Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.17 @ 22:45:45
Player: Luigi Panache
Result: Self-destructed
Performance
-------------
Evolutions (0) 0
Regions Visited (4) 800
Robots Destroyed (13) 65
Value Destroyed (386) 386
Prototype IDs (30) 600
Alien Tech Used (0) 0
Bonus (300) 300
TOTAL SCORE: 2151
Bonus
-------
Aligned with FarCom 300
Cogmind
---------
Core Integrity 75/250
Matter 285/300
Energy 125/125
System Corruption 0%
Temperature Cool (0)
Movement Core (1150) Ox22
Location -9/Mines
Parts
-------
> --- POWER (1) --------
Light Ion Engine
> --- PROPULSION (2) ---
Aluminum Leg
> --- UTILITY (2) ------
High-capacity Storage Unit
High-capacity Storage Unit
> --- WEAPON (2) -------
Hammer
> --- INVENTORY (20) ---
Light Nuclear Core
Wheel
Wheel
Large Storage Unit
Humpback
High-capacity Matter Pod (200)
Structural Scanner
Experimental Sensor Array
Chronowheel
EM Pulse Gun
Assault Rifle
Grenade Launcher
Datajack
Mining Claw
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Light Treads
Light Treads
> --- UTILITY ----------
High-capacity Storage Unit
Experimental Sensor Array
> --- WEAPON -----------
EM Pulse Gun
EM Pulse Gun
> --- INVENTORY --------
Light Ion Engine
Light Nuclear Core
Wheel
Wheel
High-capacity Matter Pod
Structural Scanner
Assault Rifle
Grenade Launcher
Datajack
Hammer
Mining Claw
[Rating: 15]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Leg Aluminum Leg
Utility High-capacity Storage Unit
Device Structural Scanner
Storage High-capacity Storage Unit
Weapon EM Pulse Gun
Energy Gun EM Pulse Gun
Ballistic Gun Assault Rifle
Launcher Grenade Launcher
Impact Weapon Hammer
Special Melee Weapon Datajack
Build | -11 -10 -10 -10 -9
------- Run | Scr Mat Min Exi Min
Slots Evolved . | . . . . .
Power . | . . . . .
Propulsion . | . . . . .
Utility . | . . . . .
Weapon . | . . . . .
Parts Attached 23 | 2 13 6 2 .
Power 3 | . 2 1 . .
Engine 2 | . 1 1 . .
Core 1 | . 1 . . .
Reactor . | . . . . .
Propulsion 7 | 2 4 1 . .
Treads 6 | 2 4 . . .
Leg 1 | . . 1 . .
Wheel . | . . . . .
Hover . | . . . . .
Flight . | . . . . .
Utility 7 | . 2 3 2 .
Device 3 | . 1 2 . .
Storage 4 | . 1 1 2 .
Processor . | . . . . .
Hackware . | . . . . .
Protection . | . . . . .
Artifact . | . . . . .
Weapon 6 | . 5 1 . .
Energy Gun 3 | . 3 . . .
Energy Cannon . | . . . . .
Ballistic Gun . | . . . . .
Ballistic Cannon . | . . . . .
Launcher 1 | . 1 . . .
Special Weapon . | . . . . .
Impact Weapon 1 | . . 1 . .
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon 1 | . 1 . . .
Unidentified Prototypes 1 | . . 1 . .
Parts Lost 4 | . . 3 . 1
Power 1 | . . 1 . .
Propulsion 2 | . . 1 . 1
Utility . | . . . . .
Weapon 1 | . . 1 . .
Highest Loss Streak 2 | . . 2 . 1
Average Slot Usage (%) 88 | . 88 93 85 85
Engine 11 | . 13 4 14 14
Core 1 | . . 9 . .
Treads 18 | . 18 23 14 14
Leg 5 | . . 4 14 14
Device 6 | . 11 5 . .
Storage 20 | . 15 22 28 28
Energy Gun 13 | . 20 16 . .
Ballistic Gun 2 | . 4 . . .
Launcher 1 | . 2 . . .
Impact Weapon 5 | . . 5 14 14
Naked Turns . | . . . . .
Heaviest Build 69 | 13 45 57 69 69
Greatest Support 40 | 40 40 40 20 20
Greatest Overweight (x) 5 | . 4 5 3 3
Average Overweight (x) 1 | . 1 1 2 3
Largest Inventory Capacity 20 | 6 14 18 20 20
Average Capacity 14 | 6 11 15 19 20
Most Carried 15 | 6 12 12 15 15
Average Carried 11 | 6 9 10 13 15
Final Capacity 20 | 6 12 18 20 20
Final Carried 15 | 6 10 11 15 15
Class Distribution
--------------------
80% | Mutant
19% | Hauler-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Hauler-Mutant | -10/Exiles
Hauler-Mutant | -9/Mines
Resources | -11 -10 -10 -10 -9
----------- Run | Scr Mat Min Exi Min
Matter Collected 716 | 220 330 166 . .
Remotely . | . . . . .
Salvage Created 458 | . 259 199 . .
Parts 27 | . 22 5 . .
Haulers Intercepted . | . . . . .
Recyclers Shooed 1 | . 1 . . .
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -10 -10 -9
------- Run | Scr Mat Min Exi Min
Combat Hostiles Destroyed 11 | . 7 4 . .
Melee 2 | . . 2 . .
Guns 5 | . 4 1 . .
AOE 4 | . 3 1 . .
Classes Destroyed 3 | . 3 . . .
Watcher 2 | . 2 . . .
Swarmer 3 | . 3 . . .
Grunt 8 | . 4 4 . .
Best Kill Streak 2 | . 2 2 . .
Combat Bots Only 2 | . 2 2 . .
Max Kills in Single Turn 1 | . 1 1 . .
Gunslinging . | . . . . .
Exploded 1 | . 1 1 . .
Melee 1 | . . 1 . .
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -10 -10 -9
-------- Run | Scr Mat Min Exi Min
Damage Taken 731 | . 327 392 . 12
Core 175 | . 76 99 . .
Absorbed by Shields . | . . . . .
Core Remaining (%) 100 | 100 . . . .
Volleys Fired 40 | . 37 3 . .
Largest 2 | . 2 2 . .
Hottest 80 | . 80 80 . .
Shots Fired 73 | . 67 6 . .
Gun 67 | . 61 6 . .
Cannon . | . . . . .
Launcher 6 | . 6 . . .
Special . | . . . . .
Kinetic 27 | . 27 . . .
Thermal . | . . . . .
Explosive 6 | . 6 . . .
Electromagnetic 40 | . 34 6 . .
Robot Hit Streak 16 | . 16 8 . .
Robot Miss Streak 4 | . 4 . . .
Penetration Max . | . . . . .
Secondary Targets 1 | . 1 . . .
Max Gunslinging Chain 1 | . 1 . . .
Shots Hit Robots 66 | . 52 14 . .
Core Hits 26 | . 18 8 . .
Critical Hits . | . . . . .
Critical Kills . | . . . . .
Critical Parts Destroyed . | . . . . .
Melee Attacks 14 | . 2 12 . .
Impact 12 | . . 12 . .
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks 2 | . 2 . . .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 1159 | . 903 256 . .
Guns 631 | . 578 53 . .
Cannons . | . . . . .
Explosions 334 | . 311 23 . .
Melee 177 | . . 177 . .
Ramming 17 | . 14 3 . .
Kinetic 224 | . 224 . . .
Thermal 46 | . 23 23 . .
Explosive 288 | . 288 . . .
Electromagnetic 407 | . 354 53 . .
Impact 177 | . . 177 . .
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption . | . . . . .
Average Corruption . | . . . . .
Corruption Purged . | . . . . .
Overload Shots . | . . . . .
Overflow Damage 32 | . 32 . . .
Projectiles . | . . . . .
Explosions 32 | . 32 . . .
Melee . | . . . . .
Knockbacks . | . . . . .
Impact . | . . . . .
Kinetic . | . . . . .
Secondary . | . . . . .
Self-Inflicted Damage 35 | . . 35 . .
Shots 1 | . . 1 . .
Rammed 5 | . 4 1 . .
Targets Rammed 5 | . 4 1 . .
Kicked . | . . . . .
Crushed . | . . . . .
Highest Temperature 102 | . 102 99 . .
Average Temperature 49 | . 48 52 . .
Received Heat Transfer 366 | . 159 201 . 6
Siege Activations . | . . . . .
Robots Corrupted . | . . . . .
Combat Hostiles . | . . . . .
Parts Fried 2 | . 2 . . .
Impact Corruptions . | . . . . .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted . | . . . . .
Heat Transferred 100 | . 50 50 . .
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions 2 | . 1 1 . .
Missiles Intercepted . | . . . . .
Alert | -11 -10 -10 -10 -9
------- Run | Scr Mat Min Exi Min
Peak Influence 137 | . 137 85 . .
Initial . | . . . . .
Average 34 | . 35 36 . .
Maximum Alert Level . | . . . . .
Low Security (%) 100 | 100 100 100 . 100
Level 1 . | . . . . .
Level 2 . | . . . . .
Level 3 . | . . . . .
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Squads Dispatched . | . . . . .
Investigation . | . . . . .
Extermination . | . . . . .
Reinforcement . | . . . . .
Assault . | . . . . .
Garrison . | . . . . .
Intercept . | . . . . .
Construction Impeded . | . . . . .
Haulers Reinforced . | . . . . .
Stealth | -11 -10 -10 -10 -9
--------- Run | Scr Mat Min Exi Min
Distress Signals 1 | . 1 . . .
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 24 | . 15 6 . 3
Peak Tracking Total 3 | . 3 2 . 3
Tactical Retreats 1 | . . 1 . .
Traps | -11 -10 -10 -10 -9
------- Run | Scr Mat Min Exi Min
Traps Triggered 2 | . 2 . . .
Indirectly . | . . . . .
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed 3 | . 3 . . .
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -10 -10 -9
---------- Run | Scr Mat Min Exi Min
Machines Disabled . | . . . . .
Max in Single Turn . | . . . . .
Machines Sabotaged . | . . . . .
Garrisons Compromised . | . . . . .
Overloaded Fab Kills . | . . . . .
Fab Network Shutdowns . | . . . . .
Hacking | -11 -10 -10 -10 -9
--------- Run | Scr Mat Min Exi Min
Machines Accessed 9 | . 7 . 2 .
Terminals 6 | . 6 . . .
Fabricators . | . . . . .
Repair Stations 1 | . 1 . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Total Hacks 23 | . 21 . 2 .
Successful 11 | . 9 . 2 .
Failed 12 | . 12 . . .
Catastrophic 3 | . 3 . . .
Database Lockouts . | . . . . .
Manual 15 | . 14 . 1 .
Terminals 19 | . 19 . . .
Fabricators . | . . . . .
Repair Stations 2 | . 2 . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Terminal Hacks 9 | . 7 . 2 .
Record 1 | . . . 1 .
Part Schematic 1 | . 1 . . .
Robot Analysis 1 | . 1 . . .
Prototype ID Bank 3 | . 3 . . .
Repair Station Index 1 | . 1 . . .
Disarm Traps 1 | . 1 . . .
EX-Prototype ID Bank 1 | . . . 1 .
Fabricator Hacks . | . . . . .
Repair Station Hacks . | . . . . .
Recycling Unit Hacks . | . . . . .
Scanalyzer . | . . . . .
Garrison Access Hacks . | . . . . .
Unauthorized Hacks 2 | . 2 . . .
Terminals 2 | . 2 . . .
Botnet 2 | . 2 . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered . | . . . . .
Used . | . . . . .
Hacking Detections 7 | . 7 . . .
Full Trace Events . | . . . . .
Feedback Events . | . . . . .
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Matter . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired 1 | . 1 . . .
Parts Built . | . . . . .
Matter . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired . | . . . . .
Time . | . . . . .
Parts Recycled . | . . . . .
Recycled Matter . | . . . . .
Retrieved Matter . | . . . . .
Retrieved Components . | . . . . .
Parts Scanalyzed . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Damaged . | . . . . .
Bothacking | -11 -10 -10 -10 -9
------------ Run | Scr Mat Min Exi Min
Used RIF Installer . | . . . . .
Robots Hacked . | . . . . .
Non-combat . | . . . . .
Combat . | . . . . .
Robot Hacks Applied . | . . . . .
Relay Couplers Released . | . . . . .
Robots Rewired 1 | . 1 . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -10 -10 -9
-------- Run | Scr Mat Min Exi Min
Total Allies 1 | . 1 . . .
Largest Group 1 | . 1 . . .
Highest-Rated Group 8 | . 8 . . .
Highest-Rated Ally 8 | . 8 . . .
Total Orders 1 | . 1 . . .
DROP 1 | . 1 . . .
Ally Attacks . | . . . . .
Total Damage . | . . . . .
Kills . | . . . . .
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -10 -10 -9
------- Run | Scr Mat Min Exi Min
Robot Analysis Total 1 | . 1 . . .
Derelict Logs Recovered 1 | . . 1 . .
Drone Launches . | . . . . .
Drone Recoveries . | . . . . .
Exploration | -11 -10 -10 -10 -9
------------- Run | Scr Mat Min Exi Min
Turns Passed 2493 | 6 1245 495 696 51
Spaces Moved 1129 | 3 562 215 326 23
Core 3 | . 3 . . .
Treads 1123 | 1 559 214 326 23
Legs 3 | 2 . 1 . .
Wheels . | . . . . .
Hover . | . . . . .
Flight . | . . . . .
Fastest Speed 120 | 120 160 180 200 220
Average Speed 197 | 133 191 187 212 220
Slowest Speed 270 | 160 250 270 220 220
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped . | . . . . .
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 38 | 2 77 33 70 10
Regions Visited 4
Branch Regions 3
Pre-discovered Areas 1 | . . . 1 .
Known Exits Taken . | . . . . .
Unknown Exits Taken 4 | 1 1 1 1 .
Scrap Searched 1 | . . 1 . .
Spaces Dug . | . . . . .
Terrain Destroyed 36 | . 29 7 . .
Melee . | . . . . .
Projectile . | . . . . .
AOE 36 | . 29 7 . .
Terrain Rammed . | . . . . .
Walls Destroyed . | . . . . .
Machines Disabled . | . . . . .
Actions | -11 -10 -10 -10 -9
--------- Run | Scr Mat Min Exi Min
Total 1294 | 4 654 282 331 23
Wait 57 | . 15 42 . .
Move 1125 | 2 561 214 325 23
Hop . | . . . . .
Pick Up 12 | . 8 1 3 .
Fast Attach 10 | . 7 3 . .
Attach 4 | . 2 2 . .
Detach 2 | . . 2 . .
Swap 9 | 2 4 1 2 .
Drop 8 | . 6 1 1 .
Fire 40 | . 37 3 . .
Melee 14 | . 2 12 . .
Ram . | . . . . .
Kick . | . . . . .
Crush 5 | . 4 1 . .
Escape Stasis . | . . . . .
Rewire 8 | . 8 . . .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles
-9/Mines
History
---------
Turn | Location | Event
1 | -11/Scrapyard | Discovered new exit (range 1)
7 | -11/Scrapyard | Entered Materials
306 | -10/Materials | Build established: Mutant
429 | -10/Materials | Discovered new exit (range 7)
771 | -10/Materials | Discovered new exit (range 8)
992 | -10/Materials | Discovered new exit (range 16)
1252 | -10/Materials | Entered Mines
1317 | -10/Mines | Identified exit to Materials
1407 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
1412 | -10/Mines | Found Prototype Device
1412 | -10/Mines | Identified Exp. Sensor Array
1501 | -10/Mines | Discovered exit to Materials (range 7)
1561 | -10/Mines | Core integrity fell below 50%
1739 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
1739 | -10/Mines | Discovered new exit (range 5)
1747 | -10/Mines | Entered Exiles
1795 | -10/Exiles | Met 8R-AWN
1831 | -10/Exiles | Met EX-HEX
1917 | -10/Exiles | Learned location of Zion (-7)
1921 | -10/Exiles | Met EX-DEC
2097 | -10/Exiles | Met EX-BIN
2141 | -10/Exiles | Aligned with FarCom system
2143 | -10/Exiles | Given EX-Vault access code
2193 | -10/Exiles | Opened EX-Vault
2207 | -10/Exiles | Found Chronowheel
2254 | -10/Exiles | Warned to stay clear of 0b10 Research branches
2304 | -10/Exiles | Build established: Hauler-Mutant
2421 | -10/Exiles | Discovered new exit (range 10)
2443 | -10/Exiles | Left Exiles lab with Chronowheel
2443 | -10/Exiles | Entered Mines
2494 | -9/Mines | Self-destructed
Last Messages
---------------
Longsword +1
Deploy-a-Sentry
02207_ Acquired Chronowheel.
EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research
branches, since the FarCom signals could be picked up there, but you're
welcome to try if you really want to.
And if we have to leave here due to unforeseen circumstances, don't worry
the FarCom system will continue to maintain contact via our distributed
network.
EX-BIN: And don't even think about spreading that code around. We're gonna
change it right after you leave. Most certainly not to something like
1234 which I did last time as a little joke and some thief managed to
sneak in here and steal a few of HEX's prototypes.
PV-FGC(z): Why did DEC have to put these flashy spikey things everywhere,
they really get in the way, you know?
02421_ EXIT=FOUND
LOCATION=UNKNOWN
GOAL=ESCAPE
02443_ Receiving FarCom transmissions...
02492_ Lgt. Treads destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 25
Energy Generation 14
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Evasion (%) 40
Recoil Reduction 2
Item Schematics
-----------------
Hcp. Storage Unit | -10/Materials | Hacked
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed TrackerRecoilReplicator
Manual? 0
Play Time 00:14:15
Cumulative 243.5 hours
Start 2021.01.17 @ 22:31:47
End 2021.01.17 @ 22:45:45
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 229
Rogue 97
Adventurer 65
Explorer 67
Win Type -
Total 14
Types 11/0/2/1/0/0/0/0/0
Lore% 73
Gallery% 82
Achievement% 64
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 2
Font 18/TerminusBold
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 646ca247-db01-4d31-af7a-536097ff52bf