Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.12 @ 21:42:01 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1492) 1492 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (741) 741 TOTAL SCORE: 5003 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 313/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads Wheel > --- UTILITY (5) ------ Huge Storage Unit Structural Scanner Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Enhanced Autogun > --- INVENTORY (25) --- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Airjet Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Trap Scanner Sensor Array Improved Propulsion Shielding Improved Utility Shielding Hardened Light Armor Plating Long-range Tractor Beam Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel Airjet Medium Storage Unit High-capacity Matter Pod Structural Scanner Trap Scanner Sensor Array Long-range Tractor Beam Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Improved Light Cannon Improved Light Cannon Improved Light Cannon Heavy Hammer [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 93 | 7 4 14 . 5 42 5 16 Power 5 | 1 . 1 . . 2 . 1 Engine 4 | 1 . 1 . . 1 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 34 | 2 3 7 . 3 11 3 5 Treads 14 | . 1 3 . . 6 2 2 Leg . | . . . . . . . . Wheel 20 | 2 2 4 . 3 5 1 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 2 1 2 . 2 19 1 8 Device 24 | 1 . 1 . 2 13 . 7 Storage 3 | 1 1 . . . 1 . . Processor 3 | . . . . . 3 . . Hackware . | . . . . . . . . Protection 5 | . . 1 . . 2 1 1 Artifact . | . . . . . . . . Weapon 19 | 2 . 4 . . 10 1 2 Energy Gun 6 | 1 . 2 . . 1 1 1 Energy Cannon 3 | . . 1 . . 2 . . Ballistic Gun 6 | 1 . 1 . . 3 . 1 Ballistic Cannon 2 | . . . . . 2 . . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 5 | . . . . . 1 . 4 Power . | . . . . . . . . Propulsion 3 | . . . . . 1 . 2 Utility . | . . . . . . . . Weapon 2 | . . . . . . . 2 Highest Loss Streak 2 | . . . . . 1 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 100 97 100 100 99 100 100 Engine 8 | . 14 14 14 14 5 . 8 Core 2 | . . . . . 3 9 . Treads 5 | . . 4 . . 8 10 9 Wheel 21 | . 27 24 28 28 18 16 17 Device 13 | . 14 6 14 14 16 9 15 Storage 11 | . 14 14 14 14 9 9 9 Processor 9 | . . . . . 15 18 18 Protection 2 | . . 4 . . 2 9 2 Energy Gun 6 | . 14 3 . . . 15 15 Energy Cannon 5 | . . 10 14 14 4 . . Ballistic Gun 10 | . 14 14 14 14 11 2 2 Naked Turns . | . . . . . . . . Heaviest Build 103 | 14 29 36 34 34 103 96 96 Greatest Support 60 | 20 20 20 20 20 36 26 60 Greatest Overweight (x) 9 | . 1 1 1 1 3 5 9 Average Overweight (x) 1 | . . 1 1 1 2 3 3 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 19 | 7 11 15 15 15 24 25 25 Most Carried 25 | 6 8 15 15 15 25 25 25 Average Carried 18 | 3 7 13 15 15 20 25 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 25 | 6 8 15 15 15 25 25 25 Class Distribution -------------------- 57% | Scavenger-Mutant 26% | Scavenger-Skirmisher 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1818 | 216 128 217 32 93 913 50 169 Remotely . | . . . . . . . . Salvage Created 2453 | 127 128 224 . 147 894 329 604 Parts 145 | 15 8 18 . 10 49 19 26 Haulers Intercepted 8 | . 1 . . . 3 . 4 Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 34 | . 3 4 . 3 11 8 5 Guns 22 | . 3 2 . 2 5 5 5 Cannons 9 | . . 2 . 1 6 . . AOE 3 | . . . . . . 3 . Classes Destroyed 11 | 1 3 3 . 1 2 1 . Worker 3 | . 1 . . . 2 . . Builder 5 | . . 1 . 1 2 . 1 Tunneler 5 | 5 . . . . . . . Hauler 8 | . 1 . . . 3 . 4 Recycler 2 | . . . . 1 1 . . Watcher 5 | . . . . . 2 . 3 Swarmer 9 | . 3 . . 3 . 3 . Grunt 11 | . . 2 . . 7 . 2 Brawler 2 | . . . . . . 2 . Sentry 8 | . . 2 . . 3 2 1 Hunter 4 | . . . . . 1 1 2 Best Kill Streak 7 | 5 4 3 . 3 7 3 7 Combat Bots Only 5 | . 3 2 . 3 5 3 2 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 1788 | . 98 152 . 132 839 218 349 Core 287 | . 26 14 . 10 187 . 50 Absorbed by Shields 10 | . . . . . . 10 . Redirected to Shielding 3 | . . . . . . 3 . Core Remaining (%) 90 | 100 . . . 80 . . . Volleys Fired 153 | 9 17 11 . 11 68 10 27 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 100 | 60 60 83 . 83 100 90 90 Shots Fired 300 | 18 34 22 . 21 134 20 51 Gun 229 | 18 34 15 . 11 80 20 51 Cannon 69 | . . 7 . 10 52 . . Launcher . | . . . . . . . . Special 2 | . . . . . 2 . . Kinetic 148 | 9 17 11 . 11 93 . 7 Thermal 79 | 9 17 7 . 10 36 . . Explosive . | . . . . . . . . Electromagnetic 73 | . . 4 . . 5 20 44 Robot Hit Streak 23 | 4 6 8 . 5 23 12 8 Robot Miss Streak 6 | 2 6 1 . 4 4 3 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 211 | 10 17 17 . 9 102 16 40 Core Hits 101 | 5 6 8 . 6 37 14 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 2 | . . 1 . . 1 . . Destroy 1 | . . 1 . . . . . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4130 | 121 209 248 . 149 1810 403 1190 Guns 2530 | 121 209 141 . 58 1060 232 709 Cannons 913 | . . 107 . 91 715 . . Explosions 687 | . . . . . 35 171 481 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1606 | 57 102 96 . 58 1279 . 14 Thermal 1477 | 64 107 107 . 91 456 171 481 Explosive . | . . . . . . . . Electromagnetic 1047 | . . 45 . . 75 232 695 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . Average Corruption 1 | . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . 1 2 2 3 . . . Message Errors 1 | . 1 . . . . . . Matter Fused 3 | . . 2 . 1 . . . Heat Flow Errors 2 | . . . 1 1 . . . Data Loss (minor) 1 | . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . 2 2 . 8 Projectiles 4 | . . . . 2 2 . . Explosions 8 | . . . . . . . 8 Melee . | . . . . . . . . Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 206 | . . . . . . 62 144 Shots 7 | . . . . . . 2 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 154 | . . 126 116 154 58 19 40 Average Temperature 31 | . . 53 59 36 19 10 21 Received Heat Transfer 531 | . 6 84 . . 369 27 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . . . . 7 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 2395 | 150 250 222 . 185 938 150 500 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . . . 1 2 6 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 501 | 25 192 205 . 80 285 501 495 Initial 243 | . 16 74 . . 31 185 243 Average 179 | 6 123 152 . 65 137 333 363 Maximum Alert Level 2 | . . 1 . . 1 2 2 Low Security (%) 63 | 100 100 88 . 100 64 24 . Level 1 27 | . . 11 . . 35 39 64 Level 2 9 | . . . . . . 36 35 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 3 . 2 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 2 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 1 . . . 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 12 4 . 4 19 9 10 Peak Tracking Total 5 | . 5 2 . 4 5 3 3 Tactical Retreats 2 | . . . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 1 . . . 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . 1 . . 1 . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 12 | . 5 1 . 1 3 . 2 Terminals 8 | . 4 1 . . 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 30 | . 17 4 . 1 3 . 5 Successful 16 | . 9 3 . 1 2 . 1 Failed 13 | . 7 1 . . 1 . 4 Catastrophic 1 | . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . Manual 22 | . 15 4 . . 1 . 2 Terminals 26 | . 16 4 . . 1 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . 5 3 . 1 . . . Robot Analysis 5 | . 2 3 . . . . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 4 . . . 1 . 1 Terminals 4 | . 3 . . . . . 1 Botnet 3 | . 2 . . . . . 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Recyclers 1 | . . . . . 1 . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 4 1 . . 2 . 2 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 55 | . . . . 55 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 5 | . 2 3 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 2489 | 74 288 214 177 320 796 317 303 Spaces Moved 1672 | 46 259 149 185 293 407 195 138 Core 20 | 20 . . . . . . . Treads 2 | . . . . . . 1 1 Legs . | . . . . . . . . Wheels 1650 | 26 259 149 185 293 407 194 137 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 135 135 Average Speed 109 | 66 88 95 95 95 124 139 142 Slowest Speed 490 | 80 95 95 95 95 135 490 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 50 38 62 86 39 44 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . 1 2 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 47 | . . . . . 9 6 32 Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 45 | . . . . . 7 6 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 2034 | 68 284 198 186 312 572 220 194 Wait 14 | . . 7 . 2 3 1 1 Move 1664 | 45 258 148 184 292 406 193 138 Hop . | . . . . . . . . Pick Up 49 | 7 3 8 1 . 25 . 5 Fast Attach 24 | 6 . 4 . . 11 . 3 Attach 17 | 1 1 1 . . 8 . 6 Detach 14 | . . 4 . . 7 . 3 Swap 52 | . 3 9 . 5 23 5 7 Drop 37 | . 2 6 1 2 21 1 4 Fire 153 | 9 17 11 . 11 68 10 27 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 14) 295 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 448 | -10/Mines | Learned location of Storage (-7) 529 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 529 | -10/Mines | Discovered new exit (range 5) 549 | -10/Mines | Learned location of Mines (-9) 577 | -10/Mines | Entered Exiles 600 | -10/Exiles | Met 8R-AWN 617 | -10/Exiles | Met EX-HEX 649 | -10/Exiles | Met EX-BIN 678 | -10/Exiles | Build established: Scavenger-Mutant 707 | -10/Exiles | Met EX-DEC 746 | -10/Exiles | Discovered new exit (range 10) 754 | -10/Exiles | Entered Mines 1066 | -9/Mines | Found the Drone Emporium 1068 | -9/Mines | Learned Materials stockpile data 1069 | -9/Mines | Discovered new exit (range 8) 1074 | -9/Mines | Entered Materials 1074 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1530 | -8/Materials | Discovered new exit (range 8) 1730 | -8/Materials | Build established: Scavenger-Skirmisher 1816 | -8/Materials | Garrison activated, responded to threat 1869 | -8/Materials | Identified exit to Garrison 1870 | -8/Materials | Entered Garrison 1936 | -8/Garrison | Triggered checkpoint 1986 | -8/Garrison | Discovered new exit (range 8) 2152 | -8/Garrison | Discovered new exit (range 17) 2173 | -8/Garrison | Identified exit to Materials 2180 | -8/Garrison | Build established: Scavenger-Mutant 2181 | -8/Garrison | Installed Relay Interface Framework 2187 | -8/Garrison | Entered Materials 2490 | -8/Materials | Self-destructed Last Messages --------------- 02407_ K-01 Serf destroyed. 02410_ Imp. EM Shotgun destroyed. 02419_ Targeting Computer fried. 02419_ Assault Rifle fried. 02419_ H-55 Commando destroyed. 02421_ W-25 Informer destroyed. 02423_ R-06 Scavenger collects Visual Processing Unit. 02426_ Acquired Imp. Sensor Array. 02438_ Acquired 31 matter. 02441_ Acquired 43 matter. 02461_ Chain reaction triggered in Lgt. Deuterium Engine. 02461_ W-25 Informer destroyed. 02461_ Wheel destroyed. 02461_ Destroyed Wheel. 02461_ A-02 Transporter destroyed. 02464_ Dropped Wheel. 02469_ Acquired Wheel. 02475_ Acquired Adv. Treads. 02476_ Acquired 30 matter. 02484_ Acquired Adv. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ## ?????????????? | | ???????????????????????????????#### ?????????????? | | ??????????????????????????????? # ?????????????? | | ????????????????????????Y??????? + ?????????????? | | ??????????????????????????????? # ?????????????? | | ???????????????????????????????## # ?????????????? | | ???????????????????????????????## # ?????????????? | | ???????????????????????????????## ##?????????????? | | ?????????? s???????????######## ##?????????????? | | ??????????## ? ################## ########### | | ??????????## ############;;;;;# ###############+ | | ??????????## s = | | ??????????## ]%= u / | | ??????????## @ [%uuu u | | ??????????## """"" ;;]u######## # | | ??????????## """"" ############ """ # | | ??????????## """"" #### # """ # | | ??????????## #### + !*""" # | | ??????????## %[+ #%[%=[% | | ?????? ### """"" ##############[[! | | ??????###### """"" ##############! | | ????? """"" #######?????##= ## | | ????? ##?????????? #= ##! ! | | ????? ##????????? #%= ##? ! | | ?????? ######+### ####### "" +|!!##?!!!!# | | ????????? ## ## ######## "" %#[!%##?##### | | ?????????????????? ## # # "" #!=!##?##### | | ???????????????????## # | # #[%!##?????? | | ???????????????????## / ######## ##?????? | | ???????????????????## #% # ???? # ##?????? | | ???????????????????## #* !! #"???? # ##?????? | | ?????????????????? ## #/ !! #"???? + ##?????? | | ?????????????????? ## # #"???? # ##?????? | | ?????????????????? ## # # ???? # ##?????? | | ?????????????????? ## % # # ???? # ##?????? | | ?????????????????? ## #########????## ##?????? | | ?????????????????? ## #########????## ???????? | | ??????????????????"## ###???????????# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresSpectralMaul Manual? 0 Play Time 00:30:37 Cumulative 740.7 hours Start 2022.07.12 @ 21:11:38 End 2022.07.12 @ 21:42:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 265 Adventurer 125 Explorer 2 Win Type - Total 88 Types 73/7/4/1/1/0/0/1/1 Lore% 82 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff3db99e-3cc0-489b-be1d-85c09955f311