Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 12:43:42 Player: beans Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (2876) 2876 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 8170 Bonus ------- Follower Combat Kills 241 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 55/300 Energy 79/100 System Corruption 21% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Ionic Axe > --- INVENTORY (5) ---- Antigrav System Heavy Laser KE Penetrator Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Armored Scrap Engine Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Plasma Cannon Phase Cannon Heavy Machine Gun > --- INVENTORY -------- Plasma Cannon Guided EMP Blaster Guided EMP Blaster [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Cooled Cesium-ion Thruster Utility Cooling System Device Cooling System Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . . 4 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . . . . . . 1 2 Utility 4 | . . . . . 4 . . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 56 | 4 6 . 11 2 12 . . 9 12 Power 4 | . . . 3 . 1 . . . . Engine 4 | . . . 3 . 1 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . 1 . 2 . . 3 1 Treads 5 | 2 . . 1 . 1 . . . 1 Leg 1 | . . . . . 1 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . 3 . Utility 11 | . . . 5 1 2 . . 1 2 Device 8 | . . . 5 1 . . . . 2 Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 3 | . . . . . 2 . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 6 . 2 1 7 . . 5 9 Energy Gun 5 | . 2 . . . . . . . 3 Energy Cannon 9 | . 4 . 1 1 . . . 3 . Ballistic Gun 10 | 2 . . . . 5 . . 1 2 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 5 | . . . 1 . 2 . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 2 . . 2 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 1 | . . . . . . . . 1 . Parts Lost 44 | . 2 . 2 . 11 . 7 6 16 Power 3 | . . . . . 1 . 1 1 . Propulsion 11 | . 2 . . . 2 . 1 2 4 Utility 12 | . . . 1 . 2 . 2 2 5 Weapon 18 | . . . 1 . 6 . 3 1 7 Highest Loss Streak 8 | . 2 . 1 . 6 . 4 5 8 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 3 | . 1 . 4 4 1 . . 1 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . 1 Utility 1 | . . . 2 2 . . . . . Weapon 1 | . 1 . 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 7 | 2 . . . 3 . . . 1 1 Power . | . . . . . . . . . . Propulsion 3 | 2 . . . . . . . . 1 Utility 3 | . . . . 3 . . . . . Weapon 1 | . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 66 | . 54 37 78 78 55 69 52 36 26 Engine 7 | . . . 10 11 6 7 3 . . Treads 9 | . 27 . 9 11 4 7 3 . 2 Device 14 | . . . 20 18 10 7 7 6 6 Hackware 3 | . . . . . 8 15 14 9 1 Energy Gun 13 | . 5 19 21 22 4 . . . 2 Energy Cannon 10 | . 13 17 16 16 1 . . 5 . Ballistic Gun 5 | . 6 . . . 15 30 21 3 2 Peak Build Rating 67 | 4 6 8 16 31 46 48 48 67 61 Average Rating 24 | 2 5 7 13 19 37 47 40 40 41 On Entrance 22 | . 4 . 8 15 31 46 48 25 44 Naked Turns 22 | . 6 . . . . . . . 16 Heaviest Build 32 | 3 8 14 25 26 27 26 26 32 19 Greatest Support 70 | 40 40 3 20 20 20 20 20 18 70 Greatest Overweight (x) 7 | . . 4 7 1 5 1 3 3 4 Average Overweight (x) . | . . 4 1 1 1 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 3 5 5 5 . . 5 5 Average Carried 3 | . 1 . 4 4 1 . . 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 . 5 5 . . . 1 4 Scrap Engine Consumption 16 | . . . . . . 2 2 8 4 Constructs Created 3 | . . . . . . . . 2 1 Class Distribution -------------------- 39% | Commander-Gunner 20% | Mutant 18% | Gunner 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Commander-Gunner | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Matter Collected 1897 | 207 107 . 240 56 159 271 319 164 374 Remotely . | . . . . . . . . . . Salvage Created 4548 | . 281 . 1553 1445 217 140 258 229 425 Parts 226 | . 22 . 90 58 14 8 4 12 18 Haulers Intercepted 7 | . 2 . 3 1 . . . 1 . Recyclers Shooed 4 | . 2 . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 8 5 . . Prevented 3 | . . . . . . 3 . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Combat Hostiles Destroyed 55 | . 2 . 16 11 6 2 6 2 10 Melee 4 | . . . . . . . . . 4 Guns 27 | . . . 7 6 3 2 6 . 3 Cannons 16 | . 2 . 7 5 . . . 1 1 AOE 5 | . . . . . 3 . . . 2 Classes Destroyed 18 | . 7 . 4 3 1 3 . . . Worker 13 | . 1 . 9 2 . . . 1 . Builder 10 | . 1 . 3 3 . . . 1 2 Tunneler 1 | . 1 . . . . . . . . Hauler 7 | . 2 . 3 1 . . . 1 . Recycler 17 | . 1 . 5 11 . . . . . Minesweeper 1 | . . . . . . 1 . . . Operator 4 | . . . 3 . 1 . . . . Watcher 3 | . 1 . 1 . 1 . . . . Swarmer 8 | . 2 . 3 . 3 . . . . Grunt 15 | . . . 5 4 . . 3 1 2 Duelist 4 | . . . 1 1 . . 2 . . Protector 3 | . . . . 3 . . . . . Sentry 15 | . . . 7 3 2 . 1 . 2 Hunter 5 | . . . . . . 1 . 1 3 Programmer 5 | . . . . . 1 1 . . 3 Scientist 1 | . . . . 1 . . . . . Scrapper 1 | . . . . 1 . . . . . Samaritan 1 | . . . . . . 1 . . . Best Kill Streak 9 | . 3 . 4 9 3 1 6 2 5 Combat Bots Only 6 | . 2 . 4 5 3 1 6 1 3 Max Kills in Single Turn 2 | . 2 . 2 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Hostile Shots Fired 675 | . 62 . 36 7 136 12 55 83 284 Missed 234 | . 24 . 10 1 67 3 7 25 97 Hits 441 | . 38 . 26 6 69 9 48 58 187 Melee 4 | . . . . . . . 4 . . Projectile 437 | . 38 . 26 6 69 9 44 58 187 Critical Strikes 11 | . . . . 2 1 . . 2 6 Damage Taken 6836 | . 501 . 298 168 857 66 920 740 3286 Core 1837 | . 160 . 23 44 128 . 256 205 1021 Absorbed by Shields 103 | . . . . . . . . . 103 Reduced by Siege Mode 44 | . . . . . . . . . 44 Regen/Repaired (Parts) 200 | . . . . . . . . . 200 Core Remaining (%) 67 | 100 36 . . 83 . . 45 75 . Volleys Fired 292 | . 27 . 71 45 19 10 23 24 73 Largest 4 | . 2 . 4 4 4 4 4 3 2 Hottest 266 | . 136 . 266 266 266 106 106 190 138 Shots Fired 687 | . 51 . 223 144 46 40 62 31 90 Gun 429 | . 23 . 124 91 37 40 62 6 46 Cannon 244 | . 28 . 98 53 5 . . 24 36 Launcher 14 | . . . 1 . 4 . . 1 8 Special . | . . . . . . . . . . Kinetic 196 | . 2 . . . 24 40 62 6 62 Thermal 475 | . 47 . 222 144 18 . . 24 20 Explosive 13 | . . . 1 . 4 . . . 8 Electromagnetic 3 | . 2 . . . . . . 1 . Robot Hit Streak 14 | . 7 . 10 14 9 8 9 4 12 Robot Miss Streak 9 | . 5 . 3 3 8 6 9 3 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 404 | . 29 . 98 79 28 27 52 20 71 Core Hits 207 | . 9 . 46 40 20 16 43 7 26 Critical Kills 4 | . 1 . 1 . . . . 1 1 Critical Parts Destroyed 5 | . . . . . . . 1 . 4 Critical Strikes 18 | . 1 . 2 6 . . 1 1 7 Burn 7 | . . . 1 6 . . . . . Meltdown 3 | . 1 . 1 . . . . 1 . Destroy 6 | . . . . . . . 1 . 5 Blast 1 | . . . . . . . . . 1 Sever 1 | . . . . . . . . . 1 Melee Attacks 21 | . . . . . . . . . 21 Impact . | . . . . . . . . . . Slashing 21 | . . . . . . . . . 21 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9345 | . 548 . 1893 1498 858 358 881 567 2742 Guns 4629 | . 217 . 910 1009 448 358 881 50 756 Cannons 2979 | . 331 . 983 489 45 . . 489 642 Explosions 1052 | . . . . . 365 . . 28 659 Melee 671 | . . . . . . . . . 671 Ramming 14 | . . . . . . . . . 14 Kinetic 2668 | . 7 . . . 285 358 881 50 1087 Thermal 4917 | . 518 . 1893 1498 208 . . 489 311 Explosive 1024 | . . . . . 365 . . . 659 Electromagnetic 51 | . 23 . . . . . . 28 . Impact . | . . . . . . . . . . Slashing 671 | . . . . . . . . . 671 Piercing . | . . . . . . . . . . Highest Corruption 21 | . 1 . 1 1 3 5 5 1 21 Average Corruption 2 | . 1 . 1 1 2 4 5 1 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 76 | . 3 . 2 18 7 14 9 1 22 Message Errors 15 | . 2 . . 4 1 5 1 . 2 Matter Fused 16 | . . . 1 5 3 1 2 . 4 Heat Flow Errors 9 | . . . 1 . . 3 3 . 2 Energy Discharges 9 | . . . . 2 1 . . 1 5 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 11 | . 1 . . 4 2 1 . . 3 Data Loss (major) 3 | . . . . . . 1 1 . 1 Misfires 3 | . . . . 2 . 1 . . . Alerts 1 | . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 7 | . . . . 1 . 1 2 . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 173 | . 11 . . 45 46 . . 10 61 Projectiles 80 | . 11 . . 45 . . . 10 14 Explosions 49 | . . . . . 46 . . . 3 Melee 44 | . . . . . . . . . 44 Knockbacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . . 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 309 | . . . . . 276 . . . 33 Shots 6 | . . . . . 5 . . . 1 Rammed 3 | . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 732 | . 336 . 732 198 96 267 529 296 234 Average Temperature 120 | . 86 . 142 75 34 90 247 108 57 Received Heat Transfer 1415 | . 228 . 66 140 84 . 297 180 420 Effects 17 | . . . 7 . . . 10 . . Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 3 | . . . 1 . . . 2 . . Interference 5 | . . . 3 . . . 2 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 2 | . . . 1 . . . 1 . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations 2 | . . . . . . . . . 2 Total Turns 32 | . . . . . . . . . 32 Longest Duration 26 | . . . . . . . . . 26 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . 1 . 2 . . . . 1 . Combat Hostiles 3 | . . . 2 . . . . 1 . Parts Melted 16 | . 2 . 5 5 1 . . 3 . Heat Transferred 10417 | . 1036 . 4033 3753 407 . . 707 481 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Maximum Alert Level 1 | . . . 1 1 . . . . . Low Security (%) 87 | 100 100 100 62 98 100 . . 100 100 Level 1 12 | . . . 37 1 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 294 | . 87 24 294 217 124 . . 55 173 Initial 110 | . . 24 1 110 . . . 34 . Average 78 | . 5 17 147 50 45 . . 27 67 Influence Increases 2577 | . 137 . 917 384 249 70 205 176 439 Destroy 0b10 Robot/C 1120 | . 40 . 420 140 120 40 120 40 200 Destroy 0b10 Robot/NC 315 | . 35 . 125 110 10 10 . 15 10 Destroy Leader 330 | . 16 . 160 . 42 20 10 12 70 Allied During Kill 217 | . . . 148 69 . . . . . Successful Hack 6 | . . . 6 . . . . . . Disable Machine 180 | . . . 45 60 30 . . 15 30 Destroy Structure 184 | . 1 . 13 5 47 . . 4 114 Lose Combat Pursuer 225 | . 45 . . . . . 75 90 15 Influence Decreases 2521 | . 78 55 637 668 219 100 150 231 383 Entered New Map 245 | . . 35 3 174 . 12 . 21 . Time Decay 1839 | . 58 20 564 494 154 88 80 150 231 Lost Part 371 | . 20 . 10 . 59 . 70 60 152 Lost Ally 66 | . . . 60 . 6 . . . . Squads Dispatched 9 | . . . 3 . . . 1 1 4 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 6 | . . . 3 . . . . 1 2 Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Distress Signals 9 | . . . 5 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 11 1 24 9 8 2 17 9 17 Peak Tracking Total 8 | . 7 1 5 4 5 1 8 4 4 Tactical Retreats 7 | . 1 . . . . . 3 2 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Traps Triggered 6 | . 1 . . . 2 . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Machines Disabled 13 | . . . 3 5 2 . . 1 2 Max in Single Turn 1 | . . . 1 1 1 . . 1 1 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Machines Accessed 6 | . . . 5 1 . . . . . Terminals 4 | . . . 4 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 15 | . . . 8 7 . . . . . Successful 11 | . . . 4 7 . . . . . Failed 4 | . . . 4 . . . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . . . 7 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 10 | . . . 3 7 . . . . . Record 5 | . . . . 5 . . . . . Part Schematic 1 | . . . 1 . . . . . . Open Door 2 | . . . 2 . . . . . . Release Object 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . 3 . . . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . Machine Destruction 1 | . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Total Allies 10 | . . . 10 . . . . . . Largest Group 10 | . . . 10 7 1 . . . . Highest-Rated Group 88 | . . . 88 64 8 . . . . Highest-Rated Ally 16 | . . . 16 16 8 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 85 | . . . 38 44 3 . . . . Total Damage 813 | . . . 339 447 27 . . . . Kills 10 | . . . 6 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . 2 . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Turns Passed 7746 | 76 475 44 2151 2363 448 790 232 324 843 Spaces Moved 3251 | 47 239 17 756 904 172 305 100 308 403 Core 506 | 8 10 17 74 . 19 . 72 196 110 Treads 2414 | 39 229 . 682 904 103 305 28 . 124 Legs 134 | . . . . . 50 . . 12 72 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 197 | . . . . . . . . 100 97 Fastest Speed 26 | 50 50 250 50 240 50 240 100 26 26 Average Speed 197 | 141 155 250 242 240 211 240 148 66 118 Slowest Speed 400 | 160 160 250 400 240 300 240 240 280 250 Overloaded Moves 76 | . . . . . . . . 14 62 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 44 5 94 96 6 55 16 8 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 15 | . . . 8 . 6 . . . 1 Terrain Destroyed 167 | . . . 8 . 61 . . 4 94 Melee 1 | . . . . . . . . . 1 Projectile 19 | . . . . . . . . 4 15 AOE 147 | . . . 8 . 61 . . . 78 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac Total 4058 | 58 291 20 918 999 227 347 149 398 651 Wait 286 | . 4 . 48 36 13 33 27 34 91 Move 3242 | 46 238 16 755 903 171 304 99 307 403 Hop . | . . . . . . . . . . Pick Up 65 | 6 6 . 15 5 9 . . 8 16 Fast Attach 7 | . . . 1 1 . . . 5 . Attach 66 | 4 3 4 11 1 14 . . 9 20 Detach 23 | . 3 . 5 2 . . . 5 8 Swap 12 | . 6 . 6 . . . . . . Drop 27 | 2 4 . 6 6 1 . . 6 2 Fire 292 | . 27 . 71 45 19 10 23 24 73 Melee 21 | . . . . . . . . . 21 Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . 14 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 10) 544 | -10/Materials | Core integrity fell below 50% 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Weapon x2 586 | -9/Materials | Discovered new exit (range 4) 596 | -9/Materials | Entered Storage 1270 | -9/Storage | Build established: Gunner 1347 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1548 | -9/Storage | Discovered new exit (range 15) 1661 | -9/Storage | Build established: Commander-Gunner 1671 | -9/Storage | Lost 3 allies 2372 | -9/Storage | Met 01-MTF 2516 | -9/Storage | Discovered new exit (range 3) 2747 | -9/Storage | Entered Recycling 2747 | -9/Recycling | Accompanied by 8 allies (01-MTF) 3402 | -9/Recycling | Discovered new exit (range 16) 4197 | -9/Recycling | Scanned before Scraplab entrance 4260 | -9/Recycling | Entered Scraplab 4349 | -9/Recycling | Discovered new exit (range 3) 4409 | -9/Recycling | Angered Scraplab inhabitants 4429 | -9/Recycling | Found Prototype Device 4431 | -9/Recycling | Identified Scrap Engine 4473 | -9/Recycling | Lost 4 allies 4717 | -9/Recycling | Build established: Gunner 5110 | -9/Recycling | Entered Factory 5110 | -7/Factory | Accompanied by 1 ally 5110 | -7/Factory | Evolved 4 slots: Utility x4 5190 | -7/Factory | Lost 4 parts (1n1u2w) 5313 | -7/Factory | Lost 6 parts (1p1n1u3w) 5462 | -7/Factory | Discovered new exit (range 11) 5558 | -7/Factory | Entered Lower Caves 5685 | -7/Lower Caves | Build established: Scavenger-Gunner 6210 | -7/Lower Caves | Encountered a Warlord checkpoint 6336 | -7/Lower Caves | Discovered new exit (range 6) 6348 | -7/Lower Caves | Entered another Lower Caves area 6406 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6510 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6561 | -7/Lower Caves | Core integrity fell below 50% 6572 | -7/Lower Caves | Discovered new exit (range 10) 6580 | -7/Lower Caves | Entered Factory 6580 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6895 | -6/Factory | Discovered new exit (range 8) 6904 | -6/Factory | Entered another Factory area 6904 | -5/Factory | Evolved 2 slots: Propulsion x2 6911 | -5/Factory | Lost 5 parts (1p1n2u1w) 7185 | -5/Factory | Build established: Mutant 7344 | -5/Factory | System corruption reached 10% 7376 | -5/Factory | Lost 4 parts (2n2w) 7588 | -5/Factory | Core integrity fell below 50% 7662 | -5/Factory | Core integrity fell below 20% 7701 | -5/Factory | Lost 8 parts (2n3u3w) 7747 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- HV Slug penetrates Wall. P-70 Sage suffers critical hit (Destroy). Destroyed Tesla Rifle. Slug penetrates Wall. P-70 Sage knocked back. Slug penetrates P-70 Sage. Slug penetrates Wall. System corrupted: KE Penetrator jammed. P-70 Sage suffers critical hit (Destroy). Destroyed Tesla Rifle. P-70 Sage knocked back. P-70 Sage suffers critical hit (Destroy). P-70 Sage destroyed. System corrupted: Component data lost. R-10 Processor collects Mic. Fission Core. R-10 Processor collects Imp. Heat Sink. System corrupted: Energy discharge (-22). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #???????# # | | ?????????????????????????????# #???????# # | | ?????????????????????????????# #???????#####"##### | | ?????????????????????????????# #???????????# #???? | | ?????????????????????????????# #???????????###???? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ????????????????????????????## ##????????????????? | | ????????????????????????????# #######??????????? | | ????????????????????????? + ???? | | ?????????????????????# # ###+###??????????? | | ?????????????????????###+#### #????????????????? | | ??????????????????????## #### #????????????????? | | ??????????????? #????????????????? | | ??????????????????????####### #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????## ##???????????????? | | ???????????????????????????# %! #???????????????? | | ???????????????????????##### % #???????????????? | | ???????????????????????#p@Y % #???????????????? | | ???????????????????????# ### #???????????????? | | ???????????????????????# #?# % #???????????????? | | ???????????????????????# #?### ###???????????????? | | ???????????????????????# #???# #?????????????????? | | ???????????????????????# #???# #?????????????????? | | ??????????????????????? #???# #?????????????????? | | ???????????????????????###???? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Hvy. Particle Cannon | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedSpreadScrapsphere Manual? 0 Play Time 00:52:27 Cumulative 111.6 hours Start 2025.08.29 @ 11:58:18 End 2025.08.29 @ 12:43:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 412 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3de0b5e4-0f96-4e07-a920-7b930b42fbbb