Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 18:23:02 Player: Foongus0298 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (788) 788 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2538 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Medium Battery (150) Medium Matter Pod (100) Advanced Visual Processing Unit Signal Interpreter System Shield High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Spread Laser Spread Laser Spread Laser > --- INVENTORY -------- Wheel Medium Battery Medium Matter Pod Advanced Visual Processing Unit Signal Interpreter System Shield High-powered Tractor Beam Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 35 | 6 6 8 15 Power 8 | 1 . 2 5 Engine 8 | 1 . 2 5 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads 2 | . . . 2 Leg . | . . . . Wheel 7 | 2 2 1 2 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 2 4 4 Energy Gun 4 | . . 1 3 Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 1 5 21 Power 7 | . . 2 5 Propulsion 5 | . . 1 4 Utility 4 | . . . 4 Weapon 11 | . 1 2 8 Highest Loss Streak 15 | . 1 3 15 To Critical Strikes . | . . . . Average Backups 10 | 2 10 12 10 Power 1 | . 1 1 1 Propulsion 2 | 1 3 3 1 Utility 3 | . 1 3 6 Weapon 2 | . 3 3 1 Tool/Special . | . . . . Unused Backups 14 | . 6 2 6 Power 2 | . . . 2 Propulsion 6 | . 5 1 . Utility 5 | . . 1 4 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 96 87 67 Engine 12 | . 14 8 13 Wheel 21 | . 28 21 13 Device 10 | . 10 14 7 Storage 11 | . 14 11 9 Processor 1 | . . . 3 Energy Gun 1 | . . 1 5 Ballistic Gun 21 | . 26 30 7 Impact Weapon 1 | . 1 . 4 Peak Build Rating 18 | 6 10 13 18 Average Rating 10 | 4 7 11 13 On Entrance 7 | . 6 10 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 11 28 30 40 Greatest Support 40 | 26 26 24 40 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 13 15 15 Most Carried 15 | 6 15 15 15 Average Carried 10 | 2 10 12 10 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 8 Class Distribution -------------------- 66% | Mutant 20% | Skirmisher 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 949 | 165 372 288 124 Remotely . | . . . . Salvage Created 1116 | . 338 315 463 Parts 56 | . 24 22 10 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 8 7 10 Melee 5 | . . . 5 Guns 19 | . 8 7 4 Classes Destroyed 7 | . 4 1 2 Worker 1 | . 1 . . Recycler 4 | . 1 1 2 Swarmer 10 | . 4 3 3 Grunt 9 | . 4 1 4 Duelist 1 | . . . 1 Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 7 | . 4 5 7 Combat Bots Only 7 | . 2 5 7 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 322 | . 62 77 183 Missed 79 | . 23 22 34 Hits 243 | . 39 55 149 Melee 8 | . . . 8 Projectile 235 | . 39 55 141 Critical Strikes 5 | . . 2 3 Damage Taken 3215 | . 407 631 2177 Core 790 | . 80 144 566 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 74 | . . 74 . Core Remaining (%) 77 | 100 68 64 . Volleys Fired 77 | . 32 28 17 Largest 4 | . 2 3 4 Hottest 251 | . 40 105 251 Shots Fired 201 | . 62 84 55 Gun 201 | . 62 84 55 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 171 | . 62 77 32 Thermal 30 | . . 7 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 13 13 Robot Miss Streak 7 | . 4 3 7 Penetration Max . | . . . . Secondary Targets 6 | . . 3 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 153 | . 35 64 54 Core Hits 74 | . 17 28 29 Critical Kills 1 | . . . 1 Critical Parts Destroyed 6 | . . 2 4 Critical Strikes 10 | . . 2 8 Burn 3 | . . . 3 Destroy 2 | . . 2 . Smash 5 | . . . 5 Melee Attacks 28 | . 1 . 27 Impact 28 | . 1 . 27 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2115 | . 454 540 1121 Guns 1454 | . 454 540 460 Cannons . | . . . . Explosions . | . . . . Melee 661 | . . . 661 Ramming . | . . . . Kinetic 1058 | . 454 456 148 Thermal 396 | . . 84 312 Explosive . | . . . . Electromagnetic . | . . . . Impact 661 | . . . 661 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 132 | . . . 132 Projectiles . | . . . . Explosions . | . . . . Melee 132 | . . . 132 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 6 131 210 Average Temperature 50 | . 3 32 73 Received Heat Transfer 846 | . 129 186 531 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 973 | . . 105 868 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | . 81 110 73 Initial 33 | . . 22 33 Average 27 | . 26 29 30 Influence Increases 703 | . 231 222 250 Destroy 0b10 Robot/C 500 | . 160 140 200 Destroy 0b10 Robot/NC 25 | . 10 5 10 Destroy Leader 130 | . 40 50 40 Successful Hack 17 | . 5 12 . Disable Machine 15 | . 15 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 703 | . 178 195 330 Entered New Map 78 | . . 31 47 Time Decay 445 | . 168 134 143 Lost Part 180 | . 10 30 140 Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 12 13 18 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 5 9 2 Successful 10 | . 4 5 1 Failed 6 | . 1 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 1 4 1 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 1 1 Terminals 3 | . 1 1 1 Botnet 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 920 | . 395 350 175 Sensors 920 | . 395 350 175 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1295 | 65 506 350 374 Spaces Moved 784 | 57 367 187 173 Core 1 | 1 . . . Treads 34 | . . . 34 Legs . | . . . . Wheels 749 | 56 367 187 139 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 85 Average Speed 103 | 88 100 103 116 Slowest Speed 170 | 90 105 120 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 44 24 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1070 | 68 442 296 264 Wait 78 | . 6 51 21 Move 781 | 56 366 186 173 Hop . | . . . . Pick Up 40 | 6 16 11 7 Fast Attach 18 | 6 4 4 4 Attach 21 | . 1 7 13 Detach 2 | . . 2 . Swap 9 | . 7 1 1 Drop 16 | . 9 6 1 Fire 77 | . 32 28 17 Melee 28 | . 1 . 27 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 755 | -9/Materials | Repaired Lgt. Assault Rifle 767 | -9/Materials | Discovered new exit (range 8) 869 | -9/Materials | Discovered new exit (range 12) 875 | -9/Materials | Lost 3 parts (1p1n1w) 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 999 | -8/Materials | Garrison activated, responded to threat 1090 | -8/Materials | Core integrity fell below 50% 1167 | -8/Materials | Lost 15 parts (4p2n3u6w) 1172 | -8/Materials | Destroyed 7 combat bots 1231 | -8/Materials | Core integrity fell below 20% 1277 | -8/Materials | Lost 5 parts (1p2n1u1w) 1296 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01242_ Mace destroyed. 01246_ Slug penetrates Terminal. 01246_ Terminal disabled. 01246_ Deuterium Engine destroyed. 01247_ Critical hit (Burn: +37). 01249_ Penetrated by Slug. 01253_ K-01 Serf collects debris. 01253_ Penetrated by Slug. 01259_ K-01 Serf collects debris. 01261_ Acquired 15 matter. 01264_ K-01 Serf collects debris. 01267_ Slug penetrates Wall. 01267_ K-01 Serf collects debris. 01282_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01286_ Penetrated by Slug. 01290_ Slug penetrates Wall. 01293_ Penetrated by Slug. 01295_ U-05 Engineer builds a Door. 01296_ Penetrated by Slug. 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""" ? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? """ | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????????# ????? | | ??????????????????????????????????????????# ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 43 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 7% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearForceExtractor Manual? 0 Play Time 00:20:40 Cumulative 56.8 hours Start 2026.04.05 @ 18:04:02 End 2026.04.05 @ 18:23:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a5fd1ff-f32c-497e-b26b-ee4a1e56f4bc