Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:54:48 Player: michaelman Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (983) 983 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2798 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Heat Sink Advanced Visual Processing Unit Medium Laser Spread Laser Improved Medium Laser Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Backup Power I > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array Reaction Control System > --- WEAPON ----------- Particle Gun Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Heat Sink Advanced Visual Processing Unit Medium Laser Spread Laser Spread Laser Spread Laser Improved Medium Laser Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 43 | 6 12 11 14 Power 5 | 1 3 . 1 Engine 5 | 1 3 . 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 3 5 Treads 3 | . . 1 2 Leg 10 | 2 3 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 4 3 Device 5 | 1 2 1 1 Storage 5 | . . 3 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 4 4 5 Energy Gun 8 | 2 . 3 3 Energy Cannon . | . . . . Ballistic Gun 7 | . 4 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . 1 1 9 Power 3 | . 1 . 2 Propulsion 3 | . . . 3 Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 9 | . 1 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 95 89 79 Engine 11 | . 13 11 12 Treads 1 | . . . 4 Leg 20 | . 28 22 13 Device 17 | . 24 18 11 Storage 9 | . . 10 13 Energy Gun 8 | . 1 8 12 Ballistic Gun 18 | . 26 19 12 Naked Turns . | . . . . Heaviest Build 100 | 6 11 96 100 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 31 | . . 4 31 Average Overweight (x) 1 | . . 3 5 Largest Inventory Capacity 25 | 5 5 25 25 Average Capacity 19 | 5 5 23 25 Most Carried 13 | 5 5 11 13 Average Carried 7 | 3 4 7 9 Final Capacity 25 | 5 5 25 25 Final Carried 12 | 5 5 8 12 Class Distribution -------------------- 39% | Scavenger-Skirmisher 35% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1018 | 250 248 326 194 Remotely . | . . . . Salvage Created 1183 | 88 396 367 332 Parts 78 | 10 24 26 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | 1 6 14 7 Guns 28 | 1 6 14 7 Classes Destroyed 10 | 3 3 2 2 Worker 4 | 1 . . 3 Builder 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 9 | . . 9 . Grunt 12 | 1 6 2 3 Duelist 1 | . . . 1 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 5 | 3 5 4 3 Combat Bots Only 4 | 1 3 4 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 225 | 9 33 52 131 Missed 62 | 4 12 11 35 Damage Taken 2224 | 58 267 390 1509 Core 740 | 23 58 105 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 88 | . 69 19 . Core Remaining (%) 76 | 90 67 73 . Volleys Fired 126 | 24 26 35 41 Largest 3 | 2 2 3 3 Hottest 195 | 80 40 144 195 Shots Fired 280 | 48 52 81 99 Gun 280 | 48 52 81 99 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 168 | . 52 66 50 Thermal 112 | 48 . 15 49 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 6 13 7 Robot Miss Streak 9 | 3 3 8 9 Penetration Max . | . . . . Secondary Targets 6 | . 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 158 | 21 34 42 61 Core Hits 91 | 5 18 19 49 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Burn 4 | . . 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2226 | 227 447 516 1036 Guns 2225 | 227 446 516 1036 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 1309 | . 446 392 471 Thermal 916 | 227 . 124 565 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 781 | 210 20 251 781 Average Temperature 158 | 66 6 71 246 Received Heat Transfer 918 | 30 165 48 675 Effects 26 | . . 1 25 Shutdowns 3 | . . . 3 Energy Bleed 6 | . . 1 5 Interference 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 4 | . . . 4 Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 2014 | 525 . 373 1116 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 258 | 35 185 258 200 Initial 43 | . 22 18 43 Average 85 | 8 119 91 81 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 88 79 Level 1 10 | . . 11 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 1 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | 1 10 20 11 Peak Tracking Total 5 | 1 3 5 3 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 12 1 Successful 14 | . 3 11 . Failed 3 | . 1 1 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 8 | . 2 6 . Recycling Units 6 | . . 6 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 2 5 . Scan Component 3 | . 1 2 . Repair 3 | . 1 2 . Refit 1 | . . 1 . Recycling Unit Hacks 6 | . . 6 . Recycle Component 4 | . . 4 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 78 | . 26 52 . Parts Recycled 4 | . . 4 . Recycled Matter 510 | . . 510 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2469 | 243 431 1081 714 Spaces Moved 814 | 153 269 276 116 Core 50 | 41 . . 9 Treads 27 | . . . 27 Legs 737 | 112 269 276 80 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 330 Average Speed 245 | 101 120 344 491 Slowest Speed 1600 | 120 120 400 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 10 46 23 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1043 | 192 329 335 187 Wait . | . . . . Move 811 | 152 268 275 116 Hop . | . . . . Pick Up 41 | 10 8 12 11 Fast Attach 4 | 1 2 1 . Attach 19 | 5 2 5 7 Detach 1 | . . . 1 Swap 20 | . 8 5 7 Drop 19 | . 13 2 4 Fire 126 | 24 26 35 41 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 165 | -11/Scrapyard | Discovered new exit (range 8) 244 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 3) 626 | -10/Materials | Repaired Assault Rifle? 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 762 | -9/Materials | Build established: Scavenger-Mutant 1342 | -9/Materials | Discovered new exit (range 15) 1469 | -9/Materials | Repaired Med. Laser 1495 | -9/Materials | Repaired Ion Engine 1546 | -9/Materials | Build established: Scavenger-Skirmisher 1756 | -9/Materials | Entered another Materials area 1756 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1967 | -8/Materials | Garrison activated, responded to threat 2401 | -8/Materials | Garrison activated, responded to threat 2412 | -8/Materials | Core integrity fell below 50% 2455 | -8/Materials | Core integrity fell below 20% 2467 | -8/Materials | Lost 9 parts (2p3n2u2w) 2470 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02411_ Overheating: Huge Storage Unit damaged (-218). 02411_ Dropped Spread Laser. 02413_ Overheating: Energy bleed (-1). 02414_ Overheating: Energy bleed (-2). 02415_ K-01 Serf collects debris. 02415_ Broken Aluminum Leg destroyed. 02417_ Reaction Control System destroyed. 02419_ K-01 Serf collects debris. 02419_ G-47 Trooper destroyed. 02420_ Overheating: Energy bleed (-7). 02421_ R-06 Scavenger collects Wheel. 02422_ K-01 Serf collects debris. 02426_ R-06 Scavenger collects Aluminum Leg. 02427_ K-01 Serf collects debris. 02436_ Sensor Array destroyed. 02438_ K-01 Serf collects debris. 02438_ U-05 Engineer builds a Door. 02440_ K-01 Serf destroyed. 02441_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######################?????????????? | | ??????????????# # k ??????? | | ??????????????# # ########?????????????? | | ??????????????# # #????????????????????? | | ??????????????# """ """ /k #????????????????????? | | ??????????????# """ """ # #????????????????????? | | ??????????????# """ """ # #????????????????????? | | ??????????????# """ """ # ####?????????????????? | | ??????????????# # !##????????????????? | | ??????????????########### #????????????????? | | ??????????????# #@ !#????????????????? | | ??????????????# [! 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"???????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Part-time Mechanic Troublemaker Challenges ------------ None Game ------ Seed NeutrinoXenonBooster Manual? 0 Play Time 00:28:38 Cumulative 2.5 hours Start 2024.04.06 @ 12:25:45 End 2024.04.06 @ 12:54:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 097ba7c4-cfbe-4f12-9332-aa74ef7b8f60