Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.06 @ 12:36:58 Player: POPESNHOES Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2205) 2205 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 6589 Bonus ------- Follower Combat Kills 429 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Makeshift Hacking Suite > --- WEAPON (4) ------- Dirty Datajack Chainsword > --- INVENTORY (15) --- Light Deuterium Engine Nuclear Core Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Particle Charger Jamming Amplifier Gauss Cannon Rocket Launcher Dirty Datajack (20) Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Weapon Shielding > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Ion Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Heat Sink Heat Sink Particle Charger Medium Laser Assault Rifle Gauss Cannon Rocket Launcher [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Weapon Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . . 1 2 . . . . Weapon 2 | . . 1 1 . . . . . Parts Attached 52 | 6 3 12 6 6 3 1 . 15 Power 8 | 1 1 1 1 1 1 . . 2 Engine 3 | 1 1 . . . . . . 1 Core 5 | . . 1 1 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 . 6 . 3 1 1 . 3 Treads 1 | . . . . . . . . 1 Leg 15 | 2 . 6 . 3 1 1 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 2 1 3 2 1 . . 6 Device 9 | . 1 1 3 . 1 . . 3 Storage 2 | 1 1 . . . . . . . Processor 3 | . . . . 1 . . . 2 Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 4 2 . . . . 4 Energy Gun 5 | . . 4 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 3 | 2 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 25 | . . . 2 . 2 2 . 19 Power 3 | . . . 1 . . . . 2 Propulsion 9 | . . . . . 1 1 . 7 Utility 6 | . . . 1 . 1 1 . 3 Weapon 7 | . . . . . . . . 7 Highest Loss Streak 6 | . . . 1 . 1 2 . 6 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 12 | 1 2 12 13 14 14 14 15 10 Power 3 | . 1 1 1 3 4 5 5 3 Propulsion 2 | . . 2 3 3 3 2 2 1 Utility 2 | . . 4 4 3 2 1 1 1 Weapon 2 | . 1 2 3 4 4 4 4 1 Tool/Special . | . . . . . . . . . Unused Backups 11 | . . 2 2 1 1 . . 5 Power 2 | . . . . 1 . . . 1 Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 1 . . . . 1 Weapon 2 | . . . 1 . . . . 1 Tool/Special 3 | . . . . . 1 . . 2 Average Slot Usage (%) 95 | . 96 97 96 95 99 99 100 90 Engine 1 | . 14 2 4 . . . . . Core 6 | . . 8 4 7 7 7 7 6 Leg 21 | . 28 30 27 23 22 23 23 14 Device 15 | . 10 11 17 15 14 22 23 11 Storage 7 | . 14 11 9 7 7 7 7 7 Processor 5 | . . . . 4 7 7 7 9 Hackware 1 | . . . . . . . . 5 Protection 1 | . . . . 5 7 . . . Energy Gun 18 | . . 22 27 23 23 23 23 11 Energy Cannon 3 | . . . 5 7 7 7 7 . Ballistic Gun 4 | . 28 10 . . . . . 6 Ballistic Cannon 1 | . . . . . . . . 5 Special Melee Weapon 1 | . . . . . . . . 3 Peak Build Rating 48 | 6 7 24 34 47 48 43 39 43 Average Rating 34 | 4 6 17 28 40 44 38 39 38 On Entrance 26 | . 6 7 24 34 47 43 39 39 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 11 29 32 43 45 44 44 43 44 Greatest Support 50 | 20 20 36 36 48 50 48 41 41 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 1 13 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 5 3 15 15 15 15 15 15 15 Average Carried 12 | 2 2 12 13 14 14 14 15 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 3 15 14 15 14 15 15 11 Class Distribution -------------------- 31% | Scavenger-Gunner 23% | Hacker-Gunner 21% | Scavenger-Tank 9% | Skirmisher 6% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1225 | 217 117 176 145 70 35 25 . 440 Remotely . | . . . . . . . . . Salvage Created 2573 | . 66 484 694 225 85 199 . 820 Parts 109 | . 4 34 33 7 3 6 . 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 56 | . . . . . 3 14 . 39 Prevented 2 | . . . . . . 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 57 | . 3 13 17 4 1 5 . 14 Guns 45 | . 3 13 16 3 . 3 . 7 Cannons 9 | . . . 1 1 . 1 . 6 Classes Destroyed 9 | . 2 2 3 . 1 . . 1 Worker 2 | . . . 1 1 . . . . Watcher 4 | . 1 . 3 . . . . . Swarmer 18 | . 3 4 8 . . 3 . . Grunt 22 | . . 6 6 4 . 1 . 5 Brawler 4 | . . . 1 . . . . 3 Duelist 4 | . . . . . . . . 4 Sentry 6 | . . 3 1 . . 1 . 1 Hunter 2 | . . . 1 . . . . 1 Behemoth 1 | . . . . . 1 . . . Best Kill Streak 5 | . 3 5 5 2 1 5 . 5 Combat Bots Only 5 | . 3 5 4 2 1 5 . 5 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 . 1 Gunslinging 1 | . . 1 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 373 | . 14 35 56 6 42 67 . 153 Missed 106 | . 2 10 13 1 15 22 . 43 Hits 267 | . 12 25 43 5 27 45 . 110 Melee 19 | . . . . . . . . 19 Projectile 248 | . 12 25 43 5 27 45 . 91 Critical Strikes 9 | . . . 1 . 1 1 . 6 Damage Taken 3465 | . 73 232 439 67 306 415 . 1933 Core 838 | . 27 39 56 15 81 93 . 527 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 102 | . . . . 9 30 63 . . Ignored by Resistances 988 | . 24 68 131 18 84 133 . 530 Core Remaining (%) 92 | 100 89 90 89 . . . . . Volleys Fired 124 | . 11 18 28 8 6 8 . 45 Largest 4 | . 2 3 4 4 3 4 . 4 Hottest 251 | . 40 183 251 251 182 251 . 251 Shots Fired 381 | . 22 54 95 32 18 30 . 130 Gun 312 | . 22 54 89 24 12 24 . 87 Cannon 69 | . . . 6 8 6 6 . 43 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 108 | . 22 18 . . . . . 68 Thermal 273 | . . 36 95 32 18 30 . 62 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 45 | . 4 41 45 30 8 24 . 23 Robot Miss Streak 3 | . 1 . 3 1 1 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . 1 8 . . . . . Max Gunslinging Chain 2 | . . 1 2 . . . . . Shots Hit Robots 284 | . 12 40 69 23 16 20 . 104 Core Hits 116 | . 6 18 33 10 3 7 . 39 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 34 | . . 3 9 2 2 2 . 16 Burn 24 | . . 3 9 2 2 2 . 6 Destroy 2 | . . . . . . . . 2 Blast 8 | . . . . . . . . 8 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5373 | . 134 614 1434 467 368 423 . 1933 Guns 4112 | . 134 614 1341 377 220 333 . 1093 Cannons 1261 | . . . 93 90 148 90 . 840 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1257 | . 134 160 . . . . . 963 Thermal 4116 | . . 454 1434 467 368 423 . 970 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 555 | . . 454 395 252 369 555 . 491 Average Temperature 156 | . . 135 159 99 231 259 . 108 Received Heat Transfer 1093 | . . 102 198 45 310 24 . 414 Effects 13 | . . 1 3 1 . 6 . 2 Shutdowns 5 | . . 1 1 . . 2 . 1 Interference 6 | . . . 2 1 . 3 . . Short Circuit 2 | . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . 1 1 . 1 Parts Melted 22 | . . 2 8 1 5 4 . 2 Heat Transferred 9694 | . . 1184 3367 999 740 925 . 2479 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 83 | 100 100 92 64 100 . . . . Level 1 16 | . . 7 35 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 274 | . 60 212 274 76 . . . . Initial 61 | . . . 61 29 . . . . Average 88 | . 11 64 161 21 . . . . Influence Increases 1804 | . 77 342 474 126 30 195 . 560 Destroy 0b10 Robot/C 1360 | . 60 260 340 80 20 180 . 420 Destroy 0b10 Robot/NC 30 | . 5 . 20 5 . . . . Destroy Leader 198 | . 12 50 66 10 10 10 . 40 Allied During Kill 30 | . . . . . . 5 . 25 Destroy Structure 6 | . . 2 3 1 . . . . Lose Combat Pursuer 180 | . . 30 45 30 . . . 75 Influence Decreases 1804 | . 77 170 571 125 106 195 . 560 Entered New Map 192 | . . . 111 46 35 . . . Time Decay 1452 | . 77 170 440 79 71 175 . 440 Lost Part 120 | . . . 20 . . 20 . 80 Lost Ally 40 | . . . . . . . . 40 Squads Dispatched 2 | . . . . 1 . . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 2 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 6 18 28 6 1 8 . 25 Peak Tracking Total 9 | . 4 6 9 4 1 4 . 7 Tactical Retreats 7 | . . 1 2 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 8 | . . . . . 1 3 4 . Terminals 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . . . . . 1 8 31 . Successful 40 | . . . . . 1 8 31 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . . . . . 1 8 31 . Record 18 | . . . . . 1 6 11 . Part Schematic 12 | . . . . . . . 12 . Robot Schematic 5 | . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 2 | . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 5 | . . . . . . 2 . 3 Largest Group 2 | . . . . . . 2 . 2 Highest-Rated Group 96 | . . . . . . 45 . 96 Highest-Rated Ally 96 | . . . . . . 25 . 96 Total Orders . | . . . . . . . . . Ally Attacks 44 | . . . . . . 6 . 38 Total Damage 1463 | . . . . . . 189 . 1274 Kills 11 | . . . . . . 4 . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 1043 | . 288 390 272 . . . . 93 Optics 93 | . . . . . . . . 93 Sensors 950 | . 288 390 272 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 6655 | 67 379 481 894 284 1190 1160 177 2023 Spaces Moved 3507 | 53 187 229 426 128 961 587 94 842 Core 18 | 14 . . . . . . . 4 Treads 108 | . . . . . . . . 108 Legs 3381 | 39 187 229 426 128 961 587 94 730 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 190 120 Average Speed 168 | 101 179 152 159 175 121 189 190 214 Slowest Speed 700 | 120 190 190 190 190 190 190 190 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 41 20 35 4 91 81 72 75 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . 3 . . 3 Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 10 | . . . . . . . . 10 Melee . | . . . . . . . . . Projectile 10 | . . . . . . . . 10 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 3985 | 65 210 320 576 170 973 615 93 963 Wait 204 | . 6 37 93 18 . 14 . 36 Move 3499 | 52 186 228 425 127 960 586 93 842 Hop . | . . . . . . . . . Pick Up 56 | 7 3 16 9 5 2 3 . 11 Fast Attach 2 | 1 . . . . . . . 1 Attach 34 | 5 2 2 5 2 2 3 . 13 Detach 2 | . . . 1 . . 1 . . Swap 35 | . 1 14 8 5 2 . . 5 Drop 22 | . 1 5 7 5 1 . . 3 Fire 124 | . 11 18 28 8 6 8 . 45 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 7 | . . . . . . . . 7 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 736 | -9/Materials | Discovered new exit (range 16) 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1164 | -8/Materials | Build established: Skirmisher 1389 | -8/Materials | Discovered new exit (range 16) 1649 | -8/Materials | Build established: Scavenger-Gunner 1822 | -8/Materials | Entered Factory 1822 | -7/Factory | Evolved 2 slots: Utility x2 1990 | -7/Factory | Discovered new exit (range 16) 2087 | -7/Factory | Identified exit to Lower Caves 2094 | -7/Factory | Garrison activated, responded to threat 2106 | -7/Factory | Entered Lower Caves 2206 | -7/Lower Caves | Build established: Scavenger-Tank 2583 | -7/Lower Caves | Spotted B-75 Beast 2631 | -7/Lower Caves | Destroyed B-75 Beast 2700 | -7/Lower Caves | Learned Factory garrison access intel 2763 | -7/Lower Caves | Discovered new exit (range 9) 2822 | -7/Lower Caves | Identified exit to Lower Caves 2927 | -7/Lower Caves | Encountered a Warlord checkpoint 3296 | -7/Lower Caves | Entered another Lower Caves area 3298 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3342 | -7/Lower Caves | Identified exit to Data Miner 3619 | -7/Lower Caves | Build established: Scavenger-Gunner 3926 | -7/Lower Caves | Entered an active Warlord outpost 3937 | -7/Lower Caves | A Commander dispatched an escort 3959 | -7/Lower Caves | Learned Extension trap positions 3959 | -7/Lower Caves | Learned Extension stockpile data 4070 | -7/Lower Caves | Learned location of Zion (-6) 4456 | -7/Lower Caves | Entered Data Miner 4456 | -7/Data Miner | Accompanied by 1 ally 4456 | -7/Data Miner | Discovered new exit (range 6) 4457 | -7/Data Miner | Commander's escort returned to base 4479 | -7/Data Miner | Identified exit to Proximity Caves 4506 | -7/Data Miner | Met Data Miner 4551 | -7/Data Miner | Learned location of Section 7 (-2) 4551 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4589 | -7/Data Miner | Received God Mode back door access code from Data Miner 4633 | -7/Data Miner | Entered Proximity Caves 4844 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4898 | -6/Proximity Caves | Lost 6 parts (1p2n2u1w) 4900 | -6/Proximity Caves | Core integrity fell below 50% 5324 | -6/Proximity Caves | Build established: Hacker-Gunner 5645 | -6/Proximity Caves | Escorted by Enhanced Grunt 5677 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 5788 | -6/Proximity Caves | Learned Factory stockpile data 6157 | -6/Proximity Caves | Learned Factory security intel 6542 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6630 | -6/Proximity Caves | Spotted B-75 Beast 6641 | -6/Proximity Caves | Core integrity fell below 20% 6656 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- DERELICT." 06554_ Lgt. Treads fries itself beyond repair. 06555_ Gatling Laser fries itself beyond repair. 06556_ Imp. Deuterium Engine fries itself beyond repair. 06558_ Imp. Heat Sink fries itself beyond repair. 06558_ Lgt. Treads fries itself beyond repair. 06633_ Chain reaction triggered in Rnf. Deuterium Engine. 06634_ Enhanced Grunt destroyed. 06634_ Med. Laser destroyed. 06637_ Acquired 5 matter. 06643_ Lgt. Treads destroyed. 06643_ Knocked back. 06643_ Mic. Nuclear Core destroyed. 06650_ Knocked back. 06653_ M-28 Smith fits Backup Power III on B-75 Beast. 06656_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# ##??????????????????????????????? | | ?????????# ##?????????????????????????????? | | ????????## % ##????????????????????????????? | | #???????# ##???????????????????????????? | | ##??????## #???????????????????????????? | | #???????## ##??????????????????????????? | | ########### #####??????????????????????? | | "# ##?????????????????????? | | ### ## % ;?????????????????????? | | #?# ######## #### #?????????????????????? | | ### ##?????# ###??####!!!##????????????????????? | | # ??????# ##???????##%];#????????????????????? | | ?????# ##????????##=!##????????????????????? | | ?????# #????????##%@ %#????????????????????? | | ?????# #????????#;; ;#????????????????????? | | ## ???# ####### #; % #????????????????????? | | ?? ###???# mBB #????????????????????? | | ??# #?????# ####### BB ##????????????????????? | | ??# #?????# #?????## #?????????????????????? | | ??# ####### #??????# #?????????????????????? | | ??# #??????# #?????????????????????? | | ??# #??????# #?????????????????????? | | ??# #######?????? ####?????????????????????? | | ??# #??????????? ### ?????????????????????????? | | ??# ##??????????? ??# ?????????????????????????? | | ### ##??????????? ???# ?????????????????????????? | | ##?????????? ??? ?????????????????????????? | | "####???????????? ?????????????????????????? | | ##" ##??????????? ??????????????????????????? | | " #####??????????????????????????????????? | | ### % % ##?????????????????????????????????? | | ??# % % "#?????????????????????????????????? | | #?## ###????#????????????????????????????? | | ##?# #### #????????????????????????????? | | #?## #????????????????????????????? | | #??## ###########?????????????????????????? | | ##???# ##????## ##????????????????????????? | | #????#### ##???# ###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed BoltChromaticRigger Manual? 0 Play Time 01:02:03 Cumulative 29.8 hours Start 2026.07.02 @ 16:59:58 End 2026.07.06 @ 12:36:58 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 209c6213-db2e-46ab-ad29-66f9a7a03c8c