Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 01:34:28 Player: DuckBoy Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2243) 2243 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4396 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 134/150 System Corruption 0% Temperature Critical (581) Movement Treading (250) Ox1 Location -9/Recycling Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Improved Ion Engine Armored Treads Armored Treads Improved Heat Sink Signal Interpreter Improved Terrain Scanner Insulated Plating Hacking Suite Hacking Suite Flak Cannon Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Armored Treads Armored Treads Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Insulated Plating Hacking Suite Hacking Suite Flak Cannon Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Scythe [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 47 | 5 11 3 25 3 . Power 8 | 1 2 . 5 . . Engine 7 | 1 2 . 4 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 13 | 2 2 2 7 . . Treads 10 | . 2 1 7 . . Leg . | . . . . . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 3 1 7 3 . Device 3 | . . 1 1 1 . Storage 5 | . 2 . 2 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . 1 . 3 1 . Artifact . | . . . . . . Weapon 12 | 2 4 . 6 . . Energy Gun 5 | 1 3 . 1 . . Energy Cannon 4 | . . . 4 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 9 | . 1 5 3 . . Power 4 | . . 1 3 . . Propulsion 3 | . . 3 . . . Utility 1 | . . 1 . . . Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 1 2 1 . . To Critical Strikes . | . . . . . . Average Backups 12 | 1 6 9 14 15 15 Power 1 | . 1 2 1 1 1 Propulsion 2 | . 1 1 3 2 2 Utility 3 | . . 1 5 6 6 Weapon 4 | . 3 5 4 6 6 Tool/Special . | . . . . . . Unused Backups 22 | . . . 9 . 13 Power 2 | . . . 1 . 1 Propulsion 5 | . . . 3 . 2 Utility 7 | . . . 2 . 5 Weapon 8 | . . . 3 . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 86 97 99 100 100 Engine 18 | . 14 13 21 22 22 Treads 22 | . 27 18 21 22 22 Wheel 1 | . . 8 . . . Device 9 | . . 12 11 18 8 Storage 10 | . 7 14 11 11 11 Protection 7 | . 8 . 9 1 13 Energy Gun 9 | . 23 28 . . . Energy Cannon 13 | . . . 21 20 22 Peak Build Rating 27 | 5 10 13 25 27 23 Average Rating 15 | 3 6 11 18 25 22 On Entrance 12 | . 5 10 13 23 23 Naked Turns . | . . . . . . Heaviest Build 62 | 8 34 32 41 61 62 Greatest Support 40 | 32 40 40 40 40 40 Greatest Overweight (x) 4 | . . 3 4 1 1 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 20 | 5 15 15 15 20 20 Average Capacity 14 | 5 8 15 15 17 20 Most Carried 15 | 4 10 12 15 15 15 Average Carried 12 | 2 6 9 14 15 15 Final Capacity 20 | 5 15 15 15 20 20 Final Carried 15 | 4 10 12 15 15 15 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1008 | 194 209 99 400 106 . Remotely . | . . . . . . Salvage Created 2691 | . 441 255 1567 358 70 Parts 202 | . 42 25 105 25 5 Haulers Intercepted 5 | . 1 . 3 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 79 | . 17 13 40 8 1 Guns 29 | . 10 13 6 . . Cannons 30 | . . . 25 4 1 AOE 19 | . 7 . 8 4 . Classes Destroyed 12 | . 5 1 4 1 1 Worker 4 | . . . 2 2 . Builder 3 | . . . 3 . . Tunneler 1 | . . 1 . . . Hauler 5 | . 1 . 3 1 . Recycler 2 | . . . 1 1 . Operator 3 | . 1 . 2 . . Drone 1 | . . . . 1 . Watcher 8 | . 2 . 5 1 . Swarmer 39 | . 11 6 18 4 . Grunt 27 | . 6 7 12 2 . Sentry 12 | . . . 10 2 . Scrapper 1 | . . . . . 1 Best Kill Streak 7 | . 7 3 6 7 1 Combat Bots Only 7 | . 7 3 6 5 1 Max Kills in Single Turn 4 | . 2 2 4 2 1 Gunslinging 1 | . . 1 1 . . Exploded 4 | . 2 . 4 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 268 | . 56 49 143 12 8 Missed 70 | . 14 10 41 5 . Hits 198 | . 42 39 102 7 8 Projectile 198 | . 42 39 102 7 8 Critical Strikes 7 | . . 4 2 . 1 Damage Taken 2736 | . 393 458 1218 410 257 Core 571 | . 27 83 161 220 80 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 56 . . . Volleys Fired 226 | . 50 33 117 21 5 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 130 130 136 136 136 Shots Fired 413 | . 88 53 228 34 10 Gun 156 | . 82 53 21 . . Cannon 240 | . . . 202 28 10 Launcher 17 | . 6 . 5 6 . Special . | . . . . . . Kinetic 7 | . 7 . . . . Thermal 365 | . 51 53 223 28 10 Explosive 17 | . 6 . 5 6 . Electromagnetic 24 | . 24 . . . . Robot Hit Streak 18 | . 7 18 14 10 4 Robot Miss Streak 13 | . 7 13 7 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 232 | . 43 47 124 13 5 Core Hits 177 | . 35 60 64 16 2 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 2 . . Meltdown 2 | . . . 2 . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5408 | . 817 685 3163 640 103 Guns 1451 | . 528 685 238 . . Cannons 2661 | . . . 2315 243 103 Explosions 1287 | . 289 . 601 397 . Melee . | . . . . . . Ramming 9 | . . . 9 . . Kinetic 53 | . 53 . . . . Thermal 3862 | . 278 685 2553 243 103 Explosive 1287 | . 289 . 601 397 . Electromagnetic 197 | . 197 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 90 | . 27 . 39 24 . Projectiles 21 | . . . 21 . . Explosions 69 | . 27 . 18 24 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 114 | . 28 . 38 48 . Shots 3 | . 1 . 1 1 . Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 581 | . 345 282 234 195 581 Average Temperature 73 | . 94 89 51 56 319 Received Heat Transfer 886 | . 78 279 387 21 121 Effects 6 | . . 2 . . 4 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . 1 . . . Interference 1 | . . 1 . . . Damage (major) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 11 | . . . 10 . 1 Heat Transferred 6704 | . 692 850 4593 444 125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 58 | 100 86 100 34 54 100 Level 1 40 | . 13 . 63 45 . Level 2 1 | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 512 | . 276 155 512 335 118 Initial 214 | . . 95 . 214 118 Average 188 | . 85 69 262 227 67 Influence Increases 2486 | . 597 335 1268 281 5 Destroy 0b10 Robot/C 1560 | . 340 260 800 160 . Destroy 0b10 Robot/NC 130 | . 20 5 80 25 . Destroy Leader 406 | . 76 50 246 34 . Successful Hack 61 | . 37 5 15 . 4 Select Force Hacks 60 | . 60 . . . . Disable Machine 105 | . 45 . 45 15 . Destroy Structure 104 | . 19 . 37 47 1 Lose Combat Pursuer 60 | . . 15 45 . . Influence Decreases 2473 | . 352 580 760 484 297 Entered New Map 631 | . . 150 . 294 187 Time Decay 1752 | . 342 380 730 190 110 Lost Part 90 | . 10 50 30 . . Squads Dispatched 14 | . 5 1 7 1 . Investigation 7 | . 2 1 3 1 . Extermination . | . . . . . . Reinforcement 7 | . 3 . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 6 | . 2 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 26 14 58 9 2 Peak Tracking Total 6 | . 5 3 6 4 4 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 4 | . . . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 8 | . 3 . 3 1 1 Max in Single Turn 1 | . 1 . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 25 | . 7 2 11 3 2 Terminals 17 | . 5 1 7 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 68 | . 17 4 32 6 9 Successful 32 | . 10 2 14 2 4 Failed 36 | . 7 2 18 4 5 Catastrophic 5 | . 1 . 3 1 . Database Lockouts . | . . . . . . Manual 15 | . 5 2 5 3 . Terminals 50 | . 14 3 21 6 6 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 4 | . 3 . 1 . . Scanalyzers 9 | . . . 9 . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 7 2 5 2 4 Record 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . . . 2 . . Open Door 3 | . . 1 . 2 . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 4 | . 3 . 1 . . Dispatch Records 1 | . . . . . 1 Patrol Status 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 4 1 11 2 1 Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 3 | . . . . 3 . EXPLORE 2 | . . . . 2 . RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 6780 | 61 1257 1056 3782 392 232 Spaces Moved 3041 | 49 521 686 1565 133 87 Core 1 | 1 . . . . . Treads 2401 | . 503 185 1493 133 87 Legs . | . . . . . . Wheels 639 | 48 18 501 72 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 125 170 250 Average Speed 183 | 98 157 134 207 233 250 Slowest Speed 320 | 100 160 240 320 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 56 | 5 88 93 97 33 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug 63 | . 15 . 22 26 . Terrain Destroyed 114 | . 20 . 40 54 . Melee . | . . . . . . Projectile . | . . . . . . AOE 114 | . 20 . 40 54 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 3837 | 59 864 763 1878 180 93 Wait 429 | 2 270 35 104 18 . Move 3036 | 48 520 685 1564 132 87 Hop . | . . . . . . Pick Up 37 | 4 7 5 21 . . Fast Attach 25 | 5 2 2 14 2 . Attach 6 | . 1 3 2 . . Detach . | . . . . . . Swap 35 | . 11 . 19 4 1 Drop 39 | . 3 . 33 3 . Fire 226 | . 50 33 117 21 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -9/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 479 | -10/Materials | Identified exit to Mines 696 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Discovered new exit (range 15) 1009 | -10/Materials | Discovered new exit (range 15) 1188 | -10/Materials | Destroyed 7 combat bots 1319 | -10/Materials | Entered Mines 1479 | -10/Mines | Learned location of Storage (-9) 1557 | -10/Mines | Identified exit to Materials 1786 | -10/Mines | Discovered exit to Materials (range 2) 1898 | -10/Mines | Met a Derelict shopkeep closing up shop 2194 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2196 | -10/Mines | Discovered new exit (range 5) 2241 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2375 | -10/Mines | Entered Materials 2375 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2735 | -9/Materials | Build established: Scavenger-Mutant 3440 | -9/Materials | Discovered new exit (range 7) 3775 | -9/Materials | Discovered new exit (range 16) 4087 | -9/Materials | Discovered new exit (range 7) 4825 | -9/Materials | Discovered new exit (range 6) 5003 | -9/Materials | Build established: Mutant 5407 | -9/Materials | Discovered new exit (range 3) 5683 | -9/Materials | Identified exit to Mines 5822 | -9/Materials | Identified exit to Materials 6156 | -9/Materials | Identified exit to Storage 6157 | -9/Materials | Entered Storage 6443 | -9/Storage | Crushed by falling debris 6443 | -9/Storage | Core integrity fell below 50% 6443 | -9/Storage | Core integrity fell below 20% 6541 | -9/Storage | Used back door to open Recycling access 6541 | -9/Storage | Discovered new exit (range 4) 6549 | -9/Storage | Entered Recycling 6724 | -9/Recycling | Scanned before Scraplab entrance 6761 | -9/Recycling | Entered Scraplab 6768 | -9/Recycling | Angered Scraplab inhabitants 6782 | -9/Recycling | Core destroyed Last Messages --------------- component, requiring a connection to a complete system to keep the subatomizers in check. Do not extract SEP-X from this machine for transport or external testing unless prepared to protect it from degradation. >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! Prototype Device integrity failing. 06771_ UO-84W(j) heat spikes uncontrollably. 06771_ P8-VF6(j): "Defend the Scraplab!" 06774_ Machine disabled. 06778_ Power failure, Lgt. Ion Engine shutdown. 06778_ Critical hit (Burn: +50). 06780_ Power failure, Lgt. Ion Engine shutdown. Prototype Device integrity failing. 06780_ Mak. Microdissipator Network melted. 06780_ UO-84W(j) destroyed. 06781_ Overheating: Lgt. Ion Engine damaged (-14). 06782_ Overheating: Core damaged (-80). 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"#? | | ???????????????????#"&!== ""#? | | ???????????????????#" @!"#? | | ???????????????????#"" X"#? | | ???????????????????#"& cc "#? | | ???????????????????#" j""#? | | ???????????????????#"X "#? | | ???????????????????#" ###? | | ???????????????????# "" #??? | | ???????????????????# """ ??? | | ???????????????????##?#####??? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugReflexPendant Manual? 0 Play Time 00:37:16 Cumulative 491.1 hours Start 2025.05.18 @ 00:58:24 End 2025.05.18 @ 01:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 308 Adventurer 3 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b35d9ec-d377-4754-ac45-972ba68ceb72