Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 21:26:58 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (3203) 3203 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 6400 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 362/700 Matter 263/300 Energy 262/290 System Corruption 3% Temperature Danger (454) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- High-powered Field Laser High-powered Field Laser > --- INVENTORY (25) --- Light Treads Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Component Analysis Suite High-powered Tractor Beam Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Lightning Gun EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Plasma Cannon Gauss Rifle Flak Gun Missile Launcher Missile Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Light Treads Light Treads Medium Treads Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Component Analysis Suite High-powered Tractor Beam Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Lightning Gun EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Gauss Rifle Flak Gun Missile Launcher Missile Launcher Hammer [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 104 | . 12 . 11 29 52 Power 7 | . 2 . 1 1 3 Engine 6 | . 2 . 1 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 26 | . 5 . 3 8 10 Treads 22 | . 2 . 2 8 10 Leg 3 | . 3 . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | . 2 . 3 9 18 Device 10 | . 1 . 1 3 5 Storage 1 | . 1 . . . . Processor 2 | . . . 1 . 1 Hackware 4 | . . . 1 . 3 Protection 15 | . . . . 6 9 Artifact . | . . . . . . Weapon 39 | . 3 . 4 11 21 Energy Gun 10 | . . . . 5 5 Energy Cannon 11 | . 1 . 1 2 7 Ballistic Gun 13 | . 2 . 3 3 5 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 2 4 1 Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 11 | . 1 . . 3 7 Power 3 | . 1 . . . 2 Propulsion 4 | . . . . 2 2 Utility 3 | . . . . 1 2 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . 1 . . 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 100 95 99 99 Engine 10 | . 14 14 11 9 9 Core 1 | . . . . . 3 Treads 28 | . 20 28 23 35 30 Leg 1 | . 7 . . . . Wheel 1 | . . . 6 . . Device 9 | . 11 14 10 9 6 Storage 9 | . 14 14 11 9 7 Processor 8 | . . . 8 9 14 Protection 4 | . . . . 8 7 Energy Gun 3 | . 2 . . 6 3 Energy Cannon 6 | . 9 14 5 2 5 Ballistic Gun 10 | . 15 14 16 9 4 Naked Turns . | . . . . . . Heaviest Build 120 | 13 90 90 95 105 120 Greatest Support 112 | 20 40 40 63 83 112 Greatest Overweight (x) 5 | . 2 2 5 2 1 Average Overweight (x) 1 | . 1 2 3 1 . Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 24 | . 20 25 25 25 25 Most Carried 25 | . 19 23 25 25 25 Average Carried 22 | . 14 22 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 19 23 25 25 22 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 2182 | 200 279 39 313 556 795 Remotely 136 | . . . . . 136 Salvage Created 4033 | . 316 58 719 1329 1611 Parts 214 | . 22 7 45 56 84 Haulers Intercepted 7 | . . . 2 5 . Recyclers Shooed 5 | . 1 . 2 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 65 | . 8 3 13 16 25 Guns 36 | . 8 . 8 9 11 Cannons 21 | . . 3 4 4 10 AOE 6 | . . . . 3 3 Classes Destroyed 14 | . 3 . 3 4 4 Worker 4 | . . . . 1 3 Builder 2 | . . . . . 2 Tunneler 1 | . . . . . 1 Hauler 7 | . . . 2 5 . Recycler 8 | . 1 . . 4 3 Mechanic 2 | . . . . 1 1 Operator 4 | . . . 3 . 1 Swarmer 6 | . 3 3 . . . Grunt 39 | . 5 . 9 12 13 Brawler 2 | . . . . 2 . Sentry 9 | . . . 4 1 4 Hunter 3 | . . . . 1 2 Programmer 5 | . . . . . 5 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 3 3 5 5 6 Combat Bots Only 5 | . 3 3 3 4 5 Max Kills in Single Turn 4 | . 1 1 1 2 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 5448 | . 429 69 228 1125 3597 Core 632 | . 109 28 61 96 338 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 45 84 82 . Volleys Fired 238 | . 30 5 38 58 107 Largest 2 | . 2 2 2 2 2 Hottest 140 | . 80 80 83 118 140 Shots Fired 472 | . 60 10 76 115 211 Gun 326 | . 59 5 54 87 121 Cannon 141 | . 1 5 22 25 88 Launcher 5 | . . . . 3 2 Special . | . . . . . . Kinetic 232 | . 32 5 54 77 64 Thermal 204 | . 28 5 22 28 121 Explosive 5 | . . . . 3 2 Electromagnetic 31 | . . . . 7 24 Robot Hit Streak 23 | . 8 5 15 23 17 Robot Miss Streak 5 | . 2 3 1 2 5 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 356 | . 41 8 64 93 150 Core Hits 159 | . 17 4 28 47 63 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 1 1 Meltdown 1 | . . . 1 . . Destroy 1 | . . . . 1 . Corrupt 1 | . . . . . 1 Melee Attacks 13 | . . . . . 13 Impact 13 | . . . . . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7614 | . 506 117 1010 2037 3944 Guns 4337 | . 471 24 653 1261 1928 Cannons 2275 | . . 93 333 350 1499 Explosions 889 | . . . . 425 464 Melee . | . . . . . . Ramming 113 | . 35 . 24 1 53 Kinetic 3070 | . 259 24 653 1110 1024 Thermal 3356 | . 212 93 333 437 2281 Explosive 555 | . . . . 378 177 Electromagnetic 520 | . . . . 111 409 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 3 Average Corruption 3 | . . . . 5 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . . 28 19 Message Errors 13 | . . . . 9 4 Matter Fused 9 | . . . . 7 2 Heat Flow Errors 6 | . . . . 3 3 Energy Discharges 6 | . . . . 3 3 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 2 2 Data Loss (major) 3 | . . . . . 3 Misfires 3 | . . . . 2 1 Alerts 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 94 | . 4 . . 4 86 Projectiles 16 | . . . . 4 12 Explosions 74 | . . . . . 74 Melee 4 | . 4 . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 399 | . . . . 11 388 Shots 8 | . . . . 1 7 Rammed 14 | . 3 . 5 1 5 Targets Rammed 18 | . 6 . 5 1 6 Kicked 3 | . 3 . . . . Crushed 1 | . . . . . 1 Highest Temperature 445 | . 102 12 12 184 445 Average Temperature 88 | . 50 9 6 53 113 Received Heat Transfer 1803 | . 183 . 87 657 876 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 2 2 Impact Corruptions 1 | . 1 . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 13 | . 2 . 2 . 9 Heat Transferred 5646 | . 475 185 666 753 3567 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 712 | . 285 70 207 325 712 Initial 116 | . . . . . 116 Average 215 | . 121 68 61 171 389 Maximum Alert Level 3 | . 1 . 1 1 3 Low Security (%) 51 | . 73 100 94 47 11 Level 1 35 | . 26 . 5 52 53 Level 2 13 | . . . . . 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 . 2 2 11 Investigation 1 | . . . . . 1 Extermination 4 | . . . . . 4 Reinforcement 8 | . 1 . 2 2 3 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 8 | . 3 . 1 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 20 3 18 25 35 Peak Tracking Total 6 | . 6 1 3 4 5 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 24 | . . . . 3 21 Max in Single Turn 19 | . . . . 2 19 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 15 | . 2 . 5 1 7 Terminals 9 | . 2 . 4 1 2 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 40 | . 10 . 13 1 16 Successful 19 | . 6 . 7 . 6 Failed 21 | . 4 . 6 1 10 Catastrophic 7 | . 1 . 3 1 2 Database Lockouts . | . . . . . . Manual 22 | . 10 . 6 1 5 Terminals 25 | . 10 . 8 1 6 Fabricators 3 | . . . . . 3 Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access 3 | . . . . . 3 Terminal Hacks 11 | . 6 . 3 . 2 Part Schematic 1 | . 1 . . . . Robot Analysis 5 | . 4 . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Unreport Threat 3 | . 1 . 2 . . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 1 . 4 1 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built 2 | . . . . . 2 Authchips 1 | . . . . . 1 Time 25 | . . . . . 25 Total Part Build Rating 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total 5 | . 4 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 5448 | . 901 402 1053 1059 2033 Spaces Moved 1804 | 1 289 121 399 331 663 Core . | . . . . . . Treads 1447 | . 196 121 136 331 663 Legs 94 | 1 93 . . . . Wheels 263 | . . . 263 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 320 175 238 160 Average Speed 237 | 120 255 320 212 240 227 Slowest Speed 320 | 120 320 320 320 320 242 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 38 36 37 25 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 79 | . . . . 22 57 Melee 9 | . . . . . 9 Projectile 1 | . . . . . 1 AOE 69 | . . . . 22 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 2509 | . 391 129 544 496 949 Wait 142 | . 25 . 37 15 65 Move 1799 | . 288 120 398 330 663 Hop . | . . . . . . Pick Up 98 | . 19 4 26 30 19 Fast Attach 17 | . 2 . 5 6 4 Attach 27 | . 3 . 1 11 12 Detach . | . . . . . . Swap 60 | . 7 . 5 12 36 Drop 97 | . 11 . 29 33 24 Fire 238 | . 30 5 38 58 107 Melee 13 | . . . . . 13 Ram 1 | . . . 1 . . Kick 3 | . 3 . . . . Crush 14 | . 3 . 4 1 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 438 | -10/Materials | Discovered new exit (range 5) 596 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 5) 902 | -10/Materials | Entered Mines 907 | -10/Mines | Core integrity fell below 50% 1202 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1266 | -10/Mines | Discovered new exit (range 12) 1279 | -10/Mines | Learned location of Zion (-6) 1304 | -10/Mines | Entered Materials 1304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2321 | -9/Materials | Discovered new exit (range 4) 2357 | -9/Materials | Entered another Materials area 2357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3262 | -8/Materials | Discovered new exit (range 10) 3283 | -8/Materials | Build established: Scavenger-Mutant 3416 | -8/Materials | Entered Factory 3416 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3423 | -7/Factory | Identified exit to DSF 3679 | -7/Factory | Build established: Mutant 3831 | -7/Factory | Fabricated Lgt. Treads (x2) 4276 | -7/Factory | Identified exit to Lower Caves 4403 | -7/Factory | Garrison activated, responded to threat 4808 | -7/Factory | Garrison activated, responded to threat 5319 | -7/Factory | Discovered new exit (range 15) 5385 | -7/Factory | Lost 4 parts (1p2n1u) 5449 | -7/Factory | First assault squad dispatched 5449 | -7/Factory | Self-destructed Last Messages --------------- >>Scan(Hrd. Medium Armor Plating) Scanning Hrd. Medium Armor Plating... Ready to Repair: Hrd. Medium Armor Plating Rating: 3 Time: 19 05391_ ALERT: Suspicious activity at Repair Station F005. Dispatching Investigation squad. 05405_ Slug penetrates Fusion Modulator. 05411_ Penetrated by Slug. 05414_ H-55 Commando destroyed. 05416_ ALERT: Rogue bot located, Programmers report to Factory Zone 2H. 05417_ Acquired 52 matter. 05418_ Fusion Modulator explodes. 05418_ Nuclear Reactor explodes. 05428_ KUGDM #CR8BCW%7DH|VF5CIZL0SWW 05430_ Critical hit (Burn: +37). 05443_ G-47 Trooper heat spikes uncontrollably. 05446_ Power failure, Imp. Deuterium Engine shutdown. 05449_ ALERT: Significant disruption in Zone 6P, assault force dispatched. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularDerelictPod Manual? 0 Play Time 00:30:01 Cumulative 830.3 hours Start 2023.03.08 @ 21:00:21 End 2023.03.08 @ 21:26:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1250 Rogue 1250 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 514cfe05-f5df-46bb-9d8b-be0d99b4fc61