Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 13:44:05 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (18) 90 Value Destroyed (565) 565 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 4821 Bonus ------- Follower Combat Kills 60 Entered DSFs 500 Friendly Fire -414 Cogmind --------- Core Integrity 670/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Makeshift Cloaking Device Makeshift Hacking Suite > --- WEAPON (3) ------- Makeshift Hammer Ripper Makeshift Axe > --- INVENTORY (8) ---- Microactuators System Restoration Module EM Shotgun Makeshift Shrapnel Gun Mini Grenade Launcher Remote Datajack Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Makeshift Cloaking Device Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Makeshift Hammer Ripper Makeshift Axe > --- INVENTORY -------- Microactuators System Restoration Module EM Shotgun Makeshift Shrapnel Gun Mini Grenade Launcher Remote Datajack Axe [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Makeshift Cloaking Device Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Slots Evolved 8 | . . . . . 4 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 4 | . . . . . 2 1 . . 1 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 38 | 6 . . 5 . 12 5 5 2 3 . Power 6 | 1 . . 1 . 3 1 . . . . Engine 3 | 1 . . . . 1 1 . . . . Core 3 | . . . 1 . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 . . 2 . 5 1 1 . . . Treads . | . . . . . . . . . . . Leg 9 | . . . 2 . 5 1 1 . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 6 | 1 . . 1 . 2 1 . . 1 . Device 2 | . . . 1 . 1 . . . . . Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 15 | 2 . . 1 . 2 2 4 2 2 . Energy Gun 4 | 2 . . . . 1 . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 1 1 . 1 . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 6 | . . . 1 . . . 3 . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 8 | . . . . 1 . . 1 . . 6 Power 2 | . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . . . 2 Utility 2 | . . . . . . . . . . 2 Weapon 2 | . . . . 1 . . 1 . . . Highest Loss Streak 6 | . . . . 1 . . 1 . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 97 94 82 91 97 100 . 88 Engine 7 | . 14 14 4 . . 8 15 15 . 13 Core 4 | . . . 9 14 8 . . . . . Leg 19 | . . . 17 28 23 23 23 23 . 16 Wheel 4 | . 28 28 10 . . . . . . . Device 13 | . . . 11 14 16 15 15 15 . 13 Storage 10 | . 14 14 14 14 9 7 7 7 . 6 Processor 2 | . . . . . . 5 7 7 . 6 Hackware 4 | . . . . . 7 7 7 7 . 6 Energy Gun 11 | . 28 28 24 8 4 7 1 . . . Launcher 1 | . . . . . 3 1 2 4 . . Special Weapon 1 | . . . . . . 5 2 . . . Slashing Weapon 7 | . . . 3 14 9 7 13 10 . 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 12 12 12 15 15 23 36 36 37 44 44 Greatest Support 54 | 32 32 32 32 30 54 54 54 51 51 51 Greatest Overweight (x) 2 | . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 . . 5 5 8 8 8 8 8 7 Average Carried 5 | 1 . . 2 5 6 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | . . . 5 5 8 7 8 8 7 7 Class Distribution -------------------- 54% | Scavenger-Mutant 39% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Matter Collected 595 | 198 . 62 50 . 50 . 175 60 . . Remotely . | . . . . . . . . . . . Salvage Created 1024 | . . 40 375 . 429 . 160 20 . . Parts 60 | . . 4 17 . 28 . 7 4 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 12 10 . . Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 13 | . . 2 . . 6 . 3 2 . . Melee 9 | . . . . . 6 . 3 . . . Guns 2 | . . 2 . . . . . . . . AOE 2 | . . . . . . . . 2 . . Classes Destroyed 8 | . . 1 2 . 4 . 1 . . . Recycler 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 4 | . . 2 . . . . . 2 . . Grunt 4 | . . . 1 . 1 . 2 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 2 | . . . . . 2 . . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 3 | . . . 2 . 1 . . . . . Best Kill Streak 3 | . . 2 . . 3 . 3 2 . . Combat Bots Only 3 | . . 2 . . 2 . 3 2 . . Max Kills in Single Turn 3 | . . 1 3 . 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Melee 1 | . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Damage Taken 1517 | . . 21 54 48 225 . 415 36 . 718 Core 294 | . . 7 27 . 34 . 46 . . 180 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 86 93 . . 93 . . Volleys Fired 20 | . . 2 11 . 1 . 2 4 . . Largest 2 | . . 2 2 . 2 . 1 1 . . Hottest 80 | . . 80 80 . 75 . 45 30 . . Shots Fired 34 | . . 4 22 . 2 . 2 4 . . Gun 29 | . . 4 22 . 1 . 2 . . . Cannon . | . . . . . . . . . . . Launcher 5 | . . . . . 1 . . 4 . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 5 | . . . . . 1 . . 4 . . Electromagnetic 29 | . . 4 22 . 1 . 2 . . . Robot Hit Streak 6 | . . 4 6 . 5 . 6 . . . Robot Miss Streak 2 | . . . 2 . . . 2 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 59 | . . 4 16 3 20 . 8 . . 8 Core Hits 29 | . . 2 10 . 8 . 5 3 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . . 1 . 3 . 1 . . 2 Corrupt 1 | . . . 1 . . . . . . . Sever 6 | . . . . . 3 . 1 . . 2 Melee Attacks 51 | . . . 1 7 21 1 9 . . 12 Impact 1 | . . . . . . . . . . 1 Slashing 50 | . . . 1 7 21 1 9 . . 11 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 3 . . 3 Damage Inflicted 2035 | . . 47 419 151 810 . 211 147 . 250 Guns 288 | . . 47 203 . 19 . 19 . . . Cannons . | . . . . . . . . . . . Explosions 365 | . . . 144 . 74 . . 147 . . Melee 1382 | . . . 72 151 717 . 192 . . 250 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 144 | . . . 144 . . . . . . . Explosive 221 | . . . . . 74 . . 147 . . Electromagnetic 288 | . . 47 203 . 19 . 19 . . . Impact . | . . . . . . . . . . . Slashing 1382 | . . . 72 151 717 . 192 . . 250 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 73 | . . . . 57 16 . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 73 | . . . . 57 16 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 134 | . . . 55 . 41 . . 38 . . Shots 3 | . . . 1 . 1 . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 90 | . . 36 90 . 3 . 11 . . . Average Temperature 27 | . . 20 32 . 2 . 8 . . . Received Heat Transfer 297 | . . . . 27 36 . 234 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | . . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Peak Influence 163 | . . 50 . 42 163 56 . . 75 69 Initial 75 | . . . . . 16 29 . . 75 54 Average 52 | . . 48 . 16 70 46 . . 75 53 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . . . 1 . . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 32 | . . 2 . 2 14 1 8 3 . 2 Peak Tracking Total 4 | . . 2 . 2 3 1 3 4 . 2 Tactical Retreats 3 | . . . . . . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Machines Accessed 9 | . 1 . 3 . 2 2 . . 1 . Terminals 5 | . 1 . . . 2 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 47 | . 2 . 32 . 6 5 . . 2 . Successful 37 | . . . 32 . 1 3 . . 1 . Failed 10 | . 2 . . . 5 2 . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 12 | . 2 . . . 6 2 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . . . 32 . 1 1 . . 1 . Record 33 | . . . 32 . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 2 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Total Allies 5 | . . . 5 . . . . . . . Largest Group 4 | . . . 4 2 1 . . . . . Highest-Rated Group 58 | . . . 58 16 8 . . . . . Highest-Rated Ally 21 | . . . 21 8 8 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . 4 5 . . . . . Total Damage 73 | . . . . 43 30 . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Turns Passed 2678 | 35 67 88 776 75 519 287 592 162 7 70 Spaces Moved 1953 | 30 68 83 570 46 332 218 455 124 3 24 Core 12 | 12 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 1590 | . . . 388 46 332 218 455 124 3 24 Wheels 351 | 18 68 83 182 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 120 120 120 120 120 Average Speed 116 | 80 100 100 113 120 120 120 120 120 120 125 Slowest Speed 260 | 100 100 100 120 120 120 120 120 120 120 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 19 16 91 21 33 9 63 15 . 19 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . 1 . . 3 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 38 | . . . 1 . 9 . . 28 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 38 | . . . 1 . 9 . . 28 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac DSF Total 2270 | 40 67 84 674 59 428 243 487 132 5 51 Wait 126 | . . . 27 7 50 12 11 1 . 18 Move 1943 | 29 67 82 569 45 331 217 454 123 2 24 Hop . | . . . . . . . . . . . Pick Up 32 | 5 . . 7 . 10 4 5 1 . . Fast Attach 2 | 1 . . . . . . . 1 . . Attach 16 | 5 . . 1 . 6 3 . . 1 . Detach 1 | . . . . . . 1 . . . . Swap 20 | . . . 4 . 6 2 5 1 2 . Drop 12 | . . . 1 . 3 3 4 1 . . Fire 20 | . . 2 11 . 1 . 2 4 . . Melee 45 | . . . 1 7 21 1 6 . . 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 53 | . . . 53 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 36 | -11/Junkyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 12) 77 | -10/Materials | Discovered new exit (range 15) 103 | -10/Materials | Entered Mines 104 | -10/Mines | Met a Derelict bent on vengeance 186 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 186 | -10/Mines | Discovered new exit (range 5) 191 | -10/Mines | Entered Exiles 191 | -10/Exiles | Found Exiles lab destroyed 305 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Learned location of Zion (-7) 953 | -10/Exiles | Discovered new exit (range 10) 967 | -10/Exiles | Entered Mines 967 | -9/Mines | Accompanied by 2 allies 1006 | -9/Mines | Discovered new exit (range 7) 1033 | -9/Mines | Discovered new exit (range 12) 1035 | -9/Mines | Learned Materials trap positions 1042 | -9/Mines | Entered Materials 1042 | -8/Materials | Accompanied by 1 ally 1042 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1043 | -8/Materials | Loaded intel: 10 trap records 1445 | -8/Materials | Build established: Scavenger-Mutant 1447 | -8/Materials | Discovered new exit (range 11) 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1783 | -7/Factory | Discovered new exit (range 10) 1794 | -7/Factory | Identified exit to Lower Caves 1848 | -7/Factory | Entered Lower Caves 2026 | -7/Lower Caves | Encountered a Warlord checkpoint 2376 | -7/Lower Caves | Discovered new exit (range 9) 2409 | -7/Lower Caves | Learned 4 Factory zone layouts 2439 | -7/Lower Caves | Identified exit to Lower Caves 2440 | -7/Lower Caves | Entered another Lower Caves area 2445 | -7/Lower Caves | Encountered a Warlord checkpoint 2592 | -7/Lower Caves | Discovered new exit (range 9) 2600 | -7/Lower Caves | Identified exit to Factory 2602 | -7/Lower Caves | Entered Factory 2602 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2609 | -6/Factory | Identified exit to DSF 2609 | -6/Factory | Entered DSF 2640 | -6/DSF | Additional patrols routed to DSF 2679 | -6/DSF | Self-destructed Last Messages --------------- >>Open(DSF) DSF access unlocked. 02609_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 02621_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02640_ Hostiles detected in DSF, routing additional patrols. 02658_ Imp. Carbon-fiber Leg destroyed. 02658_ Carbon-fiber Leg destroyed. 02660_ X-67 Chaingunner Flexi-carbon Leg severed. 02663_ Mak. Hammer follow-up attack on X-67 Chaingunner. 02665_ Imp. Medium Armor Plating destroyed. 02665_ Mak. Axe follow-up attack on X-67 Chaingunner. 02672_ Imp. Deuterium Engine destroyed. 02674_ Imp. Sensor Array destroyed. 02677_ X-67 Chaingunner Flexi-carbon Leg severed. 02677_ Mak. Axe follow-up attack on X-67 Chaingunner. 02678_ Cld. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????? ?????????????????????????? | | ????????? ?????????????????????????? | | ????????? #????????????????????????? | | ????????? ????????????????????????? | | ????????? ????????????????????????? | | ????????? ????????????????????????? | | ??????### #????????????????????????? | | ??????# #????????????????????????? | | ??????# ##???????????????????????? | | ??????#!! ???????????????????????? | | ???????!! ????????????H???????????? | | ???????!! ????????????????????????? | | ???????? #????????????????????????? | | ???????? #????????????????????????? | | ???????## ###??????????????????????? | | ???????#& &&#??????????????????????? | | ???????#& &&#??????????????????????? | | ???????#& &&#??????????????????????? | | ???????## ###??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????## ###?##???????????????????? | | ??????### ##?&&#???????????????????? | | ????###"" ##&&#&&&##??????????????? | | ???#""""" @ ???????? | | ???#"##"" x ???????? | | ??????#"""""##x&#&&&#!! #???????? | | ??????#"""""#?###??##????? ????????? | | ??????####"##???????????????????????? | | ?????????#"#????????????????????????? | | ?????????""#????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 11 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableColdRegenerator Manual? 0 Play Time 00:22:39 Cumulative 57.7 hours Start 2023.05.09 @ 13:22:04 End 2023.05.09 @ 13:44:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 619c5ab4-2c0b-44ca-a8fb-6d02a48a4e5f