Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 21:43:14 Player: nfd Result: Destroyed by as-30569 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (262) 262 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 747 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Wheel Improved Heat Sink Medium Battery (150) High-capacity Matter Pod (128) ECM Suite Core Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Medium Battery High-capacity Matter Pod ECM Suite Core Shielding [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 10 2 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 98 Engine 13 | . 14 13 Leg 27 | . 28 27 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 13 | . 14 13 Ballistic Gun 3 | . 4 . Launcher 10 | . 9 13 Naked Turns . | . . . Heaviest Build 21 | 14 21 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 3 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 559 | 201 240 118 Remotely 199 | . 199 . Salvage Created 394 | . 248 146 Parts 21 | . 13 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 11 12 Guns 8 | . 6 2 AOE 15 | . 5 10 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Hauler 1 | . 1 . Swarmer 11 | . 9 2 Grunt 4 | . 2 2 Assembled 8 | . . 8 Best Kill Streak 8 | . 7 8 Combat Bots Only 8 | . 6 8 Max Kills in Single Turn 5 | . 4 5 Gunslinging . | . . . Exploded 5 | . 3 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 81 | . 56 25 Missed 17 | . 13 4 Damage Taken 861 | . 413 448 Core 267 | . 120 147 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 26 13 Largest 2 | . 2 1 Hottest 60 | . 60 50 Shots Fired 46 | . 33 13 Gun 39 | . 31 8 Cannon . | . . . Launcher 7 | . 2 5 Special . | . . . Kinetic 7 | . 7 . Thermal 23 | . 15 8 Explosive 7 | . 2 5 Electromagnetic 9 | . 9 . Robot Hit Streak 4 | . 4 4 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 16 6 Core Hits 33 | . 14 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1096 | . 491 605 Guns 279 | . 202 77 Cannons . | . . . Explosions 817 | . 289 528 Melee . | . . . Ramming . | . . . Kinetic 41 | . 41 . Thermal 207 | . 130 77 Explosive 817 | . 289 528 Electromagnetic 31 | . 31 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 4 6 Average Corruption 3 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . 13 6 Message Errors 7 | . 6 1 Matter Fused 3 | . 1 2 Heat Flow Errors 3 | . 2 1 Energy Discharges 4 | . 2 2 Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage 59 | . 25 34 Projectiles . | . . . Explosions 59 | . 25 34 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 42 | . . 42 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 315 | . 315 176 Average Temperature 82 | . 99 47 Received Heat Transfer 192 | . 96 96 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 888 | . 666 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 289 | . 289 190 Initial 62 | . . 62 Average 124 | . 134 138 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 80 100 Level 1 11 | . 19 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 19 16 Peak Tracking Total 11 | . 6 11 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 13 | . 13 . Retrieved Matter 13 | . 13 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 76 | . . 76 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 13 | . . 13 Total Damage 146 | . . 146 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1264 | 112 763 389 Spaces Moved 857 | 75 493 289 Core 11 | 11 . . Treads . | . . . Legs 846 | 64 493 289 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 120 128 120 Slowest Speed 200 | 200 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 4 85 71 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 56 | . 8 48 Melee . | . . . Projectile . | . . . AOE 56 | . 8 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1003 | 93 592 318 Wait 55 | 7 42 6 Move 855 | 74 492 289 Hop . | . . . Pick Up 22 | 6 12 4 Fast Attach 7 | 6 1 . Attach 7 | . 5 2 Detach 2 | . 2 . Swap 4 | . 4 . Drop 12 | . 8 4 Fire 39 | . 26 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Identified exit to Mines 876 | -10/Materials | Entered Mines 919 | -10/Mines | Core integrity fell below 50% 1113 | -10/Mines | Escorted by a lone wolf Derelict 1133 | -10/Mines | Learned location of Storage (-9) 1223 | -10/Mines | Assembled infested the area 1256 | -10/Mines | Core integrity fell below 20% 1265 | -10/Mines | Destroyed by as-30569 with Assembled Maul Last Messages --------------- 01246_ as-25612 destroyed. 01247_ E3-IGU(g): "Mission, incomplete...*fzzt*" 01247_ E3-IGU(g) destroyed. 01247_ as-27847 destroyed. 01250_ as-03005 destroyed. 01250_ as-25827 destroyed. 01250_ as-51363 destroyed. 01250_ as-92794 destroyed. 01250_ as-93775 destroyed. [Achievement: Quick And Dirty] 01251_ Lgt. Ion Engine destroyed. 01254_ Med. Laser destroyed. 01255_ as-19545 destroyed. 01255_ as-57519 destroyed. 01255_ Aluminum Leg destroyed. 01255_ Destroyed Aluminum Leg. 01257_ Grenade Launcher destroyed. 01257_ System corrupted by crushing effect (+2). 01265_ Lgt. Nuclear Core destroyed. 01265_ System corrupted by crushing effect (+3). 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