Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 20:02:50 Player: Cmdr.Laserstrahl Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (4300) 4300 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 9805 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 165 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 200/200 System Corruption 1% Temperature Cool (16) Movement Rolling (130) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Fission Core > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Targeting Computer Improved Target Analyzer Improved Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- KE Penetrator KE Penetrator Mass Driver > --- INVENTORY (20) --- Wheel Compact Wheel Disposable Heat Sink Coolant Injector Large Matter Pod (0) Advanced Sensor Array Precision Energy Filter Improved Particle Charger Hacking Suite System Shield Authchip [R/Combat] Drone Bay (2/2) Tesla Rifle Gauss Rifle Gauss Rifle Gauss Rifle Mass Driver Mass Driver Long-range Missile Launcher Ionic Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Long-range Terrain Scanner Targeting Computer Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Mass Driver Ionic Axe Ionic Axe > --- INVENTORY -------- Compact Wheel Armored Wheel Disposable Heat Sink Coolant Injector High-capacity Matter Pod Advanced Sensor Array Precision Energy Filter Improved Particle Charger Hacking Suite System Shield Authchip [R/Combat] System Restoration Module Drone Bay Gauss Rifle Mass Driver Mass Driver Mass Driver Hypervelocity Gauss Cannon Shock Bomb Launcher Long-range Missile Launcher [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . . Utility 7 | . . . 1 . 2 1 . . 1 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 149 | 2 7 1 14 3 11 7 19 1 37 47 Power 25 | . 1 . 2 1 1 3 4 . 5 8 Engine 17 | . 1 . 2 1 . 2 2 . 4 5 Core 8 | . . . . . 1 1 2 . 1 3 Reactor . | . . . . . . . . . . . Propulsion 26 | . 2 . 3 . 3 . 1 . 8 9 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 26 | . 2 . 3 . 3 . 1 . 8 9 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 47 | . 3 1 3 2 4 2 8 . 11 13 Device 26 | . 2 . . 1 2 1 5 . 8 7 Storage 3 | . 1 1 1 . . . . . . . Processor 4 | . . . . . . . . . 1 3 Hackware . | . . . . . . . . . . . Protection 14 | . . . 2 1 2 1 3 . 2 3 Artifact . | . . . . . . . . . . . Weapon 51 | 2 1 . 6 . 3 2 6 1 13 17 Energy Gun 9 | 1 1 . 3 . . . . . 3 1 Energy Cannon 7 | . . . 2 . 2 1 1 . . 1 Ballistic Gun 14 | 1 . . 1 . . . 5 . 1 6 Ballistic Cannon 4 | . . . . . . 1 . . . 3 Launcher 5 | . . . . . . . . . 3 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . 1 3 . Slashing Weapon 7 | . . . . . . . . . 3 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 . 2 1 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . 4 . Parts Lost 47 | . . . 1 . 3 1 16 . 8 18 Power 8 | . . . . . . 1 4 . . 3 Propulsion 12 | . . . . . 2 . 3 . 2 5 Utility 17 | . . . 1 . . . 5 . 5 6 Weapon 10 | . . . . . 1 . 4 . 1 4 Highest Loss Streak 10 | . . . 1 . 2 1 8 . 5 10 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 91 | . 52 100 97 100 95 97 84 84 93 87 Engine 6 | . 3 14 11 11 6 1 1 7 10 4 Core 2 | . . . . . 2 5 4 . 1 3 Wheel 19 | . 6 28 33 33 23 23 15 7 17 14 Device 16 | . 11 14 11 13 21 23 22 15 13 16 Storage 7 | . 2 14 11 11 9 7 7 7 6 5 Processor 4 | . . . . . . . . . 5 14 Protection 11 | . . . 8 8 14 15 9 23 18 7 Energy Gun 2 | . 14 14 9 . . . . . 2 . Energy Cannon 4 | . . . 1 11 12 15 10 2 . . Ballistic Gun 7 | . 14 14 11 11 1 . 6 15 7 6 Ballistic Cannon 1 | . . . . . . 4 3 . . 2 Impact Weapon 1 | . . . . . 4 . . 5 4 . Slashing Weapon 1 | . . . . . . . . . 3 4 Peak Build Rating 76 | 2 7 8 16 18 25 32 41 41 61 76 Average Rating 35 | . 3 7 12 16 20 29 30 40 49 59 On Entrance 22 | . 2 7 8 16 17 25 32 41 40 60 Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 3 15 50 58 58 63 71 83 83 96 100 Greatest Support 42 | 3 26 26 42 42 42 36 36 10 36 42 Greatest Overweight (x) 8 | . 1 1 1 1 2 1 8 8 8 6 Average Overweight (x) 1 | . . . 1 1 1 1 2 7 2 1 Largest Inventory Capacity 20 | 5 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 5 13 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 15 20 20 20 20 20 18 20 20 Average Carried 18 | 3 5 8 18 19 19 19 18 18 19 18 Final Capacity 20 | 5 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 8 15 20 20 20 20 18 18 20 20 Class Distribution -------------------- 49% | Scavenger-Mutant 25% | Mutant 15% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Matter Collected 3866 | 205 55 116 461 148 313 24 498 . 824 1222 Remotely . | . . . . . . . . . . . Salvage Created 6771 | . 122 61 548 335 345 111 883 . 1917 2449 Parts 309 | . 6 9 27 26 21 9 40 . 58 113 Haulers Intercepted 9 | . . . 3 . 1 . 1 . 2 2 Recyclers Shooed 23 | . . 1 1 . 2 . . . 3 16 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 39 1 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 76 | . 1 . 7 8 4 . 19 . 17 20 Melee 11 | . . . . . 1 . . . 6 4 Guns 30 | . 1 . 6 1 . . 10 . 7 5 Cannons 26 | . . . 1 7 3 . 9 . . 6 AOE 8 | . . . . . . . . . 3 5 Classes Destroyed 16 | . 3 2 3 3 1 . 1 . 2 1 Worker 13 | . . 2 . 1 1 1 . . 4 4 Builder 7 | . . . . 1 . . . . . 6 Tunneler 3 | . . 1 . 1 . 1 . . . . Hauler 9 | . . . 3 . 1 . 1 . 2 2 Recycler 16 | . 1 . 1 . . 1 . . 5 8 Mechanic 3 | . . . . . 1 . . . 1 1 Operator 4 | . 1 . . . 1 . . . 1 1 Watcher 3 | . . . 2 . . . . . 1 . Swarmer 8 | . . . . 3 . . 5 . . . Grunt 41 | . 1 . 5 4 3 . 11 . 13 4 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 7 | . . . 2 . 1 . 2 . 1 1 Specialist 2 | . . . . . . . . . 2 . Hunter 10 | . . . . . . . . . . 10 Programmer 6 | . . . . . . . . . 1 5 Best Kill Streak 9 | . 3 2 3 7 3 1 7 . 5 9 Combat Bots Only 7 | . 1 . 2 5 3 . 7 . 4 5 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 1 . 2 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 2 Melee 1 | . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 841 | . 2 . 48 36 34 2 153 . 223 343 Missed 217 | . 1 . 13 11 10 . 36 . 57 89 Damage Taken 9581 | . 53 . 469 253 360 219 1923 . 2241 4063 Core 1704 | . 9 . 108 39 30 62 332 . 121 1003 Absorbed by Shields 343 | . . . . . . . . . 255 88 Redirected to Shielding 214 | . . . . . . . 105 . 109 . Ignored by Resistances 142 | . . . . . . . . . 142 . Core Remaining (%) 80 | 100 . 96 . 63 94 . . 43 85 . Volleys Fired 323 | . 6 8 55 29 27 4 55 . 58 81 Largest 3 | . 2 2 2 2 2 3 3 . 3 3 Hottest 199 | . 70 70 91 91 150 194 194 . 121 199 Shots Fired 678 | . 12 16 110 50 44 11 142 . 123 170 Gun 445 | . 12 16 109 21 6 . 56 . 113 112 Cannon 218 | . . . 1 29 38 11 86 . . 53 Launcher 15 | . . . . . . . . . 10 5 Special . | . . . . . . . . . . . Kinetic 414 | . 6 8 55 21 6 3 73 . 82 160 Thermal 218 | . 6 8 55 29 38 8 69 . 5 . Explosive 10 | . . . . . . . . . 5 5 Electromagnetic 36 | . . . . . . . . . 31 5 Robot Hit Streak 18 | . 3 4 11 4 7 5 18 . 12 13 Robot Miss Streak 9 | . 2 2 3 6 2 4 9 . 4 4 Penetration Max 2 | . . . . . . . . . 1 2 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 473 | . 6 10 74 20 28 7 86 . 112 130 Core Hits 236 | . 5 4 24 11 11 5 50 . 57 69 Critical Kills 10 | . . . 1 . . . . . . 9 Critical Parts Destroyed 13 | . . . 1 . . . . . 2 10 Critical Strikes 39 | . . . 7 . 1 . . . 4 27 Burn 5 | . . . 5 . . . . . . . Destroy 22 | . . . 2 . . . . . 1 19 Blast 3 | . . . . . . . . . . 3 Smash 2 | . . . . . 1 . . . 1 . Sever 7 | . . . . . . . . . 2 5 Melee Attacks 110 | . . . . . 6 . . 3 60 41 Impact 35 | . . . . . 6 . . 3 21 5 Slashing 75 | . . . . . . . . . 39 36 Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . 1 . . . 8 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 3 4 Damage Inflicted 13951 | . 74 121 980 434 767 157 1925 . 4260 5233 Guns 5808 | . 74 121 960 82 58 . 647 . 1532 2334 Cannons 3191 | . . . 20 352 481 157 1278 . . 903 Explosions 1832 | . . . . . . . . . 1052 780 Melee 3120 | . . . . . 228 . . . 1676 1216 Ramming . | . . . . . . . . . . . Kinetic 5838 | . 37 72 455 82 58 32 875 . 1102 3125 Thermal 2676 | . 37 49 525 352 481 125 1050 . 57 . Explosive 1689 | . . . . . . . . . 909 780 Electromagnetic 628 | . . . . . . . . . 516 112 Impact 1015 | . . . . . 228 . . . 787 . Slashing 2105 | . . . . . . . . . 889 1216 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . 2 2 . . . . 11 6 Average Corruption 4 | . . . 2 2 . . . . 7 2 Corruption Purged 6 | . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . 3 . . . . 14 13 Message Errors 3 | . . . . . . . . . 1 2 Matter Fused 12 | . . . . 2 . . . . 4 6 Heat Flow Errors 4 | . . . . 1 . . . . 1 2 Energy Discharges 1 | . . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . . 3 1 Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 647 | . . . . 18 80 . 15 . 223 311 Projectiles 60 | . . . . 18 21 . 15 . . 6 Explosions 88 | . . . . . . . . . . 88 Melee 499 | . . . . . 59 . . . 223 217 Knockbacks 9 | . . . . . . . 4 . 1 4 Impact 1 | . . . . . . . . . 1 . Kinetic 6 | . . . . . . . 3 . . 3 Secondary 2 | . . . . . . . 1 . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 515 | . 4 18 234 515 369 . 177 . 418 169 Average Temperature 86 | . 3 9 70 174 106 . 79 . 53 26 Received Heat Transfer 2620 | . 6 . 243 108 153 18 891 . 896 305 Effects 6 | . . . . 6 . . . . . . Shutdowns 2 | . . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 8 | . . . . . 1 . . . 6 1 Impact Corruptions 9 | . . . . . 4 . . . 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . 6 1 1 . 1 . . . Heat Transferred 5365 | . 111 148 1887 629 740 185 1554 . 111 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Peak Influence 481 | . 55 36 244 289 311 55 . . 273 481 Initial 112 | . . 21 13 46 112 50 . . 27 91 Average 142 | . 31 24 113 129 209 53 . . 129 218 Maximum Alert Level 2 | . . . 1 1 1 . . . 1 2 Low Security (%) 69 | 100 100 100 80 70 29 100 . . 81 47 Level 1 29 | . . . 19 29 70 . . . 18 49 Level 2 . | . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . 2 . . . 7 6 Investigation 5 | . . . 1 . 1 . . . 3 . Extermination 3 | . . . . . . . . . 1 2 Reinforcement 9 | . 1 . . . 1 . . . 3 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Distress Signals 7 | . . . 2 . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 2 . 12 9 7 4 21 . 31 38 Peak Tracking Total 7 | . 1 . 4 3 4 4 7 . 5 7 Tactical Retreats 5 | . . . 1 . . . 1 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Traps Triggered 5 | . 1 . 1 . . 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Disabled 2 | . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . 3 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Accessed 16 | . 2 . 1 . 4 2 1 . 5 1 Terminals 10 | . 1 . 1 . 3 1 1 . 2 1 Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 50 | . 2 . 2 . 24 4 6 . 8 4 Successful 37 | . 1 . 1 . 21 . 6 . 5 3 Failed 13 | . 1 . 1 . 3 4 . . 3 1 Catastrophic 6 | . 1 . . . 2 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 1 . 2 . 6 1 . . 4 3 Terminals 24 | . 1 . 2 . 7 1 6 . 3 4 Fabricators 3 | . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 19 | . . . . . 17 . . . 2 . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 10 | . . . . . 2 . 6 . 1 1 Record 6 | . . . . . . . 6 . . . Robot Analysis 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 17 | . . . . . 17 . . . . . Insert Component 8 | . . . . . 8 . . . . . Analyze 9 | . . . . . 9 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 . 2 . . . 2 2 Terminals 5 | . . . 1 . 2 . . . . 2 Track 1 | . . . . . . . . . . 1 Botnet 4 | . . . 1 . 2 . . . . 1 Fabricators 1 | . . . . . . . . . 1 . Overload 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Extract 1 | . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 . 1 . 4 2 1 . 3 1 Full Trace Events 2 | . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 8 . . . 1 . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 62 | . . . . . . . . . 62 . Total Part Build Rating 4 | . . . . . . . . . 4 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 8 . . . . . Part Schematics Acquired 8 | . . . . . 8 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 1 1 . . . Highest-Rated Group 40 | . . . . 40 40 16 16 . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . Total Orders 3 | . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . 3 . Ally Attacks 29 | . . . . 5 18 . 6 . . . Total Damage 308 | . . . . 29 201 . 78 . . . Kills 5 | . . . . 1 3 . 1 . . . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . . Drone Launches 3 | . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Turns Passed 5493 | 27 103 298 485 392 444 294 944 135 1249 1122 Spaces Moved 3220 | 38 101 223 244 221 293 238 605 67 606 584 Core 121 | 38 83 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 3099 | . 18 223 244 221 293 238 605 67 606 584 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 90 101 108 101 101 101 185 110 105 Average Speed 114 | 50 68 94 104 108 109 101 121 188 127 118 Slowest Speed 200 | 50 100 105 108 108 120 101 200 200 200 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 15 68 28 51 26 8 78 10 19 17 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 2 . . 1 . . . Spaces Dug 13 | . . . . . . . . 3 5 5 Terrain Destroyed 100 | . . . . . 8 . . 3 24 65 Melee 13 | . . . . . . . . 3 5 5 Projectile 50 | . . . . . 8 . . . 2 40 AOE 37 | . . . . . . . . . 17 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total 4261 | 44 120 295 368 324 365 284 700 70 885 806 Wait 299 | . . 54 27 66 4 17 14 . 99 18 Move 3210 | 37 100 222 243 220 292 237 604 66 605 584 Hop . | . . . . . . . . . . . Pick Up 76 | 5 5 8 13 3 13 5 5 . 11 8 Fast Attach 72 | 2 5 . 6 . 2 1 9 . 20 27 Attach 30 | . 1 . 3 . 4 2 7 . 5 8 Detach 4 | . . . 1 . . . . . . 3 Swap 47 | . 1 1 5 3 5 4 3 1 12 12 Drop 84 | . 2 2 15 3 12 6 3 . 20 21 Fire 323 | . 6 8 55 29 27 4 55 . 58 81 Melee 100 | . . . . . 6 . . 3 55 36 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . . 8 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 14) 28 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 12) 131 | -10/Materials | Entered Mines 323 | -10/Mines | Build established: Mutant 333 | -10/Mines | Assembled infested the area 398 | -10/Mines | Discovered new exit (range 3) 429 | -10/Mines | Entered Materials 429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Discovered new exit (range 15) 914 | -9/Materials | Entered Mines 1113 | -9/Mines | Build established: Scavenger-Mutant 1225 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1242 | -9/Mines | Learned 4 Materials zone layouts 1274 | -9/Mines | Discovered new exit (range 11) 1306 | -9/Mines | Entered Materials 1306 | -8/Materials | Accompanied by 3 allies 1306 | -8/Materials | Evolved 2 slots: Utility x2 1680 | -8/Materials | Discovered new exit (range 15) 1750 | -8/Materials | Entered Factory 1750 | -7/Factory | Accompanied by 1 ally 1750 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1900 | -7/Factory | Discovered new exit (range 15) 1970 | -7/Factory | Discovered new exit (range 15) 2038 | -7/Factory | Discovered new exit (range 6) 2044 | -7/Factory | Entered Lower Caves 2044 | -7/Lower Caves | Accompanied by 1 ally 2148 | -7/Lower Caves | Build established: Scavenger-Tank 2266 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2381 | -7/Lower Caves | Spotted B-75 Beast 2482 | -7/Lower Caves | Attracted the attention of an 0b10 base 2558 | -7/Lower Caves | Destroyed 7 combat bots 2565 | -7/Lower Caves | Lost 8 parts (2p2n2u2w) 2589 | -7/Lower Caves | Learned location of Extension (-6) 2589 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2589 | -7/Lower Caves | Learned Extension trap positions 2589 | -7/Lower Caves | Learned Armory stockpile data 2757 | -7/Lower Caves | Core integrity fell below 50% 2792 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 2806 | -7/Lower Caves | Found Imp. Powered Armor 2929 | -7/Lower Caves | Discovered new exit (range 2) 2988 | -7/Lower Caves | Entered another Lower Caves area 2989 | -7/Lower Caves | Identified exit to Factory 3123 | -7/Lower Caves | Entered Factory 3123 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3124 | -6/Factory | Identified exit to Factory 3274 | -6/Factory | Identified exit to DSF 3682 | -6/Factory | Build established: Scavenger-Mutant 3923 | -6/Factory | Fabricated Arm. Wheel? 4053 | -6/Factory | System corruption reached 10% 4109 | -6/Factory | Lost 5 parts (1n3u1w) 4372 | -6/Factory | Entered another Factory area 4372 | -5/Factory | Evolved 2 slots: Utility x2 4373 | -5/Factory | Identified exit to Upper Caves 4891 | -5/Factory | Lost 6 parts (1p1n4u) 4938 | -5/Factory | Core integrity fell below 50% 4953 | -5/Factory | Core integrity fell below 20% 4984 | -5/Factory | Lost 10 parts (2p3n1u4w) 5425 | -5/Factory | Spotted B-75 Beast 5494 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05470_ K-01 Serf collects debris. 05471_ Dropped KE Penetrator. 05471_ Acquired Unknown Energy Gun. 05471_ Identified Tesla Rifle. 05475_ Acquired KE Penetrator. 05475_ K-01 Serf collects debris. 05475_ Slug penetrates Wall. 05476_ Acquired 51 matter. 05477_ Slug penetrates Wall. 05479_ K-01 Serf collects debris. 05482_ Slug penetrates Wall. 05482_ Slug penetrates H-66 Slayer. 05482_ H-66 Slayer destroyed. 05484_ Slug penetrates Wall. 05486_ K-01 Serf collects debris. 05486_ Slug penetrates H-66 Slayer. 05490_ K-01 Serf collects debris. 05491_ Penetrated by Slug. 05491_ Slug penetrates Wall. 05493_ K-01 Serf collects debris. 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""" #??????????? | | ????????????????????????# =t;# """ #????"""???? | | ????????????????????????#[ %## """ #????"""???? | | ????????????????????????#|= ## #????"""???? | | ????????????????#"#######%! ## """ #?????""???? | | ????????? ^ [hu ## """ #?????""???? | | ????????? k% ## """ #??????????? | | ????????? ## #??????????? | | ??????????##+#"###### # """ #??????????? | | ????????????????????# # """ #??????????? | | ????????????????????# # """ #??????????? | | ????????????????????# # #?# ???????? | | ????????????????????# # * """ #?# ######## | | ???????????????????? # """ #?# !=%=* | | ???????????????????##### # """ #?# != !! | | ???????????????????????# # #?# =* | | ???????????????????????####### #?# ^ ^ | | ?????????????????????????????###+######?# """" | | ?????????????????????#########?# #??????# """" | | ?????????????????????#= # #??????# """" | | ?????????????????????# # ######## | | ?????????????????????# + ^ | | ?????????????????????# [ # | | ?????????????????????########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 850 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 6 Energy Filtering 50 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Gatling Laser | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalBombPick Manual? 0 Play Time 02:31:40 Cumulative 270.3 hours Start 2024.09.30 @ 16:29:09 End 2024.09.30 @ 20:02:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 117 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 225d52b8-16cd-4776-9a1f-5e98c830144d