Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 09:23:30

Player: youngster

Result: Destroyed by Y-54 Guardian with Gatling Laser

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (17)       3400
Robots Destroyed (261)     1305
Value Destroyed (9948)     9948
Prototype IDs (46)         920
Alien Tech Used (0)        0
Bonus (4264)               4264
              TOTAL SCORE: 21837

 Bonus
-------
High Alert Combat Kills    1012
Follower Combat Kills      1897
Entered Garrisons          200
Met Imprinter              300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  500
Exposed GOLEM Chamber      500
Acquired ECA               300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -2545

 Cogmind 
---------
Core Integrity             0/850
Matter                     100/300
Energy                     176/350
System Corruption          0%
Temperature                Critical (595)
Movement                   Immobile (Siege) Ox1
Location                   -6/Hub_04(d)

 Parts 
-------
>            --- POWER (2) --------
             Quantum Reactor
>            --- PROPULSION (3) ---
             Centrium Heavy Treads
>            --- UTILITY (7) ------
             Huge Storage Unit
    Improved Signal Interpreter
    Advanced Salvage Targeting Computer
             Centrium Medium Armor Plating
             Centrium Medium Armor Plating
             Centrium Medium Armor Plating
    Improved Trap Extractor (6/6 Dirty Bomb)
>            --- WEAPON (3) -------
    Advanced KE Penetrator
    Advanced KE Penetrator
    Improved Proton Missile Launcher
>            --- INVENTORY (25) ---
             Antimatter Reactor
             Centrium Heavy Treads
     Zionite Biocell (600)
             Superbattery (107)
    Advanced Sensor Array
    Advanced Terrain Scanner
             Seismic Detector
             Authchip [Armor]
             Hacking Drone Bay (1/1)
             Bomb Factory No. 2
             GOLEM Unit
    Improved EM Pulse Cannon
             KE Penetrator
    Advanced KE Penetrator
  Long-range Missile Launcher
       Heavy Flail
             GAL Module

 Peak State 
------------
>            --- POWER ------------
   Assembled Flux Generator
>            --- PROPULSION -------
    Improved Titanium Leg
             Arachnoskeleton
   Assembled Alloy Leg
   Assembled Alloy Leg
>            --- UTILITY ----------
             Huge Storage Unit
   Assembled Biocell Array
    Advanced Sensor Array
    Improved Signal Interpreter
    Improved Transmission Jammer
     Layered Medium Armor Plating
             Hacking Drone Bay
>            --- WEAPON -----------
   Assembled Focal Cannon
   Assembled Focal Cannon
       Heavy Flail
>            --- INVENTORY --------
    Enhanced Flexi-carbon Leg
     Zionite Biocell
             Superbattery
    Improved Terrain Scanner
    Advanced Terrain Scan Processor
             Seismic Detector
             Encrypted Comm Array
    Advanced Salvage Targeting Computer
    Improved Particle Charger
             Cloaking Device
    Improved Heavy Armor Plating
      Medium Insulated Plating
    Improved Force Field
    Improved Trap Extractor
             Bomb Factory No. 2
             GOLEM Unit
    Improved EM Pulse Cannon
    Improved Proton Missile Launcher
  Subdweller Shrapnel Launcher
  Long-range Missile Launcher
    Improved Datajack
             GAL Module
[Rating: 132]

 Favorites 
-----------
Power                      Enhanced Nuclear Core
  Engine                   Subdweller Power Source
  Power Core               Enhanced Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Assembled Alloy Leg
  Wheel                    Compact Wheel
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Layered Medium Armor Plating
Weapon                     Advanced KE Penetrator
  Energy Gun               Beamcaster
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Mass Driver
  Launcher                 Subdweller Shrapnel Launcher
  Impact Weapon            Heavy Flail
  Piercing Weapon          Makeshift Spear
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   .   4   .   .   2   .   .   .   .   .   2   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  5    | .   .   .   .   2   .   .   1   .   .   .   .   .   2   .   .   .   .   
  Weapon                   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             546  | 7   11  6   32  80  27  19  41  14  16  14  59  34  76  41  16  31  22  
  Power                    23   | 1   .   .   2   4   .   2   1   .   .   1   4   .   .   5   1   2   .   
    Engine                 9    | 1   .   .   2   2   .   .   .   .   .   .   .   .   .   4   .   .   .   
    Core                   9    | .   .   .   .   2   .   2   1   .   .   1   .   .   .   1   .   2   .   
    Reactor                5    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   
  Propulsion               45   | 2   2   .   4   18  2   5   2   .   .   2   3   .   .   .   3   2   .   
    Treads                 32   | 2   2   .   3   12  2   3   2   .   .   1   .   .   .   .   3   2   .   
    Leg                    7    | .   .   .   .   1   .   2   .   .   .   1   3   .   .   .   .   .   .   
    Wheel                  6    | .   .   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  272  | 2   5   2   6   16  11  4   18  2   5   8   38  32  58  24  4   20  17  
    Device                 182  | 1   2   1   3   13  9   2   12  1   3   6   14  26  44  21  1   14  9   
    Storage                10   | 1   1   .   1   .   .   1   .   .   .   .   3   .   1   1   .   .   1   
    Processor              6    | .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   .   1   1   
    Hackware               5    | .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   2   .   
    Protection             69   | .   2   1   2   2   2   1   5   1   2   2   20  6   9   2   3   3   6   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   206  | 2   4   4   20  42  14  8   20  12  11  3   14  2   18  12  8   7   5   
    Energy Gun             6    | .   .   .   2   3   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Energy Cannon          24   | .   .   .   3   9   .   .   2   .   1   .   3   1   1   3   1   .   .   
    Ballistic Gun          55   | 2   2   3   7   8   2   .   3   1   1   1   2   .   8   4   4   5   2   
    Ballistic Cannon       24   | .   .   .   1   6   4   2   5   3   3   .   .   .   .   .   .   .   .   
    Launcher               46   | .   2   1   3   14  1   3   2   2   3   1   5   1   2   1   2   .   3   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          43   | .   .   .   .   2   7   3   8   5   3   .   3   .   6   3   1   2   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   4    | .   .   .   .   .   .   .   .   1   .   1   .   .   1   1   .   .   .   
  Unidentified Prototypes  21   | .   .   .   .   5   .   .   2   .   .   1   8   1   .   .   4   .   .   
  Corrupted Parts          9    | .   .   .   .   2   1   .   .   .   .   .   .   .   .   1   3   2   .   
    System Corruption      39   | .   .   .   .   11  1   .   .   .   .   .   .   .   .   6   10  11  .   
Parts Lost                 50   | .   .   .   4   14  .   .   2   .   2   .   13  1   6   3   .   .   5   
  Power                    8    | .   .   .   .   2   .   .   .   .   1   .   2   .   1   1   .   .   1   
  Propulsion               12   | .   .   .   1   6   .   .   .   .   .   .   3   .   .   1   .   .   1   
  Utility                  22   | .   .   .   1   3   .   .   1   .   .   .   8   1   4   1   .   .   3   
  Weapon                   8    | .   .   .   2   3   .   .   1   .   1   .   .   .   1   .   .   .   .   
  Highest Loss Streak      5    | .   .   .   2   3   .   .   1   .   2   .   4   1   4   2   .   .   5   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     86   | .   100 100 89  92  100 99  90  84  78  78  78  80  82  81  90  92  90  
  Engine                   2    | .   14  14  13  5   .   .   .   .   .   .   .   .   .   3   5   .   .   
  Core                     5    | .   .   .   .   2   9   9   14  15  9   8   6   .   .   3   2   5   5   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   4   6   4   .   3   6   6   
  Treads                   16   | .   28  28  27  17  27  26  23  23  23  22  13  .   .   .   7   13  12  
  Leg                      4    | .   .   .   .   .   .   .   .   .   .   .   6   25  22  17  7   .   .   
  Device                   11   | .   10  13  5   15  9   9   9   7   12  14  8   7   15  15  12  16  15  
  Storage                  7    | .   14  14  5   9   9   9   7   7   7   7   7   12  11  6   5   6   6   
  Processor                5    | .   .   .   .   5   9   9   3   .   .   .   .   6   5   11  12  16  20  
  Protection               5    | .   3   .   8   4   8   8   4   6   2   1   10  3   4   2   12  5   2   
  Energy Gun               1    | .   .   .   10  2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   3   .   .   .   .   .   .   2   13  8   2   .   .   .   
  Ballistic Gun            10   | .   27  19  12  10  15  18  15  14  9   6   .   .   2   5   14  19  18  
  Ballistic Cannon         1    | .   .   .   1   8   4   1   1   .   4   .   .   .   .   .   .   .   .   
  Launcher                 2    | .   .   8   .   1   .   .   .   .   .   .   9   4   2   .   .   .   .   
  Impact Weapon            3    | .   .   .   .   .   6   7   5   6   6   6   5   .   2   3   3   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             191  | 12  31  31  34  49  52  111 122 123 117 131 177 188 191 153 156 159 153 
  Greatest Support         110  | 40  40  40  40  64  64  62  62  60  60  60  110 110 110 110 110 103 103 
  Greatest Overweight (x)  32   | .   .   .   3   4   .   2   2   2   1   2   3   1   1   32  1   1   1   
  Average Overweight (x)   .    | .   .   .   .   1   .   .   1   1   1   1   2   1   .   .   1   1   1   
Largest Inventory Capacity 25   | 8   15  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         21   | 7   10  15  8   15  15  22  25  25  25  25  24  25  25  25  25  25  25  
  Most Carried             25   | 4   12  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Carried          20   | 2   6   13  8   14  14  18  24  24  24  24  21  24  24  24  24  24  24  
  Final Capacity           25   | 8   15  15  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 4   12  15  15  15  15  25  25  25  24  25  25  25  24  25  25  25  20  

 Class Distribution 
--------------------
 31% | Mutant
 17% | Scavenger-Skirmisher
 10% | Assassin
  8% | Scavenger-Assassin
  5% | Skirmisher
  5% | Subdweller-Mutant
  4% | Scavenger-Mutant
  3% | Gunner

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
    Subdweller-Mutant | -10/Subcaves
               Gunner | -8/Materials
               Mutant | -8/Garrison
               Mutant | -8/Materials
               Mutant | -7/Factory
   Scavenger-Assassin | -7/Lower Caves
             Assassin | -7/Lower Caves
             Assassin | -7/Zion
               Mutant | -7/Deep Caves
           Skirmisher | -6/Proximity Caves
               Mutant | -6/Factory
     Scavenger-Mutant | -6/Extension
     Commander-Mutant | -6/Cetus
 Scavenger-Skirmisher | -6/Archives
 Scavenger-Skirmisher | -6/Hub_04(d)

 Resources                       | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-----------                Run   | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  
Matter Collected           10896 | 282  368  77   500  1793 500  258  822  338  275  226  1431 553  1033 890  479  739  332  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12034 | 99   331  57   685  2820 100  234  723  219  388  52   1401 537  1455 471  609  749  1104 
  Parts                    557   | 10   25   4    46   160  6    13   38   12   11   2    21   23   42   10   24   52   58   
Haulers Intercepted        12    | .    2    .    .    6    .    .    1    .    .    .    .    1    1    .    .    .    1    
Recyclers Shooed           13    | .    .    1    .    3    .    .    4    .    .    .    .    .    3    1    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      62    | .    .    .    20   .    .    .    .    12   11   2    .    17   .    .    .    .    .    
  Prevented                21    | .    .    .    .    .    .    .    .    5    2    .    .    14   .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  225  | .   6   2   18  50  2   4   9   6   14  1   50  18  16  3   5   4   17  
  Melee                    6    | .   .   .   .   .   .   .   .   .   .   1   4   .   1   .   .   .   .   
  Guns                     63   | .   6   1   13  18  1   2   3   2   1   .   .   .   4   .   3   4   5   
  Cannons                  39   | .   .   .   2   12  1   .   4   .   3   .   1   4   11  1   .   .   .   
  AOE                      103  | .   .   1   2   18  .   2   .   4   9   .   41  13  .   1   2   .   10  
Classes Destroyed          25   | 2   6   .   3   6   .   1   1   1   .   .   3   .   1   .   .   .   1   
  Worker                   9    | .   1   .   .   5   .   .   1   .   .   .   .   .   .   .   .   .   2   
  Builder                  13   | .   .   .   .   6   .   .   1   .   .   .   .   .   .   1   .   .   5   
  Tunneler                 4    | 2   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   12   | .   2   .   .   6   .   .   1   .   .   .   .   1   1   .   .   .   1   
  Recycler                 16   | 1   .   .   .   5   .   1   3   .   .   .   .   .   4   1   .   .   1   
  Minesweeper              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 11   | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   9   .   
  Watcher                  13   | .   1   .   .   5   1   .   2   .   .   .   .   .   1   1   1   .   1   
  Swarmer                  36   | .   3   .   2   9   .   .   .   4   5   .   .   9   1   .   .   .   3   
  Cutter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Grunt                    68   | .   3   2   .   26  .   2   1   1   5   .   .   8   8   2   3   .   7   
  Brawler                  3    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Duelist                  2    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Sentry                   26   | .   .   .   1   9   2   2   1   .   2   .   .   1   1   1   .   4   2   
  Specialist               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   6    | .   .   .   .   1   .   .   2   .   .   1   .   .   2   .   .   .   .   
  Programmer               10   | .   .   .   .   .   .   .   5   1   .   .   .   .   3   .   .   .   1   
  Heavy                    2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Enhanced Grunt           3    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   
  Artisan                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               15   | .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Technician             5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Assembler                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Assembled                43   | .   .   .   .   .   .   .   .   .   .   .   43  .   .   .   .   .   .   
  Golem                    6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Best Kill Streak           39   | 3   3   1   2   11  2   3   2   4   4   1   39  5   3   2   6   3   24  
  Combat Bots Only         37   | .   3   1   2   7   2   2   2   4   4   1   37  5   3   2   5   2   12  
Max Kills in Single Turn   15   | 1   1   1   2   3   1   2   1   4   3   1   15  3   1   1   2   1   3   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 15   | .   .   1   2   3   .   2   .   4   3   .   15  3   .   1   2   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Z-Imprinter (-7/Deep Caves)
  A7 (-6/Archives)

 Combat                          | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run   | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  
Hostile Shots Fired        1348  | .    33   4    97   151  13   11   155  11   30   8    131  83   206  43   20   19   333  
  Missed                   401   | .    11   2    26   40   1    3    67   1    7    6    26   24   65   14   6    3    99   
Damage Taken               15638 | .    261  28   1569 2062 194  145  750  187  412  37   2812 892  1996 447  273  188  3385 
  Core                     1926  | .    64   .    144  198  33   14   96   .    .    .    492  32   256  69   10   .    518  
  Absorbed by Shields      2021  | .    .    .    .    .    .    .    153  .    .    .    296  56   763  22   142  197  392  
  Reduced by Siege Mode    121   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   111  
  Redirected to Shielding  405   | .    .    .    .    .    .    .    .    .    .    .    405  .    .    .    .    .    .    
  Ignored by Resistances   452   | .    .    .    .    .    .    .    .    .    .    .    360  51   41   .    .    .    .    
  Regen/Repaired (Parts)   319   | .    .    .    .    75   .    244  .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         45    | 100  .    .    16   .    .    55   .    .    .    .    .    11   .    .    .    .    .    
Volleys Fired              601   | 3    41   2    77   133  15   10   32   6    18   1    65   30   84   8    14   33   29   
  Largest                  3     | 2    2    2    2    3    3    3    3    3    3    1    2    2    3    2    3    3    3    
  Hottest                  199   | 40   40   45   155  199  98   107  107  108  108  28   76   69   86   99   98   105  105  
Shots Fired                1159  | 6    81   3    126  294  27   24   75   17   33   1    73   36   162  13   35   98   55   
  Gun                      697   | 6    80   2    117  144  15   16   60   11   15   1    2    .    48   6    33   98   43   
  Cannon                   352   | .    .    .    5    116  12   5    15   5    10   .    44   23   111  6    .    .    .    
  Launcher                 110   | .    1    1    4    34   .    3    .    1    8    .    27   13   3    1    2    .    12   
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  746   | 6    80   2    60   183  27   23   69   16   27   1    20   .    51   6    34   98   43   
  Thermal                  269   | .    .    .    62   78   .    .    .    .    .    .    2    21   106  .    .    .    .    
  Explosive                51    | .    1    1    4    13   .    1    .    1    3    .    9    13   .    1    1    .    3    
  Electromagnetic          93    | .    .    .    .    20   .    .    6    .    3    .    42   2    5    6    .    .    9    
  Robot Hit Streak         22    | 6    12   13   19   22   11   19   11   7    17   3    13   9    16   11   7    7    12   
  Robot Miss Streak        5     | .    2    .    2    5    1    3    3    3    1    .    3    1    4    1    1    4    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Secondary Targets        4     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
    Max Gunslinging Chain  1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Shots Hit Robots           813   | 6    61   2    95   181  17   13   86   10   23   5    59   14   86   51   24   61   19   
  Core Hits                524   | 6    24   4    33   136  3    10   21   8    23   1    103  27   33   8    13   27   44   
  Critical Kills           15    | .    .    .    .    2    1    .    1    .    .    .    2    .    .    .    1    7    1    
  Critical Parts Destroyed 14    | .    1    .    .    .    .    .    1    .    .    .    3    .    .    1    1    5    2    
  Critical Strikes         44    | .    1    .    6    3    1    1    3    .    1    .    6    .    .    2    3    14   3    
    Burn                   5     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                23    | .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    3    14   3    
    Blast                  4     | .    .    .    .    1    .    1    1    .    1    .    .    .    .    .    .    .    .    
    Corrupt                2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    
    Smash                  8     | .    .    .    .    .    .    .    2    .    .    .    5    .    .    1    .    .    .    
Melee Attacks              254   | .    .    .    24   4    31   3    50   21   6    5    30   .    10   66   2    2    .    
  Impact                   185   | .    .    .    .    4    31   3    50   21   6    2    30   .    8    26   2    2    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 24    | .    .    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            60    | .    .    .    .    .    1    1    12   1    .    3    .    .    1    41   .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           33988 | 69   625  116  2072 5928 475  604  2848 613  1456 52   7697 1881 4015 447  1121 1766 2203 
  Guns                     9328  | 67   623  34   1808 1642 169  152  777  110  209  16   21   .    625  91   785  1766 433  
  Cannons                  6864  | .    .    .    108  1773 173  66   389  63   270  .    674  373  2812 163  .    .    .    
  Explosions               13371 | .    .    64   156  2436 .    334  .    209  867  .    5218 1508 482  .    336  .    1761 
  Melee                    4209  | .    .    .    .    .    133  52   1670 231  110  36   1784 .    .    193  .    .    .    
  Ramming                  216   | 2    2    18   .    77   .    .    12   .    .    .    .    .    96   .    .    .    9    
  Kinetic                  13869 | 67   623  34   1050 2254 342  464  1045 173  973  16   2510 .    1107 91   921  1766 433  
  Thermal                  6830  | .    .    .    866  1361 .    .    .    .    .    .    1340 323  2688 .    .    .    252  
  Explosive                5693  | .    .    64   156  1140 .    88   .    209  325  .    1429 1508 .    .    200  .    574  
  Electromagnetic          3171  | .    .    .    .    1096 .    .    121  .    48   .    634  50   124  163  .    .    935  
  Impact                   4209  | .    .    .    .    .    133  52   1670 231  110  36   1784 .    .    193  .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         19    | .    .    .    .    15   16   16   2    3    3    3    .    .    1    8    19   19   .    
  Average Corruption       6     | .    .    .    .    12   15   16   1    2    3    3    .    .    1    6    12   12   .    
  Corruption Purged        30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    
  Corruption Blocked       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Effects                  351   | .    .    .    .    62   57   32   27   36   44   2    .    .    5    42   31   13   .    
    Message Errors         88    | .    .    .    .    17   10   10   8    8    12   2    .    .    1    11   6    3    .    
    Matter Fused           85    | .    .    .    .    13   12   7    8    9    11   .    .    .    1    12   8    4    .    
    Heat Flow Errors       38    | .    .    .    .    7    9    3    3    4    5    .    .    .    .    2    4    1    .    
    Energy Discharges      40    | .    .    .    .    9    9    3    2    5    4    .    .    .    1    4    2    1    .    
    Parts Rejected         1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            4     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    2    1    .    .    
    Data Loss (minor)      46    | .    .    .    .    7    9    5    5    5    7    .    .    .    .    6    2    .    .    
    Data Loss (major)      18    | .    .    .    .    3    5    .    1    3    2    .    .    .    1    1    2    .    .    
    Misfires               13    | .    .    .    .    1    1    3    .    1    1    .    .    .    1    2    2    1    .    
    Alerts                 8     | .    .    .    .    1    .    .    .    1    2    .    .    .    .    2    1    1    .    
    Misdirections          2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    
    Weapon Failures        8     | .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    2    2    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            2653  | .    .    .    .    70   99   18   459  216  21   .    1158 92   315  153  33   .    19   
  Projectiles              331   | .    .    .    .    19   1    .    .    2    .    .    13   34   262  .    .    .    .    
  Explosions               634   | .    .    .    .    51   .    6    .    .    21   .    406  58   40   .    33   .    19   
  Melee                    1688  | .    .    .    .    .    98   12   459  214  .    .    739  .    13   153  .    .    .    
Knockbacks                 37    | .    .    .    .    17   1    .    4    1    2    .    9    .    1    2    .    .    .    
  Impact                   16    | .    .    .    .    .    .    .    3    .    1    .    9    .    1    2    .    .    .    
  Kinetic                  19    | .    .    .    .    15   1    .    1    1    1    .    .    .    .    .    .    .    .    
  Secondary                2     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      625   | .    .    .    .    91   .    .    .    39   33   .    149  113  51   .    41   .    108  
  Shots                    21    | .    .    .    .    4    .    .    .    1    1    .    4    5    2    .    1    .    3    
  Rammed                   21    | 1    1    4    .    11   .    .    3    .    .    .    .    .    .    .    .    .    1    
Targets Rammed             26    | 1    1    4    .    11   .    1    3    .    .    .    .    .    4    .    .    .    1    
  Kicked                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Crushed                  1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        589   | .    55   1    39   401  350  316  225  268  218  .    314  408  162  266  292  310  589  
  Average Temperature      100   | .    15   1    6    101  109  110  70   109  78   .    118  76   70   89   118  121  149  
  Received Heat Transfer   3784  | .    141  15   384  693  81   45   196  27   144  .    378  219  535  93   54   33   746  
  Effects                  16    | .    .    .    .    1    .    .    .    1    1    .    3    .    .    1    1    .    8    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Bleed           5     | .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    1    .    1    
    Interference           3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
    Matter Decay           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Short Circuit          3     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Damage (core)          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Siege Activations          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    
  Total Turns              96    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   57   
  Longest Duration         47    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    35   47   
Robots Corrupted           9     | .    .    .    .    1    .    .    .    .    1    .    3    1    .    1    .    .    2    
  Combat Hostiles          7     | .    .    .    .    .    .    .    .    .    1    .    2    1    .    1    .    .    2    
  Parts Fried              33    | .    .    .    .    7    1    2    3    3    .    .    3    1    .    7    .    .    6    
  Impact Corruptions       49    | .    .    .    .    .    2    1    15   4    .    .    22   .    1    4    .    .    .    
Robots Melted              3     | .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          3     | .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             4     | .    .    .    .    2    .    .    .    .    .    .    .    1    1    .    .    .    .    
  Heat Transferred         5797  | .    .    .    1850 2122 .    .    .    .    .    .    25   175  1375 .    .    .    250  
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      7     | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    4    

 Alert                          | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------                    Run  | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1611 | 15   202  99   .    1212 1611 958  421  .    .    .    .    .    232  285  575  507  648  
  Initial                  785  | .    9    39   .    .    760  785  370  .    .    .    .    .    108  93   124  230  .    
  Average                  251  | 4    79   40   .    655  1189 838  219  .    .    .    .    .    69   147  411  47   147  
Maximum Alert Level        5    | .    1    .    .    4    5    3    2    .    .    .    .    .    1    1    2    2    2    
  Low Security (%)         64   | 100  96   100  .    17   .    .    41   .    .    .    .    .    94   66   7    89   81   
  Level 1                  14   | .    3    .    .    7    .    .    52   .    .    .    .    .    5    33   40   6    6    
  Level 2                  6    | .    .    .    .    21   .    .    6    .    .    .    .    .    .    .    51   3    12   
  Level 3                  10   | .    .    .    .    43   41   100  .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  4    | .    .    .    .    9    53   .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          40   | .    2    1    .    12   .    1    9    .    .    .    .    .    8    .    .    .    7    
  Investigation            12   | .    1    1    .    2    .    .    5    .    .    .    .    .    3    .    .    .    .    
  Extermination            7    | .    .    .    .    .    .    .    4    .    .    .    .    .    3    .    .    .    .    
  Reinforcement            15   | .    1    .    .    6    .    1    .    .    .    .    .    .    1    .    .    .    6    
  Assault                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Garrison                 5    | .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Active Scanning Responses  1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub 
Distress Signals           8    | .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   2   .   1   
Communications Jammed      34   | .   .   .   .   7   .   6   .   .   .   .   .   .   21  .   .   .   .   
  Distress Signals         32   | .   .   .   .   7   .   6   .   .   .   .   .   .   19  .   .   .   .   
Times Spotted              375  | .   15  4   21  62  8   7   23  9   11  2   59  29  33  19  17  18  38  
  Peak Tracking Total      37   | .   3   3   3   4   3   2   2   4   4   1   37  5   6   4   12  1   12  
  Tactical Retreats        19   | .   2   .   .   1   1   .   2   .   1   .   1   4   2   3   1   .   1   

 Traps                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub 
Traps Triggered            13   | .   2   .   1   5   3   .   .   .   .   .   .   .   .   2   .   .   .   
  Indirectly               4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   13   | .   .   .   2   .   .   .   .   3   2   .   .   4   1   1   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                18   | .   .   .   2   .   .   .   .   3   2   .   .   6   2   3   .   .   .   
  Triggered                12   | .   .   .   .   .   .   .   .   4   2   .   .   4   1   1   .   .   .   
Fabricated Traps           17   | .   .   .   .   .   .   .   .   .   .   .   6   2   4   5   .   .   .   
Most Traps Carried         7    | .   .   2   2   .   3   3   3   6   3   1   7   6   6   6   6   6   6   

 Machines                       | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
----------                 Run  | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub 
Machines Disabled          48   | .   1   1   2   9   6   3   1   .   .   .   5   2   3   2   1   6   6   
  Max in Single Turn       3    | .   1   1   1   1   1   3   1   .   .   .   2   1   1   1   1   1   3   
  Garrison Access          3    | .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   
  Garrison Relay           4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub 
Machines Accessed          64   | .   2   1   2   13  4   5   13  .   1   .   .   1   10  10  1   1   .   
  Terminals                39   | .   1   .   .   10  4   3   4   .   1   .   .   1   4   10  1   .   .   
  Fabricators              7    | .   .   .   .   .   .   .   3   .   .   .   .   .   4   .   .   .   .   
  Repair Stations          6    | .   .   .   .   1   .   2   2   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          3    | .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Garrison Access          3    | .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   
Total Hacks                144  | .   4   1   11  34  8   10  24  .   6   .   .   4   22  18  1   1   .   
  Successful               70   | .   2   1   11  13  2   7   6   .   6   .   .   4   12  5   .   1   .   
  Failed                   74   | .   2   .   .   21  6   3   18  .   .   .   .   .   10  13  1   .   .   
    Catastrophic           18   | .   .   .   .   1   3   3   5   .   .   .   .   .   3   3   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   49   | .   4   .   .   20  .   3   4   .   .   7   .   .   8   2   1   .   .   
  Terminals                83   | .   3   .   .   25  8   5   6   .   6   .   .   4   7   18  1   .   .   
  Fabricators              20   | .   .   .   .   .   .   .   8   .   .   .   .   .   12  .   .   .   .   
  Repair Stations          13   | .   .   .   .   3   .   5   4   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          8    | .   1   .   .   5   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   
  Garrison Access          3    | .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             38   | .   .   1   11  6   2   2   .   .   6   .   .   4   1   4   .   1   .   
  Record                   21   | .   .   .   10  .   .   .   .   .   6   .   .   4   .   .   .   1   .   
  Part Schematic           3    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Robot Schematic          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                4    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             3    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Components    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           9    | .   .   .   .   .   .   .   2   .   .   .   .   .   7   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Load Schematic           5    | .   .   .   .   .   .   .   1   .   .   .   .   .   4   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Repair Station Hacks       8    | .   .   .   .   2   .   5   1   .   .   .   .   .   .   .   .   .   .   
  Scan Component           5    | .   .   .   .   1   .   3   1   .   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Unlock Access            1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         11   | .   2   .   .   4   .   .   1   .   .   .   .   .   3   1   .   .   .   
  Terminals                6    | .   1   .   .   3   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Assimilate             3    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Botnet                 2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   
    Recompile              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         51   | .   1   .   .   12  4   5   10  .   .   .   .   .   9   9   1   .   .   
  Full Trace Events        6    | .   .   .   .   1   1   .   3   .   .   .   .   .   1   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Time                   80   | .   .   .   .   .   .   .   .   .   .   .   .   .   80  .   .   .   .   
  Total Robot Build Rating 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Time                     141  | .   .   .   .   53  .   88  .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
------------               Run  | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              8    | .   .   .   .   .   .   .   .   .   .   3   .   .   1   4   .   .   .   
  Non-combat               5    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   3   .   .   .   
  Combat                   3    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   
Robot Hacks Applied        8    | .   .   .   .   .   .   .   .   .   .   3   .   .   1   4   .   .   .   
  parse_system             4    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   
  no_distress              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Relay Couplers Released    20   | .   .   .   .   .   19  .   .   .   .   .   .   .   1   .   .   .   .   
  Machine Destruction      16   | .   .   .   .   .   15  .   .   .   .   .   .   .   1   .   .   .   .   
  Programmers              4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run  | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  
Total Allies               44   | .    .    3    .    .    2    .    .    .    .    2    .    .    3    29   5    .    .    
  Largest Group            14   | .    .    3    2    .    2    1    .    .    .    2    2    .    1    12   14   1    .    
  Highest-Rated Group      830  | .    .    76   45   .    70   39   .    .    .    192  192  .    14   457  830  143  .    
  Highest-Rated Ally       159  | .    .    31   31   .    39   39   .    .    .    96   96   .    14   159  159  143  .    
Warlord Squad Rendezvous   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Geek                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Total Orders               11   | .    .    .    .    .    .    .    .    .    .    .    .    .    9    2    .    .    .    
  STAY                     3    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
  FOLLOW                   4    | .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    
  AID                      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  RETURN                   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Ally Attacks               262  | .    .    10   13   .    11   14   .    .    .    .    45   .    .    80   89   .    .    
  Total Damage             7757 | .    .    60   191  .    174  200  .    .    .    .    836  .    .    2449 3847 .    .    
  Kills                    52   | .    .    1    3    .    3    3    .    .    .    .    8    .    .    16   18   .    .    
Allies Corrupted           3    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    .    
Allies Melted              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    

 Intel                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    8    | .   .   2   1   .   .   .   .   2   1   1   .   1   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------------              Run   | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  
Turns Passed               45862 | 104  1298 938  4701 2488 1290 754  2845 2116 2688 3877 7952 2071 2428 1495 647  7806 364  
Spaces Moved               16272 | 51   472  558  2635 1195 729  301  999  777  987  1446 2298 979  1036 646  262  802  99   
  Core                     6     | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
  Treads                   12014 | 48   472  558  2596 654  729  301  999  777  987  1446 1426 .    .    .    120  802  99   
  Legs                     3672  | .    .    .    .    .    .    .    .    .    .    .    872  979  1036 643  142  .    .    
  Wheels                   580   | .    .    .    39   541  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  125  105  153  161  241  250  250  250  130  180  130  130  180  240  240  
  Average Speed            213   | 153  160  160  161  148  154  208  245  253  250  264  308  180  179  170  207  240  240  
  Slowest Speed            1650  | 160  160  160  260  250  161  317  330  330  250  330  410  180  180  1650 240  240  240  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       67    | 6    66   99   86   94   88   26   28   86   96   85   86   94   24   64   78   92   19   
  Regions Visited          17
    Branch Regions         11
  Pre-discovered Areas     10    | .    1    2    1    .    .    .    .    1    2    3    .    .    .    .    .    .    .    
  Known Exits Taken        11    | .    .    .    .    1    .    .    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             31    | .    .    1    9    .    .    .    .    11   3    5    .    2    .    .    .    .    .    
Spaces Dug                 346   | .    9    .    2    18   21   27   12   26   39   .    58   34   20   38   24   2    16   
Terrain Destroyed          738   | .    9    6    33   86   21   52   16   29   65   .    110  89   57   38   54   20   53   
  Melee                    87    | .    .    .    2    4    21   2    12   15   4    .    .    .    7    17   1    2    .    
  Projectile               137   | .    .    .    .    20   .    3    4    3    2    .    1    12   46   .    5    18   23   
  AOE                      514   | .    9    6    31   62   .    47   .    11   59   .    109  77   4    21   48   .    30   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
---------                  Run   | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Ext  Cet  Arc  Hub  
Total                      26028 | 68   937  596  2935 1665 824  405  1258 877  1160 1493 3071 1240 1422 961  340  6607 169  
  Wait                     7790  | 2    403  21   83   183  10   56   106  44   132  12   488  178  162  171  20   5709 10   
  Move                     16255 | 51   471  557  2634 1194 727  300  998  776  986  1445 2297 978  1035 645  261  801  99   
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  212   | 5    8    4    35   23   4    9    11   6    .    4    60   4    13   10   8    7    1    
  Fast Attach              124   | 6    3    .    6    24   3    4    5    1    .    8    15   3    12   5    7    18   4    
  Attach                   81    | 1    .    .    4    8    .    3    4    .    1    5    22   3    11   10   1    3    5    
  Detach                   60    | .    .    .    1    .    2    2    4    .    .    4    20   3    10   6    3    2    3    
  Swap                     341   | .    8    6    22   48   24   12   32   13   15   1    22   28   53   26   8    10   13   
  Drop                     247   | .    2    2    32   37   8    5    13   7    .    8    50   7    23   11   16   22   4    
  Fire                     601   | 3    41   2    77   133  15   10   32   6    18   1    65   30   84   8    14   33   29   
  Melee                    254   | .    .    .    24   4    31   3    50   21   6    5    30   .    10   66   2    2    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Crush                    21    | .    1    4    .    11   .    1    3    .    .    .    .    .    .    .    .    .    1    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   5     | .    .    .    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    
  Trap                     18    | .    .    .    2    .    .    .    .    3    2    .    .    6    2    3    .    .    .    
  Miscellaneous            15    | .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)
-10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub)
-10/Subcaves (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: *Fac x3 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-7/Factory (discovered 3 exits: *Fac x2 / *Low)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: *Dee / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 7 exits: *Fac x4 / Low x2 / *Ext)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 1 exit: Fac)

 History 
---------
  Turn | Location           | Event
    24 | -11/Scrapyard      | Discovered new exit (range 16)
   105 | -11/Scrapyard      | Entered Materials
   303 | -10/Materials      | Discovered new exit (range 8)
   308 | -10/Materials      | Build established: Mutant
   812 | -10/Materials      | Discovered new exit (range 12)
  1210 | -10/Materials      | Discovered new exit (range 15)
  1403 | -10/Materials      | Entered Mines
  1445 | -10/Mines          | Met a Derelict bent on vengeance
  1541 | -10/Mines          | Discovered new exit (range 6)
  1546 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  1600 | -10/Mines          | Discovered new exit (range 14)
  1672 | -10/Mines          | Learned location of Zion (-7)
  1755 | -10/Mines          | Learned location of Recycling (-7)
  1822 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1822 | -10/Mines          | Discovered new exit (range 5)
  1998 | -10/Mines          | Met a Derelict shopkeep closing up shop
  2213 | -10/Mines          | Found a hidden stash of uninstalled traps
  2325 | -10/Mines          | Discovered new exit (range 6)
  2341 | -10/Mines          | Entered Subcaves
  2341 | -10/Subcaves       | Accompanied by 2 allies
  2346 | -10/Subcaves       | Led the pair of lost Derelicts to an unsafe place
  2500 | -10/Subcaves       | Shifting Twisted Machinery released Mak. Spear
  2516 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Beam Cannon
  2694 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Machine Gun
  2709 | -10/Subcaves       | Discovered new exit (range 3)
  2722 | -10/Subcaves       | Disturbed a concealed Subdweller
  2829 | -10/Subcaves       | Core integrity fell below 50%
  4403 | -10/Subcaves       | Build established: Subdweller-Mutant
  5584 | -10/Subcaves       | Discovered new exit (range 9)
  5677 | -10/Subcaves       | Visited Clippyterm
  5945 | -10/Subcaves       | Core integrity fell below 20%
  6299 | -10/Subcaves       | Shifting Twisted Machinery released Mak. Light Armor Plating
  6414 | -10/Subcaves       | Visited 4L-MR0's lab
  6513 | -10/Subcaves       | Found Arachnoskeleton
  7042 | -10/Subcaves       | Entered Materials
  7042 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  7365 | -8/Materials       | Garrison activated, responded to threat
  7435 | -8/Materials       | Build established: Scavenger-Gunner
  7501 | -8/Materials       | Destroyed 7 combat bots
  7727 | -8/Materials       | Garrison activated, responded to threat
  7978 | -8/Materials       | Garrison activated, responded to threat
  8028 | -8/Materials       | Lost 3 parts (1n1u1w)
  8058 | -8/Materials       | System corruption reached 10%
  8062 | -8/Materials       | Lost 3 parts (1p1n1w)
  8396 | -8/Materials       | Garrison activated, responded to threat
  8488 | -8/Materials       | Discovered new exit (range 7)
  8813 | -8/Materials       | Destroyed 7 combat bots
  8813 | -8/Materials       | Lost 3 parts (1p1u1w)
  8813 | -8/Materials       | Found Prototype Device
  8861 | -8/Materials       | Build established: Gunner
  8954 | -8/Materials       | Repaired Corrupted Arm. Treads
  9004 | -8/Materials       | Discovered new exit (range 15)
  9347 | -8/Materials       | Discovered new exit (range 14)
  9435 | -8/Materials       | Sterilization system engaged
  9435 | -8/Materials       | Non-combat units ordered to evacuate
  9469 | -8/Materials       | Identified exit to Garrison
  9530 | -8/Materials       | Entered Garrison
  9595 | -8/Garrison        | Build established: Scavenger-Gunner
  9685 | -8/Garrison        | Warlord forces raided the area
  9754 | -8/Garrison        | Triggered checkpoint
  9755 | -8/Garrison        | Triggered checkpoint
  9782 | -8/Garrison        | Garrison Relay disabled
  9784 | -8/Garrison        | Triggered checkpoint
  9852 | -8/Garrison        | Triggered checkpoint
  9936 | -8/Garrison        | Discovered new exit (range 10)
  9982 | -8/Garrison        | Triggered checkpoint
 10051 | -8/Garrison        | Rescued a captive Derelict
 10051 | -8/Garrison        | Rescued a captive Derelict
 10061 | -8/Garrison        | Garrison Relay disabled
 10188 | -8/Garrison        | Triggered checkpoint
 10218 | -8/Garrison        | Garrison Relay disabled
 10249 | -8/Garrison        | Discovered new exit (range 12)
 10372 | -8/Garrison        | Triggered checkpoint
 10406 | -8/Garrison        | Garrison Relay disabled
 10464 | -8/Garrison        | Discovered new exit (range 9)
 10500 | -8/Garrison        | Lost 3 allies
 10578 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 10820 | -8/Garrison        | Entered Materials
 10820 | -8/Materials       | Accompanied by 1 ally
 11057 | -8/Materials       | Repaired Arm. Treads
 11171 | -8/Materials       | Build established: Mutant
 11274 | -8/Materials       | Repaired Lyr. Medium Armor Plating
 11342 | -8/Materials       | Discovered new exit (range 9)
 11574 | -8/Materials       | Entered Factory
 11574 | -7/Factory         | Evolved 2 slots: Power x1, Utility x1
 12166 | -7/Factory         | Discovered new exit (range 11)
 12871 | -7/Factory         | Discovered new exit (range 5)
 12908 | -7/Factory         | Identified Active Sensor Suite
 12948 | -7/Factory         | Identified exit to Lower Caves
 13183 | -7/Factory         | Discovered new exit (range 13)
 13206 | -7/Factory         | Identified exit to Factory
 13379 | -7/Factory         | Build established: Scavenger-Skirmisher
 13508 | -7/Factory         | Hacking Suite fried by hacking feedback
 13794 | -7/Factory         | Build established: Scavenger-Assassin
 14419 | -7/Factory         | Entered Lower Caves
 14492 | -7/Lower Caves     | Met a Warlord Commander
 14493 | -7/Lower Caves     | Learned location of Warlord (-4)
 14494 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 14512 | -7/Lower Caves     | Found Encrypted Comm Array
 16453 | -7/Lower Caves     | Learned Factory stockpile data
 16473 | -7/Lower Caves     | Discovered new exit (range 5)
 16483 | -7/Lower Caves     | Identified exit to Lower Caves
 16493 | -7/Lower Caves     | Learned location of 1 exit from Factory
 16535 | -7/Lower Caves     | Entered another Lower Caves area
 16576 | -7/Lower Caves     | Discovered exit to Factory (range 4)
 16617 | -7/Lower Caves     | Encountered a Warlord checkpoint
 17327 | -7/Lower Caves     | Attracted the attention of an 0b10 base
 17436 | -7/Lower Caves     | Learned Factory trap positions
 17436 | -7/Lower Caves     | Learned Extension emergency access door positions
 17683 | -7/Lower Caves     | Build established: Assassin
 18710 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 19190 | -7/Lower Caves     | Discovered new exit (range 14)
 19220 | -7/Lower Caves     | Identified exit to Zion
 19223 | -7/Lower Caves     | Entered Zion
 19364 | -7/Zion            | System corruption cleaned by Quarantine Array
 19428 | -7/Zion            | Found GAL Module
 19493 | -7/Zion            | Discovered new exit (range 16)
 19538 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 20175 | -7/Zion            | Learned Factory stockpile data
 20225 | -7/Zion            | Learned location of Armory (-4)
 20292 | -7/Zion            | Given the Hacking Drone Bay
 20293 | -7/Zion            | Found Prototype Device
 20980 | -7/Zion            | Opened final containment barrier to the Deep Caves
 21017 | -7/Zion            | Discovered new exit (range 3)
 21017 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 21020 | -7/Zion            | Identified exit to Deep Caves
 21113 | -7/Zion            | Given A8's code to call for help
 21799 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 21801 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 22217 | -7/Zion            | Found Prototype Device
 22217 | -7/Zion            | Identified Bomb Factory No. 2
 22514 | -7/Zion            | Build established: Mutant
 23100 | -7/Zion            | Entered Deep Caves
 23100 | -7/Deep Caves      | Accompanied by 2 allies
 24009 | -7/Deep Caves      | Z-Facility disabled
 24034 | -7/Deep Caves      | Attacked by Z-Imprinter
 24047 | -7/Deep Caves      | Destroyed Z-Imprinter
 24193 | -7/Deep Caves      | Found Prototype Protection
 24231 | -7/Deep Caves      | Identified Zio. Weapon Casing
 24636 | -7/Deep Caves      | Found Prototype Protection
 24636 | -7/Deep Caves      | Identified Zio. Heavy Carapace
 24661 | -7/Deep Caves      | Found Zio. Weapon Casing
 24672 | -7/Deep Caves      | Found Zio. Heavy Carapace
 24681 | -7/Deep Caves      | Found Zio. Heavy Carapace
 25211 | -7/Deep Caves      | Discovered new exit (range 12)
 26044 | -7/Deep Caves      | Spotted AG-28431
 26082 | -7/Deep Caves      | Destroyed AG-28431
 26106 | -7/Deep Caves      | Lost 3 parts (1p1n1u)
 26417 | -7/Deep Caves      | Build established: Scavenger-Mutant
 26981 | -7/Deep Caves      | Build established: Mutant
 27279 | -7/Deep Caves      | Spotted AG-09941
 27322 | -7/Deep Caves      | Core integrity fell below 50%
 27348 | -7/Deep Caves      | Destroyed AG-09941
 27368 | -7/Deep Caves      | Lost 4 parts (4u)
 27817 | -7/Deep Caves      | Found Zio. Weapon Casing
 28446 | -7/Deep Caves      | Triggered Deep Caves wall
 28446 | -7/Deep Caves      | Spotted AS-71162
 28460 | -7/Deep Caves      | Destroyed AS-71162
 28466 | -7/Deep Caves      | Spotted AS-84289
 28473 | -7/Deep Caves      | Destroyed AS-84289
 28479 | -7/Deep Caves      | Core integrity fell below 20%
 28483 | -7/Deep Caves      | Attached Arachnoskeleton, gained temporary slots: Propulsion x3
 28499 | -7/Deep Caves      | Destroyed 37 combat bots
 28499 | -7/Deep Caves      | Found Prototype Storage
 28499 | -7/Deep Caves      | Identified Superbattery
 28509 | -7/Deep Caves      | Lost 4 parts (2n2u)
 28961 | -7/Deep Caves      | Identified Hacking Drone Bay
 29489 | -7/Deep Caves      | Build established: Trapper-Mutant
 29822 | -7/Deep Caves      | Exposed GOLEM chamber
 29827 | -7/Deep Caves      | Found GOLEM Unit
 30963 | -7/Deep Caves      | Found GOLEM Unit
 31051 | -7/Deep Caves      | Identified exit to Proximity Caves
 31052 | -7/Deep Caves      | Entered Proximity Caves
 31372 | -6/Proximity Caves | Build established: Skirmisher
 31398 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 31651 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves
 31651 | -6/Proximity Caves | Learned location of 1 exit from Factory
 31651 | -6/Proximity Caves | Learned Factory terminal intel
 31651 | -6/Proximity Caves | Learned Research terminal intel
 32009 | -6/Proximity Caves | Attracted the attention of an 0b10 base
 32747 | -6/Proximity Caves | Discovered exit to Factory (range 8)
 33123 | -6/Proximity Caves | Entered Factory
 33123 | -6/Factory         | Evolved 2 slots: Utility x2
 33124 | -6/Factory         | Identified exit to Lower Caves
 33125 | -6/Factory         | Identified exit to Factory
 33125 | -6/Factory         | Identified exit to Extension
 33126 | -6/Factory         | Loaded intel: 136 trap records
 33128 | -6/Factory         | Loaded intel: 27 terminal locations
 33267 | -6/Factory         | Fabricated M-13 Machinist (x1)
 33767 | -6/Factory         | Discovered exit to Factory (range 13)
 34432 | -6/Factory         | Build established: Mutant
 34562 | -6/Factory         | Joined by Warlord Geek squad
 34929 | -6/Factory         | Discovered exit to Factory (range 9)
 34939 | -6/Factory         | Fabricated M-13 Machinist (x1)
 35301 | -6/Factory         | Discovered exit to Factory (range 16)
 35438 | -6/Factory         | Spotted B-75 Beast
 35551 | -6/Factory         | Entered Extension
 35578 | -6/Extension       | Lost 4 parts (1p3u)
 35772 | -6/Extension       | Rescued a captive Derelict
 35774 | -6/Extension       | Rescued a captive Derelict
 35943 | -6/Extension       | Rescued A7
 36345 | -6/Extension       | Rescued a captive Derelict
 36424 | -6/Extension       | Lost 4 allies
 36590 | -6/Extension       | Rescued a captive Derelict
 36598 | -6/Extension       | Rescued a captive Derelict
 36766 | -6/Extension       | Build established: Scavenger-Mutant
 36792 | -6/Extension       | Rescued a captive Derelict
 36793 | -6/Extension       | Rescued a captive Derelict
 36857 | -6/Extension       | Rescued a captive Derelict
 36883 | -6/Extension       | Rescued a captive Derelict
 37000 | -6/Extension       | Discovered exit to Factory (range 10)
 37002 | -6/Extension       | Discovered new exit (range 6)
 37041 | -6/Extension       | Identified exit to Cetus
 37046 | -6/Extension       | Entered Cetus
 37046 | -6/Cetus           | Accompanied by 12 allies (A7)
 37051 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 37079 | -6/Cetus           | Spotted Cetus Guard
 37079 | -6/Cetus           | Spotted Cetus Guard
 37081 | -6/Cetus           | Spotted Cetus Guard
 37082 | -6/Cetus           | Spotted Cetus Guard
 37096 | -6/Cetus           | Allies destroyed Cetus Guard
 37097 | -6/Cetus           | Allies destroyed Cetus Guard
 37097 | -6/Cetus           | Allies destroyed Cetus Guard
 37099 | -6/Cetus           | Allies destroyed Cetus Guard
 37104 | -6/Cetus           | System corruption reached 10%
 37170 | -6/Cetus           | Started Cetus Manufacturing Module
 37195 | -6/Cetus           | Manufactured an Enhanced Grunt
 37220 | -6/Cetus           | Manufactured an Enhanced Grunt
 37245 | -6/Cetus           | Manufactured an Enhanced Grunt
 37258 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 37270 | -6/Cetus           | Manufactured an Enhanced Grunt
 37295 | -6/Cetus           | Manufactured an Enhanced Grunt
 37389 | -6/Cetus           | Build established: Commander-Mutant
 37456 | -6/Cetus           | Discovered new exit (range 16)
 37496 | -6/Cetus           | Spotted Cetus Guard
 37496 | -6/Cetus           | Spotted Cetus Guard
 37498 | -6/Cetus           | Spotted Cetus Guard
 37501 | -6/Cetus           | Spotted Cetus Guard
 37508 | -6/Cetus           | Allies destroyed Cetus Guard
 37509 | -6/Cetus           | Allies destroyed Cetus Guard
 37522 | -6/Cetus           | Allies destroyed Cetus Guard
 37548 | -6/Cetus           | Destroyed Cetus Guard
 37558 | -6/Cetus           | Lost 12 allies
 37574 | -6/Cetus           | Discovered exit to Factory (range 15)
 37615 | -6/Cetus           | Met Revision 17
 37689 | -6/Cetus           | Identified exit to Archives
 37693 | -6/Cetus           | Entered Archives
 37693 | -6/Archives        | Accompanied by 1 ally (A7)
 37698 | -6/Archives        | Received a hacking code to weaken MAIN.C
 37698 | -6/Archives        | Murdered A7
 37698 | -6/Archives        | Destroyed A7
 37704 | -6/Archives        | Extracted ID and sensor layout for unrecognized location from A7's data core
 37811 | -6/Archives        | Build established: Scavenger-Tank
 37907 | -6/Archives        | Discovered new exit (range 16)
 38234 | -6/Archives        | Discovered exit to Factory (range 14)
 38712 | -6/Archives        | Build established: Scavenger-Skirmisher
 39037 | -6/Archives        | Identified exit to Hub_04(d)
 39594 | -6/Archives        | Discovered exit to Hub_04(d) (range 13)
 39654 | -6/Archives        | Unable to access archive contents
 45499 | -6/Archives        | Entered Hub_04(d)
 45527 | -6/Hub_04(d)       | Discovered exit to Factory (range 14)
 45793 | -6/Hub_04(d)       | Garrison activated, responded to threat
 45851 | -6/Hub_04(d)       | Core integrity fell below 50%
 45852 | -6/Hub_04(d)       | Destroyed 12 combat bots
 45861 | -6/Hub_04(d)       | Core integrity fell below 20%
 45863 | -6/Hub_04(d)       | Destroyed by Y-54 Guardian with Gatling Laser

 Last Messages 
---------------
45858_ Imp. Signal Interpreter broken.
45858_ Overheating: Short circuit.
45858_ G-50 Soldier system terminally corrupted.
45858_ Penetrated by Slug.
45858_ Centrium Medium Armor Plating blasted
  off.
45859_ Neutrino Core broken.
45859_ Overheating: Short circuit.
45859_ Critical hit (Burn: +37).
45859_ Penetrated by Slug.
45859_ Broken Neutrino Core destroyed.
45860_ Overheating: Core damaged (-153).
45860_ Acquired Centrium Medium Armor Plating.
45860_ Slug penetrates Wall. <x2>
45860_ Adv. Terrain Scan Processor destroyed.
45860_ Critical hit (Blast).
45861_ Overheating: Core damaged (-170).
45862_ Overheating: Matter decay (-30).
45862_ Critical hit (Burn: +37).
45862_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ??????????????????????#?#   """"  #         ##%!=  |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           64
Energy Generation          49
Energy Capacity            2065
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         20
Terrain Scan Density       210
Jamming Range              14
Cloak Strength             2
Additional Mass Support    9
Armor Coverage             1350
Resistance: TH             25
Resistance: EM             20
Weapon Shielding           100
Evasion (%)                55
Targeting Accuracy         8
Recoil Reduction           6
Particle Charging          20
Salvage Targeting          3
Offensive Hacking          10
Authchip Count             1
Trap Extractor Capacity    6

 Item Schematics 
-----------------
 Salvage Targeting Computer | -8/Materials | Hacked
      Hvy. Reactive Plating | -6/Factory   | Hacked
                 Myomer Leg | -6/Extension | Hacked

 Robot Schematics 
------------------
 M-13 Machinist | -8/Materials | Hacked

 Fabricated
------------
 M-13 Machinist | x1 | -6/Factory | Authchip
 M-13 Machinist | x1 | -6/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TripodMagneticCorpse
  Manual?         0
Play Time         05:31:09
  Cumulative      447.7 hours
  Start           2024.03.20 @ 13:36:12
  End             2024.03.28 @ 09:23:30
Sessions          34
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          205
  Rogue           205
  Adventurer      0
  Explorer        0
Win Type          -
  Total           11
  Types           8/0/1/1/0/0/0/1/0
Lore%             86
Gallery%          92
Achievement%      71
Wizard Run        0

 Options 
---------
Layout            2
ASCII             1
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: d10ae0cb-0588-4c77-b18a-4eaaa118db3c