Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 22:32:55 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (3066) 3066 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 8629 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 154 Met Imprinter 300 Friendly Fire -147 Cogmind --------- Core Integrity 837/850 Matter 250/300 Energy 132/150 System Corruption 1% Temperature Cool (12) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (8) ------ Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Scythe Power Sword > --- INVENTORY (5) ---- Light Fission Core Layered Light Armor Plating Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Scythe Power Sword > --- INVENTORY -------- Light Fission Core Layered Light Armor Plating Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . 1 1 2 . . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 158 | . 16 44 13 46 . 23 . . 3 6 7 Power 11 | . 1 5 . 3 . . . . 2 . . Engine 7 | . 1 5 . 1 . . . . . . . Core 4 | . . . . 2 . . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 43 | . 3 19 8 9 . 4 . . . . . Treads 25 | . 2 15 8 . . . . . . . . Leg 1 | . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 17 | . . 4 . 9 . 4 . . . . . Utility 68 | . 2 9 2 24 . 18 . . 1 6 6 Device 21 | . 1 . 2 8 . 6 . . . 3 1 Storage 3 | . 1 2 . . . . . . . . . Processor 2 | . . . . 1 . . . . . . 1 Hackware 24 | . . . . 12 . 9 . . . . 3 Protection 18 | . . 7 . 3 . 3 . . 1 3 1 Artifact . | . . . . . . . . . . . . Weapon 36 | . 10 11 3 10 . 1 . . . . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | . 8 6 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 4 . . . . . . . Special Weapon 4 | . 1 3 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . . 1 . 5 . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . 1 1 . 1 . . . . . . . Unidentified Prototypes 6 | . . 4 . 2 . . . . . . . Parts Lost 9 | . . . 6 1 . . . 1 . . 1 Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 5 | . . . 3 1 . . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . Highest Loss Streak 2 | . . . 2 1 . . . 1 . . 1 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 94 | . 89 99 77 98 100 98 100 96 91 92 91 Engine 6 | . 14 10 8 3 . . . . . . . Core 2 | . . . . 3 7 7 7 7 6 7 6 Treads 14 | . 3 32 34 . . . . . . . . Leg 2 | . 24 . . . . . . . . . . Flight 13 | . . . . 29 30 29 30 30 30 30 26 Device 3 | . 2 . 3 6 7 5 7 7 4 6 5 Storage 6 | . 15 11 9 . . . . . . . . Processor 3 | . . . . 6 7 7 7 7 7 7 6 Hackware 13 | . . . . 29 30 30 30 30 30 30 32 Protection 7 | . . 20 4 . . . . . 2 . 5 Energy Gun 1 | . 8 . . . . . . . . . . Ballistic Gun 10 | . 16 19 18 . . . . . . . . Launcher 1 | . . . . . 7 7 7 4 . . . Slashing Weapon 3 | . . . . 6 7 7 7 7 7 7 6 Special Melee Weapon 1 | . 1 . . 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 12 34 100 98 86 10 13 10 10 12 12 16 Greatest Support 89 | 20 40 69 89 80 22 23 23 23 23 23 23 Greatest Overweight (x) 6 | . 1 6 1 1 . . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 25 | . 15 25 25 25 5 5 5 5 5 5 5 Average Capacity 13 | . 9 21 25 5 5 5 5 5 5 5 5 Most Carried 25 | . 15 25 25 25 5 5 5 5 5 5 5 Average Carried 12 | . 9 19 24 5 5 4 5 5 4 5 4 Final Capacity 25 | 8 15 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 6 15 25 25 5 5 5 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 43% | Hacker-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 3083 | 200 204 1138 595 417 . 378 20 5 20 56 50 Remotely . | . . . . . . . . . . . . Salvage Created 4200 | . 562 1705 1031 350 . 363 . . . 70 119 Parts 312 | . 36 139 75 28 . 21 . . . 2 11 Haulers Intercepted 10 | . 2 5 1 2 . . . . . . . Recyclers Shooed 5 | . 2 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 87 | . 9 36 23 7 . 7 . . . 1 4 Melee 7 | . . . . 1 . 1 . . . 1 4 Guns 68 | . 9 36 23 . . . . . . . . AOE 12 | . . . . 6 . 6 . . . . . Classes Destroyed 12 | . 6 3 2 . . 1 . . . . . Worker 7 | . . 1 3 1 . 2 . . . . . Builder 7 | . 2 3 . 1 . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 10 | . 2 5 1 2 . . . . . . . Recycler 4 | . 1 1 . 1 . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 8 | . 1 3 1 2 . . . . . . 1 Watcher 6 | . . 1 2 1 . 2 . . . . . Swarmer 40 | . 3 12 10 7 . 4 . . . . 4 Grunt 33 | . 6 14 8 . . 4 . . . 1 . Brawler 1 | . . . 1 . . . . . . . . Sentry 14 | . . 10 4 . . . . . . . . Best Kill Streak 15 | . 5 15 5 5 . 4 . . . 1 4 Combat Bots Only 11 | . 4 11 5 3 . 3 . . . 1 4 Max Kills in Single Turn 3 | . 2 2 2 2 . 3 . . . 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . . . Melee 1 | . . . . 1 . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Damage Taken 3874 | . 361 1135 1266 413 . 401 . 42 . 100 156 Core 819 | . 31 187 164 211 . 149 . 21 . 43 13 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 70 | . . 45 25 . . . . . . . . Regen/Repaired (Parts) 636 | . 4 194 . 61 . 162 . . 80 . 135 Core Remaining (%) 69 | 100 87 53 70 . . . . . . 39 . Volleys Fired 253 | . 37 120 83 5 . 8 . . . . . Largest 2 | . 2 2 2 1 . 1 . . . . . Hottest 100 | . 100 46 46 30 . 30 . . . . . Shots Fired 468 | . 70 219 166 5 . 8 . . . . . Gun 436 | . 66 204 166 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 13 | . . . . 5 . 8 . . . . . Special 19 | . 4 15 . . . . . . . . . Kinetic 422 | . 52 204 166 . . . . . . . . Thermal 19 | . 4 15 . . . . . . . . . Explosive 13 | . . . . 5 . 8 . . . . . Electromagnetic 14 | . 14 . . . . . . . . . . Robot Hit Streak 18 | . 15 18 13 9 . 1 . . . . . Robot Miss Streak 4 | . 2 4 4 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 13 | . 3 6 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 363 | . 50 149 121 21 . 9 . . . 4 9 Core Hits 191 | . 24 71 54 18 . 17 . . . 2 5 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . 3 . . . . . . . . . Critical Strikes 9 | . . 3 1 2 . . . . . 1 2 Destroy 4 | . . 3 1 . . . . . . . . Sever 5 | . . . . 2 . . . . . 1 2 Melee Attacks 180 | . 6 1 . 81 . 53 . 5 4 5 25 Impact . | . . . . . . . . . . . . Slashing 174 | . . 1 . 81 . 53 . 5 4 5 25 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . 6 . . 5 . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8243 | . 631 2456 1895 1619 . 1169 . . . 138 335 Guns 4757 | . 579 2309 1869 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1536 | . 44 . . 718 . 774 . . . . . Melee 1769 | . . . . 901 . 395 . . . 138 335 Ramming 94 | . 8 60 26 . . . . . . . . Kinetic 4592 | . 414 2309 1869 . . . . . . . . Thermal 131 | . 44 87 . . . . . . . . . Explosive 1492 | . . . . 718 . 774 . . . . . Electromagnetic 165 | . 165 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1769 | . . . . 901 . 395 . . . 138 335 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 . 1 Average Corruption 1 | . . . . . . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . . . 1 . 1 . 3 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . 1 . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 305 | . 10 . . 194 . 64 . . . . 37 Projectiles . | . . . . . . . . . . . . Explosions 103 | . 10 . . 66 . 27 . . . . . Melee 202 | . . . . 128 . 37 . . . . 37 Knockbacks 1 | . . 1 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . 35 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed 8 | . . 6 2 . . . . . . . . Targets Rammed 14 | . 3 8 3 . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . Crushed 3 | . . 2 1 . . . . . . . . Highest Temperature 72 | . 72 13 11 8 . 13 . . 20 13 6 Average Temperature 9 | . 19 4 3 3 . 4 . . 10 4 4 Received Heat Transfer 1089 | . 198 291 468 18 . 57 . . . 45 12 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 346 | . 50 296 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 684 | . 128 592 641 684 80 572 . . . . 259 Initial 249 | . . 53 249 193 50 56 . . . . 40 Average 296 | . 46 320 469 312 65 326 . . . . 149 Maximum Alert Level 2 | . . 2 2 2 . 2 . . . . 1 Low Security (%) 30 | . 100 8 . 48 100 18 . . . . 91 Level 1 38 | . . 74 18 10 . 42 . . . . 8 Level 2 30 | . . 17 81 40 . 38 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 41 | . . 6 7 14 . 9 . . . . 5 Investigation 23 | . . 3 . 10 . 6 . . . . 4 Extermination 3 | . . . . 1 . 2 . . . . . Reinforcement 10 | . . 3 2 3 . 1 . . . . 1 Assault 1 | . . . 1 . . . . . . . . Garrison 4 | . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 11 | . . 2 2 1 . 4 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 239 | . 20 68 37 34 6 49 . 1 . 6 18 Peak Tracking Total 9 | . 3 7 5 8 6 9 . 1 . 3 7 Tactical Retreats 34 | . . 3 2 11 . 12 . 1 . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 7 | . . 3 . 3 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 80 | . 48 32 . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 8 | . 1 1 . 3 . 3 . . . . . Max in Single Turn 2 | . 1 1 . 2 . 1 . . . . . Garrison Access 4 | . . . . 1 . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 69 | . 4 8 1 21 . 25 . . . . 10 Terminals 36 | . 3 3 . 12 . 13 . . . . 5 Fabricators 9 | . . . . 4 . 4 . . . . 1 Repair Stations 10 | . 1 2 . 1 . 4 . . . . 2 Recycling Units 2 | . . 1 . . . 1 . . . . . Scanalyzers 5 | . . 2 1 1 . 1 . . . . . Garrison Access 7 | . . . . 3 . 2 . . . . 2 Total Hacks 212 | . 13 25 10 66 . 69 . . . . 29 Successful 144 | . 9 17 10 43 . 48 . . . . 17 Failed 67 | . 4 8 . 23 . 21 . . . . 11 Catastrophic 12 | . 1 . . 4 . 6 . . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 Manual 93 | . 8 6 . 27 . 33 . . . . 19 Terminals 96 | . 11 6 . 33 . 29 . . . . 17 Fabricators 34 | . . . . 12 . 20 . . . . 2 Repair Stations 41 | . 2 10 . 12 . 12 . . . . 5 Recycling Units 7 | . . 4 . . . 3 . . . . . Scanalyzers 19 | . . 5 10 2 . 2 . . . . . Garrison Access 15 | . . . . 7 . 3 . . . . 5 Terminal Hacks 29 | . 4 1 . 13 . 6 . . . . 5 Part Schematic 7 | . 1 . . 2 . 2 . . . . 2 Robot Analysis 2 | . 2 . . . . . . . . . . Branch Access Points 3 | . . . . 1 . 1 . . . . 1 Machine Index 1 | . . . . . . 1 . . . . . Terminal Index 2 | . . . . 1 . . . . . . 1 Fabricator Index 2 | . . . . 1 . . . . . . 1 Recycling Unit Index 1 | . . 1 . . . . . . . . . Unreport Threat 5 | . 1 . . 4 . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Recall Extermination 2 | . . . . 1 . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks 24 | . . . . 8 . 14 . . . . 2 Network Status 1 | . . . . . . 1 . . . . . Load Schematic 15 | . . . . 6 . 8 . . . . 1 Build 8 | . . . . 2 . 5 . . . . 1 Repair Station Hacks 33 | . 2 10 . 8 . 9 . . . . 4 Scan Component 17 | . 1 5 . 4 . 5 . . . . 2 Repair 16 | . 1 5 . 4 . 4 . . . . 2 Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 18 | . . 4 10 2 . 2 . . . . . Insert Component 9 | . . 2 5 1 . 1 . . . . . Analyze 9 | . . 2 5 1 . 1 . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 . . . . 1 Seal Access 4 | . . . . 1 . 2 . . . . 1 Unauthorized Hacks 35 | . 3 1 . 11 . 15 . . . . 5 Terminals 17 | . 3 1 . 4 . 7 . . . . 2 Assimilate 6 | . . . . 1 . 5 . . . . . Botnet 9 | . 2 . . 3 . 2 . . . . 2 Operators 2 | . 1 1 . . . . . . . . . Fabricators 9 | . . . . 4 . 5 . . . . . Prioritize 1 | . . . . . . 1 . . . . . Liberate 1 | . . . . . . 1 . . . . . Recompile 7 | . . . . 4 . 3 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . Reject 1 | . . . . . . 1 . . . . . Recyclers 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . . . . . 3 Broadcast 2 | . . . . 1 . . . . . . 1 Redirect 2 | . . . . 1 . . . . . . 1 Watchers 2 | . . . . 1 . . . . . . 1 Data Cores Recovered 2 | . 1 . . . . 1 . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 52 | . 3 8 1 15 . 18 . . . . 7 Full Trace Events 13 | . . 1 . 5 . 3 . . . . 4 Feedback Events 2 | . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 2 5 3 . 3 . . 14 . 2 Parts Built 8 | . . . . 2 . 5 . . . . 1 Authchips 7 | . . . . 2 . 4 . . . . 1 Time 358 | . . . . 94 . 229 . . . . 35 Total Part Build Rating 44 | . . . . 10 . 28 . . . . 6 Parts Repaired 16 | . 1 5 . 4 . 4 . . . . 2 Time 478 | . 53 130 . 82 . 157 . . . . 56 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . Parts Scanalyzed 9 | . . 2 5 1 . 1 . . . . . Part Schematics Acquired 9 | . . 2 5 1 . 1 . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 12 | . . . . 1 . 7 . . 4 . . Largest Group 4 | . . . . 1 . 4 . . 4 4 . Highest-Rated Group 116 | . . . . 26 . 74 . . 116 116 . Highest-Rated Ally 51 | . . . . 26 . 26 . . 51 51 . Total Orders . | . . . . . . . . . . . . Ally Attacks 43 | . . . . . . 31 . . . 12 . Total Damage 671 | . . . . . . 477 . . . 194 . Kills 5 | . . . . . . 4 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 10247 | . 1176 3163 1262 1217 24 1742 153 231 440 389 450 Spaces Moved 9786 | 1 601 1157 364 2239 81 2452 402 403 1010 432 644 Core . | . . . . . . . . . . . . Treads 1604 | . 79 1155 364 6 . . . . . . . Legs 523 | 1 522 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7659 | . . 2 . 2233 81 2452 402 403 1010 432 644 Fastest Speed 26 | 120 120 160 240 26 26 26 26 26 26 26 26 Average Speed 63 | 120 133 215 240 27 26 26 26 26 26 26 26 Slowest Speed 500 | 120 190 500 240 240 26 26 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . 2 . 11 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 2 82 74 25 66 92 58 61 60 84 56 31 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . 3 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . . . . 3 2 1 2 . Spaces Dug 114 | . 3 1 . 51 . 42 . 5 . . 12 Terrain Destroyed 203 | . 3 1 . 116 . 66 . 5 . . 12 Melee 100 | . . 1 . 51 . 31 . 5 . . 12 Projectile 3 | . 3 . . . . . . . . . . AOE 100 | . . . . 65 . 35 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Total 13053 | . 902 1593 588 2704 83 3450 449 520 1181 697 886 Wait 2427 | . 151 171 104 300 3 916 48 113 158 255 208 Move 9752 | . 600 1156 363 2235 80 2431 401 402 1009 431 644 Hop 11 | . . . . 2 . 9 . . . . . Pick Up 74 | . 22 22 10 9 . 6 . . 3 . 2 Fast Attach 42 | . 3 17 3 10 . 4 . . 1 . 4 Attach 32 | . 3 1 6 16 . 4 . . 1 . 1 Detach . | . . . . . . . . . . . . Swap 84 | . 10 26 4 20 . 15 . . 1 6 2 Drop 104 | . 19 39 12 26 . 4 . . 4 . . Fire 253 | . 37 120 83 5 . 8 . . . . . Melee 180 | . 6 1 . 81 . 53 . 5 4 5 25 Ram . | . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . Crush 11 | . . 8 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 80 | . 48 32 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 9) 230 | -10/Materials | Repaired Corrupted Hacking Suite 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Discovered new exit (range 11) 1110 | -10/Materials | Discovered new exit (range 10) 1177 | -10/Materials | Entered another Materials area 1177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -9/Materials | Destroyed 11 combat bots 1614 | -9/Materials | Repaired Lgt. Treads 1642 | -9/Materials | Repaired Lgt. Treads 1669 | -9/Materials | Repaired Lgt. Treads 1697 | -9/Materials | Repaired Lgt. Armor Plating 1893 | -9/Materials | Discovered new exit (range 4) 1934 | -9/Materials | Discovered new exit (range 15) 2078 | -9/Materials | Discovered new exit (range 10) 2106 | -9/Materials | Repaired Weapon Shielding 2564 | -9/Materials | Discovered new exit (range 10) 4026 | -9/Materials | Discovered new exit (range 15) 4279 | -9/Materials | Discovered new exit (range 16) 4340 | -9/Materials | Entered another Materials area 4340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4433 | -8/Materials | Garrison activated, responded to threat 4934 | -8/Materials | Garrison activated, responded to threat 5041 | -8/Materials | Build established: Scavenger-Mutant 5096 | -8/Materials | Discovered new exit (range 5) 5540 | -8/Materials | First assault squad dispatched 5602 | -8/Materials | Entered Factory 5602 | -7/Factory | Evolved 2 slots: Utility x2 5909 | -7/Factory | Discovered new exit (range 15) 5913 | -7/Factory | Identified exit to Factory 5914 | -7/Factory | Build established: Hacker-Sprinter 5934 | -7/Factory | Discovered new exit (range 14) 5971 | -7/Factory | Discovered exit to Factory (range 9) 6009 | -7/Factory | Discovered exit to Factory (range 14) 6369 | -7/Factory | Repaired Scythe 6395 | -7/Factory | Repaired Imp. Flight Unit 6416 | -7/Factory | Repaired Lgt. Nuclear Core 6436 | -7/Factory | Repaired Imp. Sensor Array 6449 | -7/Factory | Identified exit to Lower Caves 6680 | -7/Factory | Fabricated Imp. Hacking Suite? 6736 | -7/Factory | Fabricated Imp. System Shield (x1) 6819 | -7/Factory | Manually triggered Chute Trap 6819 | -7/Factory | Sucked down chute 6819 | -7/Factory | Entered Waste 6824 | -7/Waste | Spotted C-40 Crusher 6825 | -7/Waste | Spotted C-40 Crusher 6825 | -7/Waste | Spotted C-40 Crusher 6827 | -7/Waste | Spotted C-40 Crusher 6828 | -7/Waste | Spotted C-40 Crusher 6835 | -7/Waste | Spotted C-40 Crusher 6839 | -7/Waste | Discovered new exit (range 14) 6843 | -7/Waste | Identified exit to Factory 6843 | -7/Waste | Entered Factory 6899 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6926 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7092 | -7/Factory | Repaired Imp. VTOL Module 7152 | -7/Factory | Repaired Imp. Cesium-ion Thruster 7192 | -7/Factory | Discovered exit to Factory (range 4) 7420 | -7/Factory | Repaired Lyr. Light Armor Plating? 7623 | -7/Factory | Discovered exit to Factory (range 9) 7707 | -7/Factory | Repaired Imp. Cesium-ion Thruster 7957 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 8043 | -7/Factory | Search patrols dispatched 8104 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 8169 | -7/Factory | Fabricated Adv. Hacking Suite? 8493 | -7/Factory | Discovered exit to Factory (range 16) 8585 | -7/Factory | Core integrity fell below 50% 8585 | -7/Factory | Entered Lower Caves 8587 | -7/Lower Caves | Learned Factory emergency access door positions 8706 | -7/Lower Caves | Encountered a Warlord checkpoint 8733 | -7/Lower Caves | Discovered new exit (range 9) 8737 | -7/Lower Caves | Identified exit to Lower Caves 8738 | -7/Lower Caves | Entered another Lower Caves area 8753 | -7/Lower Caves | Discovered exit to Factory (range 10) 8761 | -7/Lower Caves | Encountered a Warlord checkpoint 8780 | -7/Lower Caves | Learned Factory trap positions 8967 | -7/Lower Caves | Discovered new exit (range 5) 8968 | -7/Lower Caves | Identified exit to Zion 8969 | -7/Lower Caves | Entered Zion 8985 | -7/Zion | System corruption cleaned by Quarantine Array 8996 | -7/Zion | Discovered new exit (range 12) 8998 | -7/Zion | Identified exit to Proximity Caves 9017 | -7/Zion | Learned location of Quarantine (-2) 9044 | -7/Zion | Learned 4 Factory zone layouts 9059 | -7/Zion | Learned Factory emergency access door positions 9084 | -7/Zion | Gained Derelict followers 9086 | -7/Zion | Learned location of Warlord (-4) 9222 | -7/Zion | Visited the Megawrench Repair Shop 9224 | -7/Zion | Megawrench repaired 4 parts 9409 | -7/Zion | Entered Proximity Caves 9409 | -6/Proximity Caves | Accompanied by 4 allies 9536 | -6/Proximity Caves | Spotted B-75 Beast 9787 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9798 | -6/Proximity Caves | Learned 12 Factory zone layouts 9798 | -6/Proximity Caves | Entered Factory 9798 | -6/Factory | Evolved 2 slots: Utility x2 9799 | -6/Factory | Identified exit to Factory 9799 | -6/Factory | Identified exit to Lower Caves 9800 | -6/Factory | Loaded intel: 109 trap records 9850 | -6/Factory | Repaired Imp. Sensor Array 10062 | -6/Factory | Repaired Lyr. Light Armor Plating 10128 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10248 | -6/Factory | Central database locked down 10248 | -6/Factory | Adv. Hacking Suite fried by hacking feedback 10248 | -6/Factory | Self-destructed Last Messages --------------- >>Schematic(Biomechanical Wings) Downloading schematic... Biomechanical Wings Rating: 5p Schematic downloaded. 10188_ >> BROADCAST: Garrison Access F002 dispatching Investigation squad: 3x G-50 Soldier. 10188_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 10212_ ALERT: Security rotation in progress. 10220_ Acquired Power Sword. 10236_ Acquired Imp. Hacking Suite. 10247_ W-25 Informer sends out distress signal. 10248_ Connecting with Terminal... 10248_ ALERT: Central database lockdown, local access denied. Feedback: Adv. Hacking Suite fried. 10248_ >> BROADCAST: Garrison Access F002 dispatching Investigation squad: 3x G-50 Soldier. 10248_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | # ## # #### #???????????????????? | | # ## #######+#### ???????????????????? | | # ## #??# # ???????????????????? | | + """ """ ## #??# + ???????????????????? | | # """ """ ## #??# > # ???????????????????? | | # """ """ ## ##?# # ???????????????????? | | # # #?# ## ???????????????????? | | # """ """ # #?########## ???????????????????? | | # """ """ # ### ######?# ???????????????????? | | # """ """ # ## #?# ???????????????????? | | # # ## T #?# ???????????????????? | | # """ """ # ## #?# ???????????????????? | | # """ """ # ## #?#^^^#??????????????????? | | # """ """ # ## ### ##?????????????????? | | # # ## # ??????????????????? | | ######+##### ## """" # #??????????????????? | | ???# # """" # #??????????????????? | | #### # """" / #??????????????????? | | ?? +???????# #??????????????????? | | #### """ """ #???????# w #??????????????^???? | | ???# """ """ #?????### ###????????????????? | | ???# """ """ #?????# ##+??????????????? | | ???# ####### ???????????? | | ???# """ """ ??????????? | | ???# """ """ "" ??????????? | | ???# """ """ @T ????^??^??? | | ???# ] ??????????? | | ???# ??????????? | | ???#^^^ ##########+### k k ???????????? | | ####^ ^^ #???????????# ! #### ??????????? | | ##???????????#####+#####????????????????? | | #????????????+??????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #####+#########??????????????????????????????????? | | # #??????????????????????????????????? | | "# #??????????????????????????????????? | | "# #??????????????????????????????????? | | "# = #??????????????????????????????????? | | S# #??????????????????????????????????? | | "# #??????????????????????????????????? | | "# #??????????????????????????????????? | | "# #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# ] #??????????????????????????????????? | | ?##############??????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 56 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. VTOL Module | -9/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Med. Treads | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. Sensor Array | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotRemoteMegatreads Manual? 0 Play Time 01:19:21 Cumulative 829.7 hours Start 2023.03.07 @ 21:18:08 End 2023.03.07 @ 22:32:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1248 Rogue 1248 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7826be98-26e2-4cec-b73b-b29f15c61d16