scanalyzed Maneuvering Thrusters | -2/Quarantine | Z-intel Arm. Heavy Treads | -2/Quarantine | Z-intel Enh. Nova Cannon | -2/Quarantine | Z-intel Hvy. Disruptor Cannon | -2/Quarantine | Z-intel Imp. Power Shielding | -2/Quarantine | Z-intel Imp. Field Recycling Unit | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel Adv. Recalibrator | -2/Quarantine | Z-intel Hvy. Treads | -2/Quarantine | Z-intel Matter Filter | -2/Quarantine | Z-intel Imp. System Restoration Module | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel System Restoration Module | -2/Quarantine | Z-intel Lrg. Storage Unit | -2/Quarantine | Z-intel Adv. Datajack | -2/Quarantine | Z-intel Exp. Biometal Leg | -2/Quarantine | Z-intel Cld. Impulse Thruster | -2/Quarantine | Z-intel Exp. Biometal Medium Treads | -2/Quarantine | Z-intel Adv. Power Amplifier | -2/Quarantine | Z-intel Adv. Overload Regulator | -2/Quarantine | Z-intel Imp. Matter Neutralizer | -2/Quarantine | Z-intel Gravity Flail | -2/Quarantine | Z-intel Exp. Coolant Injector | -2/Quarantine | Z-intel Lgt. Quantum Reactor | -1/Access | Z-intel Plasma Cutter | -1/Access | Z-intel Tesla Rifle | -1/Access | Z-intel Adv. Force Field | -1/Access | Z-intel Adv. Hardlight Generator | -1/Access | Z-intel Force Lance | -1/Access | Z-intel Hvy. Siege Treads | -1/Access | Z-intel System Guard | -1/Access | Z-intel Linear Accelerator | -1/Access | Z-intel Adv. Launcher Guidance Computer | -1/Access | Z-intel Centrium Leg | -1/Access | Z-intel Field Propulsion Drive | -1/Access | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-74 Champion | -3/Research | Z-intel Y-72 Warden | -3/Research | Z-intel T-07 Excavator | -3/Research | Z-intel R-06 Scavenger | -3/Testing | Z-intel M-36 Artificer | -3/Testing | Z-intel K-01 Serf | -3/Testing | Z-intel D-63 Destroyer | -3/Testing | Z-intel L-61 Swordsman | -3/Testing | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel S-43 Plague | -2/Quarantine | Z-intel A-02 Transporter | -2/Quarantine | Z-intel H-88 Terminator | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel C-55 Analyst | -2/Quarantine | Z-intel E-15 Imp | -2/Quarantine | Z-intel R-10 Processor | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Z-intel H-77 Assassin | -2/Quarantine | Z-intel G-67 Veteran | -2/Section 7 | Z-intel M-30 Cleanser | -2/Section 7 | Z-intel X-82 Rainmaker | -2/Section 7 | Z-intel Fabricated ------------ Gravmag Array | x1 | -7/Factory | Preloaded Arm. Heavy Treads | x2 | -6/Factory | Preloaded Com. Ion Cannon | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Nova Cannon | x1 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Exp. Transmission Jammer | x1 | -4/Factory Exp. Terrain Scanner | x1 | -3/Research Alien Tech Used ----------------- Subatomic Replicator Core Stripper Matter Drive Phase Armor Sigix Broadsword High-powered Transdimensional Reconstructor Dimensional Node Initializer Transdimensional Reconstructor Integrity Redistributor Integrated Dissipator Integrated Reactor Achievements -------------- 30k Club A Powerful Ally? Beloved Can't Touch This Corridor Of Doom Freeware Friend Of Zion Hard Hitter Nope Ooh, Shiny! Reappropriation Ultimate Loadout Whoosh! Challenges ------------ None Game ------ Seed RocketLightpackWeb Manual? 0 Play Time 15:24:07 Cumulative 179.9 hours Start 2021.01.23 @ 02:32:54 End 2021.01.25 @ 06:00:38 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c63dfa4-fa34-4dfe-80d6-a273189335a3