Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 20:15:41 Player: CatPlusPlus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (163) 815 Value Destroyed (4539) 4539 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (533) 533 TOTAL SCORE: 11667 Bonus ------- High Alert Combat Kills 460 Follower Combat Kills 383 Registered with UFD 300 Met Data Miner 300 Friendly Fire -910 Cogmind --------- Core Integrity 927/1000 Matter 100/300 Energy 385/385 System Corruption 5% Temperature Cool (0) Movement Rolling (100) Ox3 Location -5/Waste Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (5) --- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY (8) ------ Scrap Suit Advanced Heat Sink Cooling System Huge Storage Unit Seismic Detector EM Disruption Field > --- WEAPON (3) ------- Overtuned Beamcaster Overtuned Quantum Rifle Overtuned Coil Gun > --- INVENTORY (25) --- Light Angular Momentum Engine Neutrino Core Improved Treads Advanced Heat Sink Matter Compressor (250) Deep Structural Scanner Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Weapon Cycler Improved Medium Armor Plating Improved Component Analysis Suite Long-range Tractor Beam Mapping Drone Bay (3/3) Overtuned Beamcaster Improved EM Pulse Cannon Long-range Proton Cannon KE Penetrator Smartbomb Launcher Improved Plasma Cutter CPS Tube (1) Spear Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Cooling System Huge Storage Unit Seismic Detector Improved Medium Armor Plating Mapping Drone Bay > --- WEAPON ----------- Overtuned Beamcaster Overtuned Quantum Rifle Overtuned Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Improved Treads Overtuned Scrapsphere Advanced Heat Sink Matter Compressor Deep Structural Scanner Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Surveybot 17 Chip Weapon Cycler Improved Medium Armor Plating EM Disruption Field Improved Component Analysis Suite Long-range Tractor Beam Overtuned Beamcaster Improved EM Pulse Cannon Long-range Proton Cannon KE Penetrator Scatter Rocket Array Improved Plasma Cutter CPS Tube Spear [Rating: 102] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 6 | . . . 1 . . . 3 . . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 238 | 6 15 16 35 17 8 37 17 21 12 5 6 41 2 Power 17 | 1 1 1 4 1 . 2 2 . 1 . 1 3 . Engine 11 | 1 1 . 3 1 . 1 2 . 1 . 1 . . Core 5 | . . 1 1 . . 1 . . . . . 2 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 55 | 2 3 1 9 3 2 16 5 6 3 . . 5 . Treads 34 | 2 1 1 9 3 1 8 2 2 2 . . 3 . Leg 1 | . . . . . . 1 . . . . . . . Wheel 17 | . 2 . . . 1 4 3 4 1 . . 2 . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . 3 . . . . . . . Utility 73 | 1 2 7 6 5 3 10 3 5 3 1 3 22 2 Device 54 | . 1 7 4 3 2 4 3 4 2 1 3 18 2 Storage 4 | 1 1 . . . . 2 . . . . . . . Processor 1 | . . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . . . 1 2 1 4 . 1 1 . . 4 . Artifact . | . . . . . . . . . . . . . . Weapon 93 | 2 9 7 16 8 3 9 7 10 5 4 2 11 . Energy Gun 21 | . . . 3 5 1 2 . 3 2 3 1 1 . Energy Cannon 2 | . . . . . . 1 1 . . . . . . Ballistic Gun 28 | 2 5 3 1 . . 2 3 4 1 1 1 5 . Ballistic Cannon 8 | . . 1 6 1 . . . . . . . . . Launcher 14 | . 3 3 4 . . . . 3 1 . . . . Special Weapon 6 | . 1 . 1 . . 1 1 . . . . 2 . Impact Weapon 6 | . . . 1 2 2 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . 2 2 . 1 . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 . . . 1 . . . . . Parts Lost 15 | . . 3 . 2 2 . . . 6 . . 1 1 Power 2 | . . 1 . . . . . . 1 . . . . Propulsion 5 | . . . . 1 2 . . . 2 . . . . Utility 5 | . . 1 . . . . . . 2 . . 1 1 Weapon 3 | . . 1 . 1 . . . . 1 . . . . Highest Loss Streak 6 | . . 2 . 2 2 . . . 6 . . 1 1 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 99 99 100 99 98 88 89 92 80 64 81 77 83 Engine 9 | . 14 11 10 11 11 9 9 12 6 6 6 . . Core 1 | . . 1 . . . 1 . . . . . 6 5 Treads 21 | . 20 27 33 32 25 18 21 11 11 12 12 5 5 Wheel 7 | . 7 . . . 6 11 4 16 12 12 12 10 11 Device 13 | . . 13 20 11 11 10 19 18 17 18 18 22 27 Storage 12 | . 27 14 11 11 11 10 6 6 6 6 6 5 5 Protection 5 | . . . 1 10 11 10 6 6 5 6 6 4 5 Energy Gun 6 | . . . 7 17 17 3 4 4 13 1 15 11 11 Ballistic Gun 7 | . 27 18 2 . . 3 12 14 4 . 2 4 5 Ballistic Cannon 1 | . . 2 10 2 . . . . . . . . . Impact Weapon 2 | . . . 1 2 4 5 . . . . . . . Peak Build Rating 102 | 6 10 18 21 21 23 35 61 73 68 52 56 102 102 Average Rating 29 | 5 9 10 17 20 21 25 56 63 49 39 52 93 100 On Entrance 35 | . 6 10 13 19 21 18 34 58 68 52 48 50 102 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 152 | 11 93 91 99 98 98 104 120 124 124 109 119 152 140 Greatest Support 93 | 40 40 40 60 60 60 36 93 55 55 16 16 40 40 Greatest Overweight (x) 17 | 2 9 8 1 2 8 8 14 7 14 6 7 17 3 Average Overweight (x) 4 | . 6 2 1 1 4 5 2 4 6 6 6 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 23 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 19 24 24 24 24 22 23 24 23 25 24 24 25 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 24 24 25 25 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 49% | Mutant 30% | Scavenger-Mutant 16% | Scavenger-Scrapper 3% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Matter Collected 5646 | 404 808 493 890 245 87 460 334 570 309 . 219 827 . Remotely 311 | . . 241 . . . . . . . . . 70 . Salvage Created 6822 | 281 655 459 1103 358 1312 . 325 303 363 . 186 1477 . Parts 349 | 18 46 34 76 12 43 . 19 13 13 . 4 71 . Haulers Intercepted 7 | . 2 . 5 . . . . . . . . . . Recyclers Shooed 18 | . 1 1 2 . 10 . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 8 13 . 1 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 104 | . 11 14 27 6 5 . 3 9 7 . . 22 . Melee 1 | . . . . . . . . . 1 . . . . Guns 68 | . 11 7 6 4 5 . 3 6 6 . . 20 . Cannons 17 | . . 3 13 1 . . . . . . . . . AOE 15 | . . 4 7 . . . . 3 . . . 1 . Classes Destroyed 17 | 3 5 . 2 1 1 . 1 3 1 . . . . Worker 4 | 2 1 . . . . . . . . . . 1 . Builder 4 | . 1 . 1 . 2 . . . . . . . . Tunneler 9 | 7 . 2 . . . . . . . . . . . Hauler 7 | . 2 . 5 . . . . . . . . . . Recycler 19 | 1 1 1 1 1 13 . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . Watcher 8 | . 3 . 4 . . . . . . . . 1 . Swarmer 31 | . 2 3 10 . . . . 7 . . . 9 . Grunt 42 | . 9 11 10 2 1 . . . 3 . . 6 . Duelist 2 | . . . . 1 . . . . 1 . . . . Sentry 19 | . . . 7 3 2 . 2 . . . . 5 . Hunter 5 | . . . . . 2 . 1 . 2 . . . . Programmer 4 | . . . . . . . . 1 1 . . 2 . Scrapoid 5 | . . . . . . . 2 . . . . 3 . Decomposer 2 | . . . . . . . . 1 1 . . . . Samaritan 1 | . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | 4 3 6 8 3 7 . 1 4 4 . . 8 . Combat Bots Only 8 | . 3 4 6 3 1 . 1 4 4 . . 8 . Max Kills in Single Turn 2 | 1 2 2 2 1 1 . 1 1 2 . . 1 . Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 2 | . . 1 2 . . . . 1 . . . 1 . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Hostile Shots Fired 566 | . 52 57 105 40 40 . 54 38 77 . . 102 1 Missed 179 | . 19 14 41 7 15 . 19 13 16 . . 35 . Damage Taken 5992 | . 538 505 800 502 320 . 252 401 1327 . . 1298 49 Core 740 | . 109 116 163 32 11 . 16 49 171 . . 73 . Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 33 | . . . . . . . . . 8 . . 25 . Regen/Repaired (Parts) 137 | . . . 48 . . . 4 29 . . 10 46 . Core Remaining (%) 57 | 100 . 10 . . . 48 . . . . 72 . . Volleys Fired 575 | 40 70 32 92 32 58 . 30 39 36 . 17 129 . Largest 3 | 2 2 2 2 2 2 . 3 3 3 . 1 3 . Hottest 252 | 40 100 59 100 112 112 . 180 180 140 . 120 252 . Shots Fired 965 | 64 128 57 159 60 116 . 53 86 69 . 16 157 . Gun 836 | 64 122 39 77 47 116 . 50 83 67 . 16 155 . Cannon 99 | . . 11 74 13 . . 1 . . . . . . Launcher 22 | . 3 7 7 . . . . 3 2 . . . . Special 8 | . 3 . 1 . . . 2 . . . . 2 . Kinetic 601 | 64 122 50 119 13 . . 39 69 42 . . 83 . Thermal 338 | . 3 . 33 47 116 . 12 14 25 . 16 72 . Explosive 22 | . 3 7 7 . . . . 3 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 33 | 25 8 9 11 7 33 . 21 6 7 . 5 6 . Robot Miss Streak 12 | 1 5 4 4 2 2 . 5 12 5 . 1 4 . Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 6 | . . . . 1 1 . . 1 2 . . 1 . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 1 . . 1 . Shots Hit Robots 581 | 49 78 31 100 37 85 . 35 32 43 . 6 85 . Core Hits 270 | 15 37 28 48 12 28 . 9 22 22 . 4 45 . Critical Kills 8 | . . . 1 . . . . . 2 . . 5 . Critical Parts Destroyed 5 | . 1 . . . . . 1 1 1 . . 1 . Critical Strikes 37 | . 1 . 4 6 9 . 1 1 4 . . 11 . Burn 20 | . . . 2 4 9 . . . 1 . . 4 . Destroy 13 | . 1 . 1 . . . 1 1 3 . . 6 . Blast 3 | . . . 1 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 54 | . . . 16 3 15 . 13 . 1 . . 6 . Impact 34 | . . . 16 3 15 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 20 | . . . . . . . 13 . 1 . . 6 . Sneak Attacks 10 | . . . 2 . . . 2 . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12801 | 556 963 1007 2213 612 1215 . 766 1124 1301 . 188 2856 . Guns 9111 | 556 883 313 694 412 1180 . 654 900 926 . 188 2405 . Cannons 1302 | . . 120 990 192 . . . . . . . . . Explosions 1582 | . 31 548 357 . . . . 224 353 . . 69 . Melee 602 | . . . 139 . . . 112 . 22 . . 329 . Ramming 204 | . 49 26 33 8 35 . . . . . . 53 . Kinetic 6817 | 556 883 433 1377 192 . . 556 581 638 . . 1601 . Thermal 3663 | . . . 307 412 1180 . 98 319 288 . 188 871 . Explosive 1513 | . 31 548 357 . . . . 224 353 . . . . Electromagnetic 2 | . . . . . . . . . . . . 2 . Impact 139 | . . . 139 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 463 | . . . . . . . 112 . 22 . . 329 . Highest Corruption 5 | . . . . 1 1 . . 1 1 1 1 . 5 Average Corruption 1 | . . . . 1 1 . . 1 1 1 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . 9 . . 9 3 . 3 . 2 Message Errors 8 | . . . . . 3 . . 3 1 . 1 . . Matter Fused 4 | . . . . . 2 . . 1 1 . . . . Heat Flow Errors 4 | . . . . . 2 . . . 1 . 1 . . Energy Discharges 4 | . . . . . 1 . . 2 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . . 2 . . . . . Weapon Failures 2 | . . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 77 | . . 13 50 . . . . . 14 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 28 | . . 13 1 . . . . . 14 . . . . Melee 49 | . . . 49 . . . . . . . . . . Knockbacks 11 | . . 2 9 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . 2 9 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . 11 63 41 . . . . 32 70 . . 26 . Shots 7 | . . 2 2 . . . . 1 2 . . . . Rammed 28 | . 8 5 8 1 4 . . . . . . 2 . Targets Rammed 28 | . 8 5 8 1 4 . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 416 | . 60 39 14 180 325 . 330 305 416 . 156 334 . Average Temperature 73 | . 18 13 7 68 64 . 92 88 92 . 63 102 . Received Heat Transfer 1548 | . 165 195 279 195 27 . 48 . 378 . . 261 . Effects 4 | . . . . . . . 1 . 1 . . 2 . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 3 | . . . 1 1 . . . . . . . 1 . Combat Hostiles 3 | . . . 1 1 . . . . . . . 1 . Parts Melted 23 | . . . 1 9 7 . . . 1 . . 5 . Heat Transferred 9370 | . . . 925 1332 3663 . 150 450 800 . 300 1750 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Peak Influence 1075 | 50 215 358 561 175 151 . 133 . . . . 1075 337 Initial 337 | . 32 26 139 83 67 . . . . . . 2 337 Average 169 | 23 84 77 194 78 66 . 46 . . . . 654 336 Maximum Alert Level 3 | . 1 1 2 . . . . . . . . 3 1 Low Security (%) 80 | 100 98 82 74 100 100 . 100 . . . . 7 . Level 1 4 | . 1 17 7 . . . . . . . . 2 100 Level 2 10 | . . . 18 . . . . . . . . 51 . Level 3 4 | . . . . . . . . . . . . 38 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 4 . 3 1 . . 2 . . . . 6 . Investigation 6 | . 2 . 1 . . . 1 . . . . 2 . Extermination 2 | . . . . . . . 1 . . . . 1 . Reinforcement 6 | . 2 . 2 1 . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Distress Signals 5 | . 1 . 1 . . . 1 . . . . 2 . Communications Jammed 2 | . . . . . . . 1 1 . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . Times Spotted 161 | . 26 18 39 10 5 . 10 10 8 . . 30 5 Peak Tracking Total 9 | . 5 4 9 4 2 . 4 4 4 . . 6 5 Tactical Retreats 12 | . 2 3 2 2 . . . . . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Traps Triggered 5 | . . . 1 3 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . 5 5 5 2 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Machines Disabled 29 | . . . 2 1 . . . . . . . 26 . Max in Single Turn 5 | . . . 1 1 . . . . . . . 5 . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Machines Accessed 53 | . 9 . 11 2 11 6 3 1 . 4 . 6 . Terminals 27 | . 7 . 7 1 6 . 1 . . . . 5 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 11 | . 2 . 1 1 5 . 1 . . . . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 195 | . 26 . 37 4 31 45 5 1 . 29 . 17 . Successful 138 | . 15 . 23 1 14 45 3 1 . 29 . 7 . Failed 57 | . 11 . 14 3 17 . 2 . . . . 10 . Catastrophic 7 | . 2 . 1 . 2 . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 61 | . 20 . 14 2 16 . 1 . . . . 8 . Terminals 81 | . 22 . 22 2 17 . 3 . . . . 15 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . . Recycling Units 27 | . 4 . 4 2 14 . 1 . . . . 2 . Scanalyzers 7 | . . . 7 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 94 | . 3 . 8 1 1 45 1 1 . 29 . 5 . Record 56 | . . . . . . 45 . . . 11 . . . Part Schematic 13 | . . . . . 1 . . . . 11 . 1 . Robot Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . 3 . . . 1 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . 3 . 1 . Open Door 2 | . . . . 1 . . . 1 . . . . . Unreport Threat 4 | . . . 2 . . . . . . . . 2 . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 1 . 4 . . . . . . . . Retrieve Components 7 | . 2 . 1 . 4 . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 27 | . 10 . 5 . 9 . 1 . . . . 2 . Terminals 18 | . 8 . 5 . 4 . . . . . . 1 . Track 2 | . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . Skim 14 | . 5 . 5 . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . Recycling Units 7 | . 2 . . . 5 . . . . . . . . Tunnel 7 | . 2 . . . 5 . . . . . . . . Scrapoids 2 | . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . 9 1 7 . 1 . . . . 6 . Full Trace Events 4 | . . . 1 . 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 2 . 1 . . . . 11 . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . Time 174 | . . . 174 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 32 | . 9 . 9 . 14 . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Total Allies 11 | . . . . . . . 5 . . . . 6 . Largest Group 5 | . . . . . . . 5 2 . . . 5 . Highest-Rated Group 235 | . . . . . . . 149 56 . . . 235 . Highest-Rated Ally 47 | . . . . . . . 31 28 . . . 47 . Total Orders 7 | . . . . . . . . . . . 2 5 . STAY 1 | . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . 1 . RETURN 5 | . . . . . . . . . . . 2 3 . Ally Attacks 75 | . . . . . . . 38 8 . . . 29 . Total Damage 2033 | . . . . . . . 601 151 . . . 1281 . Kills 13 | . . . . . . . 4 . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Robot Analysis Total 4 | . . . 3 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . . . Drone Launches 7 | . . . . . . . . . . . 2 5 . Drone Recoveries 7 | . . . . . . . . . . . 2 5 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Turns Passed 18750 | 274 2580 1159 3010 1139 1498 5145 686 779 590 133 391 1283 83 Spaces Moved 8762 | 74 888 318 1054 401 508 2999 288 549 378 96 246 899 64 Core 626 | 9 . . . . . 617 . . . . . . . Treads 2570 | 65 342 293 1054 401 235 . 169 8 3 . . . . Legs . | . . . . . . . . . . . . . . Wheels 5526 | . 546 25 . . 273 2342 119 541 375 96 246 899 64 Hover . | . . . . . . . . . . . . . . Flight 40 | . . . . . . 40 . . . . . . . Fastest Speed 34 | 50 160 200 240 240 195 34 110 110 120 130 130 100 100 Average Speed 185 | 153 253 310 240 240 243 167 182 121 132 130 130 103 100 Slowest Speed 480 | 160 480 320 240 320 480 210 230 250 250 130 140 240 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 97 82 72 45 98 94 9 56 53 70 45 31 41 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 16 | . 2 1 2 . 5 5 . . . 1 . . . Known Exits Taken 7 | . . . 1 1 . 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . 1 . . . Scrap Searched 13 | . . 2 . . . 5 . 2 1 . 3 . . Spaces Dug 142 | . 19 . 41 1 1 . 14 20 11 . 5 30 . Terrain Destroyed 388 | . 20 63 85 3 1 . 15 30 21 . 10 140 . Melee 17 | . . . 8 1 1 . 7 . . . . . . Projectile 146 | . 3 1 10 2 . . 8 8 6 . 10 98 . AOE 224 | . 17 62 67 . . . . 22 15 . . 41 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Total 10451 | 172 1086 421 1338 510 623 3156 407 626 434 103 310 1183 82 Wait 423 | 47 62 42 88 33 21 1 37 6 2 . 28 40 16 Move 8750 | 73 887 317 1053 400 507 2998 287 548 377 95 245 899 64 Hop . | . . . . . . . . . . . . . . Pick Up 170 | 6 29 5 21 9 3 44 13 5 5 . 6 24 . Fast Attach 57 | 6 1 1 1 7 1 20 3 2 1 3 . 10 1 Attach 34 | . 1 2 4 . 1 5 5 2 6 . 1 7 . Detach 18 | . . . 2 . 1 7 . . 1 . 1 6 . Swap 148 | . 13 13 30 10 6 12 9 18 5 2 5 24 1 Drop 194 | . 15 4 23 15 6 69 10 6 . 3 7 36 . Fire 575 | 40 70 32 92 32 58 . 30 39 36 . 17 129 . Melee 54 | . . . 16 3 15 . 13 . 1 . . 6 . Ram 4 | . 2 . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . Crush 24 | . 6 5 8 1 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 275 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 792 | -10/Materials | Discovered new exit (range 15) 1304 | -10/Materials | Discovered new exit (range 10) 1549 | -10/Materials | Discovered new exit (range 14) 1988 | -10/Materials | Discovered new exit (range 16) 2745 | -10/Materials | Discovered new exit (range 16) 2855 | -10/Materials | Entered Mines 3106 | -10/Mines | Excavation squad dispatched 3106 | -10/Mines | A large section of the Mines collapsed 3356 | -10/Mines | Excavation squad dispatched 3459 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3465 | -10/Mines | Found Prototype Device 3466 | -10/Mines | Identified Exp. Sensor Array 3520 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3606 | -10/Mines | Excavation squad dispatched 3652 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3715 | -10/Mines | Core integrity fell below 50% 3847 | -10/Mines | Core integrity fell below 20% 3856 | -10/Mines | Excavation squad dispatched 3984 | -10/Mines | Discovered new exit (range 5) 4014 | -10/Mines | Entered Materials 4014 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4128 | -9/Materials | Discovered new exit (range 7) 4288 | -9/Materials | Build established: Scavenger-Mutant 4305 | -9/Materials | Identified exit to Storage 4390 | -9/Materials | Discovered new exit (range 10) 4455 | -9/Materials | Discovered exit to Storage (range 9) 4531 | -9/Materials | Discovered new exit (range 11) 5909 | -9/Materials | Discovered new exit (range 15) 6001 | -9/Materials | Repaired Broken Exp. Sensor Array? 6571 | -9/Materials | Learned location of Recycling (-9) 6625 | -9/Materials | Build established: Mutant 6639 | -9/Materials | Learned location of 1 exit from Storage 6698 | -9/Materials | Identified exit to Materials 6746 | -9/Materials | Learned location of 3 exits from Materials 6784 | -9/Materials | Loaded intel: 12 terminal locations 6802 | -9/Materials | Repaired Lgt. Nuclear Core 6884 | -9/Materials | Learned Recycling recycling unit intel 6996 | -9/Materials | Build established: Scavenger-Mutant 7024 | -9/Materials | Entered Storage 7026 | -9/Storage | Identified exit to Recycling 7383 | -9/Storage | Build established: Mutant 7734 | -9/Storage | Build established: Scavenger-Mutant 7958 | -9/Storage | Used back door to open Recycling access 8163 | -9/Storage | Entered Recycling 8164 | -9/Recycling | Met a Zionite searching for Scraptown 8164 | -9/Recycling | Loaded intel: 5 recycling unit locations 8762 | -9/Recycling | Core integrity fell below 50% 9239 | -9/Recycling | Discovered new exit (range 16) 9468 | -9/Recycling | Scanned before Scraplab entrance 9638 | -9/Recycling | Entered Scraplab 9659 | -9/Recycling | Discovered new exit (range 2) 9661 | -9/Recycling | Entered Scraptown 9661 | -9/Scraptown | System corruption cleaned by C-Scrubber 10094 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10104 | -9/Scraptown | Visited Red Mages 10176 | -9/Scraptown | Visited Fellowship of the Rings 10264 | -9/Scraptown | Visited Assassins FH 10291 | -9/Scraptown | Visited TADAMA 10654 | -9/Scraptown | Visited Awakened 10730 | -9/Scraptown | Visited Cyclists 10792 | -9/Scraptown | Build established: Mutant 10800 | -9/Scraptown | Visited Shadow of the Wyrm 10917 | -9/Scraptown | Discovered new exit (range 5) 11106 | -9/Scraptown | Visited UFD Registry 11106 | -9/Scraptown | Registered with UFD as "Roughwalker" 11178 | -9/Scraptown | Visited Cartography Club 11213 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11230 | -9/Scraptown | Found DCF Scrap (27 items) 11348 | -9/Scraptown | Visited Junk Repository 11454 | -9/Scraptown | Visited Science Testing Area 11489 | -9/Scraptown | Visited Modified Component R&D 11640 | -9/Scraptown | Visited Scrap Suit Storage 11675 | -9/Scraptown | Visited Scrapoid Research Area 11722 | -9/Scraptown | Visited Curators Association 11837 | -9/Scraptown | Visited LU-1G1's Boring Crew 11917 | -9/Scraptown | Visited Derelict Rescue Squad 11933 | -9/Scraptown | Found DRS Beacon 11944 | -9/Scraptown | Found DRS Beacon 12489 | -9/Scraptown | Found Surveybot 17 Chip 12522 | -9/Scraptown | Learned location of Cetus (-5) 12522 | -9/Scraptown | Learned location of Quarantine (-3) 12522 | -9/Scraptown | Learned 8 Materials zone layouts 12522 | -9/Scraptown | Learned 8 Factory zone layouts 12522 | -9/Scraptown | Learned 24 Factory zone layouts 12522 | -9/Scraptown | Learned 8 Lower Caves zone layouts 12522 | -9/Scraptown | Learned 16 Research zone layouts 12522 | -9/Scraptown | Learned 20 Lower Caves zone layouts 12522 | -9/Scraptown | Learned 16 Upper Caves zone layouts 12522 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 12522 | -9/Scraptown | Learned Materials emergency access door positions 12522 | -9/Scraptown | Learned location of 1 exit from Factory 12522 | -9/Scraptown | Learned location of 2 exits from Factory 12522 | -9/Scraptown | Learned location of 3 exits from Upper Caves 12522 | -9/Scraptown | Identified exit to Factory 12541 | -9/Scraptown | Found Deep Structural Scanner 12699 | -9/Scraptown | Entered Cyclist Reading Room 13000 | -9/Scraptown | Found Scrap Suit 13011 | -9/Scraptown | Found Scrap Suit 14806 | -9/Scraptown | Entered Factory 14806 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 14807 | -6/Factory | Identified exit to Factory 14808 | -6/Factory | Identified exit to Lower Caves 15097 | -6/Factory | Build established: Scrapper 15273 | -6/Factory | Scrapoids reinforcements arrived? 15492 | -6/Factory | Entered Lower Caves 15492 | -6/Lower Caves | Accompanied by 2 allies 15732 | -6/Lower Caves | Identified exit to Lower Caves 15738 | -6/Lower Caves | Found Alien Artifact 15738 | -6/Lower Caves | Identified Core Expander 15738 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 16040 | -6/Lower Caves | Build established: Scavenger-Scrapper 16271 | -6/Lower Caves | Entered another Lower Caves area 16271 | -6/Lower Caves | Discovered exit to Factory (range 5) 16272 | -6/Lower Caves | Identified exit to Data Miner 16350 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 16403 | -6/Lower Caves | Learned 12 Factory zone layouts 16783 | -6/Lower Caves | Learned location of 1 exit from Factory 16853 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16861 | -6/Lower Caves | Entered Data Miner 16863 | -6/Data Miner | Discovered new exit (range 6) 16888 | -6/Data Miner | Met Data Miner 16918 | -6/Data Miner | Learned location of Section 7 (-2) 16918 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16938 | -6/Data Miner | Received God Mode back door access code from Data Miner 16994 | -6/Data Miner | Entered Proximity Caves 17373 | -5/Proximity Caves | Discovered exit to Factory (range 6) 17385 | -5/Proximity Caves | Entered Factory 17385 | -5/Factory | Evolved 2 slots: Utility x2 17386 | -5/Factory | Identified exit to Factory 17453 | -5/Factory | Scrapoids reinforcements arrived? 17476 | -5/Factory | Garrison activated, responded to threat 17496 | -5/Factory | Found Scrap Suit 17685 | -5/Factory | First assault squad dispatched 18408 | -5/Factory | Destroyed 8 combat bots 18509 | -5/Factory | Spotted B-75 Beast 18590 | -5/Factory | Found Prototype Launcher 18625 | -5/Factory | Identified Scatter Rocket Array 18668 | -5/Factory | Sucked down chute 18668 | -5/Factory | Entered Waste 18677 | -5/Waste | Spotted C-40 Crusher 18683 | -5/Waste | EMP discharged 18705 | -5/Waste | Spotted C-40 Crusher 18716 | -5/Waste | Spotted C-40 Crusher 18716 | -5/Waste | Spotted C-40 Crusher 18716 | -5/Waste | Spotted C-40 Crusher 18750 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18751 | -5/Waste | Self-destructed Last Messages --------------- 18653_ R-10 Processor collects Adv. Weight Redist. System. 18660_ Acquired Smartbomb Launcher. 18660_ R-10 Processor collects Imp. Treads. 18665_ R-10 Processor collects Ovr. Scrapsphere. 18668_ Triggered Chute Trap. 18668_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 18673_ ALERT: Foreign system detected. Charging EMP. 18683_ System corrupted (+5). 18684_ System corrupted: Energy discharge (-103). 18745_ System corrupted: EM Disruption Field rejected. 18745_ Acquired EM Disruption Field. 18750_ Imp. Medium Armor Plating crushed. 18750_ Arm. Medium Treads crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????? ???????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# CC #????????????????????? | | ?????????????????????# CC #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????###=@ #????????????????????? | | ?????????############??# CC #????????????????????? | | ?????????# #??# CC #????????????????????? | | ?????????# #??#CCCC#????????? ??????????? | | ?????????# ####CCCC######## #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #????????? | | ?????????# #### ######## #????????? | | ?????????# #??# CC#????????? #????????? | | ?????????# #??# CC#???????? #????????? | | ?????????############??# #??????? #????????? | | ?????????????????????### ######## #######??? | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????### ######## ######## ? | | ???????????????????????# #??????? #????????? | | ???????????????????????# #???????? #????????? | | ???????????????????????# #???????? #????????? | | ???????????????????????# #????????? #????????? | | ???????????????????????######?????????###????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 750 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ForceHelicalMegatreads Manual? 0 Play Time 02:58:44 Cumulative 187.6 hours Start 2024.08.18 @ 15:27:08 End 2024.08.30 @ 20:15:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 57 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3b0b0ed-22df-456d-8785-4c64b59cd7ae