Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 10:19:05 Player: Cog on my mind Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (264) 1320 Value Destroyed (7173) 7173 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (1207) 1207 TOTAL SCORE: 19100 Bonus ------- High Alert Combat Kills 333 Follower Combat Kills 324 Met Data Miner 300 Met Imprinter 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/1450 Matter 144/300 Energy 601/640 System Corruption 13% Temperature Cool (0) Movement Hovering (104) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (9) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Matter Filter Layered Light Armor Plating Improved Hacking Suite > --- WEAPON (4) ------- Enhanced Nova Cannon Advanced KE Penetrator Enhanced Force Lance > --- INVENTORY (5) ---- Advanced Heat Sink Medium Storage Unit Kinecellerator Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Matter Filter Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Advanced KE Penetrator Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Kinecellerator [Rating: 157] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Chainsword Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . . 4 2 . . . . . . 2 . . . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 7 | . . . 2 2 . . . . . . . . . . . . . 1 1 . 1 Utility 5 | . . . 2 . . . . . . . 2 . . . . . . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 204 | 7 4 12 19 25 4 24 . 1 2 . 7 . 18 . 2 . 1 15 21 7 35 Power 21 | 1 . 2 3 3 . 3 . . . . . . 1 . . . . 1 2 1 4 Engine 10 | 1 . 2 3 2 . 2 . . . . . . . . . . . . . . . Core 5 | . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 1 4 Propulsion 65 | 2 . 2 6 12 . 4 . . . . . . 6 . . . 1 3 9 4 16 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . 2 . . Wheel 8 | . . 2 5 . . . . . . . . . . . . . . . . . 1 Hover 49 | . . . 1 12 . 4 . . . . . . 6 . . . 1 3 7 2 13 Flight 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Utility 79 | 2 2 2 6 6 3 12 . 1 2 . 6 . 9 . . . . 9 6 2 11 Device 35 | 1 1 2 . 3 2 3 . 1 2 . 2 . 4 . . . . 3 4 1 6 Storage 6 | 1 1 . 1 1 . . . . . . . . 1 . . . . 1 . . . Processor 12 | . . . . 1 . 2 . . . . . . 2 . . . . 1 2 1 3 Hackware 13 | . . . 1 . . 5 . . . . 3 . . . . . . 3 . . 1 Protection 13 | . . . 4 1 1 2 . . . . 1 . 2 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 6 4 4 1 5 . . . . 1 . 2 . 2 . . 2 4 . 4 Energy Gun 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 Ballistic Gun 5 | 1 . 1 1 . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 6 | . 2 2 . 1 . 1 . . . . . . . . . . . . . . . Launcher 7 | . . 1 1 1 . 2 . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 1 1 . 1 . . . . . . 1 . 1 . . 1 . . . Piercing Weapon 4 | . . . . . 1 . . . . . . . . . . . . . 2 . 1 Special Melee Weapon 4 | . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . Unidentified Prototypes 15 | . . . 3 2 1 4 . . 1 . . . . . . . . 2 . 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . 4 . . Parts Lost 51 | . . 4 4 3 . 1 . . . . . . . 1 . . . 17 7 7 7 Power 8 | . . 1 3 . . . . . . . . . . . . . . 2 1 1 . Propulsion 27 | . . 2 1 1 . 1 . . . . . . . . . . . 7 6 4 5 Utility 10 | . . 1 . 1 . . . . . . . . . . . . . 5 . 2 1 Weapon 6 | . . . . 1 . . . . . . . . . 1 . . . 3 . . 1 Highest Loss Streak 12 | . . 1 2 2 . 1 . . . . . . . 1 . . . 12 2 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 8 9 12 14 14 14 15 14 14 13 13 14 14 14 15 15 15 13 4 3 4 Power . | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Propulsion 1 | . 1 1 3 3 2 1 3 3 3 3 3 3 2 2 2 2 1 . . . . Utility 7 | . 2 3 3 8 10 10 10 9 8 7 7 8 9 10 10 10 10 10 4 2 3 Weapon 1 | . 3 4 5 1 1 1 1 1 1 1 1 2 1 1 2 2 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 3 4 7 10 2 3 . 2 1 . . . 4 . . . . 3 3 . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 10 | . 1 2 3 3 . . . . . . . . 1 . . . . . . . . Utility 26 | . . 1 1 5 2 3 . 2 1 . . . 3 . . . . 3 3 . 2 Weapon 7 | . 2 1 3 1 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 90 96 100 99 100 100 97 98 98 100 99 93 96 100 100 96 20 6 33 Engine 3 | . 14 13 8 5 . . . . . . . . . . . . . 3 . . . Core 3 | . . . . 1 7 6 7 7 7 7 6 6 6 6 6 6 6 . . . . Treads 3 | . 27 19 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 8 28 . . . . . . . . . . . . . . . . . . Hover 30 | . . . . 45 46 45 46 46 46 46 40 40 39 40 40 40 40 38 4 2 11 Device 13 | . 14 13 2 13 15 13 15 15 13 14 19 20 19 13 14 13 13 13 1 . 4 Storage 6 | . 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 4 . . . Processor 4 | . . . . . . . . . . . . . 8 13 13 13 13 11 5 1 2 Hackware 2 | . . . 9 4 . 4 . . . . 6 6 2 . . . . 3 . . 1 Protection 3 | . . . 14 3 6 3 7 6 5 5 5 6 2 5 4 6 6 3 . . . Energy Cannon 1 | . . . . . . 3 7 7 7 7 3 . . . . . 3 4 . . . Ballistic Cannon 4 | . 25 21 2 1 6 3 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 6 4 . . . Special Melee Weapon 1 | . . . . 2 . . . . . . 2 6 5 . 3 6 2 . . . . Peak Build Rating 157 | 7 8 14 37 58 62 59 56 56 65 65 65 63 80 81 77 76 79 95 46 53 157 Average Rating 53 | 5 7 9 27 49 55 54 56 55 58 57 63 63 72 73 74 76 77 88 25 14 63 On Entrance 44 | . 7 8 14 37 56 54 56 56 55 56 56 63 63 80 73 76 76 79 8 . 1 Naked Turns 171 | . . . . . . . . . . . . . . . . . . 39 2 61 69 Heaviest Build 90 | 11 20 25 52 51 50 50 47 47 75 71 50 44 55 50 45 45 51 59 22 18 90 Greatest Support 114 | 40 40 40 62 55 51 56 56 52 52 56 52 52 64 68 56 56 58 77 40 52 114 Greatest Overweight (x) 7 | . . 2 3 . . . . . 1 1 . . . . . . . 2 7 . 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 1 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 4 5 Average Carried 12 | . 8 9 13 14 14 14 15 14 14 14 14 14 14 14 15 15 14 13 4 3 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 1 10 10 15 15 12 15 15 15 15 15 14 15 15 15 15 15 15 5 . 4 3 Class Distribution -------------------- 29% | Sprinter 29% | Mutant 16% | Trapper-Scout 8% | Scout 4% | Trapper-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Trapper-Sprinter | -6/Waste Trapper-Scout | -6/Factory Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Data Miner Trapper-Scout | -5/Proximity Caves Trapper-Scout | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 7716 | 284 459 727 716 1084 225 639 20 25 172 390 173 . 994 304 118 . 101 661 184 3 437 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9449 | 146 506 277 1121 1093 251 656 . . . 261 222 232 1447 269 66 . 35 1212 1148 . 507 Parts 516 | 13 29 23 63 65 4 47 . . . 11 14 2 86 11 3 . 4 62 40 . 39 Haulers Intercepted 30 | . 2 . 5 7 . 7 . . . . . . 5 . . . . 4 . . . Recyclers Shooed 5 | . . . 2 1 . . . . . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . 4 . . . . . . . 7 . . . 11 1 . 3 . . . . Prevented 6 | . . . . . . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 145 | . 7 13 23 15 1 14 . . . 4 4 . 14 14 1 . 4 15 9 . 7 Melee 25 | . . . . 3 . 1 . . . . . . 6 1 1 . . 7 6 . . Guns 12 | . 2 2 5 . . . . . . . . . . . . . . . . . 3 Cannons 21 | . 5 7 2 2 . . . . . . . . . . . . . 2 . . 3 AOE 86 | . . 4 16 10 1 13 . . . 4 4 . 8 13 . . 4 6 3 . . Classes Destroyed 18 | 2 4 5 3 1 1 . . . . . . . . 1 . . . 1 . . . Worker 18 | . . . 3 2 . 1 . . . . 1 . 6 . . . . 5 . . . Builder 17 | . 2 . 3 2 . . . . . . . . 3 . . . . 5 1 . 1 Tunneler 8 | 3 . . . 2 . 1 . . . . 1 . . . . . . 1 . . . Hauler 30 | . 2 . 5 7 . 7 . . . . . . 5 . . . . 4 . . . Recycler 23 | 1 2 . 5 4 . 1 . . . . 1 . 3 . . . . 1 5 . . Minesweeper 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Operator 5 | . . . 1 1 . 2 . . . . . . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . 1 . . 2 . . . . 1 . 5 . . . . 2 . . . Swarmer 66 | . . 4 4 10 . 14 . . . 4 4 . 8 9 . . 4 5 . . . Grunt 37 | . 7 . 15 1 . . . . . . . . 1 4 1 . . 2 6 . . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . . Duelist 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Sentry 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . Programmer 25 | . . . . 3 . . . . . . . . 5 . . . . 7 3 . 7 Compactor 1 | . . . . . 1 . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 6 13 5 1 6 . . . 4 5 . 8 8 1 . 4 6 4 . 3 Combat Bots Only 9 | . 2 6 9 4 1 4 . . . 4 4 . 4 8 1 . 4 4 3 . 3 Max Kills in Single Turn 4 | 1 2 2 4 3 1 4 . . . 4 4 . 4 3 1 . 2 3 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 3 1 4 . . . 4 3 . 3 3 . . 2 2 2 . . Melee 1 | . . . . 1 . 1 . . . . . . 1 1 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Hostile Shots Fired 1211 | . 32 46 84 156 . 56 6 1 . 19 3 . 110 27 4 . 7 205 90 177 188 Missed 472 | . 7 15 24 73 . 33 3 . . 5 2 . 52 12 1 . 1 71 34 79 60 Hits 739 | . 25 31 60 83 . 23 3 1 . 14 1 . 58 15 3 . 6 134 56 98 128 Melee 6 | . . . 1 . . . . . . . . . . . . . . . 5 . . Projectile 733 | . 25 31 59 83 . 23 3 1 . 14 1 . 58 15 3 . 6 134 51 98 128 Critical Strikes 31 | . 1 3 2 1 . 1 . . . . . . 3 . . . . 8 5 2 5 Part Disruptions 7 | . . . . . . . . . . . . . 1 . . . . 2 1 . 3 Damage Taken 14427 | . 341 584 1027 923 15 442 22 15 . 231 18 . 895 217 60 . 120 2902 1759 1855 3001 Core 4885 | . 81 93 95 85 5 31 . . . 64 . . 100 20 20 . 12 732 1022 1070 1455 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . . . 20 . . Regen/Repaired (Parts) 642 | . 102 . . 54 8 55 . . . . . . 33 . . . . 390 . . . Core Remaining (%) 52 | 100 . 30 82 . . . . . . 73 . . . . . . 82 26 11 17 . Volleys Fired 376 | 14 44 53 72 19 6 15 5 . . 22 2 . 8 11 . . 11 65 5 . 24 Largest 3 | 2 2 2 2 1 1 1 1 . . 1 1 . 1 1 . . 1 1 1 . 3 Hottest 195 | 60 60 63 93 47 39 47 30 . . 90 39 . 39 39 . . 39 90 46 . 195 Shots Fired 551 | 28 88 86 124 19 6 15 5 . . 22 2 . 8 11 . . 11 66 5 . 55 Gun 192 | 28 22 5 98 . . . . . . . . . . . . . . . . . 39 Cannon 265 | . 66 63 10 13 . 5 5 . . 21 . . . . . . 8 58 . . 16 Launcher 94 | . . 18 16 6 6 10 . . . 1 2 . 8 11 . . 3 8 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 333 | 14 77 68 121 13 . 1 . . . . . . . . . . . . . . 39 Thermal 140 | 14 11 . 3 . . 4 5 . . 21 . . . . . . 8 58 . . 16 Explosive 77 | . . 18 . 6 6 10 . . . 1 2 . 8 11 . . 3 8 4 . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 10 | 6 10 9 7 2 2 . . . . . . . 1 1 . . . 6 3 . 10 Robot Miss Streak 6 | 3 6 2 5 1 2 1 . . . . . . . 1 . . . 2 1 . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 488 | 17 49 46 64 61 2 27 . . . 4 3 5 42 8 6 1 . 79 38 . 36 Core Hits 359 | 6 20 31 70 32 4 29 . . . 7 8 2 51 20 2 . 8 30 25 . 14 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 41 | . 1 1 . 5 . 3 . . . . . . 5 . . . . 11 3 . 12 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 11 | . . . . . . . . . . . . . . . . . . . . . 11 Blast 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Sever 24 | . . . . 5 . 3 . . . . . . 5 . . . . 11 . . . Impale 3 | . . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 536 | . . 4 4 130 . 74 4 2 1 10 5 5 108 7 10 1 3 120 44 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 486 | . . 4 4 130 . 74 4 2 1 10 5 5 108 7 10 . 3 119 . . . Piercing 48 | . . . . . . . . . . . . . . . . . . . 44 . 4 Sneak Attacks 74 | . . . 1 17 . 10 . . . . 2 . 14 1 1 1 . 16 9 . 2 Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . Follow-up Attacks 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . Damage Inflicted 29740 | 163 754 1292 4217 3616 1790 2737 . . . 553 483 176 3477 1529 302 . 303 4458 2512 47 1331 Guns 2086 | 163 163 100 1145 . . . . . . . . . . . . . . . . . 515 Cannons 2544 | . 583 747 93 126 . . . . . . . . . . . . . 483 . . 512 Explosions 11982 | . . 445 2880 731 1790 1247 . . . 275 275 . 1269 1250 . . 303 680 837 . . Melee 13027 | . . . 99 2759 . 1490 . . . 278 208 176 2208 279 302 . . 3290 1640 . 298 Ramming 101 | . 8 . . . . . . . . . . . . . . . . 5 35 47 6 Kinetic 6289 | 64 657 847 4080 126 . . . . . . . . . . . . . . . . 515 Thermal 1203 | 99 89 . 20 . . . . . . . . . . . . . . 483 . . 512 Explosive 9040 | . . 445 . 731 1790 1247 . . . 275 275 . 1269 1250 . . 303 680 775 . . Electromagnetic 80 | . . . 18 . . . . . . . . . . . . . . . 62 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 11089 | . . . 99 2759 . 1490 . . . 278 208 176 2208 279 302 . . 3290 . . . Piercing 1938 | . . . . . . . . . . . . . . . . . . . 1640 . 298 Highest Corruption 16 | . . . . 1 1 3 1 1 . . . . 9 9 9 9 9 16 10 . 13 Average Corruption 3 | . . . . 1 1 2 1 1 . . . . 1 9 9 9 9 4 7 . 3 Corruption Purged 10 | . . . . . 1 3 . 1 . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 173 | . . . . 11 2 15 3 4 . . . . 15 10 11 1 11 57 25 . 8 Message Errors 43 | . . . . 3 1 3 1 2 . . . . 2 4 2 . 3 13 7 . 2 Matter Fused 46 | . . . . 3 1 5 1 1 . . . . 4 4 5 . 3 10 7 . 2 Heat Flow Errors 23 | . . . . 2 . 1 . . . . . . 2 . 3 1 3 7 3 . 1 Energy Discharges 17 | . . . . . . 2 1 1 . . . . 2 1 1 . 2 5 1 . 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 4 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 20 | . . . . 3 . 2 . . . . . . 3 1 . . . 8 2 . 1 Data Loss (major) 9 | . . . . . . 1 . . . . . . 1 . . . . 4 2 . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . 2 . . . Alerts 5 | . . . . . . 1 . . . . . . 1 . . . . 2 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 6 | . . . . . . . . . . 1 . . . . . . . 5 . . . Overflow Damage 2348 | . 17 6 83 390 . 248 . . . 98 34 . 202 132 82 . . 686 297 . 73 Projectiles 124 | . 17 . 11 . . . . . . . . . . . . . . 75 . . 21 Explosions 355 | . . 6 72 22 . 60 . . . . . . 16 62 . . . 71 46 . . Melee 1869 | . . . . 368 . 188 . . . 98 34 . 186 70 82 . . 540 251 . 52 Knockbacks 8 | . 3 3 1 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 3 2 1 1 . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 786 | . . 73 110 . 15 125 . . . . . . . . . . . 155 285 20 3 Shots 16 | . . 3 3 . 1 2 . . . . . . . . . . . 3 4 . . Rammed 31 | . 3 . . . . . . . . . . . . . . . . 7 11 8 2 Targets Rammed 31 | . 3 . . . . . . . . . . . . . . . . 7 11 8 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | 40 186 7 156 306 36 148 . . . 52 . . 232 . 271 226 185 248 258 311 132 Average Temperature 64 | 20 46 7 53 71 18 56 . . . 27 . . 111 . 122 122 70 98 117 168 37 Received Heat Transfer 2235 | . 207 132 477 233 . . . 9 . . . . 135 57 27 . 12 243 135 505 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . . . . . . . . . . . . . . 2 . . 6 Heat Transferred 1303 | 225 200 . 25 . . . . . . . . . . . . . . 483 . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Maximum Alert Level 3 | . . . 3 2 . 2 . . . . . . 2 . . . . 2 1 1 2 Low Security (%) 58 | 100 100 . 47 . 100 7 . . . . 100 100 75 . . . . 64 82 92 33 Level 1 21 | . . . 7 66 . 45 . . . . . . 19 . . . . 6 17 7 39 Level 2 19 | . . . 43 33 . 47 . . . . . . 4 . . . . 29 . . 27 Level 3 . | . . . 1 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 732 | 10 82 . 732 539 186 682 . . . . 156 51 417 . . . . 543 242 319 462 Initial 332 | . . . 192 332 186 56 . . . . 39 51 14 . . . . 2 140 114 173 Average 217 | 1 13 . 379 360 141 430 . . . . 47 36 156 . . . . 209 144 117 296 Influence Increases 9816 | 20 288 575 922 1120 54 1380 15 45 . 145 224 . 1251 375 130 . 135 1574 508 435 620 Destroy 0b10 Robot/C 3180 | . 140 140 460 300 . 620 . . . 80 80 . 300 280 20 . 80 360 180 . 140 Destroy 0b10 Robot/NC 605 | 20 45 . 90 90 . 80 . . . 10 20 . 115 5 5 . . 90 30 . 5 Destroy Leader 664 | . 40 . 112 68 . 120 . . . 10 12 . 100 30 . . 10 82 40 . 40 Allied During Kill 119 | . . . . . . 108 . . . . . . . . . . . 11 . . . Trap Triggered on 0b10 270 | . . . . . . . . . . . . . 140 . . . . 120 10 . . Successful Hack 538 | . 14 . 16 106 . 74 . . . . 62 . 117 . . . . 114 5 . 30 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 270 | . . . 45 45 . 90 . . . . . . 30 . . . . 15 45 . . Destroy Structure 780 | . 4 . 124 106 54 168 . . . . 20 . 89 . . . . 152 48 . 15 Partial Spotted 480 | . . . . 90 . 105 . . . . 30 . 60 . . . . 75 45 45 30 Lose Combat Pursuer 2880 | . 15 435 75 315 . 15 15 45 . 45 . . 300 60 105 . 45 555 105 390 360 Influence Decreases 9505 | 20 262 230 561 1320 506 1076 323 86 35 82 141 125 1009 314 213 241 130 1292 577 344 618 Entered New Map 2074 | . . 14 179 400 346 24 143 15 35 . 24 95 7 98 63 241 . 3 147 104 136 Time Decay 4973 | 20 262 196 342 550 140 502 180 71 . 82 117 30 632 206 150 . 130 591 350 160 262 Search Patrol Dispatched 600 | . . . . 150 . . . . . . . . . . . . . 300 . . 150 Lost Part 490 | . . 20 40 30 . 10 . . . . . . . 10 . . . 170 70 70 70 Lost Ally 468 | . . . . 40 20 240 . . . . . . 70 . . . . 78 10 10 . Purge Threat 900 | . . . . 150 . 300 . . . . . . 300 . . . . 150 . . . Squads Dispatched 79 | . 3 . 4 17 . 14 . . . . 1 . 12 . . . . 17 2 4 5 Investigation 28 | . 2 . 1 9 . 7 . . . . . . 3 . . . . 6 . . . Extermination 30 | . . . . 6 . 3 . . . . 1 . 7 . . . . 8 1 1 3 Reinforcement 19 | . 1 . 2 2 . 3 . . . . . . 2 . . . . 3 1 3 2 Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . 1 . . . . . . . . . . . . . 2 . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 5 | . . . 1 . . . . . . . . . . . . . . 2 1 1 . Haulers Reinforced 5 | . . . . 1 . 3 . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 20 | . . . 2 4 . 1 . . . . . . 3 . . . . 6 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 461 | . 15 20 40 55 11 36 1 3 . 6 6 1 59 17 7 . 4 83 24 31 42 Peak Tracking Total 19 | . 2 3 10 9 6 5 1 3 . 4 4 1 6 6 4 . 2 10 7 19 13 Tactical Retreats 87 | . 1 4 2 14 1 6 1 1 . 1 . . 12 4 2 . 3 18 5 6 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 16 | . . . . 4 . 3 . . . . 1 . 3 . . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 210 | . . . . . . . . . . . 41 . 128 . . . . 41 . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Reprogrammed 20 | . . . . . . . . . . . 5 . 9 . . . . 6 . . . Reused 30 | . . . . . . . . . . . . . 14 1 2 . . 12 1 . . Traps Extracted 22 | . . . . . . . . . . . 5 . 10 . . . . 7 . . . Installed 32 | . . . . . . . . . . . . . 15 1 2 . . 13 1 . . Triggered 30 | . . . . . . . . . . . . . 14 1 2 . . 12 1 . . Fabricated Traps 7 | . . . . . . . . . 4 3 . . . . . . . . . . . Most Traps Carried 15 | . . . . . . . . . 4 7 11 11 15 10 12 12 12 12 5 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 23 | . . 5 3 3 . 6 . . . . . . 2 . . . . 1 3 . . Max in Single Turn 2 | . . 2 2 1 . 1 . . . . . . 1 . . . . 1 1 . . Garrison Access 5 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 126 | . 7 1 6 25 . 28 1 1 . . 4 . 21 . . 3 1 20 1 6 1 Terminals 78 | . 5 . 6 16 . 16 . . . . 3 . 15 . . . 1 11 . 4 1 Fabricators 20 | . . . . 5 . 6 . . . . 1 . 4 . . . . 3 1 . . Repair Stations 10 | . 1 . . 2 . 1 . . . . . . 1 . . . . 5 . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 4 . . . . . . 1 . . . . 1 . 1 . Total Hacks 350 | . 18 1 16 70 . 82 1 1 . . 19 . 50 . . 21 1 60 1 7 2 Successful 203 | . 10 1 6 31 . 48 1 1 . . 13 . 29 . . 21 1 38 1 . 2 Failed 146 | . 7 . 10 39 . 34 . . . . 6 . 21 . . . . 22 . 7 . Catastrophic 22 | . 2 . 3 8 . 2 . . . . . . 2 . . . . 1 . 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 178 | . 14 . 12 36 . 38 . . . . 10 . 29 . . . . 33 . 5 1 Terminals 212 | . 15 . 16 45 . 49 . . . . 13 . 37 . . . 1 29 . 5 2 Fabricators 63 | . . . . 13 . 22 . . . . 6 . 8 . . . . 13 1 . . Repair Stations 28 | . 2 . . 5 . 2 . . . . . . 2 . . . . 17 . . . Recycling Units 6 | . 1 . . . . 4 . . . . . . . . . . . . . 1 . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 3 . 5 . . . . . . 3 . . . . 1 . 1 . Terminal Hacks 81 | . 4 1 4 9 . 16 1 1 . . 4 . 12 . . 21 1 6 . . 1 Record 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Part Schematic 15 | . . . . 3 . 1 . . . . . . 2 . . 9 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . Robot Analysis 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 12 | . 2 . . 1 . 5 . . . . . . 1 . . 3 . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . . . . . 1 . 1 . . . . 1 . . 1 Terminal Index 4 | . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . Alert Level 4 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . Unreport Threat 6 | . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . Locate Traps 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Patrol Status 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 9 | . . . 1 2 . 2 . . . . 1 . 2 . . . . 1 . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . 4 . 12 . . . . 5 . 1 . . . . 4 1 . . Network Status 4 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . Load Schematic 14 | . . . . 3 . 7 . . . . 2 . 1 . . . . 1 . . . Build 9 | . . . . . . 4 . . . . 2 . . . . . . 2 1 . . Repair Station Hacks 15 | . 2 . . 3 . 2 . . . . . . . . . . . 8 . . . Scan Component 9 | . 1 . . 2 . 1 . . . . . . . . . . . 5 . . . Repair 6 | . 1 . . 1 . 1 . . . . . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . Seal Access 5 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 71 | . 4 . 2 11 . 15 . . . . 4 . 15 . . . . 19 . . 1 Terminals 49 | . 3 . 2 8 . 10 . . . . 4 . 9 . . . . 12 . . 1 Track 16 | . 1 . . 2 . 3 . . . . 1 . 4 . . . . 5 . . . Assimilate 12 | . . . . 4 . 3 . . . . 1 . 1 . . . . 3 . . . Botnet 19 | . 2 . 2 2 . 3 . . . . 2 . 3 . . . . 4 . . 1 Operators 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Fabricators 18 | . . . . 3 . 5 . . . . . . 5 . . . . 5 . . . Report 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . Prioritize 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . Haulers 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . Recompile 8 | . . . . 3 . 3 . . . . . . 2 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Patch 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 107 | . 5 . 6 24 . 23 . . . . 4 . 19 . . . . 18 1 6 1 Full Trace Events 14 | . . . 1 6 . 3 . . . . . . . . . . . 4 . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 4 . . . . . . 7 . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . 4 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . Time 186 | . . . . . . . . . . . . . . . . . . 186 . . . Total Robot Build Rating 28 | . . . . . . . . . . . . . . . . . . 28 . . . Part Schematics Acquired 31 | . . . . 4 . 1 . . 15 . . . 2 . . 9 . . . . . Parts Built 11 | . . . . . . 5 . . . . 4 . . . . . . . 2 . . Authchips 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . Time 433 | . . . . . . 210 . . . . 84 . . . . . . . 139 . . Total Part Build Rating 60 | . . . . . . 26 . . . . 16 . . . . . . . 18 . . Parts Repaired 6 | . 1 . . 1 . 1 . . . . . . . . . . . 3 . . . Time 348 | . 26 . . 30 . 70 . . . . . . . . . . . 222 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Total Allies 38 | . . . . 4 19 2 . . . . 1 . 4 . . . . 7 1 . . Largest Group 19 | . . . . 2 19 13 . . . . 1 . 3 . . . . 2 1 . . Highest-Rated Group 465 | . . . . 36 465 381 . . . . 26 . 87 . . . . 100 64 . . Highest-Rated Ally 64 | . . . . 26 35 35 . . . . 26 . 29 . . . . 50 64 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 284 | . . . . . 79 157 . . . . . . 28 . . . . 20 . . . Total Damage 7092 | . . . . . 3645 2256 . . . . . . 318 . . . . 873 . . . Kills 33 | . . . . . 10 19 . . . . . . 1 . . . . 3 . . . Allies Corrupted 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . . Allies Melted 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Active Infowar (turns) 13408 | 36 1516 384 206 1477 281 1334 379 368 282 362 301 74 2596 428 314 37 346 2383 208 . 96 Optics 5707 | . . 247 206 . . . . . . . . . 1746 428 314 37 346 2383 . . . Sensors 5150 | . . . . . . . . . . . . . 1600 406 314 37 346 2240 207 . . Structural 8790 | . . . . 1390 281 1008 379 368 279 361 301 74 2058 359 314 37 346 1235 . . . Traps 4370 | . . . . . . . . . . . 162 74 2387 39 . . . 1708 . . . Seismic 7361 | 36 1516 137 . 1411 279 1222 379 368 280 362 301 74 996 . . . . . . . . T.N.C. 146 | . . . . . . . . . . . . . . . . . . 146 . . . Machine Analysis 96 | . . . . . . . . . . . . . . . . . . . . . 96 Jamming 1 | . . . . . . . . . . . . . . . . . . . 1 . . ECM 216 | . . . . 61 . 155 . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 13 | . . . . . . . 2 1 2 2 . . . 3 1 . 2 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 16321 | 136 1516 823 778 1594 281 1353 379 368 425 469 301 74 2596 428 314 37 346 2429 784 329 561 Spaces Moved 22374 | 55 700 431 458 2611 323 2105 1120 979 925 841 437 202 3651 764 507 87 619 3260 858 640 801 Core 1273 | 3 . . . . . . . . . . . . . . . . . 90 548 321 311 Treads 905 | 52 700 153 . . . . . . . . . . . . . . . . . . . Legs 30 | . . . . . . . . . . . . . . . . . . . 30 . . Wheels 736 | . . 278 458 . . . . . . . . . . . . . . . . . . Hover 19202 | . . . . 2611 323 2105 1120 979 925 841 437 202 3651 764 507 87 619 3170 280 110 471 Flight 228 | . . . . . . . . . . . . . . . . . . . . 209 19 Fastest Speed 17 | 50 160 95 93 26 30 26 26 30 30 26 30 30 22 17 30 30 30 18 40 37 32 Average Speed 40 | 154 160 125 103 30 30 29 29 30 32 29 30 30 29 29 30 30 30 29 62 47 45 Slowest Speed 400 | 160 160 160 125 34 30 34 30 30 90 90 30 30 30 30 30 30 30 180 400 60 250 Overloaded Moves 154 | . . . . 8 . 26 5 . . 17 . . 15 21 . . . 62 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . 4 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 85 25 48 80 94 70 98 99 85 95 15 89 86 93 73 80 84 66 26 19 28 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . 1 . . . . . . . . . . . . 1 . 1 . . . . . Known Exits Taken 9 | . . . . . . 1 . . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 . . . . . . . . . . 1 . Scrap Searched 29 | . . 6 . . . . 2 5 3 2 . . . 4 3 . 4 . . . . Spaces Dug 359 | . . 16 23 77 . 85 5 2 . 17 2 . 67 8 . . 4 49 2 . 2 Terrain Destroyed 863 | . . 38 128 109 50 181 5 2 . 22 19 . 87 62 . . 45 87 22 . 6 Melee 176 | . . 1 1 43 . 30 4 2 . 2 2 . 47 . . . 3 38 2 . 1 Projectile 52 | . . . 4 11 . 4 1 . . 7 . . . . . . 3 17 . . 5 AOE 635 | . . 37 123 55 50 147 . . . 13 17 . 40 62 . . 39 32 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Fac Res Res Total 28257 | 78 1010 624 649 3198 499 2693 1150 1051 1050 1021 593 207 4970 939 647 97 760 4410 1024 656 931 Wait 4017 | 2 240 101 47 327 155 413 21 64 103 133 92 . 963 142 120 10 122 832 73 2 55 Move 22343 | 54 699 430 457 2611 322 2104 1119 978 924 840 437 201 3650 763 506 86 618 3259 857 632 796 Hop 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Pick Up 123 | 1 12 11 15 24 . 21 . 2 5 1 3 1 11 . . . 1 8 1 4 2 Fast Attach 147 | 7 3 3 15 14 5 8 . 1 2 3 2 . 8 . 2 . . 12 23 7 32 Attach 59 | . . 4 2 11 . 7 . . 5 2 2 . 3 3 . . . 13 1 . 6 Detach 23 | . . . 5 4 . 1 . . 1 1 . . 1 3 . . . 4 . . 3 Swap 192 | . 2 7 12 31 4 29 1 1 1 2 8 . 44 9 6 . 4 30 . . 1 Drop 158 | . 7 11 20 29 7 21 . 3 8 7 1 . 22 . 1 . 1 6 10 . 4 Fire 376 | 14 44 53 72 19 6 15 5 . . 22 2 . 8 11 . . 11 65 5 . 24 Melee 531 | . . 4 4 128 . 74 4 2 1 10 5 5 108 7 10 1 3 120 41 . 4 Ram 28 | . . . . . . . . . . . . . . . . . . 7 11 8 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . 9 . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . Trap 242 | . . . . . . . . . . . 41 . 143 1 2 . . 54 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 12) 759 | -10/Materials | Discovered new exit (range 10) 833 | -10/Materials | Central database locked down 974 | -10/Materials | Repaired Lgt. Treads 1037 | -10/Materials | Derelicts attacked the area 1494 | -10/Materials | Discovered new exit (range 9) 1653 | -10/Materials | Entered Subcaves 1654 | -10/Subcaves | Approached by a straggling Scientist 2074 | -10/Subcaves | Discovered new exit (range 11) 2099 | -10/Subcaves | Core integrity fell below 50% 2234 | -10/Subcaves | Discovered new exit (range 7) 2306 | -10/Subcaves | Discovered new exit (range 15) 2372 | -10/Subcaves | Visited 4L-MR0's lab 2434 | -10/Subcaves | Found Gun Armor 2476 | -10/Subcaves | Entered Materials 2476 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2784 | -8/Materials | Build established: Scavenger-Mutant 2876 | -8/Materials | Destroyed 7 combat bots 2942 | -8/Materials | Destroyed 9 combat bots 3035 | -8/Materials | Discovered new exit (range 14) 3171 | -8/Materials | Garrison activated, responded to threat 3254 | -8/Materials | Entered Factory 3254 | -7/Factory | Evolved 2 slots: Propulsion x2 3541 | -7/Factory | Build established: Sprinter 3584 | -7/Factory | Discovered new exit (range 8) 3907 | -7/Factory | Discovered new exit (range 15) 3920 | -7/Factory | Identified exit to Factory 4023 | -7/Factory | Assembled infested ambush trap array 4097 | -7/Factory | Repaired Aerolev Unit 4336 | -7/Factory | Discovered new exit (range 15) 4454 | -7/Factory | Search patrols dispatched 4610 | -7/Factory | Discovered new exit (range 15) 4621 | -7/Factory | Discovered new exit (range 8) 4803 | -7/Factory | Cargo convoy interrupted 4848 | -7/Factory | Manually triggered Chute Trap 4848 | -7/Factory | Sucked down chute 4848 | -7/Factory | Entered Waste 4855 | -7/Waste | Spotted C-40 Crusher 4855 | -7/Waste | Spotted C-40 Crusher 4863 | -7/Waste | Spotted C-40 Crusher 4889 | -7/Waste | Discovered new exit (range 15) 4889 | -7/Waste | Spotted C-40 Crusher 4889 | -7/Waste | Spotted C-40 Crusher 4889 | -7/Waste | Spotted C-40 Crusher 4914 | -7/Waste | Warlord forces began an assault 4944 | -7/Waste | Allies destroyed C-40 Crusher 4955 | -7/Waste | Destroyed C-40 Crusher 4960 | -7/Waste | Allies destroyed C-40 Crusher 4967 | -7/Waste | Allies destroyed C-40 Crusher 4967 | -7/Waste | Allies destroyed C-40 Crusher 4967 | -7/Waste | Allies destroyed C-40 Crusher 4991 | -7/Waste | Lost 6 allies 5129 | -7/Waste | Entered Factory 5129 | -7/Factory | Accompanied by 13 allies 5198 | -7/Factory | Discovered exit to Factory (range 5) 5297 | -7/Factory | Lost 3 allies 5327 | -7/Factory | Discovered new exit (range 4) 5329 | -7/Factory | Identified exit to Storage 5400 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 5529 | -7/Factory | First assault squad dispatched 5582 | -7/Factory | Discovered new exit (range 5) 5596 | -7/Factory | Identified exit to Lower Caves 5747 | -7/Factory | Repaired Cld. Airjet 5755 | -7/Factory | Discovered exit to Factory (range 2) 5924 | -7/Factory | Discovered exit to Factory (range 15) 5949 | -7/Factory | Discovered exit to Lower Caves (range 15) 6115 | -7/Factory | Fabricated Cld. Gravmag System (x1) 6158 | -7/Factory | Fabricated Cld. Gravmag System (x1) 6202 | -7/Factory | Fabricated Cld. Gravmag System (x1) 6482 | -7/Factory | Entered Lower Caves 6583 | -7/Lower Caves | Spotted B-75 Beast 6694 | -7/Lower Caves | Learned Factory emergency access door positions 6779 | -7/Lower Caves | Discovered new exit (range 8) 6836 | -7/Lower Caves | Learned Factory terminal intel 6861 | -7/Lower Caves | Entered another Lower Caves area 6997 | -7/Lower Caves | Discovered new exit (range 15) 7072 | -7/Lower Caves | Encountered a Warlord checkpoint 7141 | -7/Lower Caves | Discovered exit to Factory (range 15) 7222 | -7/Lower Caves | Learned 4 Factory zone layouts 7229 | -7/Lower Caves | Entered Zion 7249 | -7/Zion | Discovered new exit (range 10) 7303 | -7/Zion | Found Prototype Device 7308 | -7/Zion | Identified Bomb Factory No. 2 7321 | -7/Zion | Learned 12 Factory zone layouts 7321 | -7/Zion | Visited the Megawrench Repair Shop 7372 | -7/Zion | Learned Factory stockpile data 7438 | -7/Zion | Met Imprinter 7654 | -7/Zion | Entered Proximity Caves 7918 | -6/Proximity Caves | Learned location of 2 exits from Factory 8078 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8103 | -6/Proximity Caves | Learned Factory stockpile data 8123 | -6/Proximity Caves | Entered Factory 8123 | -6/Factory | Evolved 2 slots: Utility x2 8124 | -6/Factory | Identified exit to Lower Caves 8124 | -6/Factory | Identified exit to Factory 8128 | -6/Factory | Loaded intel: 26 terminal locations 8197 | -6/Factory | Fabricated Powered Armor (x2) 8283 | -6/Factory | Fabricated Imp. Trap Extractor (x2) 8424 | -6/Factory | Sucked down chute 8424 | -6/Factory | Entered Waste 8424 | -6/Waste | The area was eerily silent 8454 | -6/Waste | A Compactor rumbled back to life 8454 | -6/Waste | Spotted C-40 Crusher 8463 | -6/Waste | Discovered new exit (range 12) 8498 | -6/Waste | Entered Factory 8632 | -6/Factory | Build established: Trapper-Sprinter 9057 | -6/Factory | Discovered exit to Factory (range 16) 9198 | -6/Factory | Spotted B-75 Beast 9534 | -6/Factory | Discovered exit to Factory (range 17) 9921 | -6/Factory | Discovered exit to Factory (range 9) 10064 | -6/Factory | Found Powered Armor 10065 | -6/Factory | Found Powered Armor 10353 | -6/Factory | Build established: Trapper-Scout 10905 | -6/Factory | Build established: Scout 11094 | -6/Factory | Entered Lower Caves 11097 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11110 | -6/Lower Caves | Learned Factory terminal intel 11110 | -6/Lower Caves | Found DCF Scrap (12 items) 11360 | -6/Lower Caves | Destroyed 8 combat bots 11518 | -6/Lower Caves | Discovered new exit (range 8) 11522 | -6/Lower Caves | Identified exit to Lower Caves 11522 | -6/Lower Caves | Entered another Lower Caves area 11529 | -6/Lower Caves | Discovered exit to Factory (range 22) 11628 | -6/Lower Caves | Learned 4 Factory zone layouts 11824 | -6/Lower Caves | Discovered new exit (range 10) 11826 | -6/Lower Caves | Identified exit to Data Miner 11836 | -6/Lower Caves | Entered Data Miner 11836 | -6/Data Miner | Discovered new exit (range 6) 11838 | -6/Data Miner | Identified exit to Proximity Caves 11840 | -6/Data Miner | Met Data Miner 11848 | -6/Data Miner | Learned location of Section 7 (-2) 11848 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11852 | -6/Data Miner | Received God Mode back door access code from Data Miner 11873 | -6/Data Miner | Entered Proximity Caves 11905 | -5/Proximity Caves | Learned 8 Factory zone layouts 12046 | -5/Proximity Caves | Spotted B-75 Beast 12182 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12219 | -5/Proximity Caves | Entered Factory 12219 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12220 | -5/Factory | Identified exit to Factory 12220 | -5/Factory | Identified exit to Upper Caves 12221 | -5/Factory | Loaded intel: 26 terminal locations 12262 | -5/Factory | Build established: Trapper-Scout 12356 | -5/Factory | Discovered exit to Factory (range 21) 12401 | -5/Factory | Fabricated Y-64 Sentinel (x2) 12461 | -5/Factory | Repaired Powered Armor 12551 | -5/Factory | Repaired Cld. Gravmag System 13419 | -5/Factory | Search patrols dispatched 13812 | -5/Factory | Incoming investigation squad redirected 13867 | -5/Factory | Repaired Cld. Gravmag System 14019 | -5/Factory | Search patrols dispatched 14320 | -5/Factory | Fabricated X-82 Rainmaker (x2) 14525 | -5/Factory | System corruption reached 10% 14596 | -5/Factory | Core integrity fell below 50% 14602 | -5/Factory | Released all parts (7) 14629 | -5/Factory | Lost 12 parts (1p7n1u3w) 14648 | -5/Factory | Entered another Factory area 14648 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14649 | -4/Factory | Identified exit to Extension 14877 | -4/Factory | Fabricated Enh. Nova Cannon? 14891 | -4/Factory | Build established: Mutant 15204 | -4/Factory | Core integrity fell below 50% 15243 | -4/Factory | System corruption reached 10% 15300 | -4/Factory | Core integrity fell below 20% 15388 | -4/Factory | Spotted B-86 Titan 15426 | -4/Factory | Discovered new exit (range 8) 15429 | -4/Factory | Identified exit to Research 15430 | -4/Factory | Released all parts (3) 15432 | -4/Factory | Entered Research 15432 | -3/Research | Evolved 2 slots: Weapon x2 15512 | -3/Research | Spotted B-86 Titan 15656 | -3/Research | Core integrity fell below 50% 15716 | -3/Research | Lost 4 parts (1p2n1u) 15723 | -3/Research | Discovered new exit (range 9) 15759 | -3/Research | Core integrity fell below 20% 15761 | -3/Research | Entered another Research area 15761 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 15937 | -2/Research | Identified exit to Testing 15966 | -2/Research | Spotted B-90 Cyclops 15986 | -2/Research | Core integrity fell below 50% 16016 | -2/Research | Core integrity fell below 20% 16260 | -2/Research | System corruption reached 10% 16261 | -2/Research | Search patrols dispatched 16322 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16306_ P-80 Master suffers critical hit (Destroy). 16306_ Destroyed Gamma Rifle. 16306_ HV Slug penetrates P-80 Master. 16306_ P-80 Master suffers critical hit (Destroy). 16306_ Destroyed Gamma Rifle. 16309_ Slug penetrates Wall. 16309_ HV Slug penetrates P-80 Master. 16310_ Imp. Antigrav System destroyed. 16312_ Slug penetrates Wall. 16312_ HV Slug penetrates P-80 Master. 16312_ P-80 Master suffers critical hit (Destroy). 16312_ Destroyed Imp. Antigrav System. 16313_ Imp. Antigrav System destroyed. 16314_ Hyp. Railgun destroyed. 16315_ KOX C:8BYJEF = =X0VW| 16316_ P-80 Master destroyed. 16319_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????##########???????? | | ??????????????????# #???????? | | ??????????????????# #???????? | | ?????############## #???????? | | ?????# ## """ #???????? | | ?????# ## """ #???????? | | ######^ ^ ##= """ #???????? | | ## #???????? | | ###+## ## #???????? | | # ## = #???????? | | # ######+####???????? | | # #?# #???????? | | + ! #?# #???????? | | # #?# #???????? | | # ### #???????? | | # ##; ##########?? | | # === ### = *#! [! #?? | | ##+### =^ ###| =!p!!! #?? | | == !!|!/@=[ #?? | | !!p!#|*! #?? | | #[[ #?? | | # | #?? | | #########+############### #?? | | ????# #?????????# #?? | | ????# #?????????# #?? | | ????# #?????????##########?? | | ????# """"" #????????????????????? | | ????# """"" #????????????????????? | | ????# """"" #????????????????????? | | ????# #????????????????????? | | ????# #????????????????????? | | ????##?########????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 57 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Cld. Gravmag System | -7/Factory | Hacked Imp. Trap Scanner | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Power Sword | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Enh. Optical Array | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Authchip Cld. Gravmag System | x1 | -7/Factory | Authchip Cld. Gravmag System | x1 | -7/Factory | Authchip Cld. Gravmag System | x1 | -7/Factory | Authchip Powered Armor | x2 | -6/Factory | Authchip Imp. Trap Extractor | x2 | -6/Factory | Authchip Y-64 Sentinel | x2 | -5/Factory | Preloaded X-82 Rainmaker | x2 | -5/Factory | Authchip Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 27% | -10/Materials Aerolev Unit | 32% | -7/Factory Cld. Airjet | 50% | -7/Factory Powered Armor | 4% | -5/Factory Cld. Gravmag System | 72% | -5/Factory Cld. Gravmag System | 16% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Desperate Times Challenges ------------ None Game ------ Seed ThrusterCompositeLink Manual? 0 Play Time 04:35:45 Cumulative 577.1 hours Start 2025.08.17 @ 10:27:16 End 2025.08.23 @ 10:19:05 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 43 Types 21/2/8/2/1/0/4/3/1/1 Lore% 93 Gallery% 83 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b4f93a9-0652-49bb-a03e-97910c548fdf