Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.20 @ 23:33:06 Player: mrjoebobfred Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (119) 595 Value Destroyed (3966) 3966 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (15611) 15611 TOTAL SCORE: 28632 Bonus ------- Pure Core 5616 High Alert Combat Kills 36 Follower Combat Kills 112 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Friendly Fire -1453 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 236/240 System Corruption 0% Temperature Cool (12) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (5) --- Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY (17) ----- Advanced Gravity Neutralizer Structural Scanner Machine Analyzer Enhanced Optical Array Terrain Scan Processor Transport Network Coupler Armor Integrity Analyzer Advanced Transmission Jammer Advanced Cloaking Device Layered Light Armor Plating Advanced Focal Shield Beam Splitter Hacking Suite Improved Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Micro-nuke Launcher Power Sword > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY ---------- Advanced Gravity Neutralizer Structural Scanner Machine Analyzer Enhanced Optical Array Terrain Scan Processor Transport Network Coupler Armor Integrity Analyzer Advanced Transmission Jammer Advanced Cloaking Device Layered Light Armor Plating Advanced Focal Shield Beam Splitter Experimental Shock Absorption System Hacking Suite Improved Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Micro-nuke Launcher Power Sword > --- INVENTORY -------- (None) [Rating: 157] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Structural Scanner Storage YI-UF0's Bottomless Matter Pit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . 2 1 . . . . . . . . Utility 15 | . 1 . 2 . . . . . . 2 2 . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 117 | 8 5 2 8 1 2 . 12 1 2 6 . 4 1 28 30 7 Power 18 | 1 1 . 2 1 . . 3 1 . 1 . . . 3 5 . Engine 9 | 1 1 . 2 1 . . 2 1 . . . . . . 1 . Core 2 | . . . . . . . 1 . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . 3 4 . Propulsion 27 | 2 . . 2 . . . 4 . 1 2 . 2 . 7 7 . Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . Wheel 1 | . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight 23 | . . . 2 . . . 4 . 1 2 . 2 . 5 7 . Utility 49 | 3 2 2 . . . . 4 . 1 2 . 2 . 12 15 6 Device 26 | . 1 1 . . . . 2 . . . . 2 . 8 8 4 Storage 1 | . . 1 . . . . . . . . . . . . . . Processor 10 | 1 1 . . . . . . . . 1 . . . 1 4 2 Hackware 8 | . . . . . . . 1 . 1 1 . . . 3 2 . Protection 4 | 2 . . . . . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 2 . 4 . 2 . 1 . . 1 . . 1 6 3 1 Energy Gun 7 | . 2 . 3 . . . 1 . . . . . . 1 . . Energy Cannon 2 | . . . 1 . 1 . . . . . . . . . . . Ballistic Gun 6 | 2 . . . . . . . . . . . . . 2 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . 1 . . 1 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 4 . . . 1 . . 1 . . . 2 6 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . Parts Lost 22 | . . . 1 . . . 1 . . . . 2 . 1 17 . Power 3 | . . . . . . . . . . . . . . . 3 . Propulsion 7 | . . . . . . . . . . . . . . . 7 . Utility 8 | . . . . . . . 1 . . . . 1 . . 6 . Weapon 4 | . . . 1 . . . . . . . . 1 . 1 1 . Highest Loss Streak 8 | . . . 1 . . . 1 . . . . 2 . 1 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 94 100 76 60 60 60 77 78 81 89 83 73 69 36 65 88 Engine 5 | . 12 12 10 10 10 10 6 . 7 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 5 7 Treads 8 | . 25 25 17 . . . . . . . . . . . . . Flight 10 | . . . 2 20 20 20 28 28 28 30 27 17 15 9 11 11 Device 12 | . 1 11 10 10 10 10 12 21 17 12 11 14 15 11 15 23 Processor 5 | . 6 . . . . . . . . 5 5 5 5 . 10 22 Hackware 5 | . . . . . . . 6 7 10 16 16 16 15 1 12 11 Protection 11 | . 25 25 18 10 10 10 12 7 7 6 5 5 5 . 1 3 Energy Gun 7 | . 12 25 18 10 6 . . . . . . . . . . . Ballistic Gun 1 | . 11 . . . . . . . . . . . . 1 3 . Launcher 1 | . . . . . . . . . . 5 5 2 4 2 . 2 Slashing Weapon 1 | . . . . . 4 10 8 7 7 6 5 5 5 . . 3 Naked Turns 27 | . . . . . . . . . . . . . . 27 . . Heaviest Build 52 | 14 20 20 20 10 10 10 14 23 23 26 23 23 29 35 43 52 Greatest Support 52 | 40 40 40 40 10 10 10 26 26 26 27 27 32 32 36 52 52 Greatest Overweight (x) 3 | 2 . . . . . . . . . . . . . 3 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . Class Distribution -------------------- 55% | Hacker-Mutant 26% | Hacker-Ninja 7% | Hacker-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/DSF Hacker-Ninja | -4/Factory Scavenger-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 2328 | 213 267 30 80 10 . 20 115 . . 12 105 162 79 247 900 88 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4521 | . 644 306 500 . . 36 367 . . 207 . 130 113 341 1130 747 Parts 241 | . 32 16 38 . . 6 19 . . 7 . 7 4 21 57 34 Haulers Intercepted 9 | . 2 . 2 . . . 2 . . . . . . 1 . 2 Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 79 | . 10 6 7 . . 2 5 . . 11 . 4 4 9 11 10 Melee 20 | . . . . . . 2 5 . . 1 . . 1 . 3 8 Guns 30 | . 9 4 7 . . . . . . . . . . 2 8 . AOE 29 | . 1 2 . . . . . . . 10 . 4 3 7 . 2 Classes Destroyed 13 | . 7 . . . . . 3 . . . . 1 . 2 . . Worker 5 | . 1 . . . . . . . . 1 . . . 2 1 . Builder 8 | . 1 . 1 . . . . . . . . . . 2 2 2 Tunneler 1 | . . . . . . . . . . . . . . 1 . . Hauler 9 | . 2 . 2 . . . 2 . . . . . . 1 . 2 Recycler 3 | . 2 . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 10 | . 3 . 5 . . . . . . . . . . . 1 1 Swarmer 31 | . 4 4 5 . . 2 . . . 3 . . 3 4 . 6 Cutter 4 | . . . . . . . . . . . . 4 . . . . Grunt 34 | . 6 3 3 . . . 3 . . 4 . . . 2 9 4 Sentry 4 | . . . . . . . 1 . . 1 . . 1 . 1 . Hunter 4 | . . . . . . . 1 . . 3 . . . . . . Programmer 4 | . . . . . . . . . . . . . . 3 1 . Best Kill Streak 11 | . 6 2 6 . . 2 4 . . 11 . 4 3 5 5 4 Combat Bots Only 11 | . 4 2 3 . . 2 3 . . 11 . 4 3 4 4 4 Max Kills in Single Turn 4 | . 4 2 2 . . 1 1 . . 3 . 3 3 4 2 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . . . . . 3 . 3 3 2 . 2 Melee 1 | . . . . . . 1 1 . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 459 | . 30 11 36 . . 3 13 . 3 41 . 15 13 38 211 45 Missed 185 | . 11 2 4 . . 2 6 . 2 21 . 9 7 18 88 15 Damage Taken 3154 | . 175 81 258 . . 3 69 . 13 153 . 225 88 294 1677 118 Core 764 | . 14 14 54 . . . 22 . 13 47 . 23 . 45 532 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 92 | . . . . . . . . . . . . 76 16 . . . Ignored by Resistances 3026 | . 112 53 169 . . 3 43 . 7 97 . 127 52 182 1655 526 Core Remaining (%) 92 | 100 . 88 . . . 86 96 . 98 94 . 97 100 96 63 100 Volleys Fired 191 | . 47 12 20 . . . . . . 12 . 2 1 22 74 1 Largest 2 | . 2 2 2 . . . . . . 1 . 1 1 1 1 1 Hottest 90 | . 90 90 90 . . . . . . 43 . 43 49 49 40 49 Shots Fired 265 | . 94 24 35 . . . . . . 12 . 2 1 22 74 1 Gun 241 | . 94 24 35 . . . . . . . . . . 14 74 . Cannon . | . . . . . . . . . . . . . . . . . Launcher 24 | . . . . . . . . . . 12 . 2 1 8 . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 168 | . 80 . . . . . . . . . . . . 14 74 . Thermal . | . . . . . . . . . . . . . . . . . Explosive 24 | . . . . . . . . . . 12 . 2 1 8 . 1 Electromagnetic 73 | . 14 24 35 . . . . . . . . . . . . . Robot Hit Streak 16 | . 13 12 16 . . . . . . 13 . 15 . 10 16 . Robot Miss Streak 6 | . 2 6 3 . . . . . . . . . . 2 3 . Penetration Max 3 | . . . . . . . . . . . . . . . 3 . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 300 | . 71 20 27 . . 3 22 . . 14 . 2 12 21 77 31 Core Hits 204 | . 31 19 26 . . 2 7 . . 28 . 9 5 22 36 19 Critical Kills 12 | . . . . . . . . . . . . . . 2 10 . Critical Parts Destroyed 24 | . 1 . . . . . . . . . . . . 2 21 . Critical Strikes 45 | . 1 . . . . . . . . . . . 2 4 34 4 Destroy 36 | . 1 . . . . . . . . . . . . 4 31 . Sever 6 | . . . . . . . . . . . . . 2 . . 4 Impale 3 | . . . . . . . . . . . . . . . 3 . Melee Attacks 122 | . . . . . . 3 24 . . 16 1 4 13 3 20 38 Impact . | . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . 3 24 . . 16 1 4 13 . 3 38 Piercing 20 | . . . . . . . . . . . . . . 3 17 . Sneak Attacks 18 | . . . . . . . 3 . . 2 . . 1 2 2 8 Combat Hostiles 6 | . . . . . . . 1 . . . . . 1 . . 4 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12835 | . 1104 432 602 . . 138 1168 . . 2248 . 500 968 2294 1508 1873 Guns 2459 | . 798 274 451 . . . . . . . . . . 261 675 . Cannons . | . . . . . . . . . . . . . . . . . Explosions 5408 | . 306 158 151 . . . . . . 1946 . 500 274 1778 . 295 Melee 4964 | . . . . . . 138 1168 . . 302 . . 694 251 833 1578 Ramming 4 | . . . . . . . . . . . . . . 4 . . Kinetic 1519 | . 583 . . . . . . . . . . . . 261 675 . Thermal 309 | . . 158 151 . . . . . . . . . . . . . Explosive 5084 | . 306 . . . . . . . . 1931 . 500 274 1778 . 295 Electromagnetic 955 | . 215 274 451 . . . . . . 15 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3966 | . . . . . . 138 1168 . . 302 . . 694 . 86 1578 Piercing 998 | . . . . . . . . . . . . . . 251 747 . Highest Corruption 2 | . . 2 . . . . . . . . . . . 1 2 . Average Corruption 1 | . . 2 . . . . . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . 2 . . . . . . . . . . . 1 4 . Message Errors 1 | . . . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . Alerts 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1014 | . 3 . . . . 30 52 . . 305 . . 22 186 233 183 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 281 | . 3 . . . . . . . . 174 . . . 47 . 57 Melee 733 | . . . . . . 30 52 . . 131 . . 22 139 233 126 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . 30 16 . . . . . . . . . . 2 . . Shots 3 | . . 2 1 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 286 | . 286 267 155 . . . . . . 9 . . . 30 27 6 Average Temperature 62 | . 63 95 51 . . . . . . 5 . . . 10 11 4 Received Heat Transfer 642 | . 87 18 117 . . . 54 . . 12 . 27 . 21 306 . Effects 2 | . 2 . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . Heat Transferred 400 | . . 200 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 4 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Peak Influence 420 | . 317 120 286 . . 50 201 66 35 184 57 170 270 232 415 420 Initial 105 | . . 6 2 . . . 13 66 35 13 55 30 60 105 62 99 Average 99 | . 95 49 127 . . 31 80 66 35 46 55 104 160 84 199 175 Maximum Alert Level 2 | . 1 . 1 . . . 1 . . . . . 1 1 2 2 Low Security (%) 87 | 100 81 100 84 100 . 100 92 100 100 100 100 100 54 90 60 82 Level 1 12 | . 18 . 15 . . . 7 . . . . . 45 9 36 15 Level 2 . | . . . . . . . . . . . . . . . 2 1 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 . . . . 1 . 1 5 . 2 . 3 5 2 Investigation 5 | . . 1 . . . . . . . 1 . . . 1 1 1 Extermination 4 | . . . . . . . . . . 1 . . . 1 1 1 Reinforcement 11 | . . . . . . . 1 . 1 3 . 2 . 1 3 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 6 | . 1 . . . . . . . . 2 . . . 2 1 . Communications Jammed 19 | . . . . . . . . . . . . . . 9 10 . Distress Signals 19 | . . . . . . . . . . . . . . 9 10 . Times Spotted 137 | . 14 7 15 . . 2 6 . 3 16 . 5 6 18 32 13 Peak Tracking Total 13 | . 4 3 3 . . 2 2 . 3 7 . 6 7 6 13 3 Tactical Retreats 10 | . . . . . . . . . . 2 . 1 . 2 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 9 | . 1 . 2 . . . . . . . . 1 . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled 14 | . 1 2 1 . . . . . . 4 . 1 1 3 . 1 Max in Single Turn 4 | . 1 1 1 . . . . . . 4 . 1 1 2 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 38 | . 1 1 . . 1 . 2 1 . 8 1 . 6 4 6 7 Terminals 27 | . 1 . . . . . 2 1 . 7 1 . 3 3 5 4 Fabricators 7 | . . . . . . . . . . 1 . . 2 1 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 Total Hacks 86 | . 5 1 . . 1 . 9 1 . 22 1 . 8 7 14 17 Successful 55 | . 2 1 . . 1 . 6 1 . 13 1 . 7 5 9 9 Failed 31 | . 3 . . . . . 3 . . 9 . . 1 2 5 8 Catastrophic 2 | . . . . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 43 | . 4 . . . 1 . 4 . . 10 . . 3 6 9 6 Terminals 66 | . 5 . . . . . 9 1 . 19 1 . 4 6 13 8 Fabricators 14 | . . . . . . . . . . 3 . . 3 1 1 6 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . 3 Terminal Hacks 33 | . 1 1 . . 1 . 5 1 . 8 1 . 4 2 6 3 Part Schematic 2 | . . . . . . . . . . 1 . . . . 1 . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . . 1 . 1 1 . 1 . . . Level Access Points 6 | . . . . . . . 1 . . 1 . . 1 1 1 1 Machine Index 2 | . . . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . Locate Traps 5 | . 1 . . . . . 1 . . 1 . . 1 1 . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . 1 . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 17 | . 1 . . . . . 1 . . 3 . . 2 3 3 4 Terminals 11 | . 1 . . . . . 1 . . 3 . . . 2 2 2 Assimilate 5 | . . . . . . . 1 . . 3 . . . 1 . . Botnet 6 | . 1 . . . . . . . . . . . . 1 2 2 Fabricators 6 | . . . . . . . . . . . . . 2 1 1 2 Prioritize 1 | . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . 1 Fabnet 4 | . . . . . . . . . . . . . 2 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . . . . . 2 . . 4 . . 4 3 6 7 Full Trace Events 4 | . . . . . . . . . . 1 . . . 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . 1 . Parts Built 3 | . . . . . . . . . . 2 . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . 47 . . . . . 69 Total Part Build Rating 19 | . . . . . . . . . . 10 . . . . . 9 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . 6 5 4 Autooverrided 2 | . . . . . . . . . . . . . . . 1 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies 10 | . . 3 . 1 . . . . . 3 . . . 1 1 1 Largest Group 3 | . . 3 2 1 1 . . . . 3 . . . 1 1 1 Highest-Rated Group 64 | . . 40 24 31 31 . . . . 62 . . . 26 58 64 Highest-Rated Ally 64 | . . 16 16 31 31 . . . . 26 . . . 26 58 64 Total Orders 4 | . . . . . . . . . . . . . . 4 . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . RETURN 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 28 | . . 3 23 . . . . . . . . . . . 2 . Total Damage 291 | . . 31 172 . . . . . . . . . . . 88 . Kills 3 | . . 1 1 . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 5823 | 79 709 1025 432 159 95 145 240 32 14 437 17 60 157 970 566 686 Spaces Moved 6571 | 51 354 594 231 388 211 342 347 96 33 667 54 91 374 1036 927 775 Core 67 | 16 . . . . . . . . . . . . 1 50 . . Treads 1177 | 35 354 594 194 . . . . . . . . . . . . . Legs 206 | . . . . . . . . . . . . . . 206 . . Wheels 253 | . . . . . . . . . . . . . . 253 . . Hover . | . . . . . . . . . . . . . . . . . Flight 4868 | . . . 37 388 211 342 347 96 33 667 54 91 373 527 927 775 Fastest Speed 26 | 50 160 160 37 37 37 37 29 31 31 28 28 28 34 32 26 27 Average Speed 62 | 132 160 160 140 37 37 37 30 32 31 28 28 33 34 79 30 27 Slowest Speed 190 | 160 160 160 160 37 37 37 37 37 31 31 28 34 50 190 120 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . 4 . . . . . 14 . . 1 5 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 69 96 31 85 61 62 37 4 42 22 1 92 14 30 37 24 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . . . . Spaces Dug 25 | . . . . . . . 2 . . 12 1 . 1 . 4 5 Terrain Destroyed 309 | . 5 15 9 . . . 2 . . 114 1 26 18 101 6 12 Melee 25 | . . . . . . . 2 . . 12 1 . 1 . 4 5 Projectile 1 | . . . . . . . . . . . . . . 1 . . AOE 281 | . 5 15 9 . . . . . . 102 . 26 17 100 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total 7814 | 59 411 645 302 399 227 356 454 96 36 868 54 113 387 1140 1077 1190 Wait 787 | . 2 36 37 14 13 12 66 . . 180 . 3 . 42 14 368 Move 6501 | 50 353 593 230 380 210 341 346 95 32 640 53 89 371 1025 921 772 Hop 24 | . . . . 3 . . . . . 12 . . 1 5 2 1 Pick Up . | . . . . . . . . . . . . . . . . . Fast Attach 112 | 8 4 2 8 . 2 . 10 1 2 6 . 4 1 28 29 7 Attach . | . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . Swap 5 | . 1 . . 1 . . 2 . . . . . . . 1 . Drop 54 | 1 4 2 7 1 2 . 6 . 2 2 . 4 . 9 11 3 Fire 191 | . 47 12 20 . . . . . . 12 . 2 1 22 74 1 Melee 122 | . . . . . . 3 24 . . 16 1 4 13 3 20 38 Ram 1 | . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . 7 . 5 5 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 14) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 309 | -10/Materials | Build established: Hacker-Mutant 342 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Discovered exit to Materials (range 6) 493 | -10/Materials | Discovered exit to Materials (range 15) 709 | -10/Materials | Identified exit to Mines 709 | -10/Materials | Discovered exit to Mines (range 9) 789 | -10/Materials | Entered Mines 840 | -10/Mines | Discovered exit to Materials (range 9) 878 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 988 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1082 | -10/Mines | Discovered exit to Materials (range 15) 1230 | -10/Mines | Identified exit to Subcaves 1230 | -10/Mines | Discovered exit to Subcaves (range 14) 1380 | -10/Mines | Met a Derelict shopkeep closing up shop 1624 | -10/Mines | Murdered YI-UF0 1624 | -10/Mines | Destroyed YI-UF0 1628 | -10/Mines | Found Corrupted Prototype Storage 1628 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1814 | -10/Mines | Entered Materials 1814 | -9/Materials | Accompanied by 2 allies 1814 | -9/Materials | Evolved 2 slots: Utility x2 2090 | -9/Materials | Identified exit to Mines 2090 | -9/Materials | Discovered exit to Mines (range 9) 2246 | -9/Materials | Entered Mines 2280 | -9/Mines | Identified exit to Materials 2280 | -9/Mines | Discovered exit to Materials (range 13) 2330 | -9/Mines | Discovered exit to Materials (range 5) 2333 | -9/Mines | Received a Mining Laser from a helpful Derelict 2385 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2385 | -9/Mines | Identified exit to Exiles 2385 | -9/Mines | Discovered exit to Exiles (range 5) 2405 | -9/Mines | Entered Exiles 2405 | -9/Exiles | Accompanied by 1 ally 2427 | -9/Exiles | Met 8R-AWN 2434 | -9/Exiles | Met EX-HEX 2444 | -9/Exiles | Met EX-BIN 2450 | -9/Exiles | Aligned with FarCom system 2450 | -9/Exiles | Given EX-Vault access code 2459 | -9/Exiles | Opened EX-Vault 2461 | -9/Exiles | Found Latent Energy Streamer 2465 | -9/Exiles | Found Longsword +1 2474 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2484 | -9/Exiles | Met EX-DEC 2497 | -9/Exiles | Identified exit to Mines 2497 | -9/Exiles | Discovered exit to Mines (range 10) 2500 | -9/Exiles | Left Exiles lab with Longsword +1 2500 | -9/Exiles | Entered Mines 2629 | -8/Mines | Discovered exit to Materials (range 12) 2645 | -8/Mines | Entered Materials 2645 | -8/Materials | Evolved 2 slots: Propulsion x2 2698 | -8/Materials | Identified exit to Factory 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2917 | -7/Factory | Identified exit to DSF 2917 | -7/Factory | Entered DSF 2922 | -7/DSF | Identified exit to Factory 2922 | -7/DSF | Discovered exit to Factory (range 15) 2931 | -7/DSF | Entered Factory 2931 | -6/Factory | Evolved 2 slots: Utility x2 2950 | -6/Factory | Build established: Hacker-Sprinter 3043 | -6/Factory | Fabricated Lgt. Fission Core (x2) 3213 | -6/Factory | Identified exit to Factory 3290 | -6/Factory | Build established: Hacker-Ninja 3368 | -6/Factory | Entered another Factory area 3368 | -5/Factory | Evolved 2 slots: Utility x2 3385 | -5/Factory | Destroyed 11 combat bots 3385 | -5/Factory | Identified exit to DSF 3385 | -5/Factory | Entered DSF 3400 | -5/DSF | Additional patrols routed to DSF 3425 | -5/DSF | Identified exit to Factory 3425 | -5/DSF | Discovered exit to Factory (range 14) 3445 | -5/DSF | Entered Factory 3445 | -4/Factory | Evolved 2 slots: Utility x2 3517 | -4/Factory | Spotted B-86 Titan 3530 | -4/Factory | Identified exit to Research 3602 | -4/Factory | Released all parts (14) 3602 | -4/Factory | Entered Research 3602 | -3/Research | Evolved 2 slots: Utility x2 3892 | -3/Research | Build established: Hacker-Mutant 4208 | -3/Research | Spotted B-86 Titan 4282 | -3/Research | Build established: Scavenger-Mutant 4453 | -3/Research | Identified exit to Research 4572 | -3/Research | Entered another Research area 4572 | -2/Research | Evolved 2 slots: Utility x2 4721 | -2/Research | Adv. Hacking Suite fried by hacking feedback 4733 | -2/Research | Identified exit to Access 4743 | -2/Research | Spotted B-90 Cyclops 4778 | -2/Research | Spotted B-90 Cyclops 4787 | -2/Research | Lost 8 parts (2p4n2u) 4846 | -2/Research | Lost 7 parts (1p3n3u) 4891 | -2/Research | Found Prototype Device 4891 | -2/Research | Identified Beam Splitter 4940 | -2/Research | Identified exit to Quarantine 4940 | -2/Research | Discovered exit to Quarantine (range 5) 4973 | -2/Research | Found Prototype Device 4973 | -2/Research | Identified Exp. Shock Absorption System 5138 | -2/Research | Entered Access 5138 | -1/Access | Evolved 2 slots: Utility x2 5218 | -1/Access | Fabricated Adv. Cloaking Device (x1) 5403 | -1/Access | Build established: Hacker-Ninja 5406 | -1/Access | Identified exit to Surface 5824 | *** | Escaped! Last Messages --------------- G-73 Enforcer Hvy. Laser severed. G-73 Enforcer destroyed. >> Machine Analyzer network decryption results: Garrison Access x1 >> Machine Analyzer network decryption results: Garrison Access x3 Connecting with Garrison Access... U-05 Engineer builds a Wall. S-43 Plague destroyed. U-05 Engineer builds a Wall. S-43 Plague destroyed. R-10 Processor collects Xenon Bombardment Thruster. R-10 Processor collects Lgt. Antimatter Reactor. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. [Achievement: Light Traveler] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ###### ??? | | ???????????????????????????????############### ??? | | ???????????????????????????????## "" # ??? | | ???????????????????????????????## "" # ??? | | ???????????????????????????????## """""" # | | ???????????????????????????????## """""" ###+# | | ???????????????????????????????## "" # | | ???????????????????????????????## "" + | | ?????????????????????BB????BB??## # | | ?????????????????????BB????BB??## # | | ???????????????????????????????## ## # | | ???????????????????????????????## ## # | | ???????????????????????????????## ## # | | ??????????????????##"????????"### ## # | | ??????????????????##""""""""""##########+###### # | | ??????????????????## ########## ###### # | | ??????????????????## ### # ##??## # | | ??????????????????## ### # ##??## # | | ??????????????????## "" ### # ##??## # | | ??????????????????## "@ ### # ##??## # | | ??????????????????## ### # ##??## # | | ??????????????????## ### # ##??## # | | ?????????????????### ### ! # ###### # | | ?????????????????### ### # ###### # | | ?????????????????## ## + # | | ?????????????????###"" ### # # | | ?????????????????###"" ### # ###+#### | | ??????????????????##"" ###** # ## | | ??????????????????##T ###** # ## | | ??????????????????##"" ###** # ## | | ?????????????????###"" ########## ## | | ?????????????????###"" ######### # | | ???????? k # | | ?????? # | | ???????+############################### ! # | | ??????? #################################### | | ????????????????????????????????????? ############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 41 Energy Capacity 350 Matter Stores 300 Matter Capacity 1800 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 160 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 Corruption Block 20 Armor Coverage 300 Resistance: KI 65 Resistance: TH 100 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 58 Defensive Hacking 10 Item Schematics ----------------- Lgt. Fission Core | -6/Factory | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -6/Factory Adv. Cloaking Device | x1 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- Desperate Times Light Traveler Streaker Challenges ------------ Pure Core Game ------ Seed DimensionalCouplerMapper Manual? 0 Play Time 01:35:21 Cumulative 421.3 hours Start 2024.07.20 @ 18:41:23 End 2024.07.20 @ 23:33:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 6 Adventurer 6 Explorer 27 Win Type 0 Total 29 Types 11/5/2/5/0/1/1/3/1 Lore% 86 Gallery% 82 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a55598f6-399e-46c1-965a-0840dcdf7929