Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 13:38:42 Player: Orrad Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (1977) 1977 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6167 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Machine Analyzer > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (5) ---- Compact Battery (200) Core Analyzer Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Machine Analyzer ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Assault Cannon Longsword +1 > --- INVENTORY -------- Compact Battery Core Analyzer Light EM Pulse Cannon Assault Rifle Rocket Launcher Heavy Hammer [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 65 | 6 3 1 13 2 1 4 23 1 11 Power 13 | 1 . . 3 . . 1 5 1 2 Engine 11 | 1 . . 3 . . 1 4 1 1 Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . 5 . . 3 7 . 3 Treads . | . . . . . . . . . . Leg 12 | 2 . . . . . . 7 . 3 Wheel 6 | . . . 3 . . 3 . . . Hover 2 | . . . 2 . . . . . . Flight . | . . . . . . . . . . Utility 9 | 1 1 1 2 1 . . 2 . 1 Device 4 | . 1 . 2 1 . . . . . Storage 3 | 1 . 1 . . . . 1 . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 23 | 2 2 . 3 1 1 . 9 . 5 Energy Gun 2 | 1 . . . . . . . . 1 Energy Cannon 5 | . 1 . 2 . . . 1 . 1 Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . 4 . . Launcher 6 | . . . 1 . . . 4 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . 1 . . 1 . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 39 | . . 1 11 . . . 7 . 20 Power 9 | . . 1 2 . . . 2 . 4 Propulsion 17 | . . . 7 . . . 3 . 7 Utility 6 | . . . 1 . . . 2 . 3 Weapon 7 | . . . 1 . . . . . 6 Highest Loss Streak 8 | . . 1 3 . . . 3 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 96 92 73 53 55 88 95 80 72 Engine 6 | . 14 7 9 . . 8 14 11 7 Leg 11 | . 28 28 8 . . . 24 30 17 Wheel 4 | . . . 1 . . 23 10 . . Device 16 | . 11 14 18 21 22 22 10 7 6 Storage 10 | . 14 14 11 11 11 11 8 7 4 Processor 1 | . . . . . . . 7 7 7 Energy Cannon 8 | . 12 14 9 11 11 11 1 . . Ballistic Cannon 1 | . . . . . . . 5 7 2 Impact Weapon 6 | . 12 14 9 10 9 . . . . Slashing Weapon 3 | . . . . . 1 11 9 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 12 16 21 26 20 20 23 28 23 35 Greatest Support 62 | 20 20 20 42 3 3 30 62 62 62 Greatest Overweight (x) 8 | . . 1 8 6 6 6 . . 2 Average Overweight (x) 1 | . . . 1 6 6 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 8 8 Average Capacity 9 | 7 8 9 10 10 10 10 8 8 7 Most Carried 10 | 4 3 5 10 8 7 8 9 8 8 Average Carried 5 | . 2 4 6 6 6 6 6 7 5 Final Capacity 10 | 8 8 10 10 10 10 10 8 8 5 Final Carried 9 | . 3 5 9 6 7 7 8 7 2 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 993 | 109 . 183 89 55 . 138 346 . 73 Remotely . | . . . . . . . . . . Salvage Created 2273 | . . 209 611 55 . 177 696 . 525 Parts 98 | . . 1 31 2 . 10 32 . 22 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 52 | . . 5 17 . . . 13 . 17 Melee 31 | . . 5 7 . . . 9 . 10 Cannons 5 | . . . 5 . . . . . . AOE 13 | . . . 3 . . . 4 . 6 Classes Destroyed 11 | . . 4 3 1 . . 2 . 1 Worker 7 | . . 1 2 . . 2 2 . . Builder 1 | . . . 1 . . . . . . Tunneler 4 | . . . . 2 . 2 . . . Recycler 6 | . . 1 3 . . 1 1 . . Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . . . . . . . 2 . . Swarmer 24 | . . 3 12 . . . . . 9 Grunt 19 | . . 2 3 . . . 10 . 4 Sentry 6 | . . . 2 . . . 3 . 1 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 10 | . . 2 10 1 . 2 4 . 6 Combat Bots Only 7 | . . 2 7 . . . 3 . 6 Max Kills in Single Turn 4 | . . 1 2 1 . 1 2 . 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 2 . . . 2 . 4 Melee 1 | . . 1 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 404 | . . 41 97 . . . 73 . 193 Missed 104 | . . 6 24 . . . 22 . 52 Damage Taken 4082 | . . 413 876 . . . 873 . 1920 Core 1161 | . . 135 202 . . . 119 . 705 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 66 | . . . . . . . 66 . . Core Remaining (%) 68 | 100 . 46 . . . 49 78 . . Volleys Fired 57 | . . 1 31 2 . . 17 . 6 Largest 2 | . . 1 2 1 . . 1 . 2 Hottest 113 | . . 56 89 56 . . 44 . 113 Shots Fired 66 | . . 1 34 2 . . 17 . 12 Gun 8 | . . . . . . . . . 8 Cannon 31 | . . 1 22 2 . . 6 . . Launcher 27 | . . . 12 . . . 11 . 4 Special . | . . . . . . . . . . Kinetic 6 | . . . . . . . 6 . . Thermal 8 | . . . . . . . . . 8 Explosive 27 | . . . 12 . . . 11 . 4 Electromagnetic 25 | . . 1 22 2 . . . . . Robot Hit Streak 15 | . . . 15 3 . . 3 . 4 Robot Miss Streak 4 | . . 1 3 . . . 4 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 149 | . . 20 43 3 . 5 41 . 37 Core Hits 86 | 1 . 3 25 1 . 1 32 . 23 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . Critical Strikes 20 | . . 1 5 . . . 7 . 7 Corrupt 1 | . . . 1 . . . . . . Smash 5 | . . 1 4 . . . . . . Sever 14 | . . . . . . . 7 . 7 Melee Attacks 122 | . . 23 26 1 . 5 38 . 29 Impact 55 | . . 23 26 1 . . . . 5 Slashing 67 | . . . . . . 5 38 . 24 Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . 3 4 1 . 5 4 . . Combat Hostiles 1 | . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7950 | 1 . 971 1646 140 . 467 2824 . 1901 Guns 99 | . . . . . . . . . 99 Cannons 511 | . . . 390 44 . . 77 . . Explosions 1913 | . . 29 336 . . . 977 . 571 Melee 5416 | . . 942 914 96 . 467 1770 . 1227 Ramming 11 | 1 . . 6 . . . . . 4 Kinetic 77 | . . . . . . . 77 . . Thermal 412 | . . 29 32 . . . 252 . 99 Explosive 1600 | . . . 304 . . . 725 . 571 Electromagnetic 434 | . . . 390 44 . . . . . Impact 2109 | . . 942 914 96 . . . . 157 Slashing 3307 | . . . . . . 467 1770 . 1070 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . . 8 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 1082 | . . 297 252 56 . 217 166 . 94 Projectiles 29 | . . . 29 . . . . . . Explosions 49 | . . 9 5 . . . 30 . 5 Melee 1004 | . . 288 218 56 . 217 136 . 89 Knockbacks 6 | . . . 4 . . . 2 . . Impact 3 | . . . 3 . . . . . . Kinetic 1 | . . . . . . . 1 . . Secondary 2 | . . . 1 . . . 1 . . Self-Inflicted Damage 175 | . . 41 111 . . . 23 . . Shots 6 | . . 1 4 . . . 1 . . Rammed 5 | . . . 4 . . . . . 1 Targets Rammed 9 | 1 . . 4 . . . . . 4 Kicked 4 | 1 . . . . . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 288 | . . 28 144 . . . 48 . 288 Average Temperature 59 | . . 19 38 . . . 16 . 110 Received Heat Transfer 1035 | . . 141 168 . . . 414 . 312 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 14 | . . 5 5 3 . . . . 1 Impact Corruptions 21 | . . 7 11 1 . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 525 | . . 50 50 . . . 200 . 225 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 342 | . 17 172 342 91 . 20 333 88 263 Initial 88 | . . 6 . 81 . . . 88 61 Average 80 | . 5 72 94 88 . 4 123 88 123 Maximum Alert Level 1 | . . . 1 . . . 1 . 1 Low Security (%) 88 | 100 100 100 76 100 . 100 85 100 73 Level 1 11 | . . . 23 . . . 14 . 26 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . 1 . . . . . 1 . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 6 | . . . 2 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . . 6 23 . . . 24 . 23 Peak Tracking Total 7 | . 1 2 4 . . . 4 . 7 Tactical Retreats 14 | . . 3 2 . . . 6 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 6 | . . . . . . . . . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 12 | . . 1 3 . . . 8 . . Max in Single Turn 3 | . . 1 1 . . . 3 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 16 | . 3 . 4 . 4 . 4 1 . Terminals 7 | . 2 . 2 . . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 72 | . 4 . 11 . 49 . 6 2 . Successful 68 | . 4 . 9 . 49 . 5 1 . Failed 4 | . . . 2 . . . 1 1 . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . 1 . . . 4 . . . . Terminals 11 | . 3 . 4 . . . 4 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 6 | . 1 . 5 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 58 | . 3 . 3 . 49 . 3 . . Record 52 | . 1 . 2 . 49 . . . . Alert Level 1 | . 1 . . . . . . . . Zone Layout 5 | . 1 . 1 . . . 3 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . 4 . . . . . . Recycle Component 1 | . . . 1 . . . . . . Process 1 | . . . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 32 | . . . . . . . 32 . . Parts Recycled 1 | . . . 1 . . . . . . Recycled Matter 3 | . . . 3 . . . . . . Retrieved Matter 3 | . . . 3 . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 7949 | 46 275 1006 1229 103 2471 893 1063 95 768 Spaces Moved 3630 | 35 221 668 458 23 706 590 482 63 384 Core 851 | 12 . . 50 23 706 59 . . 1 Treads . | . . . . . . . . . . Legs 2044 | 23 221 668 318 . . . 368 63 383 Wheels 693 | . . . 48 . . 531 114 . . Hover 42 | . . . 42 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 350 350 80 80 122 50 Average Speed 180 | 96 120 139 213 350 350 109 110 122 140 Slowest Speed 450 | 120 120 190 450 350 350 350 123 122 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 24 98 34 3 93 83 50 2 41 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . . Spaces Dug 7 | . . . . . . . 7 . . Terrain Destroyed 220 | . . 13 101 . . . 99 . 7 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . AOE 218 | . . 13 101 . . . 97 . 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 4775 | 47 231 699 614 44 708 833 949 81 569 Wait 819 | . 1 3 67 16 1 231 373 17 110 Move 3619 | 34 220 667 457 22 705 589 481 63 381 Hop . | . . . . . . . . . . Pick Up 53 | 6 5 3 14 . 1 4 14 . 6 Fast Attach 2 | . . . . . . . 2 . . Attach 44 | 6 2 1 9 2 . 4 8 1 11 Detach 2 | . 1 . 1 . . . . . . Swap 19 | . 1 . 4 . 1 . 13 . . Drop 7 | . 1 1 1 1 . . 3 . . Fire 57 | . . 1 31 2 . . 17 . 6 Melee 122 | . . 23 26 1 . 5 38 . 29 Ram 5 | . . . 4 . . . . . 1 Kick 4 | 1 . . . . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . 22 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Mines 380 | -10/Mines | Discovered new exit (range 12) 574 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 841 | -10/Mines | Core integrity fell below 50% 915 | -10/Mines | Learned location of Zion (-7) 1015 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Learned location of Storage (-7) 1328 | -10/Mines | Entered Materials 1328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2232 | -9/Materials | Destroyed 7 combat bots 2236 | -9/Materials | Lost 3 parts (3n) 2505 | -9/Materials | Discovered new exit (range 12) 2556 | -9/Materials | Core integrity fell below 50% 2557 | -9/Materials | Entered Mines 2642 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2646 | -9/Mines | Discovered new exit (range 5) 2660 | -9/Mines | Entered Exiles 2716 | -9/Exiles | Discovered new exit (range 15) 2765 | -9/Exiles | Met 8R-AWN 2825 | -9/Exiles | Met EX-HEX 3045 | -9/Exiles | Met EX-DEC 3231 | -9/Exiles | Discovered new exit (range 14) 3585 | -9/Exiles | Visited The Gauntlet 4344 | -9/Exiles | Met EX-BIN 4400 | -9/Exiles | Aligned with FarCom system 4403 | -9/Exiles | Given EX-Vault access code 4628 | -9/Exiles | Opened EX-Vault 4653 | -9/Exiles | Found Prototype Slashing Weapon 4727 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4762 | -9/Exiles | Identified Longsword +1 5131 | -9/Exiles | Left Exiles lab with Longsword +1 5131 | -9/Exiles | Entered Mines 5683 | -8/Mines | Build established: Scavenger-Mutant 6004 | -8/Mines | Discovered new exit (range 10) 6024 | -8/Mines | Entered Materials 6024 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 6115 | -8/Materials | Repaired Lgt. EM Pulse Cannon 6284 | -8/Materials | Lost 3 parts (1p2u) 7082 | -8/Materials | Discovered new exit (range 5) 7087 | -8/Materials | Entered Factory 7087 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7182 | -7/Factory | Identified exit to Garrison 7182 | -7/Factory | Entered Garrison 7308 | -7/Garrison | Triggered checkpoint 7347 | -7/Garrison | Lost 3 parts (1p2n) 7461 | -7/Garrison | Lost 3 parts (1p1n1w) 7588 | -7/Garrison | Triggered checkpoint 7703 | -7/Garrison | Triggered checkpoint 7746 | -7/Garrison | Lost 4 parts (1p1n1u1w) 7883 | -7/Garrison | Discovered new exit (range 9) 7897 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7918 | -7/Garrison | Triggered checkpoint 7934 | -7/Garrison | Core integrity fell below 50% 7945 | -7/Garrison | Core integrity fell below 20% 7950 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed VTOL Module. S-27 Virus destroyed. Longsword +1 destroyed. Kicked S-27 Virus out of the way. ECM Suite destroyed. Kicked S-27 Virus out of the way. Acquired 14 matter. Kicked S-27 Virus. Aluminum Leg destroyed. Slammed into S-27 Virus. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus destroyed. Assault Rifle destroyed. Destroyed Lgt. Nuclear Core. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. Autogun fried. S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ## | | ????????????????????????????????########### | | ????????????????????????????????# % | | ????????????????????????????????# % | | ????????????????????????????????# #??????# | | ????????????????????????????????# #??????## ## | | ????????????????????????????????# #???????# ## | | ??????????????????????########### #???????# ## | | ??????????????????????# #???????# #? | | ??????????????????????# ######### #???????# #? | | ????????????????????????????????# #???????# #? | | ????????????????????????????????# ######### #? | | ?????????????????????C??????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# ############? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????#???????????????# #???????????? | | ????????????????# ??????????????# #???????????? | | ????????????????# ############## #???????????? | | ????????????????# %%=@% #???????????? | | ????????????????# ss%%* #???????????? | | ????????????????# #####s< #########???????????? | | ??????????????# ????# #???????????????????? | | ??????????????# ?????#####???????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????##???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Librarian Made in Tau Ceti IV Remodeling Watch This! Challenges ------------ None Game ------ Seed RegenerativeMeleeGravjet Manual? 0 Play Time 00:56:32 Cumulative 3.1 hours Start 2024.05.25 @ 12:43:12 End 2024.05.25 @ 13:38:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d9dd503-4d2c-4bd4-8cd3-705b57f64dd4