Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 02:03:23 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (751) 751 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-75) -75 TOTAL SCORE: 2621 Bonus ------- Friendly Fire -75 Cogmind --------- Core Integrity 477/550 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (560) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Wheel Wheel High-capacity Storage Unit Subdweller Optics Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor Subdweller Beam Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Light Cannon Battle Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Mini Grenade Launcher Hammer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Spiked Treads Wheel Wheel High-capacity Storage Unit Subdweller Optics Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor Subdweller Beam Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Light Cannon Battle Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 34 | 7 7 1 12 7 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . 5 2 Treads 4 | 1 . . 2 1 Leg . | . . . . . Wheel 5 | 1 . . 3 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 3 1 2 . Device 3 | 1 . 1 1 . Storage 5 | 1 3 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 4 . 5 4 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 . 1 4 Ballistic Cannon 2 | . 1 . 1 . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 1 6 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 100 99 55 Engine 12 | . 14 14 14 3 Treads 13 | . 14 14 14 9 Wheel 13 | . 14 14 13 9 Device 12 | . 14 14 14 5 Storage 13 | . 14 14 14 9 Ballistic Gun 11 | . 14 14 10 4 Ballistic Cannon 3 | . 12 . 1 . Launcher 6 | . . 14 7 6 Impact Weapon 4 | . . . 9 6 Naked Turns . | . . . . . Heaviest Build 92 | 14 91 50 92 92 Greatest Support 20 | 10 10 10 20 20 Greatest Overweight (x) 9 | 1 9 4 4 4 Average Overweight (x) 3 | . 4 4 4 4 Largest Inventory Capacity 25 | 8 25 20 25 25 Average Capacity 21 | 7 18 20 23 25 Most Carried 25 | 6 20 20 25 25 Average Carried 19 | 3 11 20 23 24 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 5 20 20 25 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 750 | 181 175 18 254 122 Remotely . | . . . . . Salvage Created 584 | 25 168 22 247 122 Parts 57 | 2 18 7 24 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 26 | . 7 3 13 3 Melee 3 | . . . 1 2 Guns 8 | . 5 . 2 1 Cannons 2 | . 2 . . . AOE 13 | . . 3 10 . Classes Destroyed 6 | 1 2 . 3 . Tunneler 2 | 1 1 . . . Swarmer 11 | . 5 3 3 . Grunt 5 | . 2 . . 3 Sentry 1 | . . . 1 . Subdweller 9 | . . . 9 . Zionite 1 | . . . 1 . Best Kill Streak 4 | 1 3 3 4 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 3 | 1 1 3 3 1 Gunslinging . | . . . . . Exploded 3 | . . 3 3 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 132 | . 27 . 49 56 Missed 35 | . 3 . 19 13 Damage Taken 1476 | . 192 26 536 722 Core 259 | . 43 13 130 73 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 . . 25 . Volleys Fired 67 | 1 18 4 27 17 Largest 2 | 2 2 2 2 2 Hottest 62 | 60 60 53 62 53 Shots Fired 119 | 2 36 8 43 30 Gun 71 | 2 19 4 16 30 Cannon 25 | . 16 . 9 . Launcher 23 | . 1 4 18 . Special . | . . . . . Kinetic 94 | 1 34 4 25 30 Thermal 2 | 1 1 . . . Explosive 23 | . 1 4 18 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 2 4 1 9 19 Robot Miss Streak 4 | . 4 1 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 81 | 2 15 1 27 36 Core Hits 40 | 1 8 3 20 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 26 | . . . 11 15 Impact 26 | . . . 11 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2619 | 24 210 167 1500 718 Guns 734 | 24 93 . 163 454 Cannons 260 | . 117 . 143 . Explosions 1301 | . . 167 1134 . Melee 324 | . . . 60 264 Ramming . | . . . . . Kinetic 983 | 13 210 . 306 454 Thermal 11 | 11 . . . . Explosive 1301 | . . 167 1134 . Electromagnetic . | . . . . . Impact 324 | . . . 60 264 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . . 2 34 Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee 34 | . . . . 34 Knockbacks 3 | . 3 . . . Impact . | . . . . . Kinetic 3 | . 3 . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . 26 17 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 7 | . 4 . 7 7 Average Temperature 2 | . 3 . 7 2 Received Heat Transfer 621 | . 18 . 180 423 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 25 | 25 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 255 | 5 255 125 . 82 Initial 42 | . 3 42 . . Average 79 | . 104 90 . 27 Maximum Alert Level 1 | . 1 . . . Low Security (%) 93 | 100 84 100 . 100 Level 1 6 | . 15 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 18 . 12 8 Peak Tracking Total 5 | . 5 . 4 4 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 4 . Successful 4 | . . . 4 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Record 4 | . . . 4 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2993 | 62 698 552 1322 359 Spaces Moved 1615 | 49 400 252 778 136 Core 6 | 6 . . . . Treads 13 | . . . 8 5 Legs . | . . . . . Wheels 1596 | 43 400 252 770 131 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 140 140 150 Average Speed 147 | 89 144 140 151 165 Slowest Speed 560 | 100 215 140 560 560 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 87 60 44 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 50 | . 7 33 8 2 Terrain Destroyed 183 | . 7 46 128 2 Melee 2 | . . . . 2 Projectile 1 | . . . 1 . AOE 180 | . 7 46 127 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2056 | 62 485 443 854 212 Wait 278 | . 38 187 16 37 Move 1611 | 48 399 251 777 136 Hop . | . . . . . Pick Up 30 | 6 17 . 7 . Fast Attach 8 | 6 1 . . 1 Attach 6 | 1 . . 1 4 Detach . | . . . . . Swap 20 | . 6 1 11 2 Drop 10 | . 6 . 4 . Fire 67 | 1 18 4 27 17 Melee 26 | . . . 11 15 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 6) 505 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Entered Mines 1268 | -10/Mines | Discovered new exit (range 11) 1313 | -10/Mines | Entered Subcaves 1320 | -10/Subcaves | Learned location of Zion (-6) 1320 | -10/Subcaves | Met a Zionite searching for "candidates" 1379 | -10/Subcaves | Visited Clippyterm 1572 | -10/Subcaves | Ambushed by Subdweller buried in earth 1572 | -10/Subcaves | Ambushed by Subdweller buried in earth 1655 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1689 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1836 | -10/Subcaves | Core integrity fell below 50% 2082 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2082 | -10/Subcaves | Discovered new exit (range 11) 2087 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2381 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2635 | -10/Subcaves | Entered Materials 2635 | -8/Materials | Evolved 4 slots: Utility x4 2994 | -8/Materials | Self-destructed Last Messages --------------- 02887_ Acquired 35 matter. 02888_ Critical hit (Burn: +37). 02892_ Sub. Monowheel destroyed. 02894_ G-47 Trooper destroyed. 02895_ Acquired 44 matter. 02901_ Acquired Lgt. Nuclear Core. 02903_ K-01 Serf collects debris. 02932_ W-25 Informer sends out distress signal. 02937_ Destroyed Carbon-fiber Leg. 02937_ G-50 Soldier destroyed. 02941_ Acquired 43 matter. 02948_ Sub. Machine Gun destroyed. 02952_ K-01 Serf collects debris. 02952_ Spk. Treads destroyed. 02956_ Hvy. Assault Rifle destroyed. 02956_ K-01 Serf collects debris. 02976_ Lgt. Nuclear Core destroyed. 02978_ Critical hit (Burn: +37). 02978_ K-01 Serf collects debris. 02989_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????# "" # """#?????????? | | ?######### # """#?????????? | | ## ## # ???????????? | | # """ ## """ ##+#+###??????????? | | # """ ## """ + * #??????????? | | # """ ## """ ## #??????????? | | # ## ## ###########???? | | # ! ## ## # #???? | | ####+#########+## + #???? | | # #???? | | ### # """"" #???? | | ###+##### # """"" #???? | | # """"" # """"" #???? | | + """"" # #???? | | # """"" # #???? | | # ####+########## | | # ! g### ## # | | # " [#= # | | # "%" [+[ # | | + """ """ #= # | | #########?? "Y """ = # ! # | | ??????????? """ """ # # | | ??????????? [ # # | | ??????????? # # | | ??????????????""" g # | | ??????????????""" @# ] [ # | | ??????????????""" # # | | ???????????? ######### | | ??????????? *** #???????? | | ??????????? k""" *** #???????? | | ???????????????"" ** ???????? | | ???????????????"" ???????? | | ??????????????? ???????? | | ?????????????? ] ???????? | | ????????????? ???????? | | ?????????????? #### ???????? | | ?????????????? ????# ???????? | | ???????????????????# #t#???????? | | ???????????????????# ? ????????? | | ????????????????????? ?#????????? | | ??????????????????????? ??????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????H????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 229 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDecoyReplicator Manual? 0 Play Time 00:25:04 Cumulative 23.0 hours Start 2024.06.15 @ 01:40:25 End 2024.06.15 @ 02:03:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 25 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02dd5698-19e2-48d1-aac4-cdb7bd4b16d4