Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 00:36:31 Player: b00n1n Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (55) 275 Value Destroyed (1383) 1383 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 9819 Bonus ------- Follower Combat Kills 221 Cogmind --------- Core Integrity 0/1450 Matter 67/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Dispersion Rifle Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Q-thruster Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY -------- Neutrino Core Xenon Bombardment Thruster Advanced Sensor Array Enhanced Gauss Cannon Precision Rocket Launcher [Rating: 131] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Slots Evolved 16 | . . . 2 2 2 . . 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 . Propulsion 6 | . . . 1 1 1 . . 1 . . 1 . . . . . . 1 Utility 8 | . . . 1 1 1 . . 1 . . . . . . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 7 11 8 39 43 5 4 13 1 2 15 7 10 3 4 2 11 33 8 Power 30 | 1 1 . 3 6 1 . 2 . . 1 2 1 . 1 . 1 8 2 Engine 10 | 1 . . 2 5 1 . 1 . . . . . . . . . . . Core 12 | . 1 . 1 1 . . 1 . . . 2 . . 1 . 1 4 . Reactor 8 | . . . . . . . . . . 1 . 1 . . . . 4 2 Propulsion 59 | 2 2 2 10 12 3 . 2 1 . 2 4 5 1 1 . 1 6 5 Treads 2 | . . . . 1 . . . 1 . . . . . . . . . . Leg 28 | 2 2 2 10 7 1 . . . . 1 2 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 1 2 . . . . . 1 Flight 25 | . . . . 4 2 . 2 . . 1 1 2 1 1 . 1 6 4 Utility 85 | 2 7 2 22 11 1 2 5 . 2 8 1 3 1 1 2 6 9 . Device 65 | 1 2 2 20 7 . 2 4 . 2 6 1 2 . 1 2 4 9 . Storage 9 | 1 5 . 1 1 . . 1 . . . . . . . . . . . Processor 4 | . . . 1 . . . . . . 1 . . . . . 2 . . Hackware 3 | . . . . 1 1 . . . . . . . 1 . . . . . Protection 4 | . . . . 2 . . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 1 4 4 14 . 2 4 . . 4 . 1 1 1 . 3 10 1 Energy Gun 24 | . . . . 6 . 2 3 . . 3 . 1 . . . 2 6 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 1 3 3 3 . . . . . . . . 1 1 . . 2 . Ballistic Cannon 5 | . . . . 3 . . . . . . . . . . . 1 1 . Launcher 4 | . . 1 . 1 . . . . . 1 . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 2 . . 2 . . . . 1 . . . 1 2 1 Parts Lost 50 | . . . . 9 . . . . . 1 4 . . 5 . . 16 15 Power 9 | . . . . 2 . . . . . . . . . 2 . . 3 2 Propulsion 24 | . . . . 4 . . . . . 1 2 . . 2 . . 7 8 Utility 11 | . . . . 1 . . . . . . 2 . . . . . 4 4 Weapon 6 | . . . . 2 . . . . . . . . . 1 . . 2 1 Highest Loss Streak 16 | . . . . 7 . . . . . 1 4 . . 5 . . 16 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 99 97 100 100 99 93 93 98 76 89 91 90 82 87 90 27 Engine 3 | . 14 . 4 8 7 7 6 6 6 . . . . . . . . . Core 2 | . . 14 6 . . . . . . . 6 6 5 5 5 9 2 . Reactor 2 | . . . . . . . . . . 5 2 3 5 3 . . 8 1 Leg 12 | . 28 28 33 28 1 . . . . . 2 . . . . . . . Flight 20 | . . . . 6 36 38 38 33 33 38 30 32 32 33 29 29 29 9 Device 13 | . 8 13 12 8 7 7 6 6 12 18 17 16 17 17 17 18 22 4 Storage 5 | . 19 14 11 9 7 7 7 6 6 . . . . . . . . . Processor 7 | . . . 9 9 7 7 7 6 6 6 5 5 5 5 5 8 9 6 Hackware 7 | . . . . 8 15 15 15 13 13 13 9 5 8 11 11 10 8 2 Energy Gun 5 | . . . . 7 15 15 7 13 6 8 . 10 5 3 . 3 5 . Ballistic Gun 6 | . 28 23 21 3 . . . . . . . . 4 6 11 4 . . Ballistic Cannon 1 | . . . . 5 . . . . . . . . . . . 2 . . Naked Turns 22 | . . . . . . . . . . . . . . . . . . 22 Heaviest Build 62 | 13 13 15 32 44 24 30 30 27 27 35 27 36 39 37 19 38 62 20 Greatest Support 59 | 20 20 22 32 45 30 30 30 29 29 35 36 45 45 45 33 40 59 31 Greatest Overweight (x) 5 | 1 . . . 5 . . . . . . . . . . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 12 14 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 8 8 15 15 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Carried 8 | 5 7 7 11 13 9 9 9 9 9 5 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 8 8 15 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 8 8 15 10 10 10 10 10 10 4 4 5 5 5 5 5 3 2 Class Distribution -------------------- 30% | Hacker-Sprinter 26% | Scavenger-Mutant 20% | Mutant 9% | Hacker-Scout 5% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Matter Collected 2587 | 300 207 52 623 564 . 155 . . . 8 66 381 24 . . 36 122 49 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1624 | 138 194 21 552 561 . . . . . . . . . . . 36 122 . Parts 107 | 5 12 6 34 44 . . . . . . . . . . . 3 3 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 9 | 2 1 1 2 . . . . . . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Combat Hostiles Destroyed 46 | . 6 3 15 22 . . . . . . . . . . . . . . Guns 35 | . 6 . 15 14 . . . . . . . . . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . . . . AOE 8 | . . 3 . 5 . . . . . . . . . . . . . . Classes Destroyed 9 | 2 2 . 1 3 . . . . . . . . . . . 1 . . Worker 2 | . . . . 2 . . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . Swarmer 20 | . 2 3 3 12 . . . . . . . . . . . . . . Grunt 20 | . 4 . 10 6 . . . . . . . . . . . . . . Sentry 6 | . . . 2 4 . . . . . . . . . . . . . . Best Kill Streak 8 | 2 2 3 5 8 . . . . . . . . . . . 1 1 . Combat Bots Only 6 | . 2 3 5 6 . . . . . . . . . . . . . . Max Kills in Single Turn 5 | 1 1 3 1 5 . . . . . . . . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 3 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Hostile Shots Fired 735 | . 51 3 49 158 2 . 11 . . 89 24 . 1 41 1 . 96 209 Missed 325 | . 13 . 9 43 2 . 9 . . 67 11 . 1 26 1 . 30 113 Damage Taken 7374 | . 396 29 502 1540 . . 16 . . 267 212 . . 389 . . 1496 2527 Core 2278 | . 82 . 98 203 . . . . . 109 15 . . . . . 309 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . 10 . . . . . . . . . . . . . . Ignored by Resistances 41 | . . . . 41 . . . . . . . . . . . . . . Regen/Repaired (Parts) 185 | . . . . 117 . . . . . . . 53 15 . . . . . Core Remaining (%) 85 | 100 . 67 75 63 . . 100 . . 87 . . . . 98 100 76 . Volleys Fired 177 | 15 40 3 39 56 . . . . . 2 . . 1 . . 5 16 . Largest 2 | 2 2 2 2 2 . . . . . 2 . . 2 . . 2 2 . Hottest 140 | 40 40 50 46 80 . . . . . 140 . . 108 . . 90 125 . Shots Fired 309 | 30 80 4 77 83 . . . . . 4 . . 2 . . 10 19 . Gun 280 | 30 80 3 77 56 . . . . . 4 . . 2 . . 10 18 . Cannon 24 | . . . . 24 . . . . . . . . . . . . . . Launcher 5 | . . 1 . 3 . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 252 | 30 80 3 77 56 . . . . . . . . 1 . . 5 . . Thermal 11 | . . . . 9 . . . . . 2 . . . . . . . . Explosive 5 | . . 1 . 3 . . . . . . . . . . . . 1 . Electromagnetic 41 | . . . . 15 . . . . . 2 . . 1 . . 5 18 . Robot Hit Streak 11 | 10 10 2 10 11 . . . . . 5 . . 7 . . 8 6 . Robot Miss Streak 8 | 2 7 1 3 2 . . . . . . . . . . . 2 8 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 202 | 23 44 2 57 55 . . . . . 4 . . 2 . . 6 9 . Core Hits 97 | 8 16 3 26 37 . . . . . . . . . . . 4 3 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3720 | 175 363 114 879 1727 . . . . . 88 . . 53 . . 154 154 13 Guns 2422 | 175 363 6 860 602 . . . . . 88 . . 53 . . 154 121 . Cannons 323 | . . . . 323 . . . . . . . . . . . . . . Explosions 906 | . . 108 . 765 . . . . . . . . . . . . 33 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 69 | . . . 19 37 . . . . . . . . . . . . . 13 Kinetic 2206 | 175 363 6 860 691 . . . . . . . . 20 . . 91 . . Thermal 156 | . . . . 120 . . . . . 36 . . . . . . . . Explosive 906 | . . 108 . 765 . . . . . . . . . . . . 33 . Electromagnetic 383 | . . . . 114 . . . . . 52 . . 33 . . 63 121 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 1 . . . . . . 20 6 Average Corruption 6 | . . . . . . . . . . 1 . . . . . . 13 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . . . . 8 4 Message Errors 6 | . . . . . . . . . . . . . . . . . 4 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 2 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 124 | . . . . 124 . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 124 | . . . . 124 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . 47 . . . . . . . . . . . . 10 6 Shots 3 | . . . . 2 . . . . . . . . . . . . 1 . Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Targets Rammed 17 | . . . 5 9 . . . . . . . . . . . . . 3 Kicked 14 | . . . 5 9 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 25 14 21 394 15 95 39 . . 156 . . 27 322 . 154 434 217 Average Temperature 75 | . 10 6 6 161 7 36 5 . . 36 . . 18 142 . 60 153 126 Received Heat Transfer 1693 | . 147 . 237 684 . . . . . 66 27 . . 361 . . . 171 Effects 5 | . . . . 2 . . . . . . . . . 1 . . 2 . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 1 . . . . . . . . . 1 . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 322 | . . . . 222 . . . . . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Peak Influence 573 | 15 229 94 260 190 104 36 105 36 27 122 195 68 546 526 309 196 144 573 Initial 294 | . 9 16 36 35 67 36 25 36 12 18 4 68 47 267 294 172 102 2 Average 100 | 3 91 66 100 112 84 36 54 36 19 44 27 68 380 384 299 189 77 204 Maximum Alert Level 2 | . 1 . 1 . . . . . . . . . 2 2 1 . . 2 Low Security (%) 90 | 100 96 100 81 100 100 100 100 100 100 100 100 100 17 . . 100 100 57 Level 1 6 | . 3 . 18 . . . . . . . . . 29 49 100 . . 19 Level 2 3 | . . . . . . . . . . . . . 53 50 . . . 22 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 1 . 2 . . 3 . . 9 2 . 2 . . 1 1 5 Investigation 8 | . 1 1 . 1 . . 1 . . 2 1 . . . . . . 1 Extermination 6 | . . . . . . . 1 . . 2 . . . . . 1 1 1 Reinforcement 14 | . 1 . . 1 . . 1 . . 5 1 . 2 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Distress Signals 11 | . 1 . . 5 . . 1 . . 1 . . 1 . 1 . . 1 Communications Jammed 24 | . . . . . . . . . . . 14 . . 2 . . 8 . Distress Signals 24 | . . . . . . . . . . . 14 . . 2 . . 8 . Times Spotted 262 | . 11 3 22 38 1 . 9 . 6 38 26 . 12 15 4 1 8 68 Peak Tracking Total 30 | . 6 3 6 13 1 . 3 . 6 12 10 . 6 9 5 1 4 30 Tactical Retreats 46 | . 2 . 3 3 . . 4 . 1 11 4 . . 2 . . 2 14 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Traps Triggered 11 | . 1 . . . 1 . . 1 . . 3 . . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Machines Disabled 3 | . . . . 2 . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Machines Accessed 50 | . 3 1 5 5 2 . 6 1 . 12 3 . 2 1 . 1 6 2 Terminals 31 | . 2 . 3 3 1 . 4 . . 7 2 . 1 1 . . 5 2 Fabricators 4 | . . . . . 1 . 2 . . 1 . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 1 . . . . . 2 . . . . . . 1 . Garrison Access 4 | . . . . . . . . 1 . 2 . . . . . 1 . . Total Hacks 123 | . 7 1 11 16 7 . 15 1 . 25 10 . 5 2 . 1 14 8 Successful 71 | . 5 1 4 13 3 . 7 . . 17 1 . 4 2 . 1 7 6 Failed 52 | . 2 . 7 3 4 . 8 1 . 8 9 . 1 . . . 7 2 Catastrophic 7 | . . . 2 . . . . 1 . 1 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . 2 . . . . . 2 . . . . . . . . Terminals 81 | . 5 . 7 7 5 . 11 . . 15 6 . 2 2 . . 13 8 Fabricators 8 | . . . . . 2 . 4 . . 2 . . . . . . . . Repair Stations 9 | . . . 2 4 . . . . . . . . 3 . . . . . Recycling Units 6 | . 2 . . . . . . . . . 4 . . . . . . . Scanalyzers 14 | . . . 2 5 . . . . . 6 . . . . . . 1 . Garrison Access 4 | . . . . . . . . 1 . 2 . . . . . 1 . . Terminal Hacks 44 | . 3 1 4 5 2 . 5 . . 8 . . 1 2 . . 7 6 Record 13 | . . . . 1 . . 1 . . 5 . . . . . . 6 . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 4 | . . . . 1 . . 1 . . . . . . 2 . . . . Prototype ID Bank 3 | . 1 . . 1 . . . . . . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . Alert Level 5 | . . . 1 1 . . . . . 1 . . 1 . . . . 1 Unreport Threat 3 | . . . 2 1 . . . . . . . . . . . . . . Locate Traps 4 | . . . . . 1 . 1 . . 1 . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . 2 . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . 1 . . . . . . . . Build 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . 4 . . . . . . . . 3 . . . . . Scan Component 4 | . . . . 2 . . . . . . . . 2 . . . . . Repair 3 | . . . . 2 . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . . . . . . Recycle Component 2 | . 1 . . . . . . . . . 1 . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 4 . . . . . 6 . . . . . . . . Insert Component 5 | . . . . 2 . . . . . 3 . . . . . . . . Analyze 5 | . . . . 2 . . . . . 3 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . 5 5 1 . 5 1 . 9 3 . 2 1 . . 6 2 Full Trace Events 4 | . . . . 1 . . 1 . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 2 1 . . . . 3 . . . . . . . . Parts Built 4 | . . . . . 2 . 1 . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 156 | . . . . . 47 . 73 . . 36 . . . . . . . . Total Part Build Rating 16 | . . . . . 10 . 3 . . 3 . . . . . . . . Parts Repaired 3 | . . . . 2 . . . . . . . . 1 . . . . . Time 108 | . . . . 64 . . . . . . . . 44 . . . . . Parts Recycled 2 | . 1 . . . . . . . . . 1 . . . . . . . Recycled Matter 178 | . 178 . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 2 . . . . . 3 . . . . . . . . Part Schematics Acquired 5 | . . . . 2 . . . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Total Allies 20 | . . . . . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . . . . . 20 20 . . . . . Highest-Rated Group 711 | . . . . . . . . . . . . 711 711 . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . . . . . . . . 66 . . . . . Total Damage 1749 | . . . . . . . . . . . . . 1749 . . . . . Kills 14 | . . . . . . . . . . . . . 14 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Robot Analysis Total 4 | . . . . 1 . . 1 . . . . . . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Turns Passed 8012 | 162 415 227 1149 1511 118 108 548 48 95 1220 233 380 132 197 42 327 712 388 Spaces Moved 9955 | 78 215 176 458 862 177 298 1311 98 184 2236 648 275 348 575 54 262 848 852 Core 60 | 1 . . . . . . . . . . . . . . . . . 59 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1459 | 77 215 176 458 532 . . . . . . . 1 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 70 | . . . . . . . . . . . . 69 . . . . . 1 Flight 8366 | . . . . 330 177 298 1311 98 184 2236 648 205 348 575 54 262 848 792 Fastest Speed 19 | 50 120 105 105 44 28 28 27 47 47 24 27 22 22 22 26 23 19 32 Average Speed 41 | 126 120 114 108 92 30 28 27 47 47 26 31 33 22 23 26 23 25 35 Slowest Speed 470 | 190 120 120 110 470 54 28 28 47 47 47 47 110 22 35 26 26 158 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . 4 . 1 3 . . 7 8 . 2 24 . 1 7 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 27 23 29 62 4 95 25 4 97 43 17 89 10 70 23 8 18 35 Regions Visited 18 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 . . . . . 1 . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 62 | . . 8 . 41 . . . . . . . . . . . . 13 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 4 | . . . . 4 . . . . . . . . . . . . . . AOE 58 | . . 8 . 37 . . . . . . . . . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Ext Cet Fac Res Res Total 13450 | 114 310 201 1029 1497 241 323 1502 100 192 2854 672 559 398 615 81 512 1327 923 Wait 2799 | 7 24 3 455 472 53 9 159 . 3 573 1 268 45 19 24 229 392 63 Move 9809 | 77 214 175 457 853 177 295 1304 98 183 2221 632 274 343 532 53 259 833 829 Hop 62 | . . . . 4 . 1 3 . . 7 8 . 2 18 . 1 7 11 Pick Up 117 | 8 8 4 13 22 2 6 6 1 1 15 4 1 1 5 1 1 12 6 Fast Attach 95 | 7 3 1 6 13 2 1 9 . . 6 5 9 3 2 . 8 17 3 Attach 56 | . . 1 6 16 2 . 1 1 1 6 2 . . 2 1 1 11 5 Detach 25 | . . . 4 6 2 . 1 . 1 1 1 . . . . 1 8 . Swap 75 | . 8 6 27 14 1 3 3 . 1 3 . 1 . . 1 2 5 . Drop 173 | . 13 8 17 32 2 8 16 . 2 20 7 6 3 4 1 5 26 3 Fire 177 | 15 40 3 39 56 . . . . . 2 . . 1 . . 5 16 . Melee . | . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick 14 | . . . 5 9 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . 12 . . 33 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 10) 578 | -10/Materials | Entered Mines 656 | -10/Mines | Discovered new exit (range 10) 699 | -10/Mines | Learned 4 Materials zone layouts 715 | -10/Mines | Met a Derelict shopkeep closing up shop 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Identified exit to Materials 806 | -9/Materials | Identified exit to Mines 1398 | -9/Materials | Build established: Scavenger-Mutant 1944 | -9/Materials | Discovered exit to Materials (range 10) 1954 | -9/Materials | Entered another Materials area 1954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2423 | -8/Materials | Lost 7 parts (2p3n1u1w) 3012 | -8/Materials | Repaired Imp. Aluminum Leg 3045 | -8/Materials | Repaired Hvy. EM Pulse Gun 3412 | -8/Materials | Build established: Mutant 3456 | -8/Materials | Discovered new exit (range 18) 3465 | -8/Materials | Entered Factory 3465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3564 | -7/Factory | Fabricated Imp. Medium Treads (x2) 3583 | -7/Factory | Sucked down chute 3583 | -7/Factory | Entered Waste 3583 | -7/Waste | The area was eerily silent 3633 | -7/Waste | Discovered new exit (range 12) 3691 | -7/Waste | Entered Factory 3725 | -7/Factory | Build established: Hacker-Sprinter 4115 | -7/Factory | Fabricated Missile Launcher? 4127 | -7/Factory | Identified exit to Factory 4239 | -7/Factory | Entered another Factory area 4239 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4287 | -6/Factory | Sucked down chute 4287 | -6/Factory | Entered Waste 4302 | -6/Waste | EMP discharged 4311 | -6/Waste | Spotted C-40 Crusher 4317 | -6/Waste | Spotted C-40 Crusher 4323 | -6/Waste | Spotted C-40 Crusher 4323 | -6/Waste | Spotted C-40 Crusher 4347 | -6/Waste | Spotted C-40 Crusher 4352 | -6/Waste | Spotted C-40 Crusher 4371 | -6/Waste | Discovered new exit (range 13) 4382 | -6/Waste | Entered Factory 4423 | -6/Factory | Fabricated Missile Launcher? 4860 | -6/Factory | Spotted B-75 Beast 5529 | -6/Factory | Cargo convoy interrupted 5574 | -6/Factory | Discovered new exit (range 20) 5602 | -6/Factory | Entered another Factory area 5602 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5823 | -5/Factory | Lost 4 parts (2n2u) 5835 | -5/Factory | Sucked down chute 5835 | -5/Factory | Entered Waste 5836 | -5/Waste | Joined by Warlord forces that had cleared the area 5913 | -5/Waste | Discovered new exit (range 13) 6201 | -5/Waste | Build established: Sprinter 6215 | -5/Waste | Entered Factory 6215 | -5/Factory | Accompanied by 20 allies 6238 | -5/Factory | P-70 Sage assimilated allied I4-TPW(s) 6282 | -5/Factory | Lost 9 allies 6332 | -5/Factory | Repaired Xenon Bombardment Thruster 6343 | -5/Factory | Discovered new exit (range 15) 6347 | -5/Factory | Entered Extension 6433 | -5/Extension | Spotted B-75 Beast 6485 | -5/Extension | Spotted B-75 Beast 6521 | -5/Extension | Lost 5 parts (2p2n1w) 6533 | -5/Extension | Discovered new exit (range 20) 6533 | -5/Extension | Discovered new exit (range 19) 6544 | -5/Extension | Entered Cetus 6570 | -5/Cetus | Spotted Cetus Guard 6570 | -5/Cetus | Spotted Cetus Guard 6570 | -5/Cetus | Spotted Cetus Guard 6570 | -5/Cetus | Spotted Cetus Guard 6571 | -5/Cetus | Build established: Hacker-Sprinter 6581 | -5/Cetus | Discovered new exit (range 19) 6586 | -5/Cetus | Entered Factory 6586 | -4/Factory | Evolved 2 slots: Utility x2 6759 | -4/Factory | Spotted B-86 Titan 6828 | -4/Factory | Discovered new exit (range 4) 6829 | -4/Factory | Identified exit to Research 6913 | -4/Factory | Entered Research 6913 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6983 | -3/Research | Build established: Hacker-Scout 7007 | -3/Research | Discovered new exit (range 20) 7308 | -3/Research | Found Prototype Device 7395 | -3/Research | Spotted B-86 Titan 7512 | -3/Research | System corruption reached 10% 7539 | -3/Research | Found Prototype Device 7539 | -3/Research | Identified Exp. Focal Shield (x2) 7541 | -3/Research | Found Exp. Focal Shield 7556 | -3/Research | Identified exit to Research 7625 | -3/Research | Entered another Research area 7625 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7651 | -2/Research | Lost 16 parts (3p7n4u2w) 7884 | -2/Research | Spotted B-90 Cyclops 7918 | -2/Research | Core integrity fell below 50% 7946 | -2/Research | Spotted B-90 Cyclops 7947 | -2/Research | Spotted Striker 7947 | -2/Research | Spotted Striker 7947 | -2/Research | Spotted Striker 7948 | -2/Research | Cargo convoy interrupted 7948 | -2/Research | Spotted Striker 7948 | -2/Research | Spotted Striker 7948 | -2/Research | Spotted Executioner 7984 | -2/Research | Lost 7 parts (1p4n1u1w) 7994 | -2/Research | Spotted B-90 Cyclops 8000 | -2/Research | Core integrity fell below 20% 8013 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07967_ Knocked back. 07968_ Acquired 8 matter. 07984_ Field Propulsion Array destroyed. 07985_ P-80 Master resets B-74 Champion, system corruption cleaned. 07991_ Adv. Visual Processing Unit destroyed. 07991_ Critical hit (Blast). 07998_ Recycling Unit disabled. 07999_ System corrupted: Heat flow error (+257). 08001_ B-90 Cyclops activates siege mode. 08001_ Arm. Heavy Treads tumbles out of recycling unit. 08002_ Prototype Wheel tumbles out of recycling unit. 08004_ Striker Prototype Ballistic Cannon blasted off. 08004_ Striker knocked back. 08009_ P-80 Master resets Striker, system corruption cleaned. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????# #?????????????????? | | ????????????# ##????????????????? | | ????????????# / #????????????????? | | ?????????#+?# #????? #?????????? | | ?????????# ####### #??? #?????????? | | ?????????# #??# #? #?????????? | | ?????????# #??# # #?????????? | | ?????????# #??# / #?????????? | | ?????????+ #??# #????????????????? | | ?????????# #??# ""#+##????????????????? | | ?????????# #??# ##????????????????????? | | ?????????# #### p##????????????????????? | | ?????????# % #????????????????????? | | ?????????# p #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????##+#####sKs #????????????????????? | | ????????????????# K #????????????????????? | | ????????????????#sK #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# s#####????????????????? | | ????????????????# +????????????????? | | ????????????????+ #####????????????????? | | ????????????????# K #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# @ #????????????????????? | | ????????????????# ???????????????? | | ????????????????# ??????????? | | ????????????????# k ?????????? | | ????????????????# """ ?????????? | | ????????????????# """" ### ??????????? | | ????????????????# """" #?????????????? | | ????????????????# """ *#?????????????? | | ????????????????# ??? #?????????????? | | ????????????????# ???? #?????????????? | | ????????????????# ????? #?????????????? | | ????????????????+ ????????????????????? | | ????????????????# ????????????????????? | | ????????????????? ????????????????????? | | ????????????????? ????????????????????? | | ????????????????? ?????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 57 Energy Capacity 555 Matter Stores 317 Matter Capacity 350 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed EM Shotgun | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Dynamic Insulation System | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Missile Launcher | x1 | -7/Factory Missile Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Below Cya! Dodgeball, But With Guns Hunted Slippery One This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed LongswordMobileDissipator Manual? 0 Play Time 03:58:53 Cumulative 39.9 hours Start 2024.04.20 @ 20:19:20 End 2024.04.22 @ 00:36:31 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9220972e-9849-446d-a1a5-6b93078fedba