Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 01:38:05 // Winter2019/RPGLIKE Player: Rentaro Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (890) 4450 Value Destroyed (46669) 46669 Prototype IDs (98) 1960 Alien Tech Used (0) 0 Bonus (39321) 39321 TOTAL SCORE: 101100 Bonus ------- Triggered High Security 4500 High Alert Combat Kills 28861 Follower Combat Kills 1890 Entered DSFs 500 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Win 3000 Friendly Fire -730 Cogmind --------- Core Integrity 1449/1850 Matter 300/300 Energy 499/500 System Corruption 19% Temperature Cool (3) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Zionite Light DM Reactor (fused) > --- PROPULSION (6) --- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (6) ------ Experimental Heat Sink Experimental Core Analyzer Precision Energy Filter Improved Weapon Cycler Experimental Reaction Control System Advanced Shield Generator > --- WEAPON (4) ------- Zionite Laser-H Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (4) ---- Advanced Shield Generator Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Experimental Core Analyzer Precision Energy Filter Improved Weapon Cycler Experimental Reaction Control System Advanced Shield Generator > --- WEAPON ----------- Zionite Laser-H Zionite Phaser-H Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Enhanced Nova Cannon [Rating: 149] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Improved Fusion Compressor Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Zionite Laser-H Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Slots Evolved 15 | 3 3 1 1 1 . . . . 1 . . . . . . 1 . . . 4 . Power 2 | . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 5 | 1 1 1 . . . . . . . . . . . . . . . . . 2 . Utility 5 | 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . Weapon 3 | 1 1 . . . . . . . . . . . . . . 1 . . . . . Parts Attached 124 | 5 12 8 7 13 . . 2 . 7 1 2 1 1 . 4 14 4 4 . 7 32 Power 9 | 1 . 1 . . . . . . 1 . . . . . . . . . . 2 4 Engine 3 | 1 . 1 . . . . . . . . . . . . . . . . . 1 . Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 Reactor 5 | . . . . . . . . . 1 . . . . . . . . . . 1 3 Propulsion 29 | 2 5 5 4 . . . . . . . . . . . . 7 . . . 2 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . . . . . . . Flight 25 | . 3 5 4 . . . . . . . . . . . . 7 . . . 2 4 Utility 50 | . 3 1 3 5 . . 1 . 4 1 . . 1 . 2 7 4 4 . 1 13 Device 41 | . 2 1 2 4 . . 1 . 4 . . . 1 . 1 6 4 3 . 1 11 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 1 . . . . . 1 . . . . . 1 . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 4 1 . 8 . . 1 . 2 . 2 1 . . 2 . . . . 2 11 Energy Gun 13 | . . 1 . 4 . . . . 1 . 1 . . . . . . . . 1 5 Energy Cannon 13 | . 3 . . 4 . . . . 1 . . . . . . . . . . 1 4 Ballistic Gun 3 | 2 . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . Special Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 42 | . . 3 1 4 . . 2 . 4 . 2 . . . 3 3 . 3 . 1 16 Parts Lost 5 | . . 1 . . . . . . . . . . . . . 1 . . . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 . . . . . Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 1 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups . | . 1 . . . 1 1 1 . . 1 . . . . . 1 1 1 . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . 1 1 1 . . 1 . . . . . 1 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . 1 . . 1 . . . . 2 . . . . . . 1 1 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 Utility 4 | . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 Weapon 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 99 98 99 100 100 96 98 98 96 98 100 98 92 85 87 79 79 80 82 75 Engine 7 | . 12 9 8 7 7 7 7 7 7 7 7 7 7 7 7 6 6 6 6 6 2 Flight 25 | . 13 31 33 31 30 30 30 30 29 27 28 28 28 28 28 18 13 13 13 17 16 Device 25 | . 19 19 22 23 23 23 24 28 30 27 26 28 28 28 28 30 31 32 33 30 24 Processor 6 | . . . 5 10 15 15 9 7 7 11 14 14 13 7 . 6 6 6 6 5 5 Protection 1 | . 7 9 2 . . . . . . . . . . . . 2 1 . . . . Energy Cannon 22 | . 22 29 25 24 23 23 23 23 22 21 20 20 21 21 21 20 20 20 20 19 13 Peak Build Rating 149 | 5 12 21 34 44 44 44 49 45 71 53 56 55 53 49 55 80 78 80 78 113 149 Average Rating 53 | 3 9 19 29 39 44 44 43 44 48 51 51 52 51 49 46 73 74 74 77 92 124 On Entrance 47 | . 5 12 21 32 44 44 44 41 45 50 48 52 52 49 49 47 78 73 77 77 113 Avg Prop Armor Cover (%) 3 | . . . . 1 . . 5 . . . . . 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 7 17 21 22 35 34 34 39 38 41 37 40 40 40 40 40 43 44 43 41 66 79 Greatest Support 70 | 25 25 30 30 35 35 35 35 40 40 40 40 40 40 40 40 50 50 50 54 70 70 Greatest Overweight (x) 1 | . 1 1 . . . . 1 . 1 1 . . 1 . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 1 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 3 4 4 4 4 4 4 4 3 2 4 3 3 4 4 4 4 4 4 Average Carried 2 | . 1 1 2 2 3 3 3 3 3 3 . . 2 . . 2 3 3 3 3 2 Final Capacity 4 | 1 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 2 3 4 4 4 4 4 4 . 2 4 . 2 4 4 4 4 4 1 Class Distribution -------------------- 68% | Hacker-Scout 5% | Hacker-Gunner 5% | Messiah-Gunner 4% | Gunner 4% | Mutant 3% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -6/Cetus Hacker-Scout | -6/Archives Hacker-Scout | -6/Hub_04(d) Hacker-Scout | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Messiah-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Matter Collected 2977 | 262 593 145 130 190 . . 60 10 140 20 60 47 26 . . 276 97 40 40 80 761 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 40675 | . 1379 2207 3177 5298 444 254 . 869 4029 1160 208 518 1242 . 284 4085 1029 1622 773 1201 10896 Parts 2094 | . 88 163 181 248 27 21 . 57 207 51 15 43 54 . 9 207 80 70 42 85 446 Haulers Intercepted 44 | . 2 6 5 7 . . . . 7 . . . 3 . . 5 . 7 . 2 . Recyclers Shooed 4 | . . . 1 1 . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . 35 14 . 58 . . . . . . . . . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Combat Hostiles Destroyed 609 | . 17 48 65 77 14 7 . 21 65 17 4 4 11 . 4 62 21 16 9 12 135 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 45 | . . . . . . . . . . . . . . . . . . . . . 45 Cannons 524 | . 17 46 61 73 14 7 . 20 56 17 4 4 9 . 4 58 20 15 9 12 78 AOE 12 | . . . 1 2 . . . . 6 . . . 1 . . 2 . . . . . Classes Destroyed 29 | . 10 4 1 3 . 3 . . 1 1 . . . . . 1 . 1 . . 4 Worker 48 | . 5 4 3 8 . . . . 11 . . . 6 . . 2 . 1 2 1 5 Builder 28 | . 4 7 2 5 . . . . 2 . . . 2 . . 2 . 1 . 3 . Tunneler 9 | . 3 1 1 . . . . . 2 . . . . . . 2 . . . . . Hauler 44 | . 2 6 5 7 . . . . 7 . . . 3 . . 5 . 7 . 2 . Recycler 35 | . 5 5 2 6 . . . . 3 2 . . . . . 2 . . 1 . 9 Mechanic 12 | . 1 1 1 2 . . . . . . . . . . . . . . . . 7 Operator 26 | . 2 . 1 2 . . . . 4 1 . 9 1 . . 2 . 1 . 1 2 Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . Watcher 75 | . 3 5 5 7 . . . . 7 1 1 . 5 . . 11 2 7 7 8 6 Swarmer 91 | . 3 8 6 11 5 3 . 7 14 1 . . . . . 15 5 . 3 6 4 Cutter 9 | . . . . . . . . . . . . . . . . 2 4 . . . 3 Saboteur 11 | . . . . . . . . . . 1 . . . . . 2 . . . . 8 Grunt 215 | . 14 26 33 31 6 1 . 8 31 3 . . 7 . 3 10 . 10 . . 32 Brawler 25 | . . 2 6 2 . . . . 5 . . . 1 . . 1 . . . . 8 Duelist 14 | . . 1 3 2 2 . . . 1 . . . . . . . . . . . 5 Protector 14 | . . 1 2 4 . . . . 1 . . . . . . . . . . . 6 Sentry 84 | . . 10 13 12 1 . . 3 6 7 . 4 2 . . 13 5 5 . . 3 Hunter 26 | . . . 2 5 . . . 1 . 2 . . 1 . . 4 . . 4 . 7 Programmer 63 | . . . . 8 . . . 1 6 2 . . . . . 13 6 . 2 6 19 Heavy 6 | . . . . 1 . . . . 1 . . . . . 1 . 1 1 . . 1 Behemoth 7 | . . . . . . 1 . 1 . 1 . . . . . 2 . . . . 2 Cetus Guard 4 | . . . . . . . . . . . 4 . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 15 | . . . . . . . . . . . . . . . . . . . . . 15 Executioner 18 | . . . . . . . . . . . . . . . . . . . . . 18 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 1 | . . . . . . . . . . . . . 1 . . . . . . . . Z-Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . Thief 2 | . . . . . . 2 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . 1 . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 31 | . 5 11 14 15 7 3 . 15 9 5 4 10 14 . 4 9 6 8 5 14 31 Combat Bots Only 24 | . 3 10 14 15 7 3 . 15 7 4 4 3 4 . 4 8 6 6 3 9 24 Max Kills in Single Turn 5 | . 2 2 2 3 1 1 . 1 4 1 1 1 5 . 1 2 2 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 2 . . . . 3 . . . 1 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Hostile Shots Fired 2872 | . 55 107 183 315 41 17 . 51 182 298 68 11 87 . 17 298 43 115 42 44 898 Missed 1547 | . 13 46 71 185 24 9 . 26 101 176 43 5 43 . 9 167 24 72 22 18 493 Hits 1325 | . 42 61 112 130 17 8 . 25 81 122 25 6 44 . 8 131 19 43 20 26 405 Melee 35 | . . . 7 . . . . . . 1 . . . . . 2 2 . . . 23 Projectile 1290 | . 42 61 105 130 17 8 . 25 81 121 25 6 44 . 8 129 17 43 20 26 382 AOE 16 | . . . . . . . . . . . . . . . . 2 3 . . . 11 Critical Strikes 67 | . 1 2 12 2 1 . . 1 1 3 3 1 4 . 1 8 2 . 1 . 24 Part Disruptions 6 | . . . . . . . . . . . . . 2 . . . . . . 2 2 Damage Taken 19094 | . 424 728 1479 1218 209 113 . 442 677 1277 255 78 775 . 214 1958 511 773 259 409 7295 Core 15211 | . 326 545 1144 976 166 91 . 376 528 1035 200 72 613 . 169 1501 413 623 204 329 5900 Absorbed by Shields 4740 | . . . . . . . . 42 172 77 93 27 231 . 73 663 181 279 93 146 2663 Redirected to Core 12153 | . 264 466 971 793 143 75 . 221 424 799 178 21 562 . 169 1190 347 513 176 269 4572 Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . . . . . 106 Ignored by Resistances 4875 | . 70 191 356 317 61 33 . 135 257 352 103 30 79 . 75 603 79 208 92 56 1778 Regen/Repaired (Parts) 21 | . . 18 3 . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 100 100 100 . . . . 100 . . . . 41 . 77 . 96 84 89 . 78 Volleys Fired 2447 | 2 181 268 245 364 19 15 27 43 299 56 13 23 48 . 13 266 51 82 40 65 327 Largest 4 | 2 3 3 3 3 3 3 1 3 3 3 3 3 3 . 3 3 3 3 3 4 4 Hottest 440 | 40 180 180 180 200 195 195 65 195 195 195 195 195 195 . 195 195 195 195 195 315 440 Shots Fired 6719 | 4 351 802 735 1090 57 45 27 129 667 166 39 68 138 . 39 632 132 223 103 158 1114 Gun 325 | 4 1 . . . . . . . . . . . . . . . . . . . 320 Cannon 6350 | . 315 802 735 1090 57 45 27 129 667 166 39 68 138 . 39 632 132 223 103 158 785 Launcher 35 | . 35 . . . . . . . . . . . . . . . . . . . . Special 9 | . . . . . . . . . . . . . . . . . . . . . 9 Kinetic 5 | 4 1 . . . . . . . . . . . . . . . . . . . . Thermal 6515 | . 315 802 735 1090 57 45 27 129 667 166 39 68 138 . 39 632 132 223 103 158 950 Explosive 35 | . 35 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Phasic 155 | . . . . . . . . . . . . . . . . . . . . . 155 Robot Hit Streak 79 | 1 9 25 51 72 44 17 . 25 42 49 13 35 38 . 26 79 26 37 45 27 65 Robot Miss Streak 6 | 3 4 6 2 2 1 2 . 2 3 2 1 1 2 . 1 3 3 2 1 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 3205 | 1 86 198 332 359 32 26 . 85 320 125 28 47 89 . 34 352 64 137 63 66 761 Core Hits 1341 | . 44 84 134 150 16 10 . 32 142 37 13 23 44 . 9 147 34 57 25 31 309 Critical Kills 22 | . 1 2 2 2 . . . 1 2 . . . 2 . . 1 . 1 . . 8 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 1 2 2 2 . . . 1 2 . . . 2 . . 1 . 1 . . 16 Meltdown 22 | . 1 2 2 2 . . . 1 2 . . . 2 . . 1 . 1 . . 8 Intensify 7 | . . . . . . . . . . . . . . . . . . . . . 7 Phase 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 131250 | 15 1778 4587 8032 14672 1163 905 . 3032 14962 4958 1134 1783 4160 . 1371 14880 2603 6088 2897 3245 38985 Guns 11049 | 15 . . . . . . . . . . . . . . . . . . . . 11034 Cannons 112861 | . 1521 4246 7634 13006 1163 905 . 3032 12717 4958 1134 1783 3538 . 1371 13163 2603 5994 2897 3245 27951 Explosions 7340 | . 257 341 398 1666 . . . . 2245 . . . 622 . . 1717 . 94 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | 15 . . . . . . . . . . . . . . . . . . . . . Thermal 121356 | . 1585 4542 7634 13786 1163 905 . 3032 14104 4958 1134 1783 3538 . 1371 13886 2603 5994 2897 3245 33196 Explosive 3357 | . 193 45 398 886 . . . . 858 . . . . . . 977 . . . . . Electromagnetic 733 | . . . . . . . . . . . . . 622 . . 17 . 94 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Phasic 5789 | . . . . . . . . . . . . . . . . . . . . . 5789 Highest Corruption 26 | . 1 3 . 1 . . . . . 3 3 3 15 . . 2 3 . 1 4 26 Average Corruption 5 | . 1 1 . 1 . . . . . 2 3 3 3 . . 1 2 . 1 3 14 Corruption Purged 12 | . . . . 1 . . . . . . . . . . . . . . . . 11 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 183 | . 2 9 . 1 . . . . . . 5 5 8 . . 19 9 . 3 4 118 Message Errors 42 | . . 2 . 1 . . . . . . . . 3 . . 5 2 . 2 1 26 Matter Fused 33 | . . 2 . . . . . . . . 1 2 2 . . 3 2 . . . 21 Heat Flow Errors 20 | . . 2 . . . . . . . . 1 1 1 . . 2 2 . . . 11 Energy Discharges 9 | . . 1 . . . . . . . . 2 . . . . 2 . . . . 4 Parts Fused 4 | . . . . . . . . . . . . . . . . 1 1 . . . 2 Data Loss (minor) 19 | . . . . . . . . . . . 1 1 2 . . 4 . . . . 11 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . 1 . 1 2 6 Misfires 6 | . . . . . . . . . . . . . . . . 1 . . . . 5 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . 4 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 28 | . 2 2 . . . . . . . . . 1 . . . 1 1 . . 1 20 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4880 | . 36 121 111 799 26 30 . 58 784 215 . 109 247 . . 622 66 155 182 299 1020 Projectiles 4094 | . 3 67 111 491 26 30 . 58 501 215 . 109 230 . . 531 66 155 182 299 1020 Explosions 786 | . 33 54 . 308 . . . . 283 . . . 17 . . 91 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 550 | . . 143 . . . . . 68 . . . . 108 . . 187 . . . . 44 Shots 9 | . . 3 . . . . . 1 . . . . 1 . . 3 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 634 | . 240 303 87 26 10 6 . 18 27 30 239 155 145 . . 258 174 115 83 188 634 Average Temperature 37 | . 38 17 13 6 5 3 . 5 7 9 32 70 13 . . 69 51 41 36 56 95 Received Heat Transfer 3317 | . 261 261 864 294 78 . . 90 203 319 16 12 78 . 12 469 30 124 . 6 200 Effects 6 | . . . . . . . . . . . . . . . . . . . . . 6 Interference 4 | . . . . . . . . . . . . . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 32 | . 1 3 3 2 . . . 1 4 . . . 2 . . 2 1 1 . . 12 Combat Hostiles 27 | . . 2 3 2 . . . 1 3 . . . 1 . . 2 1 1 . . 11 Parts Melted 262 | . 8 9 38 27 . 2 . 2 28 4 . 2 8 . 3 22 8 13 5 2 81 Heat Transferred 116414 | . 3319 7959 11744 13598 1184 888 . 3034 12754 4435 1110 1739 3311 . 1258 13622 2405 5254 2442 2553 23805 Parts Sabotaged 13 | . . . . . . . . . . 2 . . . . . . . . . . 11 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Maximum Alert Level 5 | . 3 5 5 5 . . . . 5 5 5 4 3 2 2 5 5 5 5 4 5 Low Security (%) 3 | 100 37 . . . . . . . 2 . . . . . . 2 . . . . . Level 1 4 | . 19 . . . . . . . 4 . . . . . 16 19 . . . . . Level 2 7 | . 19 11 6 . . . . . 4 . . . 86 100 83 4 . . . . . Level 3 11 | . 22 36 11 14 . . . . 3 . . . 13 . . 16 . . . . 1 Level 4 16 | . . 28 11 23 . . . . 10 . . 100 . . . 8 . . . 100 10 Level 5 24 | . . 22 9 30 . . . . 58 22 48 . . . . 11 83 76 100 . . High Security 32 | . . . 61 32 . . . . 15 77 51 . . . . 35 16 23 . . 87 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 8581 | . 972 2308 3414 8581 . . . . 5677 3779 2162 1237 968 473 433 5753 3522 2943 2059 1599 7030 Initial 2818 | . . 406 973 1553 . . . . 188 2781 2116 1100 424 473 324 226 2818 1848 1655 1224 1008 Average 2508 | . 413 1222 2335 3680 . . . . 2959 3147 2137 1184 574 468 416 2003 3189 2321 1784 1234 4526 Influence Increases 42143 | . 1445 2817 3477 8314 300 100 . 597 6133 1158 86 184 820 . 109 6127 1094 1455 584 761 6582 Destroy 0b10 Robot/C 13140 | . 340 940 1260 1440 280 80 . 480 1340 500 80 80 240 . 80 1280 460 340 180 240 3500 Destroy 0b10 Robot/NC 1515 | . 125 150 110 210 . . . . 185 25 5 45 85 . . 130 10 100 50 75 210 Destroy Leader 2606 | . 90 242 270 318 20 20 . 40 326 44 . . 66 . 10 282 124 108 64 60 522 Allied During Kill 693 | . . . . . . . . 32 25 77 . . 17 . . 37 54 26 . . 425 Successful Hack 281 | . 33 74 10 60 . . . . 26 15 . . . . . 45 5 . 8 5 . Disable Machine 11055 | . 495 870 795 3705 . . . . 2745 30 . 45 195 . . 1770 75 135 . 30 165 Anti-Garrison Action 650 | . . . . . . . . . 150 . . . . . . 300 . . 150 . 50 Destroy Structure 6758 | . 347 346 387 1396 . . . . 946 32 1 14 112 . 4 1668 66 296 87 216 840 Partial Spotted 510 | . 15 30 15 60 . . . . 75 15 . . . . . 90 30 90 45 15 30 Lose Combat Pursuer 4935 | . . 165 630 1125 . . . 45 315 420 . . 105 . 15 525 270 360 . 120 840 Influence Decreases 35349 | . 481 1476 2368 3147 3366 1229 4386 298 755 3056 1703 1368 1068 503 139 807 3325 2034 1486 1227 1127 Entered New Map 27240 | . . 558 1332 1861 3176 1049 4386 . 111 2896 1663 1298 790 493 139 207 2935 1674 1288 817 567 Time Decay 5569 | . 481 598 416 656 190 180 . 238 604 60 40 70 198 10 . 530 230 310 198 410 150 Lost Part 50 | . . 10 . . . . . . . . . . . . . 10 . . . . 30 Lost Ally 990 | . . 10 20 30 . . . 60 40 100 . . 80 . . 60 160 50 . . 380 Purge Threat 1500 | . . 300 600 600 . . . . . . . . . . . . . . . . . Squads Dispatched 288 | . 4 7 20 65 . . . . 37 14 . . 6 . 1 51 11 19 5 7 41 Investigation 17 | . 2 5 4 . . . . . . . . . . . . 4 1 1 . . . Extermination 30 | . . . . 7 . . . . 7 . . . . . . 5 2 1 1 5 2 Reinforcement 31 | . 2 . . 3 . . . . 5 . . . 5 . 1 2 3 6 1 . 3 Assault 206 | . . 2 16 55 . . . . 25 14 . . . . . 40 5 10 2 1 36 Garrison 4 | . . . . . . . . . . . . . 1 . . . . 1 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Haulers Reinforced 10 | . . . . . . . . . 4 . . . 2 . . 1 . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Distress Signals 31 | . 2 2 2 1 . . . . 2 2 1 . 2 . . 4 1 4 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1176 | . 20 67 129 175 20 6 . 31 85 80 11 7 34 . 10 116 43 54 19 29 240 Peak Tracking Total 27 | . 3 7 23 18 7 3 . 14 7 26 9 1 11 . 5 11 12 12 6 7 27 Tactical Retreats 118 | . . 5 11 25 2 . . 2 10 6 . . 4 . 1 14 5 7 . 5 21 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Traps Triggered 9 | . 1 1 . 1 . . . . . 3 . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Machines Disabled 759 | . 34 59 57 247 . 1 . 7 184 3 . 3 13 . . 121 5 9 1 2 13 Max in Single Turn 11 | . 3 3 4 11 . 1 . 5 6 1 . 1 8 . . 5 1 2 1 1 2 Garrison Access 17 | . . . 1 4 . . . . 3 . . . 2 . . 3 . 3 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Machines Accessed 83 | . 7 14 10 23 1 . . 1 4 3 1 1 2 1 . 5 1 3 2 3 1 Terminals 53 | . 5 11 9 16 . . . 1 1 3 1 . . 1 . . 1 . . 3 1 Fabricators 4 | . . . . . . . . . . . . . . . . 4 . . . . . Repair Stations 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . Garrison Access 13 | . . . . 4 . . . . 2 . . . 2 . . 1 . 3 1 . . Total Hacks 274 | . 28 50 40 84 1 . . 6 13 4 4 1 3 1 . 15 1 4 6 9 4 Successful 147 | . 15 29 23 37 1 . . 6 7 3 1 1 2 1 . 11 1 3 2 3 1 Failed 127 | . 13 21 17 47 . . . . 6 1 3 . 1 . . 4 . 1 4 6 3 Catastrophic 24 | . 3 6 3 7 . . . . . . 1 . . . . . . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 394 | . 15 31 31 54 . . 4 . 56 18 . 1 45 . . 55 8 13 18 19 26 Terminals 201 | . 18 44 38 70 . . . 6 2 4 4 . . 1 . . 1 . . 9 4 Fabricators 14 | . . . . . . . . . . . . . . . . 14 . . . . . Repair Stations 8 | . . 2 2 4 . . . . . . . . . . . . . . . . . Recycling Units 11 | . 10 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . 3 . 2 . . . . 7 . . . . . . . . . 3 . . Garrison Access 23 | . . . . 8 . . . . 4 . . . 3 . . 1 . 4 3 . . Terminal Hacks 66 | . 4 15 11 17 1 . . 6 1 3 1 1 . 1 . . 1 . . 3 1 Record 8 | . . . . 1 . . . 6 . . . 1 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . 1 . . . 1 3 1 . . . . . 1 . . 3 . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 2 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . 2 4 3 . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . 2 4 4 . . . . . . . . . . . . . . . . . Locate Traps 9 | . 1 3 1 4 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . . . . . . . 10 . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . Build 5 | . . . . . . . . . . . . . . . . 5 . . . . . Repair Station Hacks 6 | . . 2 2 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Repair 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 6 1 . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 3 . 2 . . . . 4 . . . . . . . . . 2 . . Insert Component 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Study 6 | . . 3 . 2 . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 12 | . . . . 4 . . . . 2 . . . 2 . . 1 . 3 . . . Seal Access 12 | . . . . 4 . . . . 2 . . . 2 . . 1 . 3 . . . Unauthorized Hacks 35 | . 5 8 10 12 . . . . . . . . . . . . . . . . . Terminals 35 | . 5 8 10 12 . . . . . . . . . . . . . . . . . Assimilate 11 | . . 1 4 6 . . . . . . . . . . . . . . . . . Botnet 24 | . 5 7 6 6 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . . . . 2 . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 11 9 21 . . . 1 2 . . . . . . 4 . . 2 2 . Full Trace Events 20 | . 5 7 4 . . . . . . . . . . . . 4 . . . . . Feedback Events 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Corruption 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . 2 . 5 . . . . . . 8 . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 186 | . . . . . . . 15 . 39 27 . . 25 . . 39 . 12 . 15 14 Parts Built 7 | . . . . . . . . . . . . . . . . 7 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 318 | . . . . . . . . . . . . . . . . 318 . . . . . Total Part Build Rating 43 | . . . . . . . . . . . . . . . . 43 . . . . . Part Studies Acquired 5 | . . 2 . 2 . . . . . . . . . . . . . . 1 . . Parts Repaired 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Time 109 | . . 18 53 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 101 | . 101 . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 19 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 2 . . . . 1 . . . 1 . . 2 . . . . . Machine Destruction 6 | . . . . 2 . . . . 1 . . . 1 . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Total Allies 64 | . . 1 2 3 . . 4 . 4 5 . . 5 . . 3 8 4 . . 25 Largest Group 15 | . . 1 1 1 . . 4 4 2 5 . . 4 . . 3 8 3 . . 15 Highest-Rated Group 1657 | . . 10 10 26 . . 147 147 170 219 . . 112 . . 288 312 150 . . 1657 Highest-Rated Ally 269 | . . 10 10 26 . . 38 38 85 51 . . 28 . . 96 39 50 . . 269 Zionite Dispatches 13 | . . . . . . . . . 3 1 . . 2 . . 1 3 3 . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Fire 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . Hacker 1 | . . . . . . . . . . 1 . . . . . . . . . . . Demo 2 | . . . . . . . . . . . . . . . . . . 2 . . . Offense Resupply 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Infowar Resupply 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Total Orders 5 | . . . 2 . . . . . 1 . . . 1 . . . . 1 . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . Ally Attacks 297 | . . . . . . . . 11 8 39 . . 3 . . 16 8 11 . . 201 Total Damage 17757 | . . . . . . . . 144 512 827 . . 56 . . 694 130 658 . . 14736 Kills 81 | . . . . . . . . 3 3 9 . . 1 . . 2 2 4 . . 57 Allies Corrupted 7 | . . . . . . . . 2 . . . . 1 . . . 1 1 . . 2 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Active Infowar (turns) 22983 | . 1051 1908 2627 3621 396 370 2527 616 2314 610 180 155 411 37 396 2254 588 890 419 987 626 Sensors 3851 | . . . 1786 2065 . . . . . . . . . . . . . . . . . A.S.S. 3 | . . . . . . . . . 3 . . . . . . . . . . . . Structural 22847 | . 1051 1908 2499 3621 396 370 2524 616 2309 610 180 155 411 37 396 2254 588 890 419 987 626 Traps 469 | . . . . 469 . . . . . . . . . . . . . . . . . Machine Analysis 3082 | . . . . 1400 396 370 916 . . . . . . . . . . . . . . Cloaking 1494 | . . . . . . . . . 936 558 . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 2 2 2 . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 55 | . . . . . . . . . 9 3 . . 9 . . 15 . 2 5 5 7 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Component Stockpiles 6 | . . . . . . . . . 1 1 . . . . . 1 . 1 . 1 1 Prototype Stockpiles 4 | . . . . . . . . . 1 . . . 1 . . 1 . . 1 . . Component Schematics 8 | . . . . . . . . . 1 1 . . 1 . . 2 . 1 . 1 1 Prototype Schematics 5 | . . . . . . . . . 2 1 . . 1 . . 1 . . . . . Unaware Schematics 4 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 Unaware Analyses 6 | . . . . . . . . . 1 . . . 2 . . 1 . . . 1 1 Trap Installations 4 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 Active Terminals 5 | . . . . . . . . . 1 . . . 1 . . 1 . . 1 . 1 Active Garrisons 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 Depthwide Sectors/0 4 | . . . . . . . . . . . . . 1 . . 1 . . 1 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Turns Passed 25498 | 69 1532 1908 2627 3621 396 370 2527 616 2314 610 182 155 411 37 396 2315 588 896 419 987 2522 Spaces Moved 39285 | 50 1601 2069 2543 6804 1175 1156 2402 1320 4817 1193 286 217 792 39 190 4015 785 1661 771 1985 3414 Core 740 | 5 . . . . . . 735 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 256 | 45 211 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 448 | . 448 . . . . . . . . . . . . . . . . . . . . Flight 37841 | . 942 2069 2543 6804 1175 1156 1667 1320 4817 1193 286 217 792 39 190 4015 785 1661 771 1985 3414 Fastest Speed 26 | 50 34 31 26 26 26 26 26 26 26 26 26 26 26 26 26 26 37 37 37 31 27 Average Speed 31 | 113 52 33 27 26 26 26 50 26 26 26 26 26 26 26 26 33 37 37 37 33 33 Slowest Speed 120 | 120 120 117 31 29 26 26 100 26 96 99 26 26 99 26 26 120 37 37 37 37 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 146 | . 2 7 11 17 . 1 . . 13 25 2 . 2 . . 14 . 9 9 12 22 Potential Cave-ins 8 | . . . 2 . . . . . . . . . . . . . 6 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 74 | 5 99 99 99 97 99 93 94 99 97 97 85 100 75 1 83 86 50 60 26 48 53 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 28 | . . . . . . . 1 . . . . . 15 . . 8 . . 2 2 . Known Exits Taken 18 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . 2 4 2 5 . . . . . . . . . . . . . Spaces Dug 513 | . 73 . 13 100 3 2 5 3 51 2 . . 5 . . 73 32 22 9 45 75 Terrain Destroyed 5701 | . 374 398 420 1664 23 20 6 41 1046 18 1 14 179 . 2 943 50 139 29 77 257 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 1122 | . . . 72 231 23 20 6 29 143 18 1 14 30 . 2 125 50 57 29 77 195 AOE 4579 | . 374 398 348 1433 . . . 12 903 . . . 149 . . 818 . 82 . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Total 47475 | 56 1955 2678 3918 7809 1222 1190 3684 1496 5336 1341 361 264 890 67 507 4596 1013 1814 841 2203 4234 Wait 4433 | . 122 263 1027 533 13 13 1241 103 158 44 21 7 30 . 291 174 125 27 17 132 92 Move 38981 | 49 1596 2054 2520 6770 1174 1153 2401 1319 4790 1150 282 216 787 38 189 3985 783 1643 753 1960 3369 Hop 134 | . 2 7 11 16 . 1 . . 13 17 1 . 2 . . 14 . 8 8 12 22 Pick Up 131 | . 7 8 10 18 2 1 2 4 6 1 1 2 4 . 4 18 7 3 4 2 27 Fast Attach 115 | 5 5 6 6 12 . . 4 . 4 2 1 . 1 . . 10 4 8 . 6 41 Attach 29 | . 3 . 1 1 . . 1 1 . . 1 1 . . 4 6 2 . . 1 7 Detach 15 | . 2 1 1 1 . . . . 1 . . 1 . . 2 . . . . 1 5 Swap 64 | . 16 7 6 6 . . 1 . 10 . 4 1 . . 2 6 . . . 1 4 Drop 204 | . 4 15 15 27 1 1 7 3 14 1 5 . 4 4 2 24 10 11 4 4 48 Fire 2447 | 2 181 268 245 364 19 15 27 43 299 56 13 23 48 . 13 266 51 82 40 65 327 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . . 34 . . . . . 1 1 . . 4 16 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 863 | . 17 49 76 61 13 6 . 23 41 36 32 10 14 25 . 92 30 32 15 15 276 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Armory -3/Research (discovered 3 exits: *Res x2 / [*Tes]) -2/Research (discovered 4 exits: *Acc x2 / Qua x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 14) 119 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 4) 631 | -10/Materials | Discovered new exit (range 9) 640 | -10/Materials | Reached level 2 643 | -10/Materials | Upgraded with Utility slot (x1) 832 | -10/Materials | Build established: Scavenger-Mutant 1016 | -10/Materials | Discovered new exit (range 12) 1093 | -10/Materials | Reached level 3 1154 | -10/Materials | Upgraded with Propulsion slot (x1) 1204 | -10/Materials | Discovered new exit (range 10) 1215 | -10/Materials | Build established: Mutant 1411 | -10/Materials | Reached level 4 1438 | -10/Materials | Upgraded with Weapon slot (x1) 1602 | -10/Materials | Entered another Materials area 1604 | -9/Materials | Reached level 5 1733 | -9/Materials | Build established: Tank 1832 | -9/Materials | Discovered new exit (range 6) 1845 | -9/Materials | Reached level 6 1927 | -9/Materials | Repaired Broken Beam Cannon 2071 | -9/Materials | Reached level 7 2122 | -9/Materials | Destroyed 10 combat bots 2134 | -9/Materials | Discovered new exit (range 13) 2221 | -9/Materials | Build established: Gunner 2277 | -9/Materials | Discovered new exit (range 6) 2314 | -9/Materials | Reached level 8 2333 | -9/Materials | Discovered new exit (range 8) 2383 | -9/Materials | Identified exit to Materials 2784 | -9/Materials | Reached level 9 2802 | -9/Materials | First assault squad dispatched 3087 | -9/Materials | Upgraded with Propulsion slot (x1) 3105 | -9/Materials | Discovered new exit (range 15) 3224 | -9/Materials | Reached level 10 3245 | -9/Materials | Destroyed 9 combat bots 3394 | -9/Materials | Build established: Sprinter 3510 | -9/Materials | Entered another Materials area 3512 | -8/Materials | Reached level 11 3725 | -8/Materials | Reached level 12 3822 | -8/Materials | Destroyed 8 combat bots 4005 | -8/Materials | Discovered new exit (range 3) 4139 | -8/Materials | Reached level 13 4189 | -8/Materials | Build established: Hacker-Sprinter 4250 | -8/Materials | Upgraded with Utility slot (x1) 4292 | -8/Materials | Discovered new exit (range 9) 4310 | -8/Materials | First assault squad dispatched 4317 | -8/Materials | Identified exit to Factory 4466 | -8/Materials | Repaired Corrupted Imp. Sensor Array 4514 | -8/Materials | High security lockdown imminent 4594 | -8/Materials | High security lockdown engaged 4605 | -8/Materials | Destroyed 8 combat bots 4666 | -8/Materials | Discovered exit to Factory (range 17) 4762 | -8/Materials | Reached level 14 4893 | -8/Materials | Build established: Hacker-Scout 4909 | -8/Materials | Core integrity fell below 50% 4930 | -8/Materials | Sterilization system engaged 4930 | -8/Materials | Non-combat units ordered to evacuate 4947 | -8/Materials | Destroyed 14 combat bots 5030 | -8/Materials | Combat units ordered to evacuate 5174 | -8/Materials | Destroyed 10 combat bots 5230 | -8/Materials | Ambient heat levels rising (+10) 5380 | -8/Materials | Ambient heat levels rising (+10) 5530 | -8/Materials | Ambient heat levels rising (+10) 5680 | -8/Materials | Ambient heat levels rising (+10) 5830 | -8/Materials | Ambient heat levels rising (+10) 5980 | -8/Materials | Ambient heat levels rising (+10) 6130 | -8/Materials | Ambient heat levels rising (+10) 6137 | -8/Materials | Entered Factory 6139 | -7/Factory | Reached level 15 6330 | -7/Factory | Discovered new exit (range 18) 6349 | -7/Factory | Identified exit to Lower Caves 6456 | -7/Factory | Discovered new exit (range 10) 6473 | -7/Factory | Identified exit to Factory 6506 | -7/Factory | Discovered exit to Factory (range 18) 6530 | -7/Factory | Discovered exit to Lower Caves (range 6) 6537 | -7/Factory | First assault squad dispatched 6830 | -7/Factory | Discovered exit to Factory (range 9) 7047 | -7/Factory | Repaired Broken Imp. VTOL Module 7386 | -7/Factory | Reached level 16 7637 | -7/Factory | Reached level 17 8196 | -7/Factory | Reached level 18 8202 | -7/Factory | Upgraded with Utility slot (x1) 8594 | -7/Factory | High security lockdown imminent 8674 | -7/Factory | High security lockdown engaged 9138 | -7/Factory | Reached level 19 9189 | -7/Factory | Destroyed 15 combat bots 9715 | -7/Factory | Destroyed 8 combat bots 9758 | -7/Factory | Entered Lower Caves 9760 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9814 | -7/Lower Caves | Destroyed 7 combat bots 9838 | -7/Lower Caves | Learned Factory terminal intel 9898 | -7/Lower Caves | Ambushed by wild Derelicts 9905 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9921 | -7/Lower Caves | Encountered a Warlord checkpoint 9940 | -7/Lower Caves | Discovered new exit (range 5) 9942 | -7/Lower Caves | Identified exit to Lower Caves 10154 | -7/Lower Caves | Entered another Lower Caves area 10196 | -7/Lower Caves | Learned location of 1 exit from Factory 10215 | -7/Lower Caves | Encountered a Warlord checkpoint 10247 | -7/Lower Caves | Discovered new exit (range 16) 10251 | -7/Lower Caves | Identified exit to Zion 10335 | -7/Lower Caves | Learned location of 1 exit from Factory 10374 | -7/Lower Caves | Spotted B-75 Beast 10406 | -7/Lower Caves | Destroyed B-75 Beast 10427 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10479 | -7/Lower Caves | Discovered exit to Factory (range 8) 10524 | -7/Lower Caves | Entered Zion 10527 | -7/Zion | Learned Factory stockpile data 10543 | -7/Zion | Discovered new exit (range 12) 10546 | -7/Zion | Identified exit to Proximity Caves 10642 | -7/Zion | Found Prototype Special Weapon 10643 | -7/Zion | Identified RU-N14's Throwing Claymores 10659 | -7/Zion | Found Prototype Device 10659 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10674 | -7/Zion | Received a visual enhancement algorithm 10674 | -7/Zion | Ran a visual enhancement algorithm 10937 | -7/Zion | Ran a visual enhancement algorithm 10956 | -7/Zion | Learned location of Warlord (-5) 10984 | -7/Zion | Learned Factory garrison access intel 10984 | -7/Zion | Learned Factory scanalyzer intel 11267 | -7/Zion | Met Imprinter 11274 | -7/Zion | Imprinted 11276 | -7/Zion | Declared Zion's savior 11411 | -7/Zion | Visited the Megawrench Repair Shop 11727 | -7/Zion | Build established: Hacker-Gunner 13051 | -7/Zion | Entered Proximity Caves 13051 | -6/Proximity Caves | Accompanied by 4 allies 13108 | -6/Proximity Caves | Build established: Hacker-Scout 13154 | -6/Proximity Caves | Learned location of 1 exit from Factory 13161 | -6/Proximity Caves | Reached level 20 13173 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13296 | -6/Proximity Caves | Destroyed 15 combat bots 13339 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 13339 | -6/Proximity Caves | Learned Factory trap positions 13339 | -6/Proximity Caves | Learned Research trap positions 13339 | -6/Proximity Caves | Learned Armory trap positions 13339 | -6/Proximity Caves | Learned Research garrison access intel 13357 | -6/Proximity Caves | Spotted B-75 Beast 13400 | -6/Proximity Caves | Destroyed B-75 Beast 13584 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13667 | -6/Proximity Caves | Entered Factory 13668 | -6/Factory | Identified exit to Factory 13669 | -6/Factory | Loaded intel: 98 trap records 13671 | -6/Factory | Loaded intel: 27 terminal locations 13672 | -6/Factory | Loaded intel: 4 scanalyzer locations 13673 | -6/Factory | Loaded intel: 3 garrison access locations 13763 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13941 | -6/Factory | Reached level 21 13982 | -6/Factory | Retrieved Zion intel report: Active Terminals 13983 | -6/Factory | Zion Heavy squad teleported in 14040 | -6/Factory | Discovered new exit (range 6) 14041 | -6/Factory | Identified exit to Extension 14236 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14266 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14267 | -6/Factory | Zion Offense Resupply teleported in 14347 | -6/Factory | Discovered new exit (range 11) 14349 | -6/Factory | Identified exit to Lower Caves 14355 | -6/Factory | Discovered exit to Factory (range 17) 14367 | -6/Factory | First assault squad dispatched 14373 | -6/Factory | Ran a visual enhancement algorithm 14409 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14421 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14431 | -6/Factory | Retrieved Zion intel report: Component Schematics 14492 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14493 | -6/Factory | Zion Infowar Resupply teleported in 14688 | -6/Factory | Retrieved Zion intel report: Emergency Access 14832 | -6/Factory | Reached level 22 14952 | -6/Factory | Discovered exit to Lower Caves (range 5) 14978 | -6/Factory | Discovered exit to Extension (range 13) 15044 | -6/Factory | Upgraded with Utility slot (x1) 15167 | -6/Factory | Terminal network hard line cut 15624 | -6/Factory | High security lockdown imminent 15653 | -6/Factory | Found Prototype Device 15653 | -6/Factory | Identified Active Sensor Suite 15704 | -6/Factory | High security lockdown engaged 15954 | -6/Factory | Destroyed 7 combat bots 15981 | -6/Factory | Entered Extension 16009 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 16012 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 16021 | -6/Extension | Rescued a captive Derelict 16038 | -6/Extension | Allied Derelicts emerged from ambush trap array 16054 | -6/Extension | Retrieved Zion intel report: Component Schematics 16055 | -6/Extension | Zion Hacker squad teleported in 16071 | -6/Extension | Rescued a captive Derelict 16072 | -6/Extension | Spotted B-75 Beast 16078 | -6/Extension | Rescued a captive Derelict 16087 | -6/Extension | Destroyed B-75 Beast 16091 | -6/Extension | Spotted B-75 Beast 16114 | -6/Extension | Allies destroyed B-75 Beast 16118 | -6/Extension | High security lockdown imminent 16155 | -6/Extension | Discovered exit to Factory (range 3) 16183 | -6/Extension | Discovered new exit (range 17) 16184 | -6/Extension | Discovered exit to Factory (range 17) 16188 | -6/Extension | Identified exit to Cetus 16198 | -6/Extension | High security lockdown engaged 16371 | -6/Extension | Reached level 23 16561 | -6/Extension | Core integrity fell below 50% 16591 | -6/Extension | Entered Cetus 16627 | -6/Cetus | Spotted Cetus Guard 16627 | -6/Cetus | Spotted Cetus Guard 16633 | -6/Cetus | Discovered exit to Factory (range 18) 16647 | -6/Cetus | Destroyed Cetus Guard 16656 | -6/Cetus | Spotted Cetus Guard 16656 | -6/Cetus | Spotted Cetus Guard 16661 | -6/Cetus | Destroyed Cetus Guard 16679 | -6/Cetus | High security lockdown imminent 16679 | -6/Cetus | Destroyed Cetus Guard 16686 | -6/Cetus | Destroyed Cetus Guard 16740 | -6/Cetus | Discovered new exit (range 18) 16745 | -6/Cetus | Identified exit to Archives 16757 | -6/Cetus | Spotted Cetus Guard 16757 | -6/Cetus | Spotted Cetus Guard 16759 | -6/Cetus | High security lockdown engaged 16773 | -6/Cetus | Entered Archives 16851 | -6/Archives | Discovered new exit (range 18) 16855 | -6/Archives | Unable to access archive contents 16856 | -6/Archives | Discovered new exit (range 15) 16881 | -6/Archives | Unable to access archive contents 16884 | -6/Archives | Unable to access archive contents 16885 | -6/Archives | Discovered exit to Factory (range 14) 16887 | -6/Archives | Unable to access archive contents 16902 | -6/Archives | Unable to access archive contents 16909 | -6/Archives | Identified exit to Hub_04(d) 16928 | -6/Archives | Entered Hub_04(d) 16981 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 16998 | -6/Hub_04(d) | Garrison activated, responded to threat 17009 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 17030 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 17032 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 17043 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 17045 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 17046 | -6/Hub_04(d) | Zion Fire squad teleported in 17118 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 17119 | -6/Hub_04(d) | Zion Infowar Resupply teleported in 17171 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 17174 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 17198 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-6 17284 | -6/Hub_04(d) | Network Hub disabled 17298 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 17298 | -6/Hub_04(d) | Spotted Lightning 17298 | -6/Hub_04(d) | Spotted Lightning 17298 | -6/Hub_04(d) | Spotted Lightning 17319 | -6/Hub_04(d) | Spotted Lightning 17322 | -6/Hub_04(d) | Spotted Lightning 17334 | -6/Hub_04(d) | System corruption reached 10% 17339 | -6/Hub_04(d) | Entered Factory 17340 | -5/Factory | Core integrity fell below 50% 17376 | -5/Factory | Identified exit to DSF 17376 | -5/Factory | Entered DSF 17396 | -5/DSF | Additional patrols routed to DSF 17716 | -5/DSF | Build established: Hacker-Sprinter 17750 | -5/DSF | Found Prototype Launcher 17751 | -5/DSF | Identified Adv. Micro-nuke Launcher 17759 | -5/DSF | Discovered new exit (range 11) 17772 | -5/DSF | Entered Factory 17774 | -4/Factory | Reached level 24 17817 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 17830 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17948 | -4/Factory | Fabricated Myomer Leg (x2) 18026 | -4/Factory | Fabricated Biomechanical Wings? 18035 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18047 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 18073 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18088 | -4/Factory | Retrieved Zion intel report: Emergency Access 18089 | -4/Factory | Build established: Hacker-Scout 18128 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 18263 | -4/Factory | Retrieved Zion intel report: Main Access 18263 | -4/Factory | Identified exit to Research 18336 | -4/Factory | Reached level 25 18352 | -4/Factory | Retrieved Zion intel report: Component Schematics 18364 | -4/Factory | Discovered new exit (range 7) 18366 | -4/Factory | Identified exit to Upper Caves 18375 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 18431 | -4/Factory | Retrieved Zion intel report: Trap Installations 18478 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 18522 | -4/Factory | First assault squad dispatched 18568 | -4/Factory | Fabricated Com. Ion Cannon? 18614 | -4/Factory | Discovered exit to Upper Caves (range 10) 18667 | -4/Factory | Core integrity fell below 50% 18718 | -4/Factory | Retrieved Zion intel report: Active Terminals 18764 | -4/Factory | Fabricated Biomechanical Wings? 18873 | -4/Factory | Fabricated Impulse Thruster? 19019 | -4/Factory | Reached level 26 19072 | -4/Factory | Retrieved Zion intel report: Component Schematics 19097 | -4/Factory | Spotted B-86 Titan 19098 | -4/Factory | Spotted B-86 Titan 19106 | -4/Factory | Destroyed B-86 Titan 19143 | -4/Factory | Destroyed B-86 Titan 19210 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19211 | -4/Factory | Zion Light squad teleported in 19258 | -4/Factory | High security lockdown imminent 19287 | -4/Factory | Lost 3 allies 19300 | -4/Factory | Terminal network hard line cut 19338 | -4/Factory | High security lockdown engaged 19378 | -4/Factory | Discovered new exit (range 10) 19480 | -4/Factory | Reached level 27 19657 | -4/Factory | Upgraded with Weapon slot (x1) 19734 | -4/Factory | Destroyed 8 combat bots 20087 | -4/Factory | Identified exit to Armory 20087 | -4/Factory | Entered Armory 20088 | -4/Armory | Loaded intel: 44 trap records 20225 | -4/Armory | Reached level 28 20337 | -4/Armory | First assault squad dispatched 20427 | -4/Armory | Crushed by falling debris 20515 | -4/Armory | Zion Recon squad teleported in 20553 | -4/Armory | Discovered exit to Research (range 15) 20569 | -4/Armory | Zion Fire squad teleported in 20575 | -4/Armory | Zion Fire squad teleported in 20578 | -4/Armory | High security lockdown imminent 20601 | -4/Armory | Energy Cycler disabled 20658 | -4/Armory | High security lockdown engaged 20671 | -4/Armory | Lost 7 allies 20675 | -4/Armory | Entered Research 20676 | -3/Research | Loaded intel: 61 trap records 20677 | -3/Research | Loaded intel: 4 garrison access locations 20737 | -3/Research | Zion Offense Resupply teleported in 20858 | -3/Research | Discovered new exit (range 10) 20862 | -3/Research | Identified exit to Research 20869 | -3/Research | Retrieved Zion intel report: Component Schematics 20890 | -3/Research | Discovered new exit (range 17) 20925 | -3/Research | First assault squad dispatched 20968 | -3/Research | Garrison activated, responded to threat 20975 | -3/Research | Spotted B-86 Titan 21008 | -3/Research | Retrieved Zion intel report: Component Stockpiles 21009 | -3/Research | Zion Demo squad teleported in 21014 | -3/Research | Zion Demo squad teleported in 21095 | -3/Research | Crushed by falling debris 21271 | -3/Research | Reached level 29 21293 | -3/Research | Unchained authorized (GL-D0S) 21362 | -3/Research | High security lockdown imminent 21394 | -3/Research | Discovered exit to Research (range 9) 21442 | -3/Research | High security lockdown engaged 21451 | -3/Research | Found Prototype Processor 21451 | -3/Research | Identified Exp. Signal Interpreter 21498 | -3/Research | Spotted B-86 Titan 21571 | -3/Research | Entered another Research area 21573 | -2/Research | Reached level 30 21639 | -2/Research | Discovered new exit (range 14) 21644 | -2/Research | Identified exit to Access 21659 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 21730 | -2/Research | Garrison activated, responded to threat 21740 | -2/Research | Unchained authorized (GL-D0S) 21767 | -2/Research | Retrieved Zion intel report: Active Terminals 21782 | -2/Research | Retrieved Zion intel report: Branch Access 21782 | -2/Research | Identified exit to Quarantine 21949 | -2/Research | Discovered exit to Access (range 14) 21950 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 21957 | -2/Research | Retrieved Zion intel report: Trap Installations 21990 | -2/Research | Entered Access 21992 | -1/Access | Reached level 31 21992 | -1/Access | Reached level 32 22018 | -1/Access | Retrieved Zion intel report: Trap Installations 22085 | -1/Access | Garrison activated, responded to threat 22101 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 22134 | -1/Access | Retrieved Zion intel report: Unaware Analyses 22176 | -1/Access | Unchained authorized (GL-D0S) 22290 | -1/Access | Retrieved Zion intel report: Component Stockpiles 22420 | -1/Access | Upgraded with Propulsion slot (x2) 22429 | -1/Access | Retrieved Zion intel report: Component Schematics 22490 | -1/Access | First assault squad dispatched 22752 | -1/Access | Upgraded with Power slot (x2) 22816 | -1/Access | Reached level 33 22857 | -1/Access | Destroyed 9 combat bots 22883 | -1/Access | Discovered new exit (range 8) 22907 | -1/Access | Identified exit to Command 22977 | -1/Access | Entered Command 22979 | -1/Command | Reached level 34 23004 | -1/Command | Retrieved Zion intel report: Trap Installations 23037 | -1/Command | Retrieved Zion intel report: Component Stockpiles 23099 | -1/Command | Destroyed 12 combat bots 23151 | -1/Command | Retrieved Zion intel report: Unaware Analyses 23159 | -1/Command | Retrieved Zion intel report: Active Terminals 23167 | -1/Command | Retrieved Zion intel report: Active Garrisons 23215 | -1/Command | Retrieved Zion intel report: Component Schematics 23227 | -1/Command | First assault squad dispatched 23243 | -1/Command | Disengaged cave seal 23269 | -1/Command | Retrieved Zion intel report: Unaware Schematics 23292 | -1/Command | High security lockdown imminent 23319 | -1/Command | Core integrity fell below 50% 23327 | -1/Command | Reached level 35 23372 | -1/Command | High security lockdown engaged 23547 | -1/Command | Destroyed 15 combat bots 23605 | -1/Command | Spotted Executioner 23605 | -1/Command | Spotted Striker 23605 | -1/Command | Spotted Alpha 7 23607 | -1/Command | Spotted Alpha 7 23616 | -1/Command | Destroyed Alpha 7 23621 | -1/Command | Spotted Executioner 23626 | -1/Command | Destroyed Striker 23628 | -1/Command | Destroyed Executioner 23634 | -1/Command | Destroyed Alpha 7 23638 | -1/Command | Spotted Executioner 23638 | -1/Command | Spotted Executioner 23640 | -1/Command | Destroyed Executioner 23661 | -1/Command | Found Prototype Device 23661 | -1/Command | Identified Adv. Kinecellerator 23691 | -1/Command | Spotted Striker 23691 | -1/Command | Reached level 36 23691 | -1/Command | Destroyed Striker 23699 | -1/Command | Spotted B-99 Colossus 23704 | -1/Command | Destroyed Executioner 23719 | -1/Command | Spotted Executioner 23726 | -1/Command | Spotted Executioner 23726 | -1/Command | Spotted Executioner 23727 | -1/Command | Spotted Executioner 23727 | -1/Command | Spotted Striker 23755 | -1/Command | Scanned by Researcher 23757 | -1/Command | Spotted Investigator 23760 | -1/Command | Destroyed Investigator 23775 | -1/Command | Spotted Striker 23775 | -1/Command | Spotted Executioner 23781 | -1/Command | System corruption reached 10% 23788 | -1/Command | Core integrity fell below 20% 23789 | -1/Command | Spotted B-99 Colossus 23842 | -1/Command | Allies destroyed Striker 23894 | -1/Command | Allies destroyed Executioner 23909 | -1/Command | Found Prototype Protection 23909 | -1/Command | Identified Zio. Weapon Casing 23911 | -1/Command | Lost 4 allies 23918 | -1/Command | Found Prototype Energy Cannon 23918 | -1/Command | Identified Zio. Alpha Cannon 23926 | -1/Command | Destroyed Executioner 23937 | -1/Command | Destroyed Executioner 23953 | -1/Command | Destroyed Executioner 23958 | -1/Command | Found Prototype Processor 23966 | -1/Command | Identified Exp. Core Analyzer 23982 | -1/Command | Spotted Executioner 23984 | -1/Command | Spotted Executioner 23995 | -1/Command | Spotted Striker 24011 | -1/Command | Spotted Executioner 24012 | -1/Command | Destroyed Executioner 24026 | -1/Command | Destroyed Striker 24060 | -1/Command | Destroyed Executioner 24085 | -1/Command | Destroyed Executioner 24122 | -1/Command | Destroyed 14 combat bots 24190 | -1/Command | Spotted Striker 24192 | -1/Command | Spotted Striker 24205 | -1/Command | Destroyed Striker 24207 | -1/Command | Destroyed Striker 24219 | -1/Command | Destroyed Executioner 24244 | -1/Command | Spotted Striker 24244 | -1/Command | Spotted Striker 24244 | -1/Command | Spotted Executioner 24266 | -1/Command | Destroyed Striker 24297 | -1/Command | Reached level 37 24297 | -1/Command | Destroyed Striker 24303 | -1/Command | Destroyed Executioner 24361 | -1/Command | Build established: Messiah-Gunner 24389 | -1/Command | Spotted M Guard 24389 | -1/Command | Spotted M Guard 24389 | -1/Command | Spotted Combat Programmer 24441 | -1/Command | Spotted Striker 24441 | -1/Command | Spotted Executioner 24451 | -1/Command | Spotted Executioner 24451 | -1/Command | Spotted Striker 24461 | -1/Command | Spotted Executioner 24462 | -1/Command | Spotted Striker 24466 | -1/Command | Spotted Striker 24466 | -1/Command | Spotted Executioner 24590 | -1/Command | Destroyed Executioner 24596 | -1/Command | Destroyed Striker 24605 | -1/Command | Destroyed Executioner 24634 | -1/Command | Destroyed Striker 24640 | -1/Command | Destroyed Executioner 24654 | -1/Command | Spotted Striker 24654 | -1/Command | Spotted Striker 24654 | -1/Command | Spotted Striker 24677 | -1/Command | Destroyed Striker 24680 | -1/Command | Destroyed Striker 24688 | -1/Command | Destroyed Striker 24711 | -1/Command | Destroyed Striker 24730 | -1/Command | Spotted Executioner 24730 | -1/Command | Spotted Executioner 24742 | -1/Command | Destroyed Executioner 24745 | -1/Command | Destroyed Executioner 24766 | -1/Command | Destroyed 24 combat bots 24796 | -1/Command | Found Exp. Core Analyzer 24832 | -1/Command | Spotted Striker 24832 | -1/Command | Spotted Striker 24835 | -1/Command | Destroyed Striker 24856 | -1/Command | Destroyed 7 combat bots 24862 | -1/Command | Destroyed Striker 24882 | -1/Command | Destroyed Executioner 24963 | -1/Command | Spotted Combat Programmer 24982 | -1/Command | Destroyed Combat Programmer 24993 | -1/Command | Destroyed Combat Programmer 25044 | -1/Command | Destroyed Executioner 25083 | -1/Command | Destroyed B-99 Colossus 25089 | -1/Command | Discovered new exit (range 17) 25092 | -1/Command | Spotted B-99 Colossus 25247 | -1/Command | Phase Generator disabled 25467 | -1/Command | Destroyed B-99 Colossus 25499 | *** | Escaped! Last Messages --------------- 25467_ Adv. Force Field melted. 25467_ Imp. Utility Shielding melted. 25467_ Adv. Cooling System melted. 25467_ B-99 Colossus destroyed. 25471_ System corrupted: Matter fused (-10). 25475_ Acquired 10 matter. 25477_ The Access Shell folds into the floor. 25483_ Acquired Protomatter-78. 25486_ SBWJI3 R 6WOI8 25488_ Dropped Protomatter-78. 25497_ Used Protomatter to restore core integrity (+234, depleted) 25498_ Dropped Adv. Remote Datajack. 25499_ Dropped Gamma Rifle. [Achievement: 75k Club] [Achievement: 100k Club] [Achievement: Torch] [Achievement: Epsilon Run] [Achievement: Derelict Escape] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | " ## != + #????????? | | "" # ## # #????????? | | + ## ## #????????? | | ## #?# ## #????????? | | # ###*# ### ##" + #????????? | | ## ####?# ?? ##########????????? | | +% ###### ??#??????????????????? | | "#% "" ## #?????????????????? | | ##""" # % #?????????????????? | | ###"R ## % #?????????????????? | | ??#""" #" =!= #?????????????????? | | ??#""" ## !!= #?????????????????? | | ??# ## % !!= #?????????????????? | | ?## #"! % #?????????????????? | | ##"####+#""#"=%[ % #?????????????????? | | % [%!%%*! 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[ |= %* = #???????????? | | + " *%[#[% =# ""#???????????? | | #### + [[# % # "#???????????? | | ############# % ""#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 229 Energy Generation 78 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 37 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: KI 25 Resistance: TH 20 Resistance: EX 50 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 77 Target Analysis 5 Core Analysis 8 Energy Filtering 50 Particle Charging 42 Offensive Hacking 15 Defensive Hacking 15 Authchip Count 1 Item Schematics ----------------- Imp. Particle Charger | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Matter Filter | -7/Zion | Archive Remote Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Heavy Laser | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Scanalyzed Cld. Plasma Cannon | -6/Factory | Scanalyzed Imp. Lightning Gun | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Ion Cannon | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel IFF Parser | -6/Factory | Z-intel Imp. Actuator Array | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Lgt. Deuterium Engine | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Arm. Treads | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Mni. Assault Cannon | -6/Extension | Z-intel Multireflex Exoskeleton | -6/Extension | Z-intel Biomechanical Wings | -6/Extension | Z-intel Cld. Pulse Rifle | -6/Extension | Z-intel Cold Fusion Reactor | -6/Extension | Z-intel Enh. Nuclear Core | -6/Extension | Z-intel Prc. Rocket Launcher | -6/Extension | Z-intel Aerolev Unit | -6/Extension | Z-intel Exp. Weapon Shielding | -6/Extension | Z-intel Cld. Aerolev Unit | -6/Extension | Z-intel Hvy. Particle Gun | -6/Extension | Z-intel Gui. EMP Blaster | -6/Extension | Z-intel Imp. EM Pulse Cannon | -6/Extension | Z-intel Melee Analysis Suite | -6/Extension | Z-intel Angular Momentum Engine | -6/Extension | Z-intel Hpw. Shock Rifle | -6/Extension | Z-intel System Guard | -6/Extension | Z-intel Imp. Field Recycling Unit | -6/Extension | Z-intel Imp. Shield Generator | -6/Extension | Z-intel Shock Absorption System | -6/Extension | Z-intel Armor Integrity Analyzer | -6/Extension | Z-intel Enh. Optical Array | -6/Extension | Z-intel Phase Shifter | -6/Extension | Z-intel Imp. Terrain Scanner | -6/Extension | Z-intel Imp. System Shield | -6/Extension | Z-intel Adv. Terrain Scanner | -6/Extension | Z-intel Imp. Terrain Scan Processor | -6/Extension | Z-intel Cld. Deuterium Engine | -6/Hub_04(d) | Z-intel Exp. Propulsion Shielding | -6/Hub_04(d) | Z-intel Scatter Rocket Array | -6/Hub_04(d) | Z-intel Prc. Grenade Launcher | -6/Hub_04(d) | Z-intel Impact Mace | -6/Hub_04(d) | Z-intel Ion Burst Cannon | -6/Hub_04(d) | Z-intel Adv. EMP Blaster | -6/Hub_04(d) | Z-intel Enh. Autogun | -6/Hub_04(d) | Z-intel Exp. Power Shielding | -6/Hub_04(d) | Z-intel Adv. Beam Rifle | -6/Hub_04(d) | Z-intel Imp. Hardlight Generator | -6/Hub_04(d) | Z-intel Adv. Melee Analysis Suite | -6/Hub_04(d) | Z-intel Transmission Jammer | -6/Hub_04(d) | Z-intel Hvy. Machine Gun | -6/Hub_04(d) | Z-intel Force Booster | -6/Hub_04(d) | Z-intel Lgt. Fission Core | -6/Hub_04(d) | Z-intel Recalibrator | -6/Hub_04(d) | Z-intel Hvy. Flail | -6/Hub_04(d) | Z-intel Imp. Gravmag System | -6/Hub_04(d) | Z-intel Lrg. Battery | -6/Hub_04(d) | Z-intel Adv. Weight Redist. System | -6/Hub_04(d) | Z-intel Hvy. Mace | -6/Hub_04(d) | Z-intel Force Field | -6/Hub_04(d) | Z-intel Microactuators | -6/Hub_04(d) | Z-intel Fusion Compressor | -6/Hub_04(d) | Z-intel Impulse Thruster | -4/Factory | Z-intel Adv. Reaction Control System | -4/Factory | Z-intel Nuclear Pulse Array | -4/Factory | Z-intel Scythe | -4/Factory | Z-intel Hpw. Tractor Beam | -4/Factory | Z-intel Imp. Thermal Shield | -4/Factory | Z-intel Power Sword | -4/Factory | Z-intel Imp. Force Booster | -4/Factory | Z-intel Lrn. Terrain Scanner | -4/Factory | Z-intel EM Shield | -4/Factory | Z-intel Imp. Thermal Generator | -4/Factory | Z-intel Imp. Remote Datajack | -4/Factory | Z-intel Com. Matter Pod | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel System Restoration Module | -4/Factory | Z-intel Adv. Signal Interpreter | -4/Factory | Z-intel Hvy. Phase Cannon | -4/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Variable Charge Gun | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Lyr. Light Armor Plating | -4/Factory | Z-intel Wave Gun | -4/Factory | Z-intel Thunder Leg | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Adv. Particle Charger | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Hvy. Proton Missile Launcher | -4/Factory | Z-intel Adv. EM Disruption Field | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Exp. Optical Array | -4/Factory | Z-intel Adv. EM Shield | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Adv. Recoil Stabilizer | -3/Research | Z-intel Imp. Reaction Control System | -3/Research | Z-intel Adv. Hardlight Generator | -3/Research | Z-intel Imp. Antigrav System | -3/Research | Z-intel Imp. Launcher Guidance Computer | -3/Research | Z-intel Imp. Gyrokinetic Inverter | -3/Research | Z-intel Railgun | -3/Research | Z-intel Disruptor Cannon | -3/Research | Z-intel Adv. ECM Suite | -3/Research | Z-intel Gamma Bomb Array | -3/Research | Z-intel Arm. Wheel | -3/Research | Z-intel Fusion Bomb Launcher | -3/Research | Z-intel Adv. Drone Bay | -1/Access | Z-intel Enh. Force Lance | -1/Access | Z-intel Adv. Target Analyzer | -1/Access | Z-intel Centrium Leg | -1/Access | Z-intel Com. Wheel | -1/Access | Z-intel Imp. Point Defense System | -1/Access | Z-intel Hvy. Pick | -1/Access | Z-intel Adv. Force Field | -1/Access | Z-intel Focal Shield | -1/Access | Z-intel Linear Gravjet | -1/Access | Z-intel Force Lance | -1/Access | Z-intel Adv. Thermal Shield | -1/Access | Z-intel Quantum Reactor | -1/Access | Z-intel Adv. Shield Generator | -1/Access | Z-intel Adv. Trap Extractor | -1/Access | Z-intel Hardcell Cannon | -1/Command | Z-intel Imp. Cloaking Device | -1/Command | Z-intel Adv. Component Analysis Suite | -1/Command | Z-intel Q-thruster | -1/Command | Z-intel Adv. Remote Force Field | -1/Command | Z-intel Hvy. Treads | -1/Command | Z-intel Adv. Medium Treads | -1/Command | Z-intel Imp. Phase Shifter | -1/Command | Z-intel Adv. Terrain Scan Processor | -1/Command | Z-intel Graphene Brace | -1/Command | Z-intel Biometal Medium Treads | -1/Command | Z-intel Point Defense System | -1/Command | Z-intel Imp. Thunder Leg | -1/Command | Z-intel Imp. System Guard | -1/Command | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel X-72 Disruptor | -4/Factory | Z-intel E-15 Imp | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel S-43 Plague | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel Fabricated ------------ Myomer Leg | x2 | -4/Factory | Preloaded Biomechanical Wings | x1 | -4/Factory Com. Ion Cannon | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Impulse Thruster | x2 | -4/Factory Repaired ---------- Beam Cannon | 82% | -9/Materials | Broken Imp. Sensor Array | 86% | -8/Materials | Corrupted Imp. VTOL Module | 99% | -7/Factory | Broken Studied --------- Beam Cannon | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 100k Club 75k Club Anti-science Crusade Cannon Specialist Construction Begets Destruction Death Machine Derelict Escape Epsilon Run Ew, Corruption Freeware Friend Of Zion Generalissimo Hot Stuff Into The Breach Killing Spree More Power To You Out Of My Way Pyromaniac Recruitment Drive Seal Team Z Some Acronyms Are Better Than Others The Better Part Of Valor There's More Where That Came From Torch Well Done Window Shopping You Again Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac DSF Fac Arm Res Res Acc Com Levels Raised 36 | . 3 6 4 5 . . . 1 2 1 . . . . . 4 1 1 1 3 4 XP Earned 57860 | 3000 4710 9246 6351 7261 219 109 89 1013 3600 462 101 79 235 359 400 5834 679 1694 2473 3208 6738 XP Spent 56770 | 2850 4570 8890 6180 7135 . . . 1850 2500 1050 900 . . . . 6055 . . . 7120 7670 Upgrades 126 | 9 13 17 19 13 . . . 2 2 1 1 . . . . 10 . . . 12 27 Power Slot 2 | . . . . . . . . . . . . . . . . . . . . 2 . Propulsion Slot 5 | 1 1 1 . . . . . . . . . . . . . . . . . 2 . Utility Slot 5 | 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . Weapon Slot 3 | 1 1 . . . . . . . . . . . . . . 1 . . . . . Core Integrity 25 | . . . 3 . . . . . . . . . . . . . . . . . 22 Heat Dissipation 22 | . 7 1 . 1 . . . . . . . . . . . 2 . . . 8 3 Energy Generation 7 | . 1 . . 1 . . . . 1 1 . . . . . 2 . . . . 1 Energy Storage 8 | . . . . 2 . . . 1 . . . . . . . 5 . . . . . Mass Support 4 | 1 1 . . 1 . . . 1 . . . . . . . . . . . . . Inventory Capacity 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . Sight Range 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Sensor Range 14 | . . . 10 4 . . . . . . . . . . . . . . . . . Ranged Accuracy 7 | . . 5 . . . . . . . . 1 . . . . . . . . . 1 Hack Attack % 3 | . . 1 2 . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . 3 1 . . . . . . . . . . . . . . . . . . Protomatter Created 11282 | . 124 916 1190 947 268 111 . 318 1280 362 137 131 257 . 44 1089 295 703 222 129 2759 Integrity Restored 17760 | . 326 867 1479 1215 209 113 . 442 628 718 704 201 258 535 . 2039 608 649 281 294 6194 Core 14810 | . 326 545 1144 976 166 91 . 376 489 600 641 68 212 438 . 1566 493 531 243 242 5663 Parts 2950 | . . 322 335 239 43 22 . 66 139 118 63 133 46 97 . 473 115 118 38 52 531 Protomatter Decayed 5098 | . . 452 518 402 29 59 . 206 921 375 . . 142 . . 393 268 348 72 65 848 Game ------ Seed LobotomyLaserJetlance Manual? 0 Play Time 11:40:24 Cumulative 82.3 hours Start 2025.10.23 @ 22:27:43 End 2025.10.26 @ 01:38:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cab06cf-3bbf-458a-a86e-e80ba3d66014