Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 20:01:12 Player: Gamma Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (103) 515 Value Destroyed (4015) 4015 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (1188) 1188 TOTAL SCORE: 12878 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 663 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -426 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 44/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Antigrav System Improved Focal Shield Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Zionite Composite Leg II Zionite Composite Leg II Biometal Leg Biometal Leg > --- UTILITY ---------- Matter Compressor Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Reaction Control System Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Phase Gun > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Flexi-carbon Leg Improved Focal Shield Transdimensional Reconstructor [Rating: 103] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Zionite Composite Leg II Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 6 2 . . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . 1 . . 1 Utility 8 | . . 1 . . . 4 1 . . . . 1 . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 130 | 6 5 19 1 2 3 13 25 10 3 6 . 17 9 . 11 Power 17 | 1 1 2 . . . 2 2 1 1 1 . 2 2 . 2 Engine 9 | 1 1 2 . . . 2 1 . . . . . 1 . 1 Core 5 | . . . . . . . 1 1 1 . . . 1 . 1 Reactor 3 | . . . . . . . . . . 1 . 2 . . . Propulsion 33 | 2 2 5 . . . 2 5 3 . 4 . 5 3 . 2 Treads 9 | . 2 . . . . 1 3 2 . . . 1 . . . Leg 13 | 2 . 2 . . . . . . . . . 4 3 . 2 Wheel 7 | . . 3 . . . 1 2 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 . . . . . Utility 46 | 1 2 5 . 1 1 8 8 6 . 1 . 6 3 . 4 Device 25 | . 1 2 . 1 . 5 7 4 . 1 . 1 2 . 1 Storage 4 | 1 1 . . . . . . 1 . . . . . . 1 Processor 10 | . . . . . . 2 1 1 . . . 4 . . 2 Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 6 | . . 3 . . 1 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 . 7 1 1 2 1 10 . 2 . . 4 1 . 3 Energy Gun 15 | 1 . 3 . . . . 4 . 2 . . 2 1 . 2 Energy Cannon 2 | . . . . . . . 1 . . . . 1 . . . Ballistic Gun 7 | 1 . 2 . . 1 1 1 . . . . . . . 1 Ballistic Cannon 7 | . . 1 . 1 1 . 4 . . . . . . . . Launcher 3 | . . 1 1 . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . 5 . . 4 . 2 . . . Corrupted Parts 5 | . . . . . . . 2 2 . . . 1 . . . System Corruption 27 | . . . . . . . 12 13 . . . 2 . . . Parts Lost 60 | . . 2 . . 2 3 12 9 3 . 1 11 . . 17 Power 10 | . . . . . 1 1 2 2 . . . 1 . . 3 Propulsion 22 | . . . . . . . 4 5 2 . 1 4 . . 6 Utility 15 | . . 2 . . 1 1 3 2 . . . 2 . . 4 Weapon 13 | . . . . . . 1 3 . 1 . . 4 . . 4 Highest Loss Streak 14 | . . 1 . . 1 2 6 4 2 . 1 7 . . 14 To Critical Strikes 2 | . . . . . . . 1 . . . . 1 . . . Average Backups 11 | 2 7 13 15 14 14 13 14 14 14 7 4 4 4 5 5 Power . | . 1 1 1 1 . . . . . . . . . 1 1 Propulsion 2 | 1 3 3 4 3 4 4 2 . . . . 2 3 2 2 Utility 4 | . 1 4 4 4 4 4 5 8 7 3 2 . . . 1 Weapon 3 | 1 1 5 6 5 5 3 5 5 5 4 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 33 | . . 9 . 5 . 4 6 . . 3 . . . 1 5 Power 2 | . . 1 . . . . . . . . . . . . 1 Propulsion 8 | . . 2 . 1 . 2 . . . . . . . 1 2 Utility 9 | . . 2 . 2 . 2 . . . 2 . . . . 1 Weapon 13 | . . 4 . 2 . . 6 . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 94 100 100 100 95 96 94 78 62 51 62 68 84 66 Engine 6 | . 14 11 11 11 11 10 6 4 . . . . 2 5 1 Core 1 | . . . . . . . 2 4 9 6 . . 1 5 4 Treads 4 | . 26 . . . . 2 7 9 6 . . 2 . . . Leg 5 | . 1 20 . . . . . . . . . 8 18 21 16 Wheel 11 | . . 12 33 33 33 17 14 8 . . . . . . . Flight 1 | . . . . . . . . . . 6 22 7 . . . Device 14 | . 13 11 11 11 11 19 20 22 20 21 5 6 4 10 6 Storage 6 | . 14 11 11 11 11 6 5 5 5 1 . . . . 2 Processor 12 | . . . . . . 11 16 17 17 17 17 21 31 31 25 Protection 3 | . . 5 11 11 11 6 1 . . . . . 1 . . Energy Gun 5 | . 14 7 11 6 . . 1 11 15 5 . 1 3 5 3 Ballistic Gun 4 | . 14 14 . 4 10 11 3 . . . . . . . . Ballistic Cannon 3 | . . . 10 11 10 7 10 . . . . . . . . Peak Build Rating 103 | 6 8 19 17 24 27 51 67 67 65 67 49 94 76 76 103 Average Rating 43 | 3 7 13 17 22 26 45 56 62 61 47 48 64 59 76 72 On Entrance 38 | . 6 8 17 17 24 27 51 65 56 64 49 47 38 76 76 Avg Prop Armor Cover (%) 12 | . . . . . . 5 6 9 . 9 . 16 26 13 12 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 77 | 10 28 42 38 42 46 64 77 59 69 69 19 61 33 33 38 Greatest Support 112 | 20 40 36 36 36 36 36 50 40 40 22 22 93 71 56 112 Greatest Overweight (x) 22 | . . 3 1 1 1 2 5 5 22 17 1 2 2 . 1 Average Overweight (x) . | . . . 1 1 1 1 1 2 2 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 6 14 15 15 15 15 15 15 15 15 8 5 5 5 5 5 Most Carried 15 | 5 11 15 15 15 15 15 15 15 15 14 4 5 5 5 5 Average Carried 11 | 3 7 13 15 14 14 13 14 14 14 7 4 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 11 15 15 15 14 15 15 15 14 4 4 5 5 5 4 Class Distribution -------------------- 42% | Mutant 15% | Scavenger-Skirmisher 13% | Messiah-Mutant 9% | Scavenger-Gunner 8% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Mutant | -4/Factory Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 4089 | 191 129 576 28 40 95 699 957 363 72 . 68 276 175 18 402 Remotely 841 | . . 20 28 . . . 793 . . . . . . . . Salvage Created 4539 | . 115 951 100 . 48 525 924 531 82 . . 694 . . 569 Parts 205 | . 6 67 4 . 1 32 33 15 3 . . 24 . . 20 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . 2 5 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 5 . . 14 2 . . . 4 . . Prevented 8 | . . . . . 5 . . . 1 . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 77 | . 2 19 3 . 1 7 15 11 5 . . 7 . . 7 Guns 39 | . 2 17 . . . 5 2 7 . . . . . . 6 Cannons 20 | . . . 1 . 1 2 10 3 . . . 3 . . . AOE 13 | . . 2 2 . . . 2 . 5 . . 2 . . . Classes Destroyed 15 | . 2 6 . . . 3 1 2 . . . 1 . . . Worker 4 | . . 1 . . . 2 1 . . . . . . . . Builder 3 | . . 1 . . . . 1 . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . 1 . . . Hauler 2 | . . 2 . . . . . . . . . . . . . Recycler 9 | . . 2 . . . 1 5 . . . . 1 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . Watcher 4 | . 1 2 . . . . . . . . . . . . 1 Swarmer 20 | . . 6 . . . 1 8 . 5 . . . . . . Grunt 32 | . 2 8 3 . 1 3 . 9 . . . 3 . . 3 Brawler 2 | . . . . . . . . 2 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 8 | . . 5 . . . 1 . . . . . 1 . . 1 Hunter 7 | . . . . . . . 5 . . . . 2 . . . Programmer 7 | . . . . . . 1 2 . . . . 1 . . 3 Wizard 1 | . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 2 8 3 . 1 4 10 3 5 . . 6 . . 2 Combat Bots Only 8 | . 1 8 3 . 1 4 7 3 5 . . 5 . . 2 Max Kills in Single Turn 4 | . 1 2 2 . 1 1 3 1 4 . . 2 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . . 1 . 4 . . 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Hostile Shots Fired 905 | . 8 118 5 . 39 43 209 61 20 . 39 143 . . 220 Missed 290 | . 1 31 . . 15 19 52 16 8 . 12 59 . . 77 Hits 615 | . 7 87 5 . 24 24 157 45 12 . 27 84 . . 143 Melee 1 | . . . . . 1 . . . . . . . . . . Projectile 614 | . 7 87 5 . 23 24 157 45 12 . 27 84 . . 143 Critical Strikes 24 | . . 2 . . 2 2 3 2 . . 1 2 . . 10 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 10294 | . 78 927 69 . 456 432 2387 787 233 . 481 1603 . . 2841 Core 2657 | . 10 180 . . 70 76 251 137 24 . 222 376 . . 1311 Absorbed by Shields 353 | . . . . . . . 58 . . . . . . . 295 Ignored by Resistances 413 | . . . . . . . 344 69 . . . . . . . Core Remaining (%) 71 | 100 96 . . . 37 91 . . . . 36 . . 67 . Volleys Fired 314 | . 10 70 2 . 15 50 49 27 2 . . 20 . . 69 Largest 3 | . 2 2 2 . 2 3 3 3 1 . . 2 . . 2 Hottest 270 | . 60 130 98 . 98 106 163 270 30 . . 170 . . 163 Shots Fired 612 | . 21 138 3 . 27 110 128 82 2 . . 30 1 . 70 Gun 386 | . 21 135 1 . 12 63 21 56 . . . 6 1 . 70 Cannon 208 | . . . 1 . 13 47 105 26 . . . 16 . . . Launcher 18 | . . 3 1 . 2 . 2 . 2 . . 8 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 364 | . 10 84 1 . 24 110 120 . . . . . . . 15 Thermal 221 | . 11 51 1 . 1 . 6 82 . . . 16 1 . 52 Explosive 7 | . . 3 . . . . 2 . 2 . . . . . . Electromagnetic 20 | . . . 1 . 2 . . . . . . 14 . . 3 Robot Hit Streak 23 | . 2 11 10 . 11 8 7 9 5 . . 4 . . 23 Robot Miss Streak 6 | . 3 4 . . 5 5 6 4 . . . 3 1 . 2 Penetration Max 2 | . . . . . . . 1 . . . . . . . 2 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 358 | . 9 89 3 . 13 46 60 61 2 . . 14 . . 61 Core Hits 191 | . 6 38 3 . 7 24 33 40 7 . . 13 . . 20 Critical Kills 2 | . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 2 . . . . . . . . . 1 Critical Strikes 21 | . . . . . 2 1 10 . . . . . . . 8 Burn 7 | . . . . . . . 1 . . . . . . . 6 Destroy 5 | . . . . . 2 1 . . . . . . . . 2 Blast 9 | . . . . . . . 9 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11067 | . 99 1500 166 . 512 1172 2211 1890 299 . . 1353 . . 1865 Guns 5837 | . 99 1324 15 . 149 852 250 1249 . . . 45 . . 1854 Cannons 3096 | . . . 23 . 277 320 1554 479 . . . 443 . . . Explosions 2108 | . . 176 128 . 86 . 407 162 299 . . 850 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . . . 15 . . 11 Kinetic 4653 | . 40 813 23 . 413 1172 1747 . . . . . . . 445 Thermal 4901 | . 59 511 118 . 13 . 182 1890 . . . 784 . . 1344 Explosive 757 | . . 176 . . . . 282 . 299 . . . . . . Electromagnetic 730 | . . . 25 . 86 . . . . . . 554 . . 65 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . 1 . . . 2 1 14 27 27 27 27 7 7 7 23 Average Corruption 14 | . 1 . . . 1 1 11 23 27 27 27 2 7 7 15 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 195 | . 3 . . . 3 4 29 54 25 24 10 9 21 1 12 Message Errors 42 | . . . . . 1 . 5 16 7 4 2 3 2 . 2 Matter Fused 38 | . . . . . 1 2 7 9 7 4 1 1 5 . 1 Heat Flow Errors 36 | . 1 . . . . . 6 7 4 9 1 1 4 . 3 Energy Discharges 20 | . . . . . . 1 1 8 2 4 2 . 2 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Parts Fused 3 | . . . . . . . . 2 1 . . . . . . Data Loss (minor) 18 | . . . . . 1 1 2 4 1 2 1 2 4 . . Data Loss (major) 9 | . 1 . . . . . 2 1 1 . . . 2 1 1 Misfires 11 | . 1 . . . . . 2 4 . . . 2 1 . 1 Alerts 5 | . . . . . . . 1 . 2 1 . . 1 . . Misdirections 6 | . . . . . . . . . . . 3 . . . 3 Weapon Failures 6 | . . . . . . . 2 3 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 227 | . . . . . . . 151 . 3 . . 73 . . . Projectiles 176 | . . . . . . . 144 . . . . 32 . . . Explosions 51 | . . . . . . . 7 . 3 . . 41 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . 3 2 18 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . 3 2 16 . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 261 | . . 3 . . 16 . 216 . 18 . . 8 . . . Shots 8 | . . 1 . . 1 . 4 . 1 . . 1 . . . Rammed 1 | . . . . . . . . . . . . 1 . . . Targets Rammed 11 | . . . . . . . . . . . . 2 . . 9 Kicked 10 | . . . . . . . . . . . . 1 . . 9 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 324 | . 231 66 39 . 128 82 297 324 193 183 133 98 189 . 189 Average Temperature 62 | . 58 15 16 . 39 15 72 103 83 76 82 44 81 . 76 Received Heat Transfer 1452 | . 42 264 36 . 126 213 . 411 45 . 75 111 . . 129 Effects 2 | . 1 . . . . . 1 . . . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . 2 . . . Combat Hostiles 3 | . . . . . . . 1 . . . . 2 . . . Parts Fried 7 | . . . . . . . . . . . . 7 . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . Robots Melted 3 | . . 1 . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . . . . . 1 Parts Melted 17 | . . 3 . . . . . 3 . . . 3 . . 8 Heat Transferred 7258 | . 125 1160 187 . 37 . 285 2500 . . . 744 . . 2220 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Maximum Alert Level 2 | . . 1 . . . . 1 . . . . 2 . . . Low Security (%) 82 | 100 100 79 100 . . 100 54 . . . . 66 . . 100 Level 1 14 | . . 20 . . . . 45 . . . . 6 . . . Level 2 3 | . . . . . . . . . . . . 26 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 525 | . 37 275 176 . . 169 310 . . . . 525 . . 171 Initial 91 | . . . 91 . . 42 66 . . . . . . . . Average 90 | . 3 77 131 . . 62 161 . . . . 188 . . 15 Influence Increases 3677 | . 77 574 95 . 294 505 670 255 110 . . 785 15 . 297 Destroy 0b10 Robot/C 1940 | . 40 380 60 . 180 220 300 220 100 . . 300 . . 140 Destroy 0b10 Robot/NC 160 | . 5 40 . . . 15 35 5 . . . 50 . . 10 Destroy Leader 406 | . 12 108 10 . 30 40 60 30 10 . . 64 . . 42 Allied During Kill 200 | . . . . . 84 52 . . . . . 64 . . . Successful Hack 64 | . 20 8 . . . 36 . . . . . . . . . Disable Machine 315 | . . 15 15 . . 105 45 . . . . 135 . . . Destroy Structure 352 | . . 23 10 . . 37 200 . . . . 82 . . . Partial Spotted 30 | . . . . . . . . . . . . 30 . . . Lose Combat Pursuer 210 | . . . . . . . 30 . . . . 60 15 . 105 Influence Decreases 3534 | . 77 338 245 86 226 437 580 481 110 . . 371 429 . 154 Entered New Map 565 | . . . 145 86 . 26 70 84 . . . . 154 . . Time Decay 2472 | . 77 318 100 . 206 341 390 327 100 . . 241 275 . 97 Lost Part 427 | . . 20 . . 20 30 120 60 10 . . 110 . . 57 Lost Ally 70 | . . . . . . 40 . 10 . . . 20 . . . Squads Dispatched 19 | . 2 2 . . . 2 5 . . . . 6 . . 2 Investigation 4 | . 1 1 . . . . 1 . . . . 1 . . . Extermination 5 | . . . . . . 1 2 . . . . 1 . . 1 Reinforcement 8 | . 1 1 . . . 1 1 . . . . 3 . . 1 Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 10 | . 2 . 1 . . . 3 . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 166 | . 3 24 3 . 9 12 26 11 10 . 7 31 1 . 29 Peak Tracking Total 18 | . 3 5 3 . 4 3 7 3 5 . 7 9 1 . 18 Tactical Retreats 8 | . . . . . . . 2 . . . . 3 1 . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 8 | . 1 1 . . . 1 3 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 21 | . . 1 1 . . 7 3 . . . . 9 . . . Max in Single Turn 3 | . . 1 1 . . 2 3 . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 20 | . 3 5 . . . 2 . . . 9 . . 1 . . Terminals 8 | . 3 4 . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 72 | . 9 8 . . . 6 . . . 48 . . 1 . . Successful 60 | . 6 2 . . . 3 . . . 48 . . 1 . . Failed 12 | . 3 6 . . . 3 . . . . . . . . . Catastrophic 2 | . . 1 . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 7 4 . . . 4 12 . . . . 7 . . . Terminals 17 | . 9 7 . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . 4 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 4 . . . . . . . . 48 . . 1 . . Record 37 | . . . . . . . . . . 36 . . 1 . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . 2 . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . 4 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . . . . . . . . . . Terminals 4 | . 2 2 . . . . . . . . . . . . . Track 2 | . 1 1 . . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 3 4 . . . 2 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 9 | . . . . 4 . . 1 . . . . 4 . . . Largest Group 4 | . . . . 4 4 4 1 1 . . . 3 . . . Highest-Rated Group 287 | . . . . 155 155 149 31 27 . . . 287 . . . Highest-Rated Ally 103 | . . . . 40 40 39 31 27 . . . 103 . . . Zionite Dispatches 4 | . . . . . . . 2 . . . . 2 . . . Heavy 1 | . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . 1 . . . . . . . . Total Orders 4 | . . . . . . . 4 . . . . . . . . DROP 1 | . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . Ally Attacks 98 | . . . . . 39 28 . . . . . 31 . . . Total Damage 3575 | . . . . . 693 562 . . . . . 2320 . . . Kills 30 | . . . . . 8 4 . . . . . 18 . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Active Infowar (turns) 6561 | . 548 731 . . . 837 756 508 498 490 133 621 790 29 620 Optics 3380 | . . . . . . . . 199 498 490 133 621 790 29 620 Sensors 3314 | . . . . . . 837 756 401 276 490 133 421 . . . Structural 1279 | . 548 731 . . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . 1 1 2 . . 2 . . 1 . 2 . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . Zionite Intel Received 3 | . . . . . . 1 2 . . . . . . . . Main Access 1 | . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 9662 | 64 567 1080 208 1054 420 1006 1073 1009 498 490 133 621 790 29 620 Spaces Moved 7044 | 45 330 541 180 967 320 724 669 563 193 251 452 588 711 26 484 Core 369 | 7 . . . . . . . . 1 . . 20 145 . 196 Treads 825 | . 312 . . . . 53 60 208 192 . . . . . . Legs 1512 | 38 18 350 . . . . . . . . . 226 566 26 288 Wheels 3293 | . . 191 180 967 320 671 609 355 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1045 | . . . . . . . . . . 251 452 342 . . . Fastest Speed 26 | 50 120 90 105 105 105 95 101 101 200 26 26 29 50 110 50 Average Speed 115 | 109 157 137 105 105 105 110 115 152 257 186 28 85 108 110 86 Slowest Speed 1395 | 120 160 190 105 105 105 240 240 240 1150 1395 99 192 210 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 49 47 43 88 44 20 19 61 44 63 68 15 81 9 15 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 7 | . . . . 1 . . . 1 . 3 1 . 1 . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 15 | . . . 1 4 1 . . 3 1 . 1 . 3 1 . Spaces Dug 17 | . . 7 . . . 8 2 . . . . . . . . Terrain Destroyed 292 | . . 20 10 . 2 64 117 19 17 . . 38 1 . 4 Melee . | . . . . . . . . . . . . . . . . Projectile 78 | . . . . . 2 16 43 10 . . . 2 1 . 4 AOE 214 | . . 20 10 . . 48 74 9 17 . . 36 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 8061 | 60 357 762 195 1009 376 833 869 631 201 274 455 678 725 27 609 Wait 293 | . 3 76 12 20 34 20 60 18 . . 4 28 . . 18 Move 7028 | 44 329 540 179 966 319 723 668 562 192 250 451 586 710 25 484 Hop 1 | . . . . . . . . . . . . 1 . . . Pick Up 121 | 10 9 26 . 9 2 16 26 7 2 2 . 8 2 1 1 Fast Attach 51 | . . 4 . . . 2 10 . . 7 . 12 7 . 9 Attach 65 | 6 1 6 . 1 2 8 19 6 3 1 . 9 3 . . Detach 10 | . . 1 . . . . 4 . . 1 . 3 1 . . Swap 62 | . 4 15 2 3 3 7 13 9 2 . . 2 . . 2 Drop 95 | . 1 24 . 10 1 7 20 2 . 13 . 8 2 1 6 Fire 314 | . 10 70 2 . 15 50 49 27 2 . . 20 . . 69 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . 1 . . 9 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 297 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 13) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1535 | -9/Materials | Destroyed 8 combat bots 1586 | -9/Materials | Discovered new exit (range 16) 1712 | -9/Materials | Entered Mines 1720 | -9/Mines | Met a Derelict bent on vengeance 1759 | -9/Mines | Assembled infested the area 1764 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1893 | -9/Mines | Learned 2 Materials zone layouts 1910 | -9/Mines | Discovered new exit (range 7) 1911 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1920 | -9/Mines | Entered Zion 2029 | -7/Zion | Found Prototype Device 2030 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2117 | -7/Zion | Learned 4 Factory zone layouts 2302 | -7/Zion | Met Imprinter 2318 | -7/Zion | Imprinted 2320 | -7/Zion | Declared Zion's savior 2548 | -7/Zion | Learned location of Warlord (-4) 2938 | -7/Zion | Discovered new exit (range 11) 2974 | -7/Zion | Entered Proximity Caves 2974 | -6/Proximity Caves | Accompanied by 4 allies 3098 | -6/Proximity Caves | Core integrity fell below 50% 3130 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3266 | -6/Proximity Caves | Discovered new exit (range 15) 3394 | -6/Proximity Caves | Entered Factory 3394 | -6/Factory | Accompanied by 4 allies 3394 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 3395 | -6/Factory | Identified exit to Factory 3396 | -6/Factory | Loaded intel: 232 non-interactive machine locations 3530 | -6/Factory | Discovered new exit (range 7) 3554 | -6/Factory | Identified exit to Lower Caves 3867 | -6/Factory | Build established: Derelict-Skirmisher 3925 | -6/Factory | Retrieved Zion intel report: Main Access 4400 | -6/Factory | Entered another Factory area 4400 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4401 | -5/Factory | Identified exit to Upper Caves 4655 | -5/Factory | Build established: Scavenger-Skirmisher 4852 | -5/Factory | Lost 6 parts (1p3n2u) 4860 | -5/Factory | Destroyed 7 combat bots 4875 | -5/Factory | Garrison activated, responded to threat 4969 | -5/Factory | System corruption reached 10% 5033 | -5/Factory | Lost 6 parts (1p1n1u3w) 5093 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5094 | -5/Factory | Zion Recon squad teleported in 5299 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5300 | -5/Factory | Zion Thermal Resupply teleported in 5473 | -5/Factory | Entered Upper Caves 5473 | -5/Upper Caves | Accompanied by 1 ally 5478 | -5/Upper Caves | Learned Factory garrison access intel 5993 | -5/Upper Caves | Lost 4 parts (1p2n1u) 6196 | -5/Upper Caves | Learned location of Armory (-3) 6236 | -5/Upper Caves | Build established: Scavenger-Gunner 6406 | -5/Upper Caves | Lost 4 parts (1p2n1u) 6468 | -5/Upper Caves | Discovered new exit (range 7) 6480 | -5/Upper Caves | Identified exit to Upper Caves 6482 | -5/Upper Caves | Entered another Upper Caves area 6508 | -5/Upper Caves | Discovered new exit (range 14) 6964 | -5/Upper Caves | Discovered new exit (range 6) 6970 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6978 | -5/Upper Caves | Identified exit to Zhirov 6980 | -5/Upper Caves | Entered Zhirov 6981 | -5/Zhirov | Discovered new exit (range 3) 7020 | -5/Zhirov | Build established: Scavenger-Skirmisher 7037 | -5/Zhirov | Identified exit to Proximity Caves 7172 | -5/Zhirov | Met Zhirov 7224 | -5/Zhirov | Learned location of Quarantine (-3) 7224 | -5/Zhirov | Learned location of Testing (-2) 7224 | -5/Zhirov | Learned location of Command (-1) 7282 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7323 | -5/Zhirov | Found Alien Artifact 7323 | -5/Zhirov | Identified Integrated Dissipator 7323 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7375 | -5/Zhirov | Found Alien Artifact 7470 | -5/Zhirov | Entered Proximity Caves 7555 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7593 | -4/Proximity Caves | Core integrity fell below 50% 7599 | -4/Proximity Caves | Discovered new exit (range 4) 7602 | -4/Proximity Caves | Identified exit to Factory 7603 | -4/Proximity Caves | Entered Factory 7603 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7604 | -4/Factory | Loaded intel: 4 garrison access locations 7610 | -4/Factory | Zion Hacker squad teleported in 7946 | -4/Factory | Zion Heavy squad teleported in 8049 | -4/Factory | Lost 3 allies 8058 | -4/Factory | Lost 3 parts (2u1w) 8103 | -4/Factory | First assault squad dispatched 8112 | -4/Factory | Spotted B-86 Titan 8214 | -4/Factory | Discovered new exit (range 21) 8223 | -4/Factory | Identified exit to Upper Caves 8224 | -4/Factory | Entered Upper Caves 8225 | -4/Upper Caves | Encountered a Warlord checkpoint 8228 | -4/Upper Caves | Identified exit to Upper Caves 8250 | -4/Upper Caves | Lost 7 parts (1p3n3w) 8565 | -4/Upper Caves | Build established: Messiah-Mutant 9014 | -4/Upper Caves | Entered another Upper Caves area 9028 | -4/Upper Caves | Discovered new exit (range 13) 9042 | -4/Upper Caves | Identified exit to Research 9043 | -4/Upper Caves | Entered Research 9043 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9475 | -3/Research | System corruption reached 10% 9538 | -3/Research | Lost 14 parts (3p5n4u2w) 9565 | -3/Research | Core integrity fell below 50% 9623 | -3/Research | Core integrity fell below 20% 9663 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09648_ Slug penetrates Wall. 09650_ Railgun destroyed. 09650_ Acquired 32 matter. 09651_ Acquired Gamma Rifle. 09653_ Acquired 10 matter. 09654_ Slug penetrates Wall. 09654_ Penetrated by Slug. 09655_ P-80 Master resets G-67 Veteran, system corruption cleaned. 09657_ Slug penetrates Wall. 09657_ Penetrated by Slug. 09657_ Gamma Rifle destroyed. 09657_ Slug penetrates Wall. 09658_ System corrupted: Substantial component data lost. 09658_ Dropped Corrupted Flexi-carbon Leg. 09659_ P-80 Master resets G-67 Veteran, system corruption cleaned. 09659_ Acquired Imp. Antigrav System. 09663_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +#??????????????????????????#????????????????????? | | ?????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | #####???####?????????????? ""????????????????? | | # ?? ? #??????????? "?????????????????? | | # #?????????? "?????????????????? | | # """ """ #?????????? ??????????????????? | | # """ """ #?????????? ???????????????????? | | # """ """ #?????????? ????????????????????? | | # """ """ #?????????? ?????????????????????? | | # """ """ #????######+#######???????????????? | | # """ """ #????# #???????????????? | | # """ """ #????# #???????????????? | | # #????# #???????????????? | | # #????# #???????????????? | | ###+#+#########????# @ #???????????????? | | #???????????# #???????????????? | | ############# #???????????????? | | [ ![gh|! #???????????????? | | #############g! #???????????????? | | +########???????????# = #???????????????? | | #?????????????#= #???????????????? | | #?????????????# #???????????????? | | #?????????????##############???????????????? | | """#??????????????????????????????????????????? | | """#??????????????????????????????????????????? | | R"#??????????????????????????????????????????? | | """#??????????????????????????????????????????? | | " "" #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | " [ #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 51 Energy Capacity 505 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 135 Armor Coverage 225 Resistance: KI 20 Resistance: TH 25 Evasion (%) 65 Targeting Accuracy 24 Target Analysis 5 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 65 Offensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -6/Factory | Hacked Lgt. Treads | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed NovaPitchforkBlade Manual? 0 Play Time 02:47:00 Cumulative 57.4 hours Start 2026.02.10 @ 09:30:55 End 2026.02.11 @ 20:01:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3c7daac-37f9-49a8-abcf-f7b2ddbc90ae