Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 04:25:33 // Winter2019/RPGLIKE Player: Trione Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (187) 935 Value Destroyed (5841) 5841 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4796) 4796 TOTAL SCORE: 16572 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3107 Follower Combat Kills 385 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -396 Cogmind --------- Core Integrity 0/700 Matter 187/400 Energy 2150/2150 System Corruption 17% Temperature Cool (18) Movement Treading (165) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (7) ------ Superbattery Modified TNC Targeting Computer Kinecellerator Medium Armor Plating Hardened Medium Armor Plating Reflective Plating > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY (6) ---- Latent Energy Streamer Phase Cannon Compact Ion Cannon Heavy Rocket Launcher Faulty Scatter Rocket Array Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Superbattery Modified TNC Targeting Computer Kinecellerator Medium Armor Plating Hardened Medium Armor Plating Reflective Plating > --- WEAPON ----------- Latent Energy Streamer Enhanced Autogun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Phase Cannon Compact Ion Cannon Enhanced Autogun Heavy Rocket Launcher Scatter Rocket Array Katana [Rating: 69] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Light Armor Plating Device Improved Terrain Scanner Storage Superbattery Processor Modified TNC Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Slots Evolved 10 | 1 1 1 2 . . . 2 1 1 . 1 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 6 | 1 . 1 2 . . . 1 . . . 1 . Weapon 3 | . 1 . . . . . . 1 1 . . . Parts Attached 99 | 6 6 1 8 6 2 4 4 22 5 3 23 9 Power 5 | 1 1 . . 1 . . 1 . . . 1 . Engine 5 | 1 1 . . 1 . . 1 . . . 1 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 17 | 2 . . 2 . . . 1 7 . . 5 . Treads 13 | 1 . . 2 . . . 1 5 . . 4 . Leg . | . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . 2 . . . . Utility 23 | 2 3 1 3 . 2 . . 2 . 3 7 . Device 7 | 1 1 1 . . . . . 2 . . 2 . Storage 1 | . . . . . 1 . . . . . . . Processor 3 | 1 . . . . 1 . . . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 12 | . 2 . 3 . . . . . . 3 4 . Artifact . | . . . . . . . . . . . . . Weapon 54 | 1 2 . 3 5 . 4 2 13 5 . 10 9 Energy Gun 4 | . . . . 1 . 1 . 2 . . . . Energy Cannon 12 | . . . 3 1 . 2 1 1 . . 2 2 Ballistic Gun 22 | 1 2 . . 1 . . . 6 3 . 5 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . . . . 1 . 2 2 . 3 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 . . 1 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 4 . . 3 . Parts Lost . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 97 99 100 99 100 97 99 100 100 100 100 Engine 10 | . 18 15 11 11 11 11 10 8 7 7 7 7 Treads 14 | . 18 15 11 11 11 11 10 17 15 15 14 14 Device 8 | . 16 2 11 11 6 . . 8 7 4 4 7 Storage 4 | . . . . . 4 11 10 8 7 7 7 7 Processor 8 | . 16 . . . 4 11 10 8 7 7 13 14 Protection 26 | . 5 31 41 44 39 33 32 26 23 25 21 21 Energy Cannon 4 | . . . 15 8 11 9 5 4 . . . . Ballistic Gun 17 | . 22 31 7 3 . . . 10 28 30 28 26 Slashing Weapon 1 | . . . . 9 11 7 5 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 7 19 20 32 34 36 35 35 39 42 42 50 56 Greatest Support 103 | 40 40 40 45 33 33 50 55 85 85 85 93 103 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 2 2 2 3 3 3 3 4 5 5 6 6 Average Capacity 3 | . . 2 2 2 3 3 3 3 4 5 5 6 Most Carried 6 | . 2 2 2 3 3 3 3 4 4 5 6 6 Average Carried 3 | . . 2 1 2 2 2 3 3 3 4 5 6 Final Capacity 6 | . 2 2 2 3 3 3 3 4 5 5 6 6 Final Carried 6 | . 2 2 2 3 3 3 3 4 4 5 6 6 Class Distribution -------------------- 22% | Mutant 19% | Scout 19% | Scavenger-Mutant 15% | Gunner 8% | Commander-Scout 7% | Tank 4% | Skirmisher Dominant Class ---------------- Scout | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Scout | -8/Materials Commander-Scout | -8/Storage Commander-Scout | -8/Garrison Mutant | -8/Recycling Gunner | -6/Factory Gunner | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Matter Collected 4242 | 274 197 186 318 106 . 57 77 554 265 231 1623 354 Remotely . | . . . . . . . . . . . . . Salvage Created 6617 | 120 304 157 848 268 . 94 127 959 243 85 2459 953 Parts 375 | 6 32 17 39 8 . 3 6 70 19 4 133 38 Haulers Intercepted 13 | . 1 . 3 . . . 1 6 . . 2 . Recyclers Shooed 8 | . 2 . 1 1 . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 137 | . 14 6 15 5 . 3 1 16 14 1 41 21 Guns 96 | . 14 6 4 4 . 1 1 9 7 1 35 14 Cannons 17 | . . . 11 1 . 1 . 4 . . . . AOE 20 | . . . . . . 1 . 2 7 . 6 4 Classes Destroyed 18 | 2 4 . 3 2 . . . 1 . . 6 . Worker 13 | . . . . 2 . . . 6 . . 5 . Builder 4 | . . . . . . . . . . . 4 . Tunneler 4 | 2 . 1 . 1 . . . . . . . . Hauler 13 | . 1 . 3 . . . 1 6 . . 2 . Recycler 11 | 1 . . 1 2 . . . 1 . 1 5 . Operator 1 | . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . 1 . 1 . . Watcher 2 | . 1 . . . . . . . . . 1 . Swarmer 33 | . 6 5 4 . . . . 3 8 . 4 3 Saboteur 2 | . . . . . . . . . . . 2 . Grunt 56 | . 8 1 5 . . 3 . 7 5 . 18 9 Brawler 4 | . . . 1 . . . . . 1 . 1 1 Duelist 4 | . . . . . . . . . . . 2 2 Protector 2 | . . . . . . . . . . . 1 1 Sentry 22 | . . . 5 . . . 1 7 . . 6 3 Hunter 5 | . . . . . . . . . . . 3 2 Programmer 4 | . . . . . . . . . . . 4 . Assembled 5 | . . . . 5 . . . . . . . . Best Kill Streak 14 | 3 5 2 4 7 . 3 1 14 8 1 7 10 Combat Bots Only 10 | . 5 2 4 4 . 3 1 7 8 1 7 10 Max Kills in Single Turn 3 | 1 1 1 1 2 . 1 1 2 3 1 3 2 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 3 | . . . . . . 1 . 2 3 . 3 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Damage Taken 5314 | . 620 214 436 115 . 122 90 475 105 . 1834 1303 Core 4187 | . 516 163 338 91 . 99 77 374 87 . 1429 1013 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 3709 | . 324 155 316 80 . 85 50 359 63 . 1346 931 Core Remaining (%) 93 | 100 . 76 . . . 98 . . . 100 . . Volleys Fired 470 | 14 123 26 51 14 . 12 2 53 25 8 101 41 Largest 4 | 1 2 2 2 2 . 2 2 3 4 4 4 4 Hottest 148 | 20 46 46 136 103 . 148 148 148 80 80 125 80 Shots Fired 1064 | 14 125 52 102 23 . 15 4 111 75 32 384 127 Gun 952 | 14 125 52 54 18 . 3 2 83 71 32 380 118 Cannon 97 | . . . 48 5 . 8 2 27 . . 1 6 Launcher 15 | . . . . . . 4 . 1 4 . 3 3 Special . | . . . . . . . . . . . . . Kinetic 913 | 14 125 52 54 9 . . . 58 71 32 380 118 Thermal 127 | . . . 48 14 . 10 4 51 . . . . Explosive 15 | . . . . . . 4 . 1 4 . 3 3 Electromagnetic 9 | . . . . . . 1 . 1 . . 1 6 Robot Hit Streak 29 | 4 14 6 15 7 . 5 9 11 11 4 29 19 Robot Miss Streak 6 | 2 4 6 4 4 . 2 . 3 2 4 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 22 | . . 1 . 2 . . . . 2 . 11 6 Max Gunslinging Chain 2 | . . 1 . 1 . . . . 1 . 2 1 Shots Hit Robots 695 | 10 81 29 62 20 . 8 5 70 42 8 273 87 Core Hits 365 | 6 35 7 25 14 . 6 3 46 20 2 125 76 Critical Hits 12 | . . . 2 . . 1 . 6 . . 3 . Critical Kills 6 | . . . 2 . . . . 3 . . 1 . Critical Parts Destroyed 5 | . . . . . . 1 . 2 . . 2 . Melee Attacks 16 | . . . . 13 . . 2 1 . . . . Impact . | . . . . . . . . . . . . . Slashing 16 | . . . . 13 . . 2 1 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16575 | 81 722 379 1189 492 . 363 213 1907 1059 99 7037 3034 Guns 11403 | 81 722 379 549 216 . 31 46 1181 578 99 5853 1668 Cannons 1162 | . . . 640 61 . 122 20 273 . . . 46 Explosions 3643 | . . . . . . 210 . 453 481 . 1179 1320 Melee 362 | . . . . 215 . . 147 . . . . . Ramming 5 | . . . . . . . . . . . 5 . Kinetic 10667 | 81 722 379 549 89 . . . 649 578 99 5853 1668 Thermal 2246 | . . . 640 188 . 153 66 798 . . 401 . Explosive 1910 | . . . . . . 210 . 110 481 . 778 331 Electromagnetic 1385 | . . . . . . . . 350 . . . 1035 Impact . | . . . . . . . . . . . . . Slashing 362 | . . . . 215 . . 147 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 2 . 5 5 5 8 17 Average Corruption 5 | . . . . . . 2 . 3 5 5 5 10 Corruption Purged . | . . . . . . . . . . . . . Effects 84 | . . . . . . . . 14 12 6 23 29 Message Errors 13 | . . . . . . . . 3 2 1 3 4 Matter Fused 8 | . . . . . . . . . 2 . 3 3 Heat Flow Errors 6 | . . . . . . . . 2 1 1 1 1 Energy Discharges 3 | . . . . . . . . . . . 2 1 Data Loss (minor) 5 | . . . . . . . . 1 1 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 Targeting Errors 38 | . . . . . . . . 7 5 2 9 15 Weapon Failures 8 | . . . . . . . . . 1 . 5 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 133 | . . . 1 73 . 11 . . 1 . 39 8 Projectiles 12 | . . . 1 . . 11 . . . . . . Explosions 48 | . . . . . . . . . 1 . 39 8 Melee 73 | . . . . 73 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . 2 . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 420 | . 27 144 420 19 . 7 6 226 158 175 240 131 Average Temperature 59 | . 9 48 78 7 . 4 6 39 86 98 41 48 Received Heat Transfer 1625 | . 228 27 156 80 . 63 27 171 45 . 543 285 Effects 1 | . . . 1 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 . . . 3 Combat Hostiles 4 | . . . . . . . . 1 . . . 3 Parts Fried 10 | . . . . . . . . 3 . . . 7 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . . . . 4 2 . . . Heat Transferred 3973 | . . . 1147 386 . 297 137 1706 . . 300 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Latent Energy Used 838 | . . . . . . 73 . 200 . . 200 365 LE Corruption 17 | . . . . . . 2 . 3 . . 3 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Peak Influence 2249 | 15 328 330 512 166 . 121 123 867 1119 546 2249 2095 Average Influence 691 | 5 168 241 358 152 . 43 69 480 841 527 1696 1748 Maximum Alert Level 5 | . 1 1 2 . . . . 3 4 2 5 5 Low Security (%) 31 | 100 62 29 13 100 . 100 100 31 . . . . Level 1 17 | . 37 70 37 . . . . 9 . . . . Level 2 18 | . . . 49 . . . . 32 37 100 . . Level 3 5 | . . . . . . . . 26 45 . . . Level 4 11 | . . . . . . . . . 16 . 45 21 Level 5 11 | . . . . . . . . . . . 54 2 High Security 4 | . . . . . . . . . . . . 76 Max Security . | . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 1 . . 1 . 5 . . 17 8 Investigation 2 | . 1 . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 7 | . 2 . 1 . . 1 . 1 . . 2 . Assault 14 | . . . . . . . . . . . 6 8 Garrison 10 | . . . . . . . . 3 . . 7 . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Distress Signals 6 | . 2 . . . . . . 3 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 233 | . 28 9 29 8 . 2 6 23 15 8 55 50 Peak Tracking Total 20 | . 5 3 5 4 . 2 6 3 4 3 8 20 Tactical Retreats 11 | . 2 1 2 . . . . . 1 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Traps Triggered 4 | . 1 . . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Machines Disabled 24 | . . . . . . 2 . 6 1 1 13 1 Max in Single Turn 5 | . . . . . . 2 . 1 1 1 5 1 Garrison Relay 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Machines Accessed 17 | . . . 5 1 1 . 2 3 . . 5 . Terminals 12 | . . . 5 . . . 2 2 . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 33 | . . . 11 1 1 . 6 4 . . 10 . Successful 21 | . . . 7 1 1 . 5 2 . . 5 . Failed 12 | . . . 4 . . . 1 2 . . 5 . Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . . . 12 . 1 . 6 2 . . 7 . Terminals 27 | . . . 11 . . . 6 3 . . 7 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Terminal Hacks 7 | . . . 3 1 1 . . 1 . . 1 . Open Door 2 | . . . . 1 . . . 1 . . . . Zone Layout 4 | . . . 3 . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . . 1 . . 1 . Unauthorized Hacks 29 | . . . 11 . . . 11 2 . . 5 . Terminals 11 | . . . 4 . . . 5 . . . 2 . Track 7 | . . . 4 . . . 2 . . . 1 . Assimilate 2 | . . . . . . . 2 . . . . . Botnet 2 | . . . . . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . . 2 . . . 1 2 . . 3 . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Total Allies 13 | . . 2 . . . . 1 10 . . . . Largest Group 10 | . . 2 . . . . 1 10 6 . . . Highest-Rated Group 173 | . . 45 . . . . 10 173 109 . . . Highest-Rated Ally 31 | . . 31 . . . . 10 29 29 . . . Total Orders 2 | . . . . . . . . 2 . . . . GOTO 1 | . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . 1 . . . . Ally Attacks 123 | . . 15 . . . . . 62 46 . . . Total Damage 1611 | . . 209 . . . . . 788 614 . . . Kills 20 | . . 3 . . . . . 13 4 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . Drone Launches 10 | . . . . . . . . 10 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Turns Passed 5176 | 81 760 314 806 369 181 129 85 683 241 208 1051 268 Spaces Moved 5489 | 85 913 466 644 475 344 154 114 614 279 202 971 228 Core 5208 | 82 911 465 563 475 344 153 107 533 269 129 952 225 Treads 268 | 3 2 1 81 . . 1 7 68 10 73 19 3 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . . . . 13 . . . . Fastest Speed 32 | 50 50 50 50 50 50 50 50 32 50 50 50 50 Average Speed 62 | 53 50 50 94 50 50 58 58 61 54 91 69 62 Slowest Speed 165 | 160 160 160 160 100 100 160 160 160 165 165 165 165 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 90 85 63 86 71 56 13 72 47 45 17 53 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 33 | . . . . 11 . . . 11 . . . 11 Terrain Destroyed 294 | . . . . 11 . 37 . 63 20 1 123 39 Melee 12 | . . . . 11 . . . 1 . . . . Projectile 8 | . . . . . . 1 . 5 1 1 . . AOE 274 | . . . . . . 36 . 57 19 . 123 39 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Total 6575 | 105 1115 503 755 558 351 176 124 819 335 214 1221 299 Wait 230 | . 42 6 21 42 . . 2 77 3 . 36 1 Move 5477 | 84 912 465 643 474 343 153 113 613 277 201 971 228 Hop . | . . . . . . . . . . . . . Pick Up 21 | . 4 . 2 2 2 1 . 3 1 . 6 . Fast Attach 38 | 6 3 1 4 2 2 . 2 9 . 1 8 . Attach 5 | . 1 . . . . 1 . . 1 . 2 . Detach 1 | . 1 . . . . . . . . . . . Swap 56 | . 2 . 4 4 . 3 2 13 4 2 13 9 Drop 53 | 1 5 . 8 3 4 1 1 12 . 2 16 . Fire 470 | 14 123 26 51 14 . 12 2 53 25 8 101 41 Melee 16 | . . . . 13 . . 2 1 . . . . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 189 | . 22 5 22 4 . 5 . 38 6 . 67 20 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Recycling -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 18) 82 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 8) 472 | -10/Materials | Discovered new exit (range 17) 580 | -10/Materials | Discovered new exit (range 17) 639 | -10/Materials | Reached level 2 644 | -10/Materials | Upgraded with Weapon slot (x1) 663 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Entered Mines 1003 | -10/Mines | Discovered new exit (range 7) 1009 | -10/Mines | Build established: Mutant 1048 | -10/Mines | Reached level 3 1053 | -10/Mines | Upgraded with Utility slot (x1) 1057 | -10/Mines | Learned Materials terminal intel 1156 | -10/Mines | Entered Materials 1157 | -9/Materials | Loaded intel: 12 terminal locations 1158 | -9/Materials | Reached level 4 1161 | -9/Materials | Upgraded with Utility slot (x1) 1342 | -9/Materials | Discovered new exit (range 13) 1374 | -9/Materials | Core integrity fell below 50% 1427 | -9/Materials | Reached level 5 1430 | -9/Materials | Upgraded with Utility slot (x1) 1499 | -9/Materials | Discovered new exit (range 12) 1618 | -9/Materials | Discovered new exit (range 4) 1751 | -9/Materials | Build established: Scavenger-Mutant 1833 | -9/Materials | Discovered new exit (range 11) 1949 | -9/Materials | Discovered new exit (range 14) 1962 | -9/Materials | Entered Mines 1964 | -9/Mines | Reached level 6 1974 | -9/Mines | Assembled infested the area 2075 | -9/Mines | Learned 4 Materials zone layouts 2099 | -9/Mines | Learned Materials terminal intel 2170 | -9/Mines | Discovered new exit (range 13) 2172 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2236 | -9/Mines | Discovered new exit (range 10) 2259 | -9/Mines | Found a hidden stash of uninstalled traps 2276 | -9/Mines | Learned Materials security intel 2305 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2329 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2329 | -9/Mines | Discovered new exit (range 5) 2331 | -9/Mines | Entered Exiles 2338 | -9/Exiles | Discovered new exit (range 16) 2344 | -9/Exiles | Met 8R-AWN 2352 | -9/Exiles | Met EX-HEX 2376 | -9/Exiles | Met EX-DEC 2415 | -9/Exiles | Met EX-BIN 2423 | -9/Exiles | Aligned with FarCom system 2424 | -9/Exiles | Given EX-Vault access code 2436 | -9/Exiles | Opened EX-Vault 2440 | -9/Exiles | Found Superbattery 2446 | -9/Exiles | Found Modified TNC 2451 | -9/Exiles | Found Latent Energy Streamer 2464 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2505 | -9/Exiles | Discovered new exit (range 15) 2512 | -9/Exiles | Stole three prototypes: Modified TNC, Superbattery, Latent Energy Streamer 2512 | -9/Exiles | Entered Mines 2560 | -8/Mines | Discovered new exit (range 17) 2641 | -8/Mines | Entered Materials 2642 | -8/Materials | Identified exit to Factory 2642 | -8/Materials | Identified exit to Storage 2643 | -8/Materials | Reached level 7 2644 | -8/Materials | Loaded intel: 12 terminal locations 2710 | -8/Materials | Reached level 8 2713 | -8/Materials | Upgraded with Propulsion slot (x1) 2713 | -8/Materials | Upgraded with Utility slot (x1) 2726 | -8/Materials | Entered Storage 2726 | -8/Storage | Accompanied by 1 ally 2731 | -8/Storage | Identified exit to Garrison 2812 | -8/Storage | Reached level 9 3006 | -8/Storage | Destroyed 7 combat bots 3010 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3016 | -8/Storage | Reached level 10 3125 | -8/Storage | Reached level 11 3169 | -8/Storage | Upgraded with Weapon slot (x1) 3188 | -8/Storage | Discovered exit to Factory (range 9) 3409 | -8/Storage | Entered Garrison 3409 | -8/Garrison | Accompanied by 6 allies 3411 | -8/Garrison | Reached level 12 3430 | -8/Garrison | Upgraded with Weapon slot (x1) 3456 | -8/Garrison | Triggered checkpoint 3496 | -8/Garrison | Garrison Relay disabled 3526 | -8/Garrison | Triggered checkpoint 3576 | -8/Garrison | Triggered checkpoint 3578 | -8/Garrison | Destroyed 8 combat bots 3580 | -8/Garrison | Triggered checkpoint 3602 | -8/Garrison | Triggered checkpoint 3610 | -8/Garrison | Reached level 13 3638 | -8/Garrison | Discovered new exit (range 13) 3647 | -8/Garrison | Installed Relay Interface Framework 3650 | -8/Garrison | Entered Recycling 3675 | -8/Recycling | Spotter reported a threat 3687 | -8/Recycling | Spotter reported a threat 3696 | -8/Recycling | Spotter reported a threat 3726 | -8/Recycling | Spotter reported a threat 3728 | -8/Recycling | Spotter reported a threat 3749 | -8/Recycling | Spotter reported a threat 3833 | -8/Recycling | Spotter reported a threat 3838 | -8/Recycling | Spotter reported a threat 3855 | -8/Recycling | Discovered new exit (range 5) 3858 | -8/Recycling | Entered Factory 3860 | -6/Factory | FarCom data flow suspended 3860 | -6/Factory | Reached level 14 3915 | -6/Factory | Garrison activated, responded to threat 3966 | -6/Factory | Reached level 15 4186 | -6/Factory | Build established: Tank 4208 | -6/Factory | First assault squad dispatched 4255 | -6/Factory | Reached level 16 4391 | -6/Factory | Upgraded with Utility slot (x1) 4468 | -6/Factory | Garrison activated, responded to threat 4472 | -6/Factory | Reached level 17 4510 | -6/Factory | Core integrity fell below 50% 4563 | -6/Factory | Build established: Gunner 4612 | -6/Factory | Garrison activated, responded to threat 4644 | -6/Factory | Found Prototype Launcher 4644 | -6/Factory | Identified Scatter Rocket Array 4747 | -6/Factory | Reached level 18 4795 | -6/Factory | Destroyed 7 combat bots 4909 | -6/Factory | Identified exit to Garrison 4909 | -6/Factory | Entered Garrison 4962 | -6/Garrison | Triggered checkpoint 4973 | -6/Garrison | High security lockdown imminent 5021 | -6/Garrison | Discovered new exit (range 8) 5045 | -6/Garrison | Triggered checkpoint 5053 | -6/Garrison | High security lockdown engaged 5087 | -6/Garrison | System corruption reached 10% 5092 | -6/Garrison | Reached level 19 5127 | -6/Garrison | Discovered new exit (range 17) 5149 | -6/Garrison | Core integrity fell below 20% 5177 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05145_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 05150_ System corrupted: Enh. Autogun targeting data glitched. 05152_ S-27 Virus destroyed. 05152_ Switching to secondary target: Y-54 Guardian. 05156_ S-27 Virus destroyed. 05156_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 05158_ Upgraded: Core Integrity (+100) 05160_ System corrupted: Enh. Autogun jammed. 05160_ System corrupted: Enh. Autogun targeting data glitched. 05164_ System corrupted: Matter fused (-10). 05169_ L-41 Fighter destroyed. 05169_ Switching to secondary target: Y-54 Guardian. 05171_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 05171_ Y-54 Guardian destroyed. 05173_ ALERT: Assault forces dispatched. 05173_ G-50 Soldier destroyed. 05175_ System corrupted: Enh. Autogun targeting data glitched. 05175_ B-48 Gladiator destroyed. 05175_ Switching to secondary target: Y-54 Guardian. 05175_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #####?????????????????????????????????????????? | | ###???????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | # ###???????????????????????????????????????? | | # #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #[= #????????????#####????????????????????????? | | =%! #### #######?#!! !????????????????????????? | | ! !" #?#!! !!???????????????????????? | | [########## ### *#####??????????????????? | | # #????????#ig gY g /Y%@*#??????????????????? | | # #????????# ###*%[ ###l#??????????????????? | | # #????????????#[[ !!??#%#??????????????????? | | # #????????????#[[ !???# #??????????????????? | | # #????????????#####???# #??????????????????? | | # ########?????????????# #??????????????????? | | # #?????????????# #??????????????????? | | # ###### #?????????????# #??????????????????? | | # #????# #???????#######=#??????????????????? | | # #????# #???????# # #*#??????????????????? | | # ####"" ### ##### =""#%######## < #???????? | | # %!%[%%= *%!%%=[ #???????? | | # =% *[!! = #???????? | | # %=%[= #???????? | | ########## ### #####= """ ############???????? | | ?????????# #?#?????# # ####??????????????????? | | ?????????# #???????######?????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????###??????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 2290 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 675 Resistance: KI 10 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Levels Raised 18 | . 1 1 2 1 . . 2 3 2 . 5 1 XP Earned 30497 | 3000 1770 1705 3583 500 350 1000 1685 5694 1803 378 7513 1516 XP Spent 29655 | 2750 1250 1700 3270 1350 . . 2900 4425 2950 . 4700 4360 Upgrades 55 | 9 3 3 9 2 . . 3 7 3 . 6 10 Propulsion Slot 1 | . . . . . . . 1 . . . . . Utility Slot 6 | 1 . 1 2 . . . 1 . . . 1 . Weapon Slot 3 | . 1 . . . . . . 1 1 . . . Core Integrity 2 | . . . . . . . . . . . . 2 Heat Dissipation 7 | . . . 7 . . . . . . . . . Energy Generation 2 | 2 . . . . . . . . . . . . Matter Storage 2 | . . . . . . . . 2 . . . . Mass Support 11 | 4 . 1 . 1 . . 1 2 . . . 2 Inventory Capacity 6 | . 2 . . 1 . . . 1 1 . 1 . Sight Range 4 | 2 . . . . . . . . . . . 2 Ranged Accuracy 3 | . . 1 . . . . . 1 1 . . . Melee Accuracy 2 | . . . . . . . . . . . 2 . KI Resistance % 2 | . . . . . . . . . . . . 2 TH Resistance % 2 | . . . . . . . . . . . . 2 KI Damage % 2 | . . . . . . . . . . . 2 . Protomatter Created 2190 | . 249 31 175 28 . 39 . 351 141 . 725 451 Integrity Restored 3976 | . 462 93 482 63 . 117 . 702 124 . 1487 446 Core 3487 | . 442 93 482 63 . 117 . 461 87 . 1326 416 Parts 489 | . 20 . . . . . . 241 37 . 161 30 Protomatter Decayed 939 | . 94 78 14 78 . . . 211 180 . 196 88 Game ------ Seed GammaMediumSuite Manual? 0 Play Time 01:18:30 Cumulative 864.2 hours Start 2019.12.18 @ 03:06:03 End 2019.12.18 @ 04:25:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 21 Types 11/1/7/0/0/0/2 Lore% 95 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43533da9-9b1a-4829-a411-27b951e7da72