Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 21:28:25 Player: Deedee Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (3270) 3270 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 6623 Bonus ------- High Alert Combat Kills 527 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 212/290 System Corruption 16% Temperature Critical (538) Movement Flying (111) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Plasma Cannon Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Micro Nuclear Core Xenon Bombardment Thruster Improved Heat Sink Coolant Injector Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Reaction Control System Improved Shield Generator > --- WEAPON ----------- Improved Spread Laser Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Xenon Bombardment Thruster Improved Heat Sink Coolant Injector Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Heavy Ion Cannon [Rating: 50] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Coolant Injector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 102 | 4 7 13 23 55 Power 12 | 1 . 1 2 8 Engine 6 | 1 . 1 1 3 Core 6 | . . . 1 5 Reactor . | . . . . . Propulsion 40 | 1 5 9 8 17 Treads . | . . . . . Leg 36 | 1 5 9 8 13 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 22 | . 1 1 8 12 Device 12 | . . 1 4 7 Storage 2 | . 1 . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 6 | . . . 2 4 Artifact . | . . . . . Weapon 28 | 2 1 2 5 18 Energy Gun 12 | 1 1 2 2 6 Energy Cannon 9 | . . . . 9 Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Corrupted Parts 1 | . . . . 1 System Corruption 9 | . . . . 9 Parts Lost 17 | . . . . 17 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 4 | . . . . 4 Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 72 91 99 95 Engine 4 | . 14 11 3 3 Core 7 | . . . 5 10 Leg 29 | . 21 38 36 26 Flight 1 | . . . . 1 Device 9 | . . 8 15 8 Storage 7 | . 7 11 9 7 Processor 5 | . . . 6 6 Protection 4 | . . . 5 5 Energy Gun 6 | . 14 18 2 6 Energy Cannon 7 | . . . . 11 Ballistic Gun 4 | . 14 3 15 . Ballistic Cannon 1 | . . . . 2 Peak Build Rating 50 | 4 6 15 32 50 Average Rating 33 | 2 5 12 30 40 On Entrance 11 | . 4 6 15 32 Naked Turns . | . . . . . Heaviest Build 69 | 7 12 19 47 69 Greatest Support 55 | 10 20 40 40 55 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 Average Capacity 9 | 5 6 8 8 10 Most Carried 10 | 5 8 8 9 10 Average Carried 8 | 3 6 7 8 9 Final Capacity 10 | 5 8 8 10 10 Final Carried 9 | 4 8 8 9 9 Class Distribution -------------------- 35% | Gunner 24% | Scavenger-Mutant 17% | Mutant 17% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1994 | 240 74 147 606 927 Remotely . | . . . . . Salvage Created 3217 | . 130 543 806 1738 Parts 174 | . 14 35 53 72 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 78 | . 5 13 24 36 Guns 48 | . 5 12 24 7 Cannons 23 | . . . . 23 AOE 4 | . . . . 4 Classes Destroyed 10 | . 3 3 . 4 Worker 7 | . 1 2 2 2 Recycler 6 | . . 1 2 3 Watcher 5 | . . 2 2 1 Swarmer 26 | . 3 3 11 9 Grunt 35 | . 2 9 10 14 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 8 | . . 1 3 4 Hunter 1 | . . . . 1 Programmer 5 | . . . . 5 Best Kill Streak 13 | . 3 13 8 8 Combat Bots Only 10 | . 3 10 7 7 Max Kills in Single Turn 4 | . 2 1 2 4 Gunslinging 1 | . 1 . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 747 | . 18 61 125 543 Missed 241 | . 3 15 43 180 Damage Taken 6061 | . 134 522 1074 4331 Core 1063 | . 42 118 117 786 Absorbed by Shields 383 | . . . . 383 Ignored by Resistances 213 | . . . 127 86 Regen/Repaired (Parts) 218 | . . . . 218 Core Remaining (%) 82 | 100 83 70 78 . Volleys Fired 208 | . 12 37 56 103 Largest 3 | . 2 2 2 3 Hottest 203 | . 60 126 91 203 Shots Fired 484 | . 24 74 112 274 Gun 288 | . 24 74 112 78 Cannon 196 | . . . . 196 Launcher . | . . . . . Special . | . . . . . Kinetic 151 | . 12 7 100 32 Thermal 274 | . 12 67 12 183 Explosive . | . . . . . Electromagnetic 59 | . . . . 59 Robot Hit Streak 25 | . 3 8 11 25 Robot Miss Streak 13 | . 2 4 13 9 Penetration Max . | . . . . . Secondary Targets 6 | . 2 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 342 | . 11 47 96 188 Core Hits 243 | . 8 21 104 110 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 . 3 Burn 4 | . . 1 . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7492 | . 121 744 1676 4951 Guns 3666 | . 120 744 1652 1150 Cannons 3307 | . . . . 3307 Explosions 500 | . . . 24 476 Melee . | . . . . . Ramming 19 | . 1 . . 18 Kinetic 2237 | . 34 26 1533 644 Thermal 4108 | . 86 718 143 3161 Explosive 294 | . . . . 294 Electromagnetic 834 | . . . . 834 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . . 16 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . . . . 37 Message Errors 6 | . . . . 6 Matter Fused 11 | . . . . 11 Heat Flow Errors 7 | . . . . 7 Energy Discharges 4 | . . . . 4 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 175 | . . . . 175 Projectiles 82 | . . . . 82 Explosions 93 | . . . . 93 Melee . | . . . . . Knockbacks 13 | . . . . 13 Impact 1 | . . . . 1 Kinetic 12 | . . . . 12 Secondary . | . . . . . Self-Inflicted Damage 594 | . . . 231 363 Shots 8 | . . . 3 5 Rammed . | . . . . . Targets Rammed 4 | . 1 . . 3 Kicked 4 | . 1 . . 3 Crushed . | . . . . . Highest Temperature 614 | . 82 416 171 614 Average Temperature 143 | . 35 126 43 172 Received Heat Transfer 1641 | . 42 237 315 1047 Effects 39 | . . 2 . 37 Shutdowns 16 | . . 2 . 14 Energy Bleed 2 | . . . . 2 Interference 6 | . . . . 6 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 5 | . . . . 5 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 11 | . 1 4 . 6 Heat Transferred 6527 | . 200 1629 309 4389 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1081 | . 125 429 698 1081 Initial 316 | . . 52 180 316 Average 472 | . 60 245 426 570 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 20 | 100 100 45 14 9 Level 1 37 | . . 34 27 45 Level 2 15 | . . 20 57 1 Level 3 26 | . . . . 43 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 1 1 3 14 Investigation 5 | . . . 1 4 Extermination 4 | . . . . 4 Reinforcement 5 | . 1 1 2 1 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 4 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 6 21 34 47 Peak Tracking Total 7 | . 3 7 5 5 Tactical Retreats 7 | . . . 3 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 29 | . . 1 4 24 Max in Single Turn 10 | . . 1 4 10 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 2 2 3 9 Terminals 10 | . 2 1 3 4 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 3 | . . 1 . 2 Garrison Access . | . . . . . Total Hacks 47 | . 4 12 6 25 Successful 30 | . 2 10 5 13 Failed 17 | . 2 2 1 12 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 4 4 6 9 Fabricators 3 | . . . . 3 Repair Stations 7 | . . . . 7 Recycling Units . | . . . . . Scanalyzers 14 | . . 8 . 6 Garrison Access . | . . . . . Terminal Hacks 14 | . 2 3 5 4 Record 7 | . . 3 . 4 Robot Analysis 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Zone Layout 2 | . . . 2 . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 4 | . . . . 4 Scan Component 3 | . . . . 3 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . 7 . 4 Insert Component 6 | . . 4 . 2 Analyze 5 | . . 3 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 1 1 1 9 Full Trace Events 6 | . . 1 1 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 3 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 22 | . . . . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 3 . 2 Part Schematics Acquired 4 | . . 3 . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3984 | 46 249 325 907 2457 Spaces Moved 1815 | 37 159 156 419 1044 Core 12 | 12 . . . . Treads . | . . . . . Legs 1733 | 25 159 156 419 974 Wheels . | . . . . . Hover . | . . . . . Flight 70 | . . . . 70 Fastest Speed 50 | 50 120 120 120 111 Average Speed 164 | 97 120 120 154 184 Slowest Speed 620 | 120 120 120 190 620 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 26 22 57 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . . 54 51 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 91 | . . . 54 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2403 | 45 193 228 575 1362 Wait 150 | . 9 2 43 96 Move 1811 | 36 158 155 418 1044 Hop . | . . . . . Pick Up 62 | 5 5 8 13 31 Fast Attach 20 | 3 1 1 4 11 Attach 19 | 1 1 2 1 14 Detach . | . . . . . Swap 63 | . 5 10 18 30 Drop 66 | . 1 13 22 30 Fire 208 | . 12 37 56 103 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 1 . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 5) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 513 | -9/Materials | Destroyed 10 combat bots 587 | -9/Materials | Discovered new exit (range 15) 621 | -9/Materials | Entered another Materials area 621 | -8/Materials | Evolved 2 slots: Utility x2 676 | -8/Materials | Build established: Scavenger-Mutant 1098 | -8/Materials | Destroyed 7 combat bots 1416 | -8/Materials | Discovered new exit (range 16) 1528 | -8/Materials | Entered Factory 1528 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1891 | -7/Factory | Build established: Gunner 1951 | -7/Factory | Discovered new exit (range 15) 2347 | -7/Factory | Repaired Med. Reactive Plating 2794 | -7/Factory | Garrison activated, responded to threat 3128 | -7/Factory | First assault squad dispatched 3222 | -7/Factory | Core integrity fell below 50% 3242 | -7/Factory | Destroyed 7 combat bots 3309 | -7/Factory | Build established: Scavenger-Gunner 3454 | -7/Factory | Discovered new exit (range 6) 3802 | -7/Factory | Lost 3 parts (2n1w) 3873 | -7/Factory | Core integrity fell below 20% 3881 | -7/Factory | System corruption reached 10% 3986 | -7/Factory | Core destroyed Last Messages --------------- 03923_ K-01 Serf collects debris. 03926_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 03928_ ALERT: Significant disruption in Zone 7T, assault force dispatched. 03937_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 03937_ System corrupted: Adv. Assault Cannon misfires. 03949_ U-05 Engineer builds a Wall. 03957_ System corrupted: FCS attempts to trigger Imp. EM Pulse Cannon. 03957_ System corrupted: Imp. EM Pulse Cannon misfires. 03968_ Imp. Shield Generator destroyed. 03971_ Reaction Control System destroyed. 03974_ U-05 Engineer builds a Wall. 03976_ Y-54 Guardian destroyed. 03977_ System corrupted: Matter fused (-5). 03978_ Imp. Spread Laser destroyed. 03979_ Power failure, Lgt. Deuterium Engine shutdown. 03983_ Power failure, Imp. Deuterium Engine shutdown. 03984_ Lgt. Deuterium Engine destroyed. 03985_ Overheating: Energy bleed (-63). 03986_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#?##################?????##### | | ????????????????????# """"""""""" !#?????# | | ????????????????????# """"T"""" #?????# " | | ????????????????????# ??????# """ | | ????????????????????? ???????# """ | | ????????????????????? """ !! """ ?????## | | ????????????????????? """ !! """ ?????# | | ????????????????????# """ !! 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Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear More Dakka Please Challenges ------------ None Game ------ Seed ThrowingCatalystSpoofer Manual? 0 Play Time 00:34:18 Cumulative 3.3 hours Start 2025.02.10 @ 20:43:38 End 2025.02.10 @ 21:28:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5549b97-b9c4-4309-b0d9-c7b15087b9a3