Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 23:37:26 Player: celerysam Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1323) 1323 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 7888 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 87/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Shield Generator Vortex Driver (26) Makeshift Axe Heavy Pick Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Target Analyzer System Guard > --- WEAPON ----------- Force Rifle Ripper > --- INVENTORY -------- Backup Power III Micro Nuclear Core Armored Medium Treads Improved Heat Sink Compact Battery Reaction Control System Hardened Light Armor Plating KE Penetrator [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Slots Evolved 10 | . . . 4 2 2 . 2 . . . Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . Utility 4 | . . . 1 1 1 . 1 . . . Weapon 2 | . . . . . 1 . 1 . . . Parts Attached 72 | 6 10 9 13 10 1 . 8 4 4 7 Power 8 | 1 1 1 1 2 . . 1 . . 1 Engine 5 | 1 1 . 1 1 . . 1 . . . Core 3 | . . 1 . 1 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 4 1 6 4 . . 1 . 1 1 Treads 3 | . 2 1 . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 6 | . 2 . 4 . . . . . . . Hover 6 | . . . 2 4 . . . . . . Flight 3 | . . . . . . . 1 . 1 1 Utility 18 | 1 4 1 1 1 1 . 5 1 . 3 Device 10 | . 2 1 1 1 . . 1 1 . 3 Storage 4 | 1 2 . . . . . 1 . . . Processor 4 | . . . . . 1 . 3 . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 1 6 5 3 . . 1 3 3 2 Energy Gun 8 | . . 2 2 2 . . 1 . 1 . Energy Cannon 3 | . . 1 . . . . . . 1 1 Ballistic Gun 7 | 2 . 1 2 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 1 . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 7 | . . . 1 2 . . 1 . 3 . Corrupted Parts 2 | . . . 2 . . . . . . . System Corruption 2 | . . . 2 . . . . . . . Parts Lost 37 | . 4 2 12 2 . 4 3 . 3 7 Power 4 | . 1 . 1 . . . . . 1 1 Propulsion 16 | . 2 . 5 2 . 1 2 . 1 3 Utility 10 | . 1 . 1 . . 3 1 . 1 3 Weapon 7 | . . 2 5 . . . . . . . Highest Loss Streak 6 | . 4 1 5 2 . 4 3 . 3 6 To Critical Strikes 2 | . . . 1 . . . . . . 1 Average Backups 10 | 4 10 14 16 9 7 8 7 4 5 3 Power 1 | . . 1 2 1 1 1 1 1 1 . Propulsion 2 | 3 3 3 3 . . . . . . . Utility 2 | . 1 2 3 3 2 3 3 2 2 1 Weapon 4 | . 5 6 6 4 4 4 2 1 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . . 1 1 12 . . 6 1 . 1 Power 3 | . . . . 3 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 6 | . . . . 3 . . 1 1 . 1 Weapon 11 | . . 1 . 6 . . 4 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 90 98 66 89 69 61 52 50 60 55 Engine 7 | . 12 13 3 3 . . . 5 7 . Core 2 | . . . 7 9 6 6 4 . . 4 Treads 10 | . 12 27 2 . . . . . . . Leg 1 | . 8 . . . . . . . . . Wheel 2 | . 7 . 12 . . . . . . . Hover 3 | . . . . 32 18 16 10 . 3 . Flight 2 | . . . . . . . 2 5 5 14 Device 12 | . 6 14 16 20 18 14 4 10 11 12 Storage 8 | . 14 13 7 7 6 6 4 . . . Processor 7 | . . . . . 6 6 18 23 22 16 Energy Gun 1 | . . 1 8 7 1 1 . . . . Energy Cannon 4 | . . 12 . . . . . . . . Ballistic Gun 5 | . 27 1 4 2 6 6 2 4 5 . Launcher 2 | . . 6 . . . . . . . . Slashing Weapon 2 | . . 5 . 4 4 3 2 . . . Peak Build Rating 59 | 6 8 26 35 46 45 41 59 42 58 45 Average Rating 25 | 3 7 11 27 43 41 38 46 36 41 36 On Entrance 26 | . 6 8 26 35 42 41 29 30 37 33 Naked Turns . | . . . . . . . . . . . Heaviest Build 101 | 12 29 36 101 101 22 21 16 7 9 12 Greatest Support 64 | 20 40 40 64 37 23 23 15 6 11 15 Greatest Overweight (x) 8 | . 1 . 8 8 . . 1 1 1 . Average Overweight (x) . | . . . 3 . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 8 8 8 5 5 5 Average Capacity 11 | 6 13 15 20 9 8 8 7 5 5 5 Most Carried 25 | 6 14 15 25 23 8 8 8 5 5 5 Average Carried 10 | 4 10 14 16 8 7 8 7 4 4 3 Final Capacity 25 | 8 15 15 25 8 8 8 5 5 5 5 Final Carried 23 | 6 14 13 23 8 8 8 4 5 5 5 Class Distribution -------------------- 63% | Mutant 25% | Scout 5% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Matter Collected 1709 | 259 174 538 208 . . . 102 189 120 119 Remotely . | . . . . . . . . . . . Salvage Created 1456 | . 194 439 639 24 . . 102 . . 58 Parts 72 | . 22 17 29 2 . . 1 . . 1 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . 11 . . . . . . . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Combat Hostiles Destroyed 36 | . 11 14 10 1 . . . . . . Guns 21 | . 9 2 9 1 . . . . . . Cannons 4 | . . 4 . . . . . . . . AOE 10 | . 2 7 1 . . . . . . . Classes Destroyed 10 | . 3 1 5 . . . 1 . . . Builder 1 | . 1 . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . 2 . . . . . . . Swarmer 10 | . 9 . . 1 . . . . . . Grunt 7 | . 2 . 5 . . . . . . . Brawler 2 | . . . 2 . . . . . . . Sentry 2 | . . . 2 . . . . . . . Hunter 1 | . . . 1 . . . . . . . Subdweller 14 | . . 14 . . . . . . . . Best Kill Streak 7 | . 7 5 4 1 . . 1 . . . Combat Bots Only 6 | . 6 5 4 1 . . . . . . Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 1 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Hostile Shots Fired 363 | . 73 34 92 49 1 7 16 . 25 66 Missed 125 | . 16 14 25 13 1 3 6 . 15 32 Hits 238 | . 57 20 67 36 . 4 10 . 10 34 Melee 5 | . . . 3 . . 2 . . . . Projectile 233 | . 57 20 64 36 . 2 10 . 10 34 AOE 6 | . . . . . . 2 . . . 4 Critical Strikes 14 | . 3 2 5 . . 1 1 . 1 1 Damage Taken 4301 | . 468 572 1101 507 . 105 206 . 275 1067 Core 1477 | . 99 145 114 98 . 9 86 . 117 809 Absorbed by Shields 11 | . . . . . . . . . . 11 Core Remaining (%) 73 | 100 . 2 79 86 . 98 . . . . Volleys Fired 146 | . 26 47 46 12 . . 11 . . 4 Largest 3 | . 2 2 3 1 . . 1 . . 1 Hottest 140 | . 50 100 140 63 . . 25 . . 100 Shots Fired 245 | . 49 84 85 12 . . 11 . . 4 Gun 166 | . 47 15 81 12 . . 11 . . . Cannon 51 | . . 44 3 . . . . . . 4 Launcher 27 | . 2 25 . . . . . . . . Special 1 | . . . 1 . . . . . . . Kinetic 108 | . 47 10 31 9 . . 11 . . . Thermal 54 | . . 44 9 1 . . . . . . Explosive 27 | . 2 25 . . . . . . . . Electromagnetic 52 | . . 5 45 2 . . . . . . Entropic 4 | . . . . . . . . . . 4 Robot Hit Streak 12 | . 5 12 10 3 . . 7 . . 3 Robot Miss Streak 5 | . 4 2 5 2 . . 2 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 149 | . 22 36 60 7 . . 9 9 . 6 Core Hits 71 | . 15 21 29 2 . . 3 . . 1 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . 1 1 . . . . . . 1 Meltdown 1 | . . 1 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . Sunder 1 | . . . . . . . . . . 1 Melee Attacks 49 | . . 5 . 19 3 . 5 12 1 4 Impact . | . . . . . . . . . . . Slashing 36 | . . 5 . 19 3 . 5 3 1 . Piercing 4 | . . . . . . . . . . 4 Sneak Attacks 9 | . . . . . . . . 9 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3737 | . 442 1515 1004 169 . . 148 . . 459 Guns 1565 | . 324 117 835 141 . . 148 . . . Cannons 705 | . . 419 53 . . . . . . 233 Explosions 1203 | . 118 979 106 . . . . . . . Melee 226 | . . . . . . . . . . 226 Ramming 28 | . . . . 28 . . . . . . Kinetic 986 | . 324 70 337 107 . . 148 . . . Thermal 642 | . . 419 223 . . . . . . . Explosive 1097 | . 118 979 . . . . . . . . Electromagnetic 525 | . . 47 444 34 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 226 | . . . . . . . . . . 226 Entropic 233 | . . . . . . . . . . 233 Highest Corruption 17 | . . . 2 . . 17 . . 3 3 Average Corruption 3 | . . . 1 . . 16 . . 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . . 2 . . . 7 Message Errors 4 | . . . . . . 1 . . . 3 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 179 | . 25 . . . . . . . . 154 Projectiles . | . . . . . . . . . . . Explosions 25 | . 25 . . . . . . . . . Melee 154 | . . . . . . . . . . 154 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 78 | . . 64 . 14 . . . . . . Shots 3 | . . 3 . . . . . . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 96 | . . . 96 30 . . . . . 77 Average Temperature 30 | . . . 37 13 . . . . . 29 Received Heat Transfer 768 | . 24 96 549 54 . . 9 . . 36 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . Heat Transferred 1304 | . . 888 416 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 168 | . 168 . 61 56 2 . 17 . . . Initial 15 | . . . . 15 . . . . . . Average 25 | . 61 . 16 11 . . 2 . . . Influence Increases 915 | . 298 . 308 103 3 . 48 . 15 140 Destroy 0b10 Robot/C 440 | . 220 . 200 20 . . . . . . Destroy 0b10 Robot/NC 30 | . 5 . 15 . . . 5 . . 5 Destroy Leader 96 | . 40 . 54 . . . 2 . . . Successful Hack 67 | . . . . 51 . . 16 . . . Disable Machine 60 | . 15 . 30 15 . . . . . . Destroy Structure 57 | . 18 . 9 17 3 . 10 . . . Lose Combat Pursuer 165 | . . . . . . . 15 . 15 135 Influence Decreases 915 | . 206 92 274 137 3 . 48 . . 155 Entered New Map 79 | . . 45 . 19 . . . . . 15 Time Decay 649 | . 166 47 204 108 3 . 41 . . 80 Lost Part 187 | . 40 . 70 10 . . 7 . . 60 Squads Dispatched 9 | . 2 . 1 4 1 1 . . . . Investigation 2 | . . . . 2 . . . . . . Extermination 1 | . . . . 1 . . . . . . Reinforcement 6 | . 2 . 1 1 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Distress Signals 13 | . 1 . 4 . . . . . 2 6 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 16 14 19 15 1 4 8 . 18 16 Peak Tracking Total 14 | . 5 3 3 7 1 4 4 . 14 5 Tactical Retreats 14 | . . . 5 3 . 1 1 . 1 3 Traps | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Traps Triggered 4 | . . 2 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Machines Disabled 5 | . 1 1 2 1 . . . . . . Max in Single Turn 1 | . 1 1 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Machines Accessed 23 | . 3 1 2 2 3 . 4 1 7 . Terminals 9 | . 3 . 1 1 2 . 2 . . . Fabricators 2 | . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 37 | . 8 1 3 4 3 . 6 1 11 . Successful 26 | . 2 1 2 3 2 . 4 1 11 . Failed 11 | . 6 . 1 1 1 . 2 . . . Catastrophic 2 | . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 8 . 1 . 1 . . . 1 . Terminals 17 | . 8 . 1 3 2 . 3 . . . Fabricators 3 | . . . . . 1 . 2 . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 3 | . . . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . . 1 . 2 1 . 2 1 11 . Record 9 | . . . . . . . . . 9 . Open Door 3 | . . . . . . . . 1 2 . Open DSF 2 | . . . . . 1 . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Extermination Status 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . Network Status 2 | . . . . . 1 . 1 . . . Repair Station Hacks 1 | . . . . . . . 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . 2 1 . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 1 2 . 2 . . . Full Trace Events 2 | . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Active Infowar (turns) 3133 | . 285 118 575 354 59 38 299 297 720 388 Optics 1704 | . . . . . . . 299 297 720 388 Sensors 1926 | . . . . 311 58 37 285 297 720 218 Structural 151 | . 151 . . . . . . . . . Seismic 739 | . . . 337 306 58 38 . . . . ECM 1277 | . 134 118 575 354 59 37 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Turns Passed 5138 | 75 630 1686 575 354 59 46 308 297 720 388 Spaces Moved 5755 | 61 385 942 254 538 98 61 484 656 1205 1071 Core 95 | 18 . . . . . . . . . 77 Treads 1133 | . 157 942 34 . . . . . . . Legs 169 | 43 126 . . . . . . . . . Wheels 326 | . 102 . 219 5 . . . . . . Hover 1366 | . . . 1 533 98 61 463 . 210 . Flight 2666 | . . . . . . . 21 656 995 994 Fastest Speed 30 | 50 100 160 103 42 48 48 40 40 34 30 Average Speed 75 | 99 136 160 156 45 48 48 50 40 57 31 Slowest Speed 481 | 120 190 160 481 210 48 51 111 120 160 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . 1 . 2 . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 50 | 4 84 70 29 18 3 68 14 86 93 84 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 5 | . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 15 | . . 8 . . . . . 3 . 4 Spaces Dug 30 | . . . . 18 3 . 5 2 1 1 Terrain Destroyed 173 | . 17 114 10 18 3 . 5 2 1 3 Melee 30 | . . . . 18 3 . 5 2 1 1 Projectile 2 | . . . . . . . . . . 2 AOE 141 | . 17 114 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Fac Upp War Pro Total 6233 | 72 438 1023 353 616 105 76 533 683 1228 1106 Wait 42 | . 2 . 8 . . . 11 . 8 13 Move 5745 | 60 384 941 253 537 98 60 483 655 1203 1071 Hop . | . . . . . . . . . . . Pick Up 70 | 6 12 7 26 9 1 . 4 1 1 3 Fast Attach 23 | 6 1 . . . . 1 6 4 4 1 Attach 39 | . 6 5 14 4 1 . 2 . 2 5 Detach 10 | . 2 . . 1 . . 2 2 1 2 Swap 40 | . 5 13 3 11 1 1 1 4 . 1 Drop 51 | . . 5 3 22 1 1 8 2 7 2 Fire 146 | . 26 47 46 12 . . 11 . . 4 Melee 49 | . . 5 . 19 3 . 5 12 1 4 Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 14 | . . . . . . 13 . . 1 . Rewire 3 | . . . . . . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 10) 181 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 448 | -10/Materials | Discovered new exit (range 12) 451 | -10/Materials | Lost 4 parts (1p2n1u) 688 | -10/Materials | Discovered new exit (range 11) 706 | -10/Materials | Entered Subcaves 1082 | -10/Subcaves | Identified exit to Materials 1103 | -10/Subcaves | Core integrity fell below 50% 1315 | -10/Subcaves | Disturbed a concealed Subdweller 1418 | -10/Subcaves | Core integrity fell below 20% 2154 | -10/Subcaves | Discovered exit to Materials (range 15) 2251 | -10/Subcaves | Visited 4L-MR0's lab 2271 | -10/Subcaves | Found Meta Core 2274 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2392 | -10/Subcaves | Entered Materials 2392 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2494 | -8/Materials | Lost 5 parts (1n4w) 2544 | -8/Materials | Lost 3 parts (1p1n1w) 2681 | -8/Materials | Discovered new exit (range 16) 2738 | -8/Materials | Lost 3 parts (2n1u) 2967 | -8/Materials | Entered Factory 2967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3044 | -7/Factory | Discovered new exit (range 10) 3321 | -7/Factory | Entered another Factory area 3321 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3380 | -6/Factory | Identified exit to DSF 3380 | -6/Factory | Entered DSF 3417 | -6/DSF | Discovered new exit (range 15) 3418 | -6/DSF | System corruption reached 10% 3421 | -6/DSF | Additional patrols routed to DSF 3424 | -6/DSF | Identified exit to Factory 3426 | -6/DSF | Entered Factory 3426 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3449 | -5/Factory | Lost 4 parts (1n3u) 3549 | -5/Factory | Discovered new exit (range 19) 3573 | -5/Factory | Identified exit to Upper Caves 3711 | -5/Factory | Build established: Scout 3734 | -5/Factory | Entered Upper Caves 3756 | -5/Upper Caves | Lost 3 parts (2n1u) 3782 | -5/Upper Caves | Learned Factory non-interactive machine intel 3891 | -5/Upper Caves | Discovered new exit (range 15) 3927 | -5/Upper Caves | Identified exit to Upper Caves 4022 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4031 | -5/Upper Caves | Identified exit to Warlord 4031 | -5/Upper Caves | Entered Warlord 4056 | -5/Warlord | System corruption cleaned by Quarantine Array 4200 | -5/Warlord | Learned Research emergency access door positions 4200 | -5/Warlord | Learned 4 Testing zone layouts 4200 | -5/Warlord | Learned Armory security intel 4216 | -5/Warlord | Met Warlord 4241 | -5/Warlord | Warlord's base attacked by MAIN.C 4283 | -5/Warlord | Found Prototype Energy Gun 4283 | -5/Warlord | Identified Vortex Shotgun 4286 | -5/Warlord | Found Prototype Energy Cannon 4286 | -5/Warlord | Identified Vortex Driver 4290 | -5/Warlord | Found Prototype Launcher 4290 | -5/Warlord | Identified Vortex Catalyst Activator 4297 | -5/Warlord | Found Vortex Driver 4582 | -5/Warlord | Spotted Striker 4591 | -5/Warlord | Warlord forces counterattacked 4731 | -5/Warlord | Opened side exit 4741 | -5/Warlord | Spotted Executioner 4741 | -5/Warlord | Spotted Striker 4746 | -5/Warlord | Discovered new exit (range 17) 4746 | -5/Warlord | Crushed by falling debris 4751 | -5/Warlord | Identified exit to Proximity Caves 4751 | -5/Warlord | Entered Proximity Caves 4777 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 4777 | -4/Proximity Caves | Learned Research terminal intel 4875 | -4/Proximity Caves | Spotted B-86 Titan 4906 | -4/Proximity Caves | Learned Research terminal intel 5103 | -4/Proximity Caves | Core integrity fell below 50% 5134 | -4/Proximity Caves | Core integrity fell below 20% 5139 | -4/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 05090_ Mic. Nuclear Core destroyed. 05096_ Knocked back. 05097_ Acquired 5 matter. 05099_ VTOL Module destroyed. 05099_ Penetrated by Slug. 05107_ Searching scrap... 05107_ Found Mak. Laser. 05107_ Found Adv. Signal Interpreter. 05107_ Found Mak. Medium Armor Plating. 05107_ Found Component Analysis Suite. 05107_ Found 56 Matter. 05108_ Acquired Adv. Signal Interpreter. 05115_ Slug penetrates Wall. 05116_ B-86 Titan activates siege mode. 05118_ Knocked back. 05118_ Penetrated by Slug. 05118_ Slug penetrates Wall. 05122_ Penetrated by Slug. 05122_ Target Analyzer destroyed. 05130_ 6GW4ONCDU&JLCZLLXUCWUESYTNZ4 VME4 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ######"??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # % #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????????????????????????#????????????????? | | #????????????????????????? #????????????????? | | ##????????????????????????? #????????????????? | | ##????????????????????????? #?????????? ?????? | | ##??????????############### ####+#### ?????? | | ##?????????# " " ????? | | #?????????# di ????? | | % #?????????# ????? | | #?????????# ???? | | ##?????????# ???? | | #??????????# ??? | | ##????????### ??? | | #?????????# @ ??? | | #?????????# ??? | | ##????????# ??? | | ##???????# ???? | | #???????# ???? | | #???????# ????? | | #???????# i ????? | | ##???????# d ????? | | #???###### ???? | | #???# < ???? | | ##???# ???? | | ###### ???? | | + ???? | | + ???? | | + ???? | | + ##?? | | + ?? | | ####### ?? | | #????# ?? ?? | | ###??# ??? ?? | | # #??# ????? ??? | | # ####??# ?????? ??? | | # #?????# ???????? ??? | | #?????# ????????? ??? | | ###?????# ??????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Evasion (%) 72 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovPowerBattery Manual? 0 Play Time 01:24:20 Cumulative 258.1 hours Start 2025.05.21 @ 20:34:17 End 2025.05.21 @ 23:37:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7d9ad6f-1ca7-441d-8bc9-988f7517005e