Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.16 @ 19:22:42 Player: ILikeMonsters1890 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (43) 215 Value Destroyed (1770) 1770 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 7029 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (4) ---- Titanium Leg Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Light Armor Plating System Shield > --- WEAPON ----------- YOLO Cannon Minigun > --- INVENTORY -------- Nuclear Core Nuclear Core Titanium Leg Titanium Leg Titanium Leg Focal Shield Arc Projector Proton Cannon Heavy Ion Cannon High-powered Shotgun Heavy Missile Launcher [Rating: 66] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Heavy Treads Leg Improved Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon YOLO Cannon Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power 2 | . . . 1 . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 3 | . . . . . . . 1 1 1 . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 76 | 8 18 1 3 1 1 1 8 14 6 8 7 Power 11 | 1 . . 2 1 . . 2 2 1 2 . Engine 5 | 1 . . 2 . . . 1 . 1 . . Core 6 | . . . . 1 . . 1 2 . 2 . Reactor . | . . . . . . . . . . . . Propulsion 23 | 4 6 . 1 . . 1 2 5 1 3 . Treads 1 | . . . . . . . . . . 1 . Leg 18 | 2 4 . 1 . . 1 2 5 1 2 . Wheel 4 | 2 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 1 4 . . . . . 2 3 2 . 5 Device 8 | . 2 . . . . . 1 . 2 . 3 Storage 3 | 1 1 . . . . . . 1 . . . Processor 2 | . 1 . . . . . . 1 . . . Hackware 1 | . . . . . . . . 1 . . . Protection 3 | . . . . . . . 1 . . . 2 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 8 1 . . 1 . 2 4 2 3 2 Energy Gun 7 | 1 4 1 . . . . . . 1 . . Energy Cannon 4 | . . . . . 1 . . . . 2 1 Ballistic Gun 12 | 1 4 . . . . . 2 4 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 34 | . 11 . . . . 1 2 . 2 11 7 Power 5 | . . . . . . . 1 . . 4 . Propulsion 9 | . 4 . . . . 1 1 . . 2 1 Utility 9 | . 2 . . . . . . . 1 1 5 Weapon 11 | . 5 . . . . . . . 1 4 1 Highest Loss Streak 11 | . 7 . . . . 1 2 . 2 11 7 Average Slot Usage (%) 86 | . 87 100 100 100 96 87 89 91 93 26 36 Engine 7 | . 14 14 22 12 11 11 8 1 6 1 . Core 10 | . . . . 9 11 11 9 21 13 2 . Leg 23 | . 11 28 33 33 33 32 26 23 26 5 . Device 1 | . 4 . . . . . . . 6 3 11 Storage 8 | . 14 14 11 11 11 11 9 7 6 1 . Processor 8 | . 2 14 11 11 11 11 9 7 6 1 . Hackware 2 | . . . . . . . . 7 6 1 . Protection 3 | . . . . . . . 8 7 5 . 6 Energy Gun 4 | . 12 14 11 11 7 . . . . 1 . Energy Cannon 4 | . . . . . 3 11 9 7 5 . 5 Ballistic Gun 7 | . 14 14 11 11 7 . 9 6 6 1 . Naked Turns 13 | . . . . . . . . . . 13 . Heaviest Build 86 | 12 25 26 33 33 46 46 52 78 86 77 38 Greatest Support 74 | 20 26 26 39 39 39 39 45 57 74 74 70 Greatest Overweight (x) 7 | . 7 . . . 1 1 1 1 1 2 2 Average Overweight (x) . | . . . . . . 1 1 1 1 . . Largest Inventory Capacity 12 | 6 10 10 10 10 10 10 10 12 12 12 4 Average Capacity 9 | 5 9 10 10 10 10 10 10 11 12 5 4 Most Carried 12 | 6 10 10 10 10 10 10 10 12 11 8 3 Average Carried 8 | 3 6 9 8 9 9 9 8 10 10 2 1 Final Capacity 12 | 6 10 10 10 10 10 10 10 12 12 4 4 Final Carried 11 | 4 10 10 10 10 10 9 9 11 8 1 1 Class Distribution -------------------- 60% | Mutant 39% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 1125 | 247 158 52 38 37 . 20 103 207 . 257 6 Remotely 31 | . 31 . . . . . . . . . . Salvage Created 1667 | . 237 . . 180 . 89 302 454 77 322 6 Parts 71 | . 11 . . 11 . 5 12 22 5 4 1 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 40 | . 8 . . 6 . 3 5 12 4 1 1 Melee 2 | . . . . . . . . . . 1 1 Guns 15 | . 8 . . 6 . . . 1 . . . Cannons 6 | . . . . . . . 2 3 1 . . AOE 17 | . . . . . . 3 3 8 3 . . Classes Destroyed 10 | . 2 . . . . 1 4 2 . 1 . Hauler 1 | . . . . . . . 1 . . . . Recycler 1 | . . . . . . . 1 . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 11 | . 4 . . 3 . . . . 3 . 1 Grunt 19 | . 4 . . 3 . 2 3 7 . . . Brawler 1 | . . . . . . . . 1 . . . Sentry 5 | . . . . . . . 2 2 1 . . Hunter 1 | . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . 2 . . . Compactor 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | . 3 . . 3 . 2 3 6 4 1 1 Combat Bots Only 6 | . 3 . . 3 . 2 2 6 4 1 1 Max Kills in Single Turn 3 | . 1 . . 2 . 1 2 2 3 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . . . . 1 2 2 3 . . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 4262 | . 711 . . 187 . 169 313 788 271 1179 644 Core 1063 | . 105 . . 18 . . 16 74 30 724 96 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 58 . . . 95 97 89 . . . Volleys Fired 90 | . 36 . . 9 . 5 13 16 4 7 . Largest 3 | . 2 . . 2 . 1 2 2 2 3 . Hottest 128 | . 60 . . 63 . 100 123 128 125 119 . Shots Fired 161 | . 58 . . 18 . 5 26 26 8 20 . Gun 122 | . 58 . . 18 . . 13 16 4 13 . Cannon 32 | . . . . . . 5 13 10 4 . . Launcher 7 | . . . . . . . . . . 7 . Special . | . . . . . . . . . . . . Kinetic 84 | . 36 . . 9 . . 13 16 4 6 . Thermal 33 | . 1 . . . . 5 13 10 4 . . Explosive 7 | . . . . . . . . . . 7 . Electromagnetic 37 | . 21 . . 9 . . . . . 7 . Robot Hit Streak 11 | . 11 . . 4 . 2 2 2 2 8 . Robot Miss Streak 7 | . 4 . . 2 . 1 7 7 1 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 3 . . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . Shots Hit Robots 88 | . 36 . . 13 . 2 6 11 3 17 . Core Hits 84 | . 14 . . 8 . 3 10 27 5 10 7 Critical Hits 4 | . . . . . . 2 . 1 1 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 2 . 1 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6340 | . 294 . . 154 . 701 1584 1865 712 976 54 Guns 705 | . 294 . . 154 . . 42 129 . 86 . Cannons 1890 | . . . . . . 233 637 675 345 . . Explosions 3655 | . . . . . . 468 905 1061 367 854 . Melee . | . . . . . . . . . . . . Ramming 90 | . . . . . . . . . . 36 54 Kinetic 520 | . 180 . . 88 . . 42 129 . 81 . Thermal 4619 | . 10 . . . . 701 1542 1654 712 . . Explosive 854 | . . . . . . . . . . 854 . Electromagnetic 257 | . 104 . . 66 . . . 82 . 5 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 6 Average Corruption 4 | . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 631 | . . . . . . 25 441 135 6 24 . Projectiles 345 | . . . . . . . 224 121 . . . Explosions 286 | . . . . . . 25 217 14 6 24 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 773 | . . . . . . 67 57 314 74 257 4 Shots 13 | . . . . . . 1 1 4 1 6 . Rammed 42 | . . . . 1 . . . . . 10 31 Targets Rammed 43 | . . . . 1 . . . . . 10 32 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 400 | . 114 . . 129 . 185 312 400 19 63 122 Average Temperature 92 | . 40 . . 55 . 74 123 122 10 29 66 Received Heat Transfer 735 | . 264 . . 69 . 54 135 177 36 . . Effects 5 | . . . . . . . . 5 . . . Shutdowns 2 | . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 1 2 . . . Heat Transferred 4285 | . 25 . . . . 640 1680 1380 560 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 401 | . 182 5 54 191 . 150 293 401 297 125 20 Initial 154 | . . 5 . 21 . . 17 58 154 103 10 Average 91 | . 110 3 34 139 . 73 137 119 171 39 8 Maximum Alert Level 2 | . . . . . . . 1 2 1 . . Low Security (%) 89 | 100 100 100 100 100 . 100 62 81 88 100 100 Level 1 7 | . . . . . . . 37 10 11 . . Level 2 2 | . . . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . . . 5 1 . 1 Investigation 1 | . . . . . . . . . . . 1 Extermination 2 | . . . . . . . . 2 . . . Reinforcement 2 | . . . . . . . . 2 . . . Assault 1 | . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 1 | . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 82 | . 16 . 1 24 . 7 7 14 4 6 3 Peak Tracking Total 15 | . 4 . 1 15 . 3 3 5 4 4 3 Tactical Retreats 10 | . 2 . . 1 . 5 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 6 | . 1 . . . . . . 3 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 12 | . . . . 1 . 1 2 6 2 . . Max in Single Turn 3 | . . . . 1 . 1 1 3 1 . . Garrison Access 2 | . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 24 | . 5 . 1 1 5 . 3 6 2 . 1 Terminals 8 | . 3 . 1 . . . 1 2 . . 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 3 | . 2 . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . Garrison Access 3 | . . . . . . . . 2 1 . . Total Hacks 95 | . 11 . 4 1 50 . 12 11 3 . 3 Successful 78 | . 7 . 3 1 50 . 9 7 1 . . Failed 17 | . 4 . 1 . . . 3 4 2 . 3 Catastrophic 2 | . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Terminals 20 | . 4 . 4 . . . 5 4 . . 3 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 9 | . 7 . . . . . 2 . . . . Scanalyzers 7 | . . . . . . . 5 2 . . . Garrison Access 5 | . . . . . . . . 3 2 . . Terminal Hacks 64 | . 4 . 3 1 50 . 4 2 . . . Record 53 | . 1 . . . 49 . 1 2 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 3 . . . . . 1 . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . Scanalyzer 6 | . . . . . . . 4 2 . . . Insert Component 3 | . . . . . . . 2 1 . . . Analyze 3 | . . . . . . . 2 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 5 . . . . . 3 5 2 . 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 44 | . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . . . 1 . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 2 | . . 1 . . . . . . . 1 . Largest Group 1 | . . 1 1 . . . . . . 1 . Highest-Rated Group 31 | . . 31 31 . . . . . . 31 . Highest-Rated Ally 31 | . . 31 31 . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . 1 . . . . . . 3 . Total Damage 64 | . . . 22 . . . . . . 42 . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 6377 | 73 419 663 79 453 932 489 553 1648 359 188 521 Spaces Moved 3949 | 60 246 540 62 329 729 312 303 900 208 94 166 Core 21 | 12 1 . . . . . . . . 7 1 Treads 241 | . . . . . . . . . . 76 165 Legs 3519 | 24 101 540 62 329 729 312 303 900 208 11 . Wheels 168 | 24 144 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 150 150 153 160 50 150 Average Speed 138 | 90 113 120 120 120 127 150 150 159 160 156 159 Slowest Speed 400 | 120 400 120 120 120 150 150 153 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 33 95 7 44 93 79 26 22 7 73 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 7 | . . 2 . 2 . 3 . . . . . Spaces Dug 19 | . . . . . . . 19 . . . . Terrain Destroyed 430 | . . . . . . 85 149 124 27 45 . Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . 3 5 2 1 . . AOE 419 | . . . . . . 82 144 122 26 45 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total 4625 | 77 337 555 66 371 736 319 351 1073 220 120 400 Wait 347 | . 4 11 . 28 . . 6 110 . . 188 Move 3939 | 59 245 539 61 328 728 311 302 899 208 93 166 Hop . | . . . . . . . . . . . . Pick Up 88 | 10 26 2 2 2 3 1 13 18 2 2 7 Fast Attach . | . . . . . . . . . . . . Attach 50 | 6 12 . 2 . 1 1 4 4 5 8 7 Detach . | . . . . . . . . . . . . Swap 26 | 2 6 1 1 1 . . 4 10 1 . . Drop 37 | . 8 2 . 2 4 1 9 11 . . . Fire 90 | . 36 . . 9 . 5 13 16 4 7 . Melee . | . . . . . . . . . . . . Ram 16 | . . . . . . . . . . 10 6 Kick 1 | . . . . 1 . . . . . . . Crush 26 | . . . . . . . . . . . 26 Escape Stasis 5 | . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Lost 7 parts (2n1u4w) 363 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Entered Mines 536 | -10/Mines | Met a Derelict bent on vengeance 564 | -10/Mines | Discovered new exit (range 13) 577 | -10/Mines | Identified exit to Materials 653 | -10/Mines | Discovered exit to Materials (range 4) 910 | -10/Mines | Learned Materials security intel 936 | -10/Mines | Received a Mining Laser from a helpful Derelict 1156 | -10/Mines | Entered Materials 1156 | -9/Materials | Accompanied by 1 ally 1156 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1164 | -9/Materials | Identified exit to Mines 1164 | -9/Materials | Identified exit to Storage 1235 | -9/Materials | Entered Mines 1374 | -9/Mines | Learned Materials terminal intel 1406 | -9/Mines | Discovered new exit (range 15) 1408 | -9/Mines | Learned location of Storage (-9) 1437 | -9/Mines | Identified exit to Materials 1539 | -9/Mines | Found the Drone Emporium 1556 | -9/Mines | Assembled infested the area 1561 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1660 | -9/Mines | Learned 2 Materials zone layouts 1682 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1683 | -9/Mines | Discovered new exit (range 5) 1687 | -9/Mines | Identified exit to Exiles 1688 | -9/Mines | Entered Exiles 1706 | -9/Exiles | Discovered new exit (range 15) 1722 | -9/Exiles | Identified exit to Mines 1746 | -9/Exiles | Met 8R-AWN 1766 | -9/Exiles | Met EX-HEX 1820 | -9/Exiles | Met EX-DEC 1842 | -9/Exiles | Learned location of Zion (-6) 1952 | -9/Exiles | Visited The Gauntlet 2119 | -9/Exiles | Met EX-BIN 2174 | -9/Exiles | Discovered exit to Mines (range 12) 2286 | -9/Exiles | Aligned with FarCom system 2287 | -9/Exiles | Given EX-Vault access code 2351 | -9/Exiles | Opened EX-Vault 2358 | -9/Exiles | Found Prototype Energy Cannon 2359 | -9/Exiles | Identified YOLO Cannon 2498 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2620 | -9/Exiles | Left Exiles lab with YOLO Cannon 2620 | -9/Exiles | Entered Mines 3082 | -8/Mines | Discovered exit to Materials (range 16) 3109 | -8/Mines | Entered Materials 3109 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3111 | -8/Materials | Loaded intel: 8 terminal locations 3408 | -8/Materials | Build established: Skirmisher 3509 | -8/Materials | Discovered new exit (range 5) 3529 | -8/Materials | Identified exit to Factory 3662 | -8/Materials | Entered Factory 3662 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4417 | -7/Factory | Repaired Flak Gun 5284 | -7/Factory | Discovered new exit (range 16) 5309 | -7/Factory | Identified exit to Factory 5310 | -7/Factory | Entered another Factory area 5310 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5620 | -6/Factory | Garrison activated, responded to threat 5669 | -6/Factory | Sucked down chute 5669 | -6/Factory | Entered Waste 5670 | -6/Waste | Met a frightened Derelict 5682 | -6/Waste | Spotted C-40 Crusher 5690 | -6/Waste | Spotted C-40 Crusher 5700 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5703 | -6/Waste | Spotted C-40 Crusher 5703 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5706 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5709 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5712 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5713 | -6/Waste | Spotted C-40 Crusher 5718 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5721 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5728 | -6/Waste | Destroyed C-40 Crusher 5729 | -6/Waste | Core integrity fell below 50% 5731 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5732 | -6/Waste | Crushed by Compactor (1 part destroyed) 5734 | -6/Waste | Crushed by Compactor (1 part destroyed) 5742 | -6/Waste | Core integrity fell below 20% 5753 | -6/Waste | Spotted C-40 Crusher 5763 | -6/Waste | Spotted C-40 Crusher 5765 | -6/Waste | Lost 11 parts (4p2n1u4w) 5841 | -6/Waste | Discovered new exit (range 11) 5857 | -6/Waste | Entered Factory 6032 | -6/Factory | Build established: Mutant 6378 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06305_ Crushed S-27 Virus. 06305_ S-27 Virus destroyed. 06306_ Acquired 6 matter. 06309_ Slammed into S-27 Virus. 06318_ Imp. Weapon Shielding destroyed. 06318_ Focal Shield destroyed. 06319_ Slammed into S-27 Virus. 06321_ R-10 Processor collects VTOL Module. 06322_ Slammed into S-27 Virus. 06348_ Hrd. Medium Armor Plating destroyed. 06348_ System corrupted by crushing effect (+4). 06359_ Slammed into S-27 Virus. 06364_ System corrupted: Heat flow error (+159). 06364_ Critical hit. 06364_ Hvy. Treads destroyed. 06365_ Slammed into S-27 Virus. 06369_ Proton Cannon destroyed. 06371_ Slammed into S-27 Virus. 06371_ Destabilizing: System corrupted (+2). 06373_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ?????????????########### = ! #??????????????????? | | #?????????#? # #??????????????????? | | #?????????# # """" #??????????????????? | | #?????????# # """" #??????????????????? | | +?????????# """"" #%"""" #??????????????????? | | #?????????# """"" #%"""" #??????????????????? | | #?????????# """ #%%%%% #??????????????????? | | #?????????# #%"""" #??????????????????? | | ??????????# """ %#%"""" #??????????????????? | | ??????????# """ %%+%"""" #??????????????????? | | ??????????# """ %#%"""" #??????????????????? | | ??????????# #%@% #??????????????????? | | ??????????# #!sb ! #??????????????????? | | ################+#########/####??????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | ######+##############+#####+##???????????????????? | | ????# ## ! #? ???????????????????? | | ????# ## #? ??????????????????? | | ????# ## #?"""" ?????????????????? | | ???# ## """ """ #?"""" 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""???????????????? | | ??# ! ## """ """ #?"""??"????????????????? | | ?# ## #???????????????????????? | | ############ ! ! #???????????????????????? | | ???????????###########???????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed TransmissionFusionNanovents Manual? 0 Play Time 01:10:54 Cumulative 21.0 hours Start 2022.03.16 @ 17:05:17 End 2022.03.16 @ 19:22:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba777007-3b51-418e-b0df-a8b8ce0e1d5a