Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 13:50:47 Player: bluemonk Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2092) 2092 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-127) -127 TOTAL SCORE: 5325 Bonus ------- High Alert Combat Kills 11 Friendly Fire -138 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 38/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Heavy Ion Engine Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon Scythe > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Hardlight Generator Beam Rifle Flak Cannon [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Scythe Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 1 . 1 . Weapon 1 | . . . . 1 . . . Parts Attached 57 | 6 2 10 . 11 13 2 13 Power 6 | 1 . 1 . 1 1 1 1 Engine 4 | 1 . 1 . 1 . . 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 . 5 . 5 5 . 3 Treads 2 | . . 1 . . 1 . . Leg 17 | 2 . 4 . 4 4 . 3 Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 2 2 . 1 5 1 3 Device 6 | . 1 1 . . 2 1 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . . 1 . . 2 Hackware 1 | . . . . . 1 . . Protection 4 | . 1 1 . . 2 . . Artifact . | . . . . . . . . Weapon 16 | 2 . 2 . 4 2 . 6 Energy Gun 6 | 2 . 1 . 1 1 . 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 4 | . . 1 . 1 . . 2 Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . Corrupted Parts 2 | . . . . . 2 . . System Corruption 7 | . . . . . 7 . . Parts Lost 33 | . 1 1 . 4 5 . 22 Power 3 | . . . . . 1 . 2 Propulsion 13 | . . 1 . 4 2 . 6 Utility 7 | . 1 . . . 1 . 5 Weapon 10 | . . . . . 1 . 9 Highest Loss Streak 15 | . 1 1 . 3 2 . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 99 100 95 98 98 61 Engine 6 | . 14 11 11 9 2 . . Core 3 | . . . . . 5 14 8 Treads 2 | . . 5 . . 3 . . Leg 30 | . 28 38 44 31 26 30 16 Wheel 1 | . . . . . 4 . . Device 7 | . 11 2 11 9 5 6 8 Storage 9 | . 14 11 11 9 9 7 5 Processor 3 | . . . . 9 7 . 1 Protection 3 | . 1 8 . . 3 7 4 Energy Gun 8 | . 28 14 11 5 . 7 5 Energy Cannon 1 | . . . . . 2 7 3 Ballistic Gun 5 | . . 7 11 9 6 . . Ballistic Cannon 3 | . . . . 5 8 . . Slashing Weapon 4 | . . . . 6 9 7 2 Peak Build Rating 36 | 6 7 16 16 29 28 33 36 Average Rating 20 | 4 6 13 16 25 26 32 21 On Entrance 16 | . 6 7 16 16 26 28 33 Naked Turns 35 | . . . . . . . 35 Heaviest Build 32 | 12 13 25 19 26 31 26 32 Greatest Support 52 | 20 20 43 43 48 47 47 52 Greatest Overweight (x) 6 | . . . . 2 1 . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 6 3 Class Distribution -------------------- 63% | Scavenger-Mutant 30% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Matter Collected 1484 | 216 67 224 . 247 512 . 218 Remotely 54 | . 54 . . . . . . Salvage Created 2624 | . 125 690 . 542 1021 . 246 Parts 160 | . 4 54 . 31 56 . 15 Haulers Intercepted 3 | . . 1 . . 2 . . Recyclers Shooed 3 | . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 22 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Combat Hostiles Destroyed 51 | . 3 11 . 10 19 . 8 Melee 6 | . . . . 2 4 . . Guns 29 | . 3 11 . 5 7 . 3 Cannons 16 | . . . . 3 8 . 5 Classes Destroyed 11 | . 1 6 . 1 2 . 1 Worker 6 | . . 3 . 1 2 . . Builder 6 | . . 1 . 2 3 . . Hauler 3 | . . 1 . . 2 . . Recycler 4 | . . . . . 4 . . Operator 4 | . . 2 . 1 1 . . Watcher 5 | . . 3 . 1 1 . . Swarmer 14 | . . . . . 8 . 6 Grunt 25 | . 3 10 . 7 4 . 1 Duelist 1 | . . . . . . . 1 Sentry 10 | . . 1 . 2 7 . . Hunter 1 | . . . . 1 . . . Thug 1 | . . . . 1 . . . Best Kill Streak 7 | . 3 3 . 4 7 . 6 Combat Bots Only 6 | . 3 2 . 3 6 . 6 Max Kills in Single Turn 2 | . 1 2 . 1 2 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Hostile Shots Fired 408 | . 35 61 . 54 99 . 159 Missed 118 | . 8 22 . 14 31 . 43 Damage Taken 4265 | . 304 468 . 548 799 . 2146 Core 997 | . 59 38 . 70 129 . 701 Absorbed by Shields 8 | . . . . . 8 . . Redirected to Shielding 109 | . . . . . . . 109 Core Remaining (%) 82 | 100 76 . 90 . 63 . . Volleys Fired 178 | . 14 60 . 33 50 2 19 Largest 3 | . 2 2 . 3 2 2 3 Hottest 185 | . 80 80 . 124 129 129 185 Shots Fired 355 | . 27 120 . 70 99 4 35 Gun 255 | . 27 120 . 46 40 2 20 Cannon 97 | . . . . 24 59 2 12 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 198 | . . 51 . 55 85 . 7 Thermal 146 | . 27 69 . 7 14 4 25 Explosive . | . . . . . . . . Electromagnetic 11 | . . . . 8 . . 3 Robot Hit Streak 8 | . 6 6 . 6 7 3 8 Robot Miss Streak 17 | . 6 4 . 17 10 1 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 230 | . 15 67 . 47 79 3 19 Core Hits 154 | . 6 33 . 40 63 . 12 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 9 | . . 6 . 2 1 . . Burn 6 | . . 5 . 1 . . . Destroy 2 | . . 1 . 1 . . . Sever 1 | . . . . . 1 . . Melee Attacks 22 | . . . . 3 19 . . Impact . | . . . . . . . . Slashing 22 | . . . . 3 19 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4381 | . 164 1021 . 899 1773 62 462 Guns 2360 | . 164 1021 . 444 467 20 244 Cannons 1320 | . . . . 334 774 42 170 Explosions 106 | . . . . 58 . . 48 Melee 595 | . . . . 63 532 . . Ramming . | . . . . . . . . Kinetic 2341 | . . 476 . 646 1099 . 120 Thermal 1294 | . 164 545 . 87 142 62 294 Explosive . | . . . . . . . . Electromagnetic 151 | . . . . 103 . . 48 Impact . | . . . . . . . . Slashing 595 | . . . . 63 532 . . Piercing . | . . . . . . . . Highest Corruption 8 | . 4 . . . 8 . . Average Corruption 7 | . 3 . . . 7 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . 3 . . . 13 . . Message Errors 3 | . . . . . 3 . . Matter Fused 2 | . 1 . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 2 | . 1 . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Misfires 2 | . . . . . 2 . . Alerts 2 | . . . . . 2 . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . . 11 1 . Projectiles 1 | . . . . . . 1 . Explosions . | . . . . . . . . Melee 11 | . . . . . 11 . . Knockbacks 25 | . . . . 11 14 . . Impact . | . . . . . . . . Kinetic 25 | . . . . 11 14 . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 375 | . 375 303 . 30 132 96 212 Average Temperature 87 | . 196 96 . 12 31 51 84 Received Heat Transfer 1538 | . 162 258 . 171 227 . 720 Effects 7 | . 3 4 . . . . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 3 | . 2 1 . . . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 . . . . 1 Heat Transferred 3266 | . 375 1718 . 248 259 111 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Peak Influence 433 | . 60 297 71 370 433 155 . Initial 155 | . . 25 71 27 94 155 . Average 164 | . 9 131 71 189 270 155 . Maximum Alert Level 2 | . . 1 . 1 2 . . Low Security (%) 64 | 100 100 81 100 50 29 100 . Level 1 31 | . . 18 . 49 57 . . Level 2 4 | . . . . . 13 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 1 . 3 3 1 . Investigation 3 | . 2 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 1 . 2 . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Distress Signals 4 | . 2 1 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 3 17 . 14 27 1 15 Peak Tracking Total 7 | . 3 5 . 3 5 1 7 Tactical Retreats 4 | . . 1 . . 1 . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Traps Triggered 4 | . 3 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 10 | . . . . 6 4 . . Reused 2 | . . . . 2 . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered 4 | . . . . 2 . . 2 Most Traps Carried 1 | . . . 1 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Disabled 4 | . . . . 2 2 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Machines Accessed 13 | . 2 2 . 2 7 . . Terminals 12 | . 2 2 . 2 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 3 5 . 10 18 . . Successful 12 | . . 1 . 3 8 . . Failed 24 | . 3 4 . 7 10 . . Catastrophic 8 | . 2 1 . 1 4 . . Database Lockouts . | . . . . . . . . Manual 10 | . 1 4 . 2 3 . . Terminals 33 | . 3 5 . 10 15 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . 1 . 3 6 . . Record 3 | . . . . . 3 . . Robot Analysis 1 | . . . . 1 . . . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . Reprogram Traps 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . Used . | . . . . . . . . Hacking Detections 12 | . 2 2 . 2 6 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 41 | . . . 41 41 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . 13 . . . Total Damage 106 | . . . . 106 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches 14 | . . . . . 14 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Turns Passed 3126 | 64 300 512 341 465 881 83 480 Spaces Moved 1686 | 43 181 245 157 233 412 62 353 Core 174 | 7 . . . . . . 167 Treads . | . . . . . . . . Legs 1511 | 36 181 245 157 232 412 62 186 Wheels 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 120 122 50 Average Speed 124 | 108 120 120 120 127 145 122 108 Slowest Speed 350 | 120 120 120 120 260 190 122 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 45 23 38 19 68 3 50 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . 1 Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Total 2332 | 60 236 347 310 331 568 65 415 Wait 268 | . 36 . 152 34 44 . 2 Move 1679 | 42 180 244 156 232 411 61 353 Hop . | . . . . . . . . Pick Up 57 | 12 4 18 1 9 10 . 3 Fast Attach 19 | . . . . 5 8 . 6 Attach 27 | 6 2 4 . 4 3 2 6 Detach . | . . . . . . . . Swap 11 | . . 6 . 2 2 . 1 Drop 38 | . . 15 1 8 12 . 2 Fire 178 | . 14 60 . 33 50 2 19 Melee 22 | . . . . 3 19 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 25 | . . . . . 2 . 23 Trap 1 | . . . . 1 . . . Miscellaneous 7 | . . . . . 7 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x2 791 | -9/Materials | Build established: Scavenger-Mutant 836 | -9/Materials | Discovered new exit (range 10) 877 | -9/Materials | Entered Mines 910 | -9/Mines | Learned location of Storage (-8) 1143 | -9/Mines | Assembled infested the area 1145 | -9/Mines | Found a hidden stash of uninstalled traps 1148 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1201 | -9/Mines | Discovered new exit (range 10) 1218 | -9/Mines | Entered Materials 1218 | -8/Materials | Accompanied by 2 allies 1218 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1223 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1469 | -8/Materials | Identified exit to Storage 1599 | -8/Materials | Lost 3 parts (3n) 1683 | -8/Materials | Entered Storage 1865 | -8/Storage | Garrison activated, responded to threat 1931 | -8/Storage | Lost 5 allies 2558 | -8/Storage | Discovered new exit (range 6) 2564 | -8/Storage | Entered Factory 2564 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2629 | -7/Factory | Discovered new exit (range 11) 2647 | -7/Factory | Entered Lower Caves 2831 | -7/Lower Caves | Lost 3 parts (1n2w) 2908 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2944 | -7/Lower Caves | Core integrity fell below 50% 2983 | -7/Lower Caves | Lost 15 parts (2p5n3u5w) 3045 | -7/Lower Caves | Core integrity fell below 20% 3081 | -7/Lower Caves | Learned Factory emergency access door positions 3127 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Found 45 Matter. Acquired 30 matter. Attempting to rewire G-47 Trooper. Attempting to rewire B-48 Gladiator. Sml. Storage Unit destroyed. Critical hit (Burn: +37). Attempting to rewire B-48 Gladiator. Acquired derelict log, extracted data. Data stored: Factory emergency access points. Acquired Imp. Proton Missile Launcher. Acquired Targeting Computer. Acquired Plasma Flamer. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Plasma Flamer destroyed. Imp. Proton Missile Launcher destroyed. Penetrated by Slug. Dropped Imp. Deuterium Engine. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????????? | | ????????????????????????????### #??????????##### | | ????????????????????????????# ??????????# | | ????????????????????????????# #?????????# | | ????????????????????????????? ###??????# | | ??????????????????????????????# ##????## | | ???????????????????????????????# #??### | | ????????????????????????????????# #### | | ???????????????????####?????????# | | ???????????????????? #????????# ### # | | ????????????????????# ##??????# ##?# # | | ????????????????????# #?????## ##??# | | ?????????????????????# ####### ##???# | | ??????????????????????# ##????#### | | ?????????????????####??# Y #????????# | | ????????????????## #### ##????????# | | ????????????????# ## ## #????????## | | ????????????????# ##"* ##???????# | | ????????????????# #### #???????# | | ????????????????# #?# @ ## #?????## | | ????????????????##### ## ## #???# | | ????????????????????# ### ### #?## | | ???????????????????# ##?# #?? #?# | | ??????????????????# ###??# #? #### | | ??????????????????# ##???# #??#" | | ??????????????????## ##???# #??## | | ???????????????????####?????## ## #??# | | ?????????????????????????????# ##? #??# | | ????????????????????????????? #?? ## ???# | | ???????????????????????????? #??? ##??????# | | ????????????????????????????# #????????????? | | ????????????????????????????## #????????????? | | ?????????????????????????????## ????????????? | | ??????????????????????????????## ????????????# | | ???????????????????????????????? ???????????# | | ????????????????????????????????# ????????????# | | ?????????????????????????????????# ???????????### | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed HeavyArmageddonMultirail Manual? 0 Play Time 00:48:12 Cumulative 16.1 hours Start 2024.10.03 @ 13:04:10 End 2024.10.03 @ 13:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca364bf7-6c8c-43f2-8108-91556908962c