Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 12:09:49 Player: DS-RVS Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (116) 580 Value Destroyed (4322) 4322 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2415) 2415 TOTAL SCORE: 12717 Bonus ------- High Alert Combat Kills 489 Follower Combat Kills 554 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -28 Cogmind --------- Core Integrity 966/1000 Matter 300/300 Energy 381/385 System Corruption 5% Temperature Cool (4) Movement Hovering (38) Location -5/Waste Parts ------- > --- POWER (2) -------- Light Fission Core Antimatter Reactor > --- PROPULSION (6) --- Aerolev Unit Aerolev Unit Improved Airjet Improved Airjet > --- UTILITY (5) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- Precision Assault Rifle > --- INVENTORY (5) ---- Improved Treads Heavy Treads Precision Assault Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Precision Assault Rifle Chainsword > --- INVENTORY -------- Improved Treads Heavy Treads Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Relay Coupler [Swarmer] Relay Coupler [Grunt] Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Remote Datajack [Rating: 74] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Slots Evolved 10 | . . . . 4 . . . 2 . . . . 4 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . . . . . . 2 . Utility 3 | . . . . . . . . 2 . . . . 1 . Weapon 2 | . . . . 2 . . . . . . . . . . Parts Attached 94 | 7 3 2 4 9 18 12 7 4 3 6 10 2 7 . Power 6 | 1 1 . . . 1 . . . 1 . . 1 1 . Engine 3 | 1 1 . . . 1 . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . 1 . . 1 . . Propulsion 34 | 2 . 1 . 4 9 6 3 . 1 . 3 . 5 . Treads 25 | 2 . 1 . 3 8 6 3 . 1 . 1 . . . Leg 2 | . . . . 1 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 2 . 5 . Flight . | . . . . . . . . . . . . . . . Utility 23 | 2 1 1 2 1 1 . 1 3 . 5 5 1 . . Device 6 | 1 . . . 1 1 . . 1 . 1 1 . . . Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 5 | . . . . . . . . 1 . 3 1 . . . Hackware 2 | . . . . . . . . 1 . . 1 . . . Protection 7 | . . 1 1 . . . 1 . . 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 1 . 2 4 7 6 3 1 1 1 2 . 1 . Energy Gun 14 | 1 1 . 2 4 2 2 1 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . . . 4 3 2 . . 1 . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 . . . . 3 . . . Parts Lost 34 | . . . 5 1 10 4 9 . . . . 2 . 3 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 14 | . . . 1 1 5 2 5 . . . . . . . Utility 6 | . . . 1 . 1 . 1 . . . . 1 . 2 Weapon 13 | . . . 3 . 4 2 3 . . . . . . 1 Highest Loss Streak 3 | . . . 3 1 3 1 3 . . . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 4 7 8 7 11 18 19 18 18 15 14 19 19 15 12 Power 1 | . 1 2 2 2 1 1 1 1 . 1 1 . . . Propulsion 4 | 2 2 2 2 1 4 7 7 8 6 6 4 5 2 2 Utility 5 | . 1 2 2 6 9 8 6 6 4 3 6 6 5 4 Weapon 3 | . 1 2 . 1 3 3 3 3 2 3 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 6 . . . 4 4 . . 5 . 12 . . 8 Power 2 | . 1 . . . . . . . 1 . . . . . Propulsion 17 | . 4 . . . 4 1 . . 1 . 7 . . . Utility 7 | . . . . . . 2 . . 2 . . . . 3 Weapon 13 | . 1 . . . . 1 . . 1 . 5 . . 5 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 96 93 98 99 90 83 73 88 91 91 93 97 Engine 7 | . 14 14 14 9 9 9 9 7 3 . . . . . Reactor 2 | . . . . . . . . . 3 7 7 7 5 5 Treads 26 | . 28 28 27 31 32 35 29 15 16 23 20 15 . . Hover 1 | . . . . . . . . . . . 1 7 32 35 Device 6 | . 14 9 . 4 9 9 . 7 3 . 5 5 9 9 Storage 9 | . 14 14 14 9 9 9 9 7 6 7 7 7 5 5 Processor 2 | . . . . . . . . 6 3 13 7 7 5 5 Hackware 1 | . . . . . . . . . 3 . 5 5 . . Protection 3 | . . 4 13 4 . . 8 6 . 4 3 2 4 4 Energy Gun 15 | . 14 14 25 30 25 10 4 7 14 15 13 7 9 11 Ballistic Gun 10 | . 14 14 . . 8 22 24 14 7 11 1 . 3 5 Ballistic Cannon 2 | . . . . . . . . . . . 12 15 1 . Slashing Weapon 2 | . . . . . . 2 5 7 5 3 2 7 5 5 Peak Build Rating 74 | 7 10 11 12 30 30 36 36 36 43 55 60 61 74 74 Average Rating 31 | 5 9 10 11 26 24 29 30 35 34 52 56 60 70 67 On Entrance 31 | . 7 10 11 10 29 19 31 30 35 43 53 60 61 74 Avg Prop Armor Cover (%) 3 | . . . . 3 5 . . . . . 2 2 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 86 | 14 26 32 63 73 67 66 72 66 70 73 78 79 86 86 Greatest Support 113 | 40 40 40 40 80 80 80 80 43 113 113 113 93 50 50 Greatest Overweight (x) 2 | 1 . . 1 1 2 1 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 10 19 20 20 20 20 20 19 20 20 20 20 18 Most Carried 20 | 6 8 10 10 17 20 20 20 19 20 17 20 20 20 16 Average Carried 15 | 4 7 8 7 11 18 19 18 18 14 14 19 19 16 14 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 10 7 17 19 20 20 19 12 16 20 18 16 5 Class Distribution -------------------- 29% | Scavenger-Gunner 25% | Mutant 14% | Tank 7% | Skirmisher 6% | Scavenger-Tank 5% | Gunner 4% | Bothacker-Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Waste Tank | -7/Factory Commander-Skirmisher | -7/Storage Skirmisher | -7/Recycling Skirmisher | -5/Factory Skirmisher | -5/Waste Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Matter Collected 3292 | 239 109 71 36 98 330 519 499 . 363 166 539 213 110 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5607 | 30 256 148 52 98 1104 1322 656 . 861 168 665 109 138 . Parts 266 | 6 11 6 2 7 60 89 34 . 15 5 25 3 3 . Haulers Intercepted 11 | . 2 . . . . 5 . . . . 4 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Combat Hostiles Destroyed 93 | . 3 7 3 2 28 21 14 . 3 3 7 2 . . Melee 1 | . . . . . . . 1 . . . . . . . Guns 85 | . 3 7 3 2 27 21 13 . 3 3 3 . . . Cannons 6 | . . . . . . . . . . . 4 2 . . Classes Destroyed 16 | 1 3 1 1 1 1 4 2 . 1 . 1 . . . Worker 2 | . . . . . . 1 . . . . 1 . . . Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 11 | . 2 . . . . 5 . . . . 4 . . . Recycler 4 | . 1 . . . . 2 . . . . . . 1 . Watcher 2 | . . . . . . 1 . . . . 1 . . . Swarmer 17 | . . 3 . . 8 6 . . . . . . . . Grunt 42 | . 3 4 . 1 9 8 9 . . 2 6 . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 19 | . . . . 1 10 3 . . . 1 2 2 . . Specialist 3 | . . . . . 1 2 . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . Programmer 3 | . . . . . . . 3 . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . Compactor 3 | . . . . . . . . . 3 . . . . . Subdweller 3 | . . . 3 . . . . . . . . . . . Best Kill Streak 6 | 1 2 3 2 2 6 6 5 . 1 2 3 1 1 . Combat Bots Only 6 | . 2 3 2 2 6 3 5 . 1 2 2 1 . . Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 1 . 1 1 2 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Hostile Shots Fired 529 | . 17 36 20 10 161 88 108 . . 39 18 28 . 4 Missed 137 | . 7 15 6 4 34 29 19 . . 8 4 10 . 1 Hits 392 | . 10 21 14 6 127 59 89 . . 31 14 18 . 3 Melee 6 | . . . . . . . 3 . . . . . . 3 Projectile 386 | . 10 21 14 6 127 59 86 . . 31 14 18 . . AOE 8 | . . . 8 . . . . . . . . . . . Critical Strikes 12 | . . . . . 4 2 2 . . 1 2 . . 1 Damage Taken 6355 | . 111 299 734 85 1756 1055 1414 . . 424 184 177 . 116 Core 549 | . 34 34 46 . 131 62 139 . . 42 5 22 . 34 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 9 | . . . . . . . . . . 9 . . . . Redirected to Shielding 16 | . . . . . . . 16 . . . . . . . Regen/Repaired (Parts) 140 | . . . . . . . . . . . 140 . . . Core Remaining (%) 70 | 100 . . 54 . . . 39 . . . . 90 . . Volleys Fired 276 | 2 14 17 11 3 43 51 42 . 52 10 22 8 1 . Largest 4 | 2 2 2 2 4 4 4 4 . 3 4 4 3 1 . Hottest 320 | 60 85 85 130 320 320 161 139 . 138 163 190 135 55 . Shots Fired 808 | 4 28 32 20 9 145 182 130 . 135 31 67 24 1 . Gun 750 | 4 28 32 20 9 145 182 130 . 128 31 32 8 1 . Cannon 49 | . . . . . . . . . . . 33 16 . . Launcher . | . . . . . . . . . . . . . . . Special 9 | . . . . . . . . . 7 . 2 . . . Kinetic 410 | 2 14 17 2 . 27 123 118 . 43 13 35 16 . . Thermal 389 | 2 14 15 18 9 118 59 12 . 85 18 30 8 1 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | 2 6 8 7 13 15 15 16 . 22 11 10 10 . . Robot Miss Streak 5 | 1 4 5 4 . 5 2 3 . 3 3 3 1 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 21 | . . 3 . . 11 2 4 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . 1 . . . . . Shots Hit Robots 598 | 2 21 25 17 4 116 122 106 . 106 22 36 20 1 . Core Hits 275 | 2 21 25 16 5 68 53 30 . 17 7 25 5 1 . Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . . Critical Strikes 19 | . 1 . . . 2 5 1 . 6 . 3 1 . . Burn 10 | . . . . . 2 2 . . 5 . 1 . . . Destroy 4 | . 1 . . . . 2 . . 1 . . . . . Blast 3 | . . . . . . . . . . . 2 1 . . Sever 2 | . . . . . . 1 1 . . . . . . . Melee Attacks 29 | . . . . . 15 3 4 . 1 . 4 . 2 . Impact 15 | . . . . . 15 . . . . . . . . . Slashing 14 | . . . . . . 3 4 . 1 . 4 . 2 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . . 1 . 2 . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11844 | 25 271 343 246 120 2556 2106 2065 . 2167 414 983 466 82 . Guns 10079 | 25 271 343 246 120 2112 2020 1984 . 2127 414 312 105 . . Cannons 845 | . . . . . . . . . . . 484 361 . . Explosions . | . . . . . . . . . . . . . . . Melee 920 | . . . . . 444 86 81 . 40 . 187 . 82 . Ramming . | . . . . . . . . . . . . . . . Kinetic 5614 | 14 90 130 22 . 231 1447 1854 . 784 183 498 361 . . Thermal 5310 | 11 181 213 224 120 1881 573 130 . 1343 231 298 105 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 444 | . . . . . 444 . . . . . . . . . Slashing 476 | . . . . . . 86 81 . 40 . 187 . 82 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . 2 . 43 43 45 45 . 5 Average Corruption 31 | . . . . . . . 1 . 24 43 44 45 . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 169 | . . . . . . . 6 . 39 31 55 36 . 2 Message Errors 32 | . . . . . . . 1 . 7 7 10 7 . . Matter Fused 40 | . . . . . . . . . 5 11 13 11 . . Heat Flow Errors 17 | . . . . . . . . . 3 2 6 5 . 1 Energy Discharges 10 | . . . . . . . 1 . . 2 5 1 . 1 Parts Rejected 6 | . . . . . . . . . 5 . 1 . . . Data Loss (minor) 9 | . . . . . . . 1 . 5 1 . 2 . . Data Loss (major) 7 | . . . . . . . 2 . . 1 3 1 . . Misfires 7 | . . . . . . . 1 . 2 . 2 2 . . Alerts 6 | . . . . . . . . . . . 3 3 . . Misdirections 13 | . . . . . . . . . 3 3 5 2 . . Weapon Failures 22 | . . . . . . . . . 9 4 7 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 64 | . . . . . 20 . . . . . 44 . . . Projectiles 4 | . . . . . . . . . . . 4 . . . Explosions . | . . . . . . . . . . . . . . . Melee 60 | . . . . . 20 . . . . . 40 . . . Knockbacks 4 | . . . . . 2 . . . . . 2 . . . Impact 2 | . . . . . 2 . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 444 | . 182 192 63 365 417 342 433 . 387 303 444 222 4 178 Average Temperature 124 | . 69 86 35 173 181 53 172 . 115 147 140 69 3 84 Received Heat Transfer 1992 | . 60 93 21 36 639 207 540 . . 213 126 57 . . Effects 16 | . . . . . 8 . 3 . 2 1 2 . . . Shutdowns 5 | . . . . . 2 . 2 . 1 . . . . . Energy Bleed 3 | . . . . . . . 1 . . . 2 . . . Interference 5 | . . . . . 3 . . . 1 1 . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . Siege Activations 3 | . . . . . . . . . . 1 2 . . . Total Turns 52 | . . . . . . . . . . 31 21 . . . Longest Duration 31 | . . . . . . . . . . 31 12 . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 13 | . . 1 . 2 9 1 . . . . . . . . Heat Transferred 11040 | 25 225 265 275 275 4041 1480 162 . 2997 444 629 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Maximum Alert Level 3 | . . . . . 3 2 2 1 . . . . . . Low Security (%) 61 | 100 100 100 . 100 28 . . . 100 100 100 100 100 100 Level 1 13 | . . . . . 16 52 12 100 . . . . . . Level 2 20 | . . . . . 26 47 87 . . . . . . . Level 3 4 | . . . . . 28 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 750 | 5 50 126 . 50 750 606 654 343 106 40 152 70 164 50 Initial 379 | . . 8 . . . 365 379 343 106 . 10 40 155 50 Average 218 | 1 6 61 . 9 453 440 535 325 20 8 39 22 148 35 Influence Increases 3443 | 10 107 296 . 65 880 717 365 . . 95 539 170 199 . Destroy 0b10 Robot/C 2080 | . 60 240 . 40 660 420 280 . . 60 260 60 . . Destroy 0b10 Robot/NC 120 | 10 15 . . . 5 45 . . . . 35 . 10 . Destroy Leader 358 | . 24 40 . 10 30 122 30 . . 20 80 . 2 . Allied During Kill 166 | . . 16 . . 32 . . . . . 104 12 2 . Successful Hack 60 | . 8 . . . 23 3 . . . . 15 6 5 . Select Force Hacks 120 | . . . . . . 30 . . . . . 90 . . Disable Machine 120 | . . . . . 60 15 . . . . 30 . 15 . Anti-Garrison Action 100 | . . . . . 50 . 50 . . . . . . . Destroy Structure 34 | . . . . . 5 7 5 . . . 15 2 . . Advance Influence 150 | . . . . . . . . . . . . . 150 . Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 120 | . . . . 15 15 75 . . . 15 . . . . Influence Decreases 3443 | 10 85 240 78 65 130 883 295 351 303 71 459 260 69 144 Entered New Map 1335 | . . 14 42 . . 385 205 311 197 . 14 64 9 94 Time Decay 1652 | 10 85 226 . 65 . 458 . 40 106 71 315 196 60 20 Lost Part 266 | . . . 16 . 90 40 90 . . . . . . 30 Lost Ally 190 | . . . 20 . 40 . . . . . 130 . . . Squads Dispatched 14 | . 2 2 . 1 . 5 . . . 2 2 . . . Investigation 5 | . 1 1 . . . 1 . . . 1 1 . . . Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 6 | . 1 . . 1 . 4 . . . . . . . . Assault 1 | . . 1 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Distress Signals 13 | . 1 . . 3 . 7 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 153 | . 6 12 5 7 32 36 14 . 5 6 17 6 2 5 Peak Tracking Total 7 | . 2 4 4 4 7 6 5 . 3 2 3 1 2 5 Tactical Retreats 7 | . . . . 1 1 4 . . . 1 . . . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Traps Triggered 11 | . . 1 3 . 3 . . 1 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Machines Disabled 10 | . . . . . 5 1 1 . . . 2 . 1 . Max in Single Turn 1 | . . . . . 1 1 1 . . . 1 . 1 . Garrison Relay 2 | . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Machines Accessed 28 | . 3 2 . 1 3 6 . . . 1 5 6 1 . Terminals 18 | . 3 . . . 3 4 . . . 1 4 2 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 5 | . . . . . . 1 . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . Total Hacks 55 | . 9 2 . 1 5 14 . . . 1 9 13 1 . Successful 27 | . 3 2 . 1 2 8 . . . 1 5 4 1 . Failed 28 | . 6 . . . 3 6 . . . . 4 9 . . Catastrophic 4 | . . . . . 1 1 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 7 . . . . 8 . . . 1 2 10 . . Terminals 38 | . 9 . . . 5 11 . . . 1 8 3 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 12 | . . . . . . 2 . . . . . 10 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . Terminal Hacks 14 | . 1 2 . . 2 2 . . . . 5 1 1 . Record 2 | . . . . . . . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 5 | . . 2 . . 1 . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . Zone Layout 2 | . . . . . . 1 . . . . . 1 . . Security Stations 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 10 | . 2 . . . . 4 . . . 1 . 3 . . Terminals 6 | . 2 . . . . 3 . . . 1 . . . . Botnet 2 | . . . . . . 1 . . . 1 . . . . Skim 4 | . 2 . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . . 3 . . Tunnel 4 | . . . . . . 1 . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . . 3 2 . . . . 4 4 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . Robots Hacked 7 | . . . . . . . . . 6 . 1 . . . Non-combat 1 | . . . . . . . . . . . 1 . . . Combat 6 | . . . . . . . . . 6 . . . . . Robot Hacks Applied 8 | . . . . . . . . . 6 . 2 . . . no_distress 1 | . . . . . . . . . . . 1 . . . ignore_targets 6 | . . . . . . . . . 6 . . . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released 9 | . . . . . 5 . 4 . . . . . . . Machine Destruction 9 | . . . . . 5 . 4 . . . . . . . Attached 2 | . . . . . . . . 1 . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Total Allies 14 | . . 1 . . 2 . . . . . 11 . . . Largest Group 10 | . . 1 1 . 2 . . . . . 10 3 3 . Highest-Rated Group 173 | . . 31 31 . 62 . . . . . 173 61 61 . Highest-Rated Ally 31 | . . 31 31 . 31 . . . . . 29 29 29 . Total Orders 1 | . . . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . . . 1 . . . Ally Attacks 126 | . . 21 3 . 22 . . . . . 42 27 11 . Total Damage 1738 | . . 340 64 . 253 . . . . . 538 449 94 . Kills 21 | . . 5 . . 5 . . . . . 6 4 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Active Infowar (turns) 2406 | 16 555 327 . . . . . 86 314 61 395 479 128 45 Optics 61 | . . . . . . . . . . 61 . . . . Sensors 1447 | . . . . . . . . 86 314 . 395 479 128 45 Seismic 898 | 16 555 327 . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Turns Passed 7788 | 112 555 492 661 301 1187 1158 671 86 604 427 790 571 128 45 Spaces Moved 3658 | 58 305 270 263 145 513 553 263 34 186 215 348 334 115 56 Core 3 | 3 . . . . . . . . . . . . . . Treads 3484 | 55 305 270 263 145 513 553 263 34 186 215 348 334 . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 171 | . . . . . . . . . . . . . 115 56 Flight . | . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 160 160 162 240 160 160 160 160 30 38 Average Speed 171 | 155 160 160 236 177 176 162 189 240 219 160 160 160 85 80 Slowest Speed 320 | 160 160 160 240 240 320 240 243 240 240 160 160 160 90 94 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 44 72 16 12 62 54 35 2 67 7 50 58 5 63 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . 1 . . . . . 3 . . Known Exits Taken 5 | . . . . 1 . 1 . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 13 | . . . . . . . . . . . 11 2 . . Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . 11 2 . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Fac Was Total 4539 | 73 350 298 282 177 656 703 335 39 273 273 529 352 143 56 Wait 278 | 1 12 6 4 10 22 49 7 . 14 38 100 8 7 . Move 3648 | 57 304 269 262 145 512 553 262 34 185 214 347 333 115 56 Hop . | . . . . . . . . . . . . . . . Pick Up 101 | 6 8 3 . 9 18 17 8 1 7 5 18 . 1 . Fast Attach 29 | 7 . . . 3 2 1 1 . 7 3 4 . 1 . Attach 40 | . . . 4 2 10 2 8 2 . . . 2 10 . Detach 10 | . . . . . 1 . 1 . 2 . . . 6 . Swap 58 | . 3 2 1 5 13 9 1 2 3 3 15 1 . . Drop 58 | . 9 1 . . 10 18 1 . 2 . 17 . . . Fire 276 | 2 14 17 11 3 43 51 42 . 52 10 22 8 1 . Melee 29 | . . . . . 15 3 4 . 1 . 4 . 2 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . Rewire 10 | . . . . . 8 . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory -7/Storage -7/Recycling -5/Factory -5/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Entered Mines 669 | -10/Mines | Met a Derelict testing a Signal Generator 792 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 820 | -10/Mines | Discovered new exit (range 3) 891 | -10/Mines | Learned Materials security intel 929 | -10/Mines | Met a Derelict shopkeep closing up shop 935 | -10/Mines | Learned Materials emergency access door positions 1157 | -10/Mines | Discovered new exit (range 3) 1160 | -10/Mines | Entered Subcaves 1160 | -10/Subcaves | Accompanied by 1 ally 1161 | -10/Subcaves | Approached by a straggling Scientist 1175 | -10/Subcaves | Ambushed by Subdweller buried in earth 1177 | -10/Subcaves | Ambushed by Subdweller buried in earth 1212 | -10/Subcaves | Lost 3 parts (1u2w) 1274 | -10/Subcaves | Disturbed a concealed Subdweller 1634 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1801 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1804 | -10/Subcaves | Discovered new exit (range 8) 1821 | -10/Subcaves | Entered Materials 1821 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2122 | -8/Materials | Identified exit to Garrison 2122 | -8/Materials | Entered Garrison 2182 | -8/Garrison | Triggered checkpoint 2246 | -8/Garrison | Learned Materials security intel 2286 | -8/Garrison | Garrison Relay disabled 2356 | -8/Garrison | Triggered checkpoint 2499 | -8/Garrison | Lost 3 parts (2n1w) 2513 | -8/Garrison | Build established: Scavenger-Gunner 2713 | -8/Garrison | Triggered checkpoint 2793 | -8/Garrison | Lost 3 parts (1n1u1w) 2917 | -8/Garrison | Discovered new exit (range 10) 3044 | -8/Garrison | Triggered checkpoint 3266 | -8/Garrison | Discovered new exit (range 8) 3282 | -8/Garrison | Installed Relay Interface Framework 3309 | -8/Garrison | Entered Materials 4467 | -8/Materials | Identified exit to Garrison 4467 | -8/Materials | Entered Garrison 4723 | -8/Garrison | Triggered checkpoint 4821 | -8/Garrison | Discovered new exit (range 8) 4849 | -8/Garrison | Triggered checkpoint 4871 | -8/Garrison | Core integrity fell below 50% 4928 | -8/Garrison | Lost 3 parts (2n1w) 4997 | -8/Garrison | Garrison Relay disabled 5066 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5138 | -8/Garrison | Entered Factory 5138 | -7/Factory | Evolved 2 slots: Utility x2 5139 | -7/Factory | Identified exit to Storage 5224 | -7/Factory | Sucked down chute 5224 | -7/Factory | Entered Waste 5239 | -7/Waste | EMP discharged 5241 | -7/Waste | Spotted C-40 Crusher 5263 | -7/Waste | Spotted C-40 Crusher 5269 | -7/Waste | Spotted C-40 Crusher 5269 | -7/Waste | Spotted C-40 Crusher 5303 | -7/Waste | Spotted C-40 Crusher 5307 | -7/Waste | Spotted C-40 Crusher 5337 | -7/Waste | Destroyed C-40 Crusher 5339 | -7/Waste | EMP discharged 5339 | -7/Waste | System corruption reached 10% 5439 | -7/Waste | EMP discharged 5496 | -7/Waste | Build established: Bothacker-Skirmisher 5499 | -7/Waste | Destroyed C-40 Crusher 5539 | -7/Waste | EMP discharged 5639 | -7/Waste | EMP discharged 5639 | -7/Waste | System corruption reached 30% 5722 | -7/Waste | Destroyed C-40 Crusher 5739 | -7/Waste | EMP discharged 5765 | -7/Waste | Discovered new exit (range 16) 5828 | -7/Waste | Entered Factory 6045 | -7/Factory | Build established: Tank 6141 | -7/Factory | Discovered exit to Storage (range 7) 6206 | -7/Factory | Garrison activated, responded to threat 6255 | -7/Factory | Entered Storage 6649 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7027 | -7/Storage | Used back door to open Recycling access 7027 | -7/Storage | Discovered new exit (range 5) 7032 | -7/Storage | Identified exit to Recycling 7045 | -7/Storage | Entered Recycling 7045 | -7/Recycling | Accompanied by 3 allies 7060 | -7/Recycling | Lost 3 allies 7424 | -7/Recycling | Build established: Skirmisher 7592 | -7/Recycling | Discovered new exit (range 16) 7614 | -7/Recycling | Identified exit to Factory 7616 | -7/Recycling | Entered Factory 7616 | -5/Factory | Accompanied by 3 allies 7616 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7674 | -5/Factory | Spotted B-75 Beast 7744 | -5/Factory | Sucked down chute 7744 | -5/Factory | Entered Waste 7759 | -5/Waste | EMP discharged 7761 | -5/Waste | Spotted C-40 Crusher 7770 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7771 | -5/Waste | Spotted C-40 Crusher 7772 | -5/Waste | Spotted C-40 Crusher 7781 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7781 | -5/Waste | Spotted C-40 Crusher 7784 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7787 | -5/Waste | Spotted C-40 Crusher 7788 | -5/Waste | Spotted C-40 Crusher 7789 | -5/Waste | Self-destructed Last Messages --------------- GOAL=ESCAPE 07749_ ALERT: Foreign system detected. Charging EMP. 07759_ System corrupted (+5). 07763_ System corrupted: Heat flow error (+196). 07770_ Imp. Heat Sink crushed. 07770_ Hrd. Medium Armor Plating crushed. 07781_ System corrupted: Energy discharge (-96). 07781_ Chainsword crushed. 07781_ Hvy. Particle Gun crushed. 07781_ Aerolev Unit crushed. 07784_ Hcp. Storage Unit crushed. 07784_ Aerolev Unit crushed. 07784_ Hvy. Particle Gun crushed. 07787_ Prc. Assault Rifle crushed. 07787_ Remote Datajack crushed. 07787_ Aerolev Unit crushed. 07787_ Hardlight Generator crushed. 07789_ Magnetic Acceleration Cannon crushed. 07789_ Prc. Assault Rifle crushed. 07789_ Mni. Assault Cannon crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ####?????? ??????? ??????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #??? ????????????????? | | #??????# #??????# #### ?????????????????? | | #??????# #??????# ??????????????????? | | #??????# #??????# ???????????????????? | | #??????# #??????# CC ????????????????????? | | #??????# #??????# CC ?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# !]#??????# #?????????????????????? | | #??????# [!!#??????# CC #?????????????????????? | | ########[" [######## CC ###???????????????????? | | CC CC! @ #???????????????????? | | CC CC #???????????????????? | | CC #???????????????????? | | #???????????????????? | | ######## ######## ###???????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# ?????????????????????? | | #??????# #??????# ????????????????????? | | #??????# #??????# #???????????????????? | | #??????# #??????# #???????????????????? | | #??????# #??????# ###???????????????????? | | #??????? ???????# #?????????????????????? | | ????????? ????????? ??????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 34 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 450 Core Shielding 20 Evasion (%) 42 Melee Accuracy 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Infiltrator Taming Of The Crushers You Again Challenges ------------ None Game ------ Seed MetafiberNodeBeam Manual? 0 Play Time 01:13:32 Cumulative 50.6 hours Start 2026.03.06 @ 16:53:58 End 2026.03.15 @ 12:09:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d37c1f72-ae17-41e0-9ee7-4f928a0879ea