Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 10:03:20 Player: skywing Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2306) 2306 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 5322 Bonus ------- Follower Combat Kills 421 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 205/280 System Corruption 3% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Wheel Wheel Cryofiber Web Huge Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Structural Scanner Machine Analyzer Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Seismic Detector Advanced Targeting Computer Heavy Armor Plating Recalibrator Heavy EM Shotgun Ion Cannon Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Targeting Computer Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Cryofiber Web Improved Heat Sink Huge Storage Unit High-capacity Battery Medium Matter Pod Structural Scanner Machine Analyzer Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Seismic Detector Advanced Targeting Computer Heavy Armor Plating System Shield Recalibrator Heavy EM Shotgun Ion Cannon Datajack Heavy Flail [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 76 | 9 11 4 19 5 28 Power 7 | 1 2 . 2 . 2 Engine 6 | 1 2 . 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 3 1 3 4 . 8 Treads 6 | 1 . 1 1 . 3 Leg . | . . . . . . Wheel 13 | 2 1 2 3 . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 3 1 4 2 8 Device 9 | 1 1 1 2 1 3 Storage 3 | 1 2 . . . . Processor 4 | . . . 2 . 2 Hackware 2 | . . . . . 2 Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 30 | 3 5 . 9 3 10 Energy Gun 6 | 1 . . . . 5 Energy Cannon 10 | . 3 . 3 2 2 Ballistic Gun 7 | 2 1 . 4 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 16 | . 3 1 4 . 8 Power 3 | . 2 . 1 . . Propulsion 8 | . . 1 3 . 4 Utility 3 | . 1 . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . 2 1 2 . 5 To Critical Strikes . | . . . . . . Average Backups 22 | 2 14 23 24 25 22 Power 2 | . 2 3 2 1 1 Propulsion 2 | . 2 4 3 3 1 Utility 10 | . 4 8 10 13 15 Weapon 5 | . 4 6 7 5 2 Tool/Special . | . . . . . . Unused Backups 42 | . . 1 13 4 24 Power 7 | . . 1 3 1 2 Propulsion 5 | . . . 2 . 3 Utility 23 | . . . 4 1 18 Weapon 7 | . . . 4 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 98 98 100 93 Engine 10 | . 13 14 10 11 8 Treads 10 | . 14 10 10 11 8 Wheel 12 | . 14 16 10 11 15 Device 14 | . 13 14 21 11 9 Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 10 11 13 Hackware 1 | . . . . . 9 Protection 2 | . . . . 10 2 Energy Gun 1 | . . . . . 7 Energy Cannon 13 | . 9 14 12 21 8 Ballistic Gun 7 | . 17 14 8 . . Peak Build Rating 32 | 7 9 11 23 26 32 Average Rating 19 | 5 8 9 19 24 27 On Entrance 12 | . 7 9 11 22 26 Avg Prop Armor Cover (%) 10 | 12 11 11 11 9 10 Naked Turns . | . . . . . . Heaviest Build 117 | 13 92 91 102 109 117 Greatest Support 26 | 20 10 20 16 10 26 Greatest Overweight (x) 33 | 1 9 9 10 10 33 Average Overweight (x) 8 | . 7 7 9 10 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 Most Carried 25 | 4 22 25 25 25 25 Average Carried 22 | 2 14 23 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 22 25 25 25 25 Class Distribution -------------------- 74% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1906 | 217 425 53 674 70 467 Remotely . | . . . . . . Salvage Created 3684 | 82 703 35 1099 317 1448 Parts 201 | 4 41 6 73 20 57 Haulers Intercepted 10 | . 2 . 5 . 3 Recyclers Shooed 7 | . 3 . 2 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 57 | . 8 3 21 4 21 Guns 25 | . 4 1 11 . 9 Cannons 26 | . 4 2 8 4 8 AOE 3 | . . . 1 . 2 Classes Destroyed 13 | 2 5 1 4 1 . Worker 9 | . 2 . 4 1 2 Builder 3 | . . . 1 1 1 Tunneler 4 | 1 2 . . 1 . Hauler 10 | . 2 . 5 . 3 Recycler 4 | 1 1 . . 1 1 Mechanic 2 | . . . 1 1 . Operator 2 | . 1 . 1 . . Watcher 8 | . 2 . 4 . 2 Swarmer 14 | . . 3 10 1 . Grunt 36 | . 8 . 8 2 18 Brawler 1 | . . . . 1 . Duelist 2 | . . . 1 . 1 Sentry 4 | . . . 2 . 2 Best Kill Streak 10 | 2 3 3 10 2 6 Combat Bots Only 7 | . 2 3 7 2 6 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 303 | . 53 12 86 28 124 Missed 74 | . 10 4 26 7 27 Hits 229 | . 43 8 60 21 97 Melee 3 | . . . . . 3 Projectile 226 | . 43 8 60 21 94 AOE 3 | . . 3 . . . Critical Strikes 4 | . 2 . . . 2 Damage Taken 3569 | . 587 154 650 248 1930 Core 732 | . 89 12 61 14 556 Absorbed by Shields . | . . . . . . Ignored by Resistances 4 | . . . . . 4 Core Remaining (%) 80 | 100 . 59 . 81 . Volleys Fired 228 | 5 55 6 74 21 67 Largest 2 | 2 2 2 2 2 2 Hottest 145 | 70 120 80 120 145 145 Shots Fired 449 | 10 110 12 148 42 127 Gun 241 | 10 65 6 104 . 56 Cannon 207 | . 44 6 44 42 71 Launcher . | . . . . . . Special 1 | . 1 . . . . Kinetic 179 | 5 64 6 104 . . Thermal 215 | 5 46 6 44 42 72 Explosive . | . . . . . . Electromagnetic 55 | . . . . . 55 Robot Hit Streak 15 | 6 9 5 11 6 15 Robot Miss Streak 4 | 3 3 4 3 4 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 311 | 6 68 5 106 24 102 Core Hits 143 | 3 27 3 45 10 55 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 2 . 1 Critical Strikes 5 | 1 . . 2 1 1 Burn 1 | 1 . . . . . Destroy 1 | . . . 1 . . Smash 2 | . . . 1 . 1 Sever 1 | . . . . 1 . Melee Attacks 24 | . . . 5 3 16 Impact 17 | . . . 5 . 12 Slashing 4 | . . . . 3 1 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . 2 . . Damage Inflicted 6451 | 72 989 80 2015 634 2661 Guns 2852 | 72 535 27 1208 . 1010 Cannons 3145 | . 454 53 584 571 1483 Explosions 262 | . . . 123 . 139 Melee 190 | . . . 100 61 29 Ramming 2 | . . . . 2 . Kinetic 1793 | 35 523 27 1208 . . Thermal 3472 | 37 466 53 707 571 1638 Explosive . | . . . . . . Electromagnetic 994 | . . . . . 994 Impact 129 | . . . 100 . 29 Slashing 61 | . . . . 61 . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 121 | . 4 . 62 11 44 Projectiles 42 | . 4 . 12 11 15 Explosions . | . . . . . . Melee 79 | . . . 50 . 29 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . . 1 89 Shots 2 | . . . . . 2 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 829 | 45 474 1 54 156 829 Average Temperature 163 | 22 203 1 15 51 222 Received Heat Transfer 1452 | . 351 9 216 75 801 Effects 22 | . 4 . . . 18 Shutdowns 5 | . 1 . . . 4 Energy Bleed 4 | . 2 . . . 2 Interference 1 | . . . . . 1 Matter Decay 3 | . 1 . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 5 | . . . . . 5 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 1 . 2 Combat Hostiles 3 | . . . 1 . 2 Parts Fried 6 | . . . 1 . 5 Impact Corruptions 3 | . . . 2 . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | 1 . 1 5 4 2 Heat Transferred 5964 | 185 999 111 1173 914 2582 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 74 | 100 100 100 19 93 92 Level 1 25 | . . . 80 6 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 392 | 10 78 74 392 242 240 Initial 96 | . . . 13 96 12 Average 108 | 1 15 11 265 74 62 Influence Increases 2649 | 10 340 106 885 369 939 Destroy 0b10 Robot/C 1560 | . 160 80 520 280 520 Destroy 0b10 Robot/NC 225 | 10 50 . 85 25 55 Destroy Leader 350 | . 58 20 130 40 102 Allied During Kill 70 | . . 6 13 18 33 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 117 | . 27 . 31 . 59 Select Force Hacks 60 | . 30 . 30 . . Disable Machine 60 | . 15 . 45 . . Destroy Structure 47 | . . . 16 6 25 Lose Combat Pursuer 150 | . . . 15 . 135 Influence Decreases 2462 | 10 340 72 670 586 784 Entered New Map 194 | . . . 21 153 20 Time Decay 1878 | 10 320 72 589 433 454 Lost Part 140 | . 20 . 40 . 80 Lost Ally 100 | . . . 20 . 80 Purge Threat 150 | . . . . . 150 Squads Dispatched 17 | . 5 . 4 1 7 Investigation 10 | . 4 . 3 . 3 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault 1 | . . . . 1 . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 10 | . . 1 6 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 12 4 31 16 42 Peak Tracking Total 7 | . 2 3 5 4 7 Tactical Retreats 6 | . . . 1 . 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . 3 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . . . 3 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . 1 . 3 . . Max in Single Turn 2 | . 1 . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 24 | . 6 . 7 1 10 Terminals 17 | . 5 . 4 . 8 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . 1 . 1 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 85 | . 18 . 30 1 36 Successful 48 | . 7 . 20 1 20 Failed 35 | . 10 . 9 . 16 Catastrophic 7 | . 3 . 1 . 3 Database Lockouts 2 | . 1 . 1 . . Manual 47 | . 13 . 12 . 22 Terminals 58 | . 16 . 13 . 29 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 7 | . 2 . 1 . 4 Scanalyzers 16 | . . . 16 . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 5 . 4 1 10 Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . . 1 . 1 Alert Level 3 | . . . . . 3 Unreport Threat 1 | . . . . . 1 Locate Traps 3 | . 2 . . . 1 Reprogram Traps 2 | . . . . . 2 Hauler Manifests 2 | . 1 . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . 2 Report Inventory 2 | . 1 . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 14 | . . . 14 . . Insert Component 7 | . . . 7 . . Analyze 7 | . . . 7 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 1 . 2 . 7 Terminals 6 | . . . 1 . 5 Botnet 6 | . . . 1 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . 1 . 2 Reject 1 | . . . . . 1 Recyclers 1 | . . . . . 1 Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 20 | . 6 . 5 . 9 Full Trace Events 9 | . 3 . 2 . 4 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . 1 . 7 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed 7 | . . . 7 . . Part Schematics Acquired 7 | . . . 7 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 6 | . . 2 . 4 . Largest Group 4 | . . 2 1 4 4 Highest-Rated Group 68 | . . 42 28 68 68 Highest-Rated Ally 31 | . . 31 28 31 28 Total Orders . | . . . . . . Ally Attacks 119 | . . 12 26 30 51 Total Damage 1406 | . . 186 275 355 590 Kills 25 | . . 2 6 10 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 4147 | 25 727 . 2127 79 1189 Seismic 3987 | 25 727 . 2127 79 1029 Machine Analysis 711 | . . . . . 711 Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 7591 | 80 1441 694 2157 1659 1560 Spaces Moved 3104 | 55 634 333 813 677 592 Core 17 | 2 . . . . 15 Treads . | . . . . . . Legs . | . . . . . . Wheels 3087 | 53 634 333 813 677 577 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 140 175 230 135 Average Speed 207 | 88 187 197 220 230 199 Slowest Speed 1700 | 95 215 215 230 230 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 5 | . . . . . 5 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 52 67 61 90 53 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 1 . 1 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 12 | . . . . . 12 Terrain Destroyed 46 | . . . 10 6 30 Melee 12 | . . . . . 12 Projectile 19 | . . . 1 6 12 AOE 15 | . . . 9 . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3808 | 71 768 358 1044 735 832 Wait 208 | . 51 7 66 10 74 Move 3099 | 54 633 332 812 676 592 Hop . | . . . . . . Pick Up 82 | 3 14 5 30 7 23 Fast Attach 24 | 7 5 1 5 1 5 Attach 17 | . . . 5 . 12 Detach 6 | . 2 . 1 . 3 Swap 54 | 2 7 3 15 6 21 Drop 67 | . 1 4 33 10 19 Fire 228 | 5 55 6 74 21 67 Melee 22 | . . . 3 3 16 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Central database locked down 266 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 7) 1522 | -10/Materials | Entered Mines 1633 | -10/Mines | Learned location of 1 exit from Materials 1658 | -10/Mines | Assembled infested the area 1663 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2166 | -10/Mines | Discovered new exit (range 11) 2216 | -10/Mines | Entered Materials 2216 | -9/Materials | Accompanied by 1 ally 2216 | -9/Materials | Evolved 2 slots: Utility x2 2217 | -9/Materials | Identified exit to Materials 2221 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2255 | -9/Materials | Discovered new exit (range 10) 2284 | -9/Materials | Identified exit to Mines 2319 | -9/Materials | Central database locked down 2507 | -9/Materials | Discovered exit to Mines (range 16) 2762 | -9/Materials | Destroyed 7 combat bots 3060 | -9/Materials | Build established: Scavenger-Mutant 3399 | -9/Materials | Build established: Mutant 4373 | -9/Materials | Entered Mines 4416 | -9/Mines | Met a Derelict testing a Signal Generator 4417 | -9/Mines | Learned location of Zion (-6) 4772 | -9/Mines | Discovered exit to Materials (range 9) 5462 | -9/Mines | Discovered exit to Materials (range 16) 5624 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5967 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6032 | -9/Mines | Entered Materials 6032 | -8/Materials | Accompanied by 4 allies 6032 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6230 | -8/Materials | Lost 5 allies 6327 | -8/Materials | Build established: Scavenger-Mutant 6384 | -8/Materials | Core integrity fell below 50% 6401 | -8/Materials | Lost 5 parts (2n1u2w) 6634 | -8/Materials | Build established: Mutant 6952 | -8/Materials | Build established: Scavenger-Mutant 6958 | -8/Materials | Identified exit to Factory 7341 | -8/Materials | Garrison activated, responded to threat 7353 | -8/Materials | Core integrity fell below 20% 7592 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07494_ U-05 Engineer destroyed. 07494_ K-01 Serf collects debris. 07501_ Acquired 10 matter. 07503_ K-01 Serf collects debris. 07509_ Dropped Med. Reactive Plating. 07510_ Acquired Adv. Visual Processing Unit. 07511_ T-07 Excavator is excavating. 07513_ K-01 Serf collects debris. 07523_ XQZNS/XKBJ=II HK4QKEW7C%#N%7Y 07525_ K-01 Serf collects debris. 07533_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07534_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 07545_ Chain reaction triggered in Lgt. Nuclear Core. 07545_ G-47 Trooper destroyed. 07549_ W-25 Informer sends out distress signal. 07586_ Imp. Heat Sink fried. 07586_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????####??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????+ #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ########## #??????????????????? | | # ## #??????????????????? | | # / ## ##?????????????????? | | # !!# #######+###???????? | | # %g= #???????? | | #||| @# T #???????? | | #||| # ### // #???????? | | #|| "" ######?# / #???????? | | # """#??????# #???????? | | # R"#??????# #???????? | | #! """#??????# +???????? | | # #??????# %"####???????? | | #########??????# "#??????????? | | ???????????????# ##??????????? | | ???????????????# #???????????? | | ????????######## #???????????? | | ????????# #?#######???? | | ????????# # #??? | | ????????# # #???? | | ????????# ! #???? | | ????????# ! # ####?????? | | ????????# ![ ####????????? | | ????????# ! ! #???????????? | | ????????# !% #???????????? | | ????????# * #???????????# | | ????????# #???????????# | | ????????# +???????????# | | ????????# #???????????# | | ????????# #???????????# | | ????##### "T" #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Battery | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedEtherialDevice Manual? 0 Play Time 00:51:53 Cumulative 20.2 hours Start 2025.11.12 @ 09:10:09 End 2025.11.12 @ 10:03:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f9f9b4b9-213a-4007-bf5e-078ba9325a1a