Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 20:03:11 Player: Ladmageddon Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1356) 1356 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 3138 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 85 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 280/280 System Corruption 14% Temperature Cool (6) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Cold Fusion Reactor Improved Medium Laser Improved Medium Laser Improved Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Shield Generator > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Nuclear Core Cold Fusion Reactor Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Mining Laser [Rating: 23] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 35 | 7 . . 4 24 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor 1 | . . . . 1 Propulsion 9 | 2 . . . 7 Treads . | . . . . . Leg 6 | . . . . 6 Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | 2 . . 3 7 Device 5 | 1 . . 1 3 Storage 2 | 1 . . . 1 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 10 | 2 . . . 8 Energy Gun 4 | 1 . . . 3 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 14 | . . . 1 13 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 7 | . . . 1 6 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Backups 6 | 4 5 7 6 7 Power 2 | . 1 1 1 2 Propulsion . | 1 2 2 2 . Utility . | . . 1 . 1 Weapon 2 | 1 2 2 3 3 Tool/Special . | . . . . . Unused Backups 10 | . . . . 10 Power 2 | . . . . 2 Propulsion . | . . . . . Utility . | . . . . . Weapon 7 | . . . . 7 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 100 100 91 87 Engine 6 | . 14 14 11 5 Reactor 4 | . . . . 5 Leg 15 | . . . . 19 Wheel 6 | . 28 28 22 . Device 11 | . 14 14 12 11 Storage 10 | . 14 14 11 10 Processor 12 | . . . 11 13 Energy Gun 9 | . 14 14 11 9 Ballistic Gun 6 | . 14 14 11 5 Launcher 3 | . . . . 4 Peak Build Rating 23 | 7 7 8 11 23 Average Rating 13 | 6 7 7 8 16 On Entrance 6 | . 7 7 8 10 Naked Turns . | . . . . . Heaviest Build 27 | 14 14 14 15 27 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 8 | 2 . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 Most Carried 10 | 5 6 8 8 10 Average Carried 6 | 4 5 7 6 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 6 8 7 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 895 | 312 . 18 82 483 Remotely 359 | 142 . 18 82 117 Salvage Created 1482 | 184 . 105 151 1042 Parts 106 | 18 . 5 11 72 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 28 | . . 2 3 23 Guns 17 | . . 2 3 12 AOE 11 | . . . . 11 Classes Destroyed 12 | 3 . 1 1 7 Worker 7 | 2 . . . 5 Builder 2 | . . . . 2 Tunneler 5 | 5 . . . . Hauler 1 | . . . . 1 Recycler 2 | 1 . . . 1 Mechanic 2 | . . . . 2 Watcher 2 | . . . . 2 Swarmer 1 | . . . . 1 Grunt 16 | . . 2 2 12 Brawler 1 | . . . . 1 Protector 2 | . . . . 2 Sentry 8 | . . . 1 7 Best Kill Streak 12 | 6 . 2 2 12 Combat Bots Only 6 | . . 2 2 6 Max Kills in Single Turn 6 | 1 . 1 1 6 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 170 | . . 10 17 143 Missed 58 | . . 2 9 47 Hits 112 | . . 8 8 96 Melee 6 | . . . . 6 Projectile 106 | . . 8 8 90 Critical Strikes 4 | . . 1 1 2 Damage Taken 1752 | . . 120 143 1489 Core 407 | . . . 21 386 Absorbed by Shields 154 | . . . 20 134 Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 98 | 14 . 6 15 63 Largest 2 | 2 . 2 2 2 Hottest 100 | 60 . 60 60 100 Shots Fired 152 | 28 . 12 30 82 Gun 132 | 28 . 12 30 62 Cannon . | . . . . . Launcher 19 | . . . . 19 Special 1 | . . . . 1 Kinetic 61 | 14 . 6 15 26 Thermal 36 | 14 . 6 15 1 Explosive 19 | . . . . 19 Electromagnetic 36 | . . . . 36 Robot Hit Streak 12 | 6 . 3 6 12 Robot Miss Streak 5 | 3 . 2 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 86 | 15 . 6 8 57 Core Hits 88 | 9 . 4 5 70 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2785 | 165 . 73 109 2438 Guns 1113 | 165 . 73 103 772 Cannons . | . . . . . Explosions 1665 | . . . . 1665 Melee . | . . . . . Ramming 7 | . . . 6 1 Kinetic 417 | 47 . 39 50 281 Thermal 283 | 118 . 34 53 78 Explosive 1587 | . . . . 1587 Electromagnetic 491 | . . . . 491 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 8 | . . . . 8 Matter Fused 4 | . . . . 4 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Data Loss (minor) 4 | . . . . 4 Misfires 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 127 | . . . 2 125 Projectiles . | . . . . . Explosions 127 | . . . 2 125 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 375 | . . . 62 313 Shots 9 | . . . 1 8 Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 1 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 212 | . . 84 37 212 Average Temperature 29 | . . 49 12 26 Received Heat Transfer 552 | . . 84 50 418 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 575 | 275 . 75 125 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . . 2 Low Security (%) 61 | 100 100 100 100 42 Level 1 3 | . . . . 5 Level 2 34 | . . . . 51 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 661 | 15 . 50 105 661 Initial 44 | . . . 7 44 Average 205 | 2 . 28 44 296 Influence Increases 1340 | 40 . 50 149 1101 Destroy 0b10 Robot/C 580 | . . 40 60 480 Destroy 0b10 Robot/NC 120 | 40 . . . 80 Destroy Leader 156 | . . 10 20 126 Allied During Kill 7 | . . . . 7 Successful Hack 18 | . . . 4 14 Disable Machine 120 | . . . 45 75 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 129 | . . . 20 109 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 698 | 40 . 30 64 564 Entered New Map 74 | . . . 13 61 Time Decay 444 | 40 . 30 41 333 Lost Part 140 | . . . 10 130 Lost Ally 40 | . . . . 40 Squads Dispatched 10 | . . . 2 8 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault 5 | . . . . 5 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . . 2 6 39 Peak Tracking Total 9 | . . 2 3 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 9 | . . . 3 6 Max in Single Turn 2 | . . . 2 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 3 | . . . 1 2 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . 1 4 Successful 3 | . . . 1 2 Failed 2 | . . . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Open Door 2 | . . . . 2 Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 269 | . . . . 269 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 37 | . . . . 37 Sensors 37 | . . . . 37 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1249 | 185 33 75 118 838 Spaces Moved 672 | 158 40 69 80 325 Core 22 | 16 . . . 6 Treads . | . . . . . Legs 298 | . . . . 298 Wheels 347 | 142 40 69 80 16 Hover 5 | . . . . 5 Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 123 | 79 80 80 80 170 Slowest Speed 450 | 150 80 80 80 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 14 27 14 61 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 162 | . . . 34 128 Melee . | . . . . . Projectile . | . . . . . AOE 162 | . . . 34 128 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 929 | 187 40 76 103 523 Wait 80 | . . . . 80 Move 668 | 157 39 68 79 325 Hop . | . . . . . Pick Up 34 | 9 1 2 3 19 Fast Attach 9 | 3 . . . 6 Attach 17 | 4 . . 3 10 Detach . | . . . . . Swap 9 | . . . 1 8 Drop 12 | . . . 1 11 Fire 98 | 14 . 6 15 63 Melee . | . . . . . Ram 1 | . . . 1 . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Entered Mines 287 | -10/Mines | Discovered new exit (range 9) 289 | -10/Mines | Assembled infested the area 294 | -10/Mines | Entered Materials 294 | -9/Materials | Evolved 2 slots: Utility x2 295 | -9/Materials | Identified exit to Storage 318 | -9/Materials | Build established: Mutant 412 | -9/Materials | Entered Storage 844 | -9/Storage | System corruption reached 10% 845 | -9/Storage | Core integrity fell below 50% 865 | -9/Storage | Core integrity fell below 20% 895 | -9/Storage | Lost 8 parts (2n3u3w) 1031 | -9/Storage | Met a pair of Derelict thieves 1212 | -9/Storage | First assault squad dispatched 1241 | -9/Storage | Lost 3 parts (2u1w) 1250 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- I-25 Savior destroyed. Acquired 6 matter. 5TN3BP//XX>Q,MGCI0EY System corrupted: Energy discharge (-81). Imp. EM Shotgun destroyed. Med. Storage Unit destroyed. Shield Generator destroyed. ALERT: Unidentified disturbance in Zone 9I, assault force dispatched. Y-45 Defender destroyed. FC9R<2M>DIFIT