Cogmind - Beta 15 X2 *** ADVENTURER MODE // 2025.04.06 @ 23:28:30 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (182) 910 Value Destroyed (5961) 5961 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 11398 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 657 Friendly Fire -405 Cogmind --------- Core Integrity 453/1000 Matter 238/300 Energy 667/715 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- F-cell Engine Neutrino Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Visual Processing Unit Advanced Visual Processing Unit Target Analyzer Improved Medium Armor Plating > --- WEAPON (4) ------- Long-range Proton Cannon Gauss Rifle Heavy Rocket Launcher Powered Hammer > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Matter Compressor (250) Seismic Detector Weapon Cycler Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Impact Mace Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Advanced Visual Processing Unit Target Analyzer Improved Transmission Jammer > --- WEAPON ----------- Cooled Plasma Rifle Long-range Proton Cannon Gauss Rifle Impact Mace > --- INVENTORY -------- Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Matter Compressor Seismic Detector Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Gauss Rifle Heavy Rocket Launcher Powered Hammer [Rating: 84] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Medium Treads Leg Armored Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . 1 . 1 1 . Utility 4 | . . 2 . 2 . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 146 | 7 12 21 24 19 36 15 12 Power 18 | 1 1 2 . 3 7 1 3 Engine 10 | 1 1 1 . 2 5 . . Core 7 | . . 1 . 1 1 1 3 Reactor 1 | . . . . . 1 . . Propulsion 31 | 2 3 3 4 4 10 3 2 Treads 1 | . . . . . 1 . . Leg 10 | 2 . . . . 3 3 2 Wheel 20 | . 3 3 4 4 6 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | 2 2 8 8 7 8 5 4 Device 20 | 1 . 3 2 4 4 4 2 Storage 11 | 1 2 2 2 1 2 1 . Processor 6 | . . 2 1 1 1 . 1 Hackware . | . . . . . . . . Protection 7 | . . 1 3 1 1 . 1 Artifact . | . . . . . . . . Weapon 53 | 2 6 8 12 5 11 6 3 Energy Gun 10 | 1 1 . 1 3 2 1 1 Energy Cannon 3 | . . . . . 1 1 1 Ballistic Gun 29 | 1 5 5 8 . 6 4 . Ballistic Cannon 2 | . . . . 1 1 . . Launcher 3 | . . . 2 . 1 . . Special Weapon 2 | . . 2 . . . . . Impact Weapon 4 | . . 1 1 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 14 | . . 2 2 4 4 2 . Parts Lost 30 | . 1 1 . 5 14 5 4 Power 3 | . 1 . . . . 1 1 Propulsion 10 | . . . . 2 7 . 1 Utility 7 | . . 1 . 2 2 2 . Weapon 10 | . . . . 1 5 2 2 Highest Loss Streak 6 | . 1 1 . 2 6 3 4 To Critical Strikes . | . . . . . . . . Average Backups 14 | 2 13 14 14 14 14 14 14 Power 1 | . 1 1 1 1 1 1 . Propulsion 1 | . . 1 1 1 . 1 3 Utility 6 | . 6 6 6 5 5 7 6 Weapon 5 | 1 3 6 6 6 6 4 3 Tool/Special . | . . . . . . . . Unused Backups 64 | . 9 9 8 3 11 8 16 Power 6 | . 2 1 . . 3 . . Propulsion 15 | . 1 . . 1 1 3 9 Utility 30 | . 3 6 8 1 3 3 6 Weapon 13 | . 3 2 . 1 4 2 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 96 93 97 99 Engine 7 | . 14 5 9 5 5 10 5 Core 1 | . . 5 . 1 . . 4 Leg 10 | . 17 . . . 6 23 29 Wheel 14 | . 10 22 27 19 13 2 . Device 15 | . 14 19 14 16 14 16 10 Storage 8 | . 14 11 9 7 7 5 5 Processor 11 | . . 10 9 14 16 11 16 Protection 1 | . . 1 3 5 . . . Energy Gun 2 | . 5 . . . 1 6 7 Ballistic Gun 16 | . 22 19 21 17 12 9 9 Impact Weapon 3 | . . . 4 5 4 3 2 Peak Build Rating 84 | 7 9 19 31 46 67 83 84 Average Rating 43 | 5 8 14 25 37 56 78 81 On Entrance 32 | . 7 9 19 29 46 66 80 Naked Turns . | . . . . . . . . Heaviest Build 71 | 12 28 36 53 51 62 67 71 Greatest Support 88 | 20 20 26 36 40 52 88 88 Greatest Overweight (x) 19 | 3 2 1 1 3 19 1 . Average Overweight (x) . | . . 1 . 1 . . . Largest Inventory Capacity 30 | 8 15 30 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 Average Carried 14 | 2 13 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 14 15 Class Distribution -------------------- 40% | Mutant 26% | Gunner 19% | Scavenger-Gunner 6% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Matter Collected 5997 | 306 254 836 1174 636 1245 1023 523 Remotely 921 | . . . . . . 921 . Salvage Created 8565 | 174 338 1178 1977 639 1211 1409 1639 Parts 414 | 11 23 70 110 36 47 67 50 Haulers Intercepted 11 | . 2 2 5 . 1 . 1 Recyclers Shooed 8 | . . 3 1 . 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 121 | . 6 18 32 12 17 17 19 Melee 1 | . . . . . . . 1 Guns 99 | . 6 18 28 12 8 14 13 Cannons 10 | . . . . . 6 . 4 AOE 9 | . . . 4 . 3 2 . Classes Destroyed 16 | 3 4 2 3 2 1 . 1 Worker 12 | 2 1 1 1 . 3 3 1 Builder 7 | . . . 2 . 3 1 1 Tunneler 2 | 2 . . . . . . . Hauler 11 | . 2 2 5 . 1 . 1 Recycler 17 | 1 1 5 5 . 1 3 1 Mechanic 1 | . . . 1 . . . . Operator 4 | . . 1 1 1 . . 1 Watcher 5 | . 1 1 2 . 1 . . Swarmer 23 | . 3 7 13 . . . . Grunt 45 | . 3 6 8 2 5 7 14 Duelist 4 | . . . 1 1 . . 2 Sentry 23 | . . 5 10 3 3 . 2 Demolisher 1 | . . . . . . . 1 Hunter 9 | . . . . 2 3 4 . Programmer 15 | . . . . 4 5 6 . Behemoth 1 | . . . . . 1 . . Butcher 1 | . . . . . . . 1 Guerrilla 1 | . . . . . . . 1 Best Kill Streak 8 | 5 3 6 8 4 7 6 6 Combat Bots Only 8 | . 3 6 8 4 6 3 5 Max Kills in Single Turn 5 | 1 1 2 3 1 5 2 2 Gunslinging 1 | . . 1 1 . . . . Exploded 2 | . . . 2 . 1 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Hostile Shots Fired 885 | . 44 63 104 164 265 124 121 Missed 263 | . 10 22 28 51 74 39 39 Damage Taken 7923 | . 305 366 677 1046 2546 1485 1498 Core 1215 | . 74 99 115 73 307 211 336 Absorbed by Shields 134 | . . . . . . . 134 Ignored by Resistances 2287 | . 96 110 203 322 728 406 422 Regen/Repaired (Parts) 26 | . . . . 26 . . . Core Remaining (%) 79 | 100 70 75 79 89 63 . . Volleys Fired 391 | 12 39 68 80 45 50 50 47 Largest 4 | 2 2 2 3 3 4 4 4 Hottest 161 | 60 70 100 81 71 157 137 161 Shots Fired 1030 | 21 78 126 212 106 158 172 157 Gun 957 | 21 78 116 208 106 119 172 137 Cannon 51 | . . . . . 32 . 19 Launcher 12 | . . . 4 . 7 . 1 Special 10 | . . 10 . . . . . Kinetic 833 | 12 75 116 208 106 119 121 76 Thermal 158 | 9 3 10 . . 25 50 61 Explosive 12 | . . . 4 . 7 . 1 Electromagnetic 27 | . . . . . 7 1 19 Robot Hit Streak 33 | 8 32 25 32 24 33 13 27 Robot Miss Streak 3 | 1 1 2 2 1 3 3 3 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 11 | . . 4 2 . . 4 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 781 | 16 65 94 142 86 129 124 125 Core Hits 366 | 6 20 43 75 34 74 57 57 Critical Kills 7 | . . 1 1 . 1 1 3 Critical Parts Destroyed 18 | . . . 1 . 9 6 2 Critical Strikes 35 | . . 1 2 . 11 12 9 Burn 7 | . . . . . . 5 2 Destroy 22 | . . 1 1 . 9 7 4 Corrupt 3 | . . . . . 1 . 2 Smash 3 | . . . 1 . 1 . 1 Melee Attacks 116 | . . 3 20 16 42 25 10 Impact 116 | . . 3 20 16 42 25 10 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 1 . 6 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16937 | 189 706 1303 2779 1322 3614 3305 3719 Guns 13055 | 189 706 1303 2408 1322 1773 2887 2467 Cannons 1208 | . . . . . 637 . 571 Explosions 1748 | . . . 222 . 620 418 488 Melee 926 | . . . 149 . 584 . 193 Ramming . | . . . . . . . . Kinetic 10992 | 112 681 1303 2408 1322 1806 1966 1394 Thermal 3401 | 77 25 . . . 518 1339 1442 Explosive 961 | . . . 222 . 620 . 119 Electromagnetic 657 | . . . . . 86 . 571 Impact 926 | . . . 149 . 584 . 193 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 3 2 2 Average Corruption 1 | . . . . 3 1 1 2 Corruption Purged 8 | . . . . 4 . 4 . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . 5 18 3 14 Message Errors 11 | . . . . 1 8 1 1 Matter Fused 10 | . . . . 1 4 . 5 Heat Flow Errors 4 | . . . . 1 1 1 1 Energy Discharges 5 | . . . . . 1 1 3 Data Loss (minor) 5 | . . . . 1 1 . 3 Data Loss (major) 3 | . . . . 1 1 . 1 Alerts 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 555 | . . . 8 . 192 239 116 Projectiles . | . . . . . . . . Explosions 265 | . . . . . 26 239 . Melee 290 | . . . 8 . 166 . 116 Knockbacks 4 | . . . 1 . 3 . . Impact 3 | . . . 1 . 2 . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 325 | . . . 15 . . 230 80 Shots 5 | . . . 1 . . 3 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 557 | . 24 16 185 523 190 248 557 Average Temperature 89 | . 7 4 42 237 22 58 145 Received Heat Transfer 1606 | . 201 186 225 186 336 279 193 Effects 15 | . . . . 9 . . 6 Shutdowns 3 | . . . . 2 . . 1 Energy Bleed 2 | . . . . 1 . . 1 Interference 3 | . . . . 3 . . . Short Circuit 3 | . . . . 2 . . 1 Damage (minor) 3 | . . . . 1 . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . 2 . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 11 | . . . . . 6 . 5 Impact Corruptions 12 | . . . 1 . 7 . 4 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 15 | . 1 . . . . 6 8 Heat Transferred 5661 | 175 74 . . . 703 2450 2259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Maximum Alert Level 2 | . . 1 1 . . . 2 Low Security (%) 94 | 100 100 84 89 100 100 100 82 Level 1 5 | . . 15 10 . . . 14 Level 2 . | . . . . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 482 | 10 70 225 244 120 146 133 482 Initial 37 | . 5 . 30 37 . . 33 Average 61 | 2 6 109 136 18 18 51 94 Influence Increases 5037 | 25 221 653 1089 406 629 657 1357 Destroy 0b10 Robot/C 2800 | . 120 360 640 240 340 340 760 Destroy 0b10 Robot/NC 330 | 25 25 50 85 5 45 35 60 Destroy Leader 654 | . 26 86 174 100 124 70 74 Allied During Kill 208 | . . . . . . 4 204 Successful Hack 251 | . 50 21 44 47 28 20 41 Disable Machine 153 | . . 9 27 . 18 36 63 Destroy Structure 341 | . . 7 44 14 74 92 110 Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 285 | . . 105 75 . . 60 45 Influence Decreases 4433 | 15 226 568 1023 443 629 576 953 Time Decay 3917 | 15 216 558 1013 423 499 501 692 Lost Part 245 | . 10 10 . 20 130 35 40 Lost Ally 271 | . . . 10 . . 40 221 Squads Dispatched 31 | . . 2 2 6 10 8 3 Investigation 4 | . . . . 1 . 1 2 Extermination 11 | . . . . 3 5 3 . Reinforcement 13 | . . 2 1 2 4 4 . Assault 1 | . . . . . . . 1 Garrison 2 | . . . 1 . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced 4 | . . . . . 2 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Distress Signals 10 | . . 5 1 . 2 1 1 Communications Jammed 10 | . . . . . . . 10 Distress Signals 10 | . . . . . . . 10 Times Spotted 224 | . 14 32 49 16 25 32 56 Peak Tracking Total 15 | . 3 7 7 6 6 6 15 Tactical Retreats 13 | . . 4 4 . . 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Traps Triggered 8 | . . . . 3 4 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Disabled 21 | . . 1 3 . 2 4 11 Max in Single Turn 3 | . . 1 1 . 2 3 1 Garrison Access 1 | . . . . 1 . . . Energy Cycler 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Machines Accessed 58 | . 10 9 12 8 4 4 11 Terminals 45 | . 8 8 10 5 2 2 10 Fabricators 2 | . . . . 1 . 1 . Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 1 2 1 2 1 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 154 | . 32 23 38 20 9 10 22 Successful 96 | . 23 16 25 7 7 6 12 Failed 58 | . 9 7 13 13 2 4 10 Catastrophic 2 | . . . . 1 1 . . Database Lockouts . | . . . . . . . . Manual 83 | . 29 10 18 6 7 5 8 Terminals 123 | . 29 21 32 12 4 6 19 Fabricators 3 | . . . . 2 . 1 . Repair Stations . | . . . . . . . . Recycling Units 25 | . 3 2 6 3 5 3 3 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 47 | . 8 10 16 3 1 2 7 Record 1 | . . 1 . . . . . Robot Analysis 6 | . 4 1 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 6 | . . . . . . . 6 Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . 1 1 . . . . . Machine Index 2 | . . 1 . 1 . . . Terminal Index 1 | . . . . . . 1 . Alert Level 1 | . . . 1 . . . . Locate Traps 8 | . 1 1 5 1 . . . Dispatch Records 2 | . . . 1 1 . . . Patrol Status 2 | . 1 . . . . . 1 Transport Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . . Registered Components 2 | . . 1 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 7 | . . 2 3 . 1 1 . Fabricator Hacks 2 | . . . . 1 . 1 . Build 2 | . . . . 1 . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 1 . 1 Retrieve Components 3 | . . . 1 . 1 . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 43 | . 15 6 8 2 5 3 4 Terminals 27 | . 12 4 4 2 1 2 2 Track 2 | . 2 . . . . . . Assimilate 5 | . 2 1 2 . . . . Botnet 14 | . 2 3 2 2 1 2 2 Operators 1 | . 1 . . . . . . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 16 | . 3 2 4 . 4 1 2 Monitor 7 | . 1 1 2 . 2 . 1 Mask 9 | . 2 1 2 . 2 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 48 | . 8 7 11 8 4 4 6 Full Trace Events 3 | . . . . 1 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . 1 . 3 . Authchips . | . . . . . . . . Time 207 | . . . . 38 . 169 . Total Robot Build Rating 21 | . . . . 3 . 18 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . . 7 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 13 | . . . . . . . 13 Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total Allies 23 | . . . 1 1 . 3 18 Largest Group 10 | . . . 1 1 . 3 10 Highest-Rated Group 417 | . . . 10 23 . 90 417 Highest-Rated Ally 159 | . . . 10 23 . 30 159 Total Orders 2 | . . . 1 1 . . . ROAM 1 | . . . 1 . . . . AID 1 | . . . . 1 . . . Ally Attacks 119 | . . . . . . 6 113 Total Damage 3774 | . . . . . . 135 3639 Kills 26 | . . . . . . . 26 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Active Infowar (turns) 12009 | 24 1499 1341 2153 1474 2413 1571 1534 Optics 10485 | . . 1340 2153 1474 2413 1571 1534 Sensors 1558 | . . 449 . 1109 . . . Structural 3557 | . . 1118 1854 585 . . . Seismic 7557 | 24 1499 885 1530 916 1075 657 971 Jamming 1500 | . . . . . . . 1500 Robot Analysis Total 6 | . 4 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Turns Passed 12115 | 116 1499 1341 2153 1488 2413 1571 1534 Spaces Moved 7654 | 57 925 980 1631 1070 1292 726 973 Core 23 | 15 . . . . 8 . . Treads . | . . . . . . . . Legs 2590 | 42 455 . . . 394 726 973 Wheels 5041 | . 470 980 1631 1070 890 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 95 90 105 93 120 120 Average Speed 118 | 119 132 95 104 107 135 150 120 Slowest Speed 1000 | 200 190 105 105 135 1000 190 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 97 67 98 31 36 14 80 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 92 | . . 6 15 13 31 24 3 Terrain Destroyed 268 | . . 7 40 13 94 80 34 Melee 89 | . . 3 15 13 31 24 3 Projectile 13 | . . 4 . . 3 4 2 AOE 166 | . . . 25 . 60 52 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Total 9786 | 81 1132 1263 1916 1300 1799 1065 1230 Wait 993 | . 114 130 100 95 279 194 81 Move 7647 | 56 924 979 1630 1069 1291 725 973 Hop . | . . . . . . . . Pick Up 144 | 6 22 20 16 17 33 15 15 Fast Attach 67 | 6 3 8 4 15 19 12 . Attach 37 | 1 1 3 3 9 11 5 4 Detach 2 | . 1 . . . . 1 . Swap 117 | . 8 18 32 9 26 12 12 Drop 194 | . 20 34 31 25 40 26 18 Fire 391 | 12 39 68 80 45 50 50 47 Melee 116 | . . 3 20 16 42 25 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire 70 | . . . . . . . 70 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 8) 676 | -10/Materials | Discovered new exit (range 4) 708 | -10/Materials | Discovered new exit (range 16) 1116 | -10/Materials | Discovered new exit (range 6) 1264 | -10/Materials | Loaded intel: 8 terminal locations 1324 | -10/Materials | Identified exit to Materials 1327 | -10/Materials | Identified exit to Mines 1341 | -10/Materials | Loaded intel: 9 trap records 1408 | -10/Materials | Learned location of 2 exits from Mines 1466 | -10/Materials | Learned location of 1 exit from Storage 1514 | -10/Materials | Learned location of 2 exits from Materials 1550 | -10/Materials | Learned Storage security intel 1616 | -10/Materials | Entered another Materials area 1616 | -9/Materials | Evolved 2 slots: Utility x2 1617 | -9/Materials | Identified exit to Materials 1618 | -9/Materials | Identified exit to Mines 2354 | -9/Materials | Discovered exit to Materials (range 18) 2957 | -9/Materials | Entered another Materials area 2957 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3136 | -8/Materials | Discovered new exit (range 18) 3176 | -8/Materials | Destroyed 8 combat bots 3404 | -8/Materials | Build established: Skirmisher 3616 | -8/Materials | Discovered new exit (range 3) 3650 | -8/Materials | Discovered new exit (range 17) 3789 | -8/Materials | Garrison activated, responded to threat 4032 | -8/Materials | Discovered new exit (range 3) 4210 | -8/Materials | Build established: Mutant 4756 | -8/Materials | Discovered new exit (range 9) 5110 | -8/Materials | Entered Factory 5110 | -7/Factory | Evolved 2 slots: Utility x2 5258 | -7/Factory | Fabricated M-28 Smith (x1) 5553 | -7/Factory | Discovered new exit (range 13) 6027 | -7/Factory | Discovered new exit (range 19) 6473 | -7/Factory | Discovered new exit (range 19) 6531 | -7/Factory | Discovered new exit (range 19) 6598 | -7/Factory | Entered another Factory area 6598 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6692 | -6/Factory | Discovered new exit (range 6) 6901 | -6/Factory | Build established: Gunner 7177 | -6/Factory | Discovered new exit (range 5) 7666 | -6/Factory | Garrison activated, responded to threat 7837 | -6/Factory | Lost 6 parts (1n2u3w) 8101 | -6/Factory | Spotted B-75 Beast 8117 | -6/Factory | Destroyed B-75 Beast 8147 | -6/Factory | Lost 3 parts (3n) 8876 | -6/Factory | Discovered new exit (range 19) 9011 | -6/Factory | Entered another Factory area 9011 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9974 | -5/Factory | Build established: Scavenger-Gunner 10099 | -5/Factory | Discovered new exit (range 16) 10433 | -5/Factory | Fabricated B-60 Warrior (x3) 10488 | -5/Factory | P-70 Sage assimilated allied Warrior 6b 10534 | -5/Factory | Lost 3 parts (2u1w) 10582 | -5/Factory | Entered Extension 10654 | -5/Extension | Rescued a captive Derelict 10692 | -5/Extension | Rescued a captive Derelict 10874 | -5/Extension | Rescued a captive Derelict 10907 | -5/Extension | Rescued A7 11087 | -5/Extension | Spotted B-75 Beast 11210 | -5/Extension | Lost 5 allies 11307 | -5/Extension | Disrupted transfer network 11338 | -5/Extension | Energy Cycler disabled 11338 | -5/Extension | Rescued a captive Derelict 11338 | -5/Extension | Rescued a captive Derelict 11338 | -5/Extension | Rescued a captive Derelict 11342 | -5/Extension | Rescued a captive Derelict 12053 | -5/Extension | Discovered new exit (range 10) 12066 | -5/Extension | Discovered new exit (range 6) 12082 | -5/Extension | First assault squad dispatched 12112 | -5/Extension | Core integrity fell below 50% 12115 | -5/Extension | Disrupted transfer network 12116 | -5/Extension | Self-destructed Last Messages --------------- (Smash). 12108_ Destroyed Hvy. Mace. 12108_ B-60 Warrior system corrupted by crushing effect. 12109_ Penetrated by Slug. 12113_ Transfer Station disabled. 12114_ Arm. Leg destroyed. 12115_ ALERT: Transfer network disrupted, dispatching additional forces. 12115_ C-30 ARC bursts open, deploying its payload. 12115_ S-27 Virus unfolds itself. 12115_ C-30 ARC bursts open, deploying its payload. 12115_ G-67 Veteran unfolds itself. 12115_ G-50 Soldier unfolds itself. 12115_ Penetrated by Slug. 12116_ The unstable cave ceiling collapses. 12116_ Carbon-fiber Leg crushed. 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