Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.03 @ 23:39:57 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (178) 890 Value Destroyed (7923) 7923 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (3152) 3152 TOTAL SCORE: 21005 Bonus ------- High Alert Combat Kills 1703 Follower Combat Kills 1736 Met Data Miner 300 Friendly Fire -587 Cogmind --------- Core Integrity 988/1450 Matter 295/300 Energy 350/350 System Corruption 2% Temperature Cool (27) Movement Walking (185) Ox1 Location -2/Research Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Biometal Leg Improved Antigrav System > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer > --- WEAPON (4) ------- Heavy Laser Phase Gun Phase Gun > --- INVENTORY (20) --- Light Quantum Reactor High-capacity Storage Unit Matter Compressor (250) Improved Matter Compressor (300) Transdimensional Reconstructor Heavy Laser Heavy Disruptor Cannon Heavy Mass Driver Segregator Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Advanced Weapon Cycler Advanced Transmission Jammer Advanced Thermal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Compact HERF Cannon Heavy Phase Cannon Matter Neutralizer > --- INVENTORY -------- Reinforced Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg High-capacity Storage Unit Matter Compressor Improved Matter Compressor Advanced Transmission Jammer Advanced Dynamic Insulation System Transdimensional Reconstructor Heavy Mass Driver Fusion Bomb Launcher Phasing Sabre Enhanced Force Lance [Rating: 155] Favorites ----------- Power Reinforced Quantum Reactor Engine Angular Momentum Engine Reactor Reinforced Quantum Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Makeshift Armor Plating Weapon Heavy Battle Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . Utility 10 | . . . . . 2 1 1 . . . . . . . . . 2 . . 2 2 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . Parts Attached 266 | . 15 1 . 4 15 32 33 7 4 . 7 16 7 9 17 7 2 5 13 38 34 Power 8 | . 1 . . . 1 1 . 1 . . . 1 . . 2 . . . . . 1 Engine 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . 2 . . . . . 1 Propulsion 67 | . 3 . . 1 4 6 11 . . . 3 2 2 4 4 . . 1 5 10 11 Treads 4 | . 1 . . . . 1 . . . . . . 1 1 . . . . . . . Leg 56 | . . . . . 3 5 11 . . . 3 2 1 2 4 . . 1 5 10 9 Wheel 5 | . 2 . . 1 1 . . . . . . . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 86 | . 5 . . . 3 10 10 4 3 . 2 3 3 3 5 3 2 1 6 12 11 Device 50 | . 4 . . . 1 6 6 1 2 . . 2 2 2 2 3 2 . 4 7 6 Storage 8 | . 1 . . . . . 2 . . . . 1 . . . . . . 1 1 2 Processor 7 | . . . . . . . 2 . 1 . 1 . . 1 . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . . . 2 4 . 3 . . 1 . 1 . 3 . . 1 . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | . 6 1 . 3 7 15 12 2 1 . 2 10 2 2 6 4 . 3 2 16 11 Energy Gun 14 | . 3 . . . . 3 . . . . . . . . . . . . . 2 6 Energy Cannon 4 | . . . . . . . . . . . . 1 . . . . . . . 2 1 Ballistic Gun 50 | . 3 . . 2 6 10 8 1 . . 1 4 2 1 3 1 . 3 1 4 . Ballistic Cannon 10 | . . . . . . . . . 1 . . 3 . . 1 2 . . 1 2 . Launcher 16 | . . 1 . 1 . 1 3 1 . . 1 1 . 1 . 1 . . . 4 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . 2 . . . . 2 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . Parts Lost 88 | . 2 . . 1 3 8 5 1 1 . 6 5 5 2 . 2 . . 2 12 33 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 35 | . 1 . . 1 . 4 2 . . . 3 2 3 2 . . . . 1 3 13 Utility 23 | . . . . . 1 . 2 . . . 2 . 1 . . 1 . . 1 3 12 Weapon 28 | . 1 . . . 2 4 1 . 1 . 1 3 1 . . 1 . . . 6 7 Highest Loss Streak 30 | . 1 . . 1 1 3 2 1 1 . 3 4 5 1 . 2 . . 1 6 30 To Critical Strikes 4 | . . . . . . . . . . . 1 1 . . . . . . . . 2 Average Slot Usage (%) 95 | . 96 100 100 99 97 94 98 100 100 100 94 97 87 88 78 99 100 100 99 96 79 Engine 4 | . 14 14 14 14 9 7 6 6 6 6 6 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 4 5 5 5 5 5 5 5 4 4 Leg 25 | . 8 . . . 20 27 32 33 33 33 32 34 23 18 28 35 31 31 30 27 19 Wheel 3 | . 18 28 28 27 6 . . . . . . . . . 2 . . . . . . Device 14 | . 10 14 14 14 16 18 21 15 13 13 9 9 11 6 5 8 21 21 20 23 21 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 Processor 8 | . . . . . . . 6 13 13 13 12 11 11 15 17 12 10 10 10 11 10 Protection 4 | . . . . . 9 7 2 3 6 6 5 5 5 5 4 5 5 5 5 6 1 Energy Gun 1 | . 16 2 . . . 2 . . . . . . . . . . . . . 1 4 Ballistic Gun 14 | . 10 14 14 18 26 19 19 19 14 13 12 9 12 16 1 16 15 15 15 6 . Ballistic Cannon 2 | . . . . . . . . . 4 6 6 10 5 5 . 4 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 12 29 30 30 33 41 68 71 72 77 73 78 106 106 99 98 104 108 112 112 115 115 Greatest Support 176 | 20 20 20 20 20 54 72 81 81 81 81 81 92 77 62 137 137 137 152 161 176 173 Greatest Overweight (x) 6 | . 1 1 1 2 4 2 . . . . 1 1 2 2 6 . . . . . 3 Average Overweight (x) . | . . 1 1 1 . . . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 12 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 11 10 10 15 15 15 17 20 20 20 20 20 20 20 20 20 18 20 20 20 20 Average Carried 16 | . 7 10 10 12 13 14 14 19 19 20 17 18 18 19 19 19 17 19 19 18 15 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 10 15 15 14 17 20 20 20 15 17 18 20 20 19 17 19 20 20 12 Class Distribution -------------------- 19% | Derelict-Gunner 19% | Scavenger-Skirmisher 17% | Scavenger-Tank 13% | Mutant 8% | Tank 5% | Derelict-Tank 3% | Scavenger-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Infiltrator-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Derelict-Gunner | -4/Waste Derelict-Gunner | -4/Factory Derelict-Tank | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Matter Collected 8187 | 169 156 14 . 319 191 1106 989 250 207 . 449 312 517 286 427 183 . 654 255 1268 435 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7055 | . 279 16 . 104 412 878 794 249 152 . 387 450 253 269 361 88 . . 164 1313 886 Parts 358 | . 16 3 . 16 28 33 47 16 10 . 17 27 9 12 3 8 . . 5 64 44 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . 9 10 . 21 . 9 1 2 7 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Combat Hostiles Destroyed 159 | . 9 3 . 8 9 14 22 6 3 . 10 10 4 9 . 7 . . 4 30 11 Melee 6 | . . . . . . . . . . . . . 1 . . . . . . . 5 Guns 82 | . 9 . . 2 9 14 14 4 1 . 3 2 1 4 . 2 . . 2 15 . Cannons 21 | . . . . . . . . . 2 . 2 3 2 . . 1 . . 2 4 5 AOE 49 | . . 3 . 6 . . 8 2 . . 5 5 . 5 . 4 . . . 11 . Classes Destroyed 15 | . 2 . . 1 3 4 2 1 . . . . . . . 1 . . . 1 . Worker 5 | . . . . 1 1 1 1 . . . . 1 . . . . . . . . . Builder 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycler 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . Watcher 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . Swarmer 53 | . 3 3 . 6 3 . 7 3 . . 4 5 . 5 . 4 . . . 10 . Grunt 52 | . 6 . . 2 1 9 10 1 . . 1 1 4 . . . . . . 13 4 Duelist 4 | . . . . . . . 2 . . . 1 . . . . . . . . 1 . Sentry 16 | . . . . . 4 2 1 1 1 . 1 1 . . . . . . 1 2 2 Hunter 8 | . . . . . 1 . . . 2 . 1 1 . . . . . . . 1 2 Programmer 18 | . . . . . . 2 2 . . . 2 2 . . . 1 . . 3 3 3 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . Wasp 3 | . . . . . . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 5 3 . 4 3 4 5 3 2 . 6 5 4 5 . 4 . . 2 8 4 Combat Bots Only 8 | . 5 3 . 4 3 4 4 3 2 . 6 5 4 5 . 4 . . 2 8 6 Max Kills in Single Turn 4 | . 1 2 . 2 1 1 3 2 1 . 3 4 1 3 . 1 . . 1 3 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 . . 3 2 . . 3 4 . 3 . 1 . . . 3 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Damage Taken 16202 | . 502 31 . 266 606 1778 1207 211 480 . 616 1078 517 384 . 401 . 38 373 3739 3975 Core 1633 | . 81 7 . 85 55 105 108 11 11 . 75 76 94 28 . 83 . . 20 332 462 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 206 | . . . . . . . . . . . . . . . . . . . . 154 52 Regen/Repaired (Parts) 568 | . . . . . . . . . . . . . . . . . . . 415 153 . Core Remaining (%) 77 | 100 . . . 30 90 85 . . . . 75 . . . . 71 . . 98 74 . Volleys Fired 395 | . 31 2 . 13 29 53 53 13 20 . 25 19 15 13 . 21 . . 11 52 25 Largest 4 | . 2 1 . 2 3 3 3 3 3 . 3 4 4 4 . 4 . . 4 4 4 Hottest 354 | . 100 30 . 56 66 133 85 85 103 . 108 210 210 156 . 160 . . 160 216 354 Shots Fired 1049 | . 62 2 . 23 87 144 142 33 56 . 69 66 38 39 . 39 . . 43 152 54 Gun 788 | . 62 . . 16 87 142 135 30 41 . 44 30 19 26 . 18 . . 32 93 13 Cannon 218 | . . . . . . . . . 15 . 22 34 19 8 . 17 . . 11 51 41 Launcher 43 | . . 2 . 7 . 2 7 3 . . 3 2 . 5 . 4 . . . 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 855 | . 25 . . 16 87 121 135 30 56 . 66 63 35 34 . 35 . . 43 109 . Thermal 135 | . 37 . . . . 21 . . . . . 1 3 . . . . . . 35 38 Explosive 43 | . . 2 . 7 . 2 7 3 . . 3 2 . 5 . 4 . . . 8 . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 45 | . 13 . . 6 19 13 8 9 6 . 5 8 5 6 . 2 . . 6 45 10 Robot Miss Streak 7 | . 5 . . 2 4 5 5 2 3 . 4 7 2 3 . 7 . . 4 4 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . 1 . . Secondary Targets 15 | . 1 . . . 2 5 4 . 1 . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . 1 . . . . . . . . . . 1 . Shots Hit Robots 660 | . 43 . . 13 55 109 96 21 25 . 37 39 20 17 9 6 . . 20 92 58 Core Hits 378 | . 19 2 . 11 23 51 68 9 9 . 27 25 10 16 3 8 . . 12 63 22 Critical Kills 4 | . . . . . . . . . . . . 2 1 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 . 1 . . . . . 2 . . . . . . 1 . Critical Strikes 27 | . 2 . . . 1 . 1 . 1 . 2 4 4 1 . 1 . . . 7 3 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . . . . 1 . . . . 2 3 1 . . . . . 1 . Blast 13 | . . . . . . . . . 1 . 2 2 1 . . 1 . . . 6 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 56 | . . . . . 2 1 5 . . . . 2 . . 9 . . . . 10 27 Impact 10 | . . . . . 2 1 5 . . . . 2 . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . 9 . . . . 10 3 Piercing 24 | . . . . . . . . . . . . . . . . . . . . . 24 Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 21650 | . 451 155 . 499 783 2109 2980 703 479 . 1570 1458 425 838 790 504 . . 759 4619 2528 Guns 9227 | . 451 . . 122 666 1900 1774 353 364 . 452 251 220 278 . 84 . . 422 1590 300 Cannons 4203 | . . . . . . . . . 115 . 369 738 200 71 . 40 . . 332 1026 1312 Explosions 6295 | . . 155 . 377 . 203 1178 350 . . 749 452 . 489 . 380 . . . 1962 . Melee 1773 | . . . . . 117 . . . . . . . . . 790 . . . . . 866 Ramming 152 | . . . . . . 6 28 . . . . 17 5 . . . . . 5 41 50 Kinetic 10173 | . 150 . . 122 666 1518 1774 353 479 . 821 954 349 349 . 124 . . 754 1760 . Thermal 2890 | . 301 . . . . 470 . . . . . 35 71 . . . . . . 856 1157 Explosive 6207 | . . 155 . 377 . 115 1178 350 . . 749 452 . 489 . 380 . . . 1962 . Electromagnetic 455 | . . . . . . . . . . . . . . . . . . . . . 455 Impact 117 | . . . . . 117 . . . . . . . . . . . . . . . . Slashing 909 | . . . . . . . . . . . . . . . 790 . . . . . 119 Piercing 747 | . . . . . . . . . . . . . . . . . . . . . 747 Highest Corruption 10 | . . . . . . 3 . . . . 3 3 3 3 3 10 . . 2 9 2 Average Corruption 4 | . . . . . . 2 . . . . 2 2 3 3 3 7 . . 1 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . 11 . . . . 9 2 26 24 5 29 . . 1 22 3 Message Errors 33 | . . . . . . 4 . . . . 2 . 6 6 1 6 . . . 7 1 Matter Fused 25 | . . . . . . . . . . . . . 8 4 3 5 . . . 5 . Heat Flow Errors 20 | . . . . . . 2 . . . . 1 . 6 2 . 6 . . . 2 1 Energy Discharges 14 | . . . . . . 1 . . . . 1 . 3 6 . 3 . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . 3 . . . . . . 1 1 1 5 . . . 2 . Data Loss (major) 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 Misfires 12 | . . . . . . 1 . . . . 2 1 2 2 . 1 . . . 3 . Alerts 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . Weapon Failures 6 | . . . . . . . . . . . 2 1 . . . 1 . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 847 | . . 14 . 2 117 39 58 29 . . 64 93 . 72 188 10 . . 5 36 120 Projectiles 223 | . . . . . . . . . . . . 42 . 28 . 10 . . 5 19 119 Explosions 318 | . . 14 . 2 . 39 58 29 . . 64 51 . 44 . . . . . 17 . Melee 306 | . . . . . 117 . . . . . . . . . 188 . . . . . 1 Knockbacks 19 | . . . . . . . . . . . 3 8 . . . . . . . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . 2 8 . . . . . . . 8 . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 476 | . . . . 121 . 75 147 15 . . 55 . . . . . . . . 63 . Shots 16 | . . . . 5 . 2 6 1 . . 1 . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . . 1 3 . . . . 2 1 . . . . . 1 3 1 Kicked 12 | . . . . . . 1 3 . . . . 2 1 . . . . . 1 3 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 250 . . 20 25 285 14 6 38 . 93 233 346 364 . 244 . . 320 264 262 Average Temperature 93 | . 116 . . 7 10 92 4 6 17 . 20 76 160 139 . 94 . . 97 87 70 Received Heat Transfer 2852 | . 207 . . 63 171 513 372 24 36 . 78 63 273 63 . . . . 9 566 414 Effects 5 | . 1 . . . . . . . . . . . 1 3 . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 . . . . 4 . . . . . . . . . . . . 1 2 3 Heat Transferred 4103 | . 1036 . . . . 810 . . . . . 37 74 . . . . . . 999 1147 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Peak Influence 1470 | . 241 87 . 207 257 233 428 . . . . 210 . . . . 168 64 1463 1470 851 Initial 768 | . . 17 . . 24 116 102 . . . . 67 . . . . 168 58 44 768 760 Average 357 | . 115 76 . 76 107 103 196 . . . . 94 . . . . 168 60 826 1127 695 Maximum Alert Level 4 | . 1 . . 1 1 1 2 . . . . 1 . . . . . . 4 4 3 Low Security (%) 55 | . 75 100 . 83 83 84 58 . . . . 68 . . . . 100 100 15 . . Level 1 16 | . 24 . . 16 16 15 35 . . . . 31 . . . . . . 4 . . Level 2 7 | . . . . . . . 6 . . . . . . . . . . . 28 . 46 Level 3 11 | . . . . . . . . . . . . . . . . . . . 19 47 53 Level 4 9 | . . . . . . . . . . . . . . . . . . . 32 52 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . . . 2 6 7 . . . 1 4 . . . . . . 4 9 2 Investigation 7 | . 1 . . . 1 1 2 . . . . . . . . . . . 1 1 . Extermination 11 | . . . . . . 2 3 . . . . 2 . . . . . . 2 1 1 Reinforcement 11 | . 2 . . . 1 3 . . . . . 2 . . . . . . 1 2 . Assault 5 | . . . . . . . 1 . . . 1 . . . . . . . . 2 1 Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Distress Signals 8 | . . 2 . . 3 . 2 . . . . . . . . 1 . . . . . Communications Jammed 35 | . . . . . . 4 4 . . . . . . . . 2 . . 17 8 . Distress Signals 25 | . . . . . . 4 . . . . . . . . . . . . 17 4 . Times Spotted 242 | . 16 3 . 10 23 19 35 9 3 . 17 8 4 9 . 4 . 1 25 35 21 Peak Tracking Total 8 | . 4 3 . 3 6 4 5 3 2 . 7 5 4 5 . 3 . . 6 7 8 Tactical Retreats 12 | . . . . 1 3 . 1 3 . . 1 . . . . . . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Traps Triggered 12 | . 5 . . . 1 1 3 . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Machines Disabled 26 | . . . . 1 . 3 2 1 . . 1 . . . . . . . 16 2 . Max in Single Turn 3 | . . . . 1 . 3 1 1 . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Machines Accessed 47 | . 1 1 1 . 1 1 11 2 . 4 . 4 1 . 6 1 . . 7 6 . Terminals 18 | . 1 1 . . 1 . 5 . . . . 2 . . . 1 . . 5 2 . Fabricators 7 | . . . . . . 1 4 . . . . 1 . . . . . . . 1 . Repair Stations 5 | . . . . . . . . . . . . 1 . . . . . . 2 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . Total Hacks 165 | . 2 2 23 . 2 4 21 6 . 31 . 11 1 . 19 1 . . 21 21 . Successful 114 | . 1 1 23 . 1 . 8 6 . 31 . 6 1 . 19 1 . . 6 10 . Failed 51 | . 1 1 . . 1 4 13 . . . . 5 . . . . . . 15 11 . Catastrophic 10 | . 1 . . . 1 . 2 . . . . . . . . . . . 4 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 2 . . . . . 8 . . . . 2 . . . . . . 8 6 . Terminals 43 | . 2 2 . . 2 . 11 . . . . 5 . . . 1 . . 14 6 . Fabricators 19 | . . . . . . 4 8 . . . . 5 . . . . . . . 2 . Repair Stations 14 | . . . . . . . . . . . . 1 . . . . . . 7 6 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . 7 . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 91 | . . 1 23 . 1 . 1 6 . 31 . 2 1 . 19 1 . . 3 2 . Record 49 | . . 1 23 . . . . 5 . 11 . . . . 7 1 . . . 1 . Part Schematic 16 | . . . . . . . . . . 12 . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . . . . 1 . . . . 3 . 1 . . 4 . . . 1 . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . 4 . . . . 2 . . . . . . . 1 . Network Status 4 | . . . . . . . 2 . . . . 1 . . . . . . . 1 . Build 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . 3 3 . Scan Component 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Repair 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . 4 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . Analyze 3 | . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 2 . . . . 2 . . . . . . . . . Terminals 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 1 . . 1 1 8 . . . . 3 . . . . . . 7 5 . Full Trace Events 4 | . . . . . . 1 1 . . . . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 12 . . . . 4 . . . . 1 . Parts Built 5 | . . . . . . . 3 . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 329 | . . . . . . . 190 . . . . 139 . . . . . . . . . Total Part Build Rating 33 | . . . . . . . 15 . . . . 18 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Time 150 | . . . . . . . . . . . . . . . . . . . 103 47 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Total Allies 28 | . . . . . . 2 3 . . . 3 . . . . . . 20 . . . Largest Group 20 | . . . . . . 2 3 . . . 3 . . . . . . 20 19 3 . Highest-Rated Group 810 | . . . . . . 37 93 . . . 174 . . . . . . 810 755 136 . Highest-Rated Ally 96 | . . . . . . 21 31 . . . 96 . . . . . . 50 50 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 353 | . . . . . . 36 71 . . . 48 . . . . . . 3 157 38 . Total Damage 9015 | . . . . . . 365 761 . . . 1145 . . . . . . 278 5858 608 . Kills 61 | . . . . . . 3 9 . . . 5 . . . . . . 1 41 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . 1 2 . 1 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . 8 . . . . . . . . . Traps 7 | . . . . . . . . . . . . 7 . . . . . . . . . Exits 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Turns Passed 16628 | . 557 349 134 949 768 1186 1794 901 859 96 1098 1004 1046 1228 410 983 24 327 924 1245 746 Spaces Moved 9976 | 1 395 350 142 680 456 598 1245 695 656 81 687 440 371 450 222 618 19 237 641 709 283 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 8323 | 1 73 . . . 326 598 1245 695 656 81 687 440 371 450 193 618 19 237 641 709 283 Wheels 1653 | . 322 350 142 680 130 . . . . . . . . . 29 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 80 | 120 80 95 95 95 95 120 120 120 120 120 120 120 190 190 120 120 120 120 120 116 118 Average Speed 130 | 120 99 95 95 95 113 130 120 120 120 120 124 174 218 242 157 120 120 120 120 118 153 Slowest Speed 320 | 120 120 95 95 110 190 260 120 120 120 120 190 190 260 260 190 120 120 120 120 120 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 50 | 2 89 57 53 98 51 19 33 80 84 68 80 10 46 60 62 81 1 93 15 21 5 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 9 | . . 2 1 . . . . . 1 1 . . . . 3 1 . . . . . Known Exits Taken 12 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 2 . . . 4 4 . 2 . . 4 . 2 . . . . . Spaces Dug 34 | . . . . . 1 1 . . 3 . . 1 2 . . 13 . . . 10 3 Terrain Destroyed 557 | . . . . 81 1 31 62 48 4 . 39 23 11 45 . 60 . . 5 138 9 Melee 16 | . . . . . 1 1 . . . . . 1 . . . . . . . 10 3 Projectile 78 | . . . . . . 2 . 1 4 . 5 8 11 4 . 17 . . 5 15 6 AOE 463 | . . . . 81 . 28 62 47 . . 34 14 . 41 . 43 . . . 113 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Res Total 12873 | . 503 363 141 959 642 906 1465 745 694 80 883 634 584 558 274 826 21 282 784 1020 509 Wait 1883 | . 43 11 . 256 120 160 100 16 12 . 137 138 179 84 2 181 . 33 92 182 137 Move 9955 | . 394 349 141 679 455 597 1244 694 655 80 686 439 370 449 221 616 19 236 640 708 283 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 121 | . 11 . . 6 10 20 6 9 2 . 1 10 8 3 4 . . 3 11 12 5 Fast Attach 64 | . 6 . . . 3 8 5 . . . 1 3 1 3 11 . . . 3 7 13 Attach 81 | . 5 . . 1 6 11 6 1 1 . 6 5 3 1 2 2 2 . 2 11 16 Detach 14 | . 2 . . . 1 3 1 . . . 1 1 . . 3 . . . . 2 . Swap 122 | . 4 1 . 3 6 13 22 6 3 . . 8 3 5 5 5 . 5 8 20 5 Drop 128 | . 7 . . 1 10 26 15 6 1 . 1 7 4 . 17 . . 5 15 13 . Fire 395 | . 31 2 . 13 29 53 53 13 20 . 25 19 15 13 . 21 . . 11 52 25 Melee 53 | . . . . . 2 1 5 . . . . 2 . . 9 . . . . 10 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . 1 3 . . . . 2 1 . . . . . 1 3 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 5 . . . . . . . . 1 . . 1 . . Rewire 38 | . . . . . . 13 . . . . 25 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 13) 298 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 11) 446 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 7) 558 | -10/Materials | Entered Mines 559 | -10/Mines | Learned location of Storage (-9) 568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 568 | -10/Mines | Discovered new exit (range 5) 645 | -10/Mines | Assembled infested the area 650 | -10/Mines | Assisted by a Guerilla fighting off Assembled 749 | -10/Mines | Discovered new exit (range 12) 759 | -10/Mines | Learned location of Zion (-7) 907 | -10/Mines | Entered Exiles 922 | -10/Exiles | Discovered new exit (range 15) 933 | -10/Exiles | Met 8R-AWN 947 | -10/Exiles | Met EX-HEX 974 | -10/Exiles | Met EX-BIN 997 | -10/Exiles | Met EX-DEC 1031 | -10/Exiles | Discovered new exit (range 10) 1041 | -10/Exiles | Entered Mines 1080 | -9/Mines | Discovered new exit (range 13) 1187 | -9/Mines | Discovered new exit (range 12) 1217 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1401 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1575 | -9/Mines | Learned Materials emergency access door positions 1603 | -9/Mines | Core integrity fell below 50% 1990 | -9/Mines | Entered Materials 1990 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2434 | -8/Materials | Build established: Tank 2754 | -8/Materials | Discovered new exit (range 3) 2758 | -8/Materials | Entered Factory 2758 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3296 | -7/Factory | Build established: Infiltrator-Tank 3440 | -7/Factory | Lost 3 parts (1n2w) 3463 | -7/Factory | Discovered new exit (range 16) 3523 | -7/Factory | Lost 3 parts (1n2w) 3819 | -7/Factory | Build established: Scavenger-Tank 3944 | -7/Factory | Entered another Factory area 3944 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4355 | -6/Factory | Discovered new exit (range 12) 4575 | -6/Factory | Fabricated Lrn. Missile Launcher (x1) 4584 | -6/Factory | Fabricated Hvy. Machine Gun (x2) 5030 | -6/Factory | Discovered new exit (range 16) 5046 | -6/Factory | Identified exit to Factory 5064 | -6/Factory | Allied Derelicts emerged from ambush trap array 5158 | -6/Factory | Build established: Scavenger-Skirmisher 5482 | -6/Factory | Garrison activated, responded to threat 5695 | -6/Factory | Discovered new exit (range 11) 5730 | -6/Factory | Identified exit to Lower Caves 5738 | -6/Factory | Entered Lower Caves 5780 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5935 | -6/Lower Caves | Encountered a Warlord checkpoint 6120 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6157 | -6/Lower Caves | Discovered new exit (range 12) 6171 | -6/Lower Caves | Identified exit to Lower Caves 6392 | -6/Lower Caves | Learned Factory interactive machine intel 6439 | -6/Lower Caves | Learned location of 1 exit from Factory 6439 | -6/Lower Caves | Learned Research emergency access door positions 6439 | -6/Lower Caves | Learned Research security intel 6639 | -6/Lower Caves | Entered another Lower Caves area 6666 | -6/Lower Caves | Learned 4 Factory zone layouts 6960 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7477 | -6/Lower Caves | Discovered new exit (range 9) 7485 | -6/Lower Caves | Identified exit to Data Miner 7498 | -6/Lower Caves | Entered Data Miner 7498 | -6/Data Miner | Discovered new exit (range 6) 7504 | -6/Data Miner | Identified exit to Proximity Caves 7521 | -6/Data Miner | Met Data Miner 7544 | -6/Data Miner | Learned location of Section 7 (-2) 7544 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7563 | -6/Data Miner | Received God Mode back door access code from Data Miner 7594 | -6/Data Miner | Entered Proximity Caves 7911 | -5/Proximity Caves | Learned Factory stockpile data 8088 | -5/Proximity Caves | Escorted by Enhanced Grunt 8095 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8136 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 8247 | -5/Proximity Caves | Lost 3 parts (2n1u) 8542 | -5/Proximity Caves | Spotted B-75 Beast 8692 | -5/Proximity Caves | Entered Factory 8692 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8693 | -5/Factory | Identified exit to Factory 8697 | -5/Factory | Loaded intel: 54 interactive machine locations 8854 | -5/Factory | Fabricated Rnf. Quantum Reactor (x2) 8986 | -5/Factory | Build established: Scavenger-Tank 9416 | -5/Factory | Identified exit to Upper Caves 9696 | -5/Factory | Entered Upper Caves 9708 | -5/Upper Caves | Lost 4 parts (1n3w) 10324 | -5/Upper Caves | Lost 5 parts (3n1u1w) 10712 | -5/Upper Caves | Discovered new exit (range 5) 10722 | -5/Upper Caves | Identified exit to Upper Caves 10742 | -5/Upper Caves | Entered another Upper Caves area 11142 | -5/Upper Caves | Ambushed by wild Derelicts 11298 | -5/Upper Caves | Build established: Derelict-Gunner 11948 | -5/Upper Caves | Discovered new exit (range 13) 11969 | -5/Upper Caves | Identified exit to Zhirov 11970 | -5/Upper Caves | Entered Zhirov 11970 | -5/Zhirov | Discovered new exit (range 3) 11972 | -5/Zhirov | Identified exit to Proximity Caves 12079 | -5/Zhirov | Learned location of Quarantine (-2) 12079 | -5/Zhirov | Learned location of Testing (-3) 12079 | -5/Zhirov | Learned location of Command (-1) 12148 | -5/Zhirov | Found Alien Artifact 12148 | -5/Zhirov | Identified Integrated Reactor 12148 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12177 | -5/Zhirov | Found Alien Artifact 12342 | -5/Zhirov | Build established: Derelict-Mutant 12380 | -5/Zhirov | Entered Proximity Caves 12664 | -4/Proximity Caves | Build established: Derelict-Gunner 12701 | -4/Proximity Caves | Crushed by falling debris 12702 | -4/Proximity Caves | System corruption reached 10% 12837 | -4/Proximity Caves | Spotter reported a threat 13363 | -4/Proximity Caves | Entered Factory 13363 | -4/Factory | Evolved 2 slots: Utility x2 13387 | -4/Factory | Sucked down chute 13387 | -4/Factory | Entered Waste 13388 | -4/Waste | Joined by Warlord forces that had cleared the area 13600 | -4/Waste | A Compactor rumbled back to life 13600 | -4/Waste | Allies destroyed C-40 Crusher 13672 | -4/Waste | Discovered new exit (range 10) 13682 | -4/Waste | Identified exit to Factory 13714 | -4/Waste | Entered Factory 13714 | -4/Factory | Accompanied by 19 allies 14199 | -4/Factory | Discovered new exit (range 11) 14210 | -4/Factory | Identified exit to Research 14410 | -4/Factory | Repaired Broken Centrium Leg 14465 | -4/Factory | Discovered exit to Research (range 15) 14529 | -4/Factory | P-80 Master assimilated allied H2-IEU(b) 14602 | -4/Factory | P-70 Sage assimilated allied Q3-I5Z(d) 14638 | -4/Factory | Entered Research 14638 | -3/Research | Accompanied by 3 allies 14638 | -3/Research | Evolved 2 slots: Utility x2 14716 | -3/Research | Incoming investigation squad redirected 14814 | -3/Research | Found Fusion Bomb Launcher 14888 | -3/Research | First assault squad dispatched 14909 | -3/Research | Incoming assault squad redirected 14947 | -3/Research | Build established: Derelict-Tank 15011 | -3/Research | Destroyed 7 combat bots 15177 | -3/Research | Repaired Broken Biometal Leg 15369 | -3/Research | Destroyed 8 combat bots 15373 | -3/Research | Lost 6 parts (1n2u3w) 15472 | -3/Research | Found Enh. Force Lance 15672 | -3/Research | Lost 4 parts (2n1u1w) 15867 | -3/Research | Discovered new exit (range 14) 15881 | -3/Research | Identified exit to Research 15883 | -3/Research | Entered another Research area 15883 | -2/Research | Evolved 2 slots: Utility x2 16089 | -2/Research | Spotted B-90 Cyclops 16157 | -2/Research | Build established: Scavenger-Gunner 16162 | -2/Research | First assault squad dispatched 16445 | -2/Research | Lost 30 parts (1p12n11u6w) 16629 | -2/Research | Self-destructed Last Messages --------------- 16543_ K-01 Serf collects debris. 16546_ R-10 Processor inserts Adv. Dynamic Insulation System into recycling unit. 16547_ K-01 Serf collects debris. 16549_ R-10 Processor inserts Cesium-ion Thruster into recycling unit. 16550_ Recycling unit begins recycling process. 16551_ K-01 Serf collects debris. 16552_ ALERT: Cargo convoy en route, clear transfer corridor. 16552_ R-10 Processor inserts Corrupted Med. Treads into recycling unit. 16555_ R-10 Processor inserts Corrupted Adv. Heat Sink into recycling unit. 16558_ R-10 Processor inserts Corrupted Railgun into recycling unit. 16572_ System corrupted: Heat flow error (+294). 16601_ U-05 Engineer builds a Wall. 16601_ K-01 Serf cleans the Meson Extractor. 16619_ Slug penetrates Wall. 16628_ Penetrated by Slug. 16628_ Imp. Antigrav System destroyed. 16629_ Enh. Force Lance destroyed. 16629_ Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? ???????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????? ??????????????????????????????? | | ????????????? ?????????????????????????????? | | ??????????????? ????????????????????????????? | | ????????????????? ????###????????????????????? | | ??????????????????? #???###????????????????????? | | ?????????????????? ##### ########?????????????? | | ????????????????? # #?????????????? | | ????????????????? # #?????????????? | | ????????????????? # """"" #?????????????? | | ???????????????? # ""Y"" #?????????????? | | ?????? ????????? # @ #?????????????? | | ????? ?????? #ggg #?????????????? | | ????? ? /uh u #?????????????? | | ???? """"""" h# """ """ #?????????????? | | ???? """"""" # """ """ #?????????????? | | ???? """"""" # """ """ #?????????????? | | ??? # ##########????? | | ??? # k + | | ???# ############+##########????? | | ???# # ##%##????????????? | | ???# +!= ## ##????????????? | | ?????????######### # * ##%#########?????? | | ?????????????????# # ## = + | | ?????????????????# # = ## #########?????? | | ?????????????????# # ## # [ #??????? | | ?????????????????# # ## # #??????? | | ?????????????????# # ## # #??????? | | ?????????????????# ############ # #??????? | | ?????????????????# ###########%!# #??????? | | ?????????????????# # %= [+" # *#??????? | | ?????????????????# # ! # # #??????? | | ?????????????????# # ! # # #??????? | | ?????????????????# # # =# #??????? | | ?????????????????# # # %# ######## | | ?????????????????# + # !# ## """S | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 35 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 4 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 90 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 16 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Leg | -3/Research | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -6/Factory | Preloaded Hvy. Machine Gun | x2 | -6/Factory | Preloaded Rnf. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovProcessingArmor Manual? 0 Play Time 02:18:28 Cumulative 199.6 hours Start 2024.01.03 @ 20:50:57 End 2024.01.03 @ 23:39:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c2d00bd-cce0-432d-811c-4a0c671f2636