Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.22 @ 17:01:28 // Winter2019/RPGLIKE Player: MorbOx Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (377) 377 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (705) 705 TOTAL SCORE: 2902 Bonus ------- Follower Combat Kills 105 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/650 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (5) ------ Structural Scanner Visual Processing Unit Makeshift Sensor Array Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (2) ---- Improved Heat Sink Makeshift Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Structural Scanner Visual Processing Unit Makeshift Sensor Array Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Heat Sink Makeshift Salvage Targeting Computer [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 8 | 5 . . 2 . 1 . Power 1 | 1 . . . . . . Propulsion 2 | 1 . . . . 1 . Utility 4 | 2 . . 2 . . . Weapon 1 | 1 . . . . . . Parts Attached 32 | 11 5 5 7 . 3 1 Power 8 | 2 1 2 3 . . . Engine 8 | 2 1 2 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 4 . 1 1 . . 1 Treads 5 | 2 . 1 1 . . 1 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 3 1 2 . 3 . Device 7 | 1 2 1 1 . 2 . Storage . | . . . . . . . Processor 4 | 1 1 . 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 3 1 1 1 . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 3 . 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 1 | . . . 1 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 1 | . . . 1 . . . Average Slot Usage (%) 83 | . 96 98 98 . 75 75 Engine 17 | . 22 21 18 . 16 16 Treads 17 | . 22 21 19 . 16 16 Device 20 | . 19 22 28 . 19 16 Processor 18 | . 9 11 12 . 20 25 Ballistic Gun 4 | . 14 10 9 . 1 . Special Melee Weapon 3 | . 7 11 8 . . . Naked Turns . | . . . . . . . Heaviest Build 26 | 9 13 18 26 25 25 24 Greatest Support 73 | 40 40 40 45 45 45 73 Greatest Overweight (x) 1 | 1 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | . . . 1 1 2 2 Average Capacity 1 | . . . . 1 1 2 Most Carried 2 | . . . 1 1 2 2 Average Carried . | . . . . 1 . 2 Final Capacity 2 | . . . 1 1 2 2 Final Carried 2 | . . . 1 1 2 2 Class Distribution -------------------- 55% | Messiah-Mutant 16% | Assassin 12% | Scavenger-Assassin 9% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Assassin | -10/Materials Assassin | -10/Mines Scavenger-Assassin | -9/Materials Scavenger-Assassin | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 759 | 376 52 71 170 . 59 31 Remotely . | . . . . . . . Salvage Created 667 | 212 119 21 275 . . 40 Parts 53 | 16 10 3 20 . . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 2 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 3 . 8 . . 1 Melee 1 | . . . . . . 1 Guns 11 | . 3 . 8 . . . Classes Destroyed 8 | 3 3 . 1 . . 1 Worker 2 | 2 . . . . . . Builder 2 | . 1 1 . . . . Tunneler 5 | 5 . . . . . . Recycler 1 | 1 . . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 7 | . 3 . 4 . . . Grunt 4 | . . . 4 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 3 3 1 6 . . 1 Combat Bots Only 6 | . 3 . 6 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 1319 | . 97 52 971 . . 199 Core 1040 | . 77 40 763 . . 160 Absorbed by Shields 373 | . . . 373 . . . Redirected to Core 852 | . 58 40 617 . . 137 Core Remaining (%) 94 | 100 . 88 . . . . Volleys Fired 94 | 34 17 4 39 . . . Largest 2 | 2 2 1 1 . . . Hottest 40 | 40 40 20 23 . . . Shots Fired 130 | 68 19 4 39 . . . Gun 130 | 68 19 4 39 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 130 | 68 19 4 39 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 14 10 4 10 . . . Robot Miss Streak 2 | 2 2 1 2 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 96 | 47 15 3 31 . . . Core Hits 43 | 17 7 3 15 . . 1 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 5 | . 2 . 3 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 945 | 357 110 23 447 . . 8 Guns 917 | 356 110 23 428 . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 28 | 1 . . 19 . . 8 Kinetic 917 | 356 110 23 428 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 8 | 1 . . 5 . . 2 Targets Rammed 9 | 1 . . 5 . . 3 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 38 | 20 10 6 38 . . . Average Temperature 12 | 9 6 6 16 . . . Received Heat Transfer 460 | . . . 460 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 197 | 40 125 53 197 25 . . Average Influence 44 | 17 69 33 47 25 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 6 4 24 . . 8 Peak Tracking Total 8 | . 4 2 8 . . 3 Tactical Retreats 5 | . . . 3 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 6 | . 1 1 3 . 1 . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 1 1 8 . 3 . Successful 10 | . 1 1 5 . 3 . Failed 3 | . . . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . . 3 . Terminals 5 | . 1 . 4 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 1 2 . 3 . Record 3 | . 1 . 2 . . . Part Schematic 3 | . . . . . 3 . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 1 . 1 . . . Non-combat 1 | . 1 . . . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 2 | . 1 . 1 . . . parse_system 2 | . 1 . 1 . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 3 . 4 4 Highest-Rated Group 153 | . . 40 40 . 153 153 Highest-Rated Ally 41 | . . 16 16 . 41 41 Total Orders . | . . . . . . . Ally Attacks 48 | . . 21 16 . . 11 Total Damage 1000 | . . 235 202 . . 563 Kills 9 | . . 4 1 . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 6166 | 241 398 616 994 4 3102 811 Spaces Moved 3624 | 100 221 371 499 3 1927 503 Core 28 | 28 . . . . . . Treads 3596 | 72 221 371 499 3 1927 503 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 159 | 133 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 7 27 44 40 5 92 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 2 1 Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 5 | . . . . . 4 1 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3894 | 148 248 390 651 2 1947 508 Wait 80 | . . 6 74 . . . Move 3618 | 99 220 370 498 2 1926 503 Hop . | . . . . . . . Pick Up 13 | . . . 4 . 9 . Fast Attach 21 | 11 4 3 2 . . 1 Attach 8 | . . . 1 . 7 . Detach . | . . . . . . . Swap 8 | . 1 2 4 . 1 . Drop 18 | 3 4 2 5 . 4 . Fire 94 | 34 17 4 39 . . . Melee 5 | . 2 . 3 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | 1 . . 5 . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 20 | . . 3 16 . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 8) 635 | -10/Materials | Identified exit to Mines 640 | -10/Materials | Entered Mines 653 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 658 | -10/Mines | Build established: Assassin 847 | -10/Mines | Learned Materials security intel 912 | -10/Mines | Assembled infested the area 945 | -10/Mines | Found a hidden stash of uninstalled traps 1119 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1238 | -10/Mines | Discovered new exit (range 9) 1255 | -10/Mines | Identified exit to Materials 1256 | -10/Mines | Entered Materials 1256 | -9/Materials | Accompanied by 3 allies 1258 | -9/Materials | Reached level 2 1269 | -9/Materials | Upgraded with Utility slot (x1) 1573 | -9/Materials | Repaired Deuterium Engine 1708 | -9/Materials | Build established: Scavenger-Assassin 1828 | -9/Materials | Reached level 3 1877 | -9/Materials | Upgraded with Utility slot (x1) 2177 | -9/Materials | Core integrity fell below 50% 2224 | -9/Materials | Discovered new exit (range 16) 2247 | -9/Materials | Core integrity fell below 20% 2247 | -9/Materials | Identified exit to Mines 2250 | -9/Materials | Entered Mines 2251 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2254 | -9/Mines | Identified exit to Zion 2254 | -9/Mines | Entered Zion 2388 | -7/Zion | Learned location of Quarantine (-3) 2468 | -7/Zion | Build established: Scavenger-Mutant 2477 | -7/Zion | Learned Factory security intel 2706 | -7/Zion | Reached level 4 2708 | -7/Zion | Upgraded with Propulsion slot (x1) 2745 | -7/Zion | Imprinted 2748 | -7/Zion | Declared Zion's savior 3049 | -7/Zion | Build established: Messiah-Mutant 3084 | -7/Zion | Learned location of Recycling (-7) 3210 | -7/Zion | Identified exit to Deep Caves 3319 | -7/Zion | Learned Factory terminal intel 3525 | -7/Zion | Visited the Megawrench Repair Shop 3525 | -7/Zion | Megawrench repaired 9 parts 3637 | -7/Zion | Found Relay Coupler [Programmer] 3648 | -7/Zion | Found Relay Coupler [Programmer] 3653 | -7/Zion | Found Relay Coupler [Programmer] 3656 | -7/Zion | Found Relay Coupler [Programmer] 3667 | -7/Zion | Found Relay Coupler [Programmer] 4060 | -7/Zion | Identified exit to Proximity Caves 5356 | -7/Zion | Entered Proximity Caves 5356 | -6/Proximity Caves | Accompanied by 4 allies 5398 | -6/Proximity Caves | Identified exit to Factory 6062 | -6/Proximity Caves | Reached level 5 6167 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06119_ Slug penetrates 8R-ZM4(M). 06119_ 8R-ZM4(M) destroyed. 06121_ Slug penetrates 7U-4UD(M). 06123_ Slug penetrates 63-30S(M). 06123_ 63-30S(M) destroyed. 06124_ Slug penetrates 7U-4UD(M). 06127_ 7U-4UD(M) destroyed. 06129_ Slug penetrates EZ-6Q4(M). 06134_ Slug penetrates Wall. 06134_ EZ-6Q4(M) destroyed. 06148_ Drone sends a signal. 06161_ Slug penetrates Wall. 06163_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 06164_ Slammed into P-60 Hacker. 06164_ Slug penetrates Wall. 06164_ Penetrated by Slug. 06165_ Slammed into P-60 Hacker. 06167_ Crushed P-60 Hacker. 06167_ P-60 Hacker destroyed. 06167_ Penetrated by Slug. 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Propulsion Slot 2 | 1 . . . . 1 . Utility Slot 4 | 2 . . 2 . . . Weapon Slot 1 | 1 . . . . . . Core Integrity 1 | . . . . . . 1 Mass Support 1 | . . . 1 . . . Inventory Capacity 2 | . . . 1 . 1 . Sight Range 1 | 1 . . . . . . Sensor Range 3 | 1 . . 2 . . . Hack Attack % 1 | . . . . . 1 . Protomatter Created 49 | . . . 49 . . . Integrity Restored 387 | . . 45 348 . . -6 Core 387 | . . 45 348 . . -6 Protomatter Decayed 355 | . . 48 203 . . 104 Game ------ Seed ImpulseSpikedProcessor Manual? 0 Play Time 00:41:14 Cumulative 10.2 hours Start 2020.01.22 @ 16:23:02 End 2020.01.22 @ 17:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76d64da4-955f-4875-8d65-9dd2e33c2537