Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 23:01:11 Player: MORONI274 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1473) 1473 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4068 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Heavy EM Shotgun Heavy EM Shotgun Light Assault Rifle Light Assault Rifle Advanced Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Kinecellerator Component Analysis Suite Field Recycling Unit > --- WEAPON ----------- Gauss Cannon Heavy Mace > --- INVENTORY -------- Ion Engine Compact Battery Heavy EM Shotgun Heavy EM Shotgun Light Assault Rifle Light Assault Rifle Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Mace Heavy Mace Chainsword [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Mace Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 56 | 8 5 14 11 18 Power 8 | 1 . 3 1 3 Engine 6 | 1 . 3 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 1 5 5 2 Treads 5 | 2 . 2 1 . Leg 4 | . . . 3 1 Wheel 6 | . 1 3 1 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 . 4 3 6 Device 5 | 1 . 1 . 3 Storage 4 | 1 . 1 . 2 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 2 3 1 Artifact . | . . . . . Weapon 18 | 3 4 2 2 7 Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 3 | . . . . 3 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon 7 | . 3 1 1 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . . . 2 . System Corruption 22 | . . . 22 . Parts Lost 36 | . 1 7 7 21 Power 5 | . . 1 1 3 Propulsion 15 | . 1 4 4 6 Utility 9 | . . 1 1 7 Weapon 7 | . . 1 1 5 Highest Loss Streak 11 | . 1 3 7 11 To Critical Strikes . | . . . . . Average Backups 15 | 2 7 15 19 18 Power 1 | . 1 1 2 1 Propulsion . | 1 1 . . . Utility 2 | . . 4 4 1 Weapon 9 | . 3 8 12 14 Tool/Special . | . . . . . Unused Backups 14 | . 1 . . 13 Power 1 | . . . . 1 Propulsion 2 | . 1 . . 1 Utility 1 | . . . . 1 Weapon 9 | . . . . 9 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 84 | . 93 94 69 78 Engine 10 | . 13 10 8 9 Treads 8 | . 20 15 . . Leg 6 | . . . 5 15 Wheel 8 | . 2 15 8 5 Device 11 | . 14 11 9 10 Storage 9 | . 14 11 9 7 Protection 10 | . . 9 17 12 Energy Gun 2 | . 8 2 . . Ballistic Gun 4 | . 8 8 2 . Launcher 1 | . . . . 3 Impact Weapon 8 | . 10 9 9 5 Peak Build Rating 34 | 9 9 15 20 34 Average Rating 14 | 5 8 12 14 21 On Entrance 9 | . 9 9 14 17 Avg Prop Armor Cover (%) 6 | . 14 10 9 1 Naked Turns . | . . . . . Heaviest Build 67 | 12 13 52 55 67 Greatest Support 66 | 40 40 66 36 36 Greatest Overweight (x) 18 | 2 4 4 5 18 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 16 | 7 8 17 20 20 Most Carried 20 | 4 8 20 20 20 Average Carried 15 | 2 7 16 19 18 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 3 8 20 20 14 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1029 | 249 128 260 172 220 Remotely . | . . . . . Salvage Created 1556 | 47 289 486 267 467 Parts 99 | 3 19 35 14 28 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 8 13 7 14 Melee 13 | . 3 5 4 1 Guns 8 | . 1 5 2 . Cannons 11 | . . . . 11 AOE 3 | . 2 . . 1 Classes Destroyed 13 | 1 3 3 1 5 Worker 2 | . . 1 1 . Builder 2 | . . . . 2 Tunneler 2 | 2 . . . . Recycler 4 | . 1 1 1 1 Operator 2 | . . 2 . . Watcher 1 | . . . . 1 Swarmer 19 | . 3 8 3 5 Grunt 13 | . 5 2 2 4 Brawler 2 | . . . . 2 Duelist 2 | . . . 1 1 Sentry 4 | . . 3 1 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | 2 3 4 3 5 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 434 | . 50 121 86 177 Missed 107 | . 12 27 22 46 Hits 327 | . 38 94 64 131 Melee 30 | . . . 8 22 Projectile 297 | . 38 94 56 109 Critical Strikes 16 | . . 2 2 12 Actively Blocked 2 | . . . 1 1 Damage Taken 5026 | . 544 1063 946 2473 Core 1300 | . 143 152 296 709 Absorbed by Shields . | . . . . . Redirected to Shielding 160 | . . . 57 103 Regen/Repaired (Parts) 167 | . 167 . . . Core Remaining (%) 62 | 100 42 62 46 . Volleys Fired 93 | 3 7 16 7 60 Largest 2 | 2 2 2 1 2 Hottest 80 | 60 60 60 23 80 Shots Fired 110 | 6 9 26 7 62 Gun 46 | 6 7 26 7 . Cannon 59 | . . . . 59 Launcher 5 | . 2 . . 3 Special . | . . . . . Kinetic 96 | 3 5 22 7 59 Thermal . | . . . . . Explosive 5 | . 2 . . 3 Electromagnetic 9 | 3 2 4 . . Robot Hit Streak 15 | 2 3 6 5 15 Robot Miss Streak 5 | 1 2 4 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 156 | 3 20 52 23 58 Core Hits 62 | 3 9 16 8 26 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 12 | . 1 7 2 2 Critical Strikes 18 | . 1 9 4 4 Blast 2 | . . . . 2 Smash 16 | . 1 9 4 2 Melee Attacks 131 | . 32 53 26 20 Impact 126 | . 32 53 26 15 Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 8 | . 2 3 3 . Combat Hostiles 1 | . 1 . . . Follow-up Attacks 2 | . 2 . . . Damage Inflicted 4568 | 32 611 1062 887 1976 Guns 324 | 31 36 178 79 . Cannons 1202 | . . . . 1202 Explosions 299 | . 77 . . 222 Melee 2739 | . 498 884 808 549 Ramming 4 | 1 . . . 3 Kinetic 1474 | 19 24 150 79 1202 Thermal . | . . . . . Explosive 299 | . 77 . . 222 Electromagnetic 52 | 12 12 28 . . Impact 2652 | . 498 884 808 462 Slashing 87 | . . . . 87 Piercing . | . . . . . Highest Corruption 31 | . . . 22 31 Average Corruption 16 | . . . 18 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . . 17 18 Message Errors 9 | . . . 5 4 Matter Fused 7 | . . . 2 5 Heat Flow Errors 3 | . . . 1 2 Energy Discharges 5 | . . . 3 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . . 3 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . . 1 Alerts 1 | . . . 1 . Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 603 | . 63 195 206 139 Projectiles 51 | . . . . 51 Explosions . | . . . . . Melee 552 | . 63 195 206 88 Knockbacks 15 | . . . 5 10 Impact 5 | . . . 4 1 Kinetic 8 | . . . . 8 Secondary 2 | . . . 1 1 Self-Inflicted Damage 31 | . 31 . . . Shots 1 | . 1 . . . Rammed 10 | 1 . . . 9 Targets Rammed 10 | 1 . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 226 | 20 20 40 226 212 Average Temperature 86 | 15 12 10 116 105 Received Heat Transfer 873 | . 246 231 198 198 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . 2 5 1 1 Combat Hostiles 7 | . 2 3 1 1 Parts Fried 8 | . 3 4 1 . Impact Corruptions 23 | . 2 11 6 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 173 | 5 118 114 50 173 Initial 45 | . . 45 31 . Average 38 | . 49 52 11 41 Influence Increases 1412 | 10 307 459 182 454 Destroy 0b10 Robot/C 840 | . 160 260 140 280 Destroy 0b10 Robot/NC 65 | 10 5 20 10 20 Destroy Leader 172 | . 20 60 30 62 Successful Hack 42 | . 18 24 . . Disable Machine 105 | . 30 15 . 60 Destroy Structure 38 | . 14 5 2 17 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 135 | . 60 60 . 15 Influence Decreases 1380 | 10 198 494 256 422 Entered New Map 107 | . . 64 43 . Time Decay 934 | 10 188 371 153 212 Lost Part 339 | . 10 59 60 210 Squads Dispatched 9 | . . 2 1 6 Investigation 2 | . . 1 . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 14 25 9 20 Peak Tracking Total 7 | . 6 4 7 6 Tactical Retreats 5 | . 2 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 2 1 . 4 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 5 3 1 1 Terminals 7 | . 4 2 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 28 | . 13 9 2 4 Successful 13 | . 9 4 . . Failed 15 | . 4 5 2 4 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 16 | . 8 6 2 . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 4 | . . . . 4 Terminal Hacks 7 | . 5 2 . . Record 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 1 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1280 | 7 611 354 23 285 Terrain 1280 | 7 611 354 23 285 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3371 | 174 611 961 561 1064 Spaces Moved 1620 | 97 297 589 252 385 Core 54 | 17 2 1 21 13 Treads 442 | 80 223 135 4 . Legs 429 | . . . 100 329 Wheels 695 | . 72 453 127 43 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 80 95 125 Average Speed 154 | 153 144 116 178 203 Slowest Speed 950 | 160 250 250 300 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 51 41 28 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . 5 5 2 1 Terrain Destroyed 37 | . 14 5 2 16 Melee 13 | . 5 5 2 1 Projectile 7 | . . . . 7 AOE 17 | . 9 . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2094 | 114 414 742 309 515 Wait 104 | . 62 39 . 3 Move 1616 | 96 296 588 251 385 Hop . | . . . . . Pick Up 45 | 5 8 19 5 8 Fast Attach 22 | 6 2 3 7 4 Attach 22 | 1 1 6 4 10 Detach . | . . . . . Swap 34 | 1 7 13 5 8 Drop 20 | 1 2 5 4 8 Fire 93 | 3 7 16 7 60 Melee 128 | . 29 53 26 20 Ram 10 | 1 . . . 9 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 3) 612 | -10/Materials | Repaired Lgt. Treads 642 | -10/Materials | Repaired Lgt. Ion Engine 661 | -10/Materials | Discovered new exit (range 9) 669 | -10/Materials | Core integrity fell below 50% 718 | -10/Materials | Discovered new exit (range 17) 740 | -10/Materials | Identified exit to Mines 786 | -10/Materials | Entered another Materials area 786 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1503 | -9/Materials | Lost 3 parts (2n1u) 1518 | -9/Materials | Discovered new exit (range 9) 1747 | -9/Materials | Entered another Materials area 1747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1897 | -8/Materials | System corruption reached 10% 1951 | -8/Materials | Lost 7 parts (1p4n1u1w) 1981 | -8/Materials | Core integrity fell below 50% 2187 | -8/Materials | Met 7R-MNS 2268 | -8/Materials | Discovered new exit (range 8) 2308 | -8/Materials | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2309 | -7/Factory | Caught up to 7R-MNS 2540 | -7/Factory | Build established: Scavenger-Mutant 2956 | -7/Factory | Garrison activated, responded to threat 3065 | -7/Factory | Lost 7 parts (1p4n2u) 3154 | -7/Factory | System corruption reached 10% 3198 | -7/Factory | Core integrity fell below 50% 3205 | -7/Factory | Lost 11 parts (1p2n5u3w) 3227 | -7/Factory | System corruption reached 30% 3324 | -7/Factory | Core integrity fell below 20% 3329 | -7/Factory | Build established: Mutant 3372 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03244_ K-01 Serf collects debris. 03247_ Acquired 11 matter. 03248_ K-01 Serf collects debris. 03251_ EK/YQYNQZR7P0BV,I#,GU10FB|%TFVI8VQ NGR 03251_ K-01 Serf collects debris. 03263_ K-01 Serf knocked back. 03265_ System corrupted: Flak Cannon jammed. 03266_ System corrupted: Energy discharge (-30). 03279_ Flak Cannon destroyed. 03282_ System corrupted: Heat flow error (+176). 03298_ System corrupted: Matter fused (-9). 03306_ Slammed into S-27 Virus. 03315_ System corrupted: Matter fused (-4). 03320_ Slammed into S-27 Virus. 03339_ N/GVWZLQ EZFK>1>TB|E%H&KJ/8HAJ 03341_ Slammed into S-27 Virus. 03355_ System corrupted: Matter fused (-6). 03355_ Slammed into S-27 Virus. 03370_ System corrupted: Matter fused (-10). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????############## | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????##+####+###### | | ????????????????????????????????# == | | ????????????????????????????????#% = | | ????????????????????????????????#* | | ????????????????????????????????# | | ????????????????#############???# """""" | | ????????????????# #???# """""" * | | ????????????????#" """" ##### """"=% | | ????????????????#""s """" # % """""" = | | ????????????????#"" @ """" # | | ????????????????#"" """ #=% | | ????????????????#"" +% % % !% | | ????????????????#"T "" " #! ! | | ????????????????#"" """ %#%% // | | ????????????????#"" """% #= / | | ????????????????#"" """ # """""" | | ????????????????#"" %%# """""" | | ????????????????#" # """??" | | ????????????????# # ""???" | | ????????????????############# ????? | | ????????????????????????????# ""????? | | ????????????????????????????# """????? | | ????????????????????????????# ""?????? | | ????????????????????????????? "??????? | | ????????????????????????????? ???????? | | ????????????????????????????? ????????? | | ????????????????????????????? ????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Evasion (%) 44 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -10/Materials Lgt. Ion Engine | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed AuthchipMicrowarpTrap Manual? 0 Play Time 00:32:25 Cumulative 22.5 hours Start 2026.09.24 @ 03:47:04 End 2026.09.25 @ 23:01:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbdfdd86-f2e0-4598-bf6d-a1a770b6dad9