Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 03:39:00 Player: rCartos Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1347) 1347 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (558) 558 TOTAL SCORE: 3445 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 423 Entered Garrisons 200 Friendly Fire -140 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 1/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Small Storage Unit Signal Interpreter Hardened Light Armor Plating Tractor Beam Beam Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite > --- WEAPON ----------- Ion Burst Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Small Storage Unit Signal Interpreter Light Armor Plating Tractor Beam Beam Rifle Heavy Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 7 . 4 24 2 Power 7 | 1 . 2 4 . Engine 4 | 1 . 2 1 . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 11 | 2 . . 8 1 Treads . | . . . . . Leg 11 | 2 . . 8 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 1 3 . Device 3 | 1 . 1 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 1 9 1 Energy Gun 3 | 1 . 1 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 1 . . 4 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 14 | . . . 6 8 Power 1 | . . . . 1 Propulsion 7 | . . . 2 5 Utility 1 | . . . 1 . Weapon 5 | . . . 3 2 Highest Loss Streak 7 | . . . 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 100 77 76 86 Engine 4 | . 14 11 2 . Core 6 | . . . 8 9 Leg 26 | . 28 22 25 34 Device 8 | . 14 11 6 11 Storage 11 | . 14 11 11 11 Processor 2 | . . . 4 . Energy Gun 6 | . 14 11 6 . Energy Cannon 3 | . . . 2 10 Ballistic Gun 9 | . 14 11 8 9 Launcher 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 28 | 12 12 15 28 28 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 6 | 1 . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 4 5 8 10 10 Average Carried 6 | 1 2 6 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 1 5 8 10 9 Class Distribution -------------------- 46% | Mutant 45% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 667 | 273 . 54 315 25 Remotely 99 | 45 . 54 . . Salvage Created 1467 | 67 . 255 811 334 Parts 91 | 1 . 16 54 20 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 28 | . . 4 16 8 Guns 12 | . . 3 9 . Cannons 11 | . . . 3 8 AOE 5 | . . 1 4 . Classes Destroyed 7 | 1 . 3 2 1 Worker 1 | . . . 1 . Builder 2 | . . 2 . . Recycler 1 | 1 . . . . Watcher 3 | . . 2 1 . Swarmer 2 | . . . . 2 Grunt 14 | . . 4 7 3 Sentry 12 | . . . 9 3 Thug 1 | . . . . 1 Best Kill Streak 7 | 1 . 7 7 5 Combat Bots Only 7 | . . 3 7 5 Max Kills in Single Turn 2 | 1 . 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 233 | . 8 13 85 127 Missed 77 | . 3 7 22 45 Damage Taken 2121 | . 54 67 963 1037 Core 407 | . . . 194 213 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 95 | . . . 95 . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 69 | 3 . 15 39 12 Largest 2 | 2 . 2 2 2 Hottest 123 | 70 . 65 123 123 Shots Fired 132 | 6 . 29 75 22 Gun 113 | 6 . 29 68 10 Cannon 16 | . . . 4 12 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 65 | 3 . 15 37 10 Thermal 39 | 3 . . 24 12 Explosive 3 | . . . 3 . Electromagnetic 25 | . . 14 11 . Robot Hit Streak 26 | 5 . 9 26 5 Robot Miss Streak 4 | . . 2 3 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 101 | 5 . 21 62 13 Core Hits 60 | 2 . 13 33 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 . . 3 . Burn 4 | 1 . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2074 | 48 . 474 1118 434 Guns 1142 | 48 . 307 689 98 Cannons 462 | . . . 126 336 Explosions 445 | . . 167 278 . Melee . | . . . . . Ramming 25 | . . . 25 . Kinetic 486 | 12 . 52 324 98 Thermal 1048 | 36 . 167 509 336 Explosive 109 | . . . 109 . Electromagnetic 406 | . . 255 151 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . . 42 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 10 | . . . 10 . Kicked 10 | . . . 10 . Crushed . | . . . . . Highest Temperature 334 | 60 . 40 326 334 Average Temperature 64 | 27 . 17 52 118 Received Heat Transfer 702 | . 30 36 306 330 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 2086 | 185 . 300 1201 400 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 587 | 5 10 161 534 587 Initial 347 | . 3 3 67 347 Average 242 | 1 6 81 258 499 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 39 | 100 100 100 24 . Level 1 37 | . . . 62 15 Level 2 22 | . . . 13 84 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 2 8 . Investigation 5 | . 1 1 3 . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault 2 | . . . 2 . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 1 9 30 23 Peak Tracking Total 9 | . 1 4 7 9 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 12 | . 2 1 8 1 Terminals 9 | . 2 1 5 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 31 | . 6 2 21 2 Successful 12 | . 3 . 8 1 Failed 19 | . 3 2 13 1 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 6 | . . . 6 . Terminals 22 | . 6 2 12 2 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 6 | . 3 . 2 1 Open Door 2 | . . . 1 1 Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Surveillance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 1 7 1 Full Trace Events 6 | . 1 1 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies 14 | . . . 12 2 Largest Group 12 | . . . 12 6 Highest-Rated Group 150 | . . . 150 94 Highest-Rated Ally 39 | . . . 31 39 Total Orders . | . . . . . Ally Attacks 89 | . . . 74 15 Total Damage 936 | . . . 737 199 Kills 18 | . . . 14 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1590 | 71 183 164 889 283 Spaces Moved 956 | 41 150 94 484 187 Core 17 | 9 . . . 8 Treads . | . . . . . Legs 939 | 32 150 94 484 179 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 113 120 120 133 129 Slowest Speed 350 | 190 120 120 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 29 15 77 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . 4 38 . Melee . | . . . . . Projectile . | . . . . . AOE 42 | . . 4 38 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1186 | 60 153 119 651 203 Wait 60 | . . . 60 . Move 952 | 40 149 93 483 187 Hop . | . . . . . Pick Up 45 | 9 4 5 26 1 Fast Attach . | . . . . . Attach 27 | 7 . . 19 1 Detach . | . . . . . Swap 10 | . . 4 5 1 Drop 13 | 1 . 2 9 1 Fire 69 | 3 . 15 39 12 Melee . | . . . . . Ram . | . . . . . Kick 10 | . . . 10 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered new exit (range 4) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 376 | -9/Materials | Discovered new exit (range 16) 419 | -9/Materials | Entered Storage 597 | -9/Storage | Destroyed 7 combat bots 841 | -9/Storage | Repaired Aluminum Leg 927 | -9/Storage | Repaired Lgt. Nuclear Core 1138 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1177 | -9/Storage | Met a pair of Derelict thieves 1203 | -9/Storage | Garrison activated, responded to threat 1268 | -9/Storage | Lost 4 allies 1299 | -9/Storage | Identified exit to Garrison 1308 | -9/Storage | Entered Garrison 1308 | -9/Garrison | Accompanied by 6 allies 1348 | -9/Garrison | Triggered checkpoint 1353 | -9/Garrison | Garrison Relay disabled 1392 | -9/Garrison | Rescued a captive Derelict 1392 | -9/Garrison | Rescued a captive Derelict 1396 | -9/Garrison | Lost 4 allies 1449 | -9/Garrison | Lost 3 allies 1520 | -9/Garrison | Triggered checkpoint 1526 | -9/Garrison | Core integrity fell below 50% 1532 | -9/Garrison | Triggered checkpoint 1532 | -9/Garrison | Triggered checkpoint 1539 | -9/Garrison | Triggered checkpoint 1571 | -9/Garrison | Core integrity fell below 20% 1591 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Beams of light sweep through the air. An alarm sounds. S-10 Pest destroyed. Trooper 2a destroyed. Beams of light sweep through the air. An alarm sounds. Beams of light sweep through the air. An alarm sounds. G-34 Mercenary destroyed. Beams of light sweep through the air. An alarm sounds. S-10 Pest destroyed. G-34 Mercenary destroyed. Lgt. Nuclear Core destroyed. G-34 Mercenary destroyed. Aluminum Leg destroyed. Imp. Assault Rifle destroyed. Y-45 Defender destroyed. Aluminum Leg destroyed. Ion Burst Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ?######???????????????????????????????????? | | ????# ## #???????????????????????????????????? | | ???## ## %[######??????????????????????????????? | | ???# * ####???????????????????????????? | | ???# ????????????????????????????? | | ???# ?????????????????????????????? | | ???# ## ## #??????????????????????????????? | | ?### ## ## ###????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ?# * #????????????????????????????? | | ?#=%[* #????????????????????????????? | | ???#%= ## ## ###????????????????????????????? | | ####! ## [## %##########?????????????????????? | | *=%[= [%=%= #?????????????????????? | | %== !*[=% #?????????????????????? | | #### [ #######gY#?????????????????????? | | ???## ## ## ##?????# #?????????????????????? | | ????# ## ## #??????# #?????????????????????? | | ????# ######## #??????# #?????????????????????? | | ????# #??????# #??????# s#?????????????????????? | | ????# #??????T #??????#@s#?????????????????????? | | ????# #?????## #??????#b s ??????????????????? | | ##### #??????# #??????# #####?????????????????? | | #??????# #??????# #?????????????????????? | | #??????# ??????? #?????????????????????? | | ########??????# ??????? ?????????????????????? | | ??????????????###???????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? g#?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed MobileModifiedSource Manual? 0 Play Time 00:22:51 Cumulative 7.4 hours Start 2024.03.10 @ 03:18:42 End 2024.03.10 @ 03:39:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 25x20 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 79a67f4b-6f67-44d1-81ee-50869bc4df10