Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 12:27:05 Player: Barbarossa Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3304) 3304 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 8922 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/1150 Matter 150/300 Energy 42/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Thermal Generator Medium Matter Pod (100) Energy Filter System Guard Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating System Shield System Shield Mini Drone Bay > --- WEAPON ----------- Heavy Proton Cannon Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Wheel Wheel Wheel Compact Wheel Armored Huge Wheel Gravmag Array Gravmag Array Antigrav System Antigrav System Advanced Cooling System Large Battery Medium Matter Pod Medium Matter Pod Improved Sensor Array Advanced Signal Interpreter System Guard Coil Gun Heavy Machine Gun Mini Assault Cannon Antimatter Cannon [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Mini Smartbomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 2 2 . . . . . . Utility 6 | . . . . 2 . . 1 2 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 138 | . 3 18 21 10 1 7 14 44 20 Power 14 | . 1 3 . 1 . 2 1 5 1 Engine 9 | . 1 3 . 1 . . . 4 . Core 5 | . . . . . . 2 1 1 1 Reactor . | . . . . . . . . . . Propulsion 51 | . . 9 15 4 . 1 2 10 10 Treads 13 | . . 6 3 . . . . 3 1 Leg . | . . . . . . . . . . Wheel 21 | . . 3 10 1 . . 2 5 . Hover 16 | . . . 2 2 . 1 . 2 9 Flight 1 | . . . . 1 . . . . . Utility 36 | . 1 3 2 3 . 3 6 11 7 Device 18 | . 1 1 1 . . . 4 6 5 Storage 7 | . . . 1 1 . 1 1 2 1 Processor 4 | . . . . 1 . 1 1 . 1 Hackware 2 | . . . . . . 1 . 1 . Protection 5 | . . 2 . 1 . . . 2 . Artifact . | . . . . . . . . . . Weapon 37 | . 1 3 4 2 1 1 5 18 2 Energy Gun 10 | . 1 2 3 1 . . 2 . 1 Energy Cannon 7 | . . . . . . . 1 6 . Ballistic Gun 10 | . . . . . . . . 9 1 Ballistic Cannon 5 | . . . . 1 . 1 2 1 . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 2 1 1 1 2 1 Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 6 | . . 6 . . . . . . . Parts Lost 64 | . . 6 5 3 2 . 4 27 17 Power 5 | . . . . . . . 1 3 1 Propulsion 28 | . . 4 5 2 1 . 1 5 10 Utility 14 | . . 1 . . . . 1 9 3 Weapon 17 | . . 1 . 1 1 . 1 10 3 Highest Loss Streak 12 | . . 4 2 2 2 . 2 12 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 70 | . 97 90 82 64 53 32 66 70 34 Engine 4 | . 14 11 9 7 5 . . 1 . Core 1 | . . . . . . 5 6 1 . Treads 7 | . . 18 19 12 4 . . 2 . Leg 1 | . 28 7 . . . . . . . Wheel 9 | . . 10 12 2 4 . 11 11 . Hover 3 | . . . 5 9 10 5 3 . 10 Device 7 | . 12 7 9 7 7 4 9 8 2 Storage 8 | . 14 11 9 7 5 . 5 9 8 Processor 3 | . . . . 1 7 8 7 5 5 Hackware 4 | . . . . . . 4 6 9 2 Protection 1 | . . 3 . 3 . . . 2 . Energy Gun 5 | . 14 11 16 2 . . 2 . . Energy Cannon 1 | . . . . . . . 3 2 . Ballistic Gun 3 | . 14 1 . . . . . 9 1 Ballistic Cannon 1 | . . . . 1 . 2 6 . . Impact Weapon 1 | . . 7 1 7 4 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 11 14 23 20 23 17 9 106 118 98 Greatest Support 84 | 20 20 20 60 40 17 9 56 84 65 Greatest Overweight (x) 34 | . . 5 1 1 4 . 1 34 29 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 25 | . 8 8 8 8 8 25 25 25 25 Average Capacity 16 | . 8 8 8 8 7 5 22 25 17 Most Carried 25 | . 8 8 8 8 8 5 22 25 17 Average Carried 13 | . 7 7 7 7 7 4 13 21 10 Final Capacity 25 | 8 8 8 8 8 5 5 25 25 5 Final Carried 22 | 6 8 8 8 8 5 5 22 16 4 Class Distribution -------------------- 53% | Mutant 19% | Scavenger-Mutant 10% | Hacker-Gunner 6% | Hacker-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 2395 | 200 48 175 190 95 . . 393 1237 57 Remotely . | . . . . . . . . . . Salvage Created 4172 | . 138 570 1313 307 . . 310 1357 177 Parts 193 | . 12 23 48 6 . . 14 78 12 Haulers Intercepted 3 | . . 2 1 . . . . . . Recyclers Shooed 20 | . . . 8 1 . . 1 10 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 74 | . 3 14 16 1 . . 6 26 8 Melee 10 | . . 6 1 1 . . . 2 . Guns 41 | . 3 3 12 . . . . 16 7 Cannons 13 | . . . . . . . 6 7 . AOE 2 | . . . . . . . . 1 1 Classes Destroyed 16 | . 2 3 4 . . . . 7 . Worker 9 | . . . 5 . . . 2 2 . Builder 5 | . . . 1 . . . 2 2 . Hauler 3 | . . 2 1 . . . . . . Recycler 9 | . . . 5 3 . . 1 . . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 24 | . . 3 3 . . . 6 4 8 Grunt 29 | . 3 9 8 . . . . 9 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . 1 . Sentry 8 | . . 2 4 1 . . . 1 . Specialist 1 | . . . . . . . . 1 . Hunter 1 | . . . . . . . . 1 . Programmer 7 | . . . . . . . . 7 . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 1 6 5 2 . . 6 6 4 Combat Bots Only 6 | . 1 6 3 1 . . 6 4 4 Max Kills in Single Turn 3 | . 1 1 1 1 . . 1 3 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 Melee 1 | . . 1 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 958 | . 18 111 105 84 3 . 53 412 172 Missed 307 | . 6 22 30 35 1 . 17 132 64 Damage Taken 12085 | . 136 968 1128 468 67 . 860 5541 2917 Core 2707 | . 46 211 277 55 . . 136 815 1167 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 240 | . . . . . . . . 240 . Core Remaining (%) 67 | 100 81 47 49 . . 92 84 18 . Volleys Fired 308 | . 20 26 91 6 . . 29 113 23 Largest 3 | . 2 2 2 1 . . 2 3 1 Hottest 176 | . 70 80 119 63 . . 138 176 33 Shots Fired 543 | . 40 35 176 6 . . 40 223 23 Gun 413 | . 40 35 176 1 . . . 138 23 Cannon 130 | . . . . 5 . . 40 85 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 242 | . 20 8 . 5 . . 11 175 23 Thermal 295 | . 20 27 176 1 . . 29 42 . Explosive . | . . . . . . . . . . Electromagnetic 6 | . . . . . . . . 6 . Robot Hit Streak 19 | . 8 9 13 18 . . 19 14 5 Robot Miss Streak 7 | . 5 2 7 . . . 6 6 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 5 | . . . 3 . . . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . Shots Hit Robots 409 | . 22 49 122 16 . . 21 163 16 Core Hits 191 | . 10 15 42 4 . . 12 100 8 Critical Kills 4 | . . 1 . 1 . . . 2 . Critical Parts Destroyed 10 | . . 3 . 1 . . . 6 . Critical Strikes 25 | . . 4 8 3 . . . 10 . Burn 9 | . . . 8 1 . . . . . Destroy 8 | . . . . . . . . 8 . Blast 1 | . . . . . . . . 1 . Smash 6 | . . 4 . 2 . . . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 57 | . . 36 4 10 . . . 7 . Impact 50 | . . 36 4 10 . . . . . Slashing 7 | . . . . . . . . 7 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . 2 . 3 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9962 | . 231 1287 1868 531 . . 822 4780 443 Guns 5033 | . 228 234 1763 18 . . . 2347 443 Cannons 2718 | . . . . 84 . . 701 1933 . Explosions 297 | . . . . . . . 121 176 . Melee 1901 | . . 1053 105 429 . . . 314 . Ramming 13 | . 3 . . . . . . 10 . Kinetic 4046 | . 101 50 . 84 . . 250 3118 443 Thermal 3785 | . 127 184 1763 18 . . 451 1242 . Explosive 121 | . . . . . . . 121 . . Electromagnetic 96 | . . . . . . . . 96 . Impact 1587 | . . 1053 105 429 . . . . . Slashing 314 | . . . . . . . . 314 . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . 6 . . 10 10 1 14 9 Average Corruption 5 | . . 6 . . 10 10 1 6 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 49 | . . 2 . . 4 4 1 34 4 Message Errors 12 | . . 1 . . . . . 10 1 Matter Fused 10 | . . . . . 1 1 . 8 . Heat Flow Errors 8 | . . . . . 1 1 . 5 1 Energy Discharges 5 | . . . . . . 1 . 2 2 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . 1 . 1 3 . Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . 1 . . 1 . Weapon Failures 2 | . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 508 | . . 216 7 124 . . 50 111 . Projectiles 72 | . . . . . . . 39 33 . Explosions 64 | . . . . . . . 11 53 . Melee 372 | . . 216 7 124 . . . 25 . Knockbacks 17 | . . 2 . 1 . . 3 11 . Impact 4 | . . 2 . 1 . . . 1 . Kinetic 10 | . . . . . . . 3 7 . Secondary 3 | . . . . . . . . 3 . Self-Inflicted Damage 332 | . . . . . . . 125 207 . Shots 4 | . . . . . . . 2 2 . Rammed 1 | . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . 1 . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 311 | . 154 46 24 . 60 109 180 311 68 Average Temperature 72 | . 43 12 6 . 38 64 70 137 40 Received Heat Transfer 2106 | . 72 399 441 114 . . . 1071 9 Effects 5 | . . . . . . . . 5 . Energy Bleed 1 | . . . . . . . . 1 . Interference 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . 5 . 4 . . . . . Impact Corruptions 11 | . . 7 1 3 . . . . . Robots Melted 2 | . . . 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Melted 22 | . 2 3 15 . . . 2 . . Heat Transferred 8057 | . 323 425 4900 111 . . 700 1598 . Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Peak Influence 466 | . 115 244 420 226 18 10 247 466 319 Initial 191 | . . 48 102 191 3 10 4 120 177 Average 202 | . 42 107 245 172 8 10 65 312 203 Maximum Alert Level 2 | . . 1 2 1 . . 1 2 1 Low Security (%) 50 | . 100 82 39 62 100 100 87 16 47 Level 1 38 | . . 17 54 37 . . 12 53 52 Level 2 11 | . . . 5 . . . . 29 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 4 2 2 . . . 2 11 2 Investigation 4 | . 1 2 . . . . . 1 . Extermination 6 | . . . . . . . 1 4 1 Reinforcement 9 | . 3 . . . . . 1 4 1 Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . 2 . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 9 | . . 1 . . . . . 3 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 10 21 23 2 6 . 6 45 24 Peak Tracking Total 7 | . 6 7 4 1 6 . 6 7 7 Tactical Retreats 12 | . . . . . . . . 7 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 8 | . 1 3 . 1 . . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 11 | . . . . . . . 4 7 . Max in Single Turn 4 | . . . . . . . 4 2 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 18 | . . 8 1 1 . 1 2 4 1 Terminals 14 | . . 8 . 1 . 1 1 2 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 54 | . . 22 2 6 . 1 5 15 3 Successful 26 | . . 11 2 4 . . 1 7 1 Failed 28 | . . 11 . 2 . 1 4 8 2 Catastrophic 5 | . . 2 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . Manual 36 | . . 22 . 5 . 1 3 2 3 Terminals 40 | . . 22 . 6 . 1 3 5 3 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 5 | . . . . . . . . 5 . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 9 | . . 4 . 3 . . . 2 . Robot Schematic 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 5 | . . 3 . 2 . . . . . Locate Traps 2 | . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . Scan Component 2 | . . . . . . . . 2 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks 2 | . . . 2 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 9 | . . 7 . 1 . . . . 1 Terminals 9 | . . 7 . 1 . . . . 1 Assimilate 1 | . . 1 . . . . . . . Botnet 7 | . . 5 . 1 . . . . 1 Search 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . . 8 1 1 . 1 2 3 1 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 94 | . . . . . . . . 94 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 62 | . . . . . . . . 62 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders 6 | . . . . . . . . 6 . EXPLORE 6 | . . . . . . . . 6 . Ally Attacks 7 | . . . . . . . . 7 . Total Damage 82 | . . . . . . . . 82 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 6 | . . . . . . . . 6 . Drone Recoveries 5 | . . . . . . . . 5 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 4916 | . 147 721 757 272 60 105 668 1704 482 Spaces Moved 2915 | 1 61 411 321 191 75 159 540 762 394 Core 132 | . . 28 . . 24 43 . 1 36 Treads 242 | . . 27 144 26 . . . 45 . Legs 222 | 1 61 160 . . . . . . . Wheels 1552 | . . 196 177 40 . . 423 716 . Hover 767 | . . . . 125 51 116 117 . 358 Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 80 80 71 50 50 60 115 50 Average Speed 112 | 120 120 123 124 96 76 57 103 135 95 Slowest Speed 1750 | 120 120 300 160 160 250 60 115 1750 1500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 2 23 33 34 6 80 3 11 25 15 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 133 | . . . . . . . 52 78 3 Melee . | . . . . . . . . . . Projectile 68 | . . . . . . . 14 51 3 AOE 65 | . . . . . . . 38 27 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total 3945 | . 98 524 500 256 78 171 611 1229 478 Wait 376 | . 11 16 45 29 . . 7 244 24 Move 2907 | . 60 410 320 191 74 158 539 761 394 Hop . | . . . . . . . . . . Pick Up 76 | . 2 8 3 3 . 3 15 35 7 Fast Attach 51 | . . 8 9 6 1 4 7 11 5 Attach 58 | . 1 3 1 3 . 2 6 27 15 Detach 9 | . . . . 2 . . 3 3 1 Swap 29 | . 2 7 11 1 . 1 1 6 . Drop 72 | . 1 10 16 5 3 3 4 21 9 Fire 308 | . 20 26 91 6 . . 29 113 23 Melee 57 | . . 36 4 10 . . . 7 . Ram 1 | . . . . . . . . 1 . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 9) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 646 | -9/Materials | Discovered new exit (range 13) 744 | -9/Materials | Core integrity fell below 50% 772 | -9/Materials | Lost 4 parts (4n) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Propulsion x2 1242 | -8/Materials | Build established: Scavenger-Mutant 1314 | -8/Materials | Garrison activated, responded to threat 1477 | -8/Materials | Garrison activated, responded to threat 1524 | -8/Materials | Core integrity fell below 50% 1616 | -8/Materials | Discovered new exit (range 8) 1626 | -8/Materials | Entered Factory 1626 | -7/Factory | Evolved 2 slots: Utility x2 1868 | -7/Factory | Discovered new exit (range 10) 1876 | -7/Factory | Identified exit to Factory 1898 | -7/Factory | Sucked down chute 1898 | -7/Factory | Entered Waste 1905 | -7/Waste | Found Prototype Launcher 1905 | -7/Waste | Identified Mni. Smartbomb Launcher 1913 | -7/Waste | EMP discharged 1913 | -7/Waste | System corruption reached 10% 1916 | -7/Waste | Spotted C-40 Crusher 1917 | -7/Waste | Spotted C-40 Crusher 1926 | -7/Waste | Spotted C-40 Crusher 1926 | -7/Waste | Spotted C-40 Crusher 1938 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1939 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1951 | -7/Waste | Spotted C-40 Crusher 1953 | -7/Waste | Spotted C-40 Crusher 1953 | -7/Waste | Discovered new exit (range 10) 1958 | -7/Waste | Identified exit to Factory 1958 | -7/Waste | Entered Factory 2009 | -7/Factory | Discovered exit to Factory (range 15) 2063 | -7/Factory | Entered another Factory area 2063 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2228 | -6/Factory | Build established: Mutant 2465 | -6/Factory | Discovered new exit (range 15) 2546 | -6/Factory | Identified exit to Factory 2731 | -6/Factory | Entered another Factory area 2731 | -5/Factory | Evolved 2 slots: Utility x2 2867 | -5/Factory | Lost 3 parts (1n1u1w) 2940 | -5/Factory | Repaired Arm. Huge Wheel 2991 | -5/Factory | Repaired Adv. Sensor Array 3054 | -5/Factory | Discovered new exit (range 9) 3079 | -5/Factory | Identified exit to Upper Caves 3382 | -5/Factory | Lost 4 parts (2u2w) 3485 | -5/Factory | Discovered new exit (range 85) 3697 | -5/Factory | Build established: Hacker-Gunner 3703 | -5/Factory | Garrison activated, responded to threat 3865 | -5/Factory | Allied Derelicts emerged from ambush trap array 3980 | -5/Factory | Core integrity fell below 50% 3999 | -5/Factory | Lost 12 parts (2p3n3u4w) 4257 | -5/Factory | First assault squad dispatched 4284 | -5/Factory | System corruption reached 10% 4301 | -5/Factory | Build established: Mutant 4400 | -5/Factory | Identified exit to Factory 4415 | -5/Factory | Core integrity fell below 20% 4435 | -5/Factory | Entered another Factory area 4435 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4562 | -4/Factory | Found Quantum Capacitor 4727 | -4/Factory | Core integrity fell below 50% 4743 | -4/Factory | Spotted B-86 Titan 4748 | -4/Factory | Lost 9 parts (1p5n1u2w) 4801 | -4/Factory | Core integrity fell below 20% 4817 | -4/Factory | Lost 3 parts (2n1u) 4917 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04845_ 2 YAOHH1UXQ,X0GIYLNBBWXUPF2W,RH A6BQPCXR 04850_ W-44 Eye sends out distress signal. 04876_ Acquired Prototype Device. 04876_ Identified Exp. Field Recycling Unit. 04876_ Faulty integration triggers system corruption (+4). 04877_ Dropped Faulty Exp. Field Recycling Unit. 04878_ Acquired Unknown Device. 04878_ Identified Adv. Thermal Generator. 04881_ Acquired Exp. Field Recycling Unit. 04882_ System corrupted: Energy discharge (-14). 04882_ Dropped Adv. Thermal Generator. 04883_ Dropped Faulty Antimatter Cannon. 04883_ Acquired Adv. Thermal Generator. 04889_ Antigrav System destroyed. 04894_ Dropped Exp. Field Recycling Unit. 04898_ System corrupted: Energy discharge (-4). 04899_ Dropped Matter Compressor. 04901_ Dropped Quantum Capacitor. 04908_ Recoil Nullifier destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? ?????????# | | ?????????????????????????????????????????# """ " | | ?????????????????????????????????????????# """ " | | ?????????????????????????????????????????# """ " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ??????????????????????? ???????????????# ### | | ????????????????????? ?? ????????# # | | ????????????????????# ?# #???????# # | | ????????????????????# ?# #???????# # | | ????????????????????# ?# ######### # | | ????????????????????# ?# # | | ????????????????????# ?# # | | ????????????? ??????# ## + | | ???????????? ###### ## # | | ????????????? k u ## # | | ?????????????? ## # | | ???????????????"" !! ## # | | ??????????????""" !! k # | | ??????????????""" ! ### | | ?????????????"""" #?? | | ?????????? @ #?? | | ?????????? w #?? | | ?????????????##########+##############+#########?? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ???????????????????????????????????? !????????? | | ???????????????????????????????????? ????????? | | ???????????????????????????????????# ???????? | | ???????????????????????????????????# ???????? | | ???????????????????????????????????# ??????? | | ???????????????????????????????????# ??????? | | ???????????????????????????????????#########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 490 Matter Stores 400 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Resistance: EM 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ E-15 Imp | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronDronePendant Manual? 0 Play Time 00:51:27 Cumulative 155.9 hours Start 2024.05.07 @ 11:34:56 End 2024.05.07 @ 12:27:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 951397b9-4055-4701-98e0-c4025394cc0c