Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 00:00:10 Player: Nick Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (953) 953 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3128 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 1/100 System Corruption 10% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Treads Cryofiber Web Medium Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Kinecellerator Kinecellerator ECM Suite ECM Suite Weapon Shielding Light Armor Plating Improved EM Pulse Cannon Heavy Assault Rifle Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Terrain Scan Processor > --- WEAPON ----------- Particle Gun Plasma Cannon Great Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Advanced Terrain Scan Processor Improved Targeting Computer Weapon Shielding Plasma Cannon Light Assault Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 58 | 8 8 10 5 20 7 Power 5 | 1 1 . . 3 . Engine 3 | 1 1 . . 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 15 | 3 3 . 2 4 3 Treads 8 | 1 2 . . 3 2 Leg 6 | 2 1 . 2 1 . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 2 . 3 3 Device 4 | . . 1 . . 3 Storage 4 | 2 1 . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 27 | 2 3 8 3 10 1 Energy Gun 5 | 2 . 1 . 2 . Energy Cannon 4 | . . . . 3 1 Ballistic Gun 9 | . 1 4 2 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 7 | . 2 3 1 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . 1 . 5 13 10 Power 4 | . . . 1 2 1 Propulsion 11 | . . . 1 4 6 Utility 2 | . . . . 2 . Weapon 12 | . 1 . 3 5 3 Highest Loss Streak 10 | . 1 . 4 10 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 94 100 81 73 92 Engine 9 | . 13 14 10 2 8 Treads 20 | . 4 28 21 12 23 Leg 7 | . 23 . 6 11 7 Device 7 | . . 2 11 4 16 Storage 17 | . 28 25 11 12 10 Energy Gun 6 | . 20 2 10 3 8 Energy Cannon 3 | . . . . 5 6 Ballistic Gun 7 | . 3 10 2 5 7 Special Weapon 5 | . . 14 10 2 . Slashing Weapon 1 | . . . . 6 . Peak Build Rating 23 | 7 8 9 11 23 22 Average Rating 12 | 4 7 8 9 16 18 On Entrance 8 | . 7 8 9 8 18 Naked Turns . | . . . . . . Heaviest Build 72 | 19 24 22 20 66 72 Greatest Support 60 | 20 40 40 40 40 60 Greatest Overweight (x) 9 | 4 4 . 6 9 2 Average Overweight (x) . | 1 . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 Average Capacity 13 | 7 9 10 10 13 20 Most Carried 15 | 5 10 10 10 10 15 Average Carried 9 | 2 6 8 8 7 13 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 15 | 4 7 9 6 7 15 Class Distribution -------------------- 60% | Mutant 24% | Scavenger-Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 900 | 280 80 144 72 172 152 Remotely . | . . . . . . Salvage Created 1195 | 94 187 144 213 233 324 Parts 75 | 3 8 13 20 9 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 29 | . 4 5 7 5 8 Melee 2 | . . . . 2 . Guns 22 | . 4 5 6 2 5 Cannons 2 | . . . . . 2 AOE 1 | . . . 1 . . Classes Destroyed 6 | 2 1 2 1 . . Tunneler 2 | 1 . 1 . . . Recycler 2 | 1 . . . 1 . Operator 2 | . . . 2 . . Swarmer 11 | . . 3 3 2 3 Grunt 10 | . 4 1 2 1 2 Sentry 8 | . . 1 2 2 3 Best Kill Streak 4 | 2 2 3 4 2 2 Combat Bots Only 3 | . 2 3 3 2 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 336 | . 20 29 48 122 117 Missed 83 | . 4 10 12 28 29 Damage Taken 3602 | 30 232 170 533 1449 1188 Core 726 | . 54 19 101 321 231 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 70 74 . . Volleys Fired 150 | 2 18 29 44 34 23 Largest 3 | 2 2 2 2 3 3 Hottest 200 | 90 90 200 156 180 152 Shots Fired 238 | 4 36 52 52 49 45 Gun 157 | 4 36 32 29 23 33 Cannon 31 | . . . . 19 12 Launcher . | . . . . . . Special 50 | . . 20 23 7 . Kinetic 66 | . 10 32 4 9 11 Thermal 150 | 2 18 20 48 40 22 Explosive . | . . . . . . Electromagnetic 22 | 2 8 . . . 12 Robot Hit Streak 11 | 3 6 8 11 10 11 Robot Miss Streak 3 | 1 2 2 2 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 132 | 3 21 26 24 27 31 Core Hits 58 | 4 10 10 12 8 14 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 2 . . 1 2 Burn 3 | . . . . 1 2 Destroy 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2259 | 73 225 234 648 508 571 Guns 1365 | 26 224 186 326 211 392 Cannons 382 | . . . . 203 179 Explosions 345 | 47 . . 298 . . Melee 70 | . . . . 70 . Ramming 1 | . 1 . . . . Kinetic 373 | . 60 186 19 55 53 Thermal 1286 | 60 125 48 331 383 339 Explosive 298 | . . . 298 . . Electromagnetic 231 | 13 39 . . . 179 Impact . | . . . . . . Slashing 70 | . . . . 70 . Piercing . | . . . . . . Highest Corruption 10 | . . . . 10 10 Average Corruption 10 | . . . . 10 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 63 | . . . . 15 48 Message Errors 7 | . . . . . 7 Matter Fused 11 | . . . . 2 9 Heat Flow Errors 9 | . . . . 2 7 Energy Discharges 12 | . . . . 2 10 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 9 | . . . . 5 4 Data Loss (major) 3 | . . . . 3 . Misfires 3 | . . . . . 3 Alerts 2 | . . . . . 2 Misdirections 2 | . . . . . 2 Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 118 | . . . 108 10 . Projectiles 10 | . . . . 10 . Explosions 108 | . . . 108 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 144 | 30 . . 114 . . Shots 2 | 1 . . 1 . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 466 | 54 190 260 44 466 228 Average Temperature 101 | 28 73 131 15 160 72 Received Heat Transfer 1191 | . 165 48 150 369 459 Effects 5 | . . 1 . 4 . Energy Bleed 2 | . . 1 . 1 . Matter Decay 1 | . . . . 1 . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 9 | . 1 . 2 2 4 Heat Transferred 3216 | 137 370 100 827 894 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 236 | 10 146 128 236 161 179 Initial 99 | . 6 56 13 99 17 Average 57 | 4 53 38 93 82 59 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 90 100 100 Level 1 . | . . . 9 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . 1 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 8 7 11 12 24 Peak Tracking Total 5 | . 4 3 4 5 4 Tactical Retreats 9 | . 1 1 1 2 4 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 6 | . 2 . 2 1 1 Terminals 6 | . 2 . 2 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 10 . 3 3 1 Successful 12 | . 8 . 1 2 1 Failed 5 | . 2 . 2 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 10 . 3 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 8 . 1 2 1 Record 3 | . 3 . . . . Open Door 1 | . . . . . 1 Dispatch Records 2 | . 1 . . 1 . Maintenance Status 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 3 | . 1 . 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3626 | 158 344 1042 332 684 1066 Spaces Moved 1244 | 90 127 460 117 248 202 Core 50 | 31 3 . 5 11 . Treads 846 | 2 26 460 72 84 202 Legs 348 | 57 98 . 40 153 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 120 120 240 Average Speed 182 | 147 171 160 156 207 242 Slowest Speed 500 | 250 250 160 350 500 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . 2 . Exploration Rate (%) 26 | 6 26 79 14 14 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 40 | . . 14 16 10 . Terrain Destroyed 71 | 5 . 18 33 15 . Melee . | . . . . . . Projectile 51 | . . 18 18 15 . AOE 20 | 5 . . 15 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2268 | 110 217 678 169 353 741 Wait 756 | . 56 170 . 33 497 Move 1238 | 89 126 459 116 246 202 Hop . | . . . . . . Pick Up 54 | 10 8 6 3 16 11 Fast Attach 6 | 2 2 . . 2 . Attach 34 | 6 5 . 5 14 4 Detach 1 | . . . . . 1 Swap 18 | . 1 10 . 4 3 Drop 7 | 1 . 4 1 1 . Fire 150 | 2 18 29 44 34 23 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . 1 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Entered Mines 771 | -10/Mines | Learned Materials terminal intel 1335 | -10/Mines | Discovered new exit (range 6) 1352 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1545 | -10/Mines | Entered Materials 1545 | -9/Materials | Evolved 2 slots: Propulsion x2 1546 | -9/Materials | Loaded intel: 12 terminal locations 1719 | -9/Materials | Discovered new exit (range 10) 1877 | -9/Materials | Entered another Materials area 1877 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1878 | -8/Materials | Lost 4 parts (1p1n2w) 2186 | -8/Materials | Crushed by falling debris 2186 | -8/Materials | Crushed by falling debris 2187 | -8/Materials | System corruption reached 10% 2231 | -8/Materials | Core integrity fell below 50% 2267 | -8/Materials | Lost 10 parts (1p4n2u3w) 2316 | -8/Materials | Discovered new exit (range 10) 2561 | -8/Materials | Entered Storage 2929 | -8/Storage | Build established: Scavenger-Gunner 3470 | -8/Storage | Lost 5 parts (3n2w) 3593 | -8/Storage | Core integrity fell below 20% 3627 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03533_ System corrupted: Energy discharge (-84). 03562_ =X%V7D 0HXJJHVZ7UH5LWBQ&3 03580_ W-25 Informer sends out distress signal. 03581_ System corrupted: Heat flow error (+133). 03589_ Penetrated by Slug. 03596_ Critical hit (Burn: +37). 03598_ Penetrated by Slug. 03598_ Imp. Ion Engine destroyed. 03605_ Penetrated by Slug. 03607_ System corrupted: IFF burst signal emitted. 03610_ Lgt. Treads destroyed. 03610_ Wheel destroyed. 03612_ Penetrated by Slug. 03615_ Field Laser destroyed. 03618_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03625_ System corrupted: ECM Suite rejected. 03627_ Penetrated by Slug. 03627_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? +?????????????? | | ??????????????????????????????? ? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????#+###+##########???????? | | ??????????????????????##### ??????? | | ??????????????????????#[ @g ??????? | | ??????????????????????###T#ghY ??????? | | ????????????????????????### w#####+??????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ???????????????????########+## #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# """"" # #???????????????? | | ???????????????????# "???" # #???????????????? | | ???????????????????# "??"" # #???????????????? | | ???????????????????# ""??" + #???????????????? | | ???????????????????# "???" # #???????????????? | | ???????????????????# """"" # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????########### #???????????????? | | ????????????????????######T### ##??????????????? | | ????????????????????# " # % %##############?? | | ????????????????????# # = #?? | | ????????????????????#!!!!" + %% %= ! #?? | | ????????????????????#########% %! #?? | | ????????????????????????????# ####+##### #?? | | ????????????????????????????###+#### [|] ## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You Shopping List System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed SigixTrackerLoader Manual? 0 Play Time 01:01:36 Cumulative 3.5 hours Start 2025.02.07 @ 22:34:49 End 2025.02.08 @ 00:00:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 77x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64e45dc4-6b27-45c4-b49e-1e319244d63b