Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.03 @ 19:34:01 Player: Skelly Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (242) 242 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1407 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Sensor Array > --- WEAPON ----------- Small Laser Small Laser Spread Laser > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Large Battery High-capacity Matter Pod Medium Laser Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 18 | 8 2 6 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 4 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 3 | . 2 1 . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 4 | 2 . 2 . Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 100 85 Engine 11 | . 14 11 8 Leg 23 | . 28 22 19 Device 16 | . 13 22 11 Storage 13 | . 14 11 16 Energy Gun 26 | . 28 31 19 Energy Cannon 3 | . . 2 10 Naked Turns 9 | . . . 9 Heaviest Build 19 | 13 14 17 19 Greatest Support 32 | 32 20 20 20 Greatest Overweight (x) 5 | . . 5 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 6 | 1 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 50% | Mutant 49% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 435 | 238 . 127 70 Remotely . | . . . . Salvage Created 410 | . 41 266 103 Parts 19 | . 2 11 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 13 | . 3 4 6 Guns 9 | . 3 3 3 Cannons 4 | . . 1 3 Classes Destroyed 5 | . 1 3 1 Recycler 2 | . . 2 . Swarmer 7 | . 3 . 4 Grunt 3 | . . 3 . Sentry 1 | . . 1 . Assembled 2 | . . . 2 Best Kill Streak 6 | . 3 5 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1255 | . 29 205 1021 Core 416 | . 14 46 356 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 35 | 1 7 13 14 Largest 3 | 2 2 3 3 Hottest 145 | 90 90 145 140 Shots Fired 85 | 2 14 35 34 Gun 74 | 2 14 34 24 Cannon 11 | . . 1 10 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 85 | 2 14 35 34 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 2 3 25 13 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 61 | 2 7 29 23 Core Hits 33 | 1 3 21 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 838 | 25 93 413 307 Guns 680 | 25 93 395 167 Cannons 158 | . . 18 140 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 838 | 25 93 413 307 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 474 | 30 120 474 396 Average Temperature 145 | 17 44 164 180 Received Heat Transfer 138 | . . 138 . Effects 10 | . . 6 4 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . 1 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1805 | 62 310 762 671 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 165 | . 70 165 164 Initial 54 | . . 25 54 Average 60 | . 6 97 114 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 4 10 8 Peak Tracking Total 7 | . 4 7 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 3 | . . 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 2 | . . 2 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 649 | 82 201 217 149 Spaces Moved 388 | 41 143 127 77 Core 3 | 1 . 1 1 Treads . | . . . . Legs 364 | 19 143 126 76 Wheels 21 | 21 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 108 120 123 122 Slowest Speed 300 | 120 120 300 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 18 | 4 27 19 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 503 | 78 158 162 105 Wait 31 | 15 . 5 11 Move 385 | 40 142 126 77 Hop . | . . . . Pick Up 24 | 11 6 6 1 Fast Attach . | . . . . Attach 13 | 8 1 2 2 Detach 2 | 2 . . . Swap 5 | . 1 4 . Drop 8 | 1 1 6 . Fire 35 | 1 7 13 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 10) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 481 | -9/Materials | Discovered new exit (range 16) 501 | -9/Materials | Entered Mines 502 | -9/Mines | Assembled infested the area 509 | -9/Mines | Learned Materials emergency access door positions 523 | -9/Mines | Learned location of Zion (-7) 584 | -9/Mines | Build established: Skirmisher 632 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 637 | -9/Mines | Crushed by falling debris 642 | -9/Mines | Core integrity fell below 50% 646 | -9/Mines | Core integrity fell below 20% 650 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- show you to a place where you won't have to worry about staying in one piece!" 00633_ Aluminum Leg destroyed. OX-I5T(z) disappears into a concealed tunnel. 00636_ Structural Scanner destroyed. 00637_ The unstable cave ceiling collapses. 00637_ Crushed by falling debris. 00637_ Ion Engine destroyed. 00637_ Sml. Laser destroyed. 00637_ System corrupted by crushing effect (+3). 00637_ Lrg. Battery destroyed. 00637_ System corrupted by crushing effect (+2). 00637_ Sml. Storage Unit destroyed. 00637_ System corrupted by crushing effect (+1). 00637_ Hcp. Matter Pod crushed. 00639_ The unstable cave ceiling collapses. 00641_ Beam Cannon destroyed. 00646_ The unstable cave ceiling collapses. 00646_ Pulverizer disabled. 00650_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????### ##[##???? | | ??????????????????############### ##???? | | ??????????????????## ## ######*##???? | | ??????????????????## ##???? | | ??????????????????## ##???? | | ??????????????????### #### ##???? | | ???????????????????### ## ##### ##???? | | ??????????????????? ####### #??## ##???? | | ???????????????????? ##???# #??## ##???? | | ??????????????????????????# #??## ##???? | | ??????????????????????????# #??## ##???? | | ????????????? ??????????## #??## ##???? | | ????????????# ###### ##?## ##???? | | ??????????????# % < #?## ##???? | | ???????????? #### #?## ##???? | | ????????????? ?????????## #?## ##???? | | ?????????????!% ?????????# #?## ##???? | | ????????????? = ???????## ##?## ##???? | | ???????????? ?????## #??## ##???? | | ??????????? ????# #??## ##???? | | ??????????? ##### #??## ##???? | | ??????????? ##?## ##???? | | ???????????? #### ####?? | | ??????????????# > # ### ####?? | | ??????????????# ##?? | | ???????????????# # d @ ##?? | | ???????????????# d ##?? | | ????????????# ##?? | | ????????????####### ##?? | | ??????????????????### # " ##?? | | ????????????????????## "" ##?? | | ?????????????????????### " ##?? | | ???????????????????????#=% ##?? | | ???????????????????????#*=### ##?? | | ???????????????????????# ############?? | | ???????????????????????# ####### ###?? | | ??????????????????????? #????????????? | | ??????????????????????? #????????????? | | ???????????????????????####????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedPortableDrive Manual? 0 Play Time 00:15:06 Cumulative 6.1 hours Start 2022.05.03 @ 19:20:19 End 2022.05.03 @ 19:34:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 3 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dc8b6cc-3081-4e8b-a656-c6771c8e30e6