Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.26 @ 02:50:07 Player: Wilfey Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1304) 1304 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 2565 Bonus ------- Friendly Fire -54 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 3% Temperature Warm (176) Movement Treading (240) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Disposable Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (25) --- Wheel Wheel Flightbrick Medium Matter Pod (100) Authchip [Propulsion] Authchip [Processor] Beam Rifle Grenade Launcher Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Reactive Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Wheel Wheel Flightbrick Medium Matter Pod Authchip [Propulsion] Authchip [Processor] Beam Rifle Grenade Launcher Datajack Makeshift Sword [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Impact Weapon Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 29 | 8 8 . 9 4 Power 3 | 1 1 . 1 . Engine 2 | 1 . . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads 4 | . 2 . . 2 Leg 2 | 2 . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 . 2 1 Device 3 | . 1 . 2 . Storage 2 | 1 1 . . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 3 3 . 4 1 Energy Gun 6 | 2 3 . 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . 1 . . . Parts Lost 8 | . . 1 6 1 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 3 | . . 1 1 1 Weapon 2 | . . . 2 . Highest Loss Streak 2 | . . 1 2 1 To Critical Strikes . | . . . . . Average Backups 9 | . 6 10 10 10 Power . | . . . . . Propulsion 1 | . 1 2 2 3 Utility 2 | . 1 3 3 3 Weapon 3 | . 3 4 4 3 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 99 93 72 99 Engine 1 | . 1 . . 12 Core 7 | . 10 12 4 . Treads 18 | . 19 25 14 22 Leg 1 | . 4 . . . Wheel 1 | . . . 1 2 Device 9 | . 11 6 9 13 Storage 12 | . 12 12 12 12 Processor 7 | . 12 12 4 . Energy Gun 19 | . 22 25 15 25 Ballistic Cannon 2 | . . . 4 . Impact Weapon 1 | . . . 3 . Peak Build Rating 20 | 7 16 16 18 20 Average Rating 14 | 5 13 15 12 19 On Entrance 11 | . 7 16 15 17 Naked Turns . | . . . . . Heaviest Build 100 | 17 92 92 95 100 Greatest Support 46 | 20 46 46 46 46 Greatest Overweight (x) 29 | . 1 1 29 4 Average Overweight (x) 2 | . . 1 3 2 Largest Inventory Capacity 25 | 10 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 Most Carried 13 | . 10 10 13 13 Average Carried 9 | . 6 10 10 13 Final Capacity 25 | 10 25 25 25 25 Final Carried 13 | . 10 10 13 13 Class Distribution -------------------- 99% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1006 | 222 282 . 407 95 Remotely . | . . . . . Salvage Created 1503 | . 704 77 528 194 Parts 75 | . 33 11 27 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 37 | . 14 5 15 3 Guns 30 | . 13 5 10 2 Cannons 5 | . . . 5 . Classes Destroyed 11 | . 5 1 3 2 Worker 3 | . 2 1 . . Hauler 2 | . 2 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 10 | . 4 4 2 . Grunt 13 | . 10 . 2 1 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Demolisher 1 | . . 1 . . Artisan 1 | . . . 1 . Subdweller 11 | . . . 11 . Best Kill Streak 4 | . 4 2 3 1 Combat Bots Only 3 | . 3 2 3 1 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 205 | . 44 16 105 40 Missed 74 | . 15 2 49 8 Hits 131 | . 29 14 56 32 Melee 1 | . . . . 1 Projectile 130 | . 29 14 56 31 AOE 8 | . . 5 3 . Critical Strikes 1 | . . . . 1 Damage Taken 1364 | . 248 167 794 155 Core 251 | . 66 28 134 23 Absorbed by Shields . | . . . . . Ignored by Resistances 750 | . 154 101 356 139 Core Remaining (%) 100 | 100 . . . . Volleys Fired 121 | . 39 11 55 16 Largest 2 | . 2 2 2 2 Hottest 112 | . 112 112 112 112 Shots Fired 236 | . 78 22 104 32 Gun 212 | . 78 22 80 32 Cannon 24 | . . . 24 . Launcher . | . . . . . Special . | . . . . . Kinetic 32 | . 8 . 24 . Thermal 204 | . 70 22 80 32 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | . 16 14 28 17 Robot Miss Streak 2 | . 1 2 1 1 Penetration Max . | . . . . . Secondary Targets 5 | . 3 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 204 | . 66 14 94 30 Core Hits 72 | . 26 6 34 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 19 | . 7 1 8 3 Burn 15 | . 7 1 4 3 Destroy 4 | . . . 4 . Melee Attacks 52 | . . . 50 2 Impact 50 | . . . 50 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 2 2 Combat Hostiles 2 | . . . . 2 Follow-up Attacks . | . . . . . Damage Inflicted 3212 | . 981 226 1584 421 Guns 2578 | . 979 226 952 421 Cannons 598 | . . . 598 . Explosions . | . . . . . Melee 34 | . . . 34 . Ramming 2 | . 2 . . . Kinetic 690 | . 92 . 598 . Thermal 2486 | . 887 226 952 421 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 34 | . . . 34 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . . . 47 4 Message Errors 17 | . . . 17 . Matter Fused 14 | . . . 13 1 Heat Flow Errors 7 | . . . 6 1 Energy Discharges 6 | . . . 4 2 Data Loss (minor) 3 | . . . 3 . Data Loss (major) 3 | . . . 3 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 231 | . 231 171 212 199 Average Temperature 83 | . 72 46 55 139 Received Heat Transfer 522 | . 174 . 237 111 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 11 | . 5 . 3 3 Heat Transferred 7363 | . 2738 629 2701 1295 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | . 70 50 . 28 Initial 28 | . . 1 . 28 Average 4 | . 7 2 . 2 Influence Increases 790 | . 430 125 175 60 Destroy 0b10 Robot/C 560 | . 280 100 120 60 Destroy 0b10 Robot/NC 40 | . 35 5 . . Destroy Leader 100 | . 70 20 10 . Successful Hack 28 | . 28 . . . Destroy Structure 2 | . 2 . . . Lose Combat Pursuer 60 | . 15 . 45 . Influence Decreases 770 | . 424 131 95 120 Entered New Map 57 | . . 5 . 52 Time Decay 713 | . 424 126 95 68 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 18 6 19 4 Peak Tracking Total 3 | . 3 2 3 2 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 11 | . 8 . 1 2 Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 30 . 9 2 Successful 29 | . 18 . 9 2 Failed 12 | . 12 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 26 | . 26 . . . Terminals 30 | . 30 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 10 . 9 . Record 8 | . . . 8 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 8 | . 8 . . . Botnet 7 | . 7 . . . Search 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1145 | . . . 1145 . Optics 1145 | . . . 1145 . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 7981 | 75 1821 1517 4056 512 Spaces Moved 2717 | 52 820 613 1073 159 Core 84 | 4 . . 80 . Treads 2130 | . 589 613 802 126 Legs 279 | 48 231 . . . Wheels 224 | . . . 191 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 140 140 Average Speed 267 | 114 194 240 345 281 Slowest Speed 1500 | 120 240 240 1500 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 10 | . . . 10 . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 56 | 5 97 102 59 21 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 6 | . . . 6 . Spaces Dug 13 | . . . 13 . Terrain Destroyed 16 | . . . 16 . Melee 13 | . . . 13 . Projectile 3 | . . . 3 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 3078 | 64 965 638 1224 187 Wait 119 | 4 78 14 23 . Move 2713 | 51 819 612 1072 159 Hop . | . . . . . Pick Up 12 | . 10 . 2 . Fast Attach 26 | 8 9 . 8 1 Attach 2 | . . . 2 . Detach . | . . . . . Swap 18 | . 1 . 9 8 Drop 13 | 1 8 . 3 1 Fire 121 | . 39 11 55 16 Melee 52 | . . . 50 2 Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 91 | -10/Materials | Identified exit to Mines 91 | -10/Materials | Discovered exit to Mines (range 15) 303 | -10/Materials | Build established: Hacker-Mutant 924 | -10/Materials | Identified exit to Materials 924 | -10/Materials | Discovered exit to Materials (range 4) 1255 | -10/Materials | Discovered exit to Materials (range 16) 1401 | -10/Materials | Discovered exit to Materials (range 13) 1517 | -10/Materials | Identified exit to Subcaves 1517 | -10/Materials | Discovered exit to Subcaves (range 10) 1897 | -10/Materials | Entered Mines 1992 | -10/Mines | Discovered exit to Materials (range 9) 2066 | -10/Mines | Found a hidden stash of uninstalled traps 2166 | -10/Mines | Assembled infested the area 2344 | -10/Mines | Discovered exit to Subcaves (range 3) 2440 | -10/Mines | Learned Materials stockpile data 2802 | -10/Mines | Discovered exit to Materials (range 4) 2992 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3414 | -10/Mines | Entered Subcaves 3415 | -10/Subcaves | Approached by a straggling Scientist 3512 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4137 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4223 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4226 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4944 | -10/Subcaves | Crushed by falling debris 4944 | -10/Subcaves | Core integrity fell below 50% 5765 | -10/Subcaves | Ambushed by Subdweller buried in earth 5914 | -10/Subcaves | Core integrity fell below 20% 7029 | -10/Subcaves | Visited 4L-MR0's lab 7154 | -10/Subcaves | Found Flightbrick 7224 | -10/Subcaves | Identified exit to Materials 7224 | -10/Subcaves | Discovered exit to Materials (range 11) 7418 | -10/Subcaves | Identified exit to Recycling 7418 | -10/Subcaves | Discovered exit to Recycling (range 9) 7470 | -10/Subcaves | Entered Recycling 7982 | -7/Recycling | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07865_ Destroyed Lgt. Treads. 07865_ Destroyed Rnf. Deuterium Engine. 07865_ B-48 Gladiator overheating. 07866_ B-48 Gladiator heat damages Imp. Light Armor Plating. 07866_ B-48 Gladiator overheating. 07868_ B-48 Gladiator heat damages core (-13). 07874_ Acquired 31 matter. 07883_ System corrupted: Energy discharge (-36). 07887_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty 07967_ System corrupted: Heat flow error (+224). 07971_ G-47 Trooper springs to life. 07971_ Reactive Plating destroyed. 07971_ Critical hit (Burn: +37). 07976_ G-47 Trooper suffers critical hit (Burn). 07979_ G-47 Trooper destroyed. 07980_ L-41 Fighter springs to life. 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