Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 08:01:31 Player: tareth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (931) 931 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 2799 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 455/550 Matter 263/300 Energy 265/265 System Corruption 0% Temperature Cool (75) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (4) ------- Medium Laser Small Laser > --- INVENTORY (15) --- Light Ion Engine Wheel Heat Sink Heat Sink Small Storage Unit Signal Interpreter Medium Armor Plating Hardened Light Armor Plating Small Laser Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Heat Sink Heat Sink Small Storage Unit Signal Interpreter Medium Armor Plating Hardened Light Armor Plating Medium Laser Small Laser Beam Rifle [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 41 | 6 6 24 5 Power 6 | . 2 4 . Engine 6 | . 2 4 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 7 . Treads 2 | . . 2 . Leg . | . . . . Wheel 9 | 2 2 5 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 1 3 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 . 12 2 Energy Gun 9 | 1 . 6 2 Energy Cannon . | . . . . Ballistic Gun 7 | 1 . 6 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 7 5 Power 1 | . 1 . . Propulsion 4 | . . 3 1 Utility . | . . . . Weapon 8 | . . 4 4 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 97 Engine 11 | . 13 11 9 Treads 3 | . . 4 18 Wheel 19 | . 28 17 . Device 1 | . 8 . 2 Storage 11 | . 14 11 9 Processor 10 | . 5 11 16 Energy Gun 19 | . 14 21 19 Ballistic Gun 20 | . 14 22 17 Peak Build Rating 17 | 6 8 14 17 Average Rating 10 | 4 7 11 15 On Entrance 6 | . 6 8 13 Naked Turns . | . . . . Heaviest Build 40 | 8 28 35 40 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 3 9 15 13 Average Carried 11 | 2 6 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 9 14 10 Class Distribution -------------------- 67% | Scavenger-Gunner 23% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 751 | 190 164 397 . Remotely . | . . . . Salvage Created 1788 | 137 248 1403 . Parts 114 | 7 16 91 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 2 23 . Guns 25 | . 2 23 . Classes Destroyed 10 | 2 3 5 . Worker 3 | . . 3 . Builder 2 | . 2 . . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 5 | 1 1 3 . Watcher 3 | . 1 2 . Swarmer 6 | . . 6 . Grunt 10 | . 2 8 . Brawler 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 6 | 2 2 6 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 3 | 1 1 3 . Gunslinging 2 | . . 2 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 163 | . 20 95 48 Missed 24 | . 1 17 6 Damage Taken 1925 | . 241 1046 638 Core 418 | . 78 245 95 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 68 38 . Volleys Fired 115 | 10 30 67 8 Largest 4 | 2 2 4 4 Hottest 166 | 60 60 152 166 Shots Fired 367 | 20 58 258 31 Gun 367 | 20 58 258 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 198 | 10 29 147 12 Thermal 169 | 10 29 111 19 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 6 12 25 7 Robot Miss Streak 7 | 2 3 7 4 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 2 | . . 2 . Shots Hit Robots 224 | 12 38 156 18 Core Hits 93 | 4 15 69 5 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 12 | . . 11 1 Burn 9 | . . 8 1 Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2386 | 123 383 1698 182 Guns 2386 | 123 383 1698 182 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 919 | 24 129 717 49 Thermal 1467 | 99 254 981 133 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 3 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 3 2 . Message Errors 2 | . 2 . . Misfires 2 | . . 2 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | 10 122 279 303 Average Temperature 86 | 7 37 93 146 Received Heat Transfer 618 | . 138 381 99 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 9 . Heat Transferred 4409 | 225 575 3189 420 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 512 | 15 101 512 189 Initial 174 | . 9 . 174 Average 191 | 6 49 249 175 Maximum Alert Level 2 | . . 2 . Low Security (%) 61 | 100 100 44 100 Level 1 14 | . . 20 . Level 2 24 | . . 35 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 8 41 3 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . . 9 . Terminals 7 | . . 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . . 18 . Successful 2 | . . 2 . Failed 16 | . . 16 . Catastrophic 5 | . . 5 . Database Lockouts . | . . . . Manual 14 | . . 14 . Terminals 15 | . . 15 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 7 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1978 | 99 417 1372 90 Spaces Moved 1221 | 59 301 829 32 Core 2 | 2 . . . Treads 172 | . . 140 32 Legs . | . . . . Wheels 1047 | 57 301 689 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 160 Average Speed 113 | 98 100 117 160 Slowest Speed 160 | 100 105 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 41 71 8 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1581 | 78 360 1090 53 Wait 162 | 1 17 138 6 Move 1218 | 58 300 828 32 Hop . | . . . . Pick Up 29 | 3 5 20 1 Fast Attach 10 | 6 1 3 . Attach 17 | . 2 10 5 Detach 1 | . 1 . . Swap 14 | . 3 11 . Drop 15 | . 1 13 1 Fire 115 | 10 30 67 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 13) 382 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Identified exit to Materials 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Weapon x2 807 | -9/Materials | Build established: Scavenger-Gunner 973 | -9/Materials | Discovered new exit (range 9) 981 | -9/Materials | Identified exit to Mines 1217 | -9/Materials | Core integrity fell below 50% 1363 | -9/Materials | Lost 3 parts (1n2w) 1599 | -9/Materials | Discovered new exit (range 16) 1615 | -9/Materials | Identified exit to Materials 1889 | -9/Materials | Entered another Materials area 1889 | -8/Materials | Evolved 2 slots: Utility x2 1979 | -8/Materials | Self-destructed Last Messages --------------- 01884_ System corrupted: Beam Rifle misfires. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 01898_ Acquired Beam Rifle. 01937_ Penetrated by Slug. 01946_ Beam Rifle destroyed. 01949_ Penetrated by Slug. 01954_ Discarded Transport Network Coupler. 01955_ Slug penetrates Wall. 01962_ Lgt. Assault Rifle destroyed. 01964_ Slug penetrates Wall. 01965_ Hrd. Light Armor Plating severed. 01966_ L-31 Rogue suffers critical hit (Burn). 01970_ Critical hit (Burn: +37). 01975_ Lgt. Assault Rifle destroyed. 01976_ Slug penetrates Wall. 01976_ Beam Rifle destroyed. 01977_ U-05 Engineer builds a Door. 01977_ Lgt. Treads destroyed. 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