Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 21:14:31 Player: TheGreatBorealis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (36) 180 Value Destroyed (1836) 1836 Prototype IDs (34) 680 Alien Tech Used (5) 1000 Bonus (2713) 2713 TOTAL SCORE: 14409 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 97 Met Data Miner 300 Met Zhirov 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 79/100 System Corruption 15% Temperature Cool (2) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (12) ----- Enhanced Optical Array Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Gyrokinetic Inverter Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Melee Analysis Suite Advanced ECM Suite Improved Power Shielding Improved Propulsion Shielding Phase Armor Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Molecular Scythe Molecular Scythe > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Experimental Core Shielding Subatomic Replicator [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Enhanced Optical Array Device Advanced ECM Suite Storage Advanced Energy Well Processor Enhanced Optical Array Hackware Advanced System Shield Protection Experimental Core Shielding Artifact Phase Armor Weapon Molecular Scythe Energy Gun Gamma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Slots Evolved 16 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 2 . 2 Power 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . Utility 10 | . . . . . 1 2 2 . . . . . . . . . 2 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 125 | . 5 7 2 1 7 3 8 . 3 . 5 3 2 2 5 1 22 12 17 20 Power 24 | . . 1 1 1 . 1 1 . 1 . 1 . . . 1 . 5 2 1 8 Engine 7 | . . 1 1 1 . 1 . . 1 . 1 . . . . . 1 . . . Core 9 | . . . . . . . 1 . . . . . . . . . 2 1 1 4 Reactor 8 | . . . . . . . . . . . . . . . 1 . 2 1 . 4 Propulsion 39 | . 2 3 1 . 3 1 1 . 1 . 2 . 2 2 . . 8 2 7 4 Treads 7 | . 2 . . . . . . . . . . . 2 . . . 1 . . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . 5 1 Flight 25 | . . 3 1 . 3 1 1 . 1 . 2 . . 2 . . 7 2 1 1 Utility 39 | . 1 . . . 2 1 3 . 1 . 1 3 . . 4 1 6 8 4 4 Device 13 | . 1 . . . . . 2 . . . 1 . . . 1 . 4 2 . 2 Storage 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Processor 7 | . . . . . . 1 1 . . . . . . . . . . 2 1 2 Hackware 9 | . . . . . 2 . . . 1 . . 3 . . 1 1 . 1 . . Protection 7 | . . . . . . . . . . . . . . . 1 . 1 3 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 23 | . 2 3 . . 2 . 3 . . . 1 . . . . . 3 . 5 4 Energy Gun 6 | . 2 . . . . . 2 . . . . . . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . . 2 . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . . . . . 1 . . . . . 1 . 2 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 2 . 1 2 Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 1 . . . . . . . . 5 1 2 1 4 . Parts Lost 75 | . 5 4 . 2 . 1 1 . 1 . 7 . 2 9 . . 5 1 7 30 Power 15 | . . 1 . 1 . . . . 1 . 2 . 1 . . . 1 . 1 7 Propulsion 23 | . 2 1 . 1 . . 1 . . . 3 . . 5 . . 2 . 1 7 Utility 23 | . . . . . . 1 . . . . 1 . 1 3 . . 2 1 3 11 Weapon 14 | . 3 2 . . . . . . . . 1 . . 1 . . . . 2 5 Highest Loss Streak 21 | . 3 3 . 1 . 1 1 . 1 . 4 . 2 7 . . 2 1 5 21 Average Slot Usage (%) 73 | . 85 89 100 82 74 76 71 80 77 86 77 54 63 49 31 41 65 85 85 75 Engine 4 | . 14 10 22 20 18 15 10 6 3 6 7 5 3 . . . . . . . Core 4 | . . . . . . . 2 6 6 6 3 . . . . . 3 9 10 11 Treads 3 | . 5 26 . . . . . . . . . . 1 6 . . 1 . . . Leg 1 | . 22 . . . . . . . . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . . . . . . . . . . 18 Flight 12 | . . 1 33 31 34 30 26 26 26 26 24 11 11 8 5 5 12 14 13 . Device 6 | . 5 14 11 9 . . 7 13 13 13 6 . . . . . 7 9 6 5 Storage 3 | . 14 14 11 . . . . . . . . . . . 1 5 3 4 4 2 Processor 10 | . . . . . . 4 6 13 13 13 13 11 11 11 11 11 10 12 15 17 Hackware 9 | . . . . . 10 10 6 6 6 13 13 19 27 17 8 11 14 9 9 6 Protection 3 | . . . . . . . . . . . . . . . 1 5 3 10 10 2 Ballistic Gun 2 | . 14 11 22 19 9 7 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 5 5 3 . . 1 4 4 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 4 4 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 11 12 12 13 11 10 12 17 15 19 19 20 9 9 4 4 4 40 44 45 52 Greatest Support 85 | 20 40 40 12 12 12 17 18 18 20 20 21 10 10 5 5 5 53 53 85 85 Greatest Overweight (x) 3 | . 3 1 1 . . . . . . . 1 . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 6 6 6 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 6 6 5 4 3 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 6 5 5 4 3 1 3 3 3 3 4 3 4 4 3 3 3 3 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 6 6 6 4 4 2 4 3 3 4 4 4 4 4 3 4 3 4 4 4 2 Class Distribution -------------------- 41% | Hacker-Mutant 18% | Mutant 11% | Hacker-Ninja 10% | Hacker-Sprinter 5% | Sprinter 5% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Matter Collected 1343 | 179 72 34 . 76 . . . 1 131 . 93 . 50 . . 88 137 92 212 178 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1709 | . 244 41 . 76 . . . . . . 28 . . 30 . . 216 92 397 585 Parts 124 | . 12 5 . 4 . . . . . . 1 . . 3 . . 18 5 29 47 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 12 . . 4 . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Combat Hostiles Destroyed 33 | . 4 5 . 2 . . . . . . 1 . . 2 . . 5 . 6 8 Melee 21 | . . 2 . . . . . . . . 1 . . . . . 5 . 6 7 Guns 8 | . 4 2 . 2 . . . . . . . . . . . . . . . . Cannons 2 | . . 1 . . . . . . . . . . . . . . . . . 1 AOE 2 | . . . . . . . . . . . . . . 2 . . . . . . Classes Destroyed 9 | . 2 1 . . . . . . . . . . . . . . 4 1 1 . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . . . . . . . . . . 2 . . Swarmer 8 | . . 5 . . . . . . . . 1 . . 2 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . Grunt 6 | . 4 . . 2 . . . . . . . . . . . . . . . . Sentry 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Hunter 4 | . . . . . . . . . . . . . . . . . . . 2 2 Programmer 11 | . . . . . . . . . . . . . . . . . 2 . 4 5 Best Kill Streak 3 | . 3 2 . 1 . . . . . . 1 . . 2 . . 2 1 2 3 Combat Bots Only 3 | . 2 2 . 1 . . . . . . 1 . . 2 . . 2 . 2 3 Max Kills in Single Turn 2 | . 1 1 . 1 . . . . . . 1 . . 2 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . . . . Melee 1 | . . 1 . . . . . . . . 1 . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Damage Taken 9094 | . 701 389 34 210 . 64 52 43 118 . 376 52 57 1000 . . 695 74 1042 4187 Core 3096 | . 148 96 14 24 . 10 22 . 25 . 140 52 19 647 . . 276 15 154 1454 Absorbed by Shields 36 | . . . . . . . . . . . 4 . . . . . 32 . . . Core Remaining (%) 72 | 100 . 2 . 90 100 98 . . . . 78 . . . . 25 76 . 87 . Volleys Fired 68 | . 35 14 . 13 . . . . . . . . . . . . . . 1 5 Largest 2 | . 2 1 . 2 . . . . . . . . . . . . . . 1 1 Hottest 110 | . 60 100 . 40 . . . . . . . . . . . . . . 75 110 Shots Fired 96 | . 51 14 . 26 . . . . . . . . . . . . . . 1 4 Gun 86 | . 51 6 . 26 . . . . . . . . . . . . . . 1 2 Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 8 | . . 8 . . . . . . . . . . . . . . . . . . Kinetic 67 | . 35 6 . 26 . . . . . . . . . . . . . . . . Thermal 26 | . 16 8 . . . . . . . . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . 1 2 Robot Hit Streak 14 | . 14 2 . 9 . . . . . . . . . . . . . . . 11 Robot Miss Streak 3 | . 3 2 . 2 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 127 | . 38 6 . 19 . . . . . . 3 . . 2 . . 9 2 20 28 Core Hits 59 | . 13 6 1 4 . . . . . . 1 . . . . . 7 2 7 18 Critical Hits 6 | . 1 . . . . . . . . . . . . . . . . . 4 1 Critical Kills 4 | . 1 . . . . . . . . . . . . . . . . . 2 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 190 | . . . . . . . . . . . 7 . . 5 . . 37 22 81 38 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . 7 . . 5 . . 1 5 63 9 Piercing 100 | . . . . . . . . . . . . . . . . . 36 17 18 29 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . 1 1 2 4 Damage Inflicted 3783 | . 353 126 10 158 . . . . . . 149 . . 82 . . 448 133 1101 1223 Guns 608 | . 353 36 . 158 . . . . . . . . . . . . . . . 61 Cannons 95 | . . . . . . . . . . . . . . . . . . . . 95 Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 2961 | . . . . . . . . . . . 149 . . 82 . . 448 133 1101 1048 Ramming 47 | . . 18 10 . . . . . . . . . . . . . . . . 19 Kinetic 417 | . 223 36 . 158 . . . . . . . . . . . . . . . . Thermal 297 | . 130 72 . . . . . . . . . . . . . . . . . 95 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 61 | . . . . . . . . . . . . . . . . . . . . 61 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1240 | . . . . . . . . . . . 149 . . 82 . . . . 830 179 Piercing 1721 | . . . . . . . . . . . . . . . . . 448 133 271 869 Highest Corruption 15 | . . . . . . . . . . . . . . . . . 4 . 3 15 Average Corruption 4 | . . . . . . . . . . . . . . . . . 3 . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . . . . . . 11 . 5 13 Message Errors 2 | . . . . . . . . . . . . . . . . . 2 . . . Matter Fused 8 | . . . . . . . . . . . . . . . . . 3 . 1 4 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 6 | . . . . . . . . . . . . . . . . . 1 . 2 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 59 | . . 4 . . . . . . . . . . . . . . . . 27 28 Projectiles 4 | . . 4 . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 55 | . . . . . . . . . . . . . . . . . . . 27 28 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . 5 . . . . . . . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 18 | . . 10 1 . . . . . . . . . . . . . . . . 7 Targets Rammed 20 | . . 12 1 . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 102 . . 1 . 10 . . 3 . 23 . . . . . 238 405 9 116 Average Temperature 63 | . 48 . . 1 . 6 . . 3 . 9 . . . . . 101 194 6 46 Received Heat Transfer 843 | . 399 . 9 108 . 30 18 9 30 . 63 . 27 . . . 69 9 18 54 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 500 | . 300 150 . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Peak Influence 498 | . 89 60 38 64 37 31 60 . . . . 490 . . . . 498 89 291 246 Initial 107 | . . 30 23 15 22 6 14 . . . . 73 . . . . . 85 4 107 Average 104 | . 39 29 27 31 19 20 37 . . . . 221 . . . . 198 46 143 101 Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . . . 2 . 1 1 Low Security (%) 86 | 100 100 100 100 100 100 100 100 . . . . 63 . . . . 58 100 87 89 Level 1 6 | . . . . . . . . . . . . . . . . . 14 . 12 10 Level 2 7 | . . . . . . . . . . . . 36 . . . . 27 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 . . . 2 . . . . 2 . . . . 5 2 3 2 Investigation 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Extermination 6 | . . . . . . . . . . . . 1 . . . . 1 1 2 1 Reinforcement 6 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . 1 Assault 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Distress Signals 7 | . 2 . . 1 . . . . . . . . . . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 175 | . 9 6 2 8 2 2 8 14 1 . 15 4 9 9 . 6 25 4 28 23 Peak Tracking Total 8 | . 4 3 1 5 2 2 6 7 1 . 8 6 4 6 . 5 6 2 7 7 Tactical Retreats 34 | . . . . 1 . . 2 2 1 . 1 . 5 2 . 4 7 1 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Traps Triggered 3 | . . . . . . . 1 . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Disabled 4 | . . . . . . . . . . . . . . . . . . . 4 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Accessed 39 | . 2 . . 4 2 2 4 . 1 4 . 3 . . 3 . 4 3 6 1 Terminals 26 | . 2 . . 4 2 1 3 . . . . 2 . . . . 3 3 5 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . . 1 . Total Hacks 161 | . 11 . . 14 8 5 14 . 2 30 . 9 . . 11 . 30 12 11 4 Successful 111 | . 9 . . 9 5 2 7 . 2 30 . 8 . . 11 . 14 7 5 2 Failed 50 | . 2 . . 5 3 3 7 . . . . 1 . . . . 16 5 6 2 Catastrophic 9 | . . . . 1 1 2 1 . . . . . . . . . 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 1 . . . 3 2 1 . . . . 3 . . . . 13 6 . . Terminals 99 | . 11 . . 14 8 3 13 . . . . 4 . . . . 20 12 10 4 Fabricators 15 | . . . . . . . . . . . . 5 . . . . 10 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . . . . . . . . 1 . Terminal Hacks 94 | . 8 . . 9 5 1 6 . 2 30 . 3 . . 11 . 7 5 5 2 Record 22 | . . . . . . . . . 2 11 . . . . 3 . 1 . 3 2 Part Schematic 19 | . . . . 1 . . 2 . . 11 . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . 2 1 . . . . 3 . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . . . 1 . . . . 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . 1 . . 1 . . . . . . . . . . 1 . . Unreport Threat 11 | . . . . 1 2 . 2 . . . . . . . . . 3 3 . . Locate Traps 3 | . 1 . . 2 . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . 1 . . . . . . . . . . 2 . . . Fabricator Hacks 10 | . . . . . . . . . . . . 5 . . . . 5 . . . Network Status 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Build 4 | . . . . . . . . . . . . 3 . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . . . . . . . . . . . 2 2 . . Terminals 4 | . 1 . . . . . . . . . . . . . . . 1 2 . . Assimilate 3 | . 1 . . . . . . . . . . . . . . . 1 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . . 4 1 1 3 . . . . 2 . . . . 4 3 5 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 1 . . 2 . . 11 . 1 . . 4 . . . . . Parts Built 4 | . . . . . . . . . . . . 3 . . . . 1 . . . Matter 676 | . . . . . . . . . . . . 438 . . . . 238 . . . Time 303 | . . . . . . . . . . . . 219 . . . . 84 . . . Total Part Build Rating 15 | . . . . . . . . . . . . 9 . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Total Allies 4 | . 1 . . . . . . . . . 1 . . . . . 1 1 . . Largest Group 1 | . 1 . . . . . . . . . 1 . . . . . 1 1 . . Highest-Rated Group 94 | . 10 . . . . . . . . . 94 . . . . . 10 26 . . Highest-Rated Ally 94 | . 10 . . . . . . . . . 94 . . . . . 10 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 . . . . . . . . . Total Damage 422 | . . . . . . . . . . . 422 . . . . . . . . . Kills 6 | . . . . . . . . . . . 6 . . . . . . . . . Allies Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 1 . 1 . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Turns Passed 5857 | 4 257 544 22 198 65 118 144 153 237 25 283 320 222 398 68 190 749 601 693 566 Spaces Moved 9199 | 4 111 287 22 400 118 269 303 512 690 87 809 264 455 620 142 420 1246 785 993 662 Core 354 | . 1 . . . . . . . . . . . . 91 . . 262 . . . Treads 307 | . 27 274 . . . . . . . . . . . . . . . . . 6 Legs 87 | 4 83 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 628 | . . . . . . . . . . . . . . . . . . . 11 617 Flight 7823 | . . 13 22 400 118 269 303 512 690 87 809 264 455 529 142 420 984 785 982 39 Fastest Speed 25 | 120 120 117 34 34 34 29 29 29 29 29 29 34 34 35 40 40 25 34 34 40 Average Speed 43 | 120 130 158 81 34 34 29 29 29 30 29 30 34 37 60 40 40 38 34 36 59 Slowest Speed 200 | 120 200 160 114 37 34 34 29 29 34 29 107 34 75 75 40 40 155 34 110 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . 1 14 1 . 2 2 3 . 1 7 4 10 . . 1 2 15 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 2 29 65 4 55 13 7 15 75 79 76 78 8 68 69 61 62 30 21 59 17 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . 1 . 1 1 . . . 1 1 . . . . Known Exits Taken 6 | . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 14 | . . . . . . . . . 10 . 2 . . . . 2 . . . . Spaces Dug 54 | . . 2 . . . . . . . . . . . . . . 21 13 15 3 Terrain Destroyed 56 | . . 4 . . . . . . . . . . . . . . 21 13 15 3 Melee 52 | . . . . . . . . . . . . . . . . . 21 13 15 3 Projectile 4 | . . 4 . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Total 10619 | 3 179 341 24 426 140 308 356 513 709 86 833 485 500 620 151 440 1464 1088 1188 765 Wait 993 | . 24 13 . 21 15 30 22 4 17 . 9 226 48 4 . 19 143 265 100 33 Move 9056 | 3 110 286 19 373 115 268 298 507 683 86 806 249 446 599 141 419 1243 780 965 660 Hop 59 | . . . 1 12 1 . 2 2 3 . 1 7 4 10 . . 1 2 12 1 Pick Up 37 | . 4 5 . 1 1 4 1 . 2 . 1 . . . 1 . 8 4 3 2 Fast Attach 89 | . 2 4 . 1 3 1 6 . 2 . 2 3 2 1 6 1 18 8 15 14 Attach 31 | . 3 3 2 . 4 . 1 . . . 2 . . 1 . 1 3 2 3 6 Detach 15 | . . . . 1 1 . 1 . . . 2 . . . 1 . 2 2 2 3 Swap 8 | . . . . . . 2 1 . 1 . 1 . . . . . 1 2 . . Drop 56 | . 1 4 1 4 . 3 6 . 1 . 2 . . . 2 . 12 6 10 4 Fire 68 | . 35 14 . 13 . . . . . . . . . . . . . . 1 5 Melee 169 | . . . . . . . . . . . 7 . . 5 . . 33 17 77 30 Ram 8 | . . . 1 . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . 12 . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Core integrity fell below 50% 241 | -10/Materials | Lost 3 parts (2n1w) 262 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 596 | -10/Mines | Learned Materials emergency access door positions 659 | -10/Mines | Core integrity fell below 20% 692 | -10/Mines | Lost 3 parts (1p2w) 750 | -10/Mines | Discovered new exit (range 7) 806 | -10/Mines | Entered Materials 806 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 820 | -9/Materials | Discovered new exit (range 8) 828 | -9/Materials | Entered Storage 1010 | -9/Storage | Discovered new exit (range 15) 1026 | -9/Storage | Entered Materials 1026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -8/Materials | Build established: Scavenger-Mutant 1089 | -8/Materials | Discovered new exit (range 7) 1091 | -8/Materials | Entered Factory 1091 | -7/Factory | Evolved 2 slots: Utility x2 1145 | -7/Factory | Discovered new exit (range 19) 1209 | -7/Factory | Entered another Factory area 1209 | -6/Factory | Evolved 2 slots: Utility x2 1229 | -6/Factory | Identified exit to Lower Caves 1229 | -6/Factory | Identified exit to Extension 1353 | -6/Factory | Entered Lower Caves 1415 | -6/Lower Caves | Spotted B-75 Beast 1491 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1503 | -6/Lower Caves | Discovered new exit (range 8) 1506 | -6/Lower Caves | Entered another Lower Caves area 1544 | -6/Lower Caves | Learned Factory stockpile data 1585 | -6/Lower Caves | Build established: Sprinter 1614 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1687 | -6/Lower Caves | Encountered a Warlord checkpoint 1730 | -6/Lower Caves | Discovered new exit (range 8) 1743 | -6/Lower Caves | Entered Data Miner 1743 | -6/Data Miner | Discovered new exit (range 6) 1748 | -6/Data Miner | Met Data Miner 1757 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1757 | -6/Data Miner | Learned location of Section 7 (-2) 1762 | -6/Data Miner | Received God Mode back door access code from Data Miner 1768 | -6/Data Miner | Entered Proximity Caves 1789 | -5/Proximity Caves | Escorted by Enhanced Grunt 1897 | -5/Proximity Caves | Learned location of Warlord (-4) 1966 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 2049 | -5/Proximity Caves | Lost 3 parts (1p2n) 2049 | -5/Proximity Caves | Discovered new exit (range 5) 2051 | -5/Proximity Caves | Entered Factory 2051 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2149 | -5/Factory | Fabricated Hacking Suite (x1) 2225 | -5/Factory | Fabricated Hacking Suite (x1) 2254 | -5/Factory | Local fabrication network quarantined 2301 | -5/Factory | Fabricated Hacking Suite (x1) 2322 | -5/Factory | Build established: Hacker-Mutant 2323 | -5/Factory | Identified exit to Upper Caves 2351 | -5/Factory | First assault squad dispatched 2371 | -5/Factory | Entered Upper Caves 2412 | -5/Upper Caves | Learned Factory interactive machine intel 2546 | -5/Upper Caves | Spotted B-75 Beast 2588 | -5/Upper Caves | Discovered new exit (range 7) 2593 | -5/Upper Caves | Entered another Upper Caves area 2713 | -5/Upper Caves | Discovered new exit (range 5) 2793 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2886 | -5/Upper Caves | Core integrity fell below 50% 2918 | -5/Upper Caves | Lost 7 parts (4n2u1w) 2984 | -5/Upper Caves | Discovered new exit (range 5) 2991 | -5/Upper Caves | Entered Zhirov 2991 | -5/Zhirov | Discovered new exit (range 3) 2999 | -5/Zhirov | Met Zhirov 3006 | -5/Zhirov | Learned location of Testing (-2) 3010 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3016 | -5/Zhirov | Found Alien Artifact 3016 | -5/Zhirov | Identified Integrated Dissipator 3016 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3022 | -5/Zhirov | Found Alien Artifact 3059 | -5/Zhirov | Entered Proximity Caves 3108 | -4/Proximity Caves | Identified Transdimensional Reconstructor 3108 | -4/Proximity Caves | Warped through subspace 3214 | -4/Proximity Caves | Learned location of Armory (-3) 3222 | -4/Proximity Caves | Learned Research garrison access intel 3245 | -4/Proximity Caves | Discovered new exit (range 10) 3249 | -4/Proximity Caves | Entered Factory 3249 | -4/Factory | Evolved 2 slots: Utility x2 3250 | -4/Factory | Loaded intel: 46 interactive machine locations 3412 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 3446 | -4/Factory | Local fabrication network quarantined 3463 | -4/Factory | Spotted B-86 Titan 3499 | -4/Factory | First assault squad dispatched 3755 | -4/Factory | Identified exit to Research 3790 | -4/Factory | Garrison activated, responded to threat 3807 | -4/Factory | Found Prototype Slashing Weapon 3807 | -4/Factory | Identified Molecular Scythe 3812 | -4/Factory | Found Molecular Scythe 3813 | -4/Factory | Found Molecular Scythe 3814 | -4/Factory | Found Molecular Scythe 3818 | -4/Factory | Discovered new exit (range 2) 3982 | -4/Factory | Build established: Hacker-Sprinter 3998 | -4/Factory | Entered Research 3998 | -3/Research | Evolved 2 slots: Utility x2 3999 | -3/Research | Loaded intel: 4 garrison access locations 4260 | -3/Research | Spotted B-86 Titan 4440 | -3/Research | Found Fusion Bomb Launcher 4536 | -3/Research | Build established: Hacker-Ninja 4549 | -3/Research | Found Gamma Bomb Array 4583 | -3/Research | Discovered new exit (range 12) 4587 | -3/Research | Identified exit to Quarantine 4599 | -3/Research | Entered Quarantine 4762 | -3/Quarantine | Found Alien Artifact 4762 | -3/Quarantine | Identified Subatomic Replicator 4924 | -3/Quarantine | Cryocooling Duct disabled 4939 | -3/Quarantine | Ambient heat levels rising (+20) 4939 | -3/Quarantine | Non-combat units ordered to evacuate 4949 | -3/Quarantine | Found Alien Impact Weapon 4949 | -3/Quarantine | Identified Core Stripper 4995 | -3/Quarantine | Found Alien Artifact 4995 | -3/Quarantine | Identified Phase Armor 4998 | -3/Quarantine | Incoming investigation squad redirected 5092 | -3/Quarantine | Met incapacitated Sigix Warrior 5092 | -3/Quarantine | Lockdown squad dispatched 5100 | -3/Quarantine | Lost 5 parts (1p1n2u1w) 5222 | -3/Quarantine | Build established: Hacker-Mutant 5246 | -3/Quarantine | Spotted Lightning 5249 | -3/Quarantine | Spotted Lightning 5249 | -3/Quarantine | Spotted Lightning 5271 | -3/Quarantine | Discovered new exit (range 22) 5292 | -3/Quarantine | Identified exit to Research 5292 | -3/Quarantine | Entered Research 5292 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5726 | -2/Research | Core integrity fell below 50% 5786 | -2/Research | Lost 21 parts (6p3n9u3w) 5790 | -2/Research | System corruption reached 10% 5815 | -2/Research | Core integrity fell below 20% 5858 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05810_ R-10 Processor collects Lgt. Antimatter Reactor. 05811_ System corrupted: Gamma Rifle targeting data glitched. 05811_ Penetrated by Slug. 05811_ Gamma Rifle destroyed. 05812_ K-01 Serf collects debris. 05812_ Critical hit. 05812_ Biometal Heavy Treads destroyed. 05812_ Penetrated by Slug. 05812_ Particle Reactor destroyed. 05812_ Penetrated by Slug. 05812_ Slug penetrates H-88 Terminator. 05814_ Penetrated by Slug. 05815_ K-01 Serf collects debris. 05817_ Penetrated by Slug. 05817_ Imp. Hacking Suite destroyed. 05820_ Slammed into W-44 Eye. 05838_ Acquired Impulse Thruster Array. 05846_ Imp. Gyrokinetic Inverter destroyed. 05847_ Slug penetrates H-88 Terminator. 05850_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########?????????###########???????????????????? | | ! #???######? ????????????????????? | | #?? ? ????????????????????? | | #?? #? ?????????????????????? | | #? """" #? " " ?????????????????????? | | +######+##? """" "#??""R""??????????????????????? | | #???# # """" T#??"""""??????????????????????? | | ##### # """" "#??? ???????????????????????? | | + #??? ???????????????????????? | | ###### # ] #??##+##??????????????????????? | | #????# ############?# #########??????????????? | | ??# ###### # # #??????????????? | | # #?? + + #??????????????? | | + #???????# # #??????????????? | | # ######### #########??????????????? | | ??# p @ #?????????????????????? | | ????# [ #?????????????????????? | | ?????# Y + ????????????????????? | | ?????# """ """ # ??????????????????? | | ?????# """ """ # ?????????????????? | | ?????##### """ """ #? ???????????????? | | ?????????# #??#####??????????????? | | ########## #?????????????????????? | | " % k ! ?????????????????? | | ######## ########+##### ?????????????????? | | ! #??????## #??????? ???? ??????????????????? | | #???????# #??????? ??? ?????????????????? | | #???????# #??????? ??? #### ????????????????? | | #???????# #???????? ?? #????????????????????? | | ########### #???????? ?? #????????????????????? | | ??? # #???????? #? #????????????????????? | | ? # #????????####? #????????????????????? | | # #??????????????#????????????????????? | | # #???????????????????????????????????? | | ?# #???????????????????????????????????? | | """ ?# #???????????????????????????????????? | | ?"""" ??# #???????????????????????????????????? | | ?"""" ??# ???????????????????????????????????? | | ??""" ???# ##???????????????????????????????????? | | ?? ???# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 64 Energy Capacity 1360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 17 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -9/Storage | Hacked Imp. Core Analyzer | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free System Shield | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Core Stripper Phase Armor Achievements -------------- False Reunion root@ Challenges ------------ None Game ------ Seed HelicalCoilFalx Manual? 0 Play Time 01:54:58 Cumulative 58.9 hours Start 2020.10.05 @ 18:44:39 End 2020.10.05 @ 21:14:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ce56191-650e-49de-a32f-14cf57d4fc82