Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 20:07:28 Player: Gabe+Kate4EVR Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (39) 195 Value Destroyed (1166) 1166 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5681 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Advanced ECM Suite Improved Utility Shielding Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Terrain Scan Processor Advanced Targeting Computer Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Flak Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Improved Trap Scanner Advanced ECM Suite Heavy Flak Cannon Mini Grenade Launcher Plasma Cutter [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Utility Shielding Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 2 . 2 . . . . . Utility 3 | . . . 2 . . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 116 | 7 14 3 25 40 4 2 . 2 19 Power 16 | 1 2 1 2 7 . . . . 3 Engine 8 | 1 2 1 . 3 . . . . 1 Core 8 | . . . 2 4 . . . . 2 Reactor . | . . . . . . . . . . Propulsion 40 | 2 6 2 5 22 . 1 . 1 1 Treads 3 | . . . 3 . . . . . . Leg 4 | 2 1 . 1 . . . . . . Wheel 9 | . . . . 9 . . . . . Hover 6 | . 2 2 1 1 . . . . . Flight 18 | . 3 . . 12 . 1 . 1 1 Utility 30 | 1 2 . 7 7 3 1 . . 9 Device 11 | . 1 . . 4 2 1 . . 3 Storage 3 | 1 . . . 1 . . . . 1 Processor 9 | . 1 . 4 1 . . . . 3 Hackware 1 | . . . . . . . . . 1 Protection 6 | . . . 3 1 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 30 | 3 4 . 11 4 1 . . 1 6 Energy Gun 14 | 3 3 . 7 1 . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 3 | . . . . 2 1 . . . . Ballistic Cannon 5 | . . . . 1 . . . 1 3 Launcher 6 | . 1 . 4 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Corrupted Parts 3 | . . . 2 1 . . . . . System Corruption 13 | . . . 8 5 . . . . . Parts Lost 22 | . 1 1 3 3 . . . . 14 Power 2 | . . . . . . . . . 2 Propulsion 13 | . 1 1 3 2 . . . . 6 Utility 3 | . . . . . . . . . 3 Weapon 4 | . . . . 1 . . . . 3 Highest Loss Streak 12 | . 1 1 2 1 . . . . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 87 91 78 91 85 100 100 92 42 Engine 4 | . 14 11 5 4 . . . . 2 Core 3 | . . . 3 2 7 7 7 7 3 Treads 4 | . . . 9 7 . . . . . Leg 2 | . 13 . 3 1 . . . . . Wheel 5 | . . . . 17 . . . . . Hover 3 | . 8 36 5 2 . . . . . Flight 14 | . 1 . . 9 46 46 46 42 16 Device 3 | . 3 . . 4 . 7 7 7 2 Storage 6 | . 14 11 9 8 . . . . 2 Processor 11 | . 3 11 14 15 14 7 7 7 5 Protection 4 | . . . 7 . 8 15 15 15 3 Energy Gun 9 | . 23 11 16 9 . . . . . Ballistic Gun 2 | . . . . 3 8 15 15 4 . Ballistic Cannon 1 | . . . . 1 . . . 6 2 Naked Turns 41 | . . . . . . . . . 41 Heaviest Build 46 | 12 16 16 40 42 23 23 23 25 46 Greatest Support 60 | 20 20 24 60 60 34 34 25 33 33 Greatest Overweight (x) 13 | . 3 . 13 4 . . . . 8 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 5 5 5 5 8 Average Capacity 8 | 6 8 8 8 11 5 5 5 5 6 Most Carried 15 | 3 8 7 8 15 5 5 5 5 8 Average Carried 7 | 1 4 6 7 11 4 5 5 5 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 8 7 8 5 5 5 5 5 5 Class Distribution -------------------- 47% | Mutant 25% | Sprinter 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1568 | 170 218 38 328 290 152 59 . 182 131 Remotely . | . . . . . . . . . . Salvage Created 1244 | . 235 53 561 310 . . . . 85 Parts 92 | . 12 4 47 24 . . . . 5 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 3 . 4 . Prevented 3 | . . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 29 | . 8 1 11 7 . . . . 2 Guns 17 | . 7 1 6 3 . . . . . Cannons 6 | . . . . 4 . . . . 2 AOE 4 | . . . 4 . . . . . . Classes Destroyed 11 | . 2 2 6 1 . . . . . Worker 4 | . . . 1 2 . . . . 1 Builder 1 | . . . 1 . . . . . . Tunneler 2 | . . . 1 1 . . . . . Hauler 1 | . . . 1 . . . . . . Watcher 2 | . . 1 . 1 . . . . . Swarmer 9 | . 3 . 2 4 . . . . . Grunt 11 | . 5 . 4 1 . . . . 1 Sentry 6 | . . 1 3 1 . . . . 1 Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . 1 . . . . . Heavy 1 | . . . 1 . . . . . . Best Kill Streak 5 | . 3 2 5 4 . . . . 3 Combat Bots Only 4 | . 3 1 3 4 . . . . 2 Max Kills in Single Turn 3 | . 1 1 3 1 . . . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 459 | . 43 4 50 49 10 22 . 35 246 Missed 168 | . 8 2 16 19 9 14 . 20 80 Damage Taken 3780 | . 388 98 551 537 13 104 . 232 1857 Core 1309 | . 107 . 138 86 . 30 . 91 857 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 12 | . . . . . . . . 12 . Ignored by Resistances 43 | . . . 43 . . . . . . Core Remaining (%) 80 | 100 57 100 74 . . . . 70 . Volleys Fired 108 | . 37 4 28 27 . . . . 12 Largest 2 | . 2 2 2 2 . . . . 2 Hottest 130 | . 100 95 130 105 . . . . 97 Shots Fired 198 | . 59 8 57 53 . . . . 21 Gun 155 | . 59 4 52 40 . . . . . Cannon 34 | . . . . 13 . . . . 21 Launcher 9 | . . 4 5 . . . . . . Special . | . . . . . . . . . . Kinetic 54 | . . . . 33 . . . . 21 Thermal 75 | . 59 4 12 . . . . . . Explosive 9 | . . 4 5 . . . . . . Electromagnetic 60 | . . . 40 20 . . . . . Robot Hit Streak 11 | . 8 6 11 7 . . . . 8 Robot Miss Streak 6 | . 4 2 2 6 . . . . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 144 | . 40 6 38 41 . . . . 19 Core Hits 101 | . 15 3 27 38 . . . . 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 4 . . 1 . . . . . Burn 4 | . 4 . . . . . . . . Corrupt 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2835 | . 524 180 1047 664 . . . . 420 Guns 1752 | . 516 45 677 514 . . . . . Cannons 530 | . . . . 112 . . . . 418 Explosions 505 | . . 135 370 . . . . . . Melee . | . . . . . . . . . . Ramming 48 | . 8 . . 38 . . . . 2 Kinetic 850 | . . . . 432 . . . . 418 Thermal 722 | . 516 45 161 . . . . . . Explosive 505 | . . 135 370 . . . . . . Electromagnetic 710 | . . . 516 194 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 8 5 4 4 4 4 . Average Corruption 4 | . . . 7 3 4 4 4 4 . Corruption Purged 3 | . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 48 | . . . 13 19 3 3 1 9 . Message Errors 11 | . . . 4 5 1 1 . . . Matter Fused 10 | . . . 3 3 1 . . 3 . Heat Flow Errors 7 | . . . 1 2 1 1 1 1 . Energy Discharges 5 | . . . 2 3 . . . . . Data Loss (minor) 3 | . . . 1 . . 1 . 1 . Data Loss (major) 5 | . . . 1 2 . . . 2 . Misfires 2 | . . . 1 1 . . . . . Alerts 4 | . . . . 2 . . . 2 . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 48 | . . 16 30 2 . . . . . Projectiles . | . . . . . . . . . . Explosions 46 | . . 16 30 . . . . . . Melee 2 | . . . . 2 . . . . . Knockbacks 15 | . . . . 5 . . . . 10 Impact 1 | . . . . 1 . . . . . Kinetic 13 | . . . . 4 . . . . 9 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 140 | . . 70 51 18 . . . . 1 Shots 4 | . . 2 2 . . . . . . Rammed 4 | . . . . 2 . . . . 2 Targets Rammed 9 | . 5 . . 2 . . . . 2 Kicked 5 | . 5 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 484 | . 308 157 381 262 213 243 248 311 484 Average Temperature 112 | . 98 81 122 57 188 103 30 85 165 Received Heat Transfer 1053 | . 186 9 153 54 . 27 . 72 552 Effects 22 | . 5 . 1 . 1 4 . 1 10 Shutdowns 5 | . . . . . . . . . 5 Energy Bleed 6 | . . . 1 . 1 1 . . 3 Interference 9 | . 4 . . . . 3 . . 2 Short Circuit 2 | . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 3 | . . . 1 2 . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 7 | . 6 . 1 . . . . . . Heat Transferred 2272 | . 1754 111 407 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 377 | . 211 103 361 199 . . . . 377 Initial 128 | . . 89 42 128 . . . . 65 Average 121 | . 142 77 183 73 . . . . 174 Maximum Alert Level 1 | . 1 . 1 . . . . . 1 Low Security (%) 80 | 100 61 100 50 100 . . . . 81 Level 1 19 | . 38 . 49 . . . . . 18 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 2 5 6 . . . 2 4 Investigation 4 | . . . 1 2 . . . . 1 Extermination 1 | . . . . 1 . . . . . Reinforcement 8 | . 1 2 1 1 . . . . 3 Assault 2 | . . . . . . . . 2 . Garrison 5 | . . . 3 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . 1 . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . 2 2 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 13 6 17 17 4 10 . 23 29 Peak Tracking Total 11 | . 4 4 4 4 4 7 . 10 11 Tactical Retreats 16 | . . . 1 . 1 1 . 8 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 17 | . . 1 2 9 . . 4 . 1 Terminals 7 | . . 1 2 4 . . . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 64 | . . 3 6 20 . . 32 . 3 Successful 43 | . . 1 1 8 . . 32 . 1 Failed 21 | . . 2 5 12 . . . . 2 Catastrophic 3 | . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 13 | . . 3 3 7 . . . . . Terminals 16 | . . 3 6 7 . . . . . Fabricators 7 | . . . . 7 . . . . . Repair Stations 8 | . . . . 5 . . . . 3 Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 37 | . . 1 1 3 . . 32 . . Record 11 | . . . . . . . 11 . . Part Schematic 13 | . . . . 1 . . 12 . . Robot Schematic 6 | . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . 3 . . Unreport Threat 4 | . . 1 1 2 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 4 | . . . . 3 . . . . 1 Scan Component 4 | . . . . 3 . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . 1 2 8 . . . . 1 Full Trace Events 4 | . . . 1 2 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . 12 . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 47 | . . . . 47 . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 3581 | 82 395 68 637 1211 315 81 19 315 458 Spaces Moved 4410 | 58 228 104 237 1095 411 246 77 995 959 Core 351 | 2 . . 11 . . . . . 338 Treads 205 | . . . 90 115 . . . . . Legs 163 | 56 91 . 16 . . . . . . Wheels 635 | . . . . 635 . . . . . Hover 350 | . 126 104 120 . . . . . . Flight 2706 | . 11 . . 345 411 246 77 995 621 Fastest Speed 21 | 50 56 48 52 21 25 25 25 25 25 Average Speed 54 | 117 107 50 178 77 25 25 25 25 37 Slowest Speed 700 | 120 280 52 700 277 25 25 25 25 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 21 | . . . . 12 . . . 3 6 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 36 20 22 26 56 47 68 93 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 3 1 . 2 . Spaces Dug 11 | . . . 11 . . . . . . Terrain Destroyed 77 | . . 31 46 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 77 | . . 31 46 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 5353 | 70 322 110 393 1402 621 265 76 1057 1037 Wait 599 | . 10 . 79 200 205 16 . 60 29 Move 4362 | 57 227 103 236 1071 410 245 76 989 948 Hop 18 | . . . . 11 . . . 2 5 Pick Up 41 | 3 12 . 7 12 . . . 1 6 Fast Attach 66 | 7 6 . 14 24 3 1 . 2 9 Attach 19 | . 1 2 1 8 1 . . . 6 Detach 26 | 1 4 . 5 9 2 . . . 5 Swap 31 | . 7 1 10 8 . 1 . . 4 Drop 74 | 2 13 . 13 30 . 2 . 3 11 Fire 108 | . 37 4 28 27 . . . . 12 Melee . | . . . . . . . . . . Ram 4 | . . . . 2 . . . . 2 Kick 5 | . 5 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 13) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x2 519 | -9/Materials | Discovered new exit (range 13) 538 | -9/Materials | Discovered new exit (range 16) 546 | -9/Materials | Entered another Materials area 546 | -8/Materials | Evolved 2 slots: Utility x2 877 | -8/Materials | Garrison activated, responded to threat 1067 | -8/Materials | Discovered new exit (range 16) 1183 | -8/Materials | Entered Factory 1183 | -7/Factory | Evolved 2 slots: Propulsion x2 1254 | -7/Factory | Build established: Scavenger-Mutant 1638 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 2247 | -7/Factory | Garrison activated, responded to threat 2393 | -7/Factory | Discovered new exit (range 6) 2394 | -7/Factory | Entered Lower Caves 2425 | -7/Lower Caves | Learned 4 Factory zone layouts 2663 | -7/Lower Caves | Build established: Sprinter 2703 | -7/Lower Caves | Encountered a Warlord checkpoint 2707 | -7/Lower Caves | Discovered new exit (range 2) 2709 | -7/Lower Caves | Entered another Lower Caves area 2714 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2789 | -7/Lower Caves | Discovered new exit (range 7) 2790 | -7/Lower Caves | Entered Data Miner 2790 | -7/Data Miner | Discovered new exit (range 6) 2795 | -7/Data Miner | Met Data Miner 2799 | -7/Data Miner | Learned location of Section 7 (-2) 2799 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2804 | -7/Data Miner | Received God Mode back door access code from Data Miner 2809 | -7/Data Miner | Entered Proximity Caves 2810 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2812 | -6/Proximity Caves | Learned location of Zion (-6) 2904 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2939 | -6/Proximity Caves | Attacked by a faux Warlord 3090 | -6/Proximity Caves | Derelict sapper outpost attacked 3122 | -6/Proximity Caves | Discovered new exit (range 6) 3124 | -6/Proximity Caves | Entered Factory 3124 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3126 | -6/Factory | Loaded intel: 219 non-interactive machine locations 3374 | -6/Factory | Lost 12 parts (2p5n3u2w) 3414 | -6/Factory | Core integrity fell below 50% 3522 | -6/Factory | Core integrity fell below 20% 3581 | -6/Factory | Build established: Mutant 3582 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03429_ Slammed into T-07 Excavator. 03444_ Acquired Imp. System Shield. 03450_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03458_ O-24 Administrator uses terminal to summon reinforcements. 03458_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 03458_ O-24 Administrator locks terminal. 03461_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 03486_ ALERT: Security rotation in progress. 03498_ Connecting with Fabricator... 03501_ Fabricator completes Imp. Kinecellerator. 03510_ Acquired Hvy. Pick. 03520_ Slug penetrates Wall. 03522_ Acquired Adv. Signal Interpreter. 03524_ Slug penetrates Wall. 03531_ Slug penetrates Door. 03575_ Penetrated by Slug. 03575_ Hvy. Pick destroyed. 03579_ Penetrated by Slug. 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A ########+###?????????# # | | ###"""##### #####o### #?????? ???????????# # | | ??##??????# #???????# #?????? ???????????# # | | ??????????# #????"""###+####???? ??????????# # | | ??????????# #????"""# #???? ??????????# # | | ????####### #????"""# #??? ?????????# # | | ????# #???????# #??? ?????????# # | | ????# #???????# " " #?? ????????# # | | ????# ######### " " #?? ????????# # | | ????# + " " "#? !???????# # | | ????# # " " "#? ???????# | | ????# # " " "## ] ??????### | | ????# + " " T## ????????? | | ????################# " " "#??#########??????????? | | ????????????????????# " " "#?????????????????????? | | ????????????????????# " " "#?????????????????????? | | ????????????????????# #?????????????????????? | | ?????????????????????#######?????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 3 Defensive Hacking 12 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcPowerProtomatter Manual? 0 Play Time 00:40:16 Cumulative 140.3 hours Start 2024.04.29 @ 19:26:08 End 2024.04.29 @ 20:07:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e51b7aa3-d237-40a6-8f81-32a345b77eb2