Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 17:30:18 Player: FantasiA Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1548) 1548 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3745 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 99/100 System Corruption 1% Temperature Cool (73) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Hover Unit Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Laser > --- INVENTORY -------- Improved Aluminum Leg Carbon-fiber Leg Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Armor Plating Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Plasma Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 79 | 9 19 7 20 24 Power 11 | 2 2 2 2 3 Engine 11 | 2 2 2 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 4 1 5 10 Treads 3 | . . . 1 2 Leg 14 | 2 2 1 4 5 Wheel . | . . . . . Hover 3 | . . . . 3 Flight 2 | . 2 . . . Utility 27 | 2 8 4 7 6 Device 10 | 2 3 4 . 1 Storage 1 | . 1 . . . Processor 4 | . 1 . 1 2 Hackware . | . . . . . Protection 12 | . 3 . 6 3 Artifact . | . . . . . Weapon 19 | 3 5 . 6 5 Energy Gun 16 | 3 5 . 3 5 Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 2 . Unidentified Prototypes 2 | . . . 2 . Parts Lost 19 | . . . 5 14 Power 4 | . . . 1 3 Propulsion 4 | . . . 1 3 Utility 7 | . . . 2 5 Weapon 4 | . . . 1 3 Highest Loss Streak 11 | . . . 3 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 98 95 93 88 Engine 12 | . 14 11 10 14 Leg 23 | . 18 29 28 12 Hover 1 | . . . . 6 Flight 1 | . 9 . . . Device 8 | . 7 21 8 2 Processor 6 | . 4 . 3 19 Protection 15 | . 14 11 19 11 Energy Gun 15 | . 27 22 8 13 Energy Cannon 4 | . . . 7 3 Special Melee Weapon 2 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 31 | 11 25 26 31 31 Greatest Support 44 | 20 20 30 39 44 Greatest Overweight (x) 2 | . 2 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 6 | 5 6 5 5 5 Average Carried 4 | 3 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 3 3 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 892 | 290 50 182 190 180 Remotely . | . . . . . Salvage Created 2145 | 70 268 415 834 558 Parts 123 | 9 18 28 40 28 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 5 | . 1 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 46 | 1 8 9 16 12 Guns 26 | 1 7 9 2 7 Cannons 18 | . . . 13 5 AOE 1 | . . . 1 . Classes Destroyed 10 | 3 2 2 3 . Worker 4 | 1 . . 1 2 Tunneler 1 | 1 . . . . Hauler 2 | . . . 2 . Recycler 1 | . 1 . . . Operator 2 | . . . 2 . Watcher 3 | . . 2 . 1 Swarmer 15 | . 5 2 4 4 Grunt 19 | 1 3 4 5 6 Brawler 1 | . . . 1 . Sentry 11 | . . 3 6 2 Best Kill Streak 7 | 2 6 3 4 7 Combat Bots Only 5 | 1 5 3 4 5 Max Kills in Single Turn 2 | 2 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 328 | 5 56 41 63 163 Missed 87 | 2 23 15 13 34 Damage Taken 3361 | 34 343 272 747 1965 Core 732 | . 99 24 59 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 61 | . . . 61 . Core Remaining (%) 79 | 100 60 . 79 . Volleys Fired 197 | 5 35 33 69 55 Largest 2 | 2 2 2 2 2 Hottest 130 | 100 130 90 96 125 Shots Fired 338 | 10 70 66 91 101 Gun 254 | 10 70 66 40 68 Cannon 84 | . . . 51 33 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 254 | 10 66 . 77 101 Explosive . | . . . . . Electromagnetic 84 | . 4 66 14 . Robot Hit Streak 20 | 4 6 6 20 7 Robot Miss Streak 6 | 1 6 6 4 4 Penetration Max . | . . . . . Secondary Targets 6 | . 3 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 195 | 5 29 32 74 55 Core Hits 84 | 4 12 14 27 27 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 1 2 . 3 1 Burn 6 | 1 2 . 2 1 Meltdown 1 | . . . 1 . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3908 | 75 397 587 1585 1264 Guns 1959 | 75 397 498 398 591 Cannons 1794 | . . . 1121 673 Explosions 131 | . . 79 52 . Melee . | . . . . . Ramming 24 | . . 10 14 . Kinetic . | . . . . . Thermal 3214 | 75 397 79 1399 1264 Explosive 19 | . . . 19 . Electromagnetic 651 | . . 498 153 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 40 | . . 2 27 11 Projectiles 38 | . . . 27 11 Explosions 2 | . . 2 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . 63 . Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 4 | . . 1 2 1 Kicked 3 | . . 1 2 . Crushed . | . . . . . Highest Temperature 701 | 156 408 36 162 701 Average Temperature 133 | 68 145 10 30 231 Received Heat Transfer 1407 | 18 78 99 186 1026 Effects 39 | . 6 . . 33 Shutdowns 8 | . 1 . . 7 Energy Bleed 10 | . 3 . . 7 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 5 | . 2 . . 3 Damage (major) 7 | . . . . 7 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . 1 . Combat Hostiles 1 | . 1 . . . Parts Melted 14 | 1 4 . 5 4 Heat Transferred 6737 | 296 1332 100 2521 2488 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 470 | 30 260 375 398 470 Initial 157 | . 19 25 157 156 Average 233 | 12 132 215 287 296 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 36 | 100 83 30 14 20 Level 1 60 | . 16 69 85 65 Level 2 2 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 3 4 2 Investigation 7 | . 2 1 3 1 Extermination . | . . . . . Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . 1 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | 1 13 18 18 18 Peak Tracking Total 6 | 1 5 5 3 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 14 | . 3 1 7 3 Terminals 11 | . 3 . 6 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 51 | . 10 8 27 6 Successful 34 | . 8 7 14 5 Failed 17 | . 2 1 13 1 Catastrophic 5 | . 1 . 3 1 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 37 | . 10 . 23 4 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 10 | . . 8 . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 8 . 11 3 Record 11 | . 4 . 5 2 Prototype ID Bank 1 | . . . . 1 Open Door 2 | . . . 2 . Terminal Index 2 | . 1 . 1 . Alert Level 2 | . 2 . . . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Extermination Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 9 | . . 7 . 2 Recycle Component 1 | . . 1 . . Process 2 | . . 2 . . Report Inventory 3 | . . 2 . 1 Retrieve Matter 2 | . . 2 . . Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 1 7 3 Full Trace Events 9 | . 2 1 5 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 1 | . . 1 . . Recycled Matter 28 | . . 28 . . Retrieved Matter 28 | . . 28 . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 3 . Non-combat 3 | . . . 3 . Combat . | . . . . . Robot Hacks Applied 4 | . . . 4 . parse_system 2 | . . . 2 . no_distress 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2823 | 154 575 371 1173 550 Spaces Moved 1509 | 109 292 190 664 254 Core 31 | 24 . . . 7 Treads 24 | . . . . 24 Legs 1259 | 85 176 190 664 144 Wheels . | . . . . . Hover 79 | . . . . 79 Flight 116 | . 116 . . . Fastest Speed 50 | 50 117 120 120 50 Average Speed 134 | 104 144 125 142 122 Slowest Speed 260 | 120 200 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 10 35 13 66 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . . 10 38 11 Melee . | . . . . . Projectile 23 | . . . 12 11 AOE 36 | . . 10 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1956 | 138 374 256 792 396 Wait 62 | 3 . 18 12 29 Move 1505 | 108 291 189 663 254 Hop . | . . . . . Pick Up 56 | 11 13 4 8 20 Fast Attach 17 | 3 4 3 7 . Attach 26 | 5 1 1 4 15 Detach 1 | . 1 . . . Swap 36 | 1 14 3 9 9 Drop 46 | 2 15 4 12 13 Fire 197 | 5 35 33 69 55 Melee 6 | . . . 6 . Ram 1 | . . . . 1 Kick 3 | . . 1 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 155 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 8) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 827 | -9/Materials | Discovered new exit (range 12) 1070 | -9/Materials | Build established: Scavenger-Mutant 1101 | -9/Materials | Entered Storage 1790 | -9/Storage | Build established: Mutant 2037 | -9/Storage | Lost 3 parts (1p1u1w) 2078 | -9/Storage | Repaired Lgt. Armor Plating? 2216 | -9/Storage | Discovered new exit (range 15) 2274 | -9/Storage | Entered Materials 2274 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2501 | -8/Materials | Lost 3 parts (2u1w) 2676 | -8/Materials | Discovered new exit (range 18) 2747 | -8/Materials | Build established: Scavenger-Mutant 2785 | -8/Materials | Core integrity fell below 50% 2815 | -8/Materials | Core integrity fell below 20% 2824 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: System interference. Hvy. Laser temporarily disabled. Overheating: Hrd. Light Armor Plating damaged (-10). Broken Imp. Aluminum Leg destroyed. Critical hit (Burn: +37). Overheating: Hvy. Laser damaged (-1). Overheating: Imp. Signal Interpreter damaged (-7). Overheating: Matter decay (-35). Hrd. Light Armor Plating destroyed. Overheating: Broken Imp. Targeting Computer damaged (-10). Power failure, Lgt. Angular Momentum Engine shutdown. Hvy. Laser destroyed. Critical hit (Burn: +37). Lgt. Angular Momentum Engine destroyed. Imp. Signal Interpreter destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####+##??????????????????????????????????? | | ???????? #??????########????????????????????? | | ????????? #??????# [ #????????????????????? | | ?????????? #??????# ""= #????????????????????? | | ??????????# +??????# "Y![ #????????????????????? | | ??????????# #??????# "" = #????????????????????? | | ??????????# #??????# =[= #????????????????????? | | ?????????## ##?????# ! #????????????????????? | | ?????????# ##########+###########????????????? | | ?????????# "" #????????????? | | ?????????# T < #????????????? | | ?????????# #????????????? | | ?????????# ##########+###########????????????? | | ?########## ###### ## #???????????????????? | | ?# # # % # T" #???????????????????? | | ?# """ # # # % g #???????????????????? | | ?# """ + + """ # g@! !#???????????????????? | | ?# """ # #% """ # [ #???????????????????? | | ?# # # """ #![ #???????????????????? | | ?# """ # # ## #####???????????????????? | | ?# """ # # ####???????????????????????? | | ?# """ # # #??????????????????????????? | | ?# # #] ! |#??????????????????????????? | | ?########## # ! #??????????????????????????? | | ###???????# # =#??????????????????????????? | | ########### #########??????????????????????????? | | % % #??????????????????????????????????? | | % %#########+####????????????????????????????????? | | = =##??# #????????????????????????????????? | | ##??# """ #????????????????????????????????? | | ##??# """ #????????????????????????????????? | | #???# """ #????????????????????????????????? | | #???# #????????????????????????????????? | | #???# """ #????????????????????????????????? | | #???# """ #????????????????????????????????? | | #???# """ #????????????????????????????????? | | #???# #????????????????????????????????? | | #???##########????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Hey, That's Mine! It's Just You Librarian Loot Pinata One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed PotentialParticleModule Manual? 0 Play Time 01:36:56 Cumulative 1.5 hours Start 2024.03.30 @ 15:52:38 End 2024.03.30 @ 17:30:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Tamsyn++ Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f26e0f9f-1cb0-4c80-8d59-eac7c483e928