Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 17:51:23 Player: Dosh Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (530) 2650 Value Destroyed (21090) 21090 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (5893) 5893 TOTAL SCORE: 42453 Bonus ------- High Alert Combat Kills 1636 Follower Combat Kills 2059 Entered Garrisons 200 Network Hubs Disabled 600 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met Warlord at Research 2000 Friendly Fire -2202 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 69/100 System Corruption 63% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Experimental Thermal Shield Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor Makeshift Terrain Scan Processor Improved Targeting Computer Armor Integrity Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Improved Focal Shield Advanced Force Field Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Gamma Bomb Array Makeshift Axe Vibroblade > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Q-thruster Cooled Impulse Thruster Experimental Q-thruster [Rating: 161] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Biometal Leg Treads Armored Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Flight Unit Q-thruster Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Gamma Bomb Array Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . . 2 . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . Utility 10 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . . . 1 . . 1 . . . . . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 559 | 6 7 1 28 2 . . 25 15 23 25 8 6 1 6 25 6 35 12 5 3 38 39 3 38 15 1 63 8 1 12 17 17 29 39 Power 83 | 1 . . 4 . . . 3 1 4 3 . 1 . 1 4 . 6 2 2 . 5 2 1 5 5 . 16 . . 1 3 4 2 7 Engine 18 | 1 . . 4 . . . 3 . 2 1 . . . 1 2 . 4 . . . . . . . . . . . . . . . . . Core 16 | . . . . . . . . 1 2 2 . 1 . . 2 . 2 2 1 . . . . 3 . . . . . . . . . . Reactor 49 | . . . . . . . . . . . . . . . . . . . 1 . 5 2 1 2 5 . 16 . . 1 3 4 2 7 Propulsion 144 | 2 1 1 10 . . . 8 2 8 3 . 2 . . 3 1 6 5 . 1 15 8 1 15 2 1 12 1 . . 7 2 14 13 Treads 38 | 2 1 . 9 . . . 4 1 4 2 . 1 . . 1 . . . . . . . . . 1 1 4 1 . . 4 . 2 . Leg 58 | . . . . . . . 1 . . . . . . . . . . . . . 10 8 1 15 1 . 7 . . . 2 2 9 2 Wheel 34 | . . 1 1 . . . 3 1 4 1 . 1 . . 2 1 6 5 . 1 5 . . . . . 1 . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 Utility 200 | 1 3 . 10 . . . 8 4 8 7 8 1 1 1 13 1 19 3 3 2 13 14 1 9 5 . 27 2 1 4 5 5 11 10 Device 85 | . 2 . 2 . . . 4 1 . 2 6 1 . . 6 . 10 2 2 2 9 7 . 5 2 . 7 1 . 3 3 3 1 4 Storage 8 | 1 1 . 1 . . . . . 2 . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Processor 21 | . . . . . . . . . 2 1 1 . . . . . 2 1 . . 2 1 1 . 1 . 1 . . . 1 1 5 1 Hackware 22 | . . . . . . . 1 . 1 . . . 1 . 4 . 2 . . . . 2 . 1 . . 2 1 . . . 1 2 4 Protection 64 | . . . 7 . . . 3 3 3 4 1 . . 1 3 1 3 . 1 . 2 4 . 3 1 . 17 . 1 1 1 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 132 | 2 3 . 4 2 . . 6 8 3 12 . 2 . 4 5 4 4 2 . . 5 15 . 9 3 . 8 5 . 7 2 6 2 9 Energy Gun 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Energy Cannon 17 | . . . . . . . . . . . . . . . . . 1 . . . 1 3 . 1 1 . 1 1 . 1 . 1 . 6 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . 1 1 . . 2 3 . 4 . . . 2 . 2 . 1 . . . 3 . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 23 | . 2 . 3 1 . . 3 5 2 5 . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 62 | . . . . . . . . . 1 3 . 1 . 2 5 1 3 1 . . 4 9 . 8 2 . 7 4 . 4 2 3 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . . . . . . 2 . . . . . 1 1 . 2 . 6 . 1 1 1 . . . . 6 . 1 3 3 Corrupted Parts 6 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 1 System Corruption 31 | . . . . . . . . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . 19 5 Parts Lost 185 | . . . 6 . . . 7 5 3 2 1 . . 1 3 3 2 . . 1 11 10 . 20 1 2 32 . 1 . 22 11 2 39 Power 26 | . . . . . . . 2 1 1 . . . . . . . . . . . 1 2 . 3 . . 7 . . . 2 2 . 5 Propulsion 50 | . . . 1 . . . 2 2 . . . . . . . . 1 . . 1 5 1 . 6 . 1 5 . . . 5 4 . 16 Utility 85 | . . . 5 . . . 3 2 1 2 1 . . 1 2 3 1 . . . 4 5 . 5 1 1 17 . 1 . 11 3 2 14 Weapon 24 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 2 . 6 . . 3 . . . 4 2 . 4 Highest Loss Streak 17 | . . . 2 . . . 5 2 3 1 1 . . 1 2 3 1 . . 1 7 6 . 5 1 2 6 . 1 . 12 7 2 17 To Critical Strikes 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . . . . . . . Average Slot Usage (%) 86 | . 98 100 99 100 100 100 94 96 98 89 84 84 84 83 81 48 87 93 93 92 92 92 94 91 85 78 73 82 83 82 58 46 60 76 Engine 3 | . 14 14 11 11 11 11 6 2 2 3 . . . 3 5 . 10 3 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 6 6 11 15 15 15 11 6 7 1 9 12 6 4 . . 1 3 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 6 7 10 11 8 6 7 9 10 10 8 6 8 4 6 Treads 10 | . 27 21 24 22 22 22 16 18 18 15 15 15 15 15 1 . . . . . . . . . 4 5 6 14 15 15 12 5 1 . Leg 4 | . . . . . . . . . . . . . . . . . . . . . 7 26 29 27 15 10 4 . . . 2 4 19 23 Wheel 8 | . . 6 8 11 11 11 17 15 16 7 7 7 7 7 12 8 20 26 26 25 16 . . . . . 2 . . . . 2 . . Device 9 | . 13 14 6 11 11 11 8 6 9 7 7 7 7 7 10 7 13 13 12 12 13 13 8 9 9 10 8 9 10 11 8 5 2 8 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 2 2 6 6 6 6 5 5 5 3 5 5 5 5 5 4 . . . Processor 5 | . . . . . . . . . . 6 7 7 7 7 6 3 11 6 6 6 6 5 7 8 6 10 5 5 5 5 3 1 13 11 Hackware 7 | . . . . . . . 8 9 9 7 7 7 7 7 15 7 8 6 6 6 6 9 11 15 12 10 6 6 10 10 4 3 4 9 Protection 7 | . . . 15 11 11 11 8 10 8 6 6 7 7 6 5 3 5 6 6 6 7 4 5 1 3 2 11 13 9 8 2 . 4 5 Impact Weapon 5 | . 24 28 21 21 22 22 17 17 12 11 . . . . . . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 6 | . . . . . . . . . 5 1 7 7 7 6 7 6 7 12 13 13 12 8 11 8 14 15 11 14 15 13 11 8 3 2 Naked Turns 127 | . . . . . . . . . . . . . . . . 108 . . . . . . . . . . . . . . . 12 . 7 Heaviest Build 110 | 13 33 33 49 44 44 44 49 48 70 84 74 74 74 77 86 81 77 85 85 83 83 88 75 79 85 84 110 91 89 98 97 58 71 99 Greatest Support 220 | 40 40 40 60 43 12 12 28 32 40 32 28 28 28 28 56 56 60 48 48 54 120 150 150 150 105 90 170 193 170 170 170 56 220 220 Greatest Overweight (x) 5 | . . 3 4 3 3 3 3 2 3 2 2 2 2 2 2 1 1 1 1 2 4 . . 1 . 2 5 . . . 2 2 1 2 Average Overweight (x) 1 | . . 2 2 2 3 3 1 1 1 2 2 2 2 2 1 . . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 20 20 20 20 20 20 11 7 15 15 15 15 15 15 14 12 15 15 15 15 15 14 5 5 5 Most Carried 20 | . 11 11 15 15 15 15 15 15 16 20 20 20 20 20 20 19 15 15 15 15 15 15 11 15 8 6 15 15 15 15 15 5 5 5 Average Carried 12 | . 8 10 12 15 14 14 13 14 14 18 19 19 19 19 18 10 6 14 14 14 14 11 9 11 5 6 8 12 14 14 10 4 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 5 15 15 15 15 15 15 5 5 5 5 Final Carried 20 | . 10 11 15 15 15 14 15 15 13 20 20 20 20 19 19 5 13 15 15 14 15 8 11 5 6 6 15 14 15 15 5 5 5 3 Class Distribution -------------------- 46% | Mutant 10% | Scavenger-Gladiator 10% | Hacker-Gladiator 8% | Hacker-Mutant 6% | Gladiator 5% | Commander-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Assassin | -6/Factory Scavenger-Gladiator | -6/Extension Commander-Gladiator | -6/Cetus Commander-Gladiator | -6/Archives Scavenger-Gladiator | -6/Hub_04(d) Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Waste Hacker-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Waste Gladiator | -4/Factory Machinist-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Warlord Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 7086 | 165 193 39 359 79 . 32 301 213 246 357 92 71 10 99 256 . 550 225 40 35 228 562 47 560 145 . 756 200 58 7 298 120 284 459 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24152 | . 595 16 1108 161 . 108 1085 405 1415 1187 209 176 . 743 1244 . 2104 755 60 107 883 960 134 2491 267 . 3784 880 101 . 1502 372 . 1300 Parts 1040 | . 20 . 41 2 . 4 29 23 39 45 16 9 . 32 64 . 98 34 3 10 43 52 1 124 12 . 161 26 4 . 59 13 . 76 Haulers Intercepted 16 | . 1 . 4 . . . 1 . 2 3 . . . . 1 . 2 . . . . . . 1 1 . . . . . . . . . Recyclers Shooed 8 | . . . . 1 . . 1 . . . . . . . . . 4 . . . . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . . . 13 7 1 36 . . . . . . . . . . . . . 25 6 . 61 . . . Prevented 10 | . . . . . . . . . . . 2 1 . 7 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 400 | . 17 2 28 5 . 2 23 21 31 22 3 3 . 14 17 . 21 15 . . 11 22 . 35 2 . 50 12 4 . 21 6 . 13 Melee 291 | . 9 1 13 2 . 2 7 4 13 9 3 3 . 9 17 . 21 11 . . 11 19 . 34 2 . 50 12 4 . 21 5 . 9 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AOE 44 | . . . 2 2 . . 6 12 . 7 . . . 5 . . . 4 . . . 3 . . . . . . . . . . . 3 Classes Destroyed 21 | . 8 1 1 1 . . 3 2 . 2 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Worker 34 | . 1 . . 1 . . . . . 6 . . . . 3 . 8 . . . 4 . . 3 . . 4 . . . . . . 4 Builder 16 | . 2 . 1 . . . . . . 2 . . . . . . . 2 . . . 2 . 2 . . 2 . . . . . . 3 Tunneler 8 | . 3 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Hauler 16 | . 1 . 4 . . . 1 . 2 3 . . . . 1 . 2 . . . . . . 1 1 . . . . . . . . . Recycler 20 | . . . . 1 . 1 2 . 1 . . . . . . . 5 1 . . . . . 4 . . 3 . . . . . . 2 Minesweeper 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Operator 9 | . 1 . . . . . 1 . . 1 . . . . 1 . 2 . . 3 . . . . . . . . . . . . . . Watcher 23 | . 1 . 4 . . . 3 . 4 1 . . . . 4 . 1 2 . . 1 . . 1 . . . . . . . . . 1 Swarmer 100 | . 6 . 6 5 . 2 2 11 6 . . 1 . 5 3 . 6 8 . . . 4 . 11 . . 6 4 4 . 5 1 . 4 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 134 | . 11 . 13 . . . 10 4 16 13 . . . 5 4 . 7 4 . . 2 3 . 10 1 . 15 7 . . 8 1 . . Brawler 11 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . 4 . . . 4 . . . Duelist 14 | . . . . . . . 1 1 . 2 . . . . 2 . . . . . . . . 3 . . 1 . . . 3 1 . . Protector 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 55 | . . . 9 . . . 9 . 9 2 . 1 . 1 3 . 2 3 . . 1 2 . 2 1 . 6 1 . . 1 . . 2 Specialist 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Hunter 26 | . . . . . . . 1 2 . 1 2 . . 1 1 . 1 . . . 1 3 . 1 . . 10 . . . . . . 2 Programmer 44 | . . . . . . . . . . 3 1 1 . . 3 . 5 . . . 2 8 . 7 . . 6 . . . . 3 . 5 Lightning 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 11 1 6 4 . 2 7 7 6 9 1 1 . 4 4 . 4 5 . 2 4 10 . 7 1 . 6 4 4 . 10 3 . 6 Combat Bots Only 10 | . 8 1 6 3 . 2 6 7 6 5 1 1 . 4 4 . 4 5 . . 2 10 . 7 1 . 6 4 4 . 10 3 . 4 Max Kills in Single Turn 9 | . 1 1 2 2 . 1 2 4 1 9 1 1 . 2 1 . 1 2 1 1 1 3 . 1 1 . 1 1 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . . 2 4 . 3 . . . 2 . . . 2 . . . 3 . . . . . . . . . . . 1 Melee 1 | . 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . 1 1 . . 1 1 . 1 1 . 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 3845 | . 61 2 173 12 . 20 117 75 126 181 14 55 . 78 121 8 135 144 . 14 159 297 . 319 14 2 719 71 41 . 270 132 19 466 Missed 1092 | . 14 1 42 6 . 5 26 24 26 59 3 21 . 26 29 . 35 54 . 4 29 118 . 87 6 . 168 22 9 . 49 41 9 179 Damage Taken 39446 | . 369 18 1332 49 . 85 1375 966 1082 784 63 326 . 645 846 273 713 561 13 110 1957 3013 . 4020 95 45 6961 643 354 . 4720 1746 386 5896 Core 5312 | . 75 . 122 7 . 12 189 122 63 106 5 11 . 80 136 198 101 49 . 11 253 315 . 444 14 20 580 . 42 . 324 400 11 1622 Absorbed by Shields 11351 | . 137 6 284 22 . 37 82 99 636 699 50 37 . 482 754 64 724 548 14 113 441 . . 198 99 45 3096 241 136 . 1103 350 131 723 Reduced by Siege Mode 456 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 446 . . . Redirected to Shielding 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 14 . . . . . . Ignored by Resistances 2990 | . . . . . . . . . . . . . . . . . . . . . 1484 550 . 303 . . 5 . . . 37 . . 611 Regen/Repaired (Parts) 4018 | . 100 . 399 . . . 139 . 82 213 . . . . 198 . 37 . . . . 1014 . 1048 . . 521 . . 267 . . . . Core Remaining (%) 55 | 100 . 70 . . . 64 . . 32 . . . . 71 . . . . . . 12 . . 24 . . . . . . 14 69 99 . Volleys Fired 118 | . 8 . 1 1 . . 6 6 . 5 . . . 3 . 5 21 4 . . . 15 . 7 . . 2 1 . 8 . 4 . 21 Largest 2 | . 2 . 1 1 . . 1 1 . 1 . . . 1 . 1 1 1 . . . 1 . 1 . . 1 1 . 1 . 1 . 2 Hottest 170 | . 65 . 30 36 . . 36 36 . 36 . . . 36 . 36 85 36 . . . 90 . 90 . . 90 90 . 90 . 94 . 170 Shots Fired 126 | . 14 . 1 1 . . 6 6 . 5 . . . 3 . 5 21 4 . . . 16 . 6 . . 2 1 . 8 . 4 . 23 Gun 17 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Cannon 68 | . . . . . . . . . . . . . . . . . 21 . . . . 13 . 6 . . 2 1 . 5 . 4 . 16 Launcher 41 | . . . 1 1 . . 6 6 . 5 . . . 3 . 5 . 4 . . . 3 . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 64 | . . . . . . . . . . . . . . . . . 21 . . . . 13 . 6 . . 2 1 . 5 . . . 16 Explosive 34 | . . . 1 1 . . 6 6 . 5 . . . 3 . 5 . 4 . . . 3 . . . . . . . . . . . . Electromagnetic 14 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robot Hit Streak 12 | . 8 . . . . . 5 1 . . . . . 2 . . . . . . . 5 . 4 . . . . . . . 8 . 12 Robot Miss Streak 6 | . 4 . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1479 | . 46 4 80 7 . 5 64 22 103 53 5 10 . 28 61 . 93 52 9 6 113 73 5 154 11 . 240 40 8 . 106 31 1 49 Core Hits 658 | . 16 1 12 2 . . 21 15 14 58 4 5 . 21 29 . 44 29 3 4 34 48 1 64 5 . 101 22 4 . 48 9 . 44 Critical Kills 15 | . 2 1 3 . . . 3 1 1 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 74 | . 6 1 21 2 . 1 12 4 15 11 . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 246 | . 8 2 24 2 . 1 15 6 22 14 . 2 . 5 10 . 10 6 1 . 12 5 . 25 1 . 50 6 . . 10 4 . 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 95 | . 8 2 24 2 . 1 15 6 21 14 . . . . . . . . . . . . . . . . . . . . . 2 . . Sever 150 | . . . . . . . . . 1 . . 2 . 5 10 . 10 6 1 . 12 5 . 25 1 . 50 6 . . 10 1 . 5 Melee Attacks 2106 | . 62 7 112 8 . 6 82 49 133 76 12 12 1 35 102 7 180 65 9 8 144 103 5 189 17 . 333 54 14 11 136 45 1 88 Impact 519 | . 62 7 112 8 . 6 80 49 115 67 . . . . . . . . . . . . . . . . . . . . . 13 . . Slashing 1585 | . . . . . . . . . 18 9 12 12 1 35 102 7 180 65 9 8 144 103 5 189 17 . 333 54 14 11 136 32 1 88 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 149 | . 9 1 8 2 . 2 5 2 13 7 2 . . . 6 . 26 5 9 3 7 3 . 13 1 . 14 . 1 . 1 . . 9 Combat Hostiles 16 | . . . 1 . . . . 2 5 . . . . . 1 . 2 2 . . 1 1 . . . . . . . . 1 . . . Follow-up Attacks 230 | . 2 . 16 1 . 1 7 3 20 5 . . . . 2 . 7 8 2 . 18 13 1 4 3 . 58 16 2 . 33 8 . . Damage Inflicted 69849 | . 2098 211 3483 459 . 384 3145 1657 3978 3938 352 626 . 1847 2904 16 4649 2619 521 402 4722 4015 369 6250 477 . 11178 1657 344 . 3771 1163 33 2581 Guns 75 | . 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 300 | . . . . . . . . . . . . . . . . . . . . . . . . 129 . . . . . . . 138 . 33 Explosions 5884 | . . . 72 130 . . 850 706 . 1364 . . . 385 . 16 . 442 . . . 1167 . . . . . . . . . . . 752 Melee 63545 | . 2023 211 3411 317 . 384 2295 951 3978 2574 352 626 . 1462 2904 . 4649 2174 521 402 4722 2822 369 6121 477 . 11174 1657 344 . 3771 1025 33 1796 Ramming 45 | . . . . 12 . . . . . . . . . . . . . 3 . . . 26 . . . . 4 . . . . . . . Kinetic 56 | . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 343 | . . . . . . . . . . 96 . . . . . . . . . . . . . 129 . . . . . . . . . 118 Explosive 4627 | . . . 72 130 . . 850 706 . 859 . . . 385 . 16 . 442 . . . 1167 . . . . . . . . . . . . Electromagnetic 1233 | . 19 . . . . . . . . 409 . . . . . . . . . . . . . . . . . . . . . 138 . 667 Impact 15648 | . 2023 211 3411 317 . 384 2295 951 3538 2211 . . . . . . . . . . . . . . . . . . . . . 307 . . Slashing 47897 | . . . . . . . . . 440 363 352 626 . 1462 2904 . 4649 2174 521 402 4722 2822 369 6121 477 . 11174 1657 344 . 3771 718 33 1796 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 63 | . 2 2 5 5 5 5 . . 18 4 1 . . . 1 1 5 5 5 5 27 17 17 27 . 10 19 19 19 19 27 5 23 63 Average Corruption 8 | . 2 2 4 5 5 5 . . 4 1 1 . . . 1 1 1 5 5 3 8 14 17 19 . 10 11 19 19 19 23 4 19 24 Corruption Purged 13 | . . . . . . . . . . 5 1 . . . 2 . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 745 | . 8 4 39 21 10 14 . . 37 12 4 . . . 11 6 24 28 5 2 17 38 9 103 . 3 153 38 26 4 28 4 17 80 Message Errors 185 | . 3 . 9 5 4 4 . . 8 4 . . . . 3 . 6 8 3 . 4 11 2 24 . . 44 15 8 2 7 2 3 6 Matter Fused 184 | . 3 1 10 7 1 3 . . 11 1 1 . . . 2 2 8 8 . . 3 8 3 25 . 2 37 10 11 1 7 1 4 14 Heat Flow Errors 73 | . . . 3 2 1 3 . . 6 2 1 . . . 1 1 2 1 . 1 . 4 . 14 . . 15 2 1 . 2 . 2 9 Energy Discharges 95 | . . 2 7 3 . . . . 4 2 . . . . . . 2 7 . . 2 6 1 8 . . 23 5 3 . 6 . 3 11 Parts Rejected 11 | . . . 1 . . . . . 2 . . . . . . . 1 1 . . 1 1 . . . 1 . . . . . . . 3 Parts Fused 9 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . 3 . . 1 . 1 . 1 . . . Data Loss (minor) 87 | . 1 1 7 1 . 4 . . 1 3 1 . . . 3 1 1 2 . 1 5 6 2 12 . . 16 4 1 1 2 . 3 8 Data Loss (major) 38 | . 1 . 1 2 1 . . . 3 . 1 . . . 2 . 4 . 1 . 2 . 1 4 . . 10 2 . . 1 1 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Alerts 24 | . . . 1 . 2 . . . 1 . . . . . . 2 . 1 1 . . . . 8 . . 4 . . . 2 . 1 1 Misdirections 36 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 3 . 1 . . . . 27 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8372 | . 724 116 1227 181 . 302 695 422 1027 890 57 . . 9 152 . 574 96 . . 282 151 104 387 . . 587 44 48 . 32 96 . 169 Projectiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Explosions 193 | . . . . 10 . . 11 80 . . . . . . . . . . . . . 51 . . . . . . . . . . . 41 Melee 8176 | . 724 116 1227 171 . 302 684 342 1027 890 57 . . 9 152 . 574 96 . . 282 100 104 387 . . 587 44 48 . 32 96 . 125 Knockbacks 50 | . 7 . 13 1 . . 4 4 7 12 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Impact 47 | . 7 . 12 1 . . 4 3 7 11 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . . . 17 . . . 157 . 9 . . . . . 16 . 1 . . . 134 . . . . . . . . . . . 238 Shots 21 | . . . . 1 . . . 3 . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . 13 Rammed 8 | . . . . 5 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . 5 . . . . 2 . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 318 | . 10 . 280 98 135 218 8 . 254 157 252 5 . 8 135 155 216 174 . 101 . 298 . 261 . . 318 274 102 187 239 152 92 300 Average Temperature 65 | . 4 . 115 47 68 97 8 . 112 67 128 5 . 3 72 81 67 56 . 51 . 80 . 74 . . 38 113 51 63 104 73 43 102 Received Heat Transfer 5305 | . 92 . 501 . . 4 336 150 279 293 4 36 . 122 94 . 137 122 . 12 86 174 . 706 24 . 1027 115 9 . 546 239 30 167 Effects 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Interference 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Total Turns 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . 127 . . . Longest Duration 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 127 . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fried 140 | . 20 2 33 6 . 3 17 3 24 17 . . . 2 . . . . . . . . . . . . . . . . . 6 . 7 Impact Corruptions 216 | . 29 3 44 10 . 8 30 11 47 32 . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heat Transferred 350 | . . . . . . . . . . 50 . . . . . . . . . . . . . 200 . . . . . . . . . 100 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 917 | . 237 54 501 200 . 178 474 671 511 771 . . . . 258 104 635 507 403 376 294 453 158 872 454 114 917 . . . . 500 149 818 Initial 450 | . . 48 . 127 . . . 72 326 205 . . . . 106 90 65 310 283 161 9 29 158 110 387 99 76 . . . . 450 139 44 Average 246 | . 107 29 300 147 . 105 246 404 350 547 . . . . 91 83 193 241 383 213 114 177 158 484 393 101 209 . . . . 352 92 185 Maximum Alert Level 3 | . 1 . 2 1 . . 2 2 2 3 . . . . 1 . 2 2 2 1 1 2 . 3 2 . 3 . . . . 2 . 3 Low Security (%) 51 | 100 87 100 8 67 . 100 45 22 6 . . . . . 91 100 63 38 . 62 83 59 100 20 . 100 70 . . . . 14 100 71 Level 1 26 | . 12 . 73 32 . . 40 29 61 19 . . . . 8 . 15 45 29 37 16 35 . 22 43 . 6 . . . . 45 . 17 Level 2 17 | . . . 18 . . . 13 48 32 49 . . . . . . 20 16 70 . . 4 . 32 56 . 14 . . . . 40 . 9 Level 3 4 | . . . . . . . . . . 30 . . . . . . . . . . . . . 24 . . 7 . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 123 | . 5 . 5 . . . 9 . 4 9 . . . 1 8 . 16 2 . . 8 9 . 14 1 . 17 . . . 1 2 3 9 Investigation 48 | . 4 . 5 . . . 3 . 2 3 . . . . 4 . 9 1 . . 1 1 . 3 1 . 7 . . . . 1 2 1 Extermination 27 | . . . . . . . . . . 3 . . . . 3 . 4 . . . 3 2 . 3 . . 5 . . . . 1 . 3 Reinforcement 29 | . 1 . . . . . 3 . 1 1 . . . . 1 . 3 1 . . 4 6 . 4 . . 1 . . . . . 1 2 Assault 9 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . 4 . . 1 . . . 1 . . . Garrison 10 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 52 | . 3 1 1 . . . 4 . 2 . . . . . 4 . 1 . 1 . 5 1 . 4 . . 8 . . 2 . 1 7 7 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Times Spotted 835 | . 24 2 42 6 . 8 39 24 42 35 5 4 . 42 38 6 46 33 6 4 28 43 . 75 3 6 92 12 7 2 38 18 15 90 Peak Tracking Total 26 | . 4 1 6 3 . 4 7 4 4 7 2 3 . 7 5 6 4 4 5 3 5 12 . 14 1 6 9 4 4 2 11 11 6 26 Tactical Retreats 89 | . 1 . 2 . . 1 6 4 3 5 . . . 6 3 . 6 3 . . 4 2 . 8 . . 9 . . . 6 1 2 17 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 39 | . 5 . 1 . . . . 7 4 . . . . . 3 . 2 4 . . 2 2 . . 3 . 3 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 73 | . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . 4 . . . 3 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Triggered 35 | . . . 4 . . . 3 . 1 . 1 1 . . 1 . . 1 . . 2 . . 1 . . . 1 2 16 . . 1 . Most Traps Carried 6 | . . . . . . . . 2 2 . 6 5 5 5 5 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 47 | . . . 1 . . . . 3 . 20 . . . . . . 1 2 . 1 10 6 . 2 . . . . . 1 . . . . Max in Single Turn 18 | . . . . . . . . 1 . 18 . . . . . . . . . . 1 6 . . . . . . . 1 . . . . Garrison Access 19 | . . . . . . . . . 1 2 . . . . 2 . 2 . . . 1 2 . 3 1 . 3 . . . . 1 1 . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 172 | . 8 . 17 . 2 . 11 1 13 8 3 1 . . 13 . 19 13 1 . 5 13 . 10 2 . 21 1 . 2 . 3 2 3 Terminals 94 | . 7 . 11 . . . 7 1 10 5 1 . . . 6 . 8 13 1 . 4 4 . 4 . . 8 . . . . 1 1 2 Fabricators 16 | . . . . . . . . . . . . . . . 3 . 4 . . . . 1 . 1 1 . 4 . . . . 1 . 1 Repair Stations 19 | . 1 . 2 . . . 2 . 1 1 . . . . 2 . 2 . . . . 3 . 2 . . 3 . . . . . . . Recycling Units 9 | . . . 2 . . . 1 . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . Scanalyzers 7 | . . . 2 . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . Garrison Access 19 | . . . . . . . 1 . 1 2 . . . . 2 . 2 . . . 1 2 . 2 1 . 4 . . . . 1 . . Total Hacks 583 | . 26 . 58 . 2 . 35 2 37 22 4 1 . . 39 . 55 35 2 . 11 74 . 51 5 . 91 1 . 2 . 15 5 10 Successful 293 | . 11 . 39 . 2 . 18 1 22 7 4 1 . . 19 . 29 13 . . 7 34 . 26 4 . 43 1 . 2 . 8 . 2 Failed 288 | . 15 . 18 . . . 17 1 14 15 . . . . 20 . 26 22 2 . 4 40 . 25 1 . 48 . . . . 7 5 8 Catastrophic 55 | . 2 . 1 . . . 2 . 4 3 . . . . 2 . 3 4 1 . 2 7 . 3 . . 14 . . . . 3 2 2 Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 213 | . 14 . 21 . 1 . 22 . 24 2 . . . . 13 . 16 21 1 . 4 26 . 13 1 . 25 . . . . 8 . 1 Terminals 325 | . 20 . 41 . . . 28 2 32 15 1 . . . 19 . 24 35 2 . 9 21 . 23 . . 40 . . . . 6 3 4 Fabricators 70 | . . . . . . . . . . . . . . . 12 . 10 . . . . 7 . 3 4 . 20 . . . . 8 . 6 Repair Stations 87 | . 6 . 11 . . . 4 . 2 2 . . . . 6 . 5 . . . . 20 . 17 . . 14 . . . . . . . Recycling Units 23 | . . . 2 . . . 2 . . . . . . . . . 6 . . . . 9 . . . . 2 . . . . . 2 . Scanalyzers 26 | . . . 4 . . . . . 2 . . . . . . . 7 . . . . 5 . 1 . . 7 . . . . . . . Garrison Access 43 | . . . . . . . 1 . 1 5 . . . . 2 . 3 . . . 2 12 . 7 1 . 8 . . . . 1 . . Terminal Hacks 123 | . 7 . 21 . 2 . 8 1 16 2 4 1 . . 3 . 7 11 . . 5 5 . 6 . . 19 1 . 2 . 1 . 1 Record 6 | . . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 Part Schematic 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . 4 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 15 | . 3 . 4 . . . 2 . 4 . . . . . . . 1 1 . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . . . . . . 1 1 . . . . 1 4 . . . . . . . . . 1 . 2 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 14 | . . . 1 . . . . . 2 1 . . . . . . 1 1 . . 2 . . 1 . . 5 . . . . . . . Unreport Threat 18 | . . . 2 . . . 2 . 3 . . . . . 1 . 1 2 . . 3 2 . . . . 2 . . . . . . . Locate Traps 9 | . . . 1 . . . 1 . 3 . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Recall Reinforcements 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . . . . . . . . . 5 . 6 . . . . 2 . 2 2 . 7 . . . . 3 . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 15 | . . . . . . . . . . . . . . . 3 . 3 . . . . 1 . 1 1 . 4 . . . . 1 . 1 Build 12 | . . . . . . . . . . . . . . . 2 . 3 . . . . 1 . 1 1 . 3 . . . . 1 . . Repair Station Hacks 57 | . 3 . 10 . . . 4 . 2 2 . . . . 6 . 3 . . . . 11 . 11 . . 5 . . . . . . . Scan Component 32 | . 2 . 5 . . . 2 . 1 1 . . . . 3 . 2 . . . . 6 . 7 . . 3 . . . . . . . Repair 25 | . 1 . 5 . . . 2 . 1 1 . . . . 3 . 1 . . . . 5 . 4 . . 2 . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzer 19 | . . . 4 . . . . . 2 . . . . . . . 6 . . . . 2 . 1 . . 4 . . . . . . . Insert Component 8 | . . . 2 . . . . . 1 . . . . . . . 2 . . . . 1 . 1 . . 1 . . . . . . . Analyze 11 | . . . 2 . . . . . 1 . . . . . . . 4 . . . . 1 . . . . 3 . . . . . . . Garrison Access Hacks 18 | . . . . . . . 1 . 1 2 . . . . 2 . 2 . . . 1 2 . 2 1 . 3 . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 17 | . . . . . . . . . 1 2 . . . . 2 . 2 . . . 1 2 . 2 1 . 3 . . . . 1 . . Unauthorized Hacks 44 | . 1 . 4 . . . 4 . 1 1 . . . . 3 . 4 2 . . 1 10 . 4 1 . 5 . . . . 3 . . Terminals 29 | . 1 . 2 . . . 4 . 1 1 . . . . 3 . 3 2 . . 1 3 . 3 . . 4 . . . . 1 . . Assimilate 7 | . . . . . . . 1 . . 1 . . . . 1 . 1 1 . . . 1 . 1 . . . . . . . . . . Botnet 19 | . 1 . 2 . . . 2 . 1 . . . . . 2 . 2 1 . . . 2 . 2 . . 3 . . . . 1 . . Operators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 1 . . . . . . 2 . . Prioritize 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 . . Liberate 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 6 | . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 128 | . 8 . 13 . . . 11 1 12 5 . . . . 9 . 16 12 1 . 3 9 . 7 1 . 14 . . . . 2 2 2 Full Trace Events 43 | . 4 . 4 . . . 3 . 2 3 . . . . 4 . 8 1 . . . 1 . 2 1 . 7 . . . . 1 1 1 Feedback Events 4 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Corruption 4 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 2 . . . . . 1 . . . 16 . 1 . 2 1 . . . 1 . . . . 1 . . . . . . . Parts Built 19 | . . . . . . . . . . . . . . . 4 . 4 . . . . 2 . 2 2 . 3 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 880 | . . . . . . . . . . . . . . . 89 . 131 . . . . 21 . 21 21 . 555 . . . . 42 . . Total Part Build Rating 95 | . . . . . . . . . . . . . . . 18 . 18 . . . . 8 . 8 8 . 27 . . . . 8 . . Parts Repaired 24 | . 1 . 5 . . . 2 . 1 1 . . . . 3 . 1 . . . . 4 . 4 . . 2 . . . . . . . Time 1556 | . 36 . 142 . . . 70 . 38 38 . . . . 138 . 44 . . . . 504 . 488 . . 58 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . 4 . . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . 2 . . . . . 1 . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 2 . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . 1 . . . 14 . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 53 | . . 2 . 3 . . . . . 1 . . 7 1 1 1 4 20 5 . . . . 3 . . 3 . . . 2 . . . Largest Group 14 | . . 2 2 3 3 3 1 . . 1 . . 7 7 1 1 2 14 13 12 10 . . 2 . . 3 . . . 2 . . . Highest-Rated Group 844 | . . 45 45 40 40 40 16 . . 26 . . 203 203 26 31 74 548 844 683 618 . . 192 . . 138 . . . 89 . . . Highest-Rated Ally 159 | . . 31 31 16 16 16 16 . . 26 . . 51 51 26 31 37 159 159 96 96 . . 96 . . 46 . . . 47 . . . Total Orders 7 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 4 STAY 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 419 | . . . 20 . . 19 2 . . . . . . 76 . 4 28 124 42 21 46 . . 11 . . 23 . . . 3 . . . Total Damage 10077 | . . . 317 . . 126 15 . . . . . . 1769 . 61 628 2726 931 864 1537 . . 525 . . 482 . . . 96 . . . Kills 66 | . . . 5 . . 5 . . . . . . . 10 . . 6 15 6 6 6 . . 5 . . 2 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 10 | . 3 . 3 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 3 . . . . . . 2 . 2 1 . . . . . . . . . . . . . 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 44419 | 75 1493 721 2709 694 359 563 1976 1169 1987 1929 1509 1382 1259 1872 2257 342 2978 1522 334 1032 1328 1765 195 2168 464 86 4359 780 652 803 846 622 740 1449 Spaces Moved 28020 | 45 758 345 1418 468 264 405 1059 783 1138 1193 1089 1011 936 1318 1416 404 2206 1160 127 88 774 1006 182 1401 378 72 1979 477 466 525 364 410 607 1748 Core 356 | 4 . . . . . . . . . . . . . . . 230 46 . . . . . . . . . . . . . . 21 40 15 Treads 4559 | 41 758 100 323 19 . . 192 1 1 . . . . . . . . . . . . . . . . 27 1206 477 466 525 313 . 110 . Legs 4809 | . . . . . . . . . . . . . . . . . . . . . 141 1006 182 1401 378 45 471 . . . 1 114 408 662 Wheels 17176 | . . 245 1095 449 264 405 867 782 1137 1193 1089 1011 936 1318 1416 174 2160 1160 127 88 633 . . . . . 302 . . . 50 275 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 1071 Fastest Speed 20 | 50 160 125 125 135 135 135 105 110 115 130 130 130 130 130 115 50 50 95 102 102 100 100 100 100 100 100 100 135 135 135 100 50 35 20 Average Speed 119 | 150 160 135 146 139 135 135 131 118 116 130 130 130 130 130 116 75 98 101 102 107 108 100 100 105 100 118 160 135 135 135 133 110 111 57 Slowest Speed 450 | 160 160 160 240 240 135 135 240 320 250 130 130 130 130 130 130 115 115 102 102 120 170 100 104 170 105 240 450 143 135 135 260 130 190 200 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Cave-ins Triggered 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 63 | 3 96 76 96 96 70 95 57 80 89 31 99 97 84 96 39 83 51 88 52 81 60 30 83 24 13 77 54 64 55 82 44 12 24 47 Regions Visited 34 Branch Regions 16 Pre-discovered Areas 8 | . . 1 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Known Exits Taken 8 | . . . . . . . 1 . . 1 . . . 1 . . 1 . . . 1 . . . . . 1 . . . 1 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . . 1 . 1 1 1 . . . . 1 1 1 . . . 1 . . . 1 1 1 . . 1 . Scrap Searched 20 | . . 1 . 1 . 2 . . . . 3 2 2 4 . . . . . . . . . . . . . 1 2 . 2 . . . Spaces Dug 350 | . . 1 3 17 . . 9 2 6 7 6 2 . . 26 30 62 5 . . 10 33 . 29 4 . 48 2 . 9 1 9 . 29 Terrain Destroyed 607 | . . 1 12 17 . . 37 35 6 22 6 2 . 30 26 68 63 6 . . 10 106 . 31 4 . 48 2 . 9 1 9 . 56 Melee 266 | . . 1 3 . . . 9 2 6 7 6 2 . . 26 5 46 5 . . 10 23 . 29 4 . 46 1 . 7 1 9 . 18 Projectile 50 | . . . . . . . . . . . . . . . . . 17 . . . . 12 . 2 . . 2 1 . 2 . . . 14 AOE 291 | . . . 9 17 . . 28 33 . 15 . . . 30 . 63 . 1 . . . 71 . . . . . . . . . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Was Fac Upp Upp War Pro Res Res Acc Total 36176 | 50 915 588 1865 489 267 411 1494 929 1581 1428 1157 1055 979 1407 1868 430 2841 1447 325 1019 1136 1656 191 1858 446 72 2812 564 478 607 575 523 659 2054 Wait 4978 | . 69 237 298 6 2 1 242 38 282 116 36 18 34 10 298 7 374 94 179 917 175 495 . 216 30 . 483 35 1 40 29 48 10 158 Move 27947 | 44 757 344 1417 467 263 404 1059 780 1137 1192 1088 1010 935 1317 1416 403 2205 1159 126 87 773 1006 181 1400 378 71 1978 476 465 524 363 409 606 1707 Hop 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Pick Up 183 | . 12 1 15 1 1 . 11 6 8 6 7 2 4 3 14 1 18 5 3 2 6 8 . 11 3 . 13 3 1 4 3 3 3 5 Fast Attach 238 | 6 5 . 7 . . . 7 1 8 8 . 3 . 2 6 2 17 1 2 . 16 14 2 16 8 1 32 2 1 5 7 12 25 22 Attach 142 | . . . 10 . . . 8 3 5 4 1 . . 3 10 4 8 . . 2 5 11 . 15 2 . 19 2 . 2 9 3 4 12 Detach 68 | . 3 . 3 . . . 2 . 4 7 . . . 2 4 3 3 . . 1 2 2 2 4 1 . 11 2 . 2 1 . 3 6 Swap 181 | . 2 1 11 2 . . 10 11 10 13 7 3 1 1 9 . 10 11 3 1 17 14 1 9 5 . 12 4 . 5 1 2 . 5 Drop 199 | . 6 . 12 1 1 1 7 2 17 10 5 6 4 6 13 . 17 9 5 2 20 5 . 1 5 . 5 4 . 10 1 7 7 10 Fire 118 | . 8 . 1 1 . . 6 6 . 5 . . . 3 . 5 21 4 . . . 15 . 7 . . 2 1 . 8 . 4 . 21 Melee 1774 | . 53 5 91 6 . 5 69 42 106 67 12 12 1 35 97 5 168 54 7 7 122 85 4 179 14 . 256 35 10 7 96 35 1 88 Ram 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush 8 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Escape Stasis 77 | . . . . . . . . 40 . . . . . . . . . 37 . . . . . . . . . . . . . . . . Rewire 163 | . . . . . . . . . . . . . . 25 . . . 72 . . . . 1 . . . . . . . 65 . . . Trap 78 | . . . . . . . 73 . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: Fac x2 / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 11) 765 | -10/Materials | Destroyed 8 combat bots 808 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Discovered new exit (range 5) 1094 | -10/Materials | Discovered new exit (range 8) 1469 | -10/Materials | Repaired Broken Lgt. Treads 1493 | -10/Materials | Discovered new exit (range 9) 1569 | -10/Materials | Entered Mines 1604 | -10/Mines | Assembled infested the area 1609 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1985 | -10/Mines | Discovered new exit (range 15) 2085 | -10/Mines | Discovered new exit (range 13) 2122 | -10/Mines | Found a hidden stash of uninstalled traps 2148 | -10/Mines | Learned location of Zion (-7) 2290 | -10/Mines | Entered Materials 2290 | -9/Materials | Accompanied by 2 allies 2290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2295 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2496 | -9/Materials | Discovered new exit (range 7) 2716 | -9/Materials | Repaired Lgt. Treads 2749 | -9/Materials | Repaired Maul 3180 | -9/Materials | Discovered new exit (range 10) 3231 | -9/Materials | Central database locked down 4210 | -9/Materials | Repaired Lgt. Treads 4237 | -9/Materials | Repaired Lgt. Treads 4270 | -9/Materials | Repaired Maul 4293 | -9/Materials | Discovered new exit (range 16) 4363 | -9/Materials | Discovered new exit (range 10) 4804 | -9/Materials | Discovered new exit (range 14) 4999 | -9/Materials | Entered Mines 5053 | -9/Mines | Learned Materials garrison access intel 5055 | -9/Mines | Met a Derelict bent on vengeance 5213 | -9/Mines | Discovered new exit (range 5) 5243 | -9/Mines | Learned Materials interactive machine intel 5257 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5259 | -9/Mines | Discovered new exit (range 5) 5337 | -9/Mines | Discovered new exit (range 5) 5474 | -9/Mines | Learned location of Recycling (-8) 5496 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5693 | -9/Mines | Entered Exiles 5693 | -9/Exiles | Accompanied by 3 allies 5725 | -9/Exiles | Met 8R-AWN 5749 | -9/Exiles | Met EX-HEX 5789 | -9/Exiles | Met EX-BIN 5808 | -9/Exiles | Aligned with FarCom system 5810 | -9/Exiles | Given EX-Vault access code 5842 | -9/Exiles | Opened EX-Vault 5852 | -9/Exiles | Found Cloak of Protection 5880 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5918 | -9/Exiles | Met EX-DEC 6039 | -9/Exiles | Discovered new exit (range 10) 6052 | -9/Exiles | Left Exiles lab with Cloak of Protection 6052 | -9/Exiles | Entered Mines 6052 | -8/Mines | Accompanied by 3 allies 6105 | -8/Mines | Discovered new exit (range 6) 6261 | -8/Mines | Discovered new exit (range 13) 6615 | -8/Mines | Entered Materials 6615 | -8/Materials | Accompanied by 1 ally 6615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6616 | -8/Materials | Loaded intel: 19 interactive machine locations 6617 | -8/Materials | Loaded intel: 1 garrison access location 7022 | -8/Materials | Garrison activated, responded to threat 7084 | -8/Materials | Lost 5 parts (1p1n3u) 7364 | -8/Materials | Discovered new exit (range 7) 7843 | -8/Materials | Repaired Med. Armor Plating 8172 | -8/Materials | Discovered new exit (range 14) 8338 | -8/Materials | Repaired Deuterium Engine 8427 | -8/Materials | Discovered new exit (range 9) 8591 | -8/Materials | Identified exit to Garrison 8591 | -8/Materials | Entered Garrison 8709 | -8/Garrison | Triggered checkpoint 8751 | -8/Garrison | Spotted B-75 Beast 9017 | -8/Garrison | Discovered new exit (range 14) 9037 | -8/Garrison | Triggered checkpoint 9195 | -8/Garrison | Triggered checkpoint 9195 | -8/Garrison | Triggered checkpoint 9219 | -8/Garrison | Destroyed 7 combat bots 9319 | -8/Garrison | Discovered new exit (range 11) 9341 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9407 | -8/Garrison | Triggered checkpoint 9413 | -8/Garrison | Core integrity fell below 50% 9518 | -8/Garrison | Discovered new exit (range 10) 9545 | -8/Garrison | Triggered checkpoint 9588 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9760 | -8/Garrison | Entered Materials 9788 | -8/Materials | Discovered new exit (range 16) 10128 | -8/Materials | Repaired Hrd. Medium Armor Plating 10366 | -8/Materials | Discovered new exit (range 15) 10644 | -8/Materials | Central database locked down 10827 | -8/Materials | Discovered new exit (range 16) 11356 | -8/Materials | Discovered new exit (range 3) 11466 | -8/Materials | Garrison activated, responded to threat 11733 | -8/Materials | Crushed by falling debris 11733 | -8/Materials | System corruption reached 10% 11747 | -8/Materials | Entered Factory 11747 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11764 | -7/Factory | Lost 3 parts (1p1u1w) 12277 | -7/Factory | Identified exit to Lower Caves 12338 | -7/Factory | Repaired Arm. Treads 12947 | -7/Factory | First assault squad dispatched 13676 | -7/Factory | Entered Lower Caves 14209 | -7/Lower Caves | Encountered a Warlord checkpoint 14372 | -7/Lower Caves | Discovered new exit (range 9) 14397 | -7/Lower Caves | Learned 4 Factory zone layouts 15185 | -7/Lower Caves | Entered another Lower Caves area 15232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15393 | -7/Lower Caves | Discovered new exit (range 11) 15617 | -7/Lower Caves | Spotted B-75 Beast 15966 | -7/Lower Caves | Encountered a Warlord checkpoint 16383 | -7/Lower Caves | Discovered new exit (range 4) 16567 | -7/Lower Caves | Entered Zion 16642 | -7/Zion | Gained Derelict followers 16651 | -7/Zion | Discovered new exit (range 11) 16860 | -7/Zion | Given A8's code to call for help 17310 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17344 | -7/Zion | Identified exit to Deep Caves 17371 | -7/Zion | Learned Factory emergency access door positions 17479 | -7/Zion | Gained Derelict followers 17552 | -7/Zion | Learned Factory terminal intel 17826 | -7/Zion | Entered Proximity Caves 17826 | -6/Proximity Caves | Accompanied by 7 allies 17850 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17886 | -6/Proximity Caves | Lost 3 allies 17978 | -6/Proximity Caves | Identified exit to Factory 18020 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18389 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18437 | -6/Proximity Caves | Lost 3 allies 19698 | -6/Proximity Caves | Entered Factory 19698 | -6/Factory | Evolved 2 slots: Utility x2 19699 | -6/Factory | Identified exit to Factory 19701 | -6/Factory | Loaded intel: 27 terminal locations 19840 | -6/Factory | Repaired Force Field? 19915 | -6/Factory | Repaired Arm. Huge Wheel 20000 | -6/Factory | Build established: Hacker-Mutant 20878 | -6/Factory | Spotted B-75 Beast 21005 | -6/Factory | Identified exit to Lower Caves 21005 | -6/Factory | Identified exit to Extension 21256 | -6/Factory | Repaired Mak. Axe 21280 | -6/Factory | Discovered exit to Factory (range 4) 21522 | -6/Factory | Fabricated Weapon Mount (x2) 21710 | -6/Factory | Fabricated Mak. Axe (x2) 21955 | -6/Factory | Sucked down chute 21955 | -6/Factory | Entered Waste 21956 | -6/Waste | Met a frightened Derelict 22004 | -6/Waste | Spotted C-40 Crusher 22004 | -6/Waste | Spotted C-40 Crusher 22011 | -6/Waste | Spotted C-40 Crusher 22037 | -6/Waste | Spotted C-40 Crusher 22072 | -6/Waste | Spotted C-40 Crusher 22080 | -6/Waste | Spotted C-40 Crusher 22086 | -6/Waste | Discovered new exit (range 15) 22092 | -6/Waste | Crushed by Compactor (1 part destroyed) 22113 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22121 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22123 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22154 | -6/Waste | Lost 3 parts (3u) 22158 | -6/Waste | Released all parts (8) 22297 | -6/Waste | Entered Factory 22435 | -6/Factory | Discovered exit to Extension (range 18) 22667 | -6/Factory | Build established: Assassin 22872 | -6/Factory | Discovered exit to Lower Caves (range 16) 23323 | -6/Factory | Fabricated Weapon Mount? 23375 | -6/Factory | Build established: Hacker-Assassin 23788 | -6/Factory | Fabricated M-28 Smith? 24163 | -6/Factory | Fabricated Mak. Axe? 24518 | -6/Factory | Build established: Scavenger-Assassin 24738 | -6/Factory | Discovered exit to Factory (range 17) 24753 | -6/Factory | Found Prototype Launcher 24887 | -6/Factory | Repaired Mak. Axe 24915 | -6/Factory | Identified Rocket Array 25126 | -6/Factory | Discovered exit to Factory (range 15) 25141 | -6/Factory | Core integrity fell below 50% 25175 | -6/Factory | Build established: Scavenger-Gladiator 25275 | -6/Factory | Entered Extension 26324 | -6/Extension | Spotted B-75 Beast 26339 | -6/Extension | Allies destroyed B-75 Beast 26351 | -6/Extension | Spotted B-75 Beast 26375 | -6/Extension | Allies destroyed B-75 Beast 26389 | -6/Extension | Lost 4 allies 26472 | -6/Extension | Rescued a captive Derelict 26523 | -6/Extension | Rescued A7 26681 | -6/Extension | Rescued a captive Derelict 26682 | -6/Extension | Rescued a captive Derelict 26716 | -6/Extension | Build established: Commander-Gladiator 26733 | -6/Extension | Rescued a captive Derelict 26733 | -6/Extension | Rescued a captive Derelict 26763 | -6/Extension | Discovered exit to Factory (range 10) 26764 | -6/Extension | Discovered new exit (range 6) 26797 | -6/Extension | Entered Cetus 26797 | -6/Cetus | Accompanied by 13 allies (A7) 26802 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 26812 | -6/Cetus | Spotted Cetus Guard 26812 | -6/Cetus | Spotted Cetus Guard 26814 | -6/Cetus | Spotted Cetus Guard 26820 | -6/Cetus | Spotted Cetus Guard 26822 | -6/Cetus | Allies destroyed Cetus Guard 26822 | -6/Cetus | Allies destroyed Cetus Guard 26830 | -6/Cetus | Allies destroyed Cetus Guard 26834 | -6/Cetus | Allies destroyed Cetus Guard 26862 | -6/Cetus | Lost 4 allies 26936 | -6/Cetus | Started Cetus Manufacturing Module 26952 | -6/Cetus | Discovered new exit (range 15) 26961 | -6/Cetus | Manufactured an Enhanced Grunt 26986 | -6/Cetus | Manufactured an Enhanced Grunt 27011 | -6/Cetus | Manufactured an Enhanced Grunt 27036 | -6/Cetus | Manufactured an Enhanced Grunt 27061 | -6/Cetus | Manufactured an Enhanced Grunt 27112 | -6/Cetus | Murdered A7 27112 | -6/Cetus | Destroyed A7 27115 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 27131 | -6/Cetus | Entered Archives 27131 | -6/Archives | Accompanied by 12 allies 27167 | -6/Archives | Discovered new exit (range 15) 27281 | -6/Archives | Discovered exit to Factory (range 15) 27293 | -6/Archives | Discovered new exit (range 14) 28163 | -6/Archives | Entered Hub_04(d) 28163 | -6/Hub_04(d) | Accompanied by 10 allies 28418 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 28464 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 28665 | -6/Hub_04(d) | Lost 3 allies 28715 | -6/Hub_04(d) | Network Hub disabled 28818 | -6/Hub_04(d) | Network Hub disabled 28928 | -6/Hub_04(d) | Build established: Scavenger-Gladiator 29092 | -6/Hub_04(d) | Network Hub disabled 29113 | -6/Hub_04(d) | Spotted Lightning 29135 | -6/Hub_04(d) | Spotted Lightning 29136 | -6/Hub_04(d) | Spotted Lightning 29165 | -6/Hub_04(d) | Destroyed Lightning 29186 | -6/Hub_04(d) | System corruption reached 10% 29196 | -6/Hub_04(d) | Destroyed Lightning 29206 | -6/Hub_04(d) | Found Prototype Processor 29206 | -6/Hub_04(d) | Identified Exp. Targeting Computer 29211 | -6/Hub_04(d) | Lost 7 parts (1p3n3u) 29227 | -6/Hub_04(d) | Core integrity fell below 20% 29231 | -6/Hub_04(d) | Destroyed Lightning 29238 | -6/Hub_04(d) | Found Prototype Device 29238 | -6/Hub_04(d) | Identified Exp. Phase Shifter 29247 | -6/Hub_04(d) | Found Prototype Device 29247 | -6/Hub_04(d) | Identified Exp. EM Disruption Field 29308 | -6/Hub_04(d) | Spotted Lightning 29308 | -6/Hub_04(d) | Spotted Lightning 29310 | -6/Hub_04(d) | Spotted Lightning 29362 | -6/Hub_04(d) | Destroyed Lightning 29417 | -6/Hub_04(d) | Destroyed Lightning 29443 | -6/Hub_04(d) | Found Exp. EM Disruption Field 29450 | -6/Hub_04(d) | Found Prototype Energy Cannon 29450 | -6/Hub_04(d) | Identified EMDS 29460 | -6/Hub_04(d) | Found Exp. EM Disruption Field 29491 | -6/Hub_04(d) | Entered Factory 29491 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29578 | -5/Factory | Repaired Mak. Axe 29688 | -5/Factory | Repaired Centrium Medium Armor Plating 29841 | -5/Factory | Repaired Broken Enh. Biometal Leg 29864 | -5/Factory | Discovered new exit (range 15) 30195 | -5/Factory | Fabricated Mak. Axe (x2) 30427 | -5/Factory | Cargo convoy interrupted 30439 | -5/Factory | System corruption reached 10% 30476 | -5/Factory | Lost 6 parts (1p3u2w) 30582 | -5/Factory | Destroyed 10 combat bots 30875 | -5/Factory | Build established: Scavenger-Mutant 31080 | -5/Factory | Repaired Enh. Biometal Leg 31256 | -5/Factory | Sucked down chute 31256 | -5/Factory | Entered Waste 31256 | -5/Waste | The area was eerily silent 31375 | -5/Waste | Found Prototype Processor 31375 | -5/Waste | Identified Exp. Core Analyzer 31422 | -5/Waste | Discovered new exit (range 12) 31451 | -5/Waste | Entered Factory 31507 | -5/Factory | Build established: Scavenger-Gladiator 31964 | -5/Factory | Identified exit to Upper Caves 31967 | -5/Factory | Enhanced Grunt warped into view, answering call for help 31971 | -5/Factory | Enhanced Grunt warped into view, answering call for help 32119 | -5/Factory | Discovered new exit (range 16) 32124 | -5/Factory | Cargo convoy interrupted 32392 | -5/Factory | Repaired Broken Enh. Biometal Leg 32479 | -5/Factory | Destroyed 7 combat bots 32534 | -5/Factory | Repaired Broken Enh. Biometal Leg? 32751 | -5/Factory | Core integrity fell below 50% 32773 | -5/Factory | Repaired Enh. Biometal Leg? 32834 | -5/Factory | Lost 5 parts (2p1n1u1w) 32989 | -5/Factory | Repaired Enh. Biometal Leg 33064 | -5/Factory | Fabricated Mak. Axe (x2) 33129 | -5/Factory | Build established: Hacker-Gladiator 33251 | -5/Factory | First assault squad dispatched 33619 | -5/Factory | Entered another Factory area 33619 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 33646 | -4/Factory | Lost 4 parts (1p1n2u) 33657 | -4/Factory | Fabricated Mak. Axe (x2) 34083 | -4/Factory | Sucked down chute 34083 | -4/Factory | Entered Waste 34091 | -4/Waste | Spotted C-40 Crusher 34098 | -4/Waste | EMP discharged 34098 | -4/Waste | System corruption reached 10% 34111 | -4/Waste | Spotted C-40 Crusher 34111 | -4/Waste | Spotted C-40 Crusher 34113 | -4/Waste | Spotted C-40 Crusher 34125 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 34125 | -4/Waste | Spotted C-40 Crusher 34128 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 34149 | -4/Waste | Spotted C-40 Crusher 34157 | -4/Waste | Discovered new exit (range 10) 34169 | -4/Waste | Entered Factory 34201 | -4/Factory | Identified exit to Research 34817 | -4/Factory | Found Imp. Powered Armor 34931 | -4/Factory | Lost 6 parts (1p2n3u) 35223 | -4/Factory | Lost 3 parts (2u1w) 35346 | -4/Factory | Lost 5 parts (2p2u1w) 35436 | -4/Factory | Lost 6 parts (2p2n2u) 35712 | -4/Factory | Build established: Gladiator 36144 | -4/Factory | Fabricated Exp. Biometal Heavy Treads (x1) 36329 | -4/Factory | Spotted B-86 Titan 37193 | -4/Factory | Identified exit to Upper Caves 37193 | -4/Factory | Identified exit to Armory 37402 | -4/Factory | Repaired Lyr. Heavy Armor Plating 37795 | -4/Factory | Fabricated Exp. Biometal Heavy Treads (x1) 38003 | -4/Factory | Repaired Broken Mak. Axe 38023 | -4/Factory | Allied Derelicts emerged from ambush trap array 38092 | -4/Factory | Garrison activated, responded to threat 38124 | -4/Factory | Lost 3 allies 38169 | -4/Factory | First assault squad dispatched 38232 | -4/Factory | Lost 3 parts (2u1w) 38255 | -4/Factory | Core integrity fell below 50% 38290 | -4/Factory | Fabricated Exp. Biometal Heavy Treads? 38298 | -4/Factory | Lost 3 parts (1p2u) 38469 | -4/Factory | Build established: Machinist-Gladiator 38528 | -4/Factory | Entered Upper Caves 38735 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 38956 | -4/Upper Caves | Learned location of Quarantine (-2) 39219 | -4/Upper Caves | Discovered new exit (range 8) 39308 | -4/Upper Caves | Entered another Upper Caves area 39329 | -4/Upper Caves | Discovered exit to Research (range 12) 39345 | -4/Upper Caves | Build established: Hacker-Gladiator 39925 | -4/Upper Caves | Discovered new exit (range 2) 39951 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 39960 | -4/Upper Caves | Entered Warlord 40034 | -4/Warlord | System corruption cleaned by Quarantine Array 40271 | -4/Warlord | Met Warlord 40296 | -4/Warlord | Warlord's base attacked by MAIN.C 40484 | -4/Warlord | Found Prototype Energy Gun 40485 | -4/Warlord | Identified Vortex Shotgun 40491 | -4/Warlord | Found Prototype Energy Gun 40491 | -4/Warlord | Identified Vortex Rifle 40563 | -4/Warlord | Found Prototype Reactor 40563 | -4/Warlord | Identified Vortex Chain Reactor 40583 | -4/Warlord | Found Prototype Device 40583 | -4/Warlord | Identified Exp. Focal Shield 40589 | -4/Warlord | Found Prototype Hackware 40642 | -4/Warlord | Spotted Striker 40646 | -4/Warlord | Warlord forces counterattacked 40686 | -4/Warlord | Lost 7 allies 40711 | -4/Warlord | Opened side exit 40753 | -4/Warlord | Discovered new exit (range 11) 40763 | -4/Warlord | Entered Proximity Caves 40767 | -3/Proximity Caves | Lost 3 allies 40888 | -3/Proximity Caves | Spotter reported a threat 41079 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 41188 | -3/Proximity Caves | Destroyed 10 combat bots 41232 | -3/Proximity Caves | Lost 12 parts (2n7u3w) 41262 | -3/Proximity Caves | Core integrity fell below 20% 41280 | -3/Proximity Caves | Lost 4 parts (1p2n1u) 41452 | -3/Proximity Caves | Build established: Mutant 41520 | -3/Proximity Caves | Spotter reported a threat 41573 | -3/Proximity Caves | Spotter reported a threat 41580 | -3/Proximity Caves | Lost 5 parts (1p1n2u1w) 41596 | -3/Proximity Caves | Discovered exit to Research (range 14) 41609 | -3/Proximity Caves | Entered Research 41609 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 41616 | -3/Research | Identified Ghost Barrier 41684 | -3/Research | Found Unknown Launcher 41831 | -3/Research | Fabricated Mak. Axe (x2) 41859 | -3/Research | Search patrols dispatched 41915 | -3/Research | Build established: Hacker-Mutant 42095 | -3/Research | Lost 3 parts (1p2n) 42150 | -3/Research | Identified exit to Research 42218 | -3/Research | Released all parts (3) 42230 | -3/Research | Found Quantum Capacitor 42231 | -3/Research | Entered another Research area 42231 | -2/Research | Warlord forces began assault on 0b10 42231 | -2/Research | Evolved 2 slots: Propulsion x2 42248 | -2/Research | Lost 7 parts (1p2n2u2w) 42272 | -2/Research | Identified Gamma Bomb Array 42341 | -2/Research | Research machine network offline 42589 | -2/Research | System corruption reached 10% 42610 | -2/Research | Met up with Warlord 42699 | -2/Research | Crushed by falling debris 42708 | -2/Research | Spotted Striker 42708 | -2/Research | Spotted Executioner 42750 | -2/Research | Borebot progress halted 42754 | -2/Research | Build established: Scavenger-Mutant 42876 | -2/Research | Lost 4 allies 42899 | -2/Research | Borebot progress halted 42962 | -2/Research | Discovered new exit (range 8) 42971 | -2/Research | Entered Access 42971 | -1/Access | Evolved 2 slots: Utility x2 43063 | -1/Access | Lost 4 allies 43337 | -1/Access | System corruption reached 10% 43489 | -1/Access | Found Prototype Slashing Weapon 43489 | -1/Access | Identified Vibroblade 43513 | -1/Access | Build established: Scavenger-Assassin 43517 | -1/Access | Found Hvy. Reflective Plating 43970 | -1/Access | Found Prototype Hackware 43970 | -1/Access | Identified Exp. Hacking Suite 43993 | -1/Access | Crushed by falling debris 43993 | -1/Access | System corruption reached 30% 44024 | -1/Access | Lost 5 parts (1n4u) 44062 | -1/Access | Core integrity fell below 50% 44114 | -1/Access | Found Prototype Device 44114 | -1/Access | Identified Exp. Thermal Shield 44124 | -1/Access | Lost 17 parts (3p8n4u2w) 44209 | -1/Access | Found Gamma Bomb Array 44399 | -1/Access | Core integrity fell below 20% 44420 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 44393_ Impulse Thruster Array destroyed. 44393_ Door malfunctions. 44395_ Xenon Bombardment Thruster fried. 44395_ S-43 Plague destroyed. 44395_ Chain reaction triggered in Quantum Reactor. 44395_ Gamma Bomb Array destroyed. 44395_ Destroyed Gamma Bomb Array. 44395_ Destroyed Unknown Hover Unit. 44398_ Knocked back. 44410_ System corrupted: Exp. Q-thruster rejected. 44410_ Acquired Exp. Q-thruster. 44411_ System corrupted: Slammed into ceiling. 44411_ System Shield destroyed. 44411_ System corrupted by crushing effect (+5). 44411_ Terrain Scan Processor destroyed. 44411_ System corrupted by crushing effect (+3). 44413_ Exp. Q-thruster destroyed. 44417_ Penetrated by Slug. 44417_ S-43 Plague destroyed. 44417_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB??????????????????????????? | | ?????????????????????BB??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB??????????????????????????? | | ?????????????????????BB??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????g???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????g?????????????????????????????????? | | ?????????????g?g????????###??????????????????????? | | ??????????????g????????? hh??????w???????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????############ #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# # #??????????????????????? | | ?????????????# # #??????????????????? ??? | | ?????????????# # #?????????????????# #?? | | ?????????????# " #s################# ?? | | ?????????????# "" #ss ?? | | ?????????????# "" /== % H ?? | | ?????????????# "" % / ! ? | | ?????????????# "" # ?? | | ?????????????# "" #########"" ####????????? | | ?????????????# "" #!=! "" "######?????? | | ?????????????# " #!!! "" " " #??? | | ?????????????# +=!! "" " """ #??? | | ?????????????# # !"" " """ ???? | | ?????????????# # #" " " ]???? | | ?????????????################+##### / ????? | | ??????????????????????????????????## # ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 30 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 25 Resistance: EM 75 Power Shielding 33 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 66 Targeting Accuracy 32 Melee Accuracy 16 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 26 Defensive Hacking 26 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Weapon Shielding | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Force Field | -8/Materials | Scanalyzed Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Weapon Mount | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Rocket Array | -6/Factory | Scanalyzed Adv. System Restoration Module | -6/Extension | Hacked Exp. Phase Shifter | -5/Factory | Scanalyzed Exp. Biometal Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Weapon Mount | x2 | -6/Factory Mak. Axe | x2 | -6/Factory Weapon Mount | x2 | -6/Factory M-28 Smith | x1 | -6/Factory | Preloaded Mak. Axe | x2 | -6/Factory Mak. Axe | x2 | -5/Factory Mak. Axe | x2 | -5/Factory Mak. Axe | x2 | -4/Factory Exp. Biometal Heavy Treads | x1 | -4/Factory Exp. Biometal Heavy Treads | x1 | -4/Factory Exp. Biometal Heavy Treads | x1 | -4/Factory Mak. Axe | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Gladiator Melee Specialist What Is This Thing? Challenges ------------ None Game ------ Seed MobileMagneticFrame Manual? 0 Play Time 04:32:22 Cumulative 337.8 hours Start 2024.04.14 @ 11:20:59 End 2024.04.14 @ 17:51:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 19 Types 12/2/2/1/1/0/0/1/0 Lore% 79 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea5e635c-6d14-4204-9a8f-e93b8a8ef26b