Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 16:29:01 Player: Sen Result: Destroyed by NZ-QCD(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (405) 405 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-65) -65 TOTAL SCORE: 1265 Bonus ------- Friendly Fire -65 Cogmind --------- Core Integrity 0/250 Matter 182/300 Energy 98/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter Rainbow Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Sensor Array Scrap Shield Fragment (49) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Ion Engine Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Signal Interpreter Weapon Shielding Rainbow Chip > --- WEAPON ----------- Particle Gun Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Subdweller Monowheel Sensor Array Makeshift Light Armor Plating Mining Laser Scrap Shield Fragment [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 5 4 5 11 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 3 | 2 . . 1 Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 7 | . 3 2 2 Device 1 | . . 1 . Storage 2 | . 2 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 1 11 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 6 | . . 1 6 To Critical Strikes 1 | . . . 1 Average Backups 3 | 1 5 6 3 Power . | . 1 1 . Propulsion . | . 1 2 . Utility 1 | . 1 1 1 Weapon 1 | . 1 2 . Tool/Special . | . . . . Unused Backups 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 92 100 93 Engine 14 | . 14 14 15 Leg 16 | . 28 28 13 Wheel 13 | . . . 16 Device 3 | . . 9 3 Storage 1 | . 8 5 . Processor 17 | . 12 12 18 Protection 5 | . . . 7 Energy Gun 3 | . 12 10 1 Ballistic Gun 11 | . 14 17 10 Special Weapon 4 | . 1 . 4 Peak Build Rating 28 | 5 8 9 28 Average Rating 16 | 4 7 8 19 On Entrance 5 | . 5 8 8 Avg Prop Armor Cover (%) 11 | . . . 11 Naked Turns . | . . . . Heaviest Build 19 | 9 19 19 17 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 10 10 5 Average Capacity 5 | 5 7 6 5 Most Carried 10 | 4 9 10 5 Average Carried 4 | 2 5 6 4 Final Capacity 10 | 5 10 5 5 Final Carried 9 | 4 9 5 4 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 646 | 152 37 119 338 Remotely . | . . . . Salvage Created 348 | . 49 119 180 Parts 27 | . 5 11 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 1 5 6 Melee 1 | . . . 1 Guns 11 | . 1 5 5 Classes Destroyed 5 | . 2 1 2 Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 4 | . 1 2 1 Artisan 2 | . . . 2 Subdweller 5 | . . . 5 Best Kill Streak 3 | . 1 3 1 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 92 | . . 26 66 Missed 20 | . . 7 13 Hits 72 | . . 19 53 Projectile 72 | . . 19 53 AOE 1 | . . . 1 Critical Strikes 1 | . . . 1 Damage Taken 1345 | . . 209 1136 Core 258 | . . 31 227 Absorbed by Shields . | . . . . Redirected to Shielding 56 | . . . 56 Core Remaining (%) 100 | 100 . . . Volleys Fired 85 | 1 4 12 68 Largest 3 | 2 2 2 3 Hottest 120 | 60 100 85 120 Shots Fired 163 | 2 7 24 130 Gun 129 | 2 6 24 97 Cannon 2 | . . . 2 Launcher . | . . . . Special 32 | . 1 . 31 Kinetic 100 | 1 3 16 80 Thermal 58 | . 1 7 50 Explosive . | . . . . Electromagnetic 5 | 1 3 1 . Robot Hit Streak 15 | 2 3 6 15 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | 2 3 15 49 Core Hits 24 | . 3 8 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Burn 1 | . . . 1 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1091 | 27 46 192 826 Guns 893 | 27 46 192 628 Cannons 27 | . . . 27 Explosions . | . . . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 639 | 14 11 129 485 Thermal 401 | . . 63 338 Explosive . | . . . . Electromagnetic 48 | 13 35 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 168 | . 20 168 45 Average Temperature 57 | . 10 73 23 Received Heat Transfer 342 | . . 87 255 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 942 | . . 148 794 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | . 30 80 . Initial . | . . . . Average 15 | . 7 46 . Influence Increases 261 | . 106 120 35 Destroy 0b10 Robot/C 140 | . 20 100 20 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 32 | . 12 20 . Successful Hack 24 | . 24 . . Disable Machine 15 | . 15 . . Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 261 | . 104 62 95 Entered New Map 34 | . . 2 32 Time Decay 227 | . 104 60 63 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 7 5 13 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 5 . 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 15 . 5 Successful 12 | . 7 . 5 Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 . 5 Record 4 | . . . 4 Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 952 | . 304 121 527 Optics 338 | . 304 34 . Sensors 614 | . . 87 527 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2454 | 63 331 121 1939 Spaces Moved 1543 | 41 236 46 1220 Core 35 | 4 . . 31 Treads . | . . . . Legs 814 | 37 236 46 495 Wheels 694 | . . . 694 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 118 | 119 120 120 118 Slowest Speed 190 | 150 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 57 11 75 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . . 3 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1929 | 50 274 90 1515 Wait 231 | . 24 18 189 Move 1540 | 40 235 45 1220 Hop . | . . . . Pick Up 19 | 4 6 2 7 Fast Attach 11 | 5 1 . 5 Attach 9 | . 1 4 4 Detach 2 | . . 2 . Swap 15 | . 2 2 11 Drop 14 | . 1 5 8 Fire 85 | 1 4 12 68 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 18) 311 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered Mines 495 | -10/Mines | Discovered new exit (range 5) 515 | -10/Mines | Identified exit to Subcaves 516 | -10/Mines | Entered Subcaves 529 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 535 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 610 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 809 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1063 | -10/Subcaves | Visited 4L-MR0's lab 1095 | -10/Subcaves | Found Rainbow Chip 1096 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1269 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1391 | -10/Subcaves | Learned 8 Materials zone layouts 1458 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1732 | -10/Subcaves | Core integrity fell below 50% 1891 | -10/Subcaves | Lost 3 parts (1p2w) 2386 | -10/Subcaves | Visited Clippyterm 2392 | -10/Subcaves | Learned location of Deep Caves (-6) 2392 | -10/Subcaves | Learned location of Extension (-4) 2413 | -10/Subcaves | A Subdweller sparked back to life 2413 | -10/Subcaves | A Subdweller sparked back to life 2413 | -10/Subcaves | A Subdweller sparked back to life 2417 | -10/Subcaves | Core integrity fell below 20% 2445 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2455 | -10/Subcaves | Destroyed by NZ-QCD(R) with Subdweller Laser Last Messages --------------- unimaginable chaos on any area not hardened against them. That includes... just about anywhere. 02413_ ZG-AMN(R) creaks and sparks as it begins to move. 02413_ NZ-QCD(R) creaks and sparks as it begins to move. 02413_ ZY-1ZJ(R) creaks and sparks as it begins to move. 02414_ Weapon Shielding destroyed. 02414_ Sub. Monowheel destroyed. 02414_ Broken Sub. Power Source destroyed. 02415_ Temporary Utility slot lost. 02422_ Aluminum Leg destroyed. 02422_ Temporary Propulsion slot lost. A swath of the cavern ceiling suddenly collapses. 02449_ Critical hit (Destroy). 02449_ Sub. Beam Cannon destroyed. 02455_ Broken Sub. Monowheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????##?????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? ##?????????????????? | | ??????????????????? ###?????????????????? | | ??????????????????### #?????????????????? | | ??????????????????# #?????????????????? | | ?????????????????## ###?????????????????? | | ????????????????##;#;##?????????????????? | | ?????????????#### ##;##?????????????????? | | ?????????????# ;#??????????????????? | | ????????????### ##?????????????????? | | ???????????##<#< ##????????????????? | | ???????????# @ #????????????????? | | ?????????#< ##< #????????????????? | | ?????????###??### #????????????????? | | ????????????????# #????????????????? | | ????????????????#RR## ##????????????????? | | ????????????????#R##? #?????????????????? | | ????????????????# ## #?????????????????? | | ????????????????# ## ##????????????????? | | ???????????????## #????????????????? | | ???????????????# ##????????????????? | | ???????????????# #????????????????? | | ???????????####"# # ##???????????????? | | ???????????# " ### ##??????????????? | | ???????????#" " ## #??????????????? | | ???????????# ## ##?????????????? | | ???????????# # ####??????????? | | ???????????#" " #??????????? | | ???????????##### ##??????????? | | ???????????#"""### ##???????????? | | ???????????#"" ## ##????????????? | | ???????????#"X ##?????????????? | | ???????????#"" ## ###??????????????? | | ???????????#"""## #????????????????? | | ???????????####### ##????????????????? | | ???????????????### ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordCompactStick Manual? 0 Play Time 00:29:56 Cumulative 113.8 hours Start 2026.03.01 @ 15:58:04 End 2026.03.01 @ 16:29:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18873660-697f-44de-9558-143a903c724a