Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.17 @ 22:45:45 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (386) 386 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2151 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 75/250 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (1150) Ox22 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (20) --- Light Nuclear Core Wheel Wheel Large Storage Unit Humpback High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Chronowheel EM Pulse Gun Assault Rifle Grenade Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Wheel Wheel High-capacity Matter Pod Structural Scanner Assault Rifle Grenade Launcher Datajack Hammer Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 2 13 6 2 . Power 3 | . 2 1 . . Engine 2 | . 1 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 4 1 . . Treads 6 | 2 4 . . . Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 3 2 . Device 3 | . 1 2 . . Storage 4 | . 1 1 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . 5 1 . . Energy Gun 3 | . 3 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 3 . 1 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 . 1 Average Slot Usage (%) 88 | . 88 93 85 85 Engine 11 | . 13 4 14 14 Core 1 | . . 9 . . Treads 18 | . 18 23 14 14 Leg 5 | . . 4 14 14 Device 6 | . 11 5 . . Storage 20 | . 15 22 28 28 Energy Gun 13 | . 20 16 . . Ballistic Gun 2 | . 4 . . . Launcher 1 | . 2 . . . Impact Weapon 5 | . . 5 14 14 Naked Turns . | . . . . . Heaviest Build 69 | 13 45 57 69 69 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 5 | . 4 5 3 3 Average Overweight (x) 1 | . 1 1 2 3 Largest Inventory Capacity 20 | 6 14 18 20 20 Average Capacity 14 | 6 11 15 19 20 Most Carried 15 | 6 12 12 15 15 Average Carried 11 | 6 9 10 13 15 Final Capacity 20 | 6 12 18 20 20 Final Carried 15 | 6 10 11 15 15 Class Distribution -------------------- 80% | Mutant 19% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 716 | 220 330 166 . . Remotely . | . . . . . Salvage Created 458 | . 259 199 . . Parts 27 | . 22 5 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 11 | . 7 4 . . Melee 2 | . . 2 . . Guns 5 | . 4 1 . . AOE 4 | . 3 1 . . Classes Destroyed 3 | . 3 . . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 8 | . 4 4 . . Best Kill Streak 2 | . 2 2 . . Combat Bots Only 2 | . 2 2 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 731 | . 327 392 . 12 Core 175 | . 76 99 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 40 | . 37 3 . . Largest 2 | . 2 2 . . Hottest 80 | . 80 80 . . Shots Fired 73 | . 67 6 . . Gun 67 | . 61 6 . . Cannon . | . . . . . Launcher 6 | . 6 . . . Special . | . . . . . Kinetic 27 | . 27 . . . Thermal . | . . . . . Explosive 6 | . 6 . . . Electromagnetic 40 | . 34 6 . . Robot Hit Streak 16 | . 16 8 . . Robot Miss Streak 4 | . 4 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 66 | . 52 14 . . Core Hits 26 | . 18 8 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 14 | . 2 12 . . Impact 12 | . . 12 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 2 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1159 | . 903 256 . . Guns 631 | . 578 53 . . Cannons . | . . . . . Explosions 334 | . 311 23 . . Melee 177 | . . 177 . . Ramming 17 | . 14 3 . . Kinetic 224 | . 224 . . . Thermal 46 | . 23 23 . . Explosive 288 | . 288 . . . Electromagnetic 407 | . 354 53 . . Impact 177 | . . 177 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . 32 . . . Projectiles . | . . . . . Explosions 32 | . 32 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | . . 35 . . Shots 1 | . . 1 . . Rammed 5 | . 4 1 . . Targets Rammed 5 | . 4 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 102 | . 102 99 . . Average Temperature 49 | . 48 52 . . Received Heat Transfer 366 | . 159 201 . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 50 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 137 | . 137 85 . . Initial . | . . . . . Average 34 | . 35 36 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 15 6 . 3 Peak Tracking Total 3 | . 3 2 . 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 9 | . 7 . 2 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 21 . 2 . Successful 11 | . 9 . 2 . Failed 12 | . 12 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 15 | . 14 . 1 . Terminals 19 | . 19 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 7 . 2 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 3 . . . Repair Station Index 1 | . 1 . . . Disarm Traps 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 1 | . 1 . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 8 | . 8 . . . Highest-Rated Ally 8 | . 8 . . . Total Orders 1 | . 1 . . . DROP 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2493 | 6 1245 495 696 51 Spaces Moved 1129 | 3 562 215 326 23 Core 3 | . 3 . . . Treads 1123 | 1 559 214 326 23 Legs 3 | 2 . 1 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 180 200 220 Average Speed 197 | 133 191 187 212 220 Slowest Speed 270 | 160 250 270 220 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 77 33 70 10 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 36 | . 29 7 . . Melee . | . . . . . Projectile . | . . . . . AOE 36 | . 29 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1294 | 4 654 282 331 23 Wait 57 | . 15 42 . . Move 1125 | 2 561 214 325 23 Hop . | . . . . . Pick Up 12 | . 8 1 3 . Fast Attach 10 | . 7 3 . . Attach 4 | . 2 2 . . Detach 2 | . . 2 . . Swap 9 | 2 4 1 2 . Drop 8 | . 6 1 1 . Fire 40 | . 37 3 . . Melee 14 | . 2 12 . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 4 1 . . Escape Stasis . | . . . . . Rewire 8 | . 8 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 771 | -10/Materials | Discovered new exit (range 8) 992 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Entered Mines 1317 | -10/Mines | Identified exit to Materials 1407 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1412 | -10/Mines | Found Prototype Device 1412 | -10/Mines | Identified Exp. Sensor Array 1501 | -10/Mines | Discovered exit to Materials (range 7) 1561 | -10/Mines | Core integrity fell below 50% 1739 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1739 | -10/Mines | Discovered new exit (range 5) 1747 | -10/Mines | Entered Exiles 1795 | -10/Exiles | Met 8R-AWN 1831 | -10/Exiles | Met EX-HEX 1917 | -10/Exiles | Learned location of Zion (-7) 1921 | -10/Exiles | Met EX-DEC 2097 | -10/Exiles | Met EX-BIN 2141 | -10/Exiles | Aligned with FarCom system 2143 | -10/Exiles | Given EX-Vault access code 2193 | -10/Exiles | Opened EX-Vault 2207 | -10/Exiles | Found Chronowheel 2254 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2304 | -10/Exiles | Build established: Hauler-Mutant 2421 | -10/Exiles | Discovered new exit (range 10) 2443 | -10/Exiles | Left Exiles lab with Chronowheel 2443 | -10/Exiles | Entered Mines 2494 | -9/Mines | Self-destructed Last Messages --------------- Longsword +1 Deploy-a-Sentry 02207_ Acquired Chronowheel. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. PV-FGC(z): Why did DEC have to put these flashy spikey things everywhere, they really get in the way, you know? 02421_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02443_ Receiving FarCom transmissions... 02492_ Lgt. Treads destroyed. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerRecoilReplicator Manual? 0 Play Time 00:14:15 Cumulative 243.5 hours Start 2021.01.17 @ 22:31:47 End 2021.01.17 @ 22:45:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 97 Adventurer 65 Explorer 67 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 646ca247-db01-4d31-af7a-536097ff52bf